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!!!Genres and subgenres
to:
!!!Genres and subgenresgeneral settings
* '''TheWildWest''': The general setting for most classic Westerns. This area is synonymous with the American Old West, set in various US states and territories west of the Mississippi River, during most of the 19th century (typically between the UsefulNotes/AmericanCivilWar and the 1890s).
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* CattlePunk: A {{Steampunk}}-style Western.
to:
* CattlePunk: A {{Steampunk}}-style Western.{{Steampunk}} science fiction with a Western setting.
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* SpaceWestern: A story that fuses Western tropes with SpaceOpera, featuring other planets in outer space as a wild frontier.
to:
* SpaceWestern: A story that fuses Western tropes together with SpaceOpera, featuring other planets in outer space as a wild frontier.
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* WeirdWest: A Western with supernatural elements.
!!!Settings
* '''TheWildWest''': The general setting for most classic Westerns. This area is synonymous with the American Old West, set in various US states and territories west of the Mississippi River, during most of the 19th (and sometimes early 20th) century.
!!!Settings
* '''TheWildWest''': The general setting for most classic Westerns. This area is synonymous with the American Old West, set in various US states and territories west of the Mississippi River, during most of the 19th (and sometimes early 20th) century.
to:
* WeirdWest: A Western story with paranormal or supernatural elements.
!!!Settings
* '''TheWildWest''': The general setting for most classic Westerns. This area is synonymous with the American Old West, set in various US states and territories west of the Mississippi River, during most of the 19th (and sometimes early 20th) century.!!!Specific settings
* '''TheWildWest''': The general setting for most classic Westerns. This area is synonymous with the American Old West, set in various US states and territories west of the Mississippi River, during most of the 19th (and sometimes early 20th) century.
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* '''TheWestern''': Any story set in the American West during the frontier era, generally from about 1865 (the end of the American Civil War) to 1890 (the year the US Census Bureau declared the frontier closed).
to:
* '''TheWestern''': Any story '''TheWestern''': The basic genre of Westerns, typically set in the [[TheWildWest American West during the frontier era, generally from about 1865 (the end of the American Civil War) to 1890 (the year the US Census Bureau declared the frontier closed).Old West]].
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* '''TheWildWest'''
to:
* '''TheWildWest''''''TheWildWest''': The general setting for most classic Westerns. This area is synonymous with the American Old West, set in various US states and territories west of the Mississippi River, during most of the 19th (and sometimes early 20th) century.
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!!Tropes:
to:
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'''Main topics:'''
to:
'''Main topics:'''topics'''
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'''Sub-index:'''
to:
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'''Sub-indexes:'''
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[[index]]
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[[AC:Genres and subgenres]]
to:
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[[AC:Settings]]
to:
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[[AC:Plots]]
to:
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[[AC:Costumes and appearance]]
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[[AC:Guns and gunplay]]
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[[AC:Other tropes]]
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[[/index]]
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Also see NativeAmericansTropes.
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'''Related indexes:'''
* NativeAmericansTropes
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Native Americans Tropes is not a subindex because the tropes can show up outside of The Western genre
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** NativeAmericansTropes
to:
'''Related indexes:'''
* NativeAmericansTropes
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* SpaceWestern: A story that fuses Western tropes with SpaceOpera, featuring worlds beyond Earth as a wild frontier.
to:
* SpaceWestern: A story that fuses Western tropes with SpaceOpera, featuring worlds beyond Earth other planets in outer space as a wild frontier.
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Changed line(s) 20,21 (click to see context) from:
* NewOldWest: Classic Western tropes applied to a contemporary or future setting, usually 1920 and onward.
* SpaceWestern
* SpaceWestern
to:
* NewOldWest: Classic Western tropes applied to a contemporary more modern, contemporary, or even future setting, usually 1920 and onward.
*SpaceWesternSpaceWestern: A story that fuses Western tropes with SpaceOpera, featuring worlds beyond Earth as a wild frontier.
*
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Changed line(s) 1 (click to see context) from:
Tropes associated with TheWestern.
to:
!!Tropes:
[[index]]
[[index]]
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'''Related indexes:'''
+ NativeAmericansTropes
+ NativeAmericansTropes
to:
+
* TheWestern
* TheWildWest
'''Sub-indexes:'''
* WesternCharacters
** NativeAmericansTropes
Changed line(s) 7,13 (click to see context) from:
[[index]]
[floatboxright:
'''Sub-indexes:'''
* WesternCharacters
]
!!Genres/subgenres:
[floatboxright:
'''Sub-indexes:'''
* WesternCharacters
]
!!Genres/subgenres:
to:
[floatboxright:
'''Sub-indexes:'''
[[AC:Genres and subgenres]]
*
]
!!Genres/subgenres:
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* SamuraiCowboy
Changed line(s) 23,39 (click to see context) from:
* TheWestern: Any story set in the American West during the frontier era, generally from about 1865 (the end of the American Civil War) to 1890 (the year the US Census Bureau declared the frontier closed).
!!Plots
* BankRobbery
* CattleDrive: A working cowboy brings his cattle from the ranch to the market.
* CleanUpTheTown: A new person (or an old inhabitant returning after years away) takes position of responsibility, in this case usually a Sheriff, and makes things better.
* AFistfulOfRehashes: A character walks into a town with two rival factions, plays them both for suckers, and eliminates them when the fighting weakens them.
* TheMagnificentSevenSamurai: A helpless community under attack hires heroes (usually seven) to protect them.
* ProtectThisHouse: A horror/thriller plot about intruders breaking into a home and the occupants having to fight them off.
* QuestToTheWest: A character has to head west for symbolic or significant purposes, e.g. a new life, a quest, or an adventure of some sort.
* RailroadPlot: Something gets in the way of a big construction project (often a railroad in Westerns); this something must be destroyed to complete the project.
* RunForTheBorder: A criminal tries to escape prosecution or persecution by fleeing the country; whether into Mexico or Canada (or vice-versa) or across Union/Confederate lines, needing to cross the border to safety (or arrest someone before they do) comes up fairly often in Westerns.
* SettlingTheFrontier: Moving to new lands, in this case the Western United States, provides new opportunities and dangers.
* TheSevenWesternPlots
* TrainJob: A criminal boards a train to rob from it.
!!Settings
!!Plots
* BankRobbery
* CattleDrive: A working cowboy brings his cattle from the ranch to the market.
* CleanUpTheTown: A new person (or an old inhabitant returning after years away) takes position of responsibility, in this case usually a Sheriff, and makes things better.
* AFistfulOfRehashes: A character walks into a town with two rival factions, plays them both for suckers, and eliminates them when the fighting weakens them.
* TheMagnificentSevenSamurai: A helpless community under attack hires heroes (usually seven) to protect them.
* ProtectThisHouse: A horror/thriller plot about intruders breaking into a home and the occupants having to fight them off.
* QuestToTheWest: A character has to head west for symbolic or significant purposes, e.g. a new life, a quest, or an adventure of some sort.
* RailroadPlot: Something gets in the way of a big construction project (often a railroad in Westerns); this something must be destroyed to complete the project.
* RunForTheBorder: A criminal tries to escape prosecution or persecution by fleeing the country; whether into Mexico or Canada (or vice-versa) or across Union/Confederate lines, needing to cross the border to safety (or arrest someone before they do) comes up fairly often in Westerns.
* SettlingTheFrontier: Moving to new lands, in this case the Western United States, provides new opportunities and dangers.
* TheSevenWesternPlots
* TrainJob: A criminal boards a train to rob from it.
!!Settings
to:
[[AC:Settings]]
*
!!Plots
* BankRobbery
* CattleDrive: A working cowboy brings his cattle from the ranch to the market.
* CleanUpTheTown: A new person (or an old inhabitant returning after years away) takes position of responsibility, in this case usually a Sheriff, and makes things better.
* AFistfulOfRehashes: A character walks into a town with two rival factions, plays them both for suckers, and eliminates them when the fighting weakens them.
* TheMagnificentSevenSamurai: A helpless community under attack hires heroes (usually seven) to protect them.
* ProtectThisHouse: A horror/thriller plot about intruders breaking into a home and the occupants having to fight them off.
* QuestToTheWest: A character has to head west for symbolic or significant purposes, e.g. a new life, a quest, or an adventure of some sort.
* RailroadPlot: Something gets in the way of a big construction project (often a railroad in Westerns); this something must be destroyed to complete the project.
* RunForTheBorder: A criminal tries to escape prosecution or persecution by fleeing the country; whether into Mexico or Canada (or vice-versa) or across Union/Confederate lines, needing to cross the border to safety (or arrest someone before they do) comes up fairly often in Westerns.
* SettlingTheFrontier: Moving to new lands, in this case the Western United States, provides new opportunities and dangers.
* TheSevenWesternPlots
* TrainJob: A criminal boards a train to rob from it.
!!Settings
Changed line(s) 51,53 (click to see context) from:
* TheWildWest
!!Costume and Appearance Tropes
!!Costume and Appearance Tropes
to:
[[AC:Plots]]
*
!!Costume
* CattleDrive: A working cowboy brings his cattle from the ranch to the market.
* CleanUpTheTown: A new person (or an old inhabitant returning after years away) takes position of responsibility, in this case usually a Sheriff, and
* AFistfulOfRehashes: A character walks into a town with two rival factions, plays them both for suckers, and eliminates them when the fighting weakens them.
* TheMagnificentSevenSamurai: A helpless community under attack hires heroes (usually seven) to protect them.
* ProtectThisHouse: A horror/thriller plot about intruders breaking into a home and the occupants having to fight them off.
* QuestToTheWest: A character has to head west for symbolic or significant purposes, e.g. a new life, a quest, or an adventure of some sort.
* RailroadPlot: Something gets in the way of a big construction project (often a railroad in Westerns); this something must be destroyed to complete the project.
* RunForTheBorder: A criminal tries to escape prosecution or persecution by fleeing the country; whether into Mexico or Canada (or vice-versa) or across Union/Confederate lines, needing to cross the border to safety (or arrest someone before they do) comes up fairly often in Westerns.
* SettlingTheFrontier: Moving to new lands, in this case the Western United States, provides new opportunities and dangers.
* TheSevenWesternPlots
* TrainJob: Outlaws board a train to steal its cargo or rob passengers at gunpoint.
[[AC:Costumes and appearance]]
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!!Guns and Gunplay
to:
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!!Others
to:
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* NiceHat: Stetsons compulsory.
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* BronsonCanyonAndCaves: A rocky canyon, including several cave entrances. Despite being located in Griffith Park, Los Angeles, the area ''looks'' fairly remote and desolate, making it a popular shooting location for Westerns.
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spelling
Changed line(s) 35 (click to see context) from:
* SettlingTheFrontier: Moving to new lands, in this case the Western United Stages, provides new opportunities and dangers.
to:
* SettlingTheFrontier: Moving to new lands, in this case the Western United Stages, States, provides new opportunities and dangers.
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Adding context to certain tropes; I'm not sure but I think it's helpful for people who aren't familiar with the genre who are writing trope entries about Western-type media
Changed line(s) 14,17 (click to see context) from:
* CanadianWestern
* CattlePunk
* DawnOfTheWildWest
* NewOldWest
* CattlePunk
* DawnOfTheWildWest
* NewOldWest
to:
* CanadianWestern
CanadianWestern: The Canadian equivalent of a Western, usually set in snowy northern Canada and featuring Mounties.
*CattlePunk
CattlePunk: A {{Steampunk}}-style Western.
*DawnOfTheWildWest
DawnOfTheWildWest: Stories set in the western part of North America between the late 1700s and the 1840s.
*NewOldWestNewOldWest: Classic Western tropes applied to a contemporary or future setting, usually 1920 and onward.
*
*
*
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* SpaghettiWestern
* TwilightOfTheOldWest
* WeirdWest
* TheWestern
* TwilightOfTheOldWest
* WeirdWest
* TheWestern
to:
* SpaghettiWestern
SpaghettiWestern: DarkerAndEdgier {{deconstruction}}s of TheWestern made in Europe, mainly consisting of Italian productions.
*TwilightOfTheOldWest
TwilightOfTheOldWest: Stories set in the western part of North America between the 1890s and 1920.
*WeirdWest
WeirdWest: A Western with supernatural elements.
*TheWestern
TheWestern: Any story set in the American West during the frontier era, generally from about 1865 (the end of the American Civil War) to 1890 (the year the US Census Bureau declared the frontier closed).
*
*
*
Changed line(s) 27,35 (click to see context) from:
* CattleDrive
* CleanUpTheTown
* AFistfulOfRehashes
* TheMagnificentSevenSamurai
* ProtectThisHouse
* QuestToTheWest
* RailroadPlot
* RunForTheBorder: Whether into Mexico or Canada (or vice-versa) or across Union/Confederate lines, needing to cross the border to safety (or arrest someone before they do) comes up fairly often.
* SettlingTheFrontier
* CleanUpTheTown
* AFistfulOfRehashes
* TheMagnificentSevenSamurai
* ProtectThisHouse
* QuestToTheWest
* RailroadPlot
* RunForTheBorder: Whether into Mexico or Canada (or vice-versa) or across Union/Confederate lines, needing to cross the border to safety (or arrest someone before they do) comes up fairly often.
* SettlingTheFrontier
to:
* CattleDrive
CattleDrive: A working cowboy brings his cattle from the ranch to the market.
*CleanUpTheTown
CleanUpTheTown: A new person (or an old inhabitant returning after years away) takes position of responsibility, in this case usually a Sheriff, and makes things better.
*AFistfulOfRehashes
AFistfulOfRehashes: A character walks into a town with two rival factions, plays them both for suckers, and eliminates them when the fighting weakens them.
*TheMagnificentSevenSamurai
TheMagnificentSevenSamurai: A helpless community under attack hires heroes (usually seven) to protect them.
*ProtectThisHouse
ProtectThisHouse: A horror/thriller plot about intruders breaking into a home and the occupants having to fight them off.
*QuestToTheWest
QuestToTheWest: A character has to head west for symbolic or significant purposes, e.g. a new life, a quest, or an adventure of some sort.
*RailroadPlot
RailroadPlot: Something gets in the way of a big construction project (often a railroad in Westerns); this something must be destroyed to complete the project.
* RunForTheBorder:Whether A criminal tries to escape prosecution or persecution by fleeing the country; whether into Mexico or Canada (or vice-versa) or across Union/Confederate lines, needing to cross the border to safety (or arrest someone before they do) comes up fairly often.
often in Westerns.
*SettlingTheFrontierSettlingTheFrontier: Moving to new lands, in this case the Western United Stages, provides new opportunities and dangers.
*
*
*
*
*
*
* RunForTheBorder:
*
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* TrainJob
to:
* TrainJob
TrainJob: A criminal boards a train to rob from it.
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* BleakBorderBase
* BoomTown
* CloseKnitCommunity
* BoomTown
* CloseKnitCommunity
to:
* BleakBorderBase
BleakBorderBase: A fortress at the farthest corner of the country.
*BoomTown
BoomTown: A newly established settlement (town or city) with high population growth, usually due to rare riches being found there (gold, silver, water in an arid region, etc.).
*CloseKnitCommunityCloseKnitCommunity: A small Western town where its residents look out for each other.
*
*
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* GhostTown
* InjunCountry
* KirksRock
* OutlawTown
* TheSavageSouth
* SouthOfTheBorder
* InjunCountry
* KirksRock
* OutlawTown
* TheSavageSouth
* SouthOfTheBorder
to:
* GhostTown
GhostTown: A town or village where no one (or next to no one) lives.
*InjunCountry
InjunCountry: An area where Native Americans, First Nations, or other Indigenous peoples can be found; in the heyday of the Wild West, settlers often clash with these peoples during American expansion.
*KirksRock
KirksRock: A distinctive set of striated sandstone slabs, dozens to hundreds of feet tall, sharply-angled and pointed at their tops, that often appear in Westerns.
*OutlawTown
OutlawTown: A settlement run by and exclusively inhabited by criminals and outlaws.
*TheSavageSouth
TheSavageSouth: The Wild West is often stereotyped to barbaric and threatening, or at least more-so than the East.
*SouthOfTheBorderSouthOfTheBorder: Stereotypical portrayals of Mexico.
*
*
*
*
*
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* BadassBandolier
to:
* BadassBandolierBadassBandolier: Belts that hold bullets, grenades, or just weapons in general are articles of clothing associated with badass characters; cowboys are often depicted to wear these.
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* AmericansAreCowboys: Generalizing the stereotypical fashion of the Old West, especially cowboy hats, to the United States as a whole.
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* AmericansAreCowboys: Generalizing the standard fashion of the Old West, especially cowboy hats, to the United States as a whole.
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* AmericansAreCowboys: Generalizing the standard fashion of the Old West, especially cowboy hats, to the United States as a whole.
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* WesternRattlers
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* WesternRattlers
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putting the explanation before the list
(* = not necessarily gun-specific, but very commonly involve guns in westerns)
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(* not necessarily gun-specific, but very commonly involve guns in westerns)
to:
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* BadassBeard
* BadassMustache
* BadassMustache
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* ManlyFacialHair: Manly men have facial hair.
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None
Deleted line(s) 6,7 (click to see context) :
'''Sub-indexes:'''
* WesternCharacters
* WesternCharacters
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[floatboxright:
'''Sub-indexes:'''
* WesternCharacters
]
'''Sub-indexes:'''
* WesternCharacters
]
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[floatboxright:'''Related indexes:'''
to:
'''Related indexes:'''
'''Sub-indexes:'''
* WesternCharacters
* WesternCharacters
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!!Sub-indexes:
* WesternCharacters
* WesternCharacters
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For characters, see the sub-index WesternCharacters.
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[floatboxright:'''Sub-indexes:'''
+ WesternCharacters
'''Related indexes:'''
+ WesternCharacters
'''Related indexes:'''
to:
+ WesternCharacters
'''Related
Added DiffLines:
[[index]]
!!Sub-indexes:
* WesternCharacters
----
Added DiffLines:
[[/index]]
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Created from YKTTW
Added DiffLines:
Tropes associated with TheWestern.
For characters, see the sub-index WesternCharacters.
----
[floatboxright:'''Sub-indexes:'''
+ WesternCharacters
'''Related indexes:'''
+ NativeAmericansTropes
]
!!Genres/subgenres:
* CanadianWestern
* CattlePunk
* DawnOfTheWildWest
* NewOldWest
* SamuraiCowboy
* SpaceWestern
* SpaghettiWestern
* TwilightOfTheOldWest
* WeirdWest
* TheWestern
!!Plots
* BankRobbery
* CattleDrive
* CleanUpTheTown
* AFistfulOfRehashes
* TheMagnificentSevenSamurai
* ProtectThisHouse
* QuestToTheWest
* RailroadPlot
* RunForTheBorder: Whether into Mexico or Canada (or vice-versa) or across Union/Confederate lines, needing to cross the border to safety (or arrest someone before they do) comes up fairly often.
* SettlingTheFrontier
* TheSevenWesternPlots
* TrainJob
!!Settings
* BleakBorderBase
* BoomTown
* CloseKnitCommunity
* FriendlyLocalChinatown: A massive number of Chinese immigrants worked on the railroads and in mines, and were forced into their own camps and towns elsewhere. This is the time period when a lot of Chinatowns were founded.
* GhostTown
* InjunCountry
* KirksRock
* OutlawTown
* TheSavageSouth
* SouthOfTheBorder
* TheWildWest
!!Costume and Appearance Tropes
* BadassBandolier
* BadassBeard
* BadassMustache
* BadassLongcoat
* BootsOfToughness
* DashinglyDapperDerby
* EvilWearsBlack: Bad guys wear black hats.
* GoodColorsEvilColors: The good guy always wears a white cowboy hat, [[EvilWearsBlack the bad guy always a black hat]].
* NiceHat: Stetsons compulsory.
* OverallsAndGingham: Dress code for the DeterminedHomesteader.
* PermaStubble
* WaistcoatOfStyle
!!Guns and Gunplay
* BangBangBang
* BlastingItOutOfTheirHands
* BottomlessMagazines: Many old westerns had characters firing a six-shooter more than six times without reloading.
* BulletDancing
* DeliberatelyJumpingTheGun (*)
* DuelToTheDeath (*)
* FiringInTheAirALot
* FiringOneHanded
* GunsAkimbo: Many westerns have characters firing with a gun in each hand.
* GunTwirling
* ImprobableAimingSkills (*)
* InstantDeathBullet
* MexicanStandoff (*)
* MoreDakka
* QuickDraw
* RevolversAreJustBetter
* SawedOffShotgun: In the actual time and place, probably a [[https://en.wikipedia.org/wiki/Coach_gun cut-down shotgun or coach gun]] rather than what we'd think of as a sawed-off, but the latter is common in the genre whether or not it's historically accurate.
* ShowdownAtHighNoon
* SmokingBarrelBlowout
* ThrowAwayGuns: Generally somewhat downplayed, but needing to pick up fresh guns from the gunmen you just shot comes up now and again.
* ShootTheRope (*)
* TwoShotsFromBehindTheBar
(* not necessarily gun-specific, but very commonly involve guns in westerns)
!!Others
* AllDesertsHaveCacti
* AutomatonHorses
* AwkwardSilenceEntrance
* BarBrawl
* BarSlide
* BetweenMyLegs
* BloodlessCarnage
* TheCavalry
* ChairmanOfTheBrawl
* ChevalierVsRogue: Usually between TheHero or TheSheriff against the vandals or outlaws, or the cowboys against the Indians.
* ClintSquint
* CoolHorse
* CowboyEpisode
* DeadMansHand
* DirtForcefield: Common in pre-SpaghettiWestern works.
* DramaticWind
* EnnioMorriconePastiche
* GamblingBrawl
* GoldFever
* GrievousBottleyHarm
* InvulnerableHorses
* KnowsTheRopes: Covers lasso skills.
* LandInTheSaddle
* MobileKiosk
* TheMostWanted
* NeverBringAKnifeToAFistFight
* NotBigEnoughForTheTwoOfUs
* ObsessiveCompulsiveBarkeeping
* PriceOnTheirHead
* RailingKill
* RidingIntoTheSunset
* RollercoasterMine
* SmokingIsCool
* TarAndFeathers
* TraintopBattle
* WantedPoster
* WhiteStallion
* WildWestArmadillo
----
For characters, see the sub-index WesternCharacters.
----
[floatboxright:'''Sub-indexes:'''
+ WesternCharacters
'''Related indexes:'''
+ NativeAmericansTropes
]
!!Genres/subgenres:
* CanadianWestern
* CattlePunk
* DawnOfTheWildWest
* NewOldWest
* SamuraiCowboy
* SpaceWestern
* SpaghettiWestern
* TwilightOfTheOldWest
* WeirdWest
* TheWestern
!!Plots
* BankRobbery
* CattleDrive
* CleanUpTheTown
* AFistfulOfRehashes
* TheMagnificentSevenSamurai
* ProtectThisHouse
* QuestToTheWest
* RailroadPlot
* RunForTheBorder: Whether into Mexico or Canada (or vice-versa) or across Union/Confederate lines, needing to cross the border to safety (or arrest someone before they do) comes up fairly often.
* SettlingTheFrontier
* TheSevenWesternPlots
* TrainJob
!!Settings
* BleakBorderBase
* BoomTown
* CloseKnitCommunity
* FriendlyLocalChinatown: A massive number of Chinese immigrants worked on the railroads and in mines, and were forced into their own camps and towns elsewhere. This is the time period when a lot of Chinatowns were founded.
* GhostTown
* InjunCountry
* KirksRock
* OutlawTown
* TheSavageSouth
* SouthOfTheBorder
* TheWildWest
!!Costume and Appearance Tropes
* BadassBandolier
* BadassBeard
* BadassMustache
* BadassLongcoat
* BootsOfToughness
* DashinglyDapperDerby
* EvilWearsBlack: Bad guys wear black hats.
* GoodColorsEvilColors: The good guy always wears a white cowboy hat, [[EvilWearsBlack the bad guy always a black hat]].
* NiceHat: Stetsons compulsory.
* OverallsAndGingham: Dress code for the DeterminedHomesteader.
* PermaStubble
* WaistcoatOfStyle
!!Guns and Gunplay
* BangBangBang
* BlastingItOutOfTheirHands
* BottomlessMagazines: Many old westerns had characters firing a six-shooter more than six times without reloading.
* BulletDancing
* DeliberatelyJumpingTheGun (*)
* DuelToTheDeath (*)
* FiringInTheAirALot
* FiringOneHanded
* GunsAkimbo: Many westerns have characters firing with a gun in each hand.
* GunTwirling
* ImprobableAimingSkills (*)
* InstantDeathBullet
* MexicanStandoff (*)
* MoreDakka
* QuickDraw
* RevolversAreJustBetter
* SawedOffShotgun: In the actual time and place, probably a [[https://en.wikipedia.org/wiki/Coach_gun cut-down shotgun or coach gun]] rather than what we'd think of as a sawed-off, but the latter is common in the genre whether or not it's historically accurate.
* ShowdownAtHighNoon
* SmokingBarrelBlowout
* ThrowAwayGuns: Generally somewhat downplayed, but needing to pick up fresh guns from the gunmen you just shot comes up now and again.
* ShootTheRope (*)
* TwoShotsFromBehindTheBar
(* not necessarily gun-specific, but very commonly involve guns in westerns)
!!Others
* AllDesertsHaveCacti
* AutomatonHorses
* AwkwardSilenceEntrance
* BarBrawl
* BarSlide
* BetweenMyLegs
* BloodlessCarnage
* TheCavalry
* ChairmanOfTheBrawl
* ChevalierVsRogue: Usually between TheHero or TheSheriff against the vandals or outlaws, or the cowboys against the Indians.
* ClintSquint
* CoolHorse
* CowboyEpisode
* DeadMansHand
* DirtForcefield: Common in pre-SpaghettiWestern works.
* DramaticWind
* EnnioMorriconePastiche
* GamblingBrawl
* GoldFever
* GrievousBottleyHarm
* InvulnerableHorses
* KnowsTheRopes: Covers lasso skills.
* LandInTheSaddle
* MobileKiosk
* TheMostWanted
* NeverBringAKnifeToAFistFight
* NotBigEnoughForTheTwoOfUs
* ObsessiveCompulsiveBarkeeping
* PriceOnTheirHead
* RailingKill
* RidingIntoTheSunset
* RollercoasterMine
* SmokingIsCool
* TarAndFeathers
* TraintopBattle
* WantedPoster
* WhiteStallion
* WildWestArmadillo
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