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* ''Series/CriminologistHimuraAndMysteryWriterArisugawa'':
** Arisugawa makes a big show of pointing out what he thinks is wrong with a bookshelf -- one of the shelves is empty, despite the rest being filled with collectibles. One of the witnesses replies that the shelf has ''always'' been empty, causing the escalating soundtrack to come to a comedically sudden halt.
** A dramatic version occurs when Himura meets with Moroboshi for the first time. Nanba demands that Moroboshi disbands her cult, only for him and the background music to be suddenly interrupted by Moroboshi leaping out of her seat until she's nose-to-nose to Himura.
** When Himura confronts Moroboshi in "Logical Death Game", the strings BGM comes to a jarring halt (about 3/4 of the way through a note) when she reveals her intention with him.
--->'''Moroboshi:''' The person you're going to kill, ''[music halts]'' is me.
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* The soundtrack in the first ''VideoGame/FZero'' abruptly stops if your machine explodes.
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* In Alan Becker's ''AnimatorVsAnimationAVMShortsEpisode32TheChef'', the end of the video shows that the "Master Cookbook" the Stick Figures were trying to get is just a book cover. However, the chef points out that Blue [[ItWasWithYouAllAlong already had the Master Cookbook, having taken notes and recipes over the course of the video]]. Majestic, inspiring music swells as Blue lets the message sink in and thanks the chef... and immediately stops when Green punches him in the face for making him go on a wild goose chase on an empty stomach.
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* ''WesternAnimation/ThePatrickStarShow'': In "[[Recap/ThePatrickStarShowS1E24StuntinOllyOllyOrganFree Stuntin']]", when Patrick's "[[CoconutMeetsCranium classic coconut comedy bit]]" is interrupted so he can switch places with [=GrandPat=], the music stops while he gets into position, and continues once the skit resumes.
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* ''WebOriginal/CatGhost'': In "Judgement", the looping music stops at several moments, emphasizing the character's responses to questions, either due to noteworthy responses, or just to add some blunt comedy. Lines spoken during these moments include:

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* ''WebOriginal/CatGhost'': ''ARG/CatGhost'': In "Judgement", the looping music stops at several moments, emphasizing the character's responses to questions, either due to noteworthy responses, or just to add some blunt comedy. Lines spoken during these moments include:
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* ''VideoGame/MarchenForestMylneAndTheForestGift'': Floor 3 Room 8 has no soundtrack because it's a room of relevations.
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* ''VideoGame/AtelierTotoriTheAdventurerOfArland'':
** When Peter's called a pansy by Gino in the beginning, the soundtrack stops when Peter registers it:
---> '''Peter:''' P-Pansy?!\\
'''Gino:''' I don't really get what it means, but it rolls off the tongue. Pansy.\\
I think I'll just call you Pansy from now on, like a nickname.\\
'''Peter:''' [[VisibleSilence ...]]\\
'''Gino:''' Something the matter, Pansy?\\
'''Totori:''' M-Maybe you should quit it...\\
He looks like he's frozen in shock.\\
'''Gino:''' Why? What's so shocking about me giving him a nickname?\\
'''Totori:''' Geez. Come on, let's go, okay?
** When Totori returns home and Guid startles her, the soundtrack stops when she goes "Wahhhhh!"
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* If you listen carefully in this ''Series/SaturdayNightLive'' [[https://youtu.be/WcEylCwkSxE commercial parody]], one notices that the whimsical Christmas music stops everytime the man's wife yells at him for buying an expensive car without discussing it with her (and starts up again whenever he feebly tries to justify his actions).
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Adding an example.

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* ''VideoGame/PoundThePuss'': The tutorial ends with Pound entering his mother's room, and appropriately peaceful music plays while showing her apparently sleeping face... only to stop as the camera zooms out to reveal that [[RRatedOpening she's having sex with a donkey]].

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* ''VideoGame/OctopathTraveler'': While the music flows near constantly, during the sidequest "Star of the Stage" in H'aanit's version, she will summon Linde on stage. The accompiment will come to a dead stop as the audience realizes she summoned an actual monster before the audience panics and flees.

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* ''VideoGame/OctopathTraveler'': While the music flows near constantly, during the sidequest "Star of the Stage" in H'aanit's version, she will summon Linde on stage. The accompiment accompaniment will come to a dead stop as the audience realizes she summoned an actual monster before the audience panics and flees.flees.
* ''VideoGame/OctopathTravelerII'': At the end of Ochette's first chapter, a remix of the previous game's "Determination" theme (which is usually used for very serious moments) plays as Juvah explains to Ochette that she needs to go find the three Creatures of Legend, and then he slowly lies down and says he "needs to rest." Since he took injuries from Ochette's first boss earlier, she becomes distressed and thinks Juvah meant that he's ''dying''. It turns out that he [[ExactWords literally meant]] that he needed to rest, and the music suddenly stops when Juvah starts snoring, causing Ochette to get annoyed at him for worrying her.

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* This happens occasionally in ''VideoGame/CassetteBeasts'' to punctuate some of the more significant moments, such as when the player is informed that New Wirral [[SuperSargassoSea is in another dimension]].



* PlayedForLaughs in ''VisualNovel/KatawaShoujo'': when Kenji says something that Hisao [[MistakenForGay interprets as homoerotic]], the music cuts out, only to cut back in when Kenji clarifies what he actually meant.



* In ''VideoGame/PokemonMysteryDungeonRescueTeam'', the music stops after Gengar reveals to everyone that the protagonist is the human they must eliminate to prevent the curse from destroying them.

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* In ''VideoGame/PokemonMysteryDungeonRescueTeam'', the music stops after Gengar reveals to tells everyone that the protagonist is the human they must eliminate to prevent the curse from destroying them.
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* ''WebVideo/SwordArtOnlineAbridged'' uses this for comedy and for drama:
** During the climactic duel between Heathcliff and Kirito in Episode 11, [[Music/ThirtySecondsToMars "Brave New World"]] plays as a ThemeMusicPowerUp, but cuts off when Kirito's [[WreckedWeapon sword breaks on Heathcliff's shield]], leading to [[spoiler:Asuna TakingTheBullet for him. The lack of music makes her death cry all the more impactful.]]
** In Episode 12, "Survive the Swordland" plays from ''Literature/SwordArtOnline'' proper when Kirito declares that Sugou is going to feel "the unbridled fury of the Hero of Aincrad!" for trying to steal Asuna from him, only for the dramatic, swelling music to cut out during the SmashCut to Kirito [[StronglyWordedLetter typing an angry tweet about the situation.]]
** In Episode 17, the dramatic music accompanying Kirito's assault on the World Tree stops when he's impaled through the chest by a thrown sword (and then several others). Minutes later, a sad piano piece plays during Kirito and Leafa's argument over what to do next, but stops the instant [[spoiler:she [[WrongNameOutburst calls him Kazuto]], revealing [[InternalRealm to him]] that she's his sister Suguha.]]
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* In ''VideoGame/YsVITheArkOfNapishtim'', the music stops upon returning to the Fountain of Prayer before the game's first boss, Demi-Galba, smashes through the wall.
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* ''VideoGame/ResidentEvil2'' silences the music in the Police Station's reception room and southwest hallway prior to the first Licker encounter. Upon returning after defeating the monster, the "First Floor" ambient track plays normally in said rooms.
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* ''Film/TopGunMaverick'': After Rooster is shot down trying to save Maverick, Maverick runs over to the ejected Rooster, and the dramatic music cuts off the minute he shoves him down, calling him out for negating his HeroicSacrifice.
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TRS wick cleanupSurprise Creepy has been split and disambiguated


* Virtually every work from Creator/WhamCity features this trope, with it usually being invoked to make the scene move into SurpriseCreepy.

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* Virtually every work from Creator/WhamCity features this trope, with it usually being invoked to make the scene move into SurpriseCreepy.DisguisedHorrorStory.

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[[folder:Anime and Manga]]

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[[folder:Anime and Manga]]& Manga]]
* An upbeat soundtrack starts in Episode 10 of ''Manga/AsteroidInLove'' when Mira found that she has been selected for the summer camp. After a minute or so of congratulation by the Newspaper Club, the soundtrack suddenly stops when Ao announces that she doesn't make it.



* ''Anime/OsomatsuSan'': PlayedForLaughs in "Tell Us, Hatabou!", in which Hatabou once again gets filthy rich thanks to his delicious meat dishes, and everyone goes wild over his food. But when the Matsunos try to ask him [[MysteryMeat what kind of meat he' using]], Hatabou ''freezes'' and goes silent, coupled with the music halting to a dead stop to emphasize the [[TheSecretOfLongPorkPies alarming implications]] of Hatabou's refusal to give a clear answer.

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* ''Anime/OsomatsuSan'': PlayedForLaughs ''Anime/CyberpunkEdgerunners'': In Episode 6, after [[spoiler:Maine's cyberpsychosis causes him to go rogue, Dorio's attempt to stop him leads to her death]], with a sudden stop in "Tell Us, Hatabou!", in which Hatabou once again gets filthy rich thanks the soundtrack.
* Episode 15 of ''Manga/FullmetalAlchemist: Brotherhood'' features a scene where [[AxCrazy Barry the Chopper]] tries
to his delicious meat dishes, and everyone goes wild over his food. But stalk [[ActionGirl Riza Hawkeye]]. He emerges from a dark alleyway late at night with RedEyesTakeWarning, accompanied by the ominous music "[[https://www.youtube.com/watch?v=vHTPYImpw70 Mortal Sin]]". It's set up as nightmare fuel, but quickly turns funny when Riza fires several gunshots at him (he's a soul bound to a suit of armour, making it {{Slapstick}}), whereby the Matsunos try to ask him [[MysteryMeat what kind aforementioned music abruptly stops.
* ''Manga/JoJosBizarreAdventure'':
** ''[[Manga/JoJosBizarreAdventureStardustCrusaders Stardust Crusaders]]'': When Polnareff is told he would be granted wishes during his encounter with [[VillainOfTheWeek Cameo]], one
of meat he' using]], Hatabou ''freezes'' and goes silent, coupled the various things he lists off is building 'Polnareff Land', with the music halting stopping as Cameo is dumbfounded by such a request.
** ''[[Manga/JoJosBizarreAdventureDiamondIsUnbreakable Diamond is Unbreakable]]'': During his examination of Hayato's memories, Rohan finds the clue revealing Yoshikage Kira is disguised as Kosaku Kawajiri, and in his eagerness to find more information instead finds a message that states "[[spoiler:Rohan was killed]]", which stops him in shock along with the soundtrack.
** ''[[Manga/JoJosBizarreAdventureGoldenWind Golden Wind]]'': After discovering [[spoiler:Diavolo is hiding within someone's body]], Giorno offers to examine Bucciarati first. As soon Giorno gets close enough, the sound cuts out entirely the moment Diavolo erases time to attack Giorno.
** ''[[Manga/JoJosBizarreAdventureStoneOcean Stone Ocean]]'': When caught up to Enrico Pucci, Jolyne makes a move to attack. But once she gets
to a dead stop to emphasize close distance, the [[TheSecretOfLongPorkPies alarming implications]] music stops upon [[spoiler:Pucci killing Weather Report]], causing Jolyne to scream over silence.
* This happens in Episode 7
of Hatabou's refusal ''Manga/JujutsuKaisen'', when, right as Jogo's [[LethalLavaLand Domain Expansion technique]] is about to give hit Gojo and Itadori, Gojo activates his own Domain Expansion, stopping the music as the lava freezes in place, before the place turns into a clear answer. WhiteVoidRoom.
* During the climax of the final episode of ''Anime/KillLaKill,'' when [[spoiler:Ryuko and Senketsu are falling back down to Earth, he begins to [[ReEntryScare burn up on reentry.]] He bids farewell to Ryuko, content that he's served his purpose and assures her that she can wear whatever clothes she wants now; she's halfway through saying goodbye when she suddenly gasps and all the sound cuts out completely as he's finally reduced to ash.]]



* ''Anime/PuellaMagiMadokaMagica'': When [[spoiler:Madoka is about to make a contract with Kyubey]], the song "Sis Puella Magi", which often accentuates important plot points, is playing quite loudly. It seems like a climatic moment, and then... The music instantly halts as [[spoiler:time is briefly frozen,]] and the next shot is of [[spoiler:Kyubey full of bullet holes.]]
* During the climax of the final episode of ''Anime/KillLaKill,'' when [[spoiler: Ryuko and Senketsu are falling back down to Earth, he begins to [[ReEntryScare burn up on reentry.]] He bids farewell to Ryuko, content that he's served his purpose and assures her that she can wear whatever clothes she wants now; she's halfway through saying goodbye when she suddenly gasps and all the sound cuts out completely as he's finally reduced to ash.]]

to:

* ''Anime/OsomatsuSan'': PlayedForLaughs in "Tell Us, Hatabou!", in which Hatabou once again gets filthy rich thanks to his delicious meat dishes, and everyone goes wild over his food. But when the Matsunos try to ask him [[MysteryMeat what kind of meat he' using]], Hatabou ''freezes'' and goes silent, coupled with the music halting to a dead stop to emphasize the [[TheSecretOfLongPorkPies alarming implications]] of Hatabou's refusal to give a clear answer.
* ''Anime/PuellaMagiMadokaMagica'': When [[spoiler:Madoka is about to make a contract with Kyubey]], the song "Sis Puella Magi", which often accentuates important plot points, is playing quite loudly. It seems like a climatic moment, and then... The music instantly halts as [[spoiler:time is briefly frozen,]] and the next shot is of [[spoiler:Kyubey full of bullet holes.]]
* During the climax of the final episode of ''Anime/KillLaKill,'' when [[spoiler: Ryuko and Senketsu are falling back down to Earth, he begins to [[ReEntryScare burn up on reentry.]] He bids farewell to Ryuko, content that he's served his purpose and assures her that she can wear whatever clothes she wants now; she's halfway through saying goodbye when she suddenly gasps and all the sound cuts out completely as he's finally reduced to ash.
]]



* An upbeat soundtrack starts in Episode 10 of ''Manga/AsteroidInLove'' when Mira found that she has been selected for the summer camp. After a minute or so of congratulation by the Newspaper Club, the soundtrack suddenly stops when Ao announces that she doesn't make it.
* Episode 15 of ''Manga/FullmetalAlchemist: Brotherhood'' features a scene where [[AxCrazy Barry the Chopper]] tries to stalk [[ActionGirl Riza Hawkeye]]. He emerges from a dark alleyway late at night with RedEyesTakeWarning, accompanied by the ominous music "[[https://www.youtube.com/watch?v=vHTPYImpw70 Mortal Sin]]". It's set up as [[NightmareFuel/FullmetalAlchemist Nightmare Fuel]], but quickly turns [[Funny/FullmetalAlchemist Funny]] when Riza fires several gunshots at him (he's a soul bound to a suit of armour, making it {{Slapstick}}), whereby the aforementioned music abruptly stops.
* This happens in Episode 7 of ''Manga/JujutsuKaisen'', when, right as Jogo's [[LethalLavaLand Domain Expansion technique]] is about to hit Gojo and Itadori, Gojo activates his own Domain Expansion, stopping the music as the lava freezes in place, before the place turns into a WhiteVoidRoom.



* ''WesternAnimation/{{Cinderella}}'': Except for a few stings for punctuation, most of Lady Tremaine's introduction (where she gives Cinderella a list of chores for the day) is almost completely silent, emphasizing that [[KnightOfCerebus she's not a villain to be taken lightly]].



* In ''WesternAnimation/{{Frozen|2013}}'':

to:

* In ''WesternAnimation/{{Cinderella}}'': Except for a few stings for punctuation, most of Lady Tremaine's introduction (where she gives Cinderella a list of chores for the day) is almost completely silent, emphasizing that [[KnightOfCerebus she's not a villain to be taken lightly]].
*
''WesternAnimation/{{Frozen|2013}}'':



* ''Film/TheLordOfTheRings'': ''[[Film/TheLordOfTheRingsTheReturnOfTheKing The Return of the King]]'' uses this in the Battle of Minas Tirith. As the Rohirrim charge towards the [[WarElephants oliphaunt]]-riders of Harad, there is heroic music, which then stops abruptly the moment the horsemen are swept away or trampled by the gigantic war beasts.

to:

* ''Film/TheLordOfTheRings'': ''[[Film/TheLordOfTheRingsTheReturnOfTheKing The Return of the King]]'' ''Film/TheLordOfTheRingsTheReturnOfTheKing'' uses this in the Battle of Minas Tirith. As the Rohirrim charge towards the [[WarElephants oliphaunt]]-riders of Harad, there is heroic music, which then stops abruptly the moment the horsemen are swept away or trampled by the gigantic war beasts.beasts.
* ''Film/MadMaxFuryRoad'': The dramatic orchestral buildup that plays when Nux is tasked by Immortan Joe to kill Furiosa abruptly cuts off when his chain trips him.
* ''Franchise/MarvelCinematicUniverse'':
** ''Film/SpiderManHomecoming'': Just as Peter is marching up to Liz's house to pick her up for the prom, the background music is cheery and happy to reflect Peter's mood at the moment... and then [[spoiler:it abruptly stops when the door opens to reveal the Vulture, who is Liz's father]].
** ''Film/ThorRagnarok'': Played for comedic effect.
*** Ominous music is playing while Surtur talks about his destiny being to destroy Asgard, but stops when Thor interrupts him because the chain he's hanging on is making him turn around.
*** When Thor tries to make a dramatic exit in front of Valkyrie by smashing a window in Hulk's room with a giant ball, the ''Ragnarok'' theme starts to play but abruptly stops when the ball [[FailedDramaticExit instead bounces back and smashes into Thor's head]].



* ''Film/SpiderManHomecoming'': Just as Peter is marching up to Liz's house to pick her up for the prom, the background music is cheery and happy to reflect Peter's mood at the moment... and then [[spoiler: it abruptly stops when the door opens to reveal the Vulture, who is Liz's father]].
* ''Film/ThorRagnarok'': Played for comedic effect.
** Ominous music is playing while Surtur talks about his destiny being to destroy Asgard, but stops when Thor interrupts him because the chain he's hanging on is making him turn around.
** When Thor tries to make a dramatic exit in front of Valkyrie by smashing a window in Hulk's room with a giant ball, the ''Ragnarok'' theme starts to play but abruptly stops when the ball [[FailedDramaticExit instead bounces back and smashes into Thor's head]].



* In ''Franchise/AceAttorney'', when you present the right contradiction to a statement, the background music briefly goes silent to enhance the drama of the moment as the protagonist explains the objection, after which a triumphant tune plays. This functions as a MusicalSpoiler, as a player who is [[TryEverything trying everything]] only needs to wait to see if the music goes quiet to know if they've found the right answer. However, in one occasion that was subverted - after the correct contradiction is found, the music continues to play for a few lines until Phoenix confirms he's definitely sure of himself, a trap for players who weren't so confident.
* ''VideoGame/AmongUs'': When someone is thrown out on the Airship, it's in slow motion with a hand outstretched and just a few slow notes until suddenly the music cuts out and the person undramatically plonks on down.



* ''VideoGame/ANNOMutationem'': The soundtrack comes to a halt when Sigrid uses her [[RealityWarper powers]] to have a [[SurpriseSantaEncounter meeting with Santa Clause]].



* ''VisualNovel/DokiDokiLiteratureClub'': For much of the game, background music plays to set the tone. However, there are a few moments of sudden silence, often occurring alongside important dialogue and before a shift in both music and mood. The most notable examples would be:
** The entirety of the Festival Day, where after MC and Sayori have a major talk about [[spoiler:her depression and their feelings for each other]], the music completely stops, only coming back a few scenes later, when [[spoiler:Sayori is found hanging in her room, and the game undergoes a GenreShift into psychological horror]]. In this moment, it works to bring a feeling of unease.
** The second major stretch of silence comes when [[spoiler:Yuri stabs herself, and the player has to spend an entire weekend with her decaying corpse]]. The scenes following the death are completely, musically silent, and the next time there's any sort of music, it's [[spoiler:after Monika restarts the game, with just her and the player.]]
* ''VisualNovel/DontTakeItPersonallyIJustDontLikeYou'': There are a few times in the demo where this happens, most notably [[spoiler:when Maria bluntly tells the protagonist that her parents have been dead for some time]].



* In ''VideoGame/HauntingGround'', as long as the background music plays Fiona is relatively safe. If it suddenly stops and there is no sound but [[EvilDetectingDog Hewie softly growling]], it means one of her stalkers is nearby, probably behind that door she was just about to open...

to:

* In ''VideoGame/HauntingGround'', as long as the background music plays Fiona is relatively safe. If it suddenly stops and there is no sound but [[EvilDetectingDog Hewie softly growling]], it means one of her stalkers is nearby, probably behind that door she was just about to open...open.
* ''VisualNovel/HigurashiWhenTheyCry'': In the Onikakushi chapter, when Keiichi questions Rena for the first time about whether anything strange occured during the abandoned Dam Construction Project, the music cuts out the moment she answers with a [[BluntNo Blunt No]], turning the otherwise innocent-seeming answer creepy. [[spoiler:The fact that this very first incident of something being off about her happens through the music, rather than in-universe, is one of the many hints that the Chapter is shown ThroughTheEyesOfMadness.]]



* ''Franchise/{{Metroid}}'':
** ''VideoGame/SuperMetroid'': In the opening cutscene the intro theme plays throughout Samus handing the baby Metroid over on Space Station Ceres, then when she leaves the station said theme stops dead when she picks up a distress signal and has to fly back.
** ''VideoGame/MetroidFusion'': Having nicknamed her AI handler "Adam" after a former CO, Samus [[WrongNameOutburst accidentally calls it by that name]] out loud during an argument to prevent the Federation from capturing the X Parasites, causing the soundtrack to stop.



* ''VideoGame/OctopathTraveler'': While the music flows near constantly, during the sidequest "Star of the Stage" in H'aanit's version, she will summon Linde on stage. The accompiment will come to a dead stop as the audience realizes she summoned an actual monster before the audience panics and flees.
* ''VideoGame/OneStepFromEden'': When a boss is defeated and the choice to kill them or spare them is possible, the soundtrack stops to emphasize the pivotal choice at hand.



* In ''VideoGame/PokemonMysteryDungeonRescueTeam'', the music stops after Gengar reveals to everyone that the protagonist is the human they must eliminate to prevent the curse from destroying them.



* ''VideoGame/SuperMetroid'': In the opening cutscene the intro theme plays throughout Samus handing the baby Metroid over on Space Station Ceres, then when she leaves the station said theme stops dead when she picks up a distress signal and has to fly back.

to:

* ''VideoGame/SuperMetroid'': ''VisualNovel/StarshipPromise'': In Jaxon's season 4, [[spoiler:the protagonist is thrown during the opening cutscene fight with Kreave and hits her head]]. The action music comes to an abrupt halt.
-->[[spoiler:I stop.\\
Everything stops.]]
* ''VideoGame/SuperMarioMaker'': One of
the intro theme plays throughout Samus handing sound effects Soundfrog has, represented by Undodog with a surgical mask, cuts off the baby Metroid over on Space Station Ceres, then game's music with an abrupt static sound and visual effect when she leaves the station said theme stops dead when she picks up a distress signal and has to fly back. activated in gameplay.



* ''VideoGame/OneStepFromEden'': When a boss is defeated and the choice to kill them or spare them is possible, the soundtrack stops to emphasize the pivotal choice at hand.



[[folder:Visual Novels]]
* In ''VisualNovel/AceAttorney'', when you present the right contradiction to a statement, the background music briefly goes silent to enhance the drama of the moment as the protagonist explains the objection, after which a triumphant tune plays. This functions as a MusicalSpoiler, as a player who is [[TryEverything trying everything]] only needs to wait to see if the music goes quiet to know if they've found the right answer. However, in one occasion that was subverted - after the correct contradiction is found, the music continues to play for a few lines until Phoenix confirms he's definitely sure of himself, a trap for players who weren't so confident.
* ''VisualNovel/DokiDokiLiteratureClub'': For much of the game, background music plays to set the tone. However, there are a few moments of sudden silence, often occurring alongside important dialogue and before a shift in both music and mood. The most notable examples would be:
** The entirety of the Festival Day, where after MC and Sayori have a major talk about [[spoiler:her depression and their feelings for each other]], the music completely stops, only coming back a few scenes later, when [[spoiler:Sayori is found hanging in her room, and the game undergoes a GenreShift into psychological horror]]. In this moment, it works to bring a feeling of unease.
** The second major stretch of silence comes when [[spoiler:Yuri stabs herself, and the player has to spend an entire weekend with her decaying corpse]]. The scenes following the death are completely, musically silent, and the next time there's any sort of music, it's [[spoiler:after Monika restarts the game, with just her and the player.]]
* ''VisualNovel/DontTakeItPersonallyIJustDontLikeYou'': There are a few times in the demo where this happens, most notably [[spoiler:when Maria bluntly tells the protagonist that her parents have been dead for some time.]]
* ''VisualNovel/HigurashiWhenTheyCry'': In the Onikakushi chapter, when Keiichi questions Rena for the first time about whether anything strange occured during the abandoned Dam Construction Project, the music cuts out the moment she answers with a [[BluntNo Blunt No]], turning the otherwise innocent-seeming answer creepy. [[spoiler:The fact that this very first incident of something being off about her happens through the music, rather than in-universe, is one of the many hints that the Chapter is shown ThroughTheEyesOfMadness.]]
* ''VisualNovel/StarshipPromise'': In Jaxon's season 4, [[spoiler:the protagonist is thrown during the fight with Kreave and hits her head]]. The action music comes to an abrupt halt.
-->[[spoiler:I stop.\\
Everything stops.]]
[[/folder]]



* ''{{Music/brentalfloss}}'':
-->''[[VideoGame/DonkeyKong64 AND THEN]] [[https://www.youtube.com/watch?v=J6Ldhe504Mw THERE'S CHUNKY]]... [[MoodWhiplash He's dead.]]''

to:

%% Needs Context * ''{{Music/brentalfloss}}'':
-->''[[VideoGame/DonkeyKong64 %%-->''[[VideoGame/DonkeyKong64 AND THEN]] [[https://www.youtube.com/watch?v=J6Ldhe504Mw THERE'S CHUNKY]]... [[MoodWhiplash He's dead.]]''



* ''WesternAnimation/{{Amphibia}}'': In "True Colors", when [[spoiler:King Andrias stabs Marcy in the back with his LaserBlade]], the music score just stops, and it doesn't even resume until the credits roll.
* ''[[WesternAnimation/{{Arcane}} Arcane: League of Legends]]'': In Episode 5, the "Enemy" song has a warbled cutout right as Vi knees Sevika in the face.



* ''WesternAnimation/IHeartArlo'': In "The Shedding", when Arlo sees his peeling skin in the mirror, the background music immediately stops.



* ''WesternAnimation/{{Moon Girl and Devil Dinosaur|2023}}'': The Muzzlers use a giant Muzzler device to silence not only Lunella’s soundtrack, but Lunella and all the protestors at the block party.



* ''WesternAnimation/RenAndStimpy'', "[[Recap/RenAndStimpy2x09TheGreatOutdoorsTheCatThatLaidTheGoldenHairball The Cat That Laid the Golden Hairball]]": The HardWorkMontage of Stimpy licking and hwarfing up hairballs while Ren stamps them is set to an upbeat, jaunty tune. While the song and montage are at their fastest pace it all comes to a sudden stop as [[spoiler: Ren stamps an unconscious, licked clean Stimpy's ass.]] It even has a RecordNeedleScratch in the ''pvvvvvt'' sound of [[spoiler: Stimpy's butt cheeks getting smashed by the stamp.]]

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* ''WesternAnimation/RenAndStimpy'', ''WesternAnimation/TheRenAndStimpyShow'': In "[[Recap/RenAndStimpy2x09TheGreatOutdoorsTheCatThatLaidTheGoldenHairball The Cat That Laid the Golden Hairball]]": The Hairball]]", the HardWorkMontage of Stimpy licking and hwarfing up hairballs while Ren stamps them is set to an upbeat, jaunty tune. While the song and montage are at their fastest pace it all comes to a sudden stop as [[spoiler: Ren [[spoiler:Ren stamps an unconscious, licked clean Stimpy's ass.]] It even has a RecordNeedleScratch in the ''pvvvvvt'' sound of [[spoiler: Stimpy's [[spoiler:Stimpy's butt cheeks getting smashed by the stamp.]]stamp]].
* ''WesternAnimation/SamuraiJack'': In "Jack and the Zombies", Aku's attempt to kill Jack with his own sword fails with a complete stop in music once he finds out the sword is incapable of harming anyone when held in the hands of evil.
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Adding an example.

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* ''WebVideo/DrHorriblesSingAlongBlog'': Used at the very end of the final song "Everything You Ever", where the music accompanying [[TheBadGuyWins Dr. Horrible's triumph]] suddenly stops once it cuts to [[spoiler:an absolutely dejected Billy, in his lab, [[LonelyAtTheTop alone]]]].
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* A scene in the first episode of ''Series/DaisyJonesAndTheSix'' sees a teenage Daisy lured up to the hotel room of a musician at an afterparty. A rock song is playing in the background that abruptly cuts out when she realizes there's nobody else in the room and the lock clicks behind her.
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Per TRS, Bonus Boss is to be sorted between Optional Boss and Superboss.


* The [[BonusDungeon Chrysler Building]] in ''VideoGame/ParasiteEve'' has the music cut out completely when you enter a boss room and in the stairway leading to the BonusBoss.

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* The [[BonusDungeon Chrysler Building]] in ''VideoGame/ParasiteEve'' has the music cut out completely when you enter a boss room and in the stairway leading to the BonusBoss.{{Superboss}}.
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For complete silence in-universe being used as a sign of danger, see ItsQuietTooQuiet. Compare MomentOfSilence, for when silence is used to give more emphasis to a character's death; ShellShockSilence, which is when things go silent save for ringing or humming after an explosion; TheDayTheMusicLied, for when a musical cue is subverted; and SilenceIsGolden. When applied to credits, you have SilentCredits. See also MusicalisInterruptus for in-universe examples of music being cut-off, and RecordNeedleScratch. For when a song pauses for a second, see StopAndGo. When the music gradually fades out, see LettingTheAirOutOfTheBand. Contrast the JumpScare, which often involves a period of silence followed by a jarringly loud noise.

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For complete silence in-universe being used as a sign of danger, see ItsQuietTooQuiet. Compare MomentOfSilence, for when silence is used to give more emphasis to a character's death; ShellShockSilence, which is when things go silent save for ringing or humming after an explosion; TheDayTheMusicLied, for when a musical cue is subverted; and SilenceIsGolden. When applied to credits, you have SilentCredits. See also MusicalisInterruptus for in-universe examples of music being cut-off, and RecordNeedleScratch. For when a song pauses for a second, see StopAndGo. When the music gradually [[FadeOut fades out, out]], see LettingTheAirOutOfTheBand. Contrast the JumpScare, which often involves a period of silence followed by a jarringly loud noise.
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* Both ''VideoGame/HotlineMiami'' and its [[VideoGame/HotlineMiami2WrongNumber sequel]] utilize this to deconstruct video game violence. Each level consists of two parts; the player using synthwave-backed ultraviolence to reach the end, and then having to backtrack to the start through [[YouBastard hallways filled with the mutilated corpses of the mooks you slaughtered earlier]], as an eerie humming sound replaces the earlier awesome song as the background noise.
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* ''Series/{{Greed}}'': Each of the last four questions (out of 8) in a team's campaign requires four answers. The music would fade out during the reveal of a fourth answer.

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* ''Series/{{Greed}}'': Each of the last four questions (out of 8) in a team's campaign requires four answers. The music would fade out during for a few seconds just before the reveal of a fourth answer.
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* ''Series/{{Greed}}'': Each of the last four questions (out of 8) in a team's campaign require four answers. The music would fade out during the reveal of a fourth answer.

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* ''Series/{{Greed}}'': Each of the last four questions (out of 8) in a team's campaign require requires four answers. The music would fade out during the reveal of a fourth answer.
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None

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* ''Series/{{Greed}}'': Each of the last four questions (out of 8) in a team's campaign require four answers. The music would fade out during the reveal of a fourth answer.

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Similarly, this can be done with actual silence, or an eerie ambiance that ''mimics'' silence, as long as it's jarring and works to change the tone of the scene.

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Similarly, this can be done with actual silence, or an eerie ambiance ambience that ''mimics'' silence, as long as it's jarring and works to change the tone of the scene.


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* In ''WesternAnimation/TurningRed'', this is used to accompany Mei snapping out of viewing someone through a CrushFilter.

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* ''WesternAnimation/Sing2'': All music and sound cuts out when [[spoiler:Jimmy throws Buster off the catwalk in an attempt to kill him. As Rosita makes her run and leap to save him, music starts out soft and gradually gets louder, and the sound only comes back in full force once he's caught.]]
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* To make the audience laugh, especially when occurring as the anti-climax to a musical or in-universe build-up, usually preceded by a RecordNeedleScratch.

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* To make the audience laugh, especially when occurring as the anti-climax to a musical or in-universe build-up, usually preceded by a RecordNeedleScratch.RecordNeedleScratch or an instance of LettingTheAirOutOfTheBand.

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* In ''VisualNovel/AceAttorney'', when you present the right contradiction to a statement, the background music briefly goes silent to enhance the drama of the moment as the protagonist explains the objection, after which a triumphant tune plays. This functions as a MusicalSpoiler, as a player who is [[TryEverything Trying Everything]] only needs to wait to see if the music goes quiet to know if they've found the right answer. However, in one occasion that was subverted - after the correct contradiction is found, the music continues to play for a few lines until Phoenix confirms he's definitely sure of himself, a trap for players who weren't so confident.


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* If at any point the music suddenly stops in ''VideoGame/TheWitchsHouse'', YouAreAlreadyDead, if you haven't died instantly yet.


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* In ''VisualNovel/AceAttorney'', when you present the right contradiction to a statement, the background music briefly goes silent to enhance the drama of the moment as the protagonist explains the objection, after which a triumphant tune plays. This functions as a MusicalSpoiler, as a player who is [[TryEverything trying everything]] only needs to wait to see if the music goes quiet to know if they've found the right answer. However, in one occasion that was subverted - after the correct contradiction is found, the music continues to play for a few lines until Phoenix confirms he's definitely sure of himself, a trap for players who weren't so confident.
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None


* This happens in Episode 7 of ''Anime/JujutsuKaisen'', when, right as Jogo's [[LethalLavaLand Domain Expansion technique]] is about to hit Gojo and Itadori, Gojo activates his own Domain Expansion, stopping the music as the lava freezes in place, before the place turns into a WhiteVoidRoom.

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* This happens in Episode 7 of ''Anime/JujutsuKaisen'', ''Manga/JujutsuKaisen'', when, right as Jogo's [[LethalLavaLand Domain Expansion technique]] is about to hit Gojo and Itadori, Gojo activates his own Domain Expansion, stopping the music as the lava freezes in place, before the place turns into a WhiteVoidRoom.

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