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* Sometime around possibly Late 2016/Early 2017, the DLC for ''[[VideoGame/SoulSeries Soulcalibur IV]]'' was delisted from both respective console stores in all regions (Playstation/Xbox). This also includes the digital Xbox 360 version for unknown reasons (although back in the day, full games for PS3 digitally weren't a thing yet until the Early 2010's, so no digital PS3 version never happened). Although no official sources mention anything about the delisting besides word of mouth by some social areas/forums for Soulcalibur. Fortunately, the game is still available physically, but those looking to have a complete character roster will be sadly attuned that the DLC characters for Darth Vader and Yoda are no longer available (although, this isn't the first time a fighting game with DLC and the digital game gets removed, that honor goes to some of the titles in the CapcomVsWhatever series).

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* Sometime around possibly Late 2016/Early 2017, the DLC for ''[[VideoGame/SoulSeries Soulcalibur IV]]'' was delisted from both respective console stores in all regions (Playstation/Xbox). This also includes the digital Xbox 360 version for unknown reasons (although back in the day, full games for PS3 digitally weren't a thing yet until the Early 2010's, so no digital PS3 version never happened). Although no official sources mention anything about the delisting besides word of mouth by some social areas/forums for Soulcalibur. Fortunately, the game is still available physically, but those looking to have a complete character roster will be sadly attuned that the DLC characters for Darth Vader and Yoda are no longer available (although, this isn't the first time a fighting game with DLC and the digital game gets removed, that honor goes to some of the titles in the CapcomVsWhatever VideoGame/CapcomVsWhatever series).
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Not this trope.


*** With the Gen V iteration of the Dream World being shut down in January 2014, a few of the medals associated with obtaining Dream World Pokemon have become [[LostForever permanently unobtainable]]. In order to get all of these medals, you needed to have brought over ''100'' Pokemon.

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*** With the Gen V iteration of the Dream World being shut down in January 2014, a few of the medals associated with obtaining Dream World Pokemon have become [[LostForever permanently unobtainable]].unobtainable. In order to get all of these medals, you needed to have brought over ''100'' Pokemon.
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*** To celebrate the 20th anniversary of [[Anime/{{Pokemon}} the anime]], Pikachu with Ash's cap is available for download. There are six versions of this Pikachu, each with a different cap, but the code available for them only works for each save file once. When you download the Pikachu determines which hat it'll have, plus which moveset it gets that corresponds with that anime era.

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*** To celebrate the 20th anniversary of [[Anime/{{Pokemon}} the anime]], Pikachu with Ash's cap is was made available for download. download from September 19-October 30, 2017. There are six versions of this Pikachu, each with a different cap, cap and moveset, but the code available for them only works for each save file once. When you download the Pikachu determines which hat it'll have, plus which moveset it gets that corresponds with that anime era.

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** ''VideoGame/PokemonBlackAndWhite'' has a Zorua in Castelia City that will only join your party if you show it the same Celebi used to trigger the HG/SS TimeTravel event. In addition, a Zoroark can be found in Lostlorn Forest if the player has the shiny Legendary Beasts from a different past event.

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** ''VideoGame/PokemonBlackAndWhite'' has ''VideoGame/PokemonBlackAndWhite'':
** There's
a Zorua in Castelia City that will only join your party if you show it the same Celebi used to trigger the HG/SS TimeTravel event. In addition, a Zoroark can be found in Lostlorn Forest if the player has the shiny Legendary Beasts from a different past event.



*** With the Gen V iteration of the Dream World being shut down in January 2014, a few of the medals associated with obtaining Dream World Pokemon have become permanently unobtainable. In order to get all of these medals, you needed to have brought over ''100'' Pokemon.

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*** With the Gen V iteration of the Dream World being shut down in January 2014, a few of the medals associated with obtaining Dream World Pokemon have become [[LostForever permanently unobtainable. unobtainable]]. In order to get all of these medals, you needed to have brought over ''100'' Pokemon.Pokemon.
** Applying to both ''Black and White'' and their sequels:
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*** Mega Stones for Pokémon that were not native to Alola were only available online. Either they were given as prizes for participating in Wi-fi competitions or as codes. Each code gave you up to 4 Mega Stones and they stop working at the end of October, just a few days before ''VideoGame/PokemonUltraSunAndUltraMoon'''s release.
*** To celebrate the 20th anniversary of [[Anime/{{Pokemon}} the anime]], Pikachu with Ash's cap is available for download. There are six versions of this Pikachu, each with a different cap, but the code available for them only works for each save file once. When you download the Pikachu determines which hat it'll have.

to:

*** Mega Stones for Pokémon that were not native to Alola were only available online. Either they were given as prizes for participating in Wi-fi competitions or as codes. Each code gave you up to 4 Mega Stones and they stop working at the end of October, October 2017, just a few days before ''VideoGame/PokemonUltraSunAndUltraMoon'''s release.
*** To celebrate the 20th anniversary of [[Anime/{{Pokemon}} the anime]], Pikachu with Ash's cap is available for download. There are six versions of this Pikachu, each with a different cap, but the code available for them only works for each save file once. When you download the Pikachu determines which hat it'll have.have, plus which moveset it gets that corresponds with that anime era.
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There may be several reasons for this course of action. Perhaps there was some brutal InternetBackdraft about the quality or implications of the DLC and the creators are forced to take it away from the shop or the servers. Maybe the thing offered is a PreOrderBonus or is simply temporary eye candy whose only purpose is to attract newcomers or keep the fanbase playing (this is especially the case with the {{MMORPG}} genre). Other times, it just turns out that the game developers are shutting down the servers for good, throwing every online content down the drain.

to:

There may be several reasons for this course of action. Perhaps there was some brutal InternetBackdraft about the quality or implications of the DLC and the creators are forced to take it away from the shop or the servers. Maybe the thing offered is a PreOrderBonus or is simply temporary eye candy whose only purpose is to attract newcomers or keep the fanbase playing (this is especially the case with the {{MMORPG}} genre). Other times, it just turns out that the game developers are shutting down the servers for good, throwing every piece of online content down the drain.

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* The full online campaign in the first three home console ''VideoGame/MonsterHunter'' games, in each of which it has its own set of exclusive quests, monsters, armor, weapons and upgrades, became inaccessible after their online servers were shut down. The remaining games avert this, as they allow the player to access and tackle the multiplayer campaigns solo without needing to connect online.

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* The full online campaign in the first three home console ''VideoGame/MonsterHunter'' games, in each of which it has its own set of exclusive quests, monsters, armor, weapons and upgrades, became inaccessible after their online servers were shut down. The remaining games avert this, as they allow the player to access and tackle the multiplayer campaigns solo without needing to connect online.online or look for additional local players.



** In ''VideoGame/PokemonSunAndMoon'', Mega Stones for Pokémon that were not native to Alola were only available online. Either they were given as prizes for participating in Wi-fi competitions or as codes. Each code gave you up to 4 Mega Stones and they stop working at the end of October, just a few days before ''VideoGame/PokemonUltraSunAndUltraMoon'''s release.

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** In ''VideoGame/PokemonSunAndMoon'', ''VideoGame/PokemonSunAndMoon'':
***
Mega Stones for Pokémon that were not native to Alola were only available online. Either they were given as prizes for participating in Wi-fi competitions or as codes. Each code gave you up to 4 Mega Stones and they stop working at the end of October, just a few days before ''VideoGame/PokemonUltraSunAndUltraMoon'''s release.

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** In ''VideoGame/PokemonSunAndMoon'', Mega Stones for Pokémon that were not native to Alola were only available online. Either they were given as prizes for participating in Wi-fi competitions or as codes. Each code gave you up to 4 Mega Stones and they stop working at the end of October, just a few days before ''[[VideoGame/PokemonUltraSunAndUltraMoon]]'''s release.
** To celebrate the 20th anniversary of [[Anime/{{Pokemon}} the anime]], Pikachu with Ash's cap is available for download. There are six versions of this Pikachu, but the code available for them only works for each save file once. When you download the Pikachu determines which hat it'll have.

to:

** In ''VideoGame/PokemonSunAndMoon'', Mega Stones for Pokémon that were not native to Alola were only available online. Either they were given as prizes for participating in Wi-fi competitions or as codes. Each code gave you up to 4 Mega Stones and they stop working at the end of October, just a few days before ''[[VideoGame/PokemonUltraSunAndUltraMoon]]'''s ''VideoGame/PokemonUltraSunAndUltraMoon'''s release.
** *** To celebrate the 20th anniversary of [[Anime/{{Pokemon}} the anime]], Pikachu with Ash's cap is available for download. There are six versions of this Pikachu, each with a different cap, but the code available for them only works for each save file once. When you download the Pikachu determines which hat it'll have.
Is there an issue? Send a MessageReason:
None

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** In ''VideoGame/PokemonSunAndMoon'', Mega Stones for Pokémon that were not native to Alola were only available online. Either they were given as prizes for participating in Wi-fi competitions or as codes. Each code gave you up to 4 Mega Stones and they stop working at the end of October, just a few days before ''[[VideoGame/PokemonUltraSunAndUltraMoon]]'''s release.
** To celebrate the 20th anniversary of [[Anime/{{Pokemon}} the anime]], Pikachu with Ash's cap is available for download. There are six versions of this Pikachu, but the code available for them only works for each save file once. When you download the Pikachu determines which hat it'll have.

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* ''Rockman Megaworld'', a Mega Drive compilation of the first three Famicom games with 16-bit graphics and sound, was in fact released in Europe as ''VideoGame/MegaMan: The Wily Wars''. The American version was only available via the now-defunct Sega Channel, meaning that the game was lost once the service was discontinued.

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* ''Rockman Megaworld'', a Mega Drive compilation of the first three Famicom games with 16-bit graphics and sound, sound (and a small yet brand new secret fourth game), was in fact released in Europe as ''VideoGame/MegaMan: The Wily Wars''. The American version was only available via the now-defunct Sega Channel, meaning that the game was lost once the service was discontinued.


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* Due to the closure of Nintendo's Miiverse service on November 7, 2017 at 10 P.M. PT, it is impossible to unlock all of the Workshop items in ''VideoGame/MarioVsDonkeyKong: Tipping Stars'', since the built-in 88 levels obviously do not produce enough stars to get everything available.
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* UsefulNotes/BluRay discs with "BD-Live" content, which require downloading files from off a server to function and which could (and inevitably will) be taken offline, often without any warning.

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There may be several reasons for this course of action. Perhaps there was some brutal InternetBackdraft about the quality or implications of the DLC and the creators are forced to take it away from the shop or the servers. Maybe the thing offered is simply temporary eye candy whose only purpose is to attract newcomers or keep the fanbase playing (this is especially the case with the {{MMORPG}} genre). Other times, it just turns out that the game developers are shutting down the servers for good, throwing every online content down the drain.

to:

There may be several reasons for this course of action. Perhaps there was some brutal InternetBackdraft about the quality or implications of the DLC and the creators are forced to take it away from the shop or the servers. Maybe the thing offered is a PreOrderBonus or is simply temporary eye candy whose only purpose is to attract newcomers or keep the fanbase playing (this is especially the case with the {{MMORPG}} genre). Other times, it just turns out that the game developers are shutting down the servers for good, throwing every online content down the drain.


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* The [[VideoGame/RatchetAndClankGoingCommando Bouncer]] weapon in ''VideoGame/RatchetAndClank2016'' is exclusively obtained as a PreOrderBonus, and it was never intended to patch the game to make it obtainable afterwards.
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* Because of their nature, [=MMORPGs=] fall into this ''hard''. While the longest-running games such as ''VideoGame/{{Everquest}}'', ''VideoGame/UltimaOnline'', and even ''VideoGame/AnarchyOnline'' are still going strong, it's a truism that unlike games with a standalone single-player or player-side multiplayer component, these games ''will'' inevitably shut down and become unplayable at some point in the future, if they haven't already. A list of the most well-known defunct [=MMOs=] can be found [[https://en.wikipedia.org/wiki/Category:Inactive_massively_multiplayer_online_games here]], but a few of the examples which stand out include:

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* Because of their nature, [=MMORPGs=] fall into this ''hard''. this. While the longest-running games such as ''VideoGame/{{Everquest}}'', ''VideoGame/UltimaOnline'', ''VideoGame/UltimaOnline'' and even ''VideoGame/AnarchyOnline'' are still going strong, it's a truism that unlike games with a standalone single-player or player-side multiplayer component, these games ''will'' inevitably shut down and become unplayable at some point in the future, if they haven't already. A list of the most well-known defunct [=MMOs=] can be found [[https://en.wikipedia.org/wiki/Category:Inactive_massively_multiplayer_online_games here]], but a few of the examples which stand out include:



** The original version of ''VideoGame/FinalFantasyXIV'' shut down after severe content issues, the sacking of much of the devteam, and huge outcry from fans. Thankfully, it was rereleased as ''A Realm Reborn'', with a far, far better development in play, but much of the original content, such as the original Hildibrand Manderville quests, is only nodded towards in the new game's lore.
** And, of course, we have the great granddaddy of them all, ''VideoGame/NeverwinterNightsAOL'', which lasted from 1991 to 1997 until disagreements between TSR, America Online, and SSI killed it off.

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** The original version of ''VideoGame/FinalFantasyXIV'' shut down after severe content issues, the sacking of much of the devteam, and huge outcry from fans. Thankfully, it It was later rereleased as ''A Realm Reborn'', with a far, far better development in play, but much of the original content, such as the original Hildibrand Manderville quests, is only nodded towards in the new game's lore.
** And, of course, we have the great granddaddy of them all, ''VideoGame/NeverwinterNightsAOL'', which lasted from 1991 to 1997 until disagreements between TSR, America Online, and SSI killed it off.



* The full online campaign in the first three home console ''VideoGame/MonsterHunter'' games, which has its own set of exclusive quests, monsters, armor, weapons and upgrades, became inaccessible after their online servers were shut down. The remaining games avert this, as they allow the player to access and tackle the multiplayer campaigns solo without needing to connect online.

to:

* The full online campaign in the first three home console ''VideoGame/MonsterHunter'' games, in each of which it has its own set of exclusive quests, monsters, armor, weapons and upgrades, became inaccessible after their online servers were shut down. The remaining games avert this, as they allow the player to access and tackle the multiplayer campaigns solo without needing to connect online.

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* Disney's [=MMOs=] (''VideoGame/ToontownOnline'' and ''VideoGame/PiratesOfTheCaribbeanOnline'') both shut down on September 19, 2013. Disney's reason was that the quest-driven [=MMOs=] weren't profitable for the company anymore. While the server side of the games isn't released for obvious reasons, a group of fans are taking to writing their own server for the former. The latter remains lost for now.

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* Because of their nature, [=MMORPGs=] fall into this ''hard''. While the longest-running games such as ''VideoGame/{{Everquest}}'', ''VideoGame/UltimaOnline'', and even ''VideoGame/AnarchyOnline'' are still going strong, it's a truism that unlike games with a standalone single-player or player-side multiplayer component, these games ''will'' inevitably shut down and become unplayable at some point in the future, if they haven't already. A list of the most well-known defunct [=MMOs=] can be found [[https://en.wikipedia.org/wiki/Category:Inactive_massively_multiplayer_online_games here]], but a few of the examples which stand out include:
**
Disney's [=MMOs=] (''VideoGame/ToontownOnline'' and ''VideoGame/PiratesOfTheCaribbeanOnline'') both shut down on September 19, 2013. Disney's reason was that the quest-driven [=MMOs=] weren't profitable for the company anymore. While the server side of the games isn't released for obvious reasons, a group of fans are taking to writing their own server for the former. The latter remains lost for now.now.
** NCSoft's ''CityOfHeroes'' shut down on November 30, 2012, after the publishers decided to unceremoniously shut it down. Whether this was indeed financially motivated is still unclear.
** The original version of ''VideoGame/FinalFantasyXIV'' shut down after severe content issues, the sacking of much of the devteam, and huge outcry from fans. Thankfully, it was rereleased as ''A Realm Reborn'', with a far, far better development in play, but much of the original content, such as the original Hildibrand Manderville quests, is only nodded towards in the new game's lore.
** And, of course, we have the great granddaddy of them all, ''VideoGame/NeverwinterNightsAOL'', which lasted from 1991 to 1997 until disagreements between TSR, America Online, and SSI killed it off.
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** Every once in a while the current main series games offer a special {{Mon}} (a legendary, a shiny, [[BreadEggsBreadedEggs a shiny legendary]], a Mon with an unseen combination of ability and nature) or an item used to trigger an encounter with one for a limited time. These can be obtained either by going online and downloading them for free, going to [=GameStop=] or a similar store for a download code, or participating in an online competition through the Global Link.

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** Every once in a while the current main series games offer a special {{Mon}} (a legendary, a shiny, [[BreadEggsBreadedEggs a shiny legendary]], a Mon with an unseen combination of ability and nature) or an item used to trigger an encounter with one for a limited time. These can be obtained either by going online and downloading them for free, going to [=GameStop=] or a similar store for a download code, or participating in an online competition through the Global Link. Unlike most examples of the trope, however, such content is hard-coded onto the cartridge even before it receives an official release years after release, so it's at least possible to hack it into regular gameplay.

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** Vanilla quests were replaced with new quests during the third explasion, "Cataclysm". While the old quests would be completely outdated by today's standards (the content aged poorly and was already feeling clunky and old by 2007), they contained a lot of story that new players won't be able to experience anymore when the old world was paved over - like the Onyxia quest chain - as the new quests focus on story set during the events of "Cataclysm". As for items, the most blatant example is the Black Qiraji Battle Tank mount. Back then, the only way to get it was by being the first one to open the gates of Ahn'Qiraj, something so hard to accomplish that it's said less than one player by server owns it, especially now that the related event was removed during "Wrath of the Lich King". As for levels, there were many dungeons that got completely reworked in later expansions, with the old versions no longer accesible, such as Naxxramas, Onyxia's Lair, or Upper Blackrock Spire (the latter example in particular being particularly blatant, with the old version being a candidate for BestLevelEver and the new version being an unremarkable dungeon belonging to what's seen as the worst expansion to players).

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** Vanilla Several one-time-only events offered goodies which are otherwise unobtainable. A particularly rare mount could only be obtained after an event requiring countless man-hours from the entire server, for a period of less than a day. Any future new servers will have this event completed already, as well. Add in holiday rewards, anniversary pets, world events, and advertising promotion rewards...
** Some achievements are no longer obtainable, whether from being tied to a one-time event (such as logging in during World of Warcraft's anniversary) or from removed content (such as completing the original Zul'Gurub, or maximizing weapon skill), and those that are become Feats of Strength, worth no points.
** Many [=NPC=]s and
quests from the original [=WoW=] were replaced with new quests during wiped off the third explasion, "Cataclysm".map in the ''Cataclysm'' expansion or otherwise went missing without explanation. Well, apart from the fact that a psychotic black dragon had recently wreaked major havok across the kingdoms and killed millions throughout the world. Oddly enough, many [=NPC=]s that were made redundant from certain changes still stick around, such as additional profession trainers (there used to be one for each rank) or the class trainers (while they still offer a few services, there is no need for one for each class in every capital city). While the old quests would be completely outdated by today's standards (the content aged poorly and was already feeling clunky and old by 2007), they contained a lot of story that new players won't be able to experience anymore when the old world was paved over - like the Onyxia quest chain - as the new quests focus on story set during the events of "Cataclysm". As for items, the most blatant example is the Black Qiraji Battle Tank mount. Back then, the only way to get it was by being the first one to open the gates of Ahn'Qiraj, something so hard to accomplish that it's said less than one player by server owns it, especially now that the related event was removed during "Wrath of the Lich King". As for levels, there were many dungeons that got completely reworked in later expansions, with the old versions no longer accesible, such as Naxxramas, Onyxia's Lair, or Upper Blackrock Spire (the latter example in particular being particularly blatant, with the old version being a candidate for BestLevelEver and the new version being an unremarkable dungeon belonging to what's seen as the worst expansion to players).



** The second expansion "Wrath of the Lich King" saw the Battle for Undercity, the conclusion for the Wrathgate chapter of the storyline, completely removed during "Cataclysm", related to Undercity getting a revamp in said expansion and said Battle taking place in the old version. Without it, the Wrathgate quest chain suddenly just ends with you standing in front of Alexstrasza, who has nothing to say while the Alliance and Horde armies lie dead all around you. You then mount up and fly to Grizzly Hills because there's nothing left to do. Striking back against Putress was a satisfying conclusion to the storyline.

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** The second expansion "Wrath of the Lich King" saw the Battle for Undercity, the conclusion for the Wrathgate chapter of the storyline, completely removed during "Cataclysm", related to Undercity getting a revamp in said expansion and said Battle taking place in the old version. Without it, the Wrathgate quest chain suddenly just ends with you standing in front of Alexstrasza, who has nothing to say while the Alliance and Horde armies lie dead all around you. You then mount up and fly to Grizzly Hills because there's nothing left to do. Striking back against Putress was a satisfying conclusion to the storyline. Before that, Varimathras - an important demonic NPC who was made a killable villain during said quest chain - was removed to players who had completed the quest chain, preventing access to a a few low-level quests which he gave out. However, a new orc NPC was added in patch 3.3. who handed out the same quests as Varimathras did.


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** ''Mists of Pandaria'' introduced the Black Market, an NPC auction house where many (formerly) unavailable items such as unique mounts and old raid loot are put up for bidding at exorbitant prices. The revamped Darkmoon Faire introduced in ''Cataclysm'' added cosmetic versions of the old dungeon gear sets that were formerly unavailable.
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* ''VideoGame/WorldOfWarcraft'' has done this lots of times, in many different ways. There are lots of items, achievements and titles that can no longer be obtained, or quests that can't be done anymore.
** Vanilla quests were replaced with new quests during the third explasion, "Cataclysm". While the old quests would be completely outdated by today's standards (the content aged poorly and was already feeling clunky and old by 2007), they contained a lot of story that new players won't be able to experience anymore when the old world was paved over - like the Onyxia quest chain - as the new quests focus on story set during the events of "Cataclysm". As for items, the most blatant example is the Black Qiraji Battle Tank mount. Back then, the only way to get it was by being the first one to open the gates of Ahn'Qiraj, something so hard to accomplish that it's said less than one player by server owns it, especially now that the related event was removed during "Wrath of the Lich King". As for levels, there were many dungeons that got completely reworked in later expansions, with the old versions no longer accesible, such as Naxxramas, Onyxia's Lair, or Upper Blackrock Spire (the latter example in particular being particularly blatant, with the old version being a candidate for BestLevelEver and the new version being an unremarkable dungeon belonging to what's seen as the worst expansion to players).
** The first expansion "Burning Crusade" saw the quests related to Karazhan being removed when "Legion" added a second visit there. The quest chain provided plenty of lore about the tower, the Kirin Tor, and Khadgar himself.
** The second expansion "Wrath of the Lich King" saw the Battle for Undercity, the conclusion for the Wrathgate chapter of the storyline, completely removed during "Cataclysm", related to Undercity getting a revamp in said expansion and said Battle taking place in the old version. Without it, the Wrathgate quest chain suddenly just ends with you standing in front of Alexstrasza, who has nothing to say while the Alliance and Horde armies lie dead all around you. You then mount up and fly to Grizzly Hills because there's nothing left to do. Striking back against Putress was a satisfying conclusion to the storyline.
** The fourth expansion "Mists of Pandaria" saw the Vale of Eternal Blossoms being completely destroyed at the end of the storyline, preventing the players not only from seeing the old place but from doing the quests taking place there. The Vale of Eternal Blossoms, now corrupted by the Sha, used to be a beautiful and golden valley with an almost entirely different set of quests and exclusive storylines. This zone was available for less than a year, disappearing entirely when Garrosh's actions ruined the vale. However, by far the worst example here is the removal of the legendary cloak quest chain during "Warlords of Draenor". Not only these quests contained a lot of story regarding Wrathion, but the reward for completing them is completely necessary to access a fight against a boss, Ordos. Players who didn't get the cloak with at least one of his characters back when these quests were available simply can't fight Ordos.
** Blizzard repeated the previous example during the fifth expansion, "Warlords of Draenor", with the legendary ring quest chain being removed during "Legion". Although this time there was no boss who required the ring, the quests involved a lot of story regarding Guldan and Cordana Felsong, and featured exclusive lore and interactions with Khadgar, Garona, Yrel, and others. Without that story, Guldan basically appears out of nowhere in Tanaan Jungle and Cordana Felsong's FaceHeelTurn in "Legion" is completely unexplained. The events that occur within these quests have ramifications that run all the way into current content, and their removal makes later developments in certain plotlines confusing and half-explained.
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When using curly brackets, words must be spaced out manually.


* {{MobilePhoneGame}}s may use this trope to entice players to quest for a limited event item or spend cash to obtain the item. The event offering the item may last a few weeks or less than a day. Hope a later event offers the item again, or it's permanently missable.

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* {{MobilePhoneGame}}s {{Mobile Phone Game}}s may use this trope to entice players to quest for a limited event item or spend cash to obtain the item. The event offering the item may last a few weeks or less than a day. Hope a later event offers the item again, or it's permanently missable.
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* ''VideoGame/FinalFantasyXI'' has featured limited time event only items that cannot be traded to other players, such as the Moogle Rod from Fan Festival 2006.
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** Once in a while the main series games offer a special {{Mon}} (a legendary, a shiny, [[BreadEggsBreadedEggs a shiny legendary]], a Mon with an unseen combination of ability and nature) or an item used to trigger an encounter with one for a limited time. These can be obtained either by going online and downloading them for free, going to GameStop or a similar store for a download code, or participating in an online competition through the Global Link.

to:

** Once Every once in a while the current main series games offer a special {{Mon}} (a legendary, a shiny, [[BreadEggsBreadedEggs a shiny legendary]], a Mon with an unseen combination of ability and nature) or an item used to trigger an encounter with one for a limited time. These can be obtained either by going online and downloading them for free, going to GameStop [=GameStop=] or a similar store for a download code, or participating in an online competition through the Global Link.

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** Some games offer a special {{Mon}} (a legendary, a shiny, [[BreadEggsBreadedEggs a shiny legendary]], a Mon with an unseen combination of ability and nature) for a week. These can be obtained by going online and downloading them for free.

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** Some Once in a while the main series games offer a special {{Mon}} (a legendary, a shiny, [[BreadEggsBreadedEggs a shiny legendary]], a Mon with an unseen combination of ability and nature) or an item used to trigger an encounter with one for a week. limited time. These can be obtained either by going online and downloading them for free.free, going to GameStop or a similar store for a download code, or participating in an online competition through the Global Link.



** ''VideoGame/PokemonBlackAndWhite'' has a Zorua in Castelia City that will only join your party if you show it the same Celebi used to trigger the HG/SS TimeTravel event. In addition, a Zoroark can be found in Lostlorn Forest if the player has the shiny Legendary Beasts from a different past event.



*** The ability to change your C-Gear and [=PokeDex=] skins are lost, which could only be done through the Global Link system.

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*** The ability to change your C-Gear and [=PokeDex=] Pokedex skins are lost, which could only be done through the Global Link system.



** Shiftrite and Zoronite in ''VideoGame/PokemonInsurgence'' can only be received as a special promotion via Mystery Gift, and if you miss the availability window they're lost forever. It's been suggested that these Mega Stones will be available later on in the game once it's more complete, but for the moment they play this trope straight. Flygonite used to be this but can now be found in-game.

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** Shiftrite and Zoronite in the fan game ''VideoGame/PokemonInsurgence'' can only be received as a special promotion via Mystery Gift, and if you miss the availability window they're lost forever. It's been suggested that these Mega Stones will be available later on in the game once it's more complete, but for the moment they play this trope straight. Flygonite used to be this but can now be found in-game.
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* ''VideoGame/PhantasyStarOnline2'':
** As one would expect, the Collaboration Scratches. Once their Scratch card expires, that's it. No more new stuff. The only remaining stuff is what currently exists when the Scratch expires, which means the price of said gear will proceed to ''skyrocket'' once it's no longer readily available. And God help you if you want any of the older Collaboration items, like [[Anime/PuellaMagiMadokaMagica Evo. Device/Kyubey]] or whatnot.
** In a strange case where this applies to common equipment, many of the older, common-rarity gear is no longer obtainable by normal means. This is because the introduction of New Type grinding brought with it a change that removed a bunch of older gear from the drop tables that used the original Grinding system and replaced it with gear that uses the new New Type grind system; as such, much of that gear can no longer be found except by looking on the Player Shops. Some of the replaced gear does drop in ''VideoGame/PhantasyStarOnline2es'', however, since that game didn't accommodate for the New Type update and thus some gear can still be found as regular drops or as Weaponoid Presents.
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* The full online campaign in the first three home console ''VideoGame/MonsterHunter'' games, which has its own set of exclusive quests, monsters, armor, weapons and upgrades, became inaccessible after their online servers were shut down. The remaining games avert this, as they allow the player to access and tackle the multiplayer campaigns solo without needing to connect online.
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* ''VideoGame/KingdomOfLoathing'': "[=KoL=] is not a completionist's game" seemed like one of Jick's catch phrases for a while there.
** Trophies: A "be there for the rollout of ascension" trophy and a "learn 30 recipes for a crafting method that no longer exists" trophy are the only ''truly'' unattainable trophies left. For a long time, "not have pants equipped one particular New Year's when Skully created a trophy on a whim" and "waste 10/100 turns on one particular year's [[YouMeanXmas Crimbo]] event" were the infamous examples of unattainable trophies, but they've both been given alternate unlock methods.
** Items: Sufficiently old [[BribingYourWayToVictory Items-of-the-Month]] are no longer attainable as the supply gradually dwindled to nothing. The hand turkey outline is probably the most infamous example, mostly due to the very last ones being purchased by a bug exploiter who promptly got banned for it. Event items, of course, are generally no longer created when the associated event is over, though only some of them are truly ''gone'' (by being untradable as well). But a surprisingly large number of them ended up coming back when an item was released that could summon random monsters.
** Monsters (and associated [[MonsterCompendium Manuel data]]): Any time a quest gets revamped, only ''most'' of the monsters are reused, and all but one of the main quests have been revamped at least once. And monsters exclusive to events, of course. Non-bosses that have Manuel factoids can still be summoned by the above-mentioned item (and many lost monsters that predate Manuel actually had factoids {{retcon}}ned in for just that reason), but the bosses are still gone forever, most notably the PuzzleBoss guardians of the old Sorceress's Tower.
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*** When the Dream World was still up, one could download and obtain a great number of Pokémon that you normally couldn't and most of them came with hidden abilities and all of them came in a Dream Ball. Since it shut down there's no way to obtain anymore of them in the Gen V games. Most of them are obtainable in later generations but there are a few that aren't and must be bred from parents that were.
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* {{MobilePhoneGame}}s may use this trope to entice players to quest for a limited event item or spend cash to obtain the item. The event offering the item may last a few weeks or less than a day. Hope a later event offers the item again, or it's permanently missable.
* ''VideoGame/MafiaWars'' has [[http://mafiawars.wikia.com/wiki/Achievements achievements]] that cannot be completed and [[http://mafiawars.wikia.com/wiki/Zynga_Gifts items]] that cannot be gotten, including a 7-11 promotion, and promotions from games the developer has since [[http://en.wikipedia.org/wiki/Zynga#Games discontinued]]: Café World, [=FishVille=], Treasure Isle, Mafia Wars 2, Mafia Wars Shakedown, [=CastleVille=], Hidden Chronicles, Bubble Safari, The Ville, [=ChefVille=], [=CityVille2=], [=CoasterVille=], Hidden Shadows -- all involved in a [=MafiaWars=] promotion before being discontinued, and then there's the rest of Zynga's discontinued games. Here's hoping you didn't pay actual money for virtual items in a game that has been discontinued.
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* ''VideoGame/{{jubeat}} saucer'' experimented with this idea with its "song swap" system: once a month, currently-available songs would be removed and some previously-removed songs would be brought back. By the end of this version's life, one last major update brought back most of the songs that were currently swapped out.
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* Special weapon skins for ''[[VideoGame/RainbowSix Tom Clancy's Rainbow Six Siege]]'' have been distributed for holidays, unobtainable once they are gone. Christmas 2015 offered the [[Film/AChristmasStory Ralphie]] skin, the next years was the Nutcracker. Other holidays with limited skins produced for them include Valentine's Day and Saint Patrick's Day.

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* Special weapon skins for ''[[VideoGame/RainbowSix ''[[VideoGame/RainbowSixSiege Tom Clancy's Rainbow Six Siege]]'' have been distributed for holidays, unobtainable once they are gone. Christmas 2015 offered the [[Film/AChristmasStory Ralphie]] skin, the next years was the Nutcracker. Other holidays with limited skins produced for them include Valentine's Day and Saint Patrick's Day.
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'''Indices:''' VideoGameCulture
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Created from YKTTW

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Some VideoGames have items, characters or what have you that [[PermanentlyMissableContent become inaccessible after a certain point in the story]], never to be seen again until you start the game over or do some SaveScumming. It's frustrating, but it can be fixed.

And then there are these. The instances where some content becomes available online for a limited time only (days, weeks, a season... or even years), and after that, the goodies are lost for good. Literally. No SaveScumming, no resetting, nothing. You lost your chance, now you're screwed.

The creators may have decided from the start to withdraw the content from the game on a specific date beforehand. Alternatively, casualties have demanded that the content be taken away from the public all of a sudden, contrary to plans. The result is the same.

This trope can happen in two situations:
# A data update to the game with additions that are suspended or removed by a later update.
# DownloadableContent -- new content that can be purchased (or obtained for free) for a while and then goes out of sale.

There may be several reasons for this course of action. Perhaps there was some brutal InternetBackdraft about the quality or implications of the DLC and the creators are forced to take it away from the shop or the servers. Maybe the thing offered is simply temporary eye candy whose only purpose is to attract newcomers or keep the fanbase playing (this is especially the case with the {{MMORPG}} genre). Other times, it just turns out that the game developers are shutting down the servers for good, throwing every online content down the drain.

Not to be confused with PermanentlyMissableContent, in which goods ''can'' (despite the name) be reobtained by starting over your game or SaveScumming (the ''story'', instead of RealLife events, is what makes the content inaccessible from a certain point). Can overlap with ItOnlyWorksOnce and TooAwesomeToUse, but doesn't have to.
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'''Indices:''' VideoGameCulture
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!! Examples:

[[foldercontrol]]

[[folder:Action Games]]
* ''Rockman Megaworld'', a Mega Drive compilation of the first three Famicom games with 16-bit graphics and sound, was in fact released in Europe as ''VideoGame/MegaMan: The Wily Wars''. The American version was only available via the now-defunct Sega Channel, meaning that the game was lost once the service was discontinued.
* The [[DownloadableContent Hurricane Packs]] for the original ''VideoGame/NinjaGaiden'' Xbox game, following the discontinuation of the original Xbox Live service. While ''Ninja Gaiden Black'' carries over most of the content from the Hurricane Packs (extra game modes and costumes) and removes the famed Intercept move, which was deemed [[GameBreaker too powerful]] by the developers.
[[/folder]]

[[folder:Action Adventure]]
* The entire second-disc online multiplayer for ''VideoGame/BatmanArkhamOrigins'' became obsolete in 2017, when the servers were shut down. Along with the servers, all online achievements became impossible to obtain.
[[/folder]]

[[folder:Beat 'Em Up]]
* ''[[VideoGame/ScottPilgrim Scott Pilgrim vs. The World: The Game]]'' was released in 2010 for [[UsefulNotes/PlayStation3 PlayStation Network]] and [[UsefulNotes/Xbox360 Xbox Live Arcade]]. On December 30, 2014, the game and its DLC were delisted, possibly due to the license expiring. However, the game is technically still available, should one find a download code due to their inability to expire.
[[/folder]]

[[folder:Card Battle Games]]
* In ''VideoGame/KantaiCollection'', while there are better air-to-air planes than the Reppuu, those are only available as Event or Ranking Rewards and thus are lost forever to newer players.
[[/folder]]

[[folder:Driving Games]]
* ''VideoGame/WanganMidnight Maximum Tune 4'' had an event that let you transfer ''3DX+'' data to ''4''. This event [[http://wanganmaxi-official.com/wanganmaxi4/en/news/?id=173 ended on October 24, 2013]], much to the ire of players whose country has yet to even get the game at all and thus will be forced to start all over again if they ever get the game.
[[/folder]]

[[folder:Fighting Games]]
* The HD rerelease of ''VideoGame/JojosBizarreAdventureHeritageForTheFuture'' has been delisted from XBLA and PSN (though previous owners can still redownload it if they wish).
* Capcom completely removed the PSN and Xbox Live versions of ''VideoGame/MarvelVsCapcom2'' on December 17th, 2013, which means that if you didn't buy the game when you had the chance ''(or have a friend that you can download it from)'', it's this.
* Jill Valentine and Shuma-Gorath were characters from ''VideoGame/MarvelVsCapcom3'' that were available at launch, but only when downloaded from a digital marketplace, until all ''Marvel Vs. Capcom 3'' content was removed from digital markets at the end of December 2013. This also applies to the updated re-release, ''Ultimate Marvel Vs. Capcom 3'', which still required the two characters to be downloaded. Averted in the UsefulNotes/PlayStation4 release, however, where all the DLC is available, including Jill and Shuma.
* Sometime around possibly Late 2016/Early 2017, the DLC for ''[[VideoGame/SoulSeries Soulcalibur IV]]'' was delisted from both respective console stores in all regions (Playstation/Xbox). This also includes the digital Xbox 360 version for unknown reasons (although back in the day, full games for PS3 digitally weren't a thing yet until the Early 2010's, so no digital PS3 version never happened). Although no official sources mention anything about the delisting besides word of mouth by some social areas/forums for Soulcalibur. Fortunately, the game is still available physically, but those looking to have a complete character roster will be sadly attuned that the DLC characters for Darth Vader and Yoda are no longer available (although, this isn't the first time a fighting game with DLC and the digital game gets removed, that honor goes to some of the titles in the CapcomVsWhatever series).
[[/folder]]

[[folder:First-Person Shooters]]
* Hope you got the platinum trophy in ''{{VideoGame/MAG}}'' before the servers shut down.
* Due to Nintendo Wi-Fi shutting down in May 2014, the Friend Vouchers in ''VideoGame/MetroidPrime3Corruption'' can be no longer be redeemed, thus permanently preventing you from obtaining unlockables that require green credits (except through save files recorded on SD cards then shared online.)
* ''VideoGame/{{Overwatch}}'':
** The Olympic Games skins were only available during the real life Olympics.
** While ''every'' seasonal loot box is this, a special note is reserved for the "Boop!" spray that debuted during Halloween Terror. There were two sprays: one that was simply "Boo!", something you'd expect to see in any fun Halloween event. The second was "Boop!", with the "P" added with purple spray paint. The spray wasn't given much thought by players, largely because the word really held no meaning and seemed just like any other random spray... until three days after the Halloween event ended, and [[ChekhovsGun "Boop!"]] was revealed to be the CatchPhrase of the new hero, Sombra, and said catchphrase became an instant meme. This led to a lot of players kicking themselves about missing out.
* ''VideoGame/KillingFloor'''s Potato achievements, and by extension its unlockable skin, [[SubvertedTrope although for the 2013 Halloween event they were brought back]]. Not strictly for the others, but to achieve them one must wait for the matching holiday to come around, which can feel like forever (doubly so for Halloween, since any given year has one of two mutually exclusive variations).
* In ''VideoGame/PlanetSide 2'', the Anniversary bundles contain exclusive gear - such as holographic armor in the second anniversary - which cannot ever be acquired once they are removed from the market at the end of the anniversary.
* Special weapon skins for ''[[VideoGame/RainbowSix Tom Clancy's Rainbow Six Siege]]'' have been distributed for holidays, unobtainable once they are gone. Christmas 2015 offered the [[Film/AChristmasStory Ralphie]] skin, the next years was the Nutcracker. Other holidays with limited skins produced for them include Valentine's Day and Saint Patrick's Day.
* ''VideoGame/TeamFortress2'':
** Halloween 2014 severely limited the amount of halloween items obtainable that year (a maximum of two free packs, containing three items each), opting out the gift system altogether. The reasoning behind this was to prevent gift farming. The fanbase claims that gift farming was absolutely harmless during the previous two years and ''really'' didn't approve of the change. The items obtained for free being untradeable didn't help matters either.
** Halloween 2015 replaced the gifts on all pre-2014 Halloween maps with... tiny gargoyles that gave souls, which you could easily get from kills or objectives. Players that wanted to get certain objects only available through Halloween gifts, such as the Halloween Spells from Lakeside, or the Saxton Hale mask, were not happy that these things were essentially gone. Not only that, but the update only added ''nineteen'' new cosmetics, compared to fifty from the 2014 update and ''102'' from the 2013 update. Indeed, the Medic, Sniper, Heavy, and Spy didn't get anything at all beside the all-class items, of which there were only four.
[[/folder]]

[[folder:Minigame Games]]
* ''VideoGame/WarioWare'':
** A few of the medals in ''D.I.Y.'' require entering microgame design contests that were periodically held by Nintendo. Nintendo no longer holds these contests, so if you hadn't already gotten the medals for them you can now no longer obtain them. Thankfully, it's still possible to get all the records even without these medals. The same, of course, goes for the microgames that won those contests. Even while they were running, you could only access the two most recent contest sets at a time to download their microgames. Now, you can't get any of them, unless you can get them from other players.
** Because most of the online services for the Wii and DS (aside from the Wii Shop Channel and the like) have been shut down, the online-related medals can't be unlocked anymore, meaning that not all records can be unlocked on one save file. Fortunately, there's a way around this as well: because the records you obtain from medals are semi-randomized, you can obtain the ones you lack from a friend or relative. If all you care about are the music on the records and not having the full collection in your game under the built-in section, you could also copy the music from the records you could get into new records in the music maker, send said records to DIY Showcase, then restart your game and get new ones.
[[/folder]]

[[folder:MMORPG]]
* Disney's [=MMOs=] (''VideoGame/ToontownOnline'' and ''VideoGame/PiratesOfTheCaribbeanOnline'') both shut down on September 19, 2013. Disney's reason was that the quest-driven [=MMOs=] weren't profitable for the company anymore. While the server side of the games isn't released for obvious reasons, a group of fans are taking to writing their own server for the former. The latter remains lost for now.
* The Website/{{Facebook}} [[MassivelyMultiplayerOnlineRolePlayingGame MMORPG]] ''[[http://en.wikipedia.org/wiki/Mob_Wars Mob Wars]]'' had a weekly limited heist that was offered from the 8th to the 13th of Feb '11 which involved [[http://www.facebook.com/album.php?aid=269827&id=8743457343 "smuggling a man-eating shark into their private pool"]].
[[/folder]]

[[folder:Platform Games]]
* There are some rare [[DownloadableContent DLC]] costumes in ''VideoGame/LittleBigPlanet'' that players can miss out on, mostly rare shirts and hats. There are special shirts (and occasionally hats) available at each game's launch, the Slurpee Shirt, which you got by redeeming codes that were on the bottom of Slurpee cups, a shirt in the second game that was only possible to get by [[PreOrderBonus pre-ordering]] the Vita game, and 3 shirts with each of the new playable characters from the third game (and one with the 3 from the logo) for pre-ordering the digital version of ''[=LittleBigPlanet=] 3''. In ''Karting'', there's the Target Racer for pre-ordering the game from said store.
* A kind of NoExportForYou example is ''VideoGame/MegaMan9'' and ''VideoGame/MegaMan10'', which are still avaliable on PSN and XBLA, but were delisted in various other regions, specifically in Latin America which these games are unable to buy or get via download code. However, a cheat to get them anyway is to change console region to US and then they can be downloadable.
* The original Dreamcast versions of ''VideoGame/SonicAdventure'' and to a lesser extent ''VideoGame/SonicAdventure2'' had a number of online features that were missing from all later ports. There were online contests and global rankings with physical rewards, downloadable events and challenges, and the ability to share Chao online. Additionally, players could download rare and otherwise unobtainable Chao from the Black Market. Nearly all of these features were lost even for the Dreamcast versions, as they used the games' official websites, which closed down years ago. Players can still find most of the Dreamcast-exclusive DLC floating on the web, and they can still be played despite their online contests no longer being active, but the second Japanese DLC, and the Black Market Chao downloads, seem to be lost.
[[/folder]]

[[folder:Role-Playing Games]]
* The VITA release of ''VideoGame/AtelierMeruruTheApprenticeOfArland'' had, for the first month of release, a DLC with swimsuit outfits.
* ''VideoGame/MarvelUltimateAlliance'': Activision refused to renew their contract with Marvel, citing poor sales, so any downloadable content for either game was removed from the Xbox 360 and [=PS3=] marketplaces; their reasoning was that the characters "were always a limited offer". With ''[=MUA1=]'', at least, the player can hunt down a copy of the [[GameOfTheYearEdition Gold version]] which contains all the DLC on-disc or mod the PC version to add them in. Activision added the DLC back online for ''[=MUA2=]'', but it wasn't put up in [=PS3=] outisde the United States. Then the DLC was withdrawn one more time on December 31st, 2010... And when Activision re-released both games on the [=PlayStation 4=] and Xbox One, it became available again.
* ''VideoGame/MassEffect3'' multiplayer mode had [[http://masseffect.wikia.com/wiki/Mass_Effect_3_Multiplayer/Weekend_Events weekend events]] (e.g. "Operation Tribute" on the weekend immediately following Creator/RobinSachs' death), which gave special {{Cosmetic Award}}s for those who completed it. There is no way to receive those awards if you failed to get them on the corresponding weekend, and the events themselves have long stopped.
* ''Franchise/{{Pokemon}}'':
** Some games offer a special {{Mon}} (a legendary, a shiny, [[BreadEggsBreadedEggs a shiny legendary]], a Mon with an unseen combination of ability and nature) for a week. These can be obtained by going online and downloading them for free.
** ''[[VideoGame/PokemonGoldAndSilver HeartGold and SoulSilver]]'' had an event where the player could [[TimeTravel travel back in time]] with Celebi to the moment where Team Rocket calls for Giovanni from Goldenrod City's Radio Tower (meaning that the player was in two places at the same time, since they were fighting Time Rocket in the tower). The player could then battle Giovanni, and if they won, Giovanni would finally end his wish to restore Team Rocket to its former glory. Unfortunately, because this was a limited-time online event, new players can't battle Giovanni or get Celebi.
** ''VideoGame/PokemonBlack2AndWhite2'':
*** With the Gen V iteration of the Dream World being shut down in January 2014, a few of the medals associated with obtaining Dream World Pokemon have become permanently unobtainable. In order to get all of these medals, you needed to have brought over ''100'' Pokemon.
*** The ability to change your C-Gear and [=PokeDex=] skins are lost, which could only be done through the Global Link system.
** Two in-game events and three Warlord episodes in ''VideoGame/PokemonConquest'' were available over Wi-Fi [[note]]Motochika and Motonari show up during the main game, Hideyoshi gets frickin' ''Reshiram'', as well as Keiji, Okuni, and Ranmaru's chapters[[/note]] until New Year's Eve of 2012. [[NoExportForYou Unless you're in Japan]], in which case those suckers are never gonna stop transmitting. Subverted in the end, though: unknown to many people, said Wi-Fi downloadable missions turned out to have hidden passwords within the game code that anybody can use without the use of hacks. This is a grave case of GuideDangIt as this was never officially stated to the public.
** The ''VideoGame/PokemonRanger'' games featured entire sidequests that were only accessible if you downloaded them from Ranger Net when they were available for download.
** Shiftrite and Zoronite in ''VideoGame/PokemonInsurgence'' can only be received as a special promotion via Mystery Gift, and if you miss the availability window they're lost forever. It's been suggested that these Mega Stones will be available later on in the game once it's more complete, but for the moment they play this trope straight. Flygonite used to be this but can now be found in-game.
[[/folder]]

[[folder:Rhythm Games]]
* When the three {{Music/Metallica}} songs were pulled from ''VideoGame/RockBandWorld'''s library, the "Master of Metallica" goal went with it.
* No song was removed from the ''VideoGame/SoundVoltex'' series until June 1, 2016, when "Cyber Thunder Cider" was removed due to an expired license.
[[/folder]]

[[folder:Survival Horror]]
* Some of the sidequests and MultipleEndings in ''VideoGame/ResidentEvilOutbreak'' would only work on Multiplayer because of triggered events. Too bad, because there's no multiplayer for those games anymore.
[[/folder]]

[[folder:Third-Person Shooters]]
* As ''{{VideoGame/Warframe}}'' is beta and thus under constant development, all of the below is subject to change at the whims of the developers; for now, there's a significant double-whammy:
** There are elite, one-of-a-kind versions of various weapons (Dex for celebrating the game's anniversary, Wraith for supporting Grineer during events, etc.) Once the relevant event to acquire these weapons passes, they're gone, and barring a future event by the developer, new players can never obtain them. These versions are flatly superior to their normal versions, so it can miff some players that they may be stuck with inferior versions of their favorite weapons. Fortunately, the anniversary weapons return each year, and old event weapons have slowly been making their way back into the game through Tactical Alerts, Sorties, and Baro Ki'Teer's wares.
** Prime weaponry are similar to the above, being upgraded, [[BlingBlingBang gold-and-white trimmed]] versions of existing weaponry. Unlike the event weapons, these weapons can be obtained by any player with persistent farming for the blueprints and components (or, for the lazy, they can just [[BribingYourWayToVictory buy them from other players]]); however, starting with Volt Prime's release, the oldest Primes get shelved with each new Prime Access. Items do get brought back occasionally, but at a much slower rate than items going away in the first place, and they only come back for a month at a time. Specters of the Rail alleviated some of the frustration with the overhaul to Void, since players can still use existing Relics to farm vaulted items, but you're out of luck for items that were vaulted before the change, and the Relics can start to become TooAwesomeToUse over time as the supply diminishes.
** Played dead straight with the very first Primes: Excalibur, Lato, and Skana. These were part of the Founders' Package during the earliest parts of the game's beta; as part of the deal, now that those packages are no longer available, those Primes are out-of-reach for any player that doesn't already have one (and DE has confirmed they WON'T be coming back.)
** To a lesser extent, played straight with the events themselves. While some of them (Survival, Excavation, injecting and defending toxins from the Cicero Crisis) remain in the game in some form, many of the original, unique maps and gameplay modes, and ALL of the unique dialogue, lore, and character interactions, are gone, with no way for new players to experience them (short of brief text blurbs in the Codex.)
[[/folder]]

[[folder:Tower Defense Games]]
* ''VideoGame/MetalSlugDefense'':
** Event units, who are available to purchase within a certain version.
** In ''Attack'', units and special item parts that are received through the Extra Ops and Pack-Shop become unavailable once the event is over, although starting around November 2016, some Pack-Shop units replaced a majority of other units in the Medal Crank.
* ''VideoGame/PlantsVsZombies'':
** If you update the game regularly, this happened to the Music/MichaelJackson zombie some time in late 2009. Understandably, some fans of both MJ and ''[=PvZ=]'' refuse to update their copy for this exact reason after learning that Popcap refused to cave in to the demand of MJ's foundation to give them a cut of the game's profits and replaced the MJ zombie with the DiscoDan Zombie.
** ''Plants vs. Zombies Adventures'' on Facebook was closed down for good on October 12, 2014 due to not being very popular. This meant all your hard-earned stuff on that game was lost forever.
[[/folder]]

[[folder:Other]]
* ''VideoGame/{{Ingress}}'':
** Didn't get to Level 5 or higher before December 14, 2013? Say good bye to the "Founder" medal.
** Beginning with the "Recursion" anomaly, you can get event medals. Miss the specific event for a medal and you won't be able to get it.
** The option to submit new portals was disabled in 2015, and with it, the ability to obtain the "Seer" medal or any upgrades to it if you have it already.
* The UsefulNotes/NintendoDS and UsefulNotes/{{Wii}} servers were shut down in 2014, leaving games with DownloadableContent missing quite a lot of content.
* ''VideoGame/PlaystationHome'':
** Some spaces will be taken down for one reason or another, meaning that the items within can never be obtained again.
** Some items can only be obtained during limited-time events. If you don't get them then, you usually won't have another chance.
* The UsefulNotes/SegaDreamcast, known as the first online console ever, had its own internet browser as well as games with exclusive content only downloadable by this system (the prime example is ''VideoGame/{{Shenmue}} Passport''). Being this console discontinued since 2001-2002, this online system shutted down and all the possible content [[KeepCirculatingTheTapes is now history]].
* ''VideoGame/{{Vocaloid}}'': Despite LOLA, LEON, and MIRIAM all being removed from sale, it was still possible to buy a downloadable link until November 2015. MIRIAM was the only one of the three to have all her serial codes had been sold at that point, making it currently impossible to purchase her.
[[/folder]]

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