Follow TV Tropes

Following

History Main / WideOpenSandbox

Go To

OR

Added: 380

Changed: 190

Is there an issue? Send a MessageReason:
None


* ''VideoGame/AtelierFirisTheAlchemistAndTheMysteriousJourney'' is the ''VideoGame/{{Atelier}}'' series' first foray into the genre, with large, open-ended maps and non-linear objectives.

to:

* While the ''VideoGame/{{Atelier}}'' series is mostly linear {{JRPG}}s, a few games take a more open-world approach:
**
''VideoGame/AtelierFirisTheAlchemistAndTheMysteriousJourney'' is the ''VideoGame/{{Atelier}}'' series' first foray into the genre, with large, open-ended maps and non-linear objectives.objectives.
** ''VideoGame/AtelierRyza3AlchemistOfTheEndAndTheSecretKey'' is a {{downplayed}} case: while the main story is linear, its maps are even bigger than those in ''Atelier Firis'', and there's an abundance of side-quests.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/{{Farpoint}}''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/DreamsInTheWitchHouse2023'' (albeit downplayed a bit, in that the game features [[TimedMission a time limit of 60 in-games]])
Is there an issue? Send a MessageReason:
new entry

Added DiffLines:

* ''VideoGame/ZanZarahTheHiddenPortal'': While you have to advance the main plot to access more areas, there is no time limit, and you can wholeheartedly devote yourself to exploration, fairy gathering, and training the moment you leave Endeva for the first time.
Is there an issue? Send a MessageReason:
None


** ''VideoGame/NeedForSpeedMostWanted''

to:

** ''VideoGame/NeedForSpeedMostWanted''''VideoGame/NeedForSpeedMostWanted'' (2005)



** ''Need for Speed: World''
** ''VideoGame/NeedForSpeedMostWanted2012''

to:

** ''Need ''VideoGame/NeedForSpeedWorld''
** ''[[VideoGame/NeedForSpeedMostWanted2012 Need
for Speed: World''
** ''VideoGame/NeedForSpeedMostWanted2012''
Most Wanted]]'' (2012)



** ''VideoGame/NeedForSpeed2015''

to:

** ''VideoGame/NeedForSpeed2015''''VideoGame/{{Need for Speed|2015}}'' (2015)
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The World Tour mode of ''VideoGame/StreetFighter6'' features multiple fully explorable overworld maps, full of NPC fighters for the player to take on in the series’ traditional gameplay.

Added: 610

Changed: 100

Removed: 650

Is there an issue? Send a MessageReason:
correcting alphabetical order


* ''VideoGame/TheSaboteur''



* ''VideoGame/ShakedownHawaii''



* ''VideoGame/TheSimpsonsHitAndRun''
* ''VideoGame/TheSims'' series
** ''VideoGame/MySims''



* ''VideoGame/SneakySasquatch''



* ''VideoGame/{{Starbound}}''
* ''VideoGame/StardewValley''
* ''VideoGame/{{Starfarer}}''
* ''VideoGame/{{Starmade}}''
* ''VideoGame/StarFlight''
* ''VideoGame/StarflightTheLostColony''



* ''VideoGame/StarFlight''
* ''VideoGame/StarTradersFrontiers''
* ''VideoGame/{{Starbound}}''
* ''VideoGame/StardewValley''
* ''VideoGame/{{Starfarer}}''
* ''VideoGame/StarflightTheLostColony''
* ''VideoGame/{{Starmade}}''



* ''VideoGame/StateOfDecay''
** ''VideoGame/StateOfDecay2''
* ''VideoGame/SteambotChronicles''



* ''VideoGame/SurvivalCrisisZ''



* ''VideoGame/TerraTech''



* ''VideoGame/TheSaboteur''
* ''VideoGame/TheSimpsonsHitAndRun''

to:

* ''VideoGame/TheSaboteur''
* ''VideoGame/TheSimpsonsHitAndRun''
''VideoGame/TestDriveUnlimited'' (a sub-series of ''VideoGame/TestDrive'')
** ''Test Drive Unlimited''
** ''Test Drive Unlimited 2''
** ''Test Drive Unlimited Solar Crown''



* ''VideoGame/TheSims'' series
** ''VideoGame/MySims''
* ''VideoGame/ShakedownHawaii''
* ''VideoGame/SneakySasquatch''
* ''VideoGame/StarTradersFrontiers''
* ''VideoGame/StateOfDecay''
** ''VideoGame/StateOfDecay2''
* ''VideoGame/SteambotChronicles''
* ''VideoGame/SurvivalCrisisZ''
* ''VideoGame/TerraTech''
* ''VideoGame/TestDriveUnlimited'' (a sub-series of ''VideoGame/TestDrive'')
** ''Test Drive Unlimited''
** ''Test Drive Unlimited 2''
** ''Test Drive Unlimited Solar Crown''

Added: 28

Removed: 28

Is there an issue? Send a MessageReason:
fixing alphabetical order


* ''VideoGame/DragonsDogma''



* ''VideoGame/DragonsDogma''

Added: 65

Removed: 28

Is there an issue? Send a MessageReason:
None


** ''VideoGame/DragonQuestTreasures''
* ''VideoGame/DragonsDogma''



* ''VideoGame/DragonsDogma''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/Roadwar2000''
Is there an issue? Send a MessageReason:
Is there an issue? Send a MessageReason:
None


** ''RCT3'' finally added an ''actual'' Sandbox mode with no constraints but the boundaries of the park, the game's physics limitations (which can mostly be circumvented with cheats), and your own creativity. Well... that, and the size of your computer's memory/processing power (it's quite possible to overwhelm average machines with too complex a park after building too much).

to:

** ''RCT3'' ''[=RCT3=]'' finally added an ''actual'' Sandbox mode with no constraints but the boundaries of the park, the game's physics limitations (which can mostly be circumvented with cheats), and your own creativity. Well... that, and the size of your computer's memory/processing power (it's quite possible to overwhelm average machines with too complex a park after building too much).
Is there an issue? Send a MessageReason:
None


* The [[TheProblemWithLicensedGames surprisingly good]] ''Film/SpiderMan2'' movie tie-in game gives you free rein in Manhattan after the tutorial. You can go anywhere, do anything, and generally do whatever a spider can, enjoying how fun it is to control Spider-Man in the process. Want to set the record time for crossing the island end to end? Sure! Want to perform some epic-level LeParkour? It's almost required! Want to swan dive from the Empire State Building or Statue of Liberty, only to save yourself at the last moment? ([[VideogameCrueltyPotential Or not save yourself at all]]?) As many times as you want! Oh, sure, you have a little white marker pointing you toward the plot, but you can go there any time. Besides, to finish chapters, you need Hero Points, which are earned doing just about everything you do wandering about the city: beating up thugs, solving crimes (which involve beating up thugs half the time), locating Hint Markers to contact the snarky narrator (Creator/BruceCampbell), completing speed challenges, and... delivering pizzas.

to:

* The [[TheProblemWithLicensedGames surprisingly good]] ''Film/SpiderMan2'' movie tie-in game gives you free rein in Manhattan after the tutorial. You can go anywhere, do anything, and generally do whatever a spider can, enjoying how fun it is to control Spider-Man in the process. Want to set the record time for crossing the island end to end? Sure! Want to perform some epic-level LeParkour? It's almost required! Want to swan dive from the Empire State Building or Statue of Liberty, only to save yourself at the last moment? ([[VideogameCrueltyPotential ([[VideoGameCrueltyPotential Or not save yourself at all]]?) As many times as you want! Oh, sure, you have a little white marker pointing you toward the plot, but you can go there any time. Besides, to finish chapters, you need Hero Points, which are earned doing just about everything you do wandering about the city: beating up thugs, solving crimes (which involve beating up thugs half the time), locating Hint Markers to contact the snarky narrator (Creator/BruceCampbell), completing speed challenges, and... delivering pizzas.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/UniverseSandbox''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/TheFirstTree'', with you playing as a fox exploring nature
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/PokemonScarletAndViolet''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/StarflightTheLostColony''

Added: 79

Changed: 21

Is there an issue? Send a MessageReason:
None


** ''VideoGame/NeedForSpeedMostWanted'' (both 2005 and 2012)

to:

** ''VideoGame/NeedForSpeedMostWanted'' (both 2005 and 2012)''VideoGame/NeedForSpeedMostWanted''


Added DiffLines:

** ''VideoGame/NeedForSpeedMostWanted2012''


Added DiffLines:

** ''VideoGame/NeedForSpeedUnbound''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/TowerOfFantasy''
Is there an issue? Send a MessageReason:
None


* ''VideoGame/{{Yakuza}}'' (a.k.a. ''Ryu Ga Gotoku'')

to:

* ''VideoGame/{{Yakuza}}'' ''VideoGame/LikeADragon'' (a.k.a. ''Ryu Ga Gotoku'')''Yakuza''')
Is there an issue? Send a MessageReason:
Fixed a red link due to leftover bad formatting.


* ''VideoGame/{XenobladeChronicles1'' is a {{JRPG}} that borrows a few of elements from [[WesternRPG their western counterparts]]. Despite the linearity of the story, it has a copious amount of overarching sidequests to be done, and lots powerful [[BossInMookClothing unique monsters]] and secret areas to found at one's pleasure. In fact, one can lose a lot of gameplay hours just exploring the vast world and staring at [[SceneryPorn the game's beautiful scenery]].

to:

* ''VideoGame/{XenobladeChronicles1'' ''VideoGame/XenobladeChronicles1'' is a {{JRPG}} that borrows a few of elements from [[WesternRPG their western counterparts]]. Despite the linearity of the story, it has a copious amount of overarching sidequests to be done, and lots powerful [[BossInMookClothing unique monsters]] and secret areas to found at one's pleasure. In fact, one can lose a lot of gameplay hours just exploring the vast world and staring at [[SceneryPorn the game's beautiful scenery]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/AtelierFirisTheAlchemistAndTheMysteriousJourney'' is the ''VideoGame/{{Atelier}}'' series' first foray into the genre, with large, open-ended maps and non-linear objectives.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/SonicFrontiers''
Is there an issue? Send a MessageReason:
None


Traditional role-playing games typically used TheOverworld concept, presented as a FantasyWorldMap with the OverworldNotToScale, such as ''VideoGame/{{Ultima}}'' and ''Franchise/FinalFantasy''. On the other hand, ActionAdventure and {{Action RPG}} titles typically use a fully-scaled open world, with ''VideoGame/CourageousPerseus'' and ''VideoGame/{{Hydlide}}'' being the {{Ur Example}}s, ''Franchise/TheLegendOfZelda'' being the TropeMaker, and ''VideoGame/GrandTheftAuto'' being the TropeCodifier.

to:

Traditional Early role-playing games typically used TheOverworld an open [[TheOverworld Overworld]] concept, presented as a FantasyWorldMap with the OverworldNotToScale, such as ''VideoGame/{{Ultima}}'' and ''Franchise/FinalFantasy''.''VideoGame/{{Ultima}}''. On the other hand, ActionAdventure and {{Action RPG}} titles typically use a fully-scaled open world, with ''VideoGame/CourageousPerseus'' and ''VideoGame/{{Hydlide}}'' being the {{Ur Example}}s, ''Franchise/TheLegendOfZelda'' being the TropeMaker, and ''VideoGame/GrandTheftAuto'' being the TropeCodifier.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/GrandTheftPizzaDelivery''

Added: 34

Removed: 35

Is there an issue? Send a MessageReason:
None


** ''VideoGame/YakuzaLikeADragon''



*** ''VideoGame/YakuzaLikeADragon''
Is there an issue? Send a MessageReason:
Up To Eleven is a defunct trope


** Turned UpToEleven with ''[[http://powdertoy.co.uk/ The Powder Toy]]''.

to:

** Turned UpToEleven with %%** ''[[http://powdertoy.co.uk/ The Powder Toy]]''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/AlbaAWildlifeAdventure''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''VideoGame/SpiderManMilesMorales''

Changed: 252

Removed: 326

Is there an issue? Send a MessageReason:
This was overstated. Both Impressive Title and Feral Heart were meant to be roleplaying games with no greater purpose.


* ''VideoGame/ImpressiveTitle''



* ''Videogame/ImpressiveTitle'' started with an open world design due to its focus on exploration, but later evolved into a Sandbox game once a combat and pet taming system was introduced, along with RandomDrops as rewards for killing prey and bosses. And after its shutdown, fans have added many more mechanics such as a more fleshed-out trading system, sidequests, PlayerVersusPlayer combat, shops, and more rewards for exploration.
** ''Videogame/FeralHeart'' on the other hand, is completely an open world game due to cutting out RandomDrops, hunting, and the like in favor of encouraging players to bring their own imagination to life whether it be through the in-game LevelEditor, exploration, online chat, or making videos.

to:

* ''Videogame/ImpressiveTitle'' started with an open world design as a SimulationGame due to its focus on exploration, playing as MixAndMatchCritters {{Disneyesque lions and big cats}}, but later evolved into a Sandbox game once a combat and pet taming system was introduced, along with RandomDrops as rewards for killing prey and bosses. And after its shutdown, fans have added many more several mechanics such as a more fleshed-out trading system, sidequests, quests, PlayerVersusPlayer combat, shops, and more rewards for exploration.
** ''Videogame/FeralHeart'' on the other hand, is completely an open world game due to cutting out RandomDrops, hunting, and the like in favor of encouraging players to bring their own imagination to life whether it be through the in-game LevelEditor, exploration, online chat, or making videos.
exploration.

Top