Follow TV Tropes

Following

History Main / TronLines

Go To

OR

Is there an issue? Send a MessageReason:

Added DiffLines:

* ''WesternAnimation/AngelWars'': The embellishments on the angels' armor take the form of sleek glowing lines, and each character has a different signature color for their embellishments.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/BlackICE'' is pretty much the classic depiction of Cyberspace as a neon colored city on a grid surface.

Added: 71

Removed: 72

Is there an issue? Send a MessageReason:
Alphabetizing example(s)


%%* ''VideoGame/TronEvolution''



%% * Baldur in ''VideoGame/TooHuman''. %%


Added DiffLines:

%% * Baldur in ''VideoGame/TooHuman''.%%


Added DiffLines:

%%* ''VideoGame/TronEvolution''

Added: 4272

Changed: 6892

Removed: 2621

Is there an issue? Send a MessageReason:
Alphabetizing example(s)


* The ''VideoGame/AzureStrikerGunvoltSeries'' of games are chocked full of this -- QUILL operators in uniform (GV, Zeno, Asimov, and Moniqa), Copen, Sumeragi and Eden troops, and those under a weaponized form will emit a glow on their accessories and parts of their combat armor, which is more noticeable in their official art. The only characters who don't follow suit are Kirin (she is a shrine maiden), and the rank-and-file ATEMS grunts.
* The ''Xenoblade Chronicles'' series features these a lot, and they glow even brighter at night:
** In the [[VideoGame/XenobladeChronicles1 first game]], the [[SwordOfPlotAdvancement Monado]] has blue lines, which are justified as Ether. The Face Mechon have red lines flowing throughout their body. [[spoiler:The red lines are later revealed to be veins for pumping the Homs pilots' blood through, and provide the Face Mechon their immunity to the Monado (at first), and the blood supply being cut off is indicated by it temporarily turning blue.]]
** The [[HumongousMecha Skells]] in ''VideoGame/XenobladeChroniclesX'' have blue lines throughout their body, which are justified in game as fuel veins. The color of this fuel can be changed via customization, which also ties to the color of their engines.
** Various Blades in ''VideoGame/XenobladeChronicles2'' also feature TronLines that are normally blue in correspondence with their Core Crystal, whether on their clothing or somewhere on their body. As the Aegis, Pyra/Mythra have green lines in correspondence with their green core crystal. [[spoiler:[[CannibalismSuperpower Flesh Eater Blades]] have a little bit of red mixed in with their blue lines.]] Titans have similar, but much larger lines that cross over with VolcanicVeins as they show the degree of ether flow through the Titan's body. [[spoiler:As the Titans are part of the Blade life cycle and were once Blades themselves, this isn't a coincidence.]]

to:

----
* The ''VideoGame/AzureStrikerGunvoltSeries'' of games are chocked full of this -- QUILL operators Happens a lot in uniform (GV, Zeno, Asimov, and Moniqa), Copen, Sumeragi and Eden troops, and those under a weaponized form will emit a glow on their accessories and parts of their combat armor, which ''VideoGame/DotHackGU''. Then again, it is more noticeable in their official art. The only characters who don't follow suit are Kirin (she is a shrine maiden), and the rank-and-file ATEMS grunts.
* The ''Xenoblade Chronicles'' series features these a lot, and they glow even brighter at night:
** In the [[VideoGame/XenobladeChronicles1 first game]], the [[SwordOfPlotAdvancement Monado]] has blue lines, which are justified as Ether. The Face Mechon have red lines flowing throughout their body. [[spoiler:The red lines are later revealed
MMORPG setting, so impracticality doesn't need to be veins for pumping the Homs pilots' blood through, and provide the Face Mechon their immunity to the Monado (at first), and the blood supply being cut off is indicated by it temporarily turning blue.]]
** The [[HumongousMecha Skells]] in ''VideoGame/XenobladeChroniclesX'' have blue lines throughout their body, which are justified in game as fuel veins. The color of this fuel can be changed via customization, which also ties to the color of their engines.
** Various Blades in ''VideoGame/XenobladeChronicles2'' also feature TronLines that are normally blue in correspondence with their Core Crystal, whether on their clothing or somewhere on their body. As the Aegis, Pyra/Mythra have green lines in correspondence with their green core crystal. [[spoiler:[[CannibalismSuperpower Flesh Eater Blades]] have a little bit of red mixed in with their blue lines.]] Titans have similar, but much larger lines that cross over with VolcanicVeins as they show the degree of ether flow through the Titan's body. [[spoiler:As the Titans are part of the Blade life cycle and were once Blades themselves, this isn't a coincidence.]]
count.



* Added to most of the Balmarian/Aerogater mecha in ''VideoGame/SuperRobotWars Original Generation: Divine Wars''.



* ''VideoGame/{{Borderlands}}'' has them on some of the [[MoreDakka many]], many, weapons the game has, as well as on large rocks lying around, typically related to [[MacGuffinLocation The Vault]].

to:

* The ''VideoGame/AzureStrikerGunvoltSeries'' is chock-full of this -- QUILL operators in uniform (GV, Zeno, Asimov, and Moniqa), Copen, Sumeragi and Eden troops, and those under a weaponized form will emit a glow on their accessories and parts of their combat armor, which is more noticeable in their official art. The only characters who don't follow suit are Kirin (she is a shrine maiden), and the rank-and-file ATEMS grunts.
* ''VideoGame/Battlezone2016'' takes place in a futuristic metropolis landscape with glowing neon lines for trim everywhere.
* ''VideoGame/{{Borderlands}}'' has them on some of the [[MoreDakka many]], many, weapons the game has, as well as on large rocks lying around, typically related to [[MacGuffinLocation The the Vault]].



** Many costume pieces come with these, even featuring customizable glow intensity.
*** Pitch black costumes with bright neon lines are actually considered a fashion trend amongst the community, often refered to as "blackredder", due to red being the most commonly used glow color.
* Likewise for Chronopolis in ''VideoGame/ChronoCross''.

to:

** Many costume pieces come with these, even featuring customizable glow intensity.
***
intensity. Pitch black costumes with bright neon lines are actually considered a fashion trend amongst the community, often refered referred to as "blackredder", due to red being the most commonly used glow color.
* Likewise for Chronopolis in ''VideoGame/ChronoCross''.



* As of the April update in ''VideoGame/{{Destiny}}'', players get a new little resource known as Chroma that allows you to do this for your Guardians (provided they have gear that can use a chroma).

to:

* ''VideoGame/{{Destiny}}'':
**
As of the April update in ''VideoGame/{{Destiny}}'', update, players get a new little resource known as Chroma that allows you to do this for your Guardians (provided they have gear that can use a chroma).



* ''VideoGame/DeusEx'':
** In a game that heavily influenced ''Project Snowblind'', nano-augmented individuals have silvery lines across their bodies.
** Also, thermoptic camos, which render the wearer invisible, are covered with light blue, glowing patches and lines.
* Happens a lot in ''VideoGame/DotHackGU''. Then again, it is in a MMORPG setting, so impracticality doesn't need to count.

to:

* ''VideoGame/DeusEx'':
**
In a game that heavily influenced ''Project Snowblind'', ''VideoGame/DeusEx'', nano-augmented individuals have silvery lines across their bodies.
**
bodies. Also, thermoptic camos, which render the wearer invisible, are covered with light blue, glowing patches and lines.
* Happens a lot in ''VideoGame/DotHackGU''. Then again, it is in a MMORPG setting, so impracticality doesn't need to count.
lines.



* ''VideoGame/EpicBattleFantasy'' has Cosmic Monoliths, an [[DemonicSpiders enemy from the "monolith" line.]] It is black and has red Tron Lines on it. Those also have really high Evasion and drop an immensely damaging attack every three turns. [[ShoutOut Their side length proportions probably would be 1:4:9 if they were ever measured.]]

to:

* ''VideoGame/EpicBattleFantasy'' has Cosmic Monoliths, an [[DemonicSpiders enemy from the "monolith" line.]] line]]. It is black and has red Tron Lines on it. Those also have really high Evasion and drop an immensely damaging attack every three turns. [[ShoutOut Their side length proportions probably would be 1:4:9 if they were ever measured.]]



* Some areas in ''VideoGame/FinalFantasyIV'', such as the Towers of Zot and Babil or the [[GlobalAirship Lunar Whale]]. Especially in the DS remake.
* Every single character and object in ''VideoGame/FinalFantasyVII: VideoGame/DirgeOfCerberus''. Nomura was obviously still on the same high from when he put the world in ''VideoGame/KingdomHeartsII'', because "Space Paranoids" was nothing short of ''awesome'' and he understood that.
* A common puzzle design in many games, such as ''VideoGame/FinalFantasyX'' and Simon Tatham's port of ''Net'', involves rearranging blocks and switches to connect glowing Tron Lines from point A to point B, where point B is often the exit door.

to:

* ''Franchise/FinalFantasy'':
**
Some areas in ''VideoGame/FinalFantasyIV'', such as the Towers of Zot and Babil or the [[GlobalAirship Lunar Whale]]. Especially in the DS remake.
* ** Every single character and object in ''VideoGame/FinalFantasyVII: VideoGame/DirgeOfCerberus''. Nomura was obviously still on the same high from when he put the world in ''VideoGame/KingdomHeartsII'', because "Space Paranoids" was nothing short of ''awesome'' and he understood that.
* A common ** One puzzle design in many games, such as ''VideoGame/FinalFantasyX'' and Simon Tatham's port of ''Net'', involves rearranging blocks and switches to connect glowing Tron Lines from point A to point B, where with point B is often being the exit door.



** The Mountain Roc's ''guts'' have Tron Lines on them. This becomes a bit of a ChekhovsGun later in the story, when [[spoiler:The towns whose machines the party activated are the only safe places underneath the Eclipse, the glowing lines keeping the darkness-spawned monsters away.]]

to:

** The Mountain Roc's ''guts'' have Tron Lines on them. This becomes a bit of a ChekhovsGun later in the story, when [[spoiler:The [[spoiler:the towns whose machines the party activated are the only safe places underneath the Eclipse, the glowing lines keeping the darkness-spawned monsters away.]]away]].



* Naturally, "Space Paranoids", the ''TRON''-themed world of ''VideoGame/KingdomHeartsII'', has them as well. As does [[Film/TronLegacy The Grid]] in ''VideoGame/KingdomHearts3DDreamDropDistance''.
%%* ''VideoGame/TronEvolution''

to:

* Naturally, "Space Paranoids", the ''TRON''-themed world of ''VideoGame/KingdomHeartsII'', has them as well. As well, as does [[Film/TronLegacy The the Grid]] in ''VideoGame/KingdomHearts3DDreamDropDistance''.
%%* ''VideoGame/TronEvolution''
''VideoGame/KingdomHearts3DDreamDropDistance''.



** The "VR Training" level of the "VideoGame/LittleBigPlanet" level pack has them in a grid arrangement on most of the walls and obstacles. The material you get for Create Mode from this level comes in red, green, and blue flavors. Even the glowing of the lines is visually close to the ones from ''TRON''.

to:

** The "VR Training" level of the "VideoGame/LittleBigPlanet" ''VideoGame/LittleBigPlanet'' level pack has them in a grid arrangement on most of the walls and obstacles. The material you get for Create Mode from this level comes in red, green, and blue flavors. Even the glowing of the lines is visually close to the ones from ''TRON''.



* Creator/{{Rebellion}}'s ''VideoGame/Battlezone2016'' takes place in a futuristic metropolis landscape with glowing neon lines for trim everywhere.



* The Cuotl units and buildings from ''VideoGame/RiseOfLegends'' combine this trope with {{Mayincatec}} deisgns for some [[RuleOfCool really cool looking stuff]]

to:

* The Cuotl units and buildings from ''VideoGame/RiseOfLegends'' combine this trope with {{Mayincatec}} deisgns designs for some [[RuleOfCool really cool looking stuff]]cool-looking stuff]].



* ''VideoGame/SaintsRowTheThird'' features a gang made up entirely of cyber punks, whose clothing was all black with neon blue Tron Lines. Also, [[spoiler:their story-arch culminates with a mission where the player character is transported inside their user mainframe to stop their hacking/money laundering schemes, and render the gang powerless. This entire mission's design was a clear reference to Tron, and finishing it unlocks two vehicles with Tron Lines as a major design point, the Cyber Blaster used throughout the mission, and the Cyber SMG that the cyber-gangsters used against you]].

to:

* ''VideoGame/SaintsRow'':
**
''VideoGame/SaintsRowTheThird'' features a gang made up entirely of cyber punks, whose clothing was all black with neon blue Tron Lines. Also, [[spoiler:their story-arch culminates with a mission where the player character is transported inside their user mainframe to stop their hacking/money laundering schemes, and render the gang powerless. This entire mission's design was a clear reference to Tron, and finishing it unlocks two vehicles with Tron Lines as a major design point, the Cyber Blaster used throughout the mission, and the Cyber SMG that the cyber-gangsters used against you]].



* Digital Circuit and Mad Matrix in ''VideoGame/ShadowTheHedgehog'', both cyberspace levels which aesthetics are pretty much [[ShoutOut ripped off from]] ''Film/{{Tron}}''.



* ''VideoGame/SonicTheHedgehog'': Silver has these on his gloves/hands. Since things he grabs with his psychic powers light up the same color, there's probably some kind of connection.
* It's subtle, but ComicBook/SpiderMan2099 in ''VideoGame/SpiderManShatteredDimensions'' and ''VideoGame/SpiderManEdgeOfTime'' has glowing blue lines on his costume.
* ''VideoGame/StarcraftII'':
** Ghosts and Spectres have these. [[ColdSniper Ghosts]] are blue and [[PsychoForHire Spectres]] are red; which ones are "good" and "evil" is largely a question of your [[GreyAndGrayMorality perspective]].
*** While specifically being noted as being more eccentric and intimidating than the previous generations of Ghosts but not actually crazy and/or evil, Spectres are (probably!) just color-coded for distinction between the two rather than as a reflection of their morality; Blue for the old guard and Red for the maligned new generation. On the other hand, [[spoiler:since whatever choices the player (as Jim Raynor) makes in the campaign ''[[SchrodingersGun automatically become and always were the objectively right ones]]'' (ie; siding with Tosh means that he was and remains loyal, and that his men were being used as scapegoats, while siding against him means Tosh was using you the whole time and his entire Spectre cadre betrays you along with him), it's probably a moot point.]]

to:

* ''VideoGame/SonicTheHedgehog'': ''Franchise/SonicTheHedgehog'':
**
Silver has these on his gloves/hands. Since things he grabs with his psychic powers light up the same color, there's probably some kind of connection.
** Digital Circuit and Mad Matrix in ''VideoGame/ShadowTheHedgehog'', both cyberspace levels which aesthetics are pretty much [[ShoutOut ripped off from]] ''Film/{{Tron}}''.
* It's subtle, but ComicBook/SpiderMan2099 in ''VideoGame/SpiderManShatteredDimensions'' and ''VideoGame/SpiderManEdgeOfTime'' ''VideoGame/SpiderManEdgeOfTime'', ComicBook/SpiderMan2099 has glowing blue lines on his costume.
* ''VideoGame/StarcraftII'':
''VideoGame/StarCraftII'':
** Ghosts and Spectres have these. [[ColdSniper Ghosts]] are blue and [[PsychoForHire Spectres]] are red; which ones are "good" and "evil" is largely a question of your [[GreyAndGrayMorality perspective]].
***
perspective]]. While specifically being noted as being more eccentric and intimidating than the previous generations of Ghosts but not actually crazy and/or evil, Spectres are (probably!) just color-coded for distinction between the two rather than as a reflection of their morality; Blue for the old guard and Red for the maligned new generation. On the other hand, [[spoiler:since whatever choices the player (as Jim Raynor) makes in the campaign ''[[SchrodingersGun automatically become and always were the objectively right ones]]'' (ie; (i.e.; siding with Tosh means that he was and remains loyal, and that his men were being used as scapegoats, while siding against him means Tosh was using you the whole time and his entire Spectre cadre betrays you along with him), it's probably a moot point.]]



* In ''VideoGame/SystemShock'' the player requires to enter into {{Cyberspace}}, where the game switches to a vertical zero-gravity shooter in other to open doors or unlock passwords. The cyberspace's graphics is formed by vectors and polygons instead of the two-dimensional sprites as the rest of the game, looking like something straight of out Tron.
** The tutorial ''VideoGame/SystemShock2'' is set in a cyberspace environment remanescent of the first game [[spoiler:and also the final levels where [[AIIsACrapshoot SHODAN]] starts to rewrite reality]].

to:

%%* ''VideoGame/TronEvolution''
* In ''VideoGame/SystemShock'' Added to most of the Balmarian/Aerogater mecha in ''VideoGame/SuperRobotWars Original Generation: Divine Wars''.
* ''VideoGame/SystemShock'':
** When
the player requires to enter enters into {{Cyberspace}}, where the game switches to a vertical zero-gravity shooter in other to open doors or unlock passwords. The cyberspace's graphics is formed by vectors and polygons instead of the two-dimensional sprites as the rest of the game, looking like something straight of out Tron.
** The tutorial ''VideoGame/SystemShock2'' is set in a cyberspace environment remanescent reminiscent of the first game [[spoiler:and also game, [[spoiler:as are the final levels where [[AIIsACrapshoot SHODAN]] starts to rewrite reality]].



* ''VideoGame/TransformersWarForCybertron'', used on pretty much all the characters and lots of the scenery. There's a bit of colour-coding involved too: while regular Transformers can have orange or red or other colours, Decepticons who've been empowered by Dark Energon gain purple lines.
** This was also done by the design team to show the effect of the war: as the game progresses and the war intensifies, the scenery begins losing more and more of the Tron Lines as energy becomes more scarce. By the time of the [[VideoGame/TransformersFallOfCybertron sequel]], while the player can still see where the Tron Lines should go in buildings and the like, they've long since gone dark due to the intensifying energy crisis. This isn't even related to battle damage; when Jazz and Cliffjumper happen upon an otherwise pristine abandoned building while searching for Grimlock's team the place is dark.
* All over the place in the video game sequel to the ''Film/{{Tron}}'' movie, ''VideoGame/TronTwoPointOh''. The page picture is Jet Bradley, the game's protagonist before and after digitization. In ''2.0'', each faction from the game had a different color and pattern, and it was important to tell the difference, lest you accidentally shoot an ally or civilian.

to:

* In ''VideoGame/TransformersWarForCybertron'', this is used on pretty much all the characters and lots of the scenery. There's a bit of colour-coding involved too: while regular Transformers can have orange or red or other colours, Decepticons who've been empowered by Dark Energon gain purple lines. \n** This was also done by the design team to show the effect of the war: as the game progresses and the war intensifies, the scenery begins losing more and more of the Tron Lines as energy becomes more scarce. scarcer. By the time of the [[VideoGame/TransformersFallOfCybertron sequel]], sequel ''VideoGame/TransformersFallOfCybertron'', while the player can still see where the Tron Lines should go in buildings and the like, they've long since gone dark due to the intensifying energy crisis. This isn't even related to battle damage; when Jazz and Cliffjumper happen upon an otherwise pristine abandoned building while searching for Grimlock's team the place is dark.
* All over the place in the video game sequel to the ''Film/{{Tron}}'' movie, ''VideoGame/TronTwoPointOh''. The page picture is Jet Bradley, the game's protagonist before and after digitization. In ''2.0'', each faction from the game had a different color and pattern, and it was important to tell the difference, lest you accidentally shoot an ally or civilian.



* Some of the instances and bosses in the Ulduar area of ''VideoGame/{{World of Warcraft}}'' have these of one sort or another. It's arguable whether they are Tron Lines or InstantRunes since Ulduar is Titan architecture and represents [[{{Magitek}} something between technology and magic]]. (but closer to technology)

to:

* Some of the instances and bosses in the Ulduar area of ''VideoGame/{{World of Warcraft}}'' ''VideoGame/WorldOfWarcraft'' have these of one sort or another. It's arguable whether they are Tron Lines or InstantRunes since Ulduar is Titan architecture and represents [[{{Magitek}} something between technology and magic]]. magic]] (but closer to technology)technology).
* The ''VideoGame/XenobladeChronicles'' series features these a lot, and they glow even brighter at night:
** In [[VideoGame/XenobladeChronicles1 the first game]], the [[SwordOfPlotAdvancement Monado]] has blue lines, which are justified as Ether. The Face Mechon have red lines flowing throughout their body. [[spoiler:The red lines are later revealed to be veins for pumping the Homs pilots' blood through, and provide the Face Mechon their immunity to the Monado (at first), and the blood supply being cut off is indicated by it temporarily turning blue.]]
** The [[HumongousMecha Skells]] in ''VideoGame/XenobladeChroniclesX'' have blue lines throughout their body, which are justified in game as fuel veins. The color of this fuel can be changed via customization, which also ties to the color of their engines.
** Various Blades in ''VideoGame/XenobladeChronicles2'' also feature TronLines that are normally blue in correspondence with their Core Crystal, whether on their clothing or somewhere on their body. As the Aegis, Pyra/Mythra have green lines in correspondence with their green core crystal. [[spoiler:[[CannibalismSuperpower Flesh Eater Blades]] have a little bit of red mixed in with their blue lines.]] Titans have similar, but much larger lines that cross over with VolcanicVeins as they show the degree of ether flow through the Titan's body. [[spoiler:As the Titans are part of the Blade life cycle and were once Blades themselves, this isn't a coincidence.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The ''VideoGame/AzureStrikerGunvoltSeries'' of games are chocked full of this -- QUILL operators in uniform (GV, Zeno, Asimov, and Moniqa), Copen, Sumeragi and Eden troops, and those under a weaponized form will emit a glow on their accessories and parts of their combat armor, which is more noticeable in their official art. The only characters who don't follow suit are Kirin (she is a shrine maiden), and the rank-and-file ATEMS grunts.
Is there an issue? Send a MessageReason:
Updating links


* In honor of ''Film/TronLegacy'', Marvel made a [[http://io9.com/5667163/what-if-iron-man-captain-america-and-thor-starred-in-tron series of illustrations]] for heroes such as Iron Man, Wolverine, Spider-Woman, and a Lightcycle-riding Comicbook/GhostRider done ''TRON''-style. ComicBook/SpiderMan's stealth suit is basically a toned-down version of this.

to:

* In honor of ''Film/TronLegacy'', Marvel made a [[http://io9.com/5667163/what-if-iron-man-captain-america-and-thor-starred-in-tron series of illustrations]] for heroes such as Iron Man, Wolverine, Spider-Woman, and a Lightcycle-riding Comicbook/GhostRider ComicBook/GhostRider done ''TRON''-style. ComicBook/SpiderMan's stealth suit is basically a toned-down version of this.



* The ''ComicBook/{{New 52}}''-based movies of the WesternAnimation/DCAnimatedMovieUniverse line depict Franchise/GreenLantern with glowing green markings on the gren sections of his costumes and ComicBook/{{Cyborg}} with blue glowing lines throughout his body.

to:

* The ''ComicBook/{{New 52}}''-based movies of the WesternAnimation/DCAnimatedMovieUniverse line depict Franchise/GreenLantern ComicBook/GreenLantern with glowing green markings on the gren sections of his costumes and ComicBook/{{Cyborg}} with blue glowing lines throughout his body.
Is there an issue? Send a MessageReason:
red link fix


* The ''ComicBook/{{New 52}}''-based movies of the WesternAnimation/DCUniverseOriginalAnimatedMovies line depict Franchise/GreenLantern with glowing green markings on the gren sections of his costumes and ComicBook/{{Cyborg}} with blue glowing lines throughout his body.

to:

* The ''ComicBook/{{New 52}}''-based movies of the WesternAnimation/DCUniverseOriginalAnimatedMovies WesternAnimation/DCAnimatedMovieUniverse line depict Franchise/GreenLantern with glowing green markings on the gren sections of his costumes and ComicBook/{{Cyborg}} with blue glowing lines throughout his body.
Is there an issue? Send a MessageReason:
By TRS decision Evil Is Sexy is now a disambiguation page. Moving entries to appropriate tropes when possible.


** Also from ''Mass Effect 2'' is Shepard's glowing orange scars. A case of EvilIsSexy (YMMV), EvilIsCool, and MadeOfEvil all wrapped into one if you pursue the renegade path.

to:

** Also from ''Mass Effect 2'' is Shepard's glowing orange scars. A case of EvilIsSexy (YMMV), EvilIsCool, EvilIsCool and MadeOfEvil all wrapped into one if you pursue the renegade path.
Is there an issue? Send a MessageReason:
None


* Not strictly related to technology, but when mages use or reinforce magic circuits in ''VisualNovel/FateStayNight'', the affected parts of their body begin to glow with turquoise lines. By the "Heaven's Feel" route, [[spoiler:Dark Sakura and Saber Alter, having been overcharged with the mana flowing from the Holy Grail, manifest sinister [[RedAndBlackAndEvilAllOver red lines--complete with predominantly-black outfits]].]]

to:

* Not strictly related to technology, but when mages use or reinforce magic circuits (like blood vessels, but for magic) in ''VisualNovel/FateStayNight'', the affected parts of their body begin to glow with a web of angular turquoise lines. By the "Heaven's Feel" route, [[spoiler:Dark Sakura and Saber Alter, having been overcharged with the mana flowing from the Holy Grail, manifest sinister [[RedAndBlackAndEvilAllOver red lines--complete with predominantly-black outfits]].]]
Is there an issue? Send a MessageReason:
None


* The Stonehenge base in ''VideoGame/EarthBound''. Also, Moonside would count.

to:

* The Stonehenge base in ''VideoGame/EarthBound''.''VideoGame/EarthBound1994''. Also, Moonside would count.
Is there an issue? Send a MessageReason:
None


** In ''Series/PowerRangersOperationOverdrive'', the in-scene non-TransformationSequence morphs and demorphs are very much like ''Series/KamenRiderFaiz'', though a lot faster and with optional dramatic use of [[SigilSpam the Overdrive logo]].
* In ''Series/StarTrekVoyager'', one mid-series episode had some of Seven's nanoprobes infect the Doctor's 29th century mobile emitter, eventually resulting in a highly-advanced Borg drone, featuring extrapolations of the Borg in that century. More sleek and organic-looking than the usual drone, it also had embedded Tron Lines which pulsed at regular intervals.

to:

** In ''Series/PowerRangersOperationOverdrive'', the in-scene non-TransformationSequence morphs and demorphs are very much like ''Series/KamenRiderFaiz'', ''Series/KamenRider555'', though a lot faster and with optional dramatic use of [[SigilSpam the Overdrive logo]].
* In ''Series/StarTrekVoyager'', one mid-series The ''Series/StarTrekVoyager'' episode had "[[Recap/StarTrekVoyagerS5E2Drone Drone]]" has some of Seven's nanoprobes infect the Doctor's 29th century mobile emitter, eventually resulting in a highly-advanced highly advanced Borg drone, featuring extrapolations of the Borg in that century. More sleek and organic-looking than the usual drone, it also had has embedded Tron Lines which pulsed pulse at regular intervals.

Added: 822

Changed: 821

Is there an issue? Send a MessageReason:
None


* ''[[https://www.fanfiction.net/s/11772125/85/Metroid-Kamen-Rider-Generations-Full-Series Metroid: Kamen Rider Generations]]:'' Samus's [[SuperMode Athena Suit]] (click [[http://imperialdramondrmode.deviantart.com/art/Athena-Suit-Final-design-620380759 here]]) has purple lines all over the suit a-la ''Series/KamenRiderFaiz''.

to:

* ''[[https://www.fanfiction.net/s/11772125/85/Metroid-Kamen-Rider-Generations-Full-Series Metroid: Kamen Rider Generations]]:'' Samus's [[SuperMode Athena Suit]] (click [[http://imperialdramondrmode.deviantart.com/art/Athena-Suit-Final-design-620380759 here]]) has purple lines all over the suit a-la ''Series/KamenRiderFaiz''.''Series/KamenRider555''.



* Present in all the riders of the ''Series/KamenRiderFaiz'' universe, which powers all the gears. The lines only glow during the TransformationSequence, although the [[FinishingMove finishers]] all involve a pulse of energy traveling from the [[TransformationTrinket Rider Belt]] to an arm or leg. The [[AllThereInTheManual supplementary materials]] say that these lines carry a substance known as [[AppliedPhlebotinum Photon Blood]], which may explain why [[JustifiedTrope they need actual "lines" to carry it]]. It's part of Faiz's the slightly more "realistic" idea of the way a Rider suit works. Energy is always seen traveling from the power source to the place it's going to be used (not just the arm or leg, but specific devices on it). For Rider Kick finishers, it's the circle on the boot with the Rider's emblem.

to:

* ''Franchise/KamenRider'':
**
Present in all the riders of the ''Series/KamenRiderFaiz'' ''Series/KamenRider555'' universe, which powers all the gears. The lines only glow during the TransformationSequence, although the [[FinishingMove finishers]] all involve a pulse of energy traveling from the [[TransformationTrinket Rider Belt]] to an arm or leg. The [[AllThereInTheManual supplementary materials]] say that these lines carry a substance known as [[AppliedPhlebotinum Photon Blood]], which may explain why [[JustifiedTrope they need actual "lines" to carry it]]. It's part of Faiz's the ''555'''s slightly more "realistic" idea of the way a Rider suit works. Energy is always seen traveling from the power source to the place it's going to be used (not just the arm or leg, but specific devices on it). For Rider Kick finishers, it's the circle on the boot with the Rider's emblem.
Is there an issue? Send a MessageReason:


[[caption-width-right:305:Looks Futuristic Enough. [[note]] The {{Trope Namer|s}}'s younger brother demonstrates [[/note]] ]]

to:

[[caption-width-right:305:Looks Futuristic Enough. [[note]] The {{Trope Namer|s}}'s younger brother demonstrates [[/note]] futuristic enough.]]
Is there an issue? Send a MessageReason:
None


* Alice's more advanced forms in the webcomic ''Comedity'' have these around her face, and her "upgraded body" displays them when her holographic clothing generation system isn't covering them. Presumably, as a computer with conscious awareness of her own power consumption, she deactivates them when they aren't needed.
* [[Webcomic/TowerOfGod Rabdevil's]] Devil of the Right Hand is a magically equipped device enclosing the arm and greatly increasing its power. And it has shiny stripes.

to:

* ''Webcomic/{{Comedity}}'': Alice's more advanced forms in the webcomic ''Comedity'' have these around her face, and her "upgraded body" displays them when her holographic clothing generation system isn't covering them. Presumably, as a computer with conscious awareness of her own power consumption, she deactivates them when they aren't needed.
* [[Webcomic/TowerOfGod Rabdevil's]] ''Webcomic/TowerOfGod'': Rabdevil's Devil of the Right Hand is a magically equipped device enclosing the arm and greatly increasing its power. And it has shiny stripes.
Is there an issue? Send a MessageReason:
Spelling


* The Wii console: the disc slot has a steady blue glow around the edge when powered on, and will pulse when a system upgrade is availible or a new message is in your inbox. Possible connection of EverythingIsAnIpodInTheFuture.

to:

* The Wii console: the disc slot has a steady blue glow around the edge when powered on, and will pulse when a system upgrade is availible available or a new message is in your inbox. Possible connection of EverythingIsAnIpodInTheFuture.
Is there an issue? Send a MessageReason:
None


* from the ''TabletopGame/YuGiOh'' OCG, any paraphernalia coming from the 5D's era (Deckboxes, Binders, Sleeves, Deckmats, etc.) would have Tron Lines all over it, designed so that it looks like a microchip.

to:

* from From the ''TabletopGame/YuGiOh'' OCG, any paraphernalia coming from the 5D's era (Deckboxes, Binders, Sleeves, Deckmats, etc.) would have Tron Lines all over it, designed so that it looks like a microchip.



** Various Blades in ''VideoGame/XenobladeChronicles2'' also feature TronLines that are normally blue in correspondence with their Core Crystal, whether on their clothing or somewhere on their body. As the Aegis, Pyra/Mythra have green lines in correspondence with their green core crystal. [[spoiler:[[CannibalismSuperpower Flesh Eater Blades]] have a little bit of red mixed in with their blue lines.]] Titans have similar, but much larger lines that cross over with VolcanicVeins as they show the degree of ether flow through the Titan's body. [[spoiler: As the Titans are part of the Blade life cycle and were once Blades themselves, this isn't a coincidence.]]

to:

** Various Blades in ''VideoGame/XenobladeChronicles2'' also feature TronLines that are normally blue in correspondence with their Core Crystal, whether on their clothing or somewhere on their body. As the Aegis, Pyra/Mythra have green lines in correspondence with their green core crystal. [[spoiler:[[CannibalismSuperpower Flesh Eater Blades]] have a little bit of red mixed in with their blue lines.]] Titans have similar, but much larger lines that cross over with VolcanicVeins as they show the degree of ether flow through the Titan's body. [[spoiler: As [[spoiler:As the Titans are part of the Blade life cycle and were once Blades themselves, this isn't a coincidence.]]



** All the tech left behind by [[{{Precursors}} Those Who Came Before]] features this, particularly the [[spoiler: Temple of Juno underneath the Colosseum in Rome]].

to:

** All the tech left behind by [[{{Precursors}} Those Who Came Before]] features this, particularly the [[spoiler: Temple [[spoiler:Temple of Juno underneath the Colosseum in Rome]].



** The Mountain Roc's ''guts'' have Tron Lines on them. This becomes a bit of a ChekhovsGun later in the story, when [[spoiler: The towns whose machines the party activated are the only safe places underneath the Eclipse, the glowing lines keeping the darkness-spawned monsters away.]]

to:

** The Mountain Roc's ''guts'' have Tron Lines on them. This becomes a bit of a ChekhovsGun later in the story, when [[spoiler: The [[spoiler:The towns whose machines the party activated are the only safe places underneath the Eclipse, the glowing lines keeping the darkness-spawned monsters away.]]



* Not strictly related to technology, but when mages use or reinforce magic circuits in ''VisualNovel/FateStayNight'', the affected parts of their body begin to glow with turquoise lines. By the "Heaven's Feel" route, [[spoiler: Dark Sakura and Saber Alter, having been overcharged with the mana flowing from the Holy Grail, manifest sinister [[RedAndBlackAndEvilAllOver red lines--complete with predominantly-black outfits]].]]

to:

* Not strictly related to technology, but when mages use or reinforce magic circuits in ''VisualNovel/FateStayNight'', the affected parts of their body begin to glow with turquoise lines. By the "Heaven's Feel" route, [[spoiler: Dark [[spoiler:Dark Sakura and Saber Alter, having been overcharged with the mana flowing from the Holy Grail, manifest sinister [[RedAndBlackAndEvilAllOver red lines--complete with predominantly-black outfits]].]]
Is there an issue? Send a MessageReason:
None


* Since ''LightNovel/ScrappedPrincess'''s [[MagicFromTechnology magic comes from technology]], Tron Lines are traced along the air every time a spell is cast.

to:

* Since ''LightNovel/ScrappedPrincess'''s ''Literature/ScrappedPrincess'''s [[MagicFromTechnology magic comes from technology]], Tron Lines are traced along the air every time a spell is cast.
Is there an issue? Send a MessageReason:
None


[[caption-width-right:305:Looks Futuristic Enough. [[note]] The TropeNamer's younger brother demonstrates [[/note]] ]]

to:

[[caption-width-right:305:Looks Futuristic Enough. [[note]] The TropeNamer's {{Trope Namer|s}}'s younger brother demonstrates [[/note]] ]]



** [[TropeNamer Named, of course]], after the computer world of ''TRON'', which, being a representation of technology itself, has pretty much everything and every character covered in them - the effect earned ''TRON'' an UsefulNotes/AcademyAward nomination for Best Costume (interestingly though, the lights were not actually part of the original costume; they simply used {{underlighting}}, similarly to many of the film's other special effects, since putting light strips on the costumes was far too impractical at the time). In that universe, a Program's circuitry lines appear to be an identifier with the colors and patterns communicating their position, function, system of origin, and [[ColorCodedArmies loyalties within a system]].

to:

** [[TropeNamer [[TropeNamers Named, of course]], after the computer world of ''TRON'', which, being a representation of technology itself, has pretty much everything and every character covered in them - the effect earned ''TRON'' an UsefulNotes/AcademyAward nomination for Best Costume (interestingly though, the lights were not actually part of the original costume; they simply used {{underlighting}}, similarly to many of the film's other special effects, since putting light strips on the costumes was far too impractical at the time). In that universe, a Program's circuitry lines appear to be an identifier with the colors and patterns communicating their position, function, system of origin, and [[ColorCodedArmies loyalties within a system]].
Is there an issue? Send a MessageReason:
None


* ''VideoGame/SaintsRowTheThird'' features a gang made up entirely of cyber punks, whose clothing was all black with neon blue Tron Lines. Also, [[spoiler:their story-arch culminates with a mission where the player character is transported inside their user mainframe to stop their hacking/money laundering schemes, and render the gang powerless. This entire mission's design was a clear reference to Tron, and finishing it unlocks two vehicles with Tron Lines as a major design point, as well as the Cyber Blaster used throughout the mission]].

to:

* ''VideoGame/SaintsRowTheThird'' features a gang made up entirely of cyber punks, whose clothing was all black with neon blue Tron Lines. Also, [[spoiler:their story-arch culminates with a mission where the player character is transported inside their user mainframe to stop their hacking/money laundering schemes, and render the gang powerless. This entire mission's design was a clear reference to Tron, and finishing it unlocks two vehicles with Tron Lines as a major design point, as well as the Cyber Blaster used throughout the mission]].mission, and the Cyber SMG that the cyber-gangsters used against you]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Ultra Megalopolis from ''VideoGame/PokemonUltraSunAndUltraMoon'' has this kind of aesthetic, fitting as the city's inhabitants revere [[OlympusMons Necrozma]] as a god of light.
Is there an issue? Send a MessageReason:
None


* Some of the instances and bosses in the Ulduar area of ''VideoGame/{{World of Warcraft}}'' have these of one sort or another. It's arguable whether they are Tron Lines or InstantRunes since Ulduar is Titan architecture and represents {{Magitek something between technology and magic}}. (but closer to technology)

to:

* Some of the instances and bosses in the Ulduar area of ''VideoGame/{{World of Warcraft}}'' have these of one sort or another. It's arguable whether they are Tron Lines or InstantRunes since Ulduar is Titan architecture and represents {{Magitek [[{{Magitek}} something between technology and magic}}.magic]]. (but closer to technology)
Is there an issue? Send a MessageReason:
None


* Some of the instances and bosses in the Ulduar area of ''VideoGame/{{World of Warcraft}}'' have these of one sort or another. It's arguable whether they are Tron Lines or InstantRunes since Ulduar is Titan architecture and represents [[Magitek something between technology and magic]]. (but closer to technology)

to:

* Some of the instances and bosses in the Ulduar area of ''VideoGame/{{World of Warcraft}}'' have these of one sort or another. It's arguable whether they are Tron Lines or InstantRunes since Ulduar is Titan architecture and represents [[Magitek {{Magitek something between technology and magic]].magic}}. (but closer to technology)
Is there an issue? Send a MessageReason:
None


* Some of the instances and bosses in the Ulduar area of ''VideoGame/{{World of Warcraft}}'' have these of one sort or another. It's arguable whether they are Tron Lines or InstantRunes since Ulduar is Titan architecture and represents something between technology and magic. (but closer to technology)

to:

* Some of the instances and bosses in the Ulduar area of ''VideoGame/{{World of Warcraft}}'' have these of one sort or another. It's arguable whether they are Tron Lines or InstantRunes since Ulduar is Titan architecture and represents [[Magitek something between technology and magic.magic]]. (but closer to technology)
Is there an issue? Send a MessageReason:
None


* In fact, these days this has become the norm for computer products, especially high end ones geared towards gaming. They're even programmable to make all sorts of color patterns or rainbow effects. It also comes with a practial use of reducing eyestrain and visablity at night for LED Keyboards or as visual indicators for things like heat.
* [[https://www.youtube.com/watch?v=G7WT81ukHZE Comb Jellies]]
** Really a lot of bioluminescent sea creatures can resemble this: squids, jellyfish, certain fish, etc.

to:

* In fact, these days this has become the norm for computer products, especially high end ones geared towards gaming. They're even programmable to make all sorts of color patterns or rainbow effects. It also comes with a practial practical use of reducing eyestrain eye strain and visablity improving visiblity at night for LED Keyboards keyboards, or as visual indicators for things like heat.
* [[https://www.youtube.com/watch?v=G7WT81ukHZE Comb Jellies]]
Jellies]].
** Really Really, a lot of bioluminescent sea creatures can resemble this: squids, jellyfish, certain fish, etc.
Is there an issue? Send a MessageReason:
not any more it doesn't, search now comes up empty


** Razer even has [[http://store.razerzone.com/store/razerusa/search?keywords=tron products specifically intended to be Tron-themed]].
Is there an issue? Send a MessageReason:
None


** Razer even has [[[[http://store.razerzone.com/store/razerusa/search?keywords=tron products specifically intended to be Tron-themed]].

to:

** Razer even has [[[[http://store.[[http://store.razerzone.com/store/razerusa/search?keywords=tron products specifically intended to be Tron-themed]].
Is there an issue? Send a MessageReason:
None


** [[http://store.razerzone.com/store/razerusa/search?keywords=tron]] Razer even has products specifically intended to be Tron themed

to:

** [[http://store.Razer even has [[[[http://store.razerzone.com/store/razerusa/search?keywords=tron]] Razer even has com/store/razerusa/search?keywords=tron products specifically intended to be Tron themedTron-themed]].
Is there an issue? Send a MessageReason:
None


* Androids in ''TabletopGame/Pathfinder'' have lines ressembling tattooes on their body that may glow during physical activity. It explained in-universe for being their equivalent to blood vessels, containing nanites.

to:

* Androids in ''TabletopGame/Pathfinder'' ''TabletopGame/{{Pathfinder}}'' have lines ressembling tattooes resembling tattoos on their body that may glow during physical activity. It is explained in-universe for as being their equivalent to blood vessels, containing nanites.
Is there an issue? Send a MessageReason:
None


* [[http://www.razerzone.com/ Razer products]], particularly the company's logo, a glowing blue or green triquetra made of SNAKES placed on [[SigilSpam EVERYTHING]].

to:

* [[http://www.razerzone.[[https://www.razer.com/ Razer products]], particularly the company's logo, a glowing blue or green triquetra made of SNAKES placed on [[SigilSpam EVERYTHING]].
Is there an issue? Send a MessageReason:
Up To Eleven is a defunct trope


* ''VideoGame/{{Borderlands}}'' has them on some of the [[MoreDakka many]], [[UpToEleven many]], weapons the game has, as well as on large rocks lying around, typically related to [[MacGuffinLocation The Vault]].

to:

* ''VideoGame/{{Borderlands}}'' has them on some of the [[MoreDakka many]], [[UpToEleven many]], many, weapons the game has, as well as on large rocks lying around, typically related to [[MacGuffinLocation The Vault]].

Top