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* Satirized in ''Videogame/SaintsRowIV'', where EvilOverlord Zinyak gives The Boss a choice between two doors. One (red) means to continue to fight, which he promises will result in the permanent destruction of Earth and the near-eradication of humanity. To enter the other (blue) door is to surrender and be executed, a noble self-sacrifice to save the Earth. Choosing the latter will get you a Non-Standard Game Over and the "You Chose... Poorly" achievement.

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* Satirized in ''Videogame/SaintsRowIV'', where EvilOverlord Zinyak gives The Boss a choice between two doors. One (red) means to continue to fight, which he promises will result in the permanent destruction of Earth and the near-eradication of humanity. To enter the other (blue) door is to surrender and be executed, a noble self-sacrifice to save the Earth. Choosing the latter will get you a Non-Standard Game Over and the "You Chose... Poorly" achievement. (It's likely the ManipulativeBastard Zinyak is lying anyway.)
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* Satirized in ''Videogame/SaintsRowIV'', where EvilOverlord Zinyak gives The Boss a choice between two doors. One means to continue to fight, which he promises will result in the permanent destruction of Earth and the near-eradication of humanity. To enter the door is to surrender and be executed, a noble self-sacrifice to save the Earth. Choosing the latter will get you a Non-Standard Game Over and the "You Chose... Poorly" achievement.

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* Satirized in ''Videogame/SaintsRowIV'', where EvilOverlord Zinyak gives The Boss a choice between two doors. One (red) means to continue to fight, which he promises will result in the permanent destruction of Earth and the near-eradication of humanity. To enter the other (blue) door is to surrender and be executed, a noble self-sacrifice to save the Earth. Choosing the latter will get you a Non-Standard Game Over and the "You Chose... Poorly" achievement.
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* Satirized in ''Videogame/SaintsRowIV'', where EvilOverlord Zinyak gives The Boss a choice between two doors. One means to continue to fight, which he promises will result in the permanent destruction of Earth and the near-eradication of humanity. To enter the door is to surrender and be executed, a noble self-sacrifice to save the Earth. Choosing the latter will get you a Non-Standard Game Over and the "You Chose... Poorly" achievement.


* ''Literature/TheBible'' has a slight twist: it's not obvious that there is a choice between HeavenAndHell, except to those who search for it.

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* ''Literature/TheBible'' has a slight twist: it's not obvious that there is a choice between HeavenAndHell, {{Heaven}} and {{Hell}}, except to those who search for it.
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* For the final mission of ''VideoGame/GrandTheftAutoV'', [[spoiler:Franklin Clinton]] must make a choice between which of [[spoiler:Michael and Trevor]] he has to betray due to all of the ire they've incurred among the very powerful forces in San Andreas that want them dead. [[spoiler:Rich prick Devin Weston]] lays out the situation in the mission introduction, while noting that he ''could'' try to do something else if he had a death wish since it is so obviously suicidal. [[spoiler:Should Franklin pick either Michael or Trevor to betray, the survivor cuts off all contact with Franklin in disgust at his betrayal. Option C, though significantly more difficult (it ''is'' labelled "Deathwish" on Franklin's phone when you go to decide) since the player must fight both the FIB ''and'' Merryweather, means Franklin betrays neither and instead the trio sets up a trap that ultimately gets rid of all the heat on their backs by extinguishing them themselves; it's considered the most satisfying option by the fandom.]]

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See also SadisticChoice and TakeAThirdOption. Has some [[RuleOfSymbolism symbolic]] relation to AtTheCrossroads. SuperTrope of RedPillBluePill.

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See also SadisticChoice and TakeAThirdOption. Has some [[RuleOfSymbolism symbolic]] relation to AtTheCrossroads.AtTheCrossroads, though don't confuse this trope with that one as this one is about metaphorical forks in the road of the plot. SuperTrope of RedPillBluePill.



Not to be confused with AtTheCrossroads which is a trope about a more physical crossroads.
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** Also came in play with Kelsey Leigh, the second Captain Britain (later renamed Lionheart); when Brian offered her the choice, after telling her to "protect the realm", she chose the Sword over the Amulet. In the issues of ''New Excalibur'' this was [[DiscussedTrope discussed]], and it was held that the choice was not between good and evil, merely between more ruthless means to fulfill the Captain's mission and more reasonable ones. It went differently with [[BigBad Albion]], however, as he chose the sword, but used to [[KnightTemplar try and conquer the United Kingdom in the name of order]].

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** Also came in play with Kelsey Leigh, the second Captain Britain (later renamed Lionheart); when Brian offered her the choice, after telling her to "protect the realm", she chose the Sword over the Amulet. In the issues of ''New Excalibur'' this was [[DiscussedTrope discussed]], and it was held that the choice was not between good and evil, merely between more ruthless means to fulfill the Captain's mission and more reasonable ones. It went differently with [[BigBad Albion]], however, as he chose the sword, but used it to [[KnightTemplar try and conquer the United Kingdom in the name of order]].
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* ''Film/ShogunAssassin''. Ogami Ittō has to go on the run when the Shogun sends ninja assassins after him, but kill his wife instead. As a RoaringRampageOfRevenge is HarmfulToMinors, he presents his infant son with a SecretTest.

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* ''Film/ShogunAssassin''. Ogami Ittō has to go on the run when the Shogun sends ninja assassins after him, but they kill his wife instead. As a RoaringRampageOfRevenge is HarmfulToMinors, he presents his infant son with a SecretTest.

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* The protagonist of ''Film/ShogunAssassin'' has to go on the run when the Shogun sends ninja assassins after him, killing his wife instead. He gives his infant son a SecretTest; either reach for a toy ball and he will [[MercyKill send him to join his mother]], or reach for the sword and join his father on the Road to Hell. He knows his son is too young to comprehend the test, but must chose regardless.

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* The protagonist of ''Film/ShogunAssassin'' ''Film/ShogunAssassin''. Ogami Ittō has to go on the run when the Shogun sends ninja assassins after him, killing but kill his wife instead. He gives As a RoaringRampageOfRevenge is HarmfulToMinors, he presents his infant son with a SecretTest; either reach for SecretTest.
-->'''Ogami:''' I have decided to escape, to defy the Shogun. Today I will begin walking the Road to Hell, but you must choose your own path. ''(picks up
a toy ball and he sword)'' So, soon you may be seeing Heaven. Choose the sword, and [[BadassAndChildDuo you will join me]]. Choose the ball, and [[MercyKill send him to you join his mother]], or reach for the sword and join his father on the Road to Hell. He knows his son is too young to comprehend the test, your mother in death]]. You don't understand my words, but you must chose regardless.choose.
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* The protagonist of ''Film/ShogunAssassin'' has to go on the run when the Shogun sends ninja assassins after him, killing his wife instead. He gives his infant son a SecretTest; either reach for a toy ball and he will [[MercyKill send him to join his mother]], or reach for the sword and join his father on the Road to Hell. He knows his son is too young to comprehend the test, but must chose regardless.

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* ''Franchise/KingdomHearts'' has the choice among the sword, shield and wand, presented by... a caption thing stating in unequivocal terms that the choice will shape the rest of the adventure.

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* ''Franchise/KingdomHearts'' ''Franchise/KingdomHearts''
** A recurring element
has the games begin with a choice among the sword, shield and wand, presented by... a caption thing stating in unequivocal terms that the choice will shape the rest of the adventure. (In the first game, at least, the mysterious voice was WesternAnimation/MickeyMouse -- this was ''supposed'' to be obvious from his speech style, but that element ended up LostInTranslation.)
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* Ride/DisneyThemeParks: ''Ride/IndianaJonesAdventure'' is presented this way. On the ride, the guests enter one of three doors. The doors represent a choice of three gifts from the deity Mara: eternal youth, earthly riches, or visions of the future.

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* Ride/DisneyThemeParks: ''Ride/IndianaJonesAdventure'' is presented this way. On the ride, the guests enter one of three doors. The doors represent a choice of three gifts from the deity Mara: eternal youth, earthly riches, or visions of the future. [[spoiler: Of course, since Disney can't give you two of those (and won't give you the third), a short time after the choice is made, Mara declares that someone in your car has broken the one rule not to look into his eyes and sends you off to the Gates of Doom.]]
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** In the episode "The Hidden", Kowalski can't decide whom to save: Private, who owes him money or Marlene, who has vital information.

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** In the episode "The Hidden", Kowalski can't decide whom to save: Private, who owes him money is part of the team, or Marlene, who has vital information.information. [[spoiler: He continues weighing options - Private owes him money - until both get snagged up.]]
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TheHero is confronted with a choice between two mutually exclusive paths. Sometimes it's the choice between good and evil, law or chaos, or even just choosing between fire magic and ice magic. The point is, only one path can be taken, and there's no way back.

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TheHero is confronted with a choice between two mutually exclusive paths. Sometimes it's the choice between good [[GoodnessTropes good]] and evil, [[EvilTropes evil]], [[OrderVersusChaos law or chaos, chaos]], or even just choosing between [[PlayingWithFire fire magic magic]] and [[AnIcePerson ice magic.magic]]. The point is, only one path can be taken, and there's no way back.
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* Similar to the other Greek figures below, Percy Jackson is offered a choice by Hera in Heroes of Olympus. He is offered a choice between retrieving his memories as a demigod hero, and subsequently passing a point of no return fighting another war for the gods, or living a mundane but peaceful life without his old memories.

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* Similar to the other Greek figures below, Percy Jackson Literature/PercyJackson is offered a choice by Hera in Heroes ''Heroes of Olympus. Olympus''. He is offered a choice between retrieving his memories as a demigod hero, and subsequently passing a point of no return fighting another war for the gods, or living a mundane but peaceful life without his old memories.memories.
* The Greek myths, and specifically the Hercules one, is parodied in ''Ye Gods!'' by Creator/TomHolt. Faced with the roads of Luxury and Virtue, Jason Derry instead [[TakeAThirdOption takes the road marked "Diversion"]] that has just appeared out of nowhere. This sort of thing happens to him all the time, and he very nearly manages to amble towards the end of his quest without ever actually making a choice at all.
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** A DiscussedTrope in "Scorpion", when Captain Janeway ponders whether to take a RidiculouslyDifficultRoute between two vastly-superior enemies bent on mutual destruction, or give up their chances of returning to Earth and settle down in the Delta Quadrant. She decides to TakeAThirdOption by forming an EnemyMine alliance with one of the combatants.

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** A DiscussedTrope in "Scorpion", when Captain Janeway ponders whether to take a RidiculouslyDifficultRoute between two vastly-superior enemies bent on mutual destruction, involved in a genocidal war, or give up their chances of returning to Earth and settle down in the Delta Quadrant. She decides to TakeAThirdOption by forming an EnemyMine alliance with one of the combatants.
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** A DiscussedTrope in "Scorpion", when Captain Janeway ponders whether to take a RidiculouslyDifficultRoute between two vastly-superior enemies bent on mutual destruction, or give up their chances of ever returning home and settle down in the Delta Quadrant. She decides to TakeAThirdOption by forming an EnemyMine alliance with one of the combatants.

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** A DiscussedTrope in "Scorpion", when Captain Janeway ponders whether to take a RidiculouslyDifficultRoute between two vastly-superior enemies bent on mutual destruction, or give up their chances of ever returning home to Earth and settle down in the Delta Quadrant. She decides to TakeAThirdOption by forming an EnemyMine alliance with one of the combatants.

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* In the mini-series ''Rhodes'', Cecil Rhodes talks to one of his followers about a dream featuring this trope, during which he had a choice of taking the hard path or the easy path.

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-->'''Janeway:''' There's a path before me. The only way home. And on either side, mortal enemies bent on destroying each other. If I attempt to pass through them I'll be destroyed as well. But if I turn around, that would end all hope of ever getting home. And no matter how much I try to focus my mind, I can't see an alternative.
* In the mini-series ''Rhodes'', Cecil Rhodes talks to one of his followers about a dream featuring this trope, during which he had a choice of taking the hard path or the easy path. He seems to think he's taking the hard path, but the way he becomes corrupted by power indicates otherwise.
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** A DiscussedTrope in "Scorpion", when Captain Janeway ponders whether to take a RidiculouslyDifficultRoute between two vastly-superior enemies bent on mutual destruction, or give up their chances of ever returning home. She decides to TakeAThirdOption by forming an EnemyMine alliance with one of the combatants.

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** A DiscussedTrope in "Scorpion", when Captain Janeway ponders whether to take a RidiculouslyDifficultRoute between two vastly-superior enemies bent on mutual destruction, or give up their chances of ever returning home.home and settle down in the Delta Quadrant. She decides to TakeAThirdOption by forming an EnemyMine alliance with one of the combatants.

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* On ''Series/StarTrekVoyager'', the Doctor is presented a choice between saving a friend and saving someone he didn't know well, and both had identical chances of survival. The guilt from choosing his friend drives the Doctor insane as it creates a conflict between his base programming and what he'd become.

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* On ''Series/StarTrekVoyager'', the ''Series/StarTrekVoyager''
** The
Doctor is presented a choice between saving a friend and saving someone he didn't know well, and both had identical chances of survival. The guilt from choosing his friend drives the Doctor insane as it creates a conflict between his base programming and what he'd become.become.
** A DiscussedTrope in "Scorpion", when Captain Janeway ponders whether to take a RidiculouslyDifficultRoute between two vastly-superior enemies bent on mutual destruction, or give up their chances of ever returning home. She decides to TakeAThirdOption by forming an EnemyMine alliance with one of the combatants.
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* The TropeNamer is ''Manga/MahouSenseiNegima'', with Rakan explaining the difference between the main character's [[IdiotHero father's]] path and his [[OurVampiresAreDifferent master's]] path. [[spoiler:Negi chooses the indirect route and begins the hard journey of mastering Magica Erebia, which transforms him into a kind of demon.]]

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* The TropeNamer is ''Manga/MahouSenseiNegima'', with Rakan explaining the difference between the main character's [[IdiotHero father's]] path and his [[OurVampiresAreDifferent master's]] path. [[spoiler:Negi chooses the indirect route and begins the hard journey of mastering Magica Erebia, which transforms him into a kind of demon. By the end of the story his choice is a blurred mixture of both choices called "The Grey Path".]]
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* ''WesternAnimation/{{Balto}}'': Aleu gets this question posed to her by her [[SpiritAdvisor Spirit Guide]], Muru. She can continue on and find out who she really is, or return home to her family and old life. This one gets bonus points for being posed in [[http://www.youtube.com/watch?v=7RdNcwpQN34&feature=related song]].

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* ''WesternAnimation/{{Balto}}'': Aleu gets this question posed to her by her [[SpiritAdvisor Spirit Guide]], Muru. She can continue on and find out who she really is, or return home to her family and old life. This one gets bonus points for being posed in [[http://www.youtube.com/watch?v=7RdNcwpQN34&feature=related song]].song.]]
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[[folder:Theme Parks]]
* Ride/DisneyThemeParks: ''Ride/IndianaJonesAdventure'' is presented this way. On the ride, the guests enter one of three doors. The doors represent a choice of three gifts from the deity Mara: eternal youth, earthly riches, or visions of the future.
[[/folder]]
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* The ''WesternAnimation/ScoobyDooWhereAreYou'' episode "Haunted House Hang-Up" has the gang on their way to a rock festival when they come to a fork in the road. Fred asks a creepy stranger, Asha Shanks, the way to the Interstate. The left fork is the long way, the right fork is the short way but leads past a mysterious haunted mansion with a headless spectre. They take the short way (Fred: "We're low on gas") and the van overheats and stalls in front of the mansion (of course).
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* In ''Cry of the Icemark'', the warlock has a choice between being good and being evil, and there is a very specific point in the text where he chooses: Simple, easy and powerful, or good? [[TheDarkSide The choice was obvious.]] [[spoiler:[[ThePowerOfLove And then Thirrin spoke.]]]]

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* In ''Cry ''[[Literature/TheIcemarkChronicles Cry of the Icemark'', Icemark]]'', the warlock has a choice between being good and being evil, and there is a very specific point in the text where he chooses: Simple, easy and powerful, or good? [[TheDarkSide The choice was obvious.]] [[spoiler:[[ThePowerOfLove And then Thirrin spoke.]]]]
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[[folder:Webcomics]]
* ''Webcomic/WizardSchool'' {{Parodie|dTrope}}s this. In a riff on ''Franchise/HarryPotter'''s Sorting Hat scene, Graham is told that he stands at [[http://www.wizardschoolcomic.com/index.php?id=80 the crossroads of destiny]] between entering Dragonsbane House to become TheChosenOne and entering Serpentor House to become a CardCarryingVillain and subjugate wizardkind. Being a {{Jerkass}} DesignatedHero, he picks Serpentor, whereupon the dismayed Assigning tells him that he doesn't actually get to choose and sticks him in Dragonsbane anyway.
[[/folder]]
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* Similar to the other Greek figures below, Percy Jackson is offered a choice by Hera in Heroes of Olympus. He is offered a choice between retrieving his memories as a demigod hero, and subsequently passing a point of no return fighting another war for the gods, or living a mundane but peaceful life without his old memories.
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-->At that moment, in the sunset on Watership Down, there was offered to General Woundwort the opportunity to show whether he really was the leader of genius and vision which he believed himself to be, or whether he was no more than a tyrant with the courage and cunning of a pirate. For one beat of his pulse the lame rabbit's idea shone clearly before him. He grasped it and realized what it meant. The next, he had pushed it away from him. The sun dipped into the cloud bank and now he could see clearly the track along the ridge, leading to the beech hangar and the bloodshed for which he had prepared with so much energy and care.

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-->At that moment, in the sunset on Watership Down, there was offered to General Woundwort the opportunity to show whether he really was the leader of genius and vision which he believed himself to be, or whether he was no more than a tyrant with the courage and cunning of a pirate. For one beat of his pulse the lame rabbit's idea shone clearly before him. He grasped it and realized what it meant. The next, he had pushed it away from him. [[PartlyCloudyWithAChanceOfDeath The sun dipped into the cloud bank bank]] and now he could see clearly the track along the ridge, leading to the beech hangar and the bloodshed for which he had prepared with so much energy and care.
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**The fate of the galaxy was decided when Anakin Skywalker had to choose between stopping Jedi Master Mace Windu when he tried to kill the lawfully designated ruler, the otherwise evil Chancellor Palpatine, and doing nothing. He tried to Take a Third Option by appealing to Windu's morals with "It's not the Jedi way/He must stand trial", but it failed. Anakin had to choose in a matter of seconds between (ultimately empty) promises and the unlawful action of the member of a benevolent Order who compromised the morals he was normally so insistent about.

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