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** ''VideoGame/SuperMarioMaker2'': A bunch of clothes and headwear can be unlock through progression in Story Mode or various other in-game achievements. Besides those, however, are two special items that become available in the Course Maker: [[spoiler:Super Hammer]] (unlocked by completing the game), [[spoiler:Superball Flower]] (unlocked by playing through the game until Purple Toad appears, then take all three of the jobs Purple Toad offers you, and then hitting the second ? Block that you couldn't hit before). Finally, unlocking the ability to switch to nighttime course themes takes even less effort; all you need to do is [[spoiler:select the Angry Sun's alternate form.]]
** ''VideoGame/SuperMarioParty'': Earning Mario Party Points (by way of playing the various game modes) is useful to buy several goodies from the Party Pad in Party Plaza, such as stickers, game tips and music tracks for the Sound Test.
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Fixed disambiguation link


* ''VideoGame/SonicTheHedgehog'':

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* ''VideoGame/SonicTheHedgehog'':''Franchise/SonicTheHedgehog'':
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** ''VideoGame/MarioPartySuperstars'': The player earns Mario Party points by playing party sessions and other game modes, and these points increase the player's level. Every 10 levels, new content like reaction stickers and Encyclopedia stickers become available for sale in Toad's shop (they can in turn be bought with the coins gathered in the game modes). Notably, reaching Level 70 unlocks the game's credits for free, viewable in Kamek's Data House.
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* ''VideoGame/ProfessorLayton'': The first game of the prequel trilogy, ''VideoGame/ProfessorLaytonAndTheLastSpecter'', has the bonus game ''Professor Layton's London Life,'' which is only available after the main game is completed. It has no connection to the main game; it's a sprite-animation style sim game which features characters from all of the games which existed to that point. (Sadly, it's not available in all regions.)

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* ''VideoGame/ProfessorLayton'': The first game of the prequel trilogy, ''VideoGame/ProfessorLaytonAndTheLastSpecter'', has the bonus game ''Professor Layton's London Life,'' Life'', which is only available after the main game is completed. It has no connection to the main game; it's a sprite-animation style sim game which features characters from all of the games which existed to that point. (Sadly, it's It's not available in all regions.)Europe.
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Bonus Boss was renamed by TRS


* In ''{{VideoGame/OFF}}'', [[spoiler: three of the five elements can be obtained by going through the purified zones, one from defeating [[BonusBoss Sugar]], and one can be bought from Zacharie in The Room. Giving all five to Zacharie in Zone 0 can give the player the opportunity to get the [[InfinityMinusOneSword Ashley Bat]] or the Aries-Card which unlocks the secret end.]]

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* In ''{{VideoGame/OFF}}'', [[spoiler: three of the five elements can be obtained by going through the purified zones, one from defeating [[BonusBoss [[OptionalBoss Sugar]], and one can be bought from Zacharie in The Room. Giving all five to Zacharie in Zone 0 can give the player the opportunity to get the [[InfinityMinusOneSword Ashley Bat]] or the Aries-Card which unlocks the secret end.]]
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Unlockable Content can simply be described as extraneous content that was not available to the player from the start. The hidden content can be anything from concept art galleries, to a [[SecretCharacter hidden character]], even the game's GoldenEnding. Methods of "unlocking" can be based on challenges, progress, [[FakeLongevity time spent]] or sometimes just plain money.

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Unlockable Content can simply be described as extraneous content that was not available to the player from the start. The hidden content can be anything from concept art galleries, {{Concept Art Galler|y}}ies, to a [[SecretCharacter hidden character]], even the game's GoldenEnding. Methods of "unlocking" can be based on challenges, progress, [[FakeLongevity time spent]] spent]], or sometimes just plain money.



* Both the online and standalone versions of ''VideoGame/DinoRun'' have a large amount of content that can only be unlocked with eggs that are saved during missions. These include the soundtrack, concept art, wallpaper, [[CosmeticAward cosmetic hats]] and an early prototype of the game.

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* Both the online and standalone versions of ''VideoGame/DinoRun'' have a large amount of content that can only be unlocked with eggs that are saved during missions. These include the soundtrack, concept art, ConceptArt, wallpaper, [[CosmeticAward cosmetic hats]] hats]], and an early prototype of the game.
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Official name.


** In ''VideoGame/SuperMarioMaker'', various features in the course maker (such as additional objects, game styles, etc.) are unlocked as you create and edit courses. Completing a run through the 100 Mario Challenge unlocks a random costume to use for the Mystery Mushroom. Completing the 10 Mario Challenge, meanwhile, unlocks the same courses Cosmo and John Numbers played through during the 2015 edition of ''VideoGame/NintendoWorldChampionships''. Completing those courses will allow you to shake the Super Mushroom and use the Luigi Mushroom, which otherwise appears randomly in place of the Super Mushroom.

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** In ''VideoGame/SuperMarioMaker'', various features in the course maker (such as additional objects, game styles, etc.) are unlocked as you create and edit courses. Completing a run through the 100 Mario Challenge unlocks a random costume to use for the Mystery Mushroom. Completing the 10 Mario Challenge, meanwhile, unlocks the same courses Cosmo and John Numbers played through during the 2015 edition of ''VideoGame/NintendoWorldChampionships''. Completing those courses will allow you to shake the Super Mushroom and use the Luigi Weird Mushroom, which otherwise appears randomly in place of the Super Mushroom.
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* ''VideoGame/Hours2020'': The second page of Hosts and Tempos are all characters that can be unlocked by doing special things, such as Word, a tempo that can be unlocked by doing a certain thing after the final battle. [[spoiler:That certain thing is driving off the broken path as Hellion and touching the blue button.]]
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Wiki/ namespace clean up.


Are you curious as to how you get the Unlockable Content out of Wiki/TVTropes? [[UrbanLegendOfZelda You just have to read every single page of the Wiki]]. Then it's unlocked! [[SchmuckBait I swear!]]

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Are you curious as to how you get the Unlockable Content out of Wiki/TVTropes? Website/TVTropes? [[UrbanLegendOfZelda You just have to read every single page of the Wiki]]. Then it's unlocked! [[SchmuckBait I swear!]]

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* In the original ''VideoGame/AdvanceWars'', you started with just four out of ten CO's. You then had to complete the basic campaign once per character, while completing certain specific missions (or sets of missions) with particular characters - with nobody telling you who to use when.

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* ''VideoGame/TenEightySnowboarding'':
** When you play the game for the first time, only three standard stages will be available: Crystal Lake, Crystal Peak and Golden Forest (the other two stages available are Air Make and Half Pipe, which are special stages for the score-based modes). However, the last stage of a given difficulty level in Match Race is new, and it's only necessary to reach it (not win its race) to have it available in Time and Trick attacks: Mountain Village (Normal), Dragon Cave (Hard), Deadly Fall (Expert). However, they won't appear in Contest no matter what, as it always ends with Golden Forest.
** You can unlock a ''penguin-shaped'' snowboard, but doing so requires performing ''all'' possible tricks in the game, including both the difficult 1080° Air and [[spoiler:the unique tricks only the secret panda character can perform]].
* In the original ''VideoGame/AdvanceWars'', you started start with just four out of ten CO's. You then had have to complete the basic campaign once per character, while completing certain specific missions (or sets of missions) with particular characters - with nobody telling you who to use when.
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* ''VideoGame/TotalWarWarhammerIII''; [[UnexpectedCharacter In a surprise move]], two additional Legendary Lords were revealed to be unlockable upon completing parts of the campaign- [[HuskyRusskie Tzar Boris Bokha]] for Kislev, who is unlockable after securing the three major cities in Kislev and winning a special quest battle as either Katarin or Kostaltyn, and [[BigBad Be'lakor the Dark Master]] for Chaos upon completing the main campaign.
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One Hundred And Eight -> Mystical 108, examples must reference Eastern myth/religion


* Getting all OneHundredAndEight characters in ''VideoGame/SuikodenTierkreis''.

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* Getting all OneHundredAndEight 108 characters in ''VideoGame/SuikodenTierkreis''.
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* Auroch Digital's [[Creator/GamesWorkshop Chainsaw Warrior: Lords of the Night]] has almost half the equipment unavailable at the start, to get the rest you must defeat the Darkness a certain number of times to unlock a single item or two at a time.
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* ''VideoGame/ForTheKing'': The reward for completing certain challenges includes "lore" points, which can be exchanged to unlock extra game content, including new character classes, helpful random encounters like traveling salespeople and healers, the Alluring Pools WarpWhistle system, new weapons and other items that might appear in markets and item drops, and a wider range of cosmetic starting outfits.
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* ''Franchise/SonicTheHedgehog'':

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* ''Franchise/SonicTheHedgehog'':''VideoGame/SonicTheHedgehog'':
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** The early ''VideoGame/MarioKart'' installments are very humble as far as unlockables go (in the SNES version, the unlockables are the Special Cup and then the 150cc difficulty mode; in ''Mario Kart 64'', it is just Mirror Mode, known in the game as "Extra"; in ''Super Circuit'', it's the 20 SNES tracks). From ''Double Dash!!'' onward, however, the unlockable content increased in both quantity and variety within each installment, including characters, Cups (including the aforementioned Special), vehicles and, once again, Mirror Mode. The Wii game goes as far as rewarding players who score well not only in Grand Prix but also in Time Trial.

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** The early ''VideoGame/MarioKart'' installments are very humble as far as unlockables go (in the SNES version, ''VideoGame/SuperMarioKart'', the unlockables are the Special Cup and then the 150cc difficulty mode; in ''Mario Kart 64'', ''VideoGame/MarioKart64'', it is just Mirror Mode, known in the game as "Extra"; in ''Super Circuit'', ''[[VideoGame/MarioKartSuperCircuit Super Circuit]]'', it's the 20 SNES tracks). From ''Double Dash!!'' ''[[VideoGame/MarioKartDoubleDash Double Dash!!]]'' onward, however, the unlockable content increased in both quantity and variety within each installment, including characters, Cups (including the aforementioned Special), vehicles and, once again, Mirror Mode. The Wii game goes as far as rewarding players who score well not only in Grand Prix but also in Time Trial.
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None


* ''Franchise/ProfessorLayton'': The third game of the original trilogy, ''VideoGame/ProfessorLaytonAndTheLastSpecter'', has the bonus game ''Professor Layton's London Life,'' which is only available after the main game is completed. It has no connection to the main game; it's a sprite-animation style sim game which features characters from all of the games which existed to that point. (Sadly, it's not available in all regions.)

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* ''Franchise/ProfessorLayton'': ''VideoGame/ProfessorLayton'': The third first game of the original prequel trilogy, ''VideoGame/ProfessorLaytonAndTheLastSpecter'', has the bonus game ''Professor Layton's London Life,'' which is only available after the main game is completed. It has no connection to the main game; it's a sprite-animation style sim game which features characters from all of the games which existed to that point. (Sadly, it's not available in all regions.)

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* In ''VideoGame/DragonAgeOrigins'', completing each of the DLC add-ons (The Darkspawn Chronicles, Leliana's Song, The Golems of Amgarrak, and Witch Hunt) unlocks new weapons and equipment in the core game that's extremely powerful.

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* In ''VideoGame/DragonAgeOrigins'', completing each of the DLC add-ons (The (''The Darkspawn Chronicles, Leliana's Song, The Golems of Amgarrak, Amgarrak,'' and Witch Hunt) ''Witch Hunt'') unlocks new weapons and equipment in the core game that's extremely powerful.powerful. Some of these require completing the DLC on certain difficulty levels to acquire the item; ''Leliana's Song'' requires the player to find six scattered pieces of leather armor during gameplay. Once the necessary prerequisites are completed, however, the weapons/armor will be available in the starting inventory of each new game afterward.



* ''Franchise/ProfessorLayton'': The third game of the original trilogy, ''VideoGame/ProfessorLaytonAndTheLastSpecter'', has the bonus game ''Professor Layton's London Life,'' which is only available after the main game is completed. It has no connection to the main game; it's a sprite-animation style sim game which features characters from all of the games which existed to that point. (Sadly, it's not available in all regions.)



** The early ''VideoGame/MarioKart'' installments are very humble as far as unlockables go (in the SNES version, the unlockables are the Special Cup and then the 150cc difficulty mode; in ''Mario Kart 64'', it is just Mirror Mode, known in the game as "Extra"; in ''Super Circuit'', it's the 20 SNES tracks). From ''Double Dash!!'' onwards, however, the unlockable content increased in both quantity and variety within each installment, including characters, Cups (including the aforementioned Special), vehicles and, once again, Mirror Mode. The Wii game goes as far as rewarding players who score well not only in Grand Prix but also in Time Trial.

to:

** The early ''VideoGame/MarioKart'' installments are very humble as far as unlockables go (in the SNES version, the unlockables are the Special Cup and then the 150cc difficulty mode; in ''Mario Kart 64'', it is just Mirror Mode, known in the game as "Extra"; in ''Super Circuit'', it's the 20 SNES tracks). From ''Double Dash!!'' onwards, onward, however, the unlockable content increased in both quantity and variety within each installment, including characters, Cups (including the aforementioned Special), vehicles and, once again, Mirror Mode. The Wii game goes as far as rewarding players who score well not only in Grand Prix but also in Time Trial.



* ''VideoGame/SuperSmashBros'' started out with a mandatory handful of extra characters and a stage. As of ''Brawl'', there are so many things to unlock (stages, trophies, CD tracks, stickers, tools for custom stage building) that the game even has an extra menu to keep track of things (and show you what else to do to get more stuff unlocked). Thankfully, all of the characters can be unlocked either by playing through the ''Subspace Emissary'' mode or playing enough basic matches (the latter is also true for all secret ''Melee'' characters).
* ''VideoGame/TitanQuest'' had special codes you could purchase (or look up on the Internet...) that, when used, gave you certain armor sets, including a ninja outfit. Sadly they had level 30 requirements and definitely didn't provide appropriate bonuses for that level.

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* ''VideoGame/SuperSmashBros'' started out with a mandatory handful of extra characters and a stage. As of ''Brawl'', there are so many things to unlock (stages, trophies, CD tracks, stickers, tools for custom stage building) that the game even has an extra menu to keep track of things (and show you what else to do to get more stuff unlocked). Thankfully, all of the characters can be unlocked either by playing through the ''Subspace Emissary'' mode or by playing enough basic matches (the latter is also true for all secret ''Melee'' characters).
* ''VideoGame/TitanQuest'' had special codes you could purchase (or look up on the Internet...) that, when used, gave you certain armor sets, including a ninja outfit. Sadly Sadly, they had level 30 requirements and definitely didn't provide appropriate bonuses for that level.
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A SuperTrope to DoubleUnlock, PostEndGameContent, SecretCharacter, SecretLevel, AndYourRewardIsClothes.

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A SuperTrope to DoubleUnlock, PostEndGameContent, SecretCharacter, SecretLevel, AndYourRewardIsClothes.
AndYourRewardIsClothes, UnlockableDifficultyLevels.

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Add Example/Alphabetize


* The ''{{VideoGame/Bayonetta}}'' franchise offers much in the way of unlockable content; the first game offering not only [[SecretCharacter Jeanne]], but also several secret weapons and accessories. ''{{VideoGame/Bayonetta 2}}'' continues this trend with Jeanne and most of the same accessories available to be unlocked (with a mix of new and old weapons), but also introduces Bayonetta's mother, Rosa, as a new unlockable character. The sequel also introduces Verse Cards which can be used in the online co-op mode, Tag Climax, which in turn can unlock two additional bonus characters, Balder and Rodin, although these two only be used in the aforementioned Tag Climax.



* The ''{{VideoGame/Bayonetta}}'' franchise offers much in the way of unlockable content; the first game offering not only [[SecretCharacter Jeanne]], but also several secret weapons and accessories. ''{{VideoGame/Bayonetta 2}}'' continues this trend with Jeanne and most of the same accessories available to be unlocked (with a mix of new and old weapons), but also introduces Bayonetta's mother, Rosa, as a new unlockable character. The sequel also introduces Verse Cards which can be used in the online co-op mode, Tag Climax, which in turn can unlock two additional bonus characters, Balder and Rodin, although these two only be used in the aforementioned Tag Climax.

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* The ''{{VideoGame/Bayonetta}}'' franchise offers much in the way of unlockable content; the first game offering not only [[SecretCharacter Jeanne]], but also several secret weapons ''VideoGame/BendyInNightmareRun'' has characters and accessories. ''{{VideoGame/Bayonetta 2}}'' continues this trend with Jeanne and most of the same accessories available to be unlocked (with a mix of new and old weapons), but also introduces Bayonetta's mother, Rosa, as a new unlockable character. The sequel also introduces Verse Cards which can be used in the online co-op mode, Tag Climax, which in turn can outfits that unlock two additional bonus characters, Balder and Rodin, although these two only be used in the aforementioned Tag Climax.with bacon soup.
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* ''VideoGame/GranblueFantasy'':
** Main story characters automatically join your party after completing specific chapters.
** Jewel Resort Casino becomes accessible after clearing Chapter 8 of the Main Story
** Omega Showdown Raids can only be hosted and joined once the player reaches Rank 30, while the Impossible-difficulty versions are only available to players above Rank 100.
** Primarch Raids become available after completing element-specific high-level quests.
** Eternals can only be recruited after fully-upgrading Revenant Weapons.
** Tier 4 Classes can only be unlocked by element-changing a Class Champion Weapon.
** EX Classes can only be unlocked by completing specific requirements and trophies.
** Arcarum becomes available once the player clears The World boss battle.
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* ''VideoGame/{{AkaSeka}}'': All the Men of Tsukuyomi can be summoned using summoning tokens, moonstones and summoning tickets… except {{the chosen one}}s who are part of the company and play an important role in the main story. They can only be obtained after clearing the StoryArcs they are introduced in.[[note]]With the sole exception of Abe no Seimei who debuts at the very beginning of the story, yet is unlocked after the final arc is cleared.[[/note]]

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* ''VideoGame/{{AkaSeka}}'': All the Men of Tsukuyomi can be summoned using summoning tokens, moonstones and summoning tickets… except {{the chosen one}}s who are part of the company and play an important role in the main story. They can only be obtained after clearing the StoryArcs {{Story Arc}}s they are introduced in.[[note]]With the sole exception of Abe no Seimei who debuts at the very beginning of the story, yet is unlocked after the final arc is cleared.[[/note]]
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* ''VideoGame/{{AkaSeka}}'': All the Men of Tsukuyomi can be summoned using summoning tokens, moonstones and summoning tickets… except {{the chosen one}}s who are part of the company and play an important role in the main story. They can only be obtained after clearing the StoryArcs they are introduced in.[[note]]With the sole exception of Abe no Seimei who debuts at the very beginning of the story, yet is unlocked after the final arc is cleared.[[/note]]
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* ''VideoGame/{{F-Zero}}'':

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* ''VideoGame/{{F-Zero}}'':''VideoGame/FZero'':

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* ''{{VideoGame/Contra}} 4'' for UsefulNotes/NintendoDS features a lot of this.

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* ''{{VideoGame/Contra}} ''VideoGame/{{Contra}} 4'' for UsefulNotes/NintendoDS features a lot of this.


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* In ''VideoGame/DragonAgeOrigins'', completing each of the DLC add-ons (The Darkspawn Chronicles, Leliana's Song, The Golems of Amgarrak, and Witch Hunt) unlocks new weapons and equipment in the core game that's extremely powerful.


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* In many dating sim visual novels, it's common to have a bonus ending (typically a [[MarryThemAll harem ending]]) unlocked after all the normal endings have been seen.
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Are you curious as to how you get the Unlockable Content out of TVTropes? [[UrbanLegendOfZelda You just have to read every single page of the Wiki]]. Then it's unlocked! [[SchmuckBait I swear!]]

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Are you curious as to how you get the Unlockable Content out of TVTropes? Wiki/TVTropes? [[UrbanLegendOfZelda You just have to read every single page of the Wiki]]. Then it's unlocked! [[SchmuckBait I swear!]]
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* ''Music/TheBeatles'' ''RockBand'' features photographs and videos that can be unlocked during the campaign, which are accompanied by trivia and history about the band, song, etc.

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* ''Music/TheBeatles'' ''RockBand'' ''Music/TheBeatles: VideoGame/RockBand'' features photographs and videos that can be unlocked during the campaign, which are accompanied by trivia and history about the band, song, etc.
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* ''{{VideoGame/Contra}} 4'' for NintendoDS features a lot of this.

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* ''{{VideoGame/Contra}} 4'' for NintendoDS UsefulNotes/NintendoDS features a lot of this.
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General examples aren't allowed anymore


[[folder:General]]
* An emerging trend is to have the HarderThanHard difficulty levels blocked until the player has beaten the game on an easier difficulty, the idea being that if you can't beat the lower difficulty levels, you're not ready for the harder ones.
* On the other hand, some games offer the player overpowered goodies after completing the game, mostly so that they can take a leisurely stroll and explore the game without being at risk from the stronger enemies.
[[/folder]]
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* On the other hand, some games offer the player overpowered goodies after completing the game, mostly so that they can take a leisurely stroll and explore the game without being at risk from the stronger enemies.

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