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* ''VideoGame/ChronoCross'' is the TropeNamer, and the circumstances of its Time Crash forms a significant part of the backstory. In the good future resulting from the events of ''VideoGame/ChronoTrigger'', a time experiment sent the Chronopolis research facility back into antiquity, with the side effect of summoning a city from an alternate timeline as a sort of cosmic counterbalance. Chronopolis was able to defeat and subdue the opposing civilization, then used its extensive records of history to hide its presence from the rest of the world, subtly manipulating events to avoid any [[TemporalParadox paradoxes]] that could threaten its future existence. And then [[spoiler:[[SpannerInTheWorks Schala interfered with the lab's plans]] and [[PointOfDivergence rescued Serge from drowning]], which screwed all this up and [[SplitTimelinesPlot split the timeline in two]]. In one timeline where everything went according to plan Chronopolis is still able to exist, but in the other is a region where the BadFuture from ''VideoGame/ChronoTrigger'' is trying to reassert itself, creating a place where time is effectively broken. A collection of futuristic structures have sort of congealed into the [[SceneryGorn Tower of Geddon]], [[TimeStandsStill you can walk on the waves of a frozen ocean]], and ghostlike temporal "echoes" haunt the ruins... [[spoiler:including [[PlayerPunch three familiar faces from]] "VideoGame/ChronoTrigger"...]]

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* ''VideoGame/ChronoCross'' is the TropeNamer, and the circumstances of its Time Crash forms a significant part of the backstory. In the good future resulting from the events of ''VideoGame/ChronoTrigger'', a time experiment sent the Chronopolis research facility back into antiquity, with the side effect of summoning a city from an alternate timeline as a sort of cosmic counterbalance. Chronopolis was able to defeat and subdue the opposing civilization, then used its extensive records of history to hide its presence from the rest of the world, subtly manipulating events to avoid any [[TemporalParadox paradoxes]] that could threaten its future existence. And then [[spoiler:[[SpannerInTheWorks Schala interfered with the lab's plans]] and [[PointOfDivergence rescued Serge from drowning]], which screwed all this up and [[SplitTimelinesPlot split the timeline in two]]. In one timeline where everything went according to plan Chronopolis is still able to exist, but in the other is a region where the BadFuture from ''VideoGame/ChronoTrigger'' is trying to reassert itself, creating a place where time is effectively broken. A collection of futuristic structures have sort of congealed into the [[SceneryGorn Tower of Geddon]], [[TimeStandsStill you can walk on the waves of a frozen ocean]], and ghostlike temporal "echoes" haunt the ruins... [[spoiler:including ]] [[spoiler: including [[PlayerPunch three familiar faces from]] "VideoGame/ChronoTrigger"...]]
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* ''VideoGame/ChronoCross'' is the TropeNamer, and the circumstances of its Time Crash forms a significant part of the backstory. In the good future resulting from the events of ''VideoGame/ChronoTrigger'', a time experiment sent the Chronopolis research facility back into antiquity, with the side effect of summoning a city from an alternate timeline as a sort of cosmic counterbalance. Chronopolis was able to defeat and subdue the opposing civilization, then used its extensive records of history to hide its presence from the rest of the world, subtly manipulating events to avoid any [[TemporalParadox paradoxes]] that could threaten its future existence. And then [[spoiler:[[SpannerInTheWorks Schala interfered with the lab's plans]] and [[PointOfDivergence rescued Serge from drowning]], which screwed all this up and [[SplitTimelinesPlot split the timeline in two]]. In one timeline where everything went according to plan Chronopolis is still able to exist, but in the other is a region where the BadFuture from ''VideoGame/ChronoTrigger'' is trying to reassert itself, creating a place where time is effectively broken. A collection of futuristic structures have sort of congealed into the [[SceneryGorn Tower of Geddon]], [[TimeStandsStill you can walk on the waves of a frozen ocean]], and ghostlike temporal "echoes" haunt the ruins... [[spoiler:including [[PlayerPunch three familiar faces from]] ''VideoGame/ChronoTrigger''...]]

to:

* ''VideoGame/ChronoCross'' is the TropeNamer, and the circumstances of its Time Crash forms a significant part of the backstory. In the good future resulting from the events of ''VideoGame/ChronoTrigger'', a time experiment sent the Chronopolis research facility back into antiquity, with the side effect of summoning a city from an alternate timeline as a sort of cosmic counterbalance. Chronopolis was able to defeat and subdue the opposing civilization, then used its extensive records of history to hide its presence from the rest of the world, subtly manipulating events to avoid any [[TemporalParadox paradoxes]] that could threaten its future existence. And then [[spoiler:[[SpannerInTheWorks Schala interfered with the lab's plans]] and [[PointOfDivergence rescued Serge from drowning]], which screwed all this up and [[SplitTimelinesPlot split the timeline in two]]. In one timeline where everything went according to plan Chronopolis is still able to exist, but in the other is a region where the BadFuture from ''VideoGame/ChronoTrigger'' is trying to reassert itself, creating a place where time is effectively broken. A collection of futuristic structures have sort of congealed into the [[SceneryGorn Tower of Geddon]], [[TimeStandsStill you can walk on the waves of a frozen ocean]], and ghostlike temporal "echoes" haunt the ruins... [[spoiler:including [[PlayerPunch three familiar faces from]] ''VideoGame/ChronoTrigger''..."VideoGame/ChronoTrigger"...]]
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* An ability bears this name in ''VideoGame/KirbyAndTheForgottenLand''. However, all it does is slow down time in a small area and make Kirby invincible, so [[AvertedTrope it's an example only in name.]]
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* ''WesternAnimation/MiraculousLadybug'': This is a consequence of Sass, the Kwami or Intuition, using his specific power himself rather than relying on a Miraculous user. Ordinarily, Second Chance allows you to establish a GroundhogDayLoop no more than five minutes long, with the moment of activation as the return point. If Sass does it himself, he (and anyone he chooses to bring along) can return to ''any'' point Second Chance was activated, undoing all events having taken place after that. Unfortunately, it also causes time itself to become unhinged until a sufficient reference point can be made, during which things from different time periods will slip in and out of reality. (This is fairly standard for Kwamis as far as PowerIncontinence goes. There's a ''very'' good reason they rely on human users to channel their powers.)

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* ''WesternAnimation/MiraculousLadybug'': This is a consequence of Sass, the Kwami or of Intuition, using his specific power himself rather than relying on a Miraculous user. Ordinarily, Second Chance allows you to establish a GroundhogDayLoop no more than five minutes long, with the moment of activation as the return point. If Sass does it himself, he (and anyone he chooses to bring along) can return to ''any'' point Second Chance was activated, undoing all events having taken place after that. Unfortunately, it also causes time itself to become unhinged until a sufficient reference point can be made, during which things from different time periods will slip in and out of reality. (This is fairly standard for Kwamis as far as PowerIncontinence goes. There's a ''very'' good reason they rely on human users to channel their powers.)
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Trope was cut/disambiguated due to cleanup


* ''VideoGame/ChronoCross'' is the TropeNamer, and the circumstances of its Time Crash forms a significant part of the backstory. In the good future resulting from the events of ''VideoGame/ChronoTrigger'', a time experiment sent the Chronopolis research facility back into antiquity, with the side effect of summoning a city from an alternate timeline as a sort of cosmic counterbalance. Chronopolis was able to defeat and subdue the opposing civilization, then used its extensive records of history to hide its presence from the rest of the world, subtly manipulating events to avoid any [[TemporalParadox paradoxes]] that could threaten its future existence. And then [[spoiler:[[SpannerInTheWorks Schala interfered with the lab's plans]] and [[ForWantOfANail rescued Serge from drowning]]]], which screwed all this up and split the timeline in two. In one timeline where everything went according to plan Chronopolis is still able to exist, but in the other is a region where the BadFuture from ''VideoGame/ChronoTrigger'' is trying to reassert itself, creating a place where time is effectively broken. A collection of futuristic structures have sort of congealed into the [[SceneryGorn Tower of Geddon]], [[TimeStandsStill you can walk on the waves of a frozen ocean]], and ghostlike temporal "echoes" haunt the ruins... [[spoiler:including [[PlayerPunch three familiar faces from]] ''VideoGame/ChronoTrigger''...]]

to:

* ''VideoGame/ChronoCross'' is the TropeNamer, and the circumstances of its Time Crash forms a significant part of the backstory. In the good future resulting from the events of ''VideoGame/ChronoTrigger'', a time experiment sent the Chronopolis research facility back into antiquity, with the side effect of summoning a city from an alternate timeline as a sort of cosmic counterbalance. Chronopolis was able to defeat and subdue the opposing civilization, then used its extensive records of history to hide its presence from the rest of the world, subtly manipulating events to avoid any [[TemporalParadox paradoxes]] that could threaten its future existence. And then [[spoiler:[[SpannerInTheWorks Schala interfered with the lab's plans]] and [[ForWantOfANail [[PointOfDivergence rescued Serge from drowning]]]], drowning]], which screwed all this up and [[SplitTimelinesPlot split the timeline in two.two]]. In one timeline where everything went according to plan Chronopolis is still able to exist, but in the other is a region where the BadFuture from ''VideoGame/ChronoTrigger'' is trying to reassert itself, creating a place where time is effectively broken. A collection of futuristic structures have sort of congealed into the [[SceneryGorn Tower of Geddon]], [[TimeStandsStill you can walk on the waves of a frozen ocean]], and ghostlike temporal "echoes" haunt the ruins... [[spoiler:including [[PlayerPunch three familiar faces from]] ''VideoGame/ChronoTrigger''...]]
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Trope was cut/disambiguated due to cleanup


* The ''WesternAnimation/JackieChanAdventures''/''WesternAnimation/{{WITCH}}'' crossover ''Fanfic/GuardiansWizardsAndKungFuFighters'' comes about because of one of these. As a [[ForWantOfANail divergence]] during the climax of the Demon World storyline, a spiteful Shendu decides as he's being [[SealedEvilInACan banished]] to destroy the Book of Ages. This causes reality to collapse into a void, with the only saving grace being Jade grabbing the last scrap of the Book and hastily writing in that there's a happy ending, causing the last remnants of the JCA universe to [[MergedReality merge]] with the WITCH universe.

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* The ''WesternAnimation/JackieChanAdventures''/''WesternAnimation/{{WITCH}}'' crossover ''Fanfic/GuardiansWizardsAndKungFuFighters'' comes about because of one of these. As a [[ForWantOfANail divergence]] PointOfDivergence during the climax of the Demon World storyline, a spiteful Shendu decides as he's being [[SealedEvilInACan banished]] to destroy the Book of Ages. This causes reality to collapse into a void, with the only saving grace being Jade grabbing the last scrap of the Book and hastily writing in that there's a happy ending, causing the last remnants of the JCA universe to [[MergedReality merge]] with the WITCH universe.

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* Black Mage's flow chart in [[http://www.nuklearpower.com/2007/12/01/episode-926-schematic-representation/ this]] ''Webcomic/EightBitTheater'' comic lists a Time Crash as the only thing that would stop him from trying to kill all life on Earth.

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* ''Webcomic/EightBitTheater'':
**
Black Mage's flow chart in [[http://www.nuklearpower.com/2007/12/01/episode-926-schematic-representation/ this]] ''Webcomic/EightBitTheater'' comic lists a Time Crash as the only thing that would stop him from trying to kill all life on Earth.



* In ''Webcomic/{{Homestuck}},'' there is a group of characters that have a computer program which lets them speak to another group of characters in the past or future. It's eventually revealed that the groups will lose contact after an event called "the Scratch", which is shown as a timeline graph that is suddenly cut off and replaced with flickering scrawls. [[spoiler: Ultimately subverted in that the Scratch is not a Time Crash, but actually a ''ResetButton,'' and it results in both groups finally being able to meet each other face-to-face.]]

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* In ''Webcomic/{{Homestuck}},'' there ''Webcomic/{{Homestuck}}'':
** There
is a group of characters that have a computer program which lets them speak to another group of characters in the past or future. It's eventually revealed that the groups will lose contact after an event called "the Scratch", which is shown as a timeline graph that is suddenly cut off and replaced with flickering scrawls. [[spoiler: Ultimately subverted in that the Scratch is not a Time Crash, but actually a ''ResetButton,'' and it results in both groups finally being able to meet each other face-to-face.]]



* There was an arc in ''Webcomic/IrregularWebcomic'' in which every plot thread created a time paradox at once and the universe was destroyed as a result.
** Followed by an entire arc of black panels, and an entire arc of everyone hanging out in the afterlife.

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* There was an arc in ''Webcomic/IrregularWebcomic'' in which every plot thread created a time paradox at once and the universe was destroyed as a result.
**
result. Followed by an entire arc of black panels, and an entire arc of everyone hanging out in the afterlife.afterlife.
* ''Webcomic/LeagueOfSuperRedundantHeroes'': Audrey built a machine to filter paradoxes out of the timestream so that she could alter time in any way she wanted without having to worry if it made sense. However, the machine ends up overloaded when the [=LoSRHs=] go back in time a few hours and stop Audrey before she reveals her plan to them, creating a paradox so big the whole system crashes and causes ''thousands'' of time paradoxes to start colliding at the same time.
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* ''Series/FiveDaysToMidnight'' involves a briefcase [[WriteBackToTheFuture sent back in time]] to physicist J.T. Neumeyer, containing a homicide file on his unsolved murder that will happen five days hence. When he tells one of his students Carl Axelrod, the latter believes this trope will happen if J.T. doesn't die, therefore becoming [[WhodunnitToMe one of the potential suspects]] for the murder.
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Garden-variety temporal wedgies need not apply in this trope. This is not about your usual temporal inconveniences, the kind that [[RetGone make your best friend vanish from the time line]], put UsefulNotes/AdolfHitler [[GodwinsLawOfTimeTravel in the Oval Office]] or [[InSpiteOfANail make medieval Japanese the]] ''[[InSpiteOfANail lingua franca]]'' [[InSpiteOfANail of the 21st century]] -- that is, the sort that can be solved by a simple trip back in time to SetRightWhatOnceWentWrong. A good and proper Time Crash should have some large-scale, [[RealityIsOutToLunch reality-breaking]] effects: holes get punched in the fabric of space-time, the ClockRoaches show up and start eating people, things that should happen one after another happen the other way around instead (or worse, ''[[AllOfTimeAtOnce simultaneously]]''), etc.

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Garden-variety temporal wedgies need not apply in this trope. This is not about your usual temporal inconveniences, the kind that [[RetGone make your best friend vanish from the time line]], put UsefulNotes/AdolfHitler [[GodwinsLawOfTimeTravel in the Oval Office]] or [[InSpiteOfANail make medieval Japanese the]] ''[[InSpiteOfANail lingua franca]]'' [[InSpiteOfANail of the 21st century]] -- that is, the sort that can be solved by a simple trip back in time to SetRightWhatOnceWentWrong. A good and proper Time Crash should have some large-scale, [[RealityIsOutToLunch reality-breaking]] effects: holes get punched in the fabric of space-time, the ClockRoaches show up and start eating people, things that should happen one after another happen the other way around instead (or worse, ''[[AllOfTimeAtOnce simultaneously]]''), AllOfTimeAtOnce shows up in the present, etc.

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