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* Most of the seat-of-power buildings for the five Great Houses in ''TabletopGame/BattleTech'' tend to be absurdly large [[note]]though not all of them -- canon illustrations of the chambers of Parliament for the Free Worlds League suggest that it's not all that much bigger than the real-life chambers for the United Kingdom's House of Commons[[/note]] to show the grandeur and massive egos of those five individuals who claim the title of First Lord of the Star League. However, special mention has to be made of the throne room for the Archon of the Lyran Commonwealth. It's big. How big, you ask? big enough to accommodate two ''[[https://www.sarna.net/wiki/Griffin Griffin]]'' [[HumongousMecha BattleMechs]] as a ''permanant bodyguard'', one on each side of the Archon's throne. [[note]]For those not conversant with the ''[=BattleTech=]'' universe, a Griffin is somewhere around 10 meters (give or take) high, and possessing enough weaponry that just one of those two machines could level the entire throne room in one or two salvoes. The security clearance process for those [=MechWarriors=] chosen for guard duty must be ''brutal''.[[/note]]

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* Most of the seat-of-power buildings for the five Great Houses in ''TabletopGame/BattleTech'' tend to be absurdly large [[note]]though not all of them -- canon illustrations of the chambers of Parliament for the Free Worlds League suggest that it's not all that much bigger than the real-life chambers for the United Kingdom's House of Commons[[/note]] to show the grandeur and massive egos of those five individuals who claim the title of First Lord of the Star League. However, special mention has to be made of the throne room for the Archon of the Lyran Commonwealth. It's big. How big, you ask? big enough to accommodate two ''[[https://www.sarna.net/wiki/Griffin Griffin]]'' [[HumongousMecha BattleMechs]] as a ''permanant bodyguard'', one on each side of the Archon's throne. [[note]]For those not conversant with the ''[=BattleTech=]'' universe, a Griffin is somewhere around 10 meters (give or take) high, and possessing enough weaponry that just one of those two machines could level the entire throne room in one or two salvoes. The security clearance process for those [=MechWarriors=] chosen for guard duty must be ''brutal''.[[/note]][[/note]] One novel actually features a battle inside the throne room as hostile mechs enter the room and begin shooting it out with the guarding mechs!

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* ''Manga/{{Blame}}'' is a manga ''set'' in a never-ending series of ridiculously large superstructures. The cause is the machines responsible for constructing TheCity have been doing so unguided for countless millennia. [[https://static.tvtropes.org/pmwiki/pub/images/whoa.png This]] conversation is held in a "room" that encompasses roughly the ''entire diameter of Jupiter''. [[spoiler:Because that's where Jupiter used to be before it was ''swallowed up'' by TheCity, only to be consumed for building material.]]

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* ''Manga/{{Blame}}'' is a manga ''set'' in a never-ending series of [[DysonSphere ridiculously large superstructures. superstructures]]. The cause is the machines responsible for constructing TheCity the City have been doing so unguided for countless millennia. [[https://static.tvtropes.org/pmwiki/pub/images/whoa.png This]] conversation is held in a "room" that encompasses roughly the ''entire diameter of Jupiter''. [[spoiler:Because that's where Jupiter used to be before it was ''swallowed up'' by TheCity, the City, only to be consumed for building material.]]



* Kim's house in ''Anime/GhostInTheShell Innocence'' includes several large rooms including an enormous Music box style room and a great hall that appears to be outdoors. It's left deliberately ambiguous whether it's a real place or completely in virtual world.



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* ''FanFic/HarryPotterAndTheMethodsOfRationality'': When Draco, Harry, and Hermione become generals of the student armies, they are given their own private offices. Draco and Harry find them bizarrely huge, with Draco unable to think of any reason for their size other than to show off the generals' status, and Harry not even thinking of that. It doesn't occur to either of them that they might be meant to use that space to meet with their advisors, because it doesn't occur to them that they might want to ''have'' advisors. Hermione, understanding their psychology, had her officers' chairs removed for her meeting with Draco.
* Lampshaded and deconstructed in ''FanFic/UninvitedGuests''. Hueco Mundo is the size of a city. Hitsugaya points out that while it is easy for invaders to get lost, the security is terrible because there aren't enough Arrancars.
-->'''Hitsugaya:''' ...has [[spoiler:Aizen]] ever wondered ''why'' everyone and their mother can just walk into his fortress?[...] ''He's got an army the size of a football team trying to defend an area the size of a small country.''

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[[folder:Fanfic]]

[[folder:Fan Fiction]]
* ''FanFic/HarryPotterAndTheMethodsOfRationality'': ''Fanfic/HarryPotterAndTheMethodsOfRationality'': When Draco, Harry, and Hermione become generals of the student armies, they are given their own private offices. Draco and Harry find them bizarrely huge, with Draco unable to think of any reason for their size other than to show off the generals' status, and Harry not even thinking of that. It doesn't occur to either of them that they might be meant to use that space to meet with their advisors, because it doesn't occur to them that they might want to ''have'' advisors. Hermione, understanding their psychology, had her officers' chairs removed for her meeting with Draco.
* Lampshaded and deconstructed in ''FanFic/UninvitedGuests''.''Fanfic/UninvitedGuests''. Hueco Mundo is the size of a city. Hitsugaya points out that while it is easy for invaders to get lost, the security is terrible because there aren't enough Arrancars.
-->'''Hitsugaya:''' ...has [[spoiler:Aizen]] ever wondered ''why'' everyone and their mother can just walk into his fortress?[...fortress? [...] ''He's got an army the size of a football team trying to defend an area the size of a small country.''
''


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* ''Anime/GhostInTheShell1995'': Kim's house in ''Ghost in the Shell 2: Innocence'' includes several large rooms including an enormous music box-style room and a great hall that appears to be outdoors. It's left deliberately ambiguous whether it's a real place or a completely virtual world.
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* The Aperture Science Enrichment Centre in ''VideoGame/{{Portal}}''. The test chambers are multiple stories tall, and the already unnecessarily large room that houses [=GLaDOS=] is in the center of a yet larger room whose dimensions are too great to see to the other side of. Then in ''VideoGame/{{Portal 2}}'' it's revealed that's only one part of Aperture Science Facility as a whole. The main testing area is a massive modular series of ever shifting panels connected by catwalks and lifts, containing manufacturing facilities and assembly plants for the testing chambers, as well as a ''[[ILoveNuclearPower nuclear reactor]]''. The Incinerator, which was just a hole in the ground in the first game, is revealed to be the size of a cathedral. The maintenance tunnels are massive, and the lower portion of the enrichment center is filled with layer upon layer of abandoned "Science Spheres" (the precursors of the modular Test Chambers), stacked one on top of the other in 9 colossal shafts. They even use enormous hatches the size of a small house to block off perfectly ordinary doors (though that last part [[RuleOfFunny was just a visual gag]]).

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* The Aperture Science Enrichment Centre in ''VideoGame/{{Portal}}''. The test chambers are multiple stories tall, and the already unnecessarily large room that houses [=GLaDOS=] is in the center of a yet larger room whose dimensions are too great to see to the other side of. Then in ''VideoGame/{{Portal 2}}'' it's revealed that's only one part of Aperture Science Facility as a whole. The main testing area is a massive modular series of ever shifting panels connected by catwalks and lifts, containing manufacturing facilities and assembly plants for the testing chambers, as well as a ''[[ILoveNuclearPower nuclear reactor]]''.''nuclear reactor''. The Incinerator, which was just a hole in the ground in the first game, is revealed to be the size of a cathedral. The maintenance tunnels are massive, and the lower portion of the enrichment center is filled with layer upon layer of abandoned "Science Spheres" (the precursors of the modular Test Chambers), stacked one on top of the other in 9 colossal shafts. They even use enormous hatches the size of a small house to block off perfectly ordinary doors (though that last part [[RuleOfFunny was just a visual gag]]).
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* In ''Franchise/DragonAge'', the ruins of ancient civilizations like the Tevinter Imperium and pre-Blight dwarves are enormous, with towering spires or soaring vaulted ceilings ([[http://dragonage.wikia.com/wiki/Fort_Drakon Fort Drakon]], a former Tevinter outpost, is easily 10 times taller than anything else in Denerim). Fereldan and Orzimmar architecture of places people currently live tends to be much smaller, to the point of claustrophobic. It does reinforce the theme of Thedas' past being much more magical and HighFantasy than the present.

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* In ''Franchise/DragonAge'', the ruins of ancient civilizations like the Tevinter Imperium and pre-Blight dwarves are enormous, with towering spires or soaring vaulted ceilings ([[http://dragonage.wikia.com/wiki/Fort_Drakon Fort Drakon]], a former Tevinter outpost, is easily 10 times taller than anything else in Denerim). Fereldan and Orzimmar Orzammar architecture of places people currently live tends to be much smaller, to the point of claustrophobic. It does reinforce the theme of Thedas' past being much more magical and HighFantasy than the present.



* ''VideoGame/DeadSpace2'': Given that it is based on space station you would though building space would at a premium, not so for the Church Of [[ReligionOfEvil Unitology]], who have large richly decorated rooms that hardly anyone would ever see. It does show how much power the Church has to have a place of worship bigger than an entire street of houses.

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* ''VideoGame/DeadSpace2'': Given that it is based on space station you would though think building space would at a premium, not so for the Church Of [[ReligionOfEvil Unitology]], who have large richly decorated rooms that hardly anyone would ever see. It does show how much power the Church has to have a place of worship bigger than an entire street of houses.
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Up To Eleven is a defunct trope


*** Eternity Gate is ''guarded'' by the two HumongousMecha -- two Warlord Titans from the famous Legio Ignatum stand an eternal vigil at its sides. And [[PraetorianGuard Adeptus Custodes]] unit standing guard in the Gate's hallway is said to consist of 10 000 [[UpToEleven super]]-[[SuperSoldier supermen]]. You ''need'' all that place to just fit all that forces.

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*** Eternity Gate is ''guarded'' by the two HumongousMecha -- two Warlord Titans from the famous Legio Ignatum stand an eternal vigil at its sides. And [[PraetorianGuard Adeptus Custodes]] unit standing guard in the Gate's hallway is said to consist of 10 000 [[UpToEleven super]]-[[SuperSoldier super-[[SuperSoldier supermen]]. You ''need'' all that place to just fit all that forces.
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* In ''VideoGame/SierraOps'' Episode 2, the interior of the Neo Hampshire space station is enormous. Its maintenance corridors are spacious enough to be patrolled by squadrons of [[HumongousMecha Exoframes]], and its cavernous main hanger can hold a [[MileLongShip 1,200-meter dreadnought]] with plenty of room to spare.

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Usually it's so big, that if it was done in live action, it would be too expensive to do it as a set, or even [[ArtisticLicensePhysics architecturally impossible]]. Miniatures, matte backgrounds, or CGI would have to be used.

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Usually it's so big, that if it was done in live action, live-action, it would be too expensive to do it as a set, or even [[ArtisticLicensePhysics architecturally impossible]]. Miniatures, matte backgrounds, or CGI would have to be used.



Compare AbsurdlySpaciousSewer.

See also BiggerOnTheInside.

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Compare AbsurdlySpaciousSewer.

AbsurdlySpaciousSewer. See also BiggerOnTheInside.


[[quoteright:150:[[ComicBook/{{Planetary}} https://static.tvtropes.org/pmwiki/pub/images/PlanetaryShiftship3.jpg]]]]
[-[[caption-width-right:150:Well, he won't bump his head on the ceiling.]]-]

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[[quoteright:150:[[ComicBook/{{Planetary}} [[quoteright:350:[[ComicBook/{{Planetary}} https://static.tvtropes.org/pmwiki/pub/images/PlanetaryShiftship3.jpg]]]]
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** Amatsu Dungeon first floor is depicted as a maze of Japanese style tatami rooms, that makes players wonder who ever need that many tatami rooms. How huge is it? Well, there are small rooms and large rooms, and the small type of room in the dungeon is large enough to contain '''432''' player characters in it (it is 18 x 24 cells wide, and each player occupy 1 cell). There are ''80'' rooms in that floor.

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** Amatsu Dungeon first floor is depicted as a maze of Japanese style tatami rooms, that makes players wonder who ever need that many tatami rooms. How huge is it? Well, there are small rooms and large rooms, and the one small type of room in the dungeon alone is large enough to contain '''432''' ''432'' player characters in it (it is 18 x 24 cells wide, and each player occupy 1 cell). The bigger room obviously can contain more. There are ''80'' '''80''' rooms in that floor.



** Nameless Island is an eerie map full of zombies that features the Cursed Abbey Dungeon, an abandoned abbey that's so big, the abbey has a garden (and for a reason probably tied to the curse, a prison) inside it.

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** Nameless Island is an eerie map full of zombies that features the Cursed Abbey Dungeon, an abandoned abbey that's so big, the abbey has a garden (and (the ''farming'' kind, not the flower kind!) and for a reason probably tied to the curse, a prison) prison, inside it.it. And it's located in an island far from most civilization areas (in fact, this is considered one of the most remote dungeon in the game) which can make you wonder why would anyone need an abbey this big when there's not many people around.
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-->'''Hitsugaya:'''...has [[spoiler:Aizen]] ever wondered ''why'' everyone and their mother can just walk into his fortress?[...] ''He's got an army the size of a football team trying to defend an area the size of a small country.''

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-->'''Hitsugaya:'''...-->'''Hitsugaya:''' ...has [[spoiler:Aizen]] ever wondered ''why'' everyone and their mother can just walk into his fortress?[...] ''He's got an army the size of a football team trying to defend an area the size of a small country.''
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->'''Hitsugaya:'''...has [[spoiler:Aizen]] ever wondered ''why'' everyone and their mother can just walk into his fortress?[...] ''He's got an army the size of a football team trying to defend an area the size of a small country.''

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->'''Hitsugaya:'''...-->'''Hitsugaya:'''...has [[spoiler:Aizen]] ever wondered ''why'' everyone and their mother can just walk into his fortress?[...] ''He's got an army the size of a football team trying to defend an area the size of a small country.''
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My dungeon group had a good laugh that time when my horns were stuck in the ceiling.

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** Shadowfang Keep is almost quaint by how small and cramped it is compared to other examples in the game. It also demonstrates why this trope is employed so much; due to how small some areas are, it's possible for the larger player characters like Tauren and Draenei to get stuck in the level geometry.
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-->-- '''WebVideo/{{Unskippable}}''', on the opening of ''VideoGame/{{Vanquish}}''.

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-->-- '''WebVideo/{{Unskippable}}''', on the opening of ''VideoGame/{{Vanquish}}''.
''VideoGame/{{Vanquish}}''
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Note that "Unnecessarily" is in the title for a reason. If there is an actual practical need for it to be that large, it doesn't count. The Galactic Senate building, in ''Franchise/StarWars'', is not an example, because it's obviously to hold all of the senators from the many sectors of the Republic, sort of like a sports stadium. Neither is the RealLife Vehicle Assembly Building in Florida. It's large enough to have clouds form inside it on humid days, but it does have the purpose of building rockets, which need that much space.

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Note that "Unnecessarily" is in the title for a reason. If there is an actual practical need for it to be that large, it doesn't count. The Galactic Senate building, in ''Franchise/StarWars'', is not an example, because it's obviously to hold all of the senators from the many sectors of the Republic, sort of like a sports stadium. Neither is the RealLife Vehicle Assembly Building in Florida. It's large enough to have clouds form inside it on humid days, but it does have the purpose of building rockets, which need that much space.
space. More obvious examples can take place inside some kind of ship, where space will be at a premium--compare how even modern naval vessels will often feel cramped to people unused to them, for example.
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* The interior of MONARCH's admittedly gigantic delta-wing AirborneAircraftCarrier in ''Film/GodzillaKingOfTheMonsters2019'' was clearly shot inside a regular building set full of lavishly-sized corridors, rooms and ceilings. It's unlikely that any utilitarian aircraft, and military ones in particular, would waste so much space without very good reason. Its bridge alone is larger than your average apartment.

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* The interior of MONARCH's admittedly gigantic delta-wing flying-wing AirborneAircraftCarrier in ''Film/GodzillaKingOfTheMonsters2019'' was clearly shot inside a regular building set full of lavishly-sized corridors, rooms and ceilings. It's unlikely that any utilitarian aircraft, and military ones in particular, would waste so much space without very good reason.ceilings. Its bridge alone is larger than your average apartment. It's unlikely that any RealLife utilitarian aircraft, and military ones in particular, would waste so much space on creature comforts.
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* The interior of MONARCH's admittedly gigantic delta-wing AirborneAircraftCarrier in ''Film/GodzillaKingOfTheMonsters2019'' was clearly shot inside a regular building set full of lavishly-sized corridors, rooms and ceilings. It's unlikely that any utilitarian aircraft, and military ones in particular, would waste so much space without very good reason.

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* The interior of MONARCH's admittedly gigantic delta-wing AirborneAircraftCarrier in ''Film/GodzillaKingOfTheMonsters2019'' was clearly shot inside a regular building set full of lavishly-sized corridors, rooms and ceilings. It's unlikely that any utilitarian aircraft, and military ones in particular, would waste so much space without very good reason. Its bridge alone is larger than your average apartment.
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* The interior of MONARCH's admittedly gigantic delta-wing AirborneAircraftCarrier in ''Film/GodzillaKingOfTheMonsters2019'' was clearly shot inside a regular building set full of lavishly-sized corridors, rooms and ceilings. It's unlikely that any utilitarian aircraft, and military ones in particular, would waste so much space without very good reason.
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* The Museum [[https://universum-bremen.de/ Universum Bremen]] has an oversized chair and table. They are upscaled to show adults how toddlers percieve regular furniture.

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* The Museum [[https://universum-bremen.de/ Universum Bremen]] has an oversized chair and table. They are upscaled to show adults how toddlers percieve perceive regular furniture.
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** So did UsefulNotes/AdolfHitler. In fact, if we mentioned all the dictators, kings, and CorruptCorporateExecutives who use or used the tactic, we'd seriously be here all day.

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** So did UsefulNotes/AdolfHitler. In fact, if we mentioned all the dictators, kings, and CorruptCorporateExecutives {{Corrupt Corporate Executive}}s who use or used the tactic, we'd seriously be here all day.
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** Also a staple of Harrenhal's design, a white elephant that was build to be in every way larger and most impressive then all other castles. Its kitchens are said to be as large as Winterfell's great hall, and its great hall large enough to entertain an army. Its justified as the ruins were originally a massive fortress city for the Harren the Black to lord the Riverlands in, and can sustain a large army for years.

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** Also a staple of Harrenhal's design, a white elephant that and the castle version of TheMillstone. It was build built to be in every way larger and most impressive then all other castles. Its kitchens are said to be as large as Winterfell's great hall, and its great hall large enough to entertain an army. Its justified as the ruins were originally a massive fortress city for the Harren the Black to lord the Riverlands in, and can sustain a large army for years.
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* Gendo's office in ''Anime/NeonGenesisEvangelion'' is enormous, and the only thing in it is his desk. There's no possible reason for it to be this big, other than what appears to be a large Kabbalistic/occult diagram on the ceilings or walls.

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* Gendo's office in ''Anime/NeonGenesisEvangelion'' is enormous, and the only thing in it is his desk. There's no possible practical reason for it to be this big, other than what appears to be a large Kabbalistic/occult diagram on the ceilings or walls.walls; fanon has it that it's mainly his way of showing off.
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** In ''Discworld/InterestingTimes'', the throne room of the Agatean emperor is described as indicating to all viewers "look at me, I can afford to waste all this space".

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** In ''Discworld/InterestingTimes'', ''Literature/InterestingTimes'', the throne room of the Agatean emperor is described as indicating to all viewers "look at me, I can afford to waste all this space".



** In ''Discworld/LordsAndLadies'', it is noted that Lancre Castle, home to a small royal family and handful of servants, is about the same size as Lancre Town, which contains a hundred cottages, and no-one really knows why.

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** In ''Discworld/LordsAndLadies'', ''Literature/LordsAndLadies'', it is noted that Lancre Castle, home to a small royal family and handful of servants, is about the same size as Lancre Town, which contains a hundred cottages, and no-one really knows why.
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** Amatsu Dungeon first floor is depicted as a maze of Japanese style tatami rooms, that makes players wonder who ever need that many tatami rooms. How huge is it? Well, the smallest type of room in the dungeon is large enough to contain '''432''' player characters in it. (It is 18 x 24 cells wide, and each player occupy 1 cell.)

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** Amatsu Dungeon first floor is depicted as a maze of Japanese style tatami rooms, that makes players wonder who ever need that many tatami rooms. How huge is it? Well, there are small rooms and large rooms, and the smallest small type of room in the dungeon is large enough to contain '''432''' player characters in it. (It it (it is 18 x 24 cells wide, and each player occupy 1 cell.)cell). There are ''80'' rooms in that floor.



** Nameless Island is an eerie map full of zombies that features the Cursed Abbey Dungeon, an abandoned abbey that's so big, the abbey has its own ''garden'' (and for a reason probably tied to the curse, a ''prison'') inside it.
** The Clock Tower Dungeon is 4 stories high, ''and'' 4 stories deep. While a high clock tower makes sense, no reason is ever given for why it also has a 4 stories deep underground tunnels and chambers.

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** Nameless Island is an eerie map full of zombies that features the Cursed Abbey Dungeon, an abandoned abbey that's so big, the abbey has its own ''garden'' a garden (and for a reason probably tied to the curse, a ''prison'') prison) inside it.
** The Clock Tower Dungeon is 4 stories high, ''and'' 4 stories deep. While a high clock tower makes sense, no real reason is ever given for why it also has a 4 stories deep underground tunnels and chambers.chambers. They're kinda just there.
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* ''VideoGame/RagnarokOnline'' has several dungeons whose size feels as if ''solely'' so they can be treated as a dungeon, even with BiggerOnTheInside being a norm due to the game's artstyle. Examples:
** Amatsu Dungeon first floor is depicted as a maze of Japanese style tatami rooms, that makes players wonder who ever need that many tatami rooms. How huge is it? Well, the smallest type of room in the dungeon is large enough to contain '''432''' player characters in it. (It is 18 x 24 cells wide, and each player occupy 1 cell.)
** The Culvert Dungeon is a sewer [[AbsurdlySpaciousSewer that's 4 floors deep]].
** Nameless Island is an eerie map full of zombies that features the Cursed Abbey Dungeon, an abandoned abbey that's so big, the abbey has its own ''garden'' (and for a reason probably tied to the curse, a ''prison'') inside it.
** The Clock Tower Dungeon is 4 stories high, ''and'' 4 stories deep. While a high clock tower makes sense, no reason is ever given for why it also has a 4 stories deep underground tunnels and chambers.
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** The giant halls also prove to be a major issue when the dwarves unleash an EldritchAbomination: the Balrog. The great halls allow it to move about with relative ease, seeing as how it's twenty times bigger than the whole Fellowship put together. The {{Literature}} of Creator/JRRTolkien suggests that the dwarves had trouble with honkin'-big dragons as well: Smaug from ''Literature/TheHobbit'' being obvious, but also Scatha the Wyrm, and other cold drakes.

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** The giant halls also prove to be a major issue when the dwarves unleash an EldritchAbomination: the Balrog. The great halls allow it to move about with relative ease, seeing as how it's twenty times bigger than the whole Fellowship put together. The {{Literature}} of Creator/JRRTolkien suggests that the dwarves had trouble with honkin'-big large dragons as well: Smaug from ''Literature/TheHobbit'' being obvious, but also Scatha the Wyrm, and other cold drakes.
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Not what that trope means.


[-[[caption-width-right:150:Well, he won't [[CeilingBanger bump his head on the ceiling.]]]]-]

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[-[[caption-width-right:150:Well, he won't [[CeilingBanger bump his head on the ceiling.]]]]-]
]]-]
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***Justified, considering its Darth Vader. See the Real Life folder. Men with power and wealth build very big things
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* The dwarven city of Khazad-dûm in Jackson's ''Film/TheLordOfTheRings: The Fellowship of the Ring'' seems to consist of huge empty spaces with free-standing stairs on the edges and straight across. The book has mostly corridors and normal-sized rooms, with a few great halls.

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* The dwarven city of Khazad-dûm in Jackson's ''Film/TheLordOfTheRings: The Fellowship of the Ring'' ''Film/TheLordOfTheRingsTheFellowshipOfTheRing'' seems to consist of huge empty spaces with free-standing stairs on the edges and straight across. The book has mostly corridors and normal-sized rooms, with a few great halls.
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* In ''Film/TheGreatDictator'' Hynkel's office is gigantic. He uses this to his advantage by forcing Napaloni to cross this massive space as psychological intimidation. Napaloni comes in the room from a door right behind Hynkel's desk.

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* In ''Film/TheGreatDictator'' Hynkel's office is gigantic. He uses this to his advantage by forcing arranging for Napaloni to cross this massive space as psychological intimidation. Instead Napaloni comes in the room from a door right behind Hynkel's desk.

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