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* "Everything You Know About WesternAnimation/ThePowerpuffGirls is Wrong" (DC run) has the kids of Pokey Oaks Kindergarten swapping stories of how the girls first came about, using the origins of Superman, Sipderman and the Fantastic Four as parallels. When the girls themselves interject how the really came about, they get a failing grade as the kids were taking part in a creative writing lesson.

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* "Everything You Know About WesternAnimation/ThePowerpuffGirls is Wrong" (DC run) has the kids of Pokey Oaks Kindergarten swapping stories of how the girls first came about, using the origins of Superman, Sipderman ComicBook/Superman, ComiBook/SpiderMan and the Fantastic Four ComicBook/TheFantasticFour as parallels. When the girls themselves interject how the really came about, they get a failing grade as the kids were taking part in a creative writing lesson.
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* "Everything You Know About WesternAnimation/ThePowerpuffGirls is Wrong" (DC run) has the kids of Pokey Oaks Kindergarten swapping stories of how the girls first came about, using the origins of Superman, Sipderman and the Fantastic Four as parallels. When the girls themselves interject how the really came about, they get a failing grade as the kids were taking part in a creative writing lesson.
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* Music/DanAndShay's "19 You + Me" is book-ended by the lyric "It was our first week at Myrtle Beach, where it all began."
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* Very popular in Bioware/Obsidian games:

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* Very popular in Bioware/Obsidian Creator/{{Bioware}}/Creator/ObsidianEntertainment games:



-->"Remember where it all began. [[RememberTheAlamo Remember Reach]]."

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-->"Remember --->"Remember where it all began. [[RememberTheAlamo Remember Reach]]."
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* ''Disney/TheLionKing'' ends with Simba returning to the Pride Lands to [[spoiler: defeat his uncle Scar and take his rightful place as king.]]

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* ''Disney/TheLionKing'' ''WesternAnimation/{{The Lion King|1994}}'' ends with Simba returning to the Pride Lands to [[spoiler: defeat his uncle Scar and take his rightful place as king.]]



* In ''Disney/HomeOnTheRange'', the final battle takes with the BigBad takes place on the same farm that the Maggie, Grace, and Mrs. Calloway all left at the start of their adventure.

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* In ''Disney/HomeOnTheRange'', ''WesternAnimation/HomeOnTheRange'', the final battle takes with the BigBad takes place on the same farm that the Maggie, Grace, and Mrs. Calloway all left at the start of their adventure.
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** Twenty-two years later, the protagonist Luffy arrives at Logue Town. He is captured and placed in a stockade, ironically on the very execution stand upon which the Pirate King died. There, he proclaims that he ''will'' be the Pirate King, and as Buggy's sword came down to end his life, he apologizes to his crew...and [[GoOutWithASmile smiles]], echoing the death of the previous Pirate King. At this point, Luffy is saved by dumb luck (lighting strikes Buggy), and his act of defiance spurs Smoker, a marine captain, who witnessed the Pirate King's execution decades before, to chase after him. Thus, WhereItAllBegan is where the adventure begins again, but this time, with a new Pirate King.

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** Twenty-two years later, the protagonist Luffy arrives at Logue Town. He is captured and placed in a stockade, ironically on the very execution stand upon which the Pirate King died. There, he proclaims that he ''will'' be the Pirate King, and as Buggy's sword came down to end his life, he apologizes to his crew...and [[GoOutWithASmile smiles]], smiles, echoing the death of the previous Pirate King. At this point, Luffy is saved by dumb luck (lighting strikes Buggy), and his act of defiance spurs Smoker, a marine captain, who witnessed the Pirate King's execution decades before, to chase after him. Thus, WhereItAllBegan is where the adventure begins again, but this time, with a new Pirate King.
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This trope is about characters returning to a place. Episodes that tell origin stories is a different trope.


* Series/PunkyBrewster tells of the day she met Glomer in "Glomer's Story." (The opening of the show tells it in a more compressed way.)
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* Film/TheHangover

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* Film/TheHangoverThe first and third films of ''Film/TheHangover'' trilogy mostly take place in Las Vegas. The Wolfpack even shows some annoyance that similar crap is happening to them for the third time.
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** ''Film/TheRiseOfSkywalker'' brings the whole Skywalker Saga full circle, as in its last scene, Rey returns to the moisture farm on Tatooine to [[spoiler: bury Luke and Leia's lightsabers]], with the very last shot being her and BB-8 looking out at the setting suns just like Luke did back in the original film.
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* The final boss battle of ''VideoGame/LittleTownHero'' goes all around the town, but the final phase is set in the neighborhood where protagonist Axe lives.
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** When Harry is hit by [[spoiler: Voldemort's killing curse]] in the Forbidden Forest, he finds himself in King's Cross Station, where his new life truly began.
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** A series-wide example in ''Kingdom Hearts III''. The final battle takes place in [[spoiler:Scala ad Caelum, which is heavily implied to be the ruins of Daybreak Town, the hub world for ''Kingdom Hearts χ'' and implied to be the very first world in the realm of light.]]
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* The conflict in ''WesternAnimation/SamuraiJack'' begins when Jack, in feudal Japan, fights Aku in his lair, only for Aku to open a time portal and fling Jack into the far future. After spending almost the entire series in the future, Jack is ''finally'' able to return to feudal Japan and finish Aku off once and for all in that very same place, and quite fittingly, shows up ''immediately'' after Aku had sent Jack into the future.

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* Twice in ''VideoGame/TheLegendOfZeldaALinkToThePast''--first, you rescue Zelda from the Hyrule Castle dungeons, then return to the castle after obtaining the Master Sword to climb its [[DiscOneFinalDungeon central tower]]. In the Dark World, after completing the final dungeon the final boss crashes through the top of the Dark Pyramid you entered the world on to reveal a chamber inside where the final battle is held. Just to top it all off too, the Dark Pyramid and Hyrule Castle are in the same place between the two works. There are two other instances, as this game is the TropeNamer for DarkWorld--the first dungeon for each of the two worlds is in the same place, and the final dungeon of the Dark World is in the same place as the final dungeon of the Light World.

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* Examples in ''Franchise/TheLegendOfZelda'':
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Twice in ''VideoGame/TheLegendOfZeldaALinkToThePast''--first, you rescue Zelda from the Hyrule Castle dungeons, then return to the castle after obtaining the Master Sword to climb its [[DiscOneFinalDungeon central tower]]. In the Dark World, after completing the final dungeon the final boss crashes through the top of the Dark Pyramid you entered the world on to reveal a chamber inside where the final battle is held. Just to top it all off too, the Dark Pyramid and Hyrule Castle are in the same place between the two works. There are two other instances, as this game is the TropeNamer for DarkWorld--the first dungeon for each of the two worlds is in the same place, and the final dungeon of the Dark World is in the same place as the final dungeon of the Light World.



* In ''VideoGame/FireEmblemGenealogyOfTheHolyWar'', the prologue begins in Chalphy with Sigurd setting out to save Edain. In the final chapter, the last stretch of the war begins in Chalphy with Seliph setting out to end a 20-year Holy War and save Julia in the process.

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** ''VideoGame/HyruleWarriors'': After your journey across boundaries of time and space, you end up back in Hyrule Field to take on Ganon.
* ''Franchise/FireEmblem'':
**
In ''VideoGame/FireEmblemGenealogyOfTheHolyWar'', the prologue begins in Chalphy with Sigurd setting out to save Edain. In the final chapter, the last stretch of the war begins in Chalphy with Seliph setting out to end a 20-year Holy War and save Julia in the process.
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* Series/PunkyBrewster tells of the day she met Glomer in "Glomer's Story." (The opening of the show tells it in a more compressed way.)
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* Two of the books in the Shatnerverse of the StarTrek novels end this way. Star Trek: Avenger goes back to Tarsus IV, where a very young James Kirk survived the purges of Kodos. Star Trek: Preserver is the ending of the "Mirror Universe Sage" and ends at Halkan, the planet where Kirk first encountered the Mirror Universe.

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* Two of the books in the Shatnerverse of the StarTrek ''Franchise/StarTrek'' novels end this way. Star Trek: Avenger goes back to Tarsus IV, where a very young James Kirk survived the purges of Kodos. Star Trek: Preserver is the ending of the "Mirror Universe Sage" and ends at Halkan, the planet where Kirk first encountered the Mirror Universe.
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** The Shrine of Resurrection where Link wakes up in the beginning of ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'' is revealed in the Champions' Ballad DLC to the be the entrance to the final bonus dungeon.

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** The Shrine of Resurrection where Link wakes up in the beginning of ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'' is revealed in the Champions' Ballad DLC to the be the entrance to the final bonus dungeon.
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Adding title of game for clarification and fixing spelling errors.


** The Shrine of Ressurection where Link wakes up in the beginning of the game is revealed in the Champions' Ballad DLC to the be the enterance to the final bonus dungeon.

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** The Shrine of Ressurection Resurrection where Link wakes up in the beginning of ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the game Wild]]'' is revealed in the Champions' Ballad DLC to the be the enterance entrance to the final bonus dungeon.
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** In ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'', the two of the first rooms of Lorule Castle you see are the final rooms of the game. You can even use the first portal located between the two princess's studies to use Princess Zelda's study as a makeshift Fairy Fountain before the final battle.
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** The Shrine of Ressurection where Link wakes up in the beginning of the game is revealed in the Champions' Ballad DLC to the be the enterance to the final bonus dungeon.
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* ''VideoGame/ResidentEvilRevelations'' is an unusual example given that it has a somewhat non-linear storytelling. However, Episode 1-1 shows that the plot for the game essentially starts on the shore overlooking the ruins of Terragrigia. It is here that Jill and Parker find the sample of the T-Abyss virus and they are told that Chris and Jessica have disappeared, prompting the rest of the game where they go to the Queen Zenobia to search for them. At the end of the game, O'Brian reveals that the third and final ship, the Queen Dido, is where they'll find what they need in order to end everything. Where is the Queen Dido? Underwater at the ruins of Terragrigia, where the plot started.
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** Somewhat Zigzagged in ''VideoGame/FinalFantasyTactics''. The tutorial level starts at Orbonne Monestary, but this is revealed to be simply where Ramza ended up due to the events of the first chapter. The game's entire story does start properly as Chapter 2 begins where the tutorial level left off as Ramza had been explaining the events up to that point to his companions and the plot is kicked off. Later, at the end of Chapter 4, Ramza must return to Orbonne as it is the site of the portal that would lead to the very final levels.


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* Firelink Shrine serves as this to the entire ''VideoGame/DarkSouls'' trilogy as this is the beginning hub where the Chosen Undead begins their quest in earnest in Lordran. Then, in ''VideoGame/DarkSoulsIII'', the Ashen One must return to Firelink Shrine in order to reach the final battle. In another twist, the final battle is with the Lord of Cinders, who contains the soul of the Chosen Undead themselves, making it come full-circle in more ways than one.
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* ''Film/TheLastSharknadoItsAboutTime'' 's last scene takes place [[spoiler: in Fin's bar from the first film, but because they've been erased from history, there's no sharknado this time around]].
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* In ''VideoGame/TalesOfTheAbyss'', the adventure technically begins in Tataroo Valley. In the Epilogue, [[spoiler: when Luke/Asch/whoever comes back]], everything takes place in Tataroo Valley. It's also an example of [[DistantFinale a distant finale]], in that it all takes place two and a half years after the end of the game/anime.

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* In ''VideoGame/TalesOfTheAbyss'', once the adventure technically begins in game's basic tutorial is over, Luke is teleported away from his manor to Tataroo Valley. In Valley, where the Epilogue, [[spoiler: when Luke/Asch/whoever comes back]], everything takes place in Tataroo Valley. It's also an example of [[DistantFinale a distant finale]], in that it all takes place two and a half years after game proper begins. At the end of the game/anime.game, when you get to TheVeryDefinitelyFinalDungeon, said final dungeon happens to be hovering right over Tataroo Valley.
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Not a proper example. Prison Island is not where the game began, or even close to it. It is around the middle of the game.


* ''VideoGame/{{Xenoblade}}'': TheVeryDefinitelyFinalDungeon is in Prison Island, where the party had been to previously and where "Zanza" released the Monado's shackles. New areas of Prison Island can now be accessed due to the teleporters that have been activated.
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Compare HereWeGoAgain, {{Bookends}} and GoBackToTheSource. SoNearYetSoFar is a variant where even the final climactic goal is known and likely even visible from the start, but you can't accomplish that goal until the finale. Not related to WhenItAllBegan; that is a chronology trope (although TimeTravel can cause them to overlap, specifically in cases of SetRightWhatOnceWentWrong).

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Compare HereWeGoAgain, {{Bookends}} {{Bookends}}, GoBackToTheSource and GoBackToTheSource.FinalDungeonPreview. SoNearYetSoFar is a variant where even the final climactic goal is known and likely even visible from the start, but you can't accomplish that goal until the finale. Not related to WhenItAllBegan; that is a chronology trope (although TimeTravel can cause them to overlap, specifically in cases of SetRightWhatOnceWentWrong).
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* The Hive, the heart of the Kreegan infestation of [[VideoGame/MightAndMagic Enroth]] during and before ''VI'' and one of the landing points during the Night of Falling Stars is located in the region of Sweet Water... [[DoomedHometown which is also your characters' home village, from which they fled during the intro of the game]], saved from death by a benign wizard. (Of course, this only counts if the cinematic opening sequence at the start of the game is considered the beginning.)

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* The Hive, the heart of the Kreegan infestation of [[VideoGame/MightAndMagic Enroth]] during and before ''VI'' and one of the landing points during the Night of Falling Shooting Stars is located in the region of Sweet Water... [[DoomedHometown which is also your characters' home village, from which they fled during the intro of the game]], saved from death by a benign wizard. (Of course, this only counts if the cinematic opening sequence at the start of the game is considered the beginning.)
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*In ''VideoGame/OctopathTraveler'', the entrance to TheVeryDefinitelyFinalDungeon is located at [[spoiler:the ruins of Hornburg, Olberic's DoomedHometown]].
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* In ''Anime/{{Claymore}}'' Raki returns to his hometown after the seven year TimeSkip as a [[FutureBadass badass Yoma-asskicking warrior]]. And yet they still talk shit about him. [[ShamingTheMob Raki sets them straight, though]].

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* In ''Anime/{{Claymore}}'' ''Manga/{{Claymore}}'' Raki returns to his hometown after the seven year TimeSkip as a [[FutureBadass badass Yoma-asskicking warrior]]. And yet they still talk shit about him. [[ShamingTheMob Raki sets them straight, though]].
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** The series finale also ends on the same beach where Chuck and Sarah ended their first date, only this time [[spoiler: Chuck is telling an amnesiac Sarah to trust him, rather than her telling him]].

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