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** Megatron's toy has a [[http://www.tfw2005.com/transformers-news/attachment.php?do=fullview&attachmentid=9923 tank form]] in the upcoming sequel to the LiveActionAdaptation, but the movie itself, rather than make him a [=jet/tank=] triple-changer that was theorized by some fans, made him a [=jet/tank=] ''hybrid''--i.e., a ''flying tank''.

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** Megatron's toy has a [[http://www.tfw2005.com/transformers-news/attachment.php?do=fullview&attachmentid=9923 tank form]] in ''Revenge of the upcoming sequel to the LiveActionAdaptation, Fallen'', but the movie itself, rather than make him a [=jet/tank=] triple-changer that was theorized by some fans, made him a [=jet/tank=] ''hybrid''--i.e., a ''flying tank''.
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* ''Series/MidsomerMurders'': In a murder that is [[CruelAndUnusualDeath unusual even by Midsomer standards]], the first VictimOfTheWeek in "The Town That Rose from the Dead" is run over by a tank.

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* ''Series/MidsomerMurders'': In a murder that is [[CruelAndUnusualDeath unusual even by Midsomer standards]], the first VictimOfTheWeek in "The "[[Recap/MidsomerMurdersS19E1 The Town That Rose from the Dead" Dead]]" is run over by a tank.
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* ''TabletopGame/VorTheMaelstrom'': Despite having multiple species with advanced alien technology, only 3 factions have tanks and of these two of them are future humans. The Union are advanced enough to use HoverTank technology on both their tanks. They have the Wendigo battle tank which uses a [[MagneticWeapon rail gun]] and PlasmaCannon plus it can add chain guns as an option. The Union also has the quicker but smaller and less armored Fenris main battle tank which uses a traditional cannon that actually hits harder than the guns on a Wendigo as well as a pair of chain guns that can be swapped out for a rocket launcher or multi-missile system. The Neo-Soviets don't have the technology to make anything other than traditional tanks with treads but they make up for it by being more heavily armored. The Tundra battle tank carries a massive cannon and a pair of heavy chain guns and a machine gun for the driver. The Neo-Soviets also use the smaller Blizzard assault tank which trades firepower and armor for quicker speed and besides the cannon it only as a single heavy chain gun.

to:

* ''TabletopGame/VorTheMaelstrom'': Despite having multiple species with advanced alien technology, only 3 factions have tanks and of these two of them are future humans. The Union are advanced enough to use HoverTank technology on both their tanks. They have the Wendigo battle tank which uses a [[MagneticWeapon [[MagneticWeapons rail gun]] and PlasmaCannon plus it can add chain guns as an option. The Union also has the quicker but smaller and less armored Fenris main battle tank which uses a traditional cannon that actually hits harder than the guns on a Wendigo as well as a pair of chain guns that can be swapped out for a rocket launcher or multi-missile system. The Neo-Soviets don't have the technology to make anything other than traditional tanks with treads but they make up for it by being more heavily armored. The Tundra battle tank carries a massive cannon and a pair of heavy chain guns and a machine gun for the driver. The Neo-Soviets also use the smaller Blizzard assault tank which trades firepower and armor for quicker speed and besides the cannon it only as a single heavy chain gun.



** The Tau's mainline armored vehicle, the Hammerhead {{hover tank}}, isn't as fast or flashy as Eldar vehicles, but does sport an enormous [[MagneticWeapon railgun]] as its main weapon that can annihilate entire squads of enemy infantry with an explosive submunition, or fire an anti-tank solid round that can punch clean through an enemy vehicle and reduce its crew to a twenty-meter red stain extending from the exit hole.

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** The Tau's mainline armored vehicle, the Hammerhead {{hover tank}}, isn't as fast or flashy as Eldar vehicles, but does sport an enormous [[MagneticWeapon [[MagneticWeapons railgun]] as its main weapon that can annihilate entire squads of enemy infantry with an explosive submunition, or fire an anti-tank solid round that can punch clean through an enemy vehicle and reduce its crew to a twenty-meter red stain extending from the exit hole.
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* ''TabletopGame/VorTheMaelstrom'': Despite having multiple species with advanced alien technology, only 3 factions have tanks and of these two of them are future humans. The Union are advanced enough to use hovertanks and have the Wendigo battle tank which uses a [[MagneticWeapon rail gun]] and PlasmaCannon plus it can add chain guns as an option. The Union also has the quicker but smaller and less armored Fenris main battle tank which uses a traditional cannon that actually hits harder than the guns on a Wendigo as well as a pair of chain guns that can be swapped out for a rocket launcher or multi-missile system. The Neo-Soviets don't have the technology to make anything other than traditional tanks with treads but they make up for it by being more heavily armored. The Tundra battle tank carries a massive cannon and a pair of heavy chain guns and a machine gun for the driver. The Neo-Soviets also use the smaller Blizzard assault tank which trades firepower and armor for quicker speed and besides the cannon it only as a single heavy chain gun.
** The only alien species to use a tank are the Pharon and their dreaded Wrath of Ammit tank. It's only weakness is its thin armor as it's a very fast hovertank that starts off with powerful energy weapons and can swap all these out for even stronger ones. Finally it can supplement its armor with a magical rune that will greatly improve its surival. There were plans for the heavily armored aliens, the Golems to get tanks but due to the failure of Vor to sell well, the Golem rulebook and the accompanying tank miniatures never happened.

to:

* ''TabletopGame/VorTheMaelstrom'': Despite having multiple species with advanced alien technology, only 3 factions have tanks and of these two of them are future humans. The Union are advanced enough to use hovertanks and HoverTank technology on both their tanks. They have the Wendigo battle tank which uses a [[MagneticWeapon rail gun]] and PlasmaCannon plus it can add chain guns as an option. The Union also has the quicker but smaller and less armored Fenris main battle tank which uses a traditional cannon that actually hits harder than the guns on a Wendigo as well as a pair of chain guns that can be swapped out for a rocket launcher or multi-missile system. The Neo-Soviets don't have the technology to make anything other than traditional tanks with treads but they make up for it by being more heavily armored. The Tundra battle tank carries a massive cannon and a pair of heavy chain guns and a machine gun for the driver. The Neo-Soviets also use the smaller Blizzard assault tank which trades firepower and armor for quicker speed and besides the cannon it only as a single heavy chain gun.
** The only alien species to use a tank are the Pharon and their dreaded Wrath of Ammit tank. It's only weakness is its thin armor as it's a very fast hovertank HoverTank that starts off with powerful energy weapons and can swap all these out for even stronger ones. Finally it can supplement its armor with a magical rune that will greatly improve its surival. There were plans for the heavily armored aliens, the Golems to get tanks but due to the failure of Vor to sell well, the Golem rulebook and the accompanying tank miniatures never happened.

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* ''TabletopGame/VorTheMaelstrom'': Despite having multiple species with advanced alien technology, only 3 factions have tanks and of these two of them are future humans. The Union are advanced enough to use hovertanks and have the Wendigo battle tank which uses a [[MagneticWeapon rail gun]] and PlasmaCannon plus it can add chain guns as an option. The Union also has the quicker but smaller and less armored Fenris main battle tank which uses a traditional cannon that actually hits harder than the guns on a Wendigo as well as a pair of chain guns that can be swapped out for a rocket launcher or multi-missile system. The Neo-Soviets don't have the technology to make anything other than traditional tanks with treads but they make up for it by being more heavily armored. The Tundra battle tank carries a massive cannon and a pair of heavy chain guns and a machine gun for the driver. The Neo-Soviets also use the smaller Blizzard assault tank which trades firepower and armor for quicker speed and besides the cannon it only as a single heavy chain gun. ** The only alien species to use a tank are the Pharon and their dreaded Wrath of Ammit tank. It's only weakness is its thin armor as it's a very fast hovertank that starts off with powerful energy weapons and can swap all these out for even stronger ones. Finally it can supplement its armor with a magical rune that will greatly improve its surival. There were plans for the heavily armored aliens, the Golems to get tanks but due to the failure of Vor to sell well, the Golem rulebook and the accompanying tank miniatures never happened.

to:

* ''TabletopGame/VorTheMaelstrom'': Despite having multiple species with advanced alien technology, only 3 factions have tanks and of these two of them are future humans. The Union are advanced enough to use hovertanks and have the Wendigo battle tank which uses a [[MagneticWeapon rail gun]] and PlasmaCannon plus it can add chain guns as an option. The Union also has the quicker but smaller and less armored Fenris main battle tank which uses a traditional cannon that actually hits harder than the guns on a Wendigo as well as a pair of chain guns that can be swapped out for a rocket launcher or multi-missile system. The Neo-Soviets don't have the technology to make anything other than traditional tanks with treads but they make up for it by being more heavily armored. The Tundra battle tank carries a massive cannon and a pair of heavy chain guns and a machine gun for the driver. The Neo-Soviets also use the smaller Blizzard assault tank which trades firepower and armor for quicker speed and besides the cannon it only as a single heavy chain gun.gun.
** The only alien species to use a tank are the Pharon and their dreaded Wrath of Ammit tank. It's only weakness is its thin armor as it's a very fast hovertank that starts off with powerful energy weapons and can swap all these out for even stronger ones. Finally it can supplement its armor with a magical rune that will greatly improve its surival. There were plans for the heavily armored aliens, the Golems to get tanks but due to the failure of Vor to sell well, the Golem rulebook and the accompanying tank miniatures never happened.
Is there an issue? Send a MessageReason:
None


* ''TabletopGame/VorTheMaelstrom'': Despite having multiple species with advanced alien technology, only 3 factions have tanks and of these two of them are future humans. The Union are advanced enough to use hovertanks and have the Wendigo battle tank which uses a [[MagneticWeapon rail gun]] and PlasmaCannon plus it can add chain guns as an option. The Union also has the quicker but smaller and less armored Fenris main battle tank which uses a traditional cannon that actually hits harder than the guns on a Wendigo as well as a pair of chain guns that can be swapped out for a rocket launcher or multi-missile system. The Neo-Soviets don't have the technology to make anything other than traditional tanks with treads but they make up for it by being more heavily armored. The Tundra battle tank carries a massive cannon and a pair of heavy chain guns and a machine gun for the driver. The Neo-Soviets also use the smaller Blizzard assault tank which trades firepower and armor for quicker speed and besides the cannon it only as a single heavy chain gun. ** The only alien species to use a tank are the Pharon and their dreaded Wrath of Ammit tank. It's only weakness is its thin armor as it's a very fast hovertank that starts off with powerful energy weapons and can swap all these out for even stronger ones. Finally it can supplement its armor with a magical rune that will greatly improve its surival. There were plans for the heavily armored aliens, the Golems to get tanks but due to the failure of Vor to sell well, the Golem rulebook and the accompanying miniatures never happened.

to:

* ''TabletopGame/VorTheMaelstrom'': Despite having multiple species with advanced alien technology, only 3 factions have tanks and of these two of them are future humans. The Union are advanced enough to use hovertanks and have the Wendigo battle tank which uses a [[MagneticWeapon rail gun]] and PlasmaCannon plus it can add chain guns as an option. The Union also has the quicker but smaller and less armored Fenris main battle tank which uses a traditional cannon that actually hits harder than the guns on a Wendigo as well as a pair of chain guns that can be swapped out for a rocket launcher or multi-missile system. The Neo-Soviets don't have the technology to make anything other than traditional tanks with treads but they make up for it by being more heavily armored. The Tundra battle tank carries a massive cannon and a pair of heavy chain guns and a machine gun for the driver. The Neo-Soviets also use the smaller Blizzard assault tank which trades firepower and armor for quicker speed and besides the cannon it only as a single heavy chain gun. ** The only alien species to use a tank are the Pharon and their dreaded Wrath of Ammit tank. It's only weakness is its thin armor as it's a very fast hovertank that starts off with powerful energy weapons and can swap all these out for even stronger ones. Finally it can supplement its armor with a magical rune that will greatly improve its surival. There were plans for the heavily armored aliens, the Golems to get tanks but due to the failure of Vor to sell well, the Golem rulebook and the accompanying tank miniatures never happened.
Is there an issue? Send a MessageReason:
None


* ''TabletopGame/VorTheMaelstrom'': Despite having multiple species with advanced alien technology, only 3 factions have tanks and of these two of them are future humans. The Union are advanced enough to use hovertanks and have the Wendigo battle tank which uses a [[MagneticWeapon rail gun]] and PlasmaCannon plus it can add chain guns as an option. The Union also has the quicker but smaller and less armored Fenris main battle tank which uses a traditional cannon that actually hits harder than the guns on a Wendigo as well as a pair of chain guns that can be swapped out for a rocket launcher or multi-missile system. The Neo-Soviets don't have the technology to make anything other than traditional tanks with treads but they make up for it by being more heavily armored. The Tundra battle tank carries a massive cannon and a pair of heavy chain guns and a machine gun for the driver. The Neo-Soviets also use the smaller Blizzard assault tank which trades firepower and armor for quicker speed and besides the cannon it only as a single heavy chain gun. The only alien species to use a tank are the Pharon and their dreaded Wrath of Ammit tank. It's only weakness is its thin armor as it's a very fast hovertank that starts off with powerful energy weapons and can swap all these out for even stronger ones. Finally it can supplement its armor with a magical rune that will greatly improve its surival.

to:

* ''TabletopGame/VorTheMaelstrom'': Despite having multiple species with advanced alien technology, only 3 factions have tanks and of these two of them are future humans. The Union are advanced enough to use hovertanks and have the Wendigo battle tank which uses a [[MagneticWeapon rail gun]] and PlasmaCannon plus it can add chain guns as an option. The Union also has the quicker but smaller and less armored Fenris main battle tank which uses a traditional cannon that actually hits harder than the guns on a Wendigo as well as a pair of chain guns that can be swapped out for a rocket launcher or multi-missile system. The Neo-Soviets don't have the technology to make anything other than traditional tanks with treads but they make up for it by being more heavily armored. The Tundra battle tank carries a massive cannon and a pair of heavy chain guns and a machine gun for the driver. The Neo-Soviets also use the smaller Blizzard assault tank which trades firepower and armor for quicker speed and besides the cannon it only as a single heavy chain gun. ** The only alien species to use a tank are the Pharon and their dreaded Wrath of Ammit tank. It's only weakness is its thin armor as it's a very fast hovertank that starts off with powerful energy weapons and can swap all these out for even stronger ones. Finally it can supplement its armor with a magical rune that will greatly improve its surival. There were plans for the heavily armored aliens, the Golems to get tanks but due to the failure of Vor to sell well, the Golem rulebook and the accompanying miniatures never happened.
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* ''TabletopGame/VorTheMaelstrom'': Despite having multiple species with advanced alien technology, only 3 factions have tanks and of these two of them are future humans. The Union are advanced enough to use hovertanks and have the Wendigo battle tank which uses a [[MagneticWeapon rail gun]] and PlasmaCannon plus it can add chain guns as an option. The Union also has the quicker but smaller and less armored Fenris main battle tank which uses a traditional cannon that actually hits harder than the guns on a Wendigo as well as a pair of chain guns that can be swapped out for a rocket launcher or multi-missile system. The Neo-Soviets don't have the technology to make anything other than traditional tanks with treads but they make up for it by being more heavily armored. The Tundra battle tank carries a massive cannon and a pair of heavy chain guns and a machine gun for the driver. The Neo-Soviets also use the smaller Blizzard assault tank which trades firepower and armor for quicker speed and besides the cannon it only as a single heavy chain gun. The only alien species to use a tank are the Pharon and their dreaded Wrath of Ammit tank. It's only weakness is its thin armor as it's a very fast hovertank that starts off with powerful energy weapons and can swap all these out for even stronger ones. Finally it can supplement its armor with a magical rune that will greatly improve its surival.

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alphabetized the category for Tabletop Games


* ''TabletopGame/Warhammer40000'' [[ThereIsNoKillLikeOverkill takes this Trope and makes sweet, sweet love to it]]. All races have access to some form of armoured death machine, with the exception of the [[HordeOfAlienLocusts Tyranids]], who instead get [[{{Kaiju}} hulking chitinous nightmares capable of tossing said armored death machines around like toys.]] From the core game's model kits to [[http://forgeworld.co.uk Forge World]]'s specialized tank variants or hull types, there's a lot for [[http://warseer.com/forums/showthread.php?t=14209 a tread head to enjoy.]]
** The [[Characters/Warhammer40000ImperialGuard Imperial Guard]] have pretty [[RedshirtArmy lackluster infantry]], but to make up for it not only do they get some of the best tanks in the game, they get to take them in squadrons, meaning they'll usually outnumber ''and'' outgun enemy armor. The basic Leman Russ has [[{{BFG}} a battle cannon]] that can smash vehicles or reduce {{Space Marine}}s to LudicrousGibs on top of additional [[MoreDakka anti-infantry]] or [[AntiArmor anti-armor]] weapon options, but it also comes in a staggering number of specialized variants. The Leman Russ Vanquisher has a long-barrel anti-tank cannon, the Demolisher has a short-ranged cannon that pulverizes even the hardest targets, the Punisher has a [[GatlingGood gatling cannon]] that [[MoreDakka can fire twenty shots in one shooting phase]], [[http://wh40k.lexicanum.com/wiki/Leman_Russ_Battle_Tank#Named_Vehicle_Variants and so forth.]] As if that wasn't enough, the Imperial Guard can also field super-heavy tanks like the Baneblade, with its [[VideoGame/DawnOfWar "eleven barrels of hell."]][[labelnote:details]]Baneblade battle cannon mounted in the turret [[MoreDakka with a co-axial autocannon,]] [[{{BFG}} Demolisher cannon mounted in the hull,]] two sponsons mounting [[MacrossMissileMassacre twin-linked heavy bolters]] with [[BeamSpam two lascannons mounted on top of those,]] and a further twin-linked heavy bolter mounted in the hull[[/labelnote]] The Baneblade chassis in turn forms the basis for [[http://wh40k.lexicanum.com/wiki/Baneblade#Variants another array of tank variants]], such as the Shadowsword [[AMechByAnyOtherName titan]]-hunter or Stormlord transport/[[GatlingGood infantry mulcher.]] The scary thing is that, during the glory days of the [[VestigialEmpire Imperium's]] founding, such monsters were designated ''medium'' tanks.
** The {{Space Marine}}s' Predator battle tank actually feels lackluster compared to the Leman Russ, but overlapping with AwesomePersonnelCarrier is the Land Raider, a vehicle with the highest possible armor rating on all its facings, weapon options that can kill enemy armor or infantry alike, a [[WetwareCPU "machine spirit"]] smart enough to assist the driver (and in some cases operate the vehicle by itself), ''and'' it's still capable of carrying a squad of [[PoweredArmor Terminators]] into the enemy line. The 7th edition "vanilla Marines" codex made [[SpaceMarine Astartes]] tanks even more powerful by giving them bonus abilities if you have three of a particular variant on the table at once. For instance, if you have three Vindicators (which sport the aforementioned Demolisher cannon) and all are operational, you can choose to [[CombinedEnergyAttack fire one shot from one of them]] with a 10" Apocalyptic Blast marker and the Ignores Cover special rule instead of firing all three with their normal 5" Large Blast marker.
** [[EvilCounterpart Chaos Space Marines]] get the same tanks as the above, just covered with SpikesOfVillainy and with upgrade options such as DemonicPossession.
** One Rhino APC variant used by the [[AmazonBrigade Sisters of Battle]] stands out for being an artillery platform that is a combination [[MacrossMissileMassacre multiple missile launcher]] and ''[[InstrumentOfMurder pipe organ]]''.
** The [[OurOrcsAreDifferent Orks]] slap together ramshackle Battlewagons that can carry anything from [[{{BFG}} unreasonably large cannons]] to [[AwesomePersonnelCarrier mobs of Boyz]], but just as often [[EnemyExchangeProgram simply looted Imperial tanks.]] The only good news for their opponents is that looted tanks suffer from Orks' [[ATeamFiring terrible accuracy]] and [[CriticalFailure have a chance to go careening off]] when the driver [[WhatDoesThisButtonDo pushes the wrong button.]] But Emperor help you if they manage to get their hands on a Baneblade and Orkify it...
** The [[SpaceElves Eldar]] use stately [[HoverTank grav-tanks]] that [[GlassCannon lack the heavy armor of Imperial vehicles,]] but function more like a [[CoolPlane helicopter gunship]] than a conventional tank. Between the firepower of the Falcon or Fire Prism, their extreme speed and mobility, and upgrades such as [[HolographicDisguise holo-fields]], they're harder to kill than their armor would suggest. The Eldar have super-heavy vehicles too, armed with devastating laser or [[SphereOfDestruction distortion]] weapons, but theirs are [[LightningBruiser fast-moving, skimming super-heavy tanks.]]
** The Tau's mainline armored vehicle, the Hammerhead {{hover tank}}, isn't as fast or flashy as Eldar vehicles, but does sport an enormous [[MagneticWeapon railgun]] as its main weapon that can annihilate entire squads of enemy infantry with an explosive submunition, or fire an anti-tank solid round that can punch clean through an enemy vehicle and reduce its crew to a twenty-meter red stain extending from the exit hole.
** The [[SkeleBot9000 Necrons]] don't have tanks that other species would recognize, instead their heavy vehicle is the Monolith. It's more or less a floating bunker bristling with [[DisintegratorRay Gauss weapons]], its hull of living metal is exceptionally hard to damage, and it contains a teleporter nexus that allows Necron reinforcements to pour from it. In later editions they acquired an additional selection of heavy skimmers similar to the Eldar's, although not as fast and using DeflectorShields rather than evasion.
** The [[TheFairFolk Dark Eldar]] stand out for being a mechanized force that averts this trope - they're pirates and raiders, and so make good use of exceedingly fast but fragile skimmers on the battlefield.
** The Horus Heresy shows us the Tanks that existed when the Imperium actually had the concept of "development" and "scientific research"; the utterly terrifying Fellblade tank is the Baneblade with twice the amount of guns, while its variants can mount a variety of other titan-specific weapons, including a massive Volkite Cannon. Then there's the Sicarans, which can best be described as the unholy lovechild of a Predator and a ''Land Raider''. Speaking of Land Raiders, it is during these times that the Spartan Assault Tank, what can only be described as a ''super heavy land raider'' existed; it could transport entire contingent of space marines and had enough firepower to back them up. Perturabo, not being satisfied with these, decided to one-up everything by taking the hull of a Spartan and marrying it with the Tremor Cannon; A weapon that can be compared to the Vindicator's Demolisher cannon as the Baneblade's Battlecannon can be compared to a grenade launcher. Appropriately, few people dared making compensation jokes around him specifically because of said cannon.
** Speaking of Perturabo, He also had his own ride; the Tormentor. It is a Shadowsword Superheavy tank (a variant of the Baneblade) modified to be able to carry him and his retinue of Iron Guard robots into battle. If you thought a casemate tank destroyer armed with a Titan Killer Weapon was scary it's nothing compared to one that can also spew out ''a demigod and his five pissed off robot bodyguards''.
* Even ''TabletopGame/{{Warhammer}}'' gets a slice of the action with the Empire's [[SteamPunk Steam Tanks]]. They're temperamental and barely-understood contraptions, but you can imagine their effectiveness in an otherwise late Medieval/Renaissance setting.
* ''TabletopGame/{{Twilight 2000}}'' lets you come out of character creation with your squad having an M1 or a Challenger II (mentioned above); unfortunately in the context of the game this is likely to prove AwesomeButImpractical.
* The TabletopGame/{{OGRE}} in Steve Jackson Games' wargame of the same name is a computer-controlled mobile fortress with a size measured in ''acres''. It was heavily influenced by the first {{Literature/Bolo}} book, which came out in 1976, one year before ''Ogre''.
** The main and secondary guns of an Ogre fire SATNUC rounds. That's [=SATuration NUclear Cluster=]; a round splits into submunitions over the target, each of which takes a split second to ''aim,'' and then detonate, producing a ''shaped charge'' of nuclear plasma.
** The Biphase Carbide armor of the Ogre is several ''meters'' thick. It cannot be breached ''even by nuclear weapons''. The only hope a defense force might have of stopping one is to destroy its exposed tractor-treads -- and even ''these'' require nukes to put a dent in them. Of course, good luck getting your forces in close enough to ''do'' damage to its treads; the Ogre's arsenal can vaporize a whole battalion of futuristic "conventional" tanks without even blinking.
* Another miniatures game: [[http://www.BrigadeModels.co.uk Brigade Models]] makes a game called ''Land Ironclads'', which takes ground combat to a UsefulNotes/WorldWarI as foreseen by Creator/HGWells and friends. They explore a world where tank combat did as these futurists expected, and followed the same model as their [[SpaceIsAnOcean present-day naval combat]], with scout tanks, cruiser tanks, and dreadnought-tanks.
* The ''TabletopGame/YuGiOh'' card game has a few tanks, such as [[http://yugioh.wikia.com/wiki/Oni_Tank_T-34 Oni Tank T-34]]

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* ''TabletopGame/Warhammer40000'' [[ThereIsNoKillLikeOverkill takes this Trope and makes sweet, sweet love to it]]. All races have access to some form of In ''TabletopGame/AT43'', armoured death machine, with might is usually through [[WalkingTank Walkers]], SpiderTank and high-flying HoverTank. But for the exception of zombie-using corporation O.N.I., they decided to go back to the [[HordeOfAlienLocusts Tyranids]], who instead get [[{{Kaiju}} hulking chitinous nightmares capable of tossing said armored death machines around like toys.]] From drawing board and bring back "traditional" tanks that are updated for current times. Their crowning achievement is the core game's model kits to [[http://forgeworld.co.uk Forge World]]'s specialized O.N.I heavy tank variants or hull types, there's a lot for [[http://warseer.com/forums/showthread.php?t=14209 a tread head to enjoy.]]
** The [[Characters/Warhammer40000ImperialGuard Imperial Guard]] have pretty [[RedshirtArmy lackluster infantry]], but to make up for it
which is not only do they get some of cheaper than any other factions' top tier vehicle, it boasts a resident mechanic for field repair and has the best tanks in the game, they get to take them in squadrons, meaning they'll usually outnumber ''and'' outgun enemy armor. The basic Leman Russ has [[{{BFG}} a battle cannon]] that can smash vehicles or reduce {{Space Marine}}s to LudicrousGibs on top of additional [[MoreDakka anti-infantry]] or [[AntiArmor anti-armor]] weapon options, but it also comes in a staggering number of specialized variants. The Leman Russ Vanquisher has a long-barrel anti-tank heavy maser cannon, the Demolisher has a short-ranged cannon that pulverizes even the hardest targets, the Punisher has a [[GatlingGood gatling cannon]] that [[MoreDakka can fire twenty shots in one shooting phase]], [[http://wh40k.lexicanum.com/wiki/Leman_Russ_Battle_Tank#Named_Vehicle_Variants and so forth.]] As if that wasn't enough, the Imperial Guard can also field super-heavy tanks like the Baneblade, with its [[VideoGame/DawnOfWar "eleven barrels of hell."]][[labelnote:details]]Baneblade battle cannon mounted in the turret [[MoreDakka with a co-axial autocannon,]] [[{{BFG}} Demolisher cannon mounted in the hull,]] two sponsons mounting [[MacrossMissileMassacre twin-linked heavy bolters]] with [[BeamSpam two lascannons mounted on top of those,]] and a further twin-linked heavy bolter mounted in the hull[[/labelnote]] The Baneblade chassis in turn forms the basis for [[http://wh40k.lexicanum.com/wiki/Baneblade#Variants another array of tank variants]], such as the Shadowsword [[AMechByAnyOtherName titan]]-hunter or Stormlord transport/[[GatlingGood infantry mulcher.]] The scary thing is that, during the glory days of the [[VestigialEmpire Imperium's]] founding, such monsters were designated ''medium'' tanks.
** The {{Space Marine}}s' Predator battle tank actually feels lackluster compared to the Leman Russ, but overlapping with AwesomePersonnelCarrier is the Land Raider, a
heaviest vehicle with the highest possible armor rating on all its facings, weapon options that can kill enemy armor or infantry alike, a [[WetwareCPU "machine spirit"]] smart enough to assist the driver (and in some cases operate the vehicle by itself), ''and'' it's still capable of carrying a squad of [[PoweredArmor Terminators]] into the enemy line. The 7th edition "vanilla Marines" codex made [[SpaceMarine Astartes]] tanks even more powerful by giving them bonus abilities if you have three of a particular variant on the table at once. For instance, if you have three Vindicators (which sport the aforementioned Demolisher cannon) and all are operational, you can choose to [[CombinedEnergyAttack fire one shot commisioned from one of them]] with a 10" Apocalyptic Blast marker and the Ignores Cover special rule instead of firing all three with their normal 5" Large Blast marker.
** [[EvilCounterpart Chaos Space Marines]] get the same tanks as the above, just covered with SpikesOfVillainy and with upgrade options such as DemonicPossession.
** One Rhino APC variant used by the [[AmazonBrigade Sisters of Battle]] stands out for being an artillery platform that is a combination [[MacrossMissileMassacre multiple missile launcher]] and ''[[InstrumentOfMurder pipe organ]]''.
** The [[OurOrcsAreDifferent Orks]] slap together ramshackle Battlewagons that can carry anything from [[{{BFG}} unreasonably large cannons]] to [[AwesomePersonnelCarrier mobs of Boyz]], but just as often [[EnemyExchangeProgram simply looted Imperial tanks.]] The only good news for their opponents is that looted tanks suffer from Orks' [[ATeamFiring terrible accuracy]] and [[CriticalFailure have a chance to go careening off]] when the driver [[WhatDoesThisButtonDo pushes the wrong button.]] But Emperor help you if they manage to get their hands on a Baneblade and Orkify it...
** The [[SpaceElves Eldar]] use stately [[HoverTank grav-tanks]] that [[GlassCannon lack
alien Cog faction. Interestingly, in reality the heavy armor of Imperial vehicles,]] but function more like a [[CoolPlane helicopter gunship]] than a conventional tank. Between the firepower of the Falcon or Fire Prism, their extreme speed tank and mobility, and upgrades such as [[HolographicDisguise holo-fields]], they're harder to kill than their armor would suggest. The Eldar have super-heavy other O.N.I vehicles too, armed with devastating laser or [[SphereOfDestruction distortion]] weapons, but theirs are [[LightningBruiser fast-moving, skimming super-heavy tanks.]]
** The Tau's mainline armored vehicle, the Hammerhead {{hover tank}}, isn't as fast or flashy as Eldar vehicles, but does sport an enormous [[MagneticWeapon railgun]] as its main weapon that can annihilate entire squads of enemy infantry with an explosive submunition, or fire an anti-tank solid round that can punch clean through an enemy vehicle and reduce its crew to a twenty-meter red stain extending from the exit hole.
** The [[SkeleBot9000 Necrons]] don't have tanks that other species would recognize, instead their heavy vehicle is the Monolith. It's more or less a floating bunker bristling with [[DisintegratorRay Gauss weapons]], its hull of living metal is exceptionally hard to damage, and it contains a teleporter nexus that allows Necron reinforcements to pour from it. In later editions they acquired an additional selection of heavy skimmers similar to the Eldar's, although not as fast and using DeflectorShields rather than evasion.
** The [[TheFairFolk Dark Eldar]] stand out for being a mechanized force that averts this trope - they're pirates and raiders, and so make good use of exceedingly fast but fragile skimmers on the battlefield.
** The Horus Heresy shows us the Tanks that existed when the Imperium actually had the concept of "development" and "scientific research"; the utterly terrifying Fellblade tank is the Baneblade with twice the amount of guns, while its variants can mount a variety of other titan-specific weapons, including a massive Volkite Cannon. Then there's the Sicarans, which can best be described as the unholy lovechild of a Predator and a ''Land Raider''. Speaking of Land Raiders, it is during these times that the Spartan Assault Tank, what can only be described as a ''super heavy land raider'' existed; it could transport entire contingent of space marines and had enough firepower to back them up. Perturabo, not being satisfied with these, decided to one-up everything by taking the hull of a Spartan and marrying it with the Tremor Cannon; A weapon that can be compared to the Vindicator's Demolisher cannon as the Baneblade's Battlecannon can be compared to a grenade launcher. Appropriately, few people dared making compensation jokes around him specifically because of said cannon.
** Speaking of Perturabo, He also had his own ride; the Tormentor. It is a Shadowsword Superheavy tank (a variant of the Baneblade) modified to be able to carry him and his retinue of Iron Guard robots into battle. If you thought a casemate tank destroyer armed with a Titan Killer Weapon was scary it's nothing compared to one that can also spew out ''a demigod and his five pissed off robot bodyguards''.
* Even ''TabletopGame/{{Warhammer}}'' gets a slice of the action with the Empire's [[SteamPunk Steam Tanks]]. They're temperamental and barely-understood contraptions, but you can imagine their effectiveness in an otherwise late Medieval/Renaissance setting.
* ''TabletopGame/{{Twilight 2000}}'' lets you come out of character creation with your squad having an M1 or a Challenger II (mentioned above); unfortunately in the context of the game this is likely to prove AwesomeButImpractical.
* The TabletopGame/{{OGRE}} in Steve Jackson Games' wargame of the same name is a computer-controlled mobile fortress with a size measured in ''acres''. It was heavily influenced by the first {{Literature/Bolo}} book, which came out in 1976, one year before ''Ogre''.
** The main and secondary guns of an Ogre fire SATNUC rounds. That's [=SATuration NUclear Cluster=]; a round splits into submunitions over the target, each of which takes a split second to ''aim,'' and then detonate, producing a ''shaped charge'' of nuclear plasma.
** The Biphase Carbide armor of the Ogre is several ''meters'' thick. It cannot be breached ''even by nuclear weapons''. The only hope a defense force might have of stopping one is to destroy its exposed tractor-treads -- and even ''these'' require nukes to put a dent in them. Of course, good luck getting your forces in close enough to ''do'' damage to its treads; the Ogre's arsenal can vaporize a whole battalion of futuristic "conventional" tanks without even blinking.
* Another miniatures game: [[http://www.BrigadeModels.co.uk Brigade Models]] makes a game called ''Land Ironclads'', which takes ground combat to a UsefulNotes/WorldWarI as foreseen by Creator/HGWells and friends. They explore a world where tank combat did as these futurists expected, and followed the same model as their [[SpaceIsAnOcean present-day naval combat]], with scout
aren't tanks, cruiser tanks, and dreadnought-tanks.
* The ''TabletopGame/YuGiOh'' card game has a few tanks, such as [[http://yugioh.wikia.com/wiki/Oni_Tank_T-34 Oni Tank T-34]]
with its 6 large wheels the heavy tank looks strongly like the Kodiak/Stryker [=LAVs=] in real life.



* In ''Weird War Two'', a dice and paper WWII RPG which basically mixes myth, horror, and WWII, there are demonically possessed Nazi tanks from hell. There are also super haunted ghost tank hunters for the Allies. These tanks can have special abilities and Special Ammo. Tanks in this game are downright deadly to anyone not sporting big guns or lots of infantry with AT weapons. So having a tank on your side is this.
* ''TabletopGame/{{Paranoia}}'' has the Mark IV Warbot, designed by R&D in hopes of replacing the ''entire Armed Forces''. While NighInvulnerable to conventional firepower, it can be disabled by attacking its bot brain [[spoiler:(including an overzealous scrubot with a steel scrub brush, and an inferiority complex due to a barometer falling off)]], or flat-out destroyed by [[Franchise/StarWars firing into a thermal exhaust port]]. At one point, another Alpha Complex captures one and renames it the [=OGREbot=] (a ShoutOut to the Steve Jackson game).
* The Tank form in ''TabletopGame/{{Mekton}}'' gets you a 2pt bonus to your armour and lets you appoint either the 'head' or the 'torso' to have a 360 degree arc of fire as the turret. Of course, you can also build a mecha that [[TransformingMecha turns INTO a tank]], thereby getting HumongousMecha and Tank Goodness bonuses at the same time.
* ''TabletopGame/{{Rifts}}'' first introduced tanks to the game in the ''Traix and the NGR'' {{sourcebook}}, and has pretty much made a point in outfitting nearly every country on the planet since with outrageous tanks to go along with their PoweredArmor and HumongousMecha. The standout examples include the Karthum-Terek, a massive tank with guns capable of harming starships and enough redundancy built in that it literally has to be blown to pieces in order to destroy it, and the Neo-Abrams, which manages to combine both realistic practicality (by real-world standards, no less!) and [[GameBreaker overwhelming munchkinism in the same package]].
* ''TabletopGame/DystopianWars'' has a large number of War Machines. For scale, a Small Tank base is the size of a Modern Tank. A Land Ship in game is so large they can mount Saint Paul's Catherdral on its chassis.

to:

* In ''Weird War Two'', Another miniatures game: [[http://www.BrigadeModels.co.uk Brigade Models]] makes a dice and paper WWII RPG game called ''Land Ironclads'', which basically mixes myth, horror, takes ground combat to a UsefulNotes/WorldWarI as foreseen by Creator/HGWells and WWII, there are demonically possessed Nazi tanks from hell. There are also super haunted ghost friends. They explore a world where tank hunters for the Allies. These tanks can have special abilities combat did as these futurists expected, and Special Ammo. Tanks in this game are downright deadly to anyone not sporting big guns or lots of infantry with AT weapons. So having a tank on your side is this.
* ''TabletopGame/{{Paranoia}}'' has the Mark IV Warbot, designed by R&D in hopes of replacing the ''entire Armed Forces''. While NighInvulnerable to conventional firepower, it can be disabled by attacking its bot brain [[spoiler:(including an overzealous scrubot with a steel scrub brush, and an inferiority complex due to a barometer falling off)]], or flat-out destroyed by [[Franchise/StarWars firing into a thermal exhaust port]]. At one point, another Alpha Complex captures one and renames it the [=OGREbot=] (a ShoutOut to the Steve Jackson game).
* The Tank form in ''TabletopGame/{{Mekton}}'' gets you a 2pt bonus to your armour and lets you appoint either the 'head' or the 'torso' to have a 360 degree arc of fire as the turret. Of course, you can also build a mecha that [[TransformingMecha turns INTO a tank]], thereby getting HumongousMecha and Tank Goodness bonuses at
followed the same time.
* ''TabletopGame/{{Rifts}}'' first introduced tanks to the game in the ''Traix and the NGR'' {{sourcebook}}, and has pretty much made a point in outfitting nearly every country on the planet since with outrageous tanks to go along with
model as their PoweredArmor and HumongousMecha. The standout examples include the Karthum-Terek, a massive tank [[SpaceIsAnOcean present-day naval combat]], with guns capable of harming starships scout tanks, cruiser tanks, and enough redundancy built in that it literally has to be blown to pieces in order to destroy it, and the Neo-Abrams, which manages to combine both realistic practicality (by real-world standards, no less!) and [[GameBreaker overwhelming munchkinism in the same package]].
* ''TabletopGame/DystopianWars'' has a large number of War Machines. For scale, a Small Tank base is the size of a Modern Tank. A Land Ship in game is so large they can mount Saint Paul's Catherdral on its chassis.
dreadnought-tanks.



* In the future warzones of ''TabletopGame/DropzoneCommander'', the 4 main factions all have their tank variations. The most traditional are the United Colonies of Mankind (UCM). Their tanks are noted for often having a telescopic arm rather than a standard turret and with the exception of some of the Post-Human Republic (PHR), their ultra-thick composite alloy armour is the most protective of any faction. And like all vehicles, they carry a powerful point defense system for dealing with missiles and the occasional heavy shell. Most iconic of the UCM tanks are the Gladius and Scimitar heavy battle tanks. The Gladius has two rail guns to keep a constant pressure on enemy vehicles, while the Scimitar's battlefield laser, while rather weak for an energy weapon, allows it to ignore the point defense systems of other vehicles.
* ''TabletopGame/{{Dust}}'' more emphasizes [[WalkingTank Walkers]] and [[SpiderTank Heavy Walkers]] than traditional tanks. But set in an alternate World War 2 where the discovery of alien technology has led to an LensmanArmsRace, the Sino-Soviet Union (SSU), continues to use tanks as their Walker technology is just developing. The mightiest of their tanks are the superheavy tanks "Karl Marx" (heavy Tesla cannon and 3 12.7mm machine guns) and its variant "Lavrentiy Beria" which uses a 152mm cannon, a flame cannon and a pair of 12.7mm machine guns.
* ''TabletopGame/DystopianWars'' has a large number of War Machines. For scale, a Small Tank base is the size of a Modern Tank. A Land Ship in game is so large they can mount Saint Paul's Catherdral on its chassis.
* ''TabletopGame/GearKrieg'' is an alternate World War 2 game where certain events had led to SovietSuperScience, StupidJetpackHitler and other anachronistic MadScientist tech. So there are many examples of amazing tanks, though the game is moving more to [[WalkingTank Walkers]]. Among them is the Maus superheavy tank with its two cannons and several machine guns (yeah it went to production and spawned several variants) and the dreaded Manticore HoverTank with its heavy laser. Soviet Russia loves their superheavy tanks and their early T-44 Lenin superheavy and its variants already outgun the Maus, but the Soviets double-down and made the KV-300 which has 5 turret cannons and 5 machine guns plus new generation sloped armour. With Allies and Axis also modifying existing tanks with experimental weapons like thermal rays, Tesla projectors and magnetic cannons, plus more nations creating a new wave of superheavy tanks - the LensmanArmsRace is strong in the ''TabletopGame/GearKrieg'' world and that's just the tanks...
* The Tank form in ''TabletopGame/{{Mekton}}'' gets you a 2pt bonus to your armour and lets you appoint either the 'head' or the 'torso' to have a 360 degree arc of fire as the turret. Of course, you can also build a mecha that [[TransformingMecha turns INTO a tank]], thereby getting HumongousMecha and Tank Goodness bonuses at the same time.



* ''TabletopGame/GearKrieg'' is an alternate World War 2 game where certain events had led to SovietSuperScience, StupidJetpackHitler and other anachronistic MadScientist tech. So there are many examples of amazing tanks, though the game is moving more to [[WalkingTank Walkers]]. Among them is the Maus superheavy tank with its two cannons and several machine guns (yeah it went to production and spawned several variants) and the dreaded Manticore HoverTank with its heavy laser. Soviet Russia loves their superheavy tanks and their early T-44 Lenin superheavy and its variants already outgun the Maus, but the Soviets double-down and made the KV-300 which has 5 turret cannons and 5 machine guns plus new generation sloped armour. With Allies and Axis also modifying existing tanks with experimental weapons like thermal rays, Tesla projectors and magnetic cannons, plus more nations creating a new wave of superheavy tanks - the LensmanArmsRace is strong in the ''TabletopGame/GearKrieg'' world and that's just the tanks...
* In ''TabletopGame/AT43'', armoured might is usually through [[WalkingTank Walkers]], SpiderTank and high-flying HoverTank. But for the zombie-using corporation O.N.I., they decided to go back to the drawing board and bring back "traditional" tanks that are updated for current times. Their crowning achievement is the O.N.I heavy tank which is not only cheaper than any other factions' top tier vehicle, it boasts a resident mechanic for field repair and has the heavy maser cannon, the heaviest vehicle weapon commisioned from alien Cog faction. Interestingly, in reality the heavy tank and other O.N.I vehicles aren't tanks, with its 6 large wheels the heavy tank looks strongly like the Kodiak/Stryker [=LAVs=] in real life.
* Similar to the above 2 games, ''TabletopGame/{{Dust}}'' more emphasizes [[WalkingTank Walkers]] and [[SpiderTank Heavy Walkers]]. But set in an alternate World War 2 where the discovery of alien technology has led to an LensmanArmsRace, the Sino-Soviet Union (SSU), continues to use tanks as their Walker technology is just developing. The mightiest of their tanks are the superheavy tanks "Karl Marx" (heavy Tesla cannon and 3 12.7mm machine guns) and its variant "Lavrentiy Beria" which uses a 152mm cannon, a flame cannon and a pair of 12.7mm machine guns.
* In the future warzones of ''TabletopGame/DropzoneCommander'', the 4 main factions all have their tank variations. The most traditional are the United Colonies of Mankind (UCM). Their tanks are noted for often having a telescopic arm rather than a standard turret and with the exception of some of the Post-Human Republic (PHR), their ultra-thick composite alloy armour is the most protective of any faction. And like all vehicles, they carry a powerful point defense system for dealing with missiles and the occasional heavy shell. Most iconic of the UCM tanks are the Gladius and Scimitar heavy battle tanks. The Gladius has two rail guns to keep a constant pressure on enemy vehicles, while the Scimitar's battlefield laser, while rather weak for an energy weapon, allows it to ignore the point defense systems of other vehicles.

to:

* ''TabletopGame/GearKrieg'' The TabletopGame/{{OGRE}} in Steve Jackson Games' wargame of the same name is a computer-controlled mobile fortress with a size measured in ''acres''. It was heavily influenced by the first {{Literature/Bolo}} book, which came out in 1976, one year before ''Ogre''.
** The main and secondary guns of
an alternate World War 2 Ogre fire SATNUC rounds. That's [=SATuration NUclear Cluster=]; a round splits into submunitions over the target, each of which takes a split second to ''aim,'' and then detonate, producing a ''shaped charge'' of nuclear plasma.
** The Biphase Carbide armor of the Ogre is several ''meters'' thick. It cannot be breached ''even by nuclear weapons''. The only hope a defense force might have of stopping one is to destroy its exposed tractor-treads -- and even ''these'' require nukes to put a dent in them. Of course, good luck getting your forces in close enough to ''do'' damage to its treads; the Ogre's arsenal can vaporize a whole battalion of futuristic "conventional" tanks without even blinking.
* ''TabletopGame/{{Paranoia}}'' has the Mark IV Warbot, designed by R&D in hopes of replacing the ''entire Armed Forces''. While NighInvulnerable to conventional firepower, it can be disabled by attacking its bot brain [[spoiler:(including an overzealous scrubot with a steel scrub brush, and an inferiority complex due to a barometer falling off)]], or flat-out destroyed by [[Franchise/StarWars firing into a thermal exhaust port]]. At one point, another Alpha Complex captures one and renames it the [=OGREbot=] (a ShoutOut to the Steve Jackson game).
* ''TabletopGame/{{Rifts}}'' first introduced tanks to the
game where certain events had led to SovietSuperScience, StupidJetpackHitler in the ''Traix and other anachronistic MadScientist tech. So there are many the NGR'' {{sourcebook}}, and has pretty much made a point in outfitting nearly every country on the planet since with outrageous tanks to go along with their PoweredArmor and HumongousMecha. The standout examples of amazing tanks, though include the game is moving more to [[WalkingTank Walkers]]. Among them is the Maus superheavy Karthum-Terek, a massive tank with its two cannons and several machine guns (yeah it went to production capable of harming starships and spawned several variants) enough redundancy built in that it literally has to be blown to pieces in order to destroy it, and the dreaded Manticore HoverTank Neo-Abrams, which manages to combine both realistic practicality (by real-world standards, no less!) and [[GameBreaker overwhelming munchkinism in the same package]].
* ''TabletopGame/{{Twilight 2000}}'' lets you come out of character creation
with its heavy laser. Soviet Russia loves their superheavy tanks your squad having an M1 or a Challenger II (mentioned above); unfortunately in the context of the game this is likely to prove AwesomeButImpractical.
* ''TabletopGame/Warhammer40000'' [[ThereIsNoKillLikeOverkill takes this Trope
and their early T-44 Lenin superheavy and its makes sweet, sweet love to it]]. All races have access to some form of armoured death machine, with the exception of the [[HordeOfAlienLocusts Tyranids]], who instead get [[{{Kaiju}} hulking chitinous nightmares capable of tossing said armored death machines around like toys.]] From the core game's model kits to [[http://forgeworld.co.uk Forge World]]'s specialized tank variants already outgun the Maus, or hull types, there's a lot for [[http://warseer.com/forums/showthread.php?t=14209 a tread head to enjoy.]]
** The [[Characters/Warhammer40000ImperialGuard Imperial Guard]] have pretty [[RedshirtArmy lackluster infantry]],
but the Soviets double-down and made the KV-300 which has 5 turret cannons and 5 machine guns plus new generation sloped armour. With Allies and Axis also modifying existing tanks with experimental weapons like thermal rays, Tesla projectors and magnetic cannons, plus more nations creating a new wave of superheavy tanks - the LensmanArmsRace is strong in the ''TabletopGame/GearKrieg'' world and that's just the tanks...
* In ''TabletopGame/AT43'', armoured might is usually through [[WalkingTank Walkers]], SpiderTank and high-flying HoverTank. But
to make up for the zombie-using corporation O.N.I., they decided to go back to the drawing board and bring back "traditional" tanks that are updated for current times. Their crowning achievement is the O.N.I heavy tank which is it not only cheaper than any other factions' do they get some of the best tanks in the game, they get to take them in squadrons, meaning they'll usually outnumber ''and'' outgun enemy armor. The basic Leman Russ has [[{{BFG}} a battle cannon]] that can smash vehicles or reduce {{Space Marine}}s to LudicrousGibs on top tier vehicle, of additional [[MoreDakka anti-infantry]] or [[AntiArmor anti-armor]] weapon options, but it boasts also comes in a resident mechanic for field repair and staggering number of specialized variants. The Leman Russ Vanquisher has the heavy maser a long-barrel anti-tank cannon, the heaviest vehicle weapon commisioned from alien Cog faction. Interestingly, in reality Demolisher has a short-ranged cannon that pulverizes even the heavy tank hardest targets, the Punisher has a [[GatlingGood gatling cannon]] that [[MoreDakka can fire twenty shots in one shooting phase]], [[http://wh40k.lexicanum.com/wiki/Leman_Russ_Battle_Tank#Named_Vehicle_Variants and other O.N.I vehicles aren't tanks, so forth.]] As if that wasn't enough, the Imperial Guard can also field super-heavy tanks like the Baneblade, with its 6 large wheels [[VideoGame/DawnOfWar "eleven barrels of hell."]][[labelnote:details]]Baneblade battle cannon mounted in the turret [[MoreDakka with a co-axial autocannon,]] [[{{BFG}} Demolisher cannon mounted in the hull,]] two sponsons mounting [[MacrossMissileMassacre twin-linked heavy bolters]] with [[BeamSpam two lascannons mounted on top of those,]] and a further twin-linked heavy bolter mounted in the hull[[/labelnote]] The Baneblade chassis in turn forms the basis for [[http://wh40k.lexicanum.com/wiki/Baneblade#Variants another array of tank looks strongly like variants]], such as the Kodiak/Stryker [=LAVs=] in real life.Shadowsword [[AMechByAnyOtherName titan]]-hunter or Stormlord transport/[[GatlingGood infantry mulcher.]] The scary thing is that, during the glory days of the [[VestigialEmpire Imperium's]] founding, such monsters were designated ''medium'' tanks.
* Similar ** The {{Space Marine}}s' Predator battle tank actually feels lackluster compared to the above 2 games, ''TabletopGame/{{Dust}}'' Leman Russ, but overlapping with AwesomePersonnelCarrier is the Land Raider, a vehicle with the highest possible armor rating on all its facings, weapon options that can kill enemy armor or infantry alike, a [[WetwareCPU "machine spirit"]] smart enough to assist the driver (and in some cases operate the vehicle by itself), ''and'' it's still capable of carrying a squad of [[PoweredArmor Terminators]] into the enemy line. The 7th edition "vanilla Marines" codex made [[SpaceMarine Astartes]] tanks even more emphasizes [[WalkingTank Walkers]] powerful by giving them bonus abilities if you have three of a particular variant on the table at once. For instance, if you have three Vindicators (which sport the aforementioned Demolisher cannon) and [[SpiderTank Heavy Walkers]]. But set in an alternate World War 2 where all are operational, you can choose to [[CombinedEnergyAttack fire one shot from one of them]] with a 10" Apocalyptic Blast marker and the discovery Ignores Cover special rule instead of alien technology has led to an LensmanArmsRace, firing all three with their normal 5" Large Blast marker.
** [[EvilCounterpart Chaos Space Marines]] get
the Sino-Soviet Union (SSU), continues to use same tanks as their Walker technology is the above, just developing. The mightiest of their tanks are the superheavy tanks "Karl Marx" (heavy Tesla cannon covered with SpikesOfVillainy and 3 12.7mm machine guns) and its variant "Lavrentiy Beria" which uses a 152mm cannon, a flame cannon and a pair of 12.7mm machine guns.with upgrade options such as DemonicPossession.
* In ** One Rhino APC variant used by the future warzones [[AmazonBrigade Sisters of ''TabletopGame/DropzoneCommander'', the 4 main factions all have Battle]] stands out for being an artillery platform that is a combination [[MacrossMissileMassacre multiple missile launcher]] and ''[[InstrumentOfMurder pipe organ]]''.
** The [[OurOrcsAreDifferent Orks]] slap together ramshackle Battlewagons that can carry anything from [[{{BFG}} unreasonably large cannons]] to [[AwesomePersonnelCarrier mobs of Boyz]], but just as often [[EnemyExchangeProgram simply looted Imperial tanks.]] The only good news for
their tank variations. The most traditional are the United Colonies of Mankind (UCM). Their opponents is that looted tanks suffer from Orks' [[ATeamFiring terrible accuracy]] and [[CriticalFailure have a chance to go careening off]] when the driver [[WhatDoesThisButtonDo pushes the wrong button.]] But Emperor help you if they manage to get their hands on a Baneblade and Orkify it...
** The [[SpaceElves Eldar]] use stately [[HoverTank grav-tanks]] that [[GlassCannon lack the heavy armor of Imperial vehicles,]] but function more like a [[CoolPlane helicopter gunship]] than a conventional tank. Between the firepower of the Falcon or Fire Prism, their extreme speed and mobility, and upgrades such as [[HolographicDisguise holo-fields]], they're harder to kill than their armor would suggest. The Eldar have super-heavy vehicles too, armed with devastating laser or [[SphereOfDestruction distortion]] weapons, but theirs
are noted for often having [[LightningBruiser fast-moving, skimming super-heavy tanks.]]
** The Tau's mainline armored vehicle, the Hammerhead {{hover tank}}, isn't as fast or flashy as Eldar vehicles, but does sport an enormous [[MagneticWeapon railgun]] as its main weapon that can annihilate entire squads of enemy infantry with an explosive submunition, or fire an anti-tank solid round that can punch clean through an enemy vehicle and reduce its crew to
a telescopic arm twenty-meter red stain extending from the exit hole.
** The [[SkeleBot9000 Necrons]] don't have tanks that other species would recognize, instead their heavy vehicle is the Monolith. It's more or less a floating bunker bristling with [[DisintegratorRay Gauss weapons]], its hull of living metal is exceptionally hard to damage, and it contains a teleporter nexus that allows Necron reinforcements to pour from it. In later editions they acquired an additional selection of heavy skimmers similar to the Eldar's, although not as fast and using DeflectorShields
rather than evasion.
** The [[TheFairFolk Dark Eldar]] stand out for being
a standard turret mechanized force that averts this trope - they're pirates and raiders, and so make good use of exceedingly fast but fragile skimmers on the battlefield.
** The Horus Heresy shows us the Tanks that existed when the Imperium actually had the concept of "development" and "scientific research"; the utterly terrifying Fellblade tank is the Baneblade with twice the amount of guns, while its variants can mount a variety of other titan-specific weapons, including a massive Volkite Cannon. Then there's the Sicarans, which can best be described as the unholy lovechild of a Predator and a ''Land Raider''. Speaking of Land Raiders, it is during these times that the Spartan Assault Tank, what can only be described as a ''super heavy land raider'' existed; it could transport entire contingent of space marines and had enough firepower to back them up. Perturabo, not being satisfied with these, decided to one-up everything by taking the hull of a Spartan and marrying it
with the exception Tremor Cannon; A weapon that can be compared to the Vindicator's Demolisher cannon as the Baneblade's Battlecannon can be compared to a grenade launcher. Appropriately, few people dared making compensation jokes around him specifically because of some said cannon.
** Speaking of Perturabo, He also had his own ride; the Tormentor. It is a Shadowsword Superheavy tank (a variant
of the Post-Human Republic (PHR), their ultra-thick composite alloy armour is the most protective of any faction. And like all vehicles, they Baneblade) modified to be able to carry him and his retinue of Iron Guard robots into battle. If you thought a powerful point defense system for dealing casemate tank destroyer armed with missiles a Titan Killer Weapon was scary it's nothing compared to one that can also spew out ''a demigod and the occasional heavy shell. Most iconic his five pissed off robot bodyguards''.
* Even ''TabletopGame/{{Warhammer}}'' gets a slice
of the UCM action with the Empire's [[SteamPunk Steam Tanks]]. They're temperamental and barely-understood contraptions, but you can imagine their effectiveness in an otherwise late Medieval/Renaissance setting.
* In ''Weird War Two'', a dice and paper WWII RPG which basically mixes myth, horror, and WWII, there are demonically possessed Nazi
tanks from hell. There are also super haunted ghost tank hunters for the Gladius Allies. These tanks can have special abilities and Scimitar heavy battle tanks. The Gladius has two rail Special Ammo. Tanks in this game are downright deadly to anyone not sporting big guns to keep or lots of infantry with AT weapons. So having a constant pressure tank on enemy vehicles, while the Scimitar's battlefield laser, while rather weak for an energy weapon, allows it to ignore the point defense systems of other vehicles. your side is this.
* The ''TabletopGame/YuGiOh'' card game has a few tanks, such as [[http://yugioh.wikia.com/wiki/Oni_Tank_T-34 Oni Tank T-34]]
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*''Fanfic/TarkinsFist'': Colonel Loi Cas of the Chinese People's Liberation Army serves as a tank commander of a brigade of T-99g tanks.
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* In ''Film/{{Tank}}'', James Garner's character uses a WWII Sherman tank he'd bought and restored to break his son out of prison, then drives it to the Tennessee border to seek a fair trial for his son and others framed by a corrupt Georgia sheriff.

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* In ''Film/{{Tank}}'', ''Film/{{Tank|1984}}'', James Garner's character uses a WWII Sherman tank he'd bought and restored to break his son out of prison, then drives it to the Tennessee border to seek a fair trial for his son and others framed by a corrupt Georgia sheriff.
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Per TRS.


* The animated Korean film ''Animation/AachiAndSsipak'' starts out with a tank battle between police and a gang of mutants who drive small one-man tank, motorcycle, roller blade machines. Yeah, they're hard to describe and yes, the cartoon is [[WidgetSeries weird]].

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* The animated Korean film ''Animation/AachiAndSsipak'' starts out with a tank battle between police and a gang of mutants who drive small one-man tank, motorcycle, roller blade machines. Yeah, they're hard to describe and yes, the cartoon is [[WidgetSeries weird]].

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Removed: 63

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* ''WesternAnimation/AvatarTheLastAirbender'' has {{Steampunk}} tanks, with [[PlayingWithFire Firebenders]] instead of turrets, or rather ''Firebenders inside their turrets''.
** Also [[spoiler:crawler tanks used against the Fire Nation.]]

to:

* ''WesternAnimation/AvatarTheLastAirbender'' has {{Steampunk}} tanks, tanks with [[PlayingWithFire Firebenders]] instead of turrets, or turrets (or rather ''Firebenders inside their turrets''.
** Also
turrets''), as well as [[spoiler:crawler tanks used against the Fire Nation.]]Nation]].



* ''WesternAnimation/TheSimpsons''. Bart hijacked one when he got addicted to ADD meds, [[spoiler:to shoot down a satellite that was spying on people and gathering massive amounts of marketing data for Major League Baseball]]. Additionally, Mr. Burns used one to lay siege to the Simpson home when he found out that Mona Simpson was back in town.
* ''WesternAnimation/FamilyGuy''. Peter bought Meg a tank instead of a car. Brian and Stewie used it to destroy Superstore USA.

to:

* ''WesternAnimation/TheSimpsons''. ''WesternAnimation/TheSimpsons'':
** In "[[Recap/TheSimpsonsS11E2BrothersLittleHelper Brother's Little Helper]]",
Bart hijacked hijacks one when he got gets addicted to ADD meds, [[spoiler:to shoot down a satellite that was spying on people and gathering massive amounts of marketing data for Major League Baseball]]. Additionally, Baseball]].
**
Mr. Burns used uses one to lay siege to the Simpson home when he found finds out that Mona Simpson was is back in town.
* ''WesternAnimation/FamilyGuy''. ''WesternAnimation/FamilyGuy'': Peter bought buys Meg a tank instead of a car. Brian and Stewie used use it to destroy Superstore USA.



'''Veronica:''' Wait-what are you doing? That's my father.\\
'''Harley Quinn:''' No, that's your father, IN A TANK!

to:

'''Veronica:''' Wait-what Wait, what are you doing? That's my father.\\
'''Harley Quinn:''' No, that's your father, father IN A TANK!



* Panthro's DynamicEntry in ''[[WesternAnimation/{{Thundercats 2011}} ThunderCats (2011)]]'' involves GunshipRescue by surprise tank attack.
* In the ''WesternAnimation/YoungJustice'' episode "Bereft", the Bialyan Army uses tanks effectively against the Team and manage to get them on the run until Superboy arrives.

to:

* Panthro's DynamicEntry in ''[[WesternAnimation/{{Thundercats 2011}} ThunderCats (2011)]]'' ''WesternAnimation/ThunderCats2011'' involves GunshipRescue by surprise tank attack.
* In the ''WesternAnimation/YoungJustice'' ''WesternAnimation/YoungJustice2010'' episode "Bereft", the Bialyan Army uses tanks effectively against the Team and manage to get them on the run until Superboy arrives.
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* In the ''Literature/TheSalvationWar'', tanks turn out to be HIGHLY effective against the [[MugglesDoitBetter demon hordes]]. Not only do the main gun blast through demonic flesh like tissue paper, but many demons are crushed under the tank treads and just the sight of the "[[ColdIron iron chariots]]" made one demon army route.

to:

* In the ''Literature/TheSalvationWar'', tanks turn out to be HIGHLY effective against the [[MugglesDoitBetter demon hordes]]. Not only do the main gun blast through demonic flesh like tissue paper, but many demons are crushed under the tank treads and just the sight of the "[[ColdIron iron chariots]]" made one demon army route.

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