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* ''Film/HawkTheSlayer''. Hawk can make his Mindstone Blade fly into his hand by thought alone. Well, not fly, exactly. Slowly float.

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* ''Film/HawkTheSlayer''. Hawk ''Film/HawkTheSlayer'' can make his Mindstone Blade fly into his hand by thought alone. Well, not fly, exactly. Slowly float.



* ''Literature/TalesOfTheKettyJay''. Captain Frey has a daemon-infused cutlass that Grayther Crake created for him to pay for his passage on the Ketty Jay. It's ability to do this trope is demonstrated in the ColdOpen of the first novel, which starts out with them both captive and Frey's cutlass stuck in the belt of a rival sky pirate.

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* ''Literature/TalesOfTheKettyJay''. Captain Frey has a daemon-infused cutlass that Grayther Crake created for him to pay for his passage on the Ketty Jay. It's Its ability to do this trope is demonstrated in the ColdOpen of the first novel, which starts out with them both captive and Frey's cutlass stuck in the belt of a rival sky pirate.
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* ''Film/HawkTheSlayer''. Hawk can make his Mindstone Blade fly into his hand by thought alone. Well, not fly, exactly. Slowly float.


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* ''Literature/TalesOfTheKettyJay''. Captain Frey has a daemon-infused cutlass that Grayther Crake created for him to pay for his passage on the Ketty Jay. It's ability to do this trope is demonstrated in the ColdOpen of the first novel, which starts out with them both captive and Frey's cutlass stuck in the belt of a rival sky pirate.
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Discworld example

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* In the Literature/{{Discworld}} of Creator/AAPessimal, young Witch Alexandra Mumorovka is figuring things out about flight. As she is [[UsefulNotes/{{Russia}} Rodinian]], she is focusing her overwhelming desire to fly at the approved culturally-significant object, the [[Literature/BabaYaga mortar and pestle]] in the family kitchen. She is utterly surprised when the kitchen broom leaps into her right hand from fifteen feet away. After the broom leaps to her hand a second time, she reflects that Witches out to the Turnwise, where people are strange, use broomsticks to fly on.

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* In Myth/CelticMythology, The Dagda's magic harp Uaithne is stolen by Fomorians ([[LoyalPhlebotinum who find that it produces no sound without his permission]]). When he arrives and calls for it, the harp leaps from a wall and flies to his hand, killing nine Fomorians in its path.
* In Myth/HinduMythology battle epics, the warriors can summon weapons by reciting a shloka. This is usually done under the breath because each weapon has a counter-weapon, and reciting the shloka out loud would put your cards on the table. Of particular note is a super-weapon called [[http://en.wikipedia.org/wiki/Brahmastra Bhrama-Astra]] that can be obtained by penance. Once the warrior obtains it, he can create it by reciting a shloka.



* In Myth/HinduMythology battle epics, the warriors can summon weapons by reciting a shloka. This is usually done under the breath because each weapon has a counter-weapon, and reciting the shloka out loud would put your cards on the table. Of particular note is a super-weapon called [[http://en.wikipedia.org/wiki/Brahmastra Bhrama-Astra]] that can be obtained by penance. Once the warrior obtains it, he can create it by reciting a shloka.

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* In Myth/HinduMythology battle epics, the warriors can summon weapons by reciting a shloka. This is usually done under the breath because each weapon has a counter-weapon, and reciting the shloka out loud would put your cards on the table. Of particular note is a super-weapon called [[http://en.wikipedia.org/wiki/Brahmastra Bhrama-Astra]] that can be obtained by penance. Once the warrior obtains it, he can create it by reciting a shloka.

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Added examples, deleted duplicate


* ''Webcomic/TheOrderOfTheStick'': Roy is upset at the loss of his newly-revealed Legacy Weapon. But when he screams in frustration at learning he doesn't have the opportunity to retrieve it, [[http://www.giantitp.com/comics/oots1078.html the sword teleports to his hand]]. Later on, he gladly starts using this property alongside ThrowingYourSwordAlwaysWorks.

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* ''Webcomic/TheOrderOfTheStick'': ''Webcomic/TheOrderOfTheStick'':
**
Roy is upset at the loss of his family sword, newly-revealed as a [[AncestralWeapon Legacy Weapon.Weapon]]. But when he screams in frustration at learning he doesn't have the opportunity to retrieve it, [[http://www.giantitp.com/comics/oots1078.html the sword teleports to his hand]]. Later on, he gladly starts using this property alongside ThrowingYourSwordAlwaysWorks.ThrowingYourSwordAlwaysWorks.
** Thor grants Durkon a hammer that appears to be a unique artefact in-universe but essentially works like a Dwarven Thrower (see Tabletop Games section).



* Vax in ''WesternAnimation/TheLegendOfVoxMachina'' has a magical throwing knife with this property.



* In ''Webcomic/TheOrderOfTheStick'', this is is one of several powers Roy [[SuddenlyAlwaysKnewThat learns he has access to]] as the bearer of an AncestralWeapon. It pairs particularly well with the power of ThrowingYourSwordAlwaysWorks, but also makes up for his uncanny knack for losing the damn thing... as he conveniently discovers when he [[https://www.giantitp.com/comics/oots1078.html first manifests the ability.]]
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* In ''Webcomic/TheOrderOfTheStick'', this is is one of several powers Roy [[SuddenlyAlwaysKnewThat learns he has access to]] as the bearer of an AncestralWeapon. It pairs particularly well with the power of ThrowingYourSwordAlwaysWorks, but also makes up for his uncanny knack for losing the damn thing... as he conveniently discovers when he [[https://www.giantitp.com/comics/oots1078.html first manifests the ability.]]
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* Discussed in ''Literature/Magic20'' when Martin has been transported high up in the sky and is falling to the ground (he can't be killed this way, but it's still going to hurt a lot). He lost the grip on his MagicStaff, so he can't cast any spells. He wonders briefly if he should write a macro that has the staff fly to his hand if he says something like "[[Wrestling/ElSanto Santo]], aqui!" ("Santo, here!" in Spanish), but then remembers that it won't work for the same reason he's having trouble now: he doesn't have the staff in the first place, so the Shell won't recognize him as a wizard. He then thinks he'll need to carry a spare MagicWand as a backup, but then why would he need the staff at all? In a later book, it's mentioned that the wizard modified the Shell to no longer require those particular accoutrements to cast spells.
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* Discussed in ''Literature/{{Magic 2.0}}'' when Martin has been transported high up in the sky and is falling to the ground (he can't be killed this way, but it's still going to hurt a lot). He lost the grip on his MagicStaff, so he can't cast any spells. He wonders briefly if he should write a macro that has the staff fly to his hand if he says something like "[[Wrestling/ElSanto Santo]], aqui!" ("Santo, here!" in Spanish), but then remembers that it won't work for the same reason he's having trouble now: he doesn't have the staff in the first place, so the Shell won't recognize him as a wizard. He then thinks he'll need to carry a spare MagicWand as a backup, but then why would he need the staff at all? In a later book, it's mentioned that the wizard modified the Shell to no longer require those particular accoutrements to cast spells.

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* Discussed in ''Literature/{{Magic 2.0}}'' ''Literature/Magic20'' when Martin has been transported high up in the sky and is falling to the ground (he can't be killed this way, but it's still going to hurt a lot). He lost the grip on his MagicStaff, so he can't cast any spells. He wonders briefly if he should write a macro that has the staff fly to his hand if he says something like "[[Wrestling/ElSanto Santo]], aqui!" ("Santo, here!" in Spanish), but then remembers that it won't work for the same reason he's having trouble now: he doesn't have the staff in the first place, so the Shell won't recognize him as a wizard. He then thinks he'll need to carry a spare MagicWand as a backup, but then why would he need the staff at all? In a later book, it's mentioned that the wizard modified the Shell to no longer require those particular accoutrements to cast spells.
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* Discussed in ''Literature/{{Magic 2.0}}'' when Martin has been transported high up in the sky and is falling to the ground (he can't be killed this way, but it's still going to hurt a lot). He lost the grip on his MagicStaff, so he can't cast any spells. He wonders briefly if he should write a macro that has the staff fly to his hand if he says something like "[[Wrestling/ElSanto Santo]], aqui!" ("Santo, here!" in Spanish), but then remembers that it won't work for the same reason he's having trouble now: he doesn't have the staff in the first place, so the Shell won't recognize him as a wizard. He then thinks he'll need to carry a spare MagicWand as a backup, but then why would he need the staff at all? In a later book, it's mentioned that the wizard modified the Shell to no longer require those particular accoutrements to cast spells.
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* In Season 2 of ''Series/AlteredCarbon'', Kovacs new sleeve has biometric mag plates that can summon his handguns to his hands.
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* ''Series/HimitsuSentaiGorenger'': Several of the MonstersOfTheWeek display the ability to throw their staff weapon and call it back to their hand. The is actually the only special power displayed by the SinisterScythe-wielding Gold Mask, the first monster killed in the series since there wasn't a lot of time in the first episode to show if he could do anything else.

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* ''Series/HimitsuSentaiGorenger'': Several of the MonstersOfTheWeek display the ability to throw their staff weapon (usually a staff) and call it back to their hand. The is actually the only special power displayed by the SinisterScythe-wielding Gold Mask, the first monster killed in the series since there wasn't a lot of time in the first episode to show if he could do anything else.
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* ''Series/HimitsuSentaiGorenger'': Several of the MonstersOfTheWeek display the ability to throw their staff weapon and call it back to their hand. The is actually the only special power displayed by the SinisterScythe-wielding Gold Mask, the first monster killed in the series since there wasn't a lot of time in the first episode to show if he could do anything else.
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** The Dwarven Thrower is a magical warhammer that shows up in many editions. Only a dwarf can use it, and it has a special enchantment that lets it act as a throwing weapon (something that warhammers typically are not) that always returns to its wielder's hand after every throw.
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* ''LightNovel/SwordArtOnline'': In Underworld, it is possible to control sacred weapons this way, mostly seen with the Integrity Knights. Kirito later does it himself for his final duel against Vassago, calling not only his Starry Sky Sword to his hand, but also its sheath along with Eugeo's Blue Rose Sword to his back, before equipping his [[IconicOutfit Black Swordsman outfit]].

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* ''LightNovel/SwordArtOnline'': ''Literature/SwordArtOnline'': In Underworld, it is possible to control sacred weapons this way, mostly seen with the Integrity Knights. Kirito later does it himself for his final duel against Vassago, calling not only his Starry Sky Sword to his hand, but also its sheath along with Eugeo's Blue Rose Sword to his back, before equipping his [[IconicOutfit Black Swordsman outfit]].
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* ''VideoGame/{{Overwatch}}'': Junker Queen has this property with her "Jagged Knife" ability, where she chucks out a blade to stab enemies from afar before using [[TrickedOutGloves her electromagnetic gauntlet]] to draw it back to her hand, [[YouWillNotEvadeMe pulling whatever poor shmuck she just impaled towards her]].

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* ''VideoGame/{{Overwatch}}'': Junker Queen has this property with her "Jagged Knife" ability, where she [[ThrowingYourSwordAlwaysWorks chucks out a blade to stab enemies from afar afar]] before using [[TrickedOutGloves her electromagnetic gauntlet]] to draw it back to her hand, [[YouWillNotEvadeMe pulling whatever poor shmuck she just impaled towards her]].
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* ''VideoGame/{{Overwatch}}'': Junker Queen has this property with her "Jagged Knife" ability, where she chucks out a blade to stab enemies from afar before using [[TrickedOutGloves her electromagnetic gauntlet]] to draw it back to her hand, [[YouWillNotEvadeMe pulling whatever poor shmuck she just impaled towards her]].

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** Notably averted at one point in ''Film/TheAvengers2012''. After the battle on the Hellicarrier and the [[spoiler:death of Coulson]], Thor is shown walking over to his hammer instead of summoning it. He ''almost'' summons it then, but stops and [[TranquilFury tightens his hand into a fist instead]]. He ultimately physically picks it up. It serves as an effective way to show his affected mood.

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** Notably averted at one point in ''Film/TheAvengers2012''. After the battle on the Hellicarrier Helicarrier and the [[spoiler:death of Coulson]], Thor is shown walking over to his hammer instead of summoning it. He ''almost'' summons it then, but stops and [[TranquilFury tightens his hand into a fist instead]]. He ultimately physically picks it up. It serves as an effective way to show his affected mood.


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** ''Harry Potter'' also has the Summoning Charm, "''Accio''", which can be used to summon a desired item from any distance. Harry uses this charm to get his broomstick during his fight with the Hungarian Horntail in ''Harry Potter and the Goblet of Fire'', while Fred and George Weasley use it to free their broomsticks in ''Harry Potter and the Order of the Phoenix''. In another incident, Mrs. Weasley uses it to relieve Fred and George of a number of their spell-candies, which they've hidden in different pockets throughout their clothing.
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[[folder:Fan Works]]
* ''Fanfic/VowOfNudity'': Fiora's spellcasting orb normally orbits around her head when not in use, and will dart into her hand when she needs it.
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** In ''Film/ThorRagnarok'', there is a slight RunningGag where Thor tries to summon his hammer, but since it is so far away at the time, there is a slight delay that embarrasses him. Later, when he tries to fight Hela the first time, she proves so strong that she can lift the hammer despite being unworthy, and when Thor tries to call it back to him, she effortlessly holds it in place before [[WreckedWeapon crushing it into dust]]. On planet Sakaar, Thor [[DamnYouMuscleMemory reflexively]] tries to summon the hammer before remembering it was destroyed.

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** In ''Film/ThorRagnarok'', there is a slight RunningGag where Thor tries to summon his hammer, but since it is so far away at the time, there is a slight delay that embarrasses him. Later, when he tries to fight Hela the first time, she proves so strong that she can easily lift the hammer despite hammer, being unworthy, its original wielder, and when Thor tries to call it back to him, she effortlessly holds it in place before [[WreckedWeapon crushing it into dust]]. On planet Sakaar, Thor [[DamnYouMuscleMemory reflexively]] tries to summon the hammer before remembering it was destroyed.
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* In ''LightNovel/AbsoluteDuo'', the manifestation of the users Blaze results in something like this.

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* In ''LightNovel/AbsoluteDuo'', ''Literature/AbsoluteDuo'', the manifestation of the users Blaze results in something like this.
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** In ''Film/ThorLoveAndThunder'', the newly repaired Mjölnir chooses Jane Foster as its new master, and to Thor's chagrin, he cannot call it to his hand [[spoiler:until Jane dies]]. Gorr the God Butcher can call the Necrosword to his hand.
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* In ''WesternAnimation/MiraculousLadybug'', anyone using the Dog Miraculous gets this as a power: first, they tag an object with their ball, and later, they can summon the tagged object to themself. While not the flashiest Miraculous ability on paper, this proves to be a key ability in multiple characters' plans in late season 4 and early season 5.
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Prongs Of Poseidon has been split between itself and Devils Pitchfork. Non-marine or -infernal examples are to be cut.


* In ''VideoGame/ItTakesTwo'', the second half of the Shed level gives Cody nails with this function; he can throw them to pin things in place, then whistle to make them fly back to him. He gets a total of 3 throughout the level.
* In ''VideoGame/{{Minecraft}}'', thrown [[ProngsOfPoseidon tridents]] normally have to be manually retrieved by the player. With the Loyalty enchantment, they will magically fly back to the player after hitting something, no matter how far they went.

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* In ''VideoGame/ItTakesTwo'', the ''VideoGame/ItTakesTwo'': The second half of the Shed level gives Cody nails with this function; he can throw them to pin things in place, then whistle to make them fly back to him. He gets a total of 3 three throughout the level.
* In ''VideoGame/{{Minecraft}}'', thrown [[ProngsOfPoseidon tridents]] ''VideoGame/{{Minecraft}}'': Thrown tridents normally have to be manually retrieved by the player. With the Loyalty enchantment, they will magically fly back to the player after hitting something, no matter how far they went.
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* ''VideoGame/XenaWarriorPrincess'' brings back Xena's trusty [[DeadlyDisc Chakram]] from the show, and it can magically return to her hands after each use regardless where she throws it.
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* In ''WesternAnimation/Adventure Time'': Billy the Hero's sword Nothung will do this when its name is called. It's also an AbsurdlySharpBlade, so Billy has a gauntlet to hold it in. Although in a video game, Cinnamon Bun inexplicably gains the ability to summon Nothung as well.

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* In ''WesternAnimation/Adventure Time'': ''WesternAnimation/AdventureTime'': Billy the Hero's sword Nothung will do this when its name is called. It's also an AbsurdlySharpBlade, so Billy has a gauntlet to hold it in. Although in a video game, Cinnamon Bun inexplicably gains the ability to summon Nothung as well.
well.
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* In Adventure Time: Billy the Hero's sword Nothung will do this when its name is called. It's also an Absurdly Sharp Blade, so Billy has a gauntlet to hold it in. Although in a video game, Cinnamon Bun inexplicably gains the ability to summon Nothung as well.

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* In Adventure Time: ''WesternAnimation/Adventure Time'': Billy the Hero's sword Nothung will do this when its name is called. It's also an Absurdly Sharp Blade, AbsurdlySharpBlade, so Billy has a gauntlet to hold it in. Although in a video game, Cinnamon Bun inexplicably gains the ability to summon Nothung as well.
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This isn't as ancient as Kentilla, but it's one of the first uses of the trope in video games that goes beyond using a "sword" to represent arcade bullets. And it's unexpected and dramatic, conveying the level of danger you're suddenly in.

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* ''VideoGame/{{Zork}}'' features a limited yet dramatic example. The malice-sensitive elvish sword the protagonist finds early on in Zork I, that is then waiting to be picked up at the beginning of Zork II, is found embedded in a stone in Zork III - and you can't pull it out. Exploring the nearby Shadowlands, you may encounter a hooded and cloaked foe with a counterpart blade who is both the most dangerous and lethally inclined character yet; previous beings were either disinclined to start a fight or harassed you in ways which could unluckily turn lethal. This stalker means your death and will pursue throughout the Shadowlands. The first time you face each other, your sword will teleport to your hand glowing more brilliantly in warning than ever before. (Although Zork III starts to subvert tropes established in the previous story, and this doesn't indicate precisely what you might expect.)
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* In ''VideoGame/ItTakesTwo'', the second half of the Shed level gives Cody nails with this function; he can throw them to pin things in place, then whistle to make them fly back to him. He gets a total of 3 throughout the level.

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* ''Anime/DigimonFrontier'': The Chosen Children are able to call their Digivices to their hands if the devices are nearby. At one point, the QuirkyMinibossSquad traps the devices in a force field to counteract that.

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* ''Anime/DigimonFrontier'': The Chosen Children are able to call their Digivices to their hands if the devices are they're nearby. At one point, the QuirkyMinibossSquad bad guys traps the devices in a force field to counteract that.that.
* ''Manga/HayateTheCombatButler'': This is parodied with Hinagiku summoning the Muramasa blade.



* This is parodied with Hinagiku summoning the Muramasa blade in ''Manga/HayateTheCombatButler''.

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* In ''LightNovel/AbsoluteDuo'', the manifestation of the users Blaze results in something like this.
* In ''Manga/{{Bleach}}'', Ichigo does this with his sword [[spoiler: after Ulquiorra kills him, transforming him into a super hollow creature.]]
* ''Anime/DigimonFrontier'': The Chosen Children are able to call their Digivices to their hands if the devices are nearby. At one point, the QuirkyMinibossSquad traps the devices in a force field to counteract that.
* ''Manga/InuYasha'': The title character's blade, Tessaiga, at least once nearly comes to him in a time of need.



* ''Manga/InuYasha'': The title character's blade, Tessaiga, at least once nearly comes to him in a time of need.



* ''Manga/UshioAndTora'': The Beast Spear is almost sentient and, whenever the wielder is in danger, will fly to him, even if the user isn't aware or willing, as seen in the special chapter where Ushio, to keep a promise to Tora, has to temporarly throw the Spear away.



* In ''Manga/{{Bleach}}'', Ichigo does this with his sword [[spoiler: after Ulquiorra kills him, transforming him into a super hollow creature.]]
* In ''LightNovel/AbsoluteDuo'', the manifestation of the users Blaze results in something like this.
* The Beast Spear from ''Manga/UshioAndTora'' is almost sentient and, whenever the wielder is in danger, will fly to him, even if the user isn't aware or willing, as seen in the special chapter where Ushio, to keep a promise to Tora, has to temporarly throw the Spear away.

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