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* Speed Shoes can grant the player super speed in ''VideoGame/BugsBunnyInDoubleTrouble''. The shoes themselves look awfully familiar to [[Franchise/SonicTheHedgehog a certain game icon]], given the consoles the game has been released on.

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* Speed Shoes can grant the player super speed in ''VideoGame/BugsBunnyInDoubleTrouble''. The shoes themselves look awfully familiar to [[Franchise/SonicTheHedgehog [[VideoGame/SonicTheHedgehog a certain game icon]], given the consoles the game has been released on.



* Many ''Franchise/SonicTheHedgehog'' games have the Power Sneakers, a monitor item with a single shoe floating inside it. Breaking the monitor that holds them grants a few seconds of extra speed.

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* Many ''Franchise/SonicTheHedgehog'' ''VideoGame/SonicTheHedgehog'' games have the Power Sneakers, a monitor item with a single shoe floating inside it. Breaking the monitor that holds them grants a few seconds of extra speed.
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* ''VideoGame/{{Secret Agent|VideoGame}}'' has the shoes powerup, which allows you to run at lightning speed and, more importantly, jump for great distances. It's always critical to completing the level, so if it runs out before you do the important things you need to do with it, it's level restart time. There is also an inversion - a rare "powerup" that looks like a 1/2 fraction and slows you down 50% for a while.

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* ''VideoGame/{{Secret Agent|VideoGame}}'' ''VideoGame/SecretAgent'' has the shoes powerup, which allows you to run at lightning speed and, more importantly, jump for great distances. It's always critical to completing the level, so if it runs out before you do the important things you need to do with it, it's level restart time. There is also an inversion - a rare "powerup" that looks like a 1/2 fraction and slows you down 50% for a while.

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Added some examples, restored alphabetization.


* Boot powerups function in this manner in ''VideoGame/AdventuresOfDinoRiki''. Howeveer, getting too many will make him almost uncontrollable and increase his risk of running into an enemy, their projectile, or falling into water/a pit.
* ''VideoGame/{{Crimsonland}}'' features the (temporary) Speed powerup, and the permanent "Long Distance Runner" perk.
* In ''VideoGame/SASZombieAssault'', applying the Machine Assisted augment to boots makes the player move faster while wearing them. Also, the Titan MEM Sprint is pretty much this.



* In ''VideoGame/ClashAtDemonhead'', the Power Boots boost your running speed for a short time.
* In ''VideoGame/DeadlyTowers'', Hyper Boots will increase your speed, but not while walking in any non-diagonal direction.



* A Speed Cloak item in ''VideoGame/{{Hob}}'', which boosts speed at the expense of maximum health and stamina.
* During the first two Eras in ''VideoGame/HypeTheTimeQuest'', Hype can partake in a racing minigame proposed by Torras' shoemaker Jamous and later his son Wellet, during which Hype must test the Speed Boots they have been developing. When wearing these, Hype will run at tremedous speeds while shedding a myriad of golden glitters, and he cannot walk at a normal pace at all. After meeting Wellet one more time during the Third Era and completing a final race, the shoemaker deems his boots perfect at last and gifts them to Hype so he can use them whenever he wants.



* During the first two Eras in ''VideoGame/HypeTheTimeQuest'', Hype can partake in a racing minigame proposed by Torras' shoemaker Jamous and later his son Wellet, during which Hype must test the Speed Boots they have been developing. When wearing these, Hype will run at tremedous speeds while shedding a myriad of golden glitters, and he cannot walk at a normal pace at all. After meeting Wellet one more time during the Third Era and completing a final race, the shoemaker deems his boots perfect at last and gifts them to Hype so he can use them whenever he wants.
* In ''VideoGame/DeadlyTowers'', Hyper Boots will increase your speed, but not while walking in any non-diagonal direction.

to:

* During the first two Eras in ''VideoGame/HypeTheTimeQuest'', Hype You can partake in a racing minigame proposed by Torras' shoemaker Jamous and later his son Wellet, during which Hype must test the Speed Boots they have been developing. When wearing these, Hype will run at tremedous speeds while shedding a myriad of golden glitters, and he cannot walk at a normal pace at all. After meeting Wellet one more time during the Third Era and completing a final race, the shoemaker deems his boots perfect at last and gifts them to Hype so he can use them whenever he wants.
* In ''VideoGame/DeadlyTowers'', Hyper Boots will
buy shoes that increase your speed, but not while walking running speed for 7 coins in any non-diagonal direction.''VideoGame/{{Minit}}''.
* Honey-based items temporarily boost your speed in ''VideoGame/{{Phoenotopia}}''.



* The Bunny Hood from ''VideoGame/TheLegendOfZeldaMajorasMask'' also makes an appearance as a usable item in ''VideoGame/SuperSmashBros Melee'' and ''Brawl'', where it increases jumping ability as well as speed. Ironically, due to the game's gimmick of forfeiting players who fall off-screen, both the official website and in-game trophy room describe it as an occasional PowerUpLetdown in terms of maneuverability if worn by the fastest characters.

to:

* The Bunny Hood Predating Jill, Bang Shishigami from ''VideoGame/TheLegendOfZeldaMajorasMask'' also makes ''Videogame/BlazBlue'' has his SuperMode "Fu-Rin-Ka-Zan" that enables 8 way dashing multiple times.
* ''VideoGame/{{Thelastio}}'' features The Ninja Tabi,
an appearance as a usable item in ''VideoGame/SuperSmashBros Melee'' and ''Brawl'', where it increases jumping ability as well as speed. Ironically, due to equippable that passively raises the game's gimmick of forfeiting players who fall off-screen, both player's speed, with the official website and in-game trophy room describe it as an occasional PowerUpLetdown in terms power of maneuverability if worn by the fastest characters.boost depending on its quality level.



* Predating Jill, Bang Shishigami from ''Videogame/BlazBlue'' has his SuperMode "Fu-Rin-Ka-Zan" that enables 8 way dashing multiple times.

to:

* Predating Jill, Bang Shishigami The Bunny Hood from ''Videogame/BlazBlue'' has his SuperMode "Fu-Rin-Ka-Zan" that enables 8 way dashing multiple times.''VideoGame/TheLegendOfZeldaMajorasMask'' also makes an appearance as a usable item in ''VideoGame/SuperSmashBros Melee'' and ''Brawl'', where it increases jumping ability as well as speed. Ironically, due to the game's gimmick of forfeiting players who fall off-screen, both the official website and in-game trophy room describe it as an occasional PowerUpLetdown in terms of maneuverability if worn by the fastest characters.



* ''VideoGame/ModernWarfare 2'' adds a few speed-based features to classes - people with "Marathon" can run indefinitely (instead of having to slow down after a few seconds of running at top speed), and people with "Lightweight" get a 10% (now [[{{Nerf}} 7%]] speed boost.

to:

* ** ''VideoGame/ModernWarfare 2'' adds a few speed-based features to classes - people with "Marathon" can run indefinitely (instead of having to slow down after a few seconds of running at top speed), and people with "Lightweight" get a 10% (now [[{{Nerf}} 7%]] speed boost.



* The Steroids in ''VideoGame/DukeNukem3D''.
* In ''VideoGame/FirstEncounterAssaultRecon'', your movement speed is affected by how cumbersome the weapon you're currently carrying is.



* ''VideoGame/HaloReach'' introduces a sprint ability as one of several armor abilities. [[BoringButPractical It's one of the less spectacular ones, but can be useful in a lot of different situations.]]
* ''VideoGame/Left4Dead2'' has the Adrenaline Shot, an item that gives a small temporary health and speed boost. The item lets you run just fast enough to outrun anything but a Witch (even if your health is in the red!) and common infected can't slow you down if they hit you. You can also run through water instead of wading through it, eliminate melee shoving fatigue, and perform many actions (reviving teammates, activating a device, etc.) in literally half the time.
* One of the armor upgrades available in ''VideoGame/MassEffect2'' is the stimulator conduits - armored greaves incorporating beryllium-tungsten braces and micro-servos to support and enhance natural muscle movement. Equipping them modestly increases Shepard's running speed.



* In ''VideoGame/FirstEncounterAssaultRecon'', your movement speed is affected by how cumbersome the weapon you're currently carrying is.
* In ''VideoGame/ResidentEvil4'', a third-person shooter, you run faster while wielding grenades, or eggs.
* The Steroids in ''VideoGame/DukeNukem3D''.
* ''VideoGame/HaloReach'' introduces a sprint ability as one of several armor abilities. [[BoringButPractical It's one of the less spectacular ones, but can be useful in a lot of different situations.]]
* ''VideoGame/Left4Dead2'' has the Adrenaline Shot, an item that gives a small temporary health and speed boost. The item lets you run just fast enough to outrun anything but a Witch (even if your health is in the red!) and common infected can't slow you down if they hit you. You can also run through water instead of wading through it, eliminate melee shoving fatigue, and perform many actions (reviving teammates, activating a device, etc.) in literally half the time.
* One of the armor upgrades available in ''VideoGame/MassEffect2'' is the stimulator conduits - armored greaves incorporating beryllium-tungsten braces and micro-servos to support and enhance natural muscle movement. Equipping them modestly increases Shepard's running speed.

to:

* In ''VideoGame/FirstEncounterAssaultRecon'', your movement speed is affected by how cumbersome the weapon you're currently carrying is.
* In ''VideoGame/ResidentEvil4'', a third-person shooter, you run faster while wielding grenades, or eggs.
* The Steroids in ''VideoGame/DukeNukem3D''.
* ''VideoGame/HaloReach'' introduces a sprint ability as one of several armor abilities. [[BoringButPractical It's one of the less spectacular ones, but can be useful in a lot of different situations.]]
* ''VideoGame/Left4Dead2''
''VideoGame/PAYDAY2'' has the Adrenaline Shot, an item Inspire skill that gives teammates a small temporary health and boost of speed boost. The item lets you run just fast enough to outrun anything but a Witch (even if your health is in the red!) and common infected can't slow you down if they hit you. You can also run through water instead of wading through it, eliminate melee shoving fatigue, and perform many actions (reviving teammates, activating a device, etc.) in literally half the time.
* One of the armor upgrades available in ''VideoGame/MassEffect2'' is the stimulator conduits - armored greaves incorporating beryllium-tungsten braces and micro-servos to support and enhance natural muscle movement. Equipping them modestly increases Shepard's running speed.
by simply yelling at them.



* ''VideoGame/PAYDAY2'' has the Inspire skill that gives teammates a temporary boost of speed by simply yelling at them.



* A special cape found in the second dungeon of ''VideoGame/BrainLord'' will increase your speed. The downside is that it is provides basically no defence, yet is worn in place of proper armor. Thus, you move fast, but you're vulnerable, unless you also manage to consume enough Defence Up Potions to compensate.



* Boots of Mercury greatly increase the character's movement speed in ''VideoGame/GetMedieval''. However, it's often more of a nuisance, as it's harder to control such a character.



** Mounts from ''VideoGame/WorldOfWarcraft'' fulfill a similar role, as does the Druid's Travel Form, the Hunter's Aspect of the Cheetah power, and the Shaman's Ghost Wolf power.
*** Also, the Rogue's Sprint, which, when at a high enough level, actually moves faster than the basic mount speed.
*** The feral druid PVP set bonus imparts a 15% speed boost on top of the 30% speed boost from one of the basic talents. Throw in the Windwalk enchant and after a proc you'll <i>walk</i> about as fast as a mount (and never mind Dash, Stampeding Roar, or the Worgen racial for an even larger boost)
** ''Warcraft'' also features the Engineering ability Nitro Boosts, allow you to transform any pair of footwear into Sprint Shoes for a short period. Of course, as with most Warcraft Engineering abilities, there is always a chance [[StuffBlowingUp that they will simply explode instead]].
* ''VideoGame/EverQuest'' has the Journeyman's Boots, which allow the player to apply a run speed buff when equipped - very handy in a game where mounts are prohibitively expensive. The quest to get the boots is an ''utter'' pain in the ass, however, meaning the players who risk insanity trying to complete it usually do so for the bragging rights, rather than the reward itself. The [[FanNickname Jboots]] return in EQ2 as an iconic item reward for what is one of the most entertaining heritage quests in the game.
* In ''Free Realms'' you can get these powers temporarily, but only when doing a time-based mission or fighting in dungeons. You can get a more permanent speed boost by completely leveling up a pet, but they're bought with real money.
* ''VideoGame/PlanetSide'' has the Surge implant, which allows a character to burn Stamina to get a burst of speed. Holstering one's weapon makes them run faster, as well as wearing lighter armor (Standard is faster than Agile, Agile is faster than Reinforced, Reinforced is faster than MAX suits) or activating Run Mode on MAX armors.
* ''VideoGame/StarTrekOnline'': in space missions, the player can set his ship to "Full Impulse" to travel at roughly twice the full speed otherwise. This has the rather dangerous side effect of draining power from other systems, so running into a battle zone at Full Impulse is generally not recommended. On ground missions, the player can run by simply hitting shift. Outside of combat, the running is a bit slower, but can be used for up to 30 seconds at a time with a short cooldown. In combat, the running is a bit faster, but only works for 5 seconds and has a similar length cooldown. Both of the aforementioned abilities, however, are available from the start--a straighter example would be the Slipstream Drive, which is available upon reaching Admiral. It doubles the travel speed in sector space, which is extremely handy.
* The Champion class in ''VideoGame/TheLordOfTheRingsOnline'' has a skill called Sprint which increases your run speed for a short time. It's also possible to find scrolls which temporarily increase your in-combat or out-of-combat run speed by five or ten percent or so. For long distances, horses can be rented or purchased--after you obtain the riding skill in the in-game store, in the latter case.
* Nearly everyone in ''VideoGame/NexusClash'' gets some means of getting around faster eventually. Most angels and demons become [[WingedHumanoid Winged Humanoids]], but there are quite a few that get some variant on this trope, which is actually better since one doesn't need to remember to take off and land. Some classes use more exotic means of getting around, such as manipulating [[PortalDoor Portal Doors]] or [[MyDeathIsOnlyTheBeginning targeted reincarnation]].
* ''VideoGame/RuneScape'' has an interesting case in the Boots of Lightness. They don't make you run faster overtly, but what they ''do'' do is decrease your weight, which allows you to expend less Sprint Energy and recover it quicker, allowing you to run further in quicker intervals.

to:

** Mounts from ''VideoGame/WorldOfWarcraft'' fulfill a similar role, as does the Druid's Travel Form, the Hunter's Aspect of the Cheetah power, and the Shaman's Ghost Wolf power.
*** Also, the Rogue's Sprint, which, when at a high enough level, actually moves faster than the basic mount speed.
*** The feral druid PVP set bonus imparts a 15% speed boost on top of the 30% speed boost from one of the basic talents. Throw in the Windwalk enchant and after a proc you'll <i>walk</i> about as fast as a mount (and never mind Dash, Stampeding Roar, or the Worgen racial for an even larger boost)
** ''Warcraft'' also features the Engineering ability Nitro Boosts, allow you to transform any pair of footwear into Sprint Shoes for a short period. Of course, as with most Warcraft Engineering abilities, there is always a chance [[StuffBlowingUp that they will simply explode instead]].
* ''VideoGame/EverQuest'' has the Journeyman's Boots, which allow the player to apply a run speed buff when equipped - very handy in a game where mounts are prohibitively expensive. The quest to get the boots is an ''utter'' pain in the ass, however, meaning the players who risk insanity trying to complete it usually do so for the bragging rights, rather than the reward itself. The [[FanNickname Jboots]] return in EQ2 the sequel, as an iconic item reward for what is one of the most entertaining heritage quests in the game.
* In ''Free Realms'' you can get these powers temporarily, but only when doing a time-based mission or fighting in dungeons. You can get a more permanent speed boost by completely leveling up a pet, but they're bought with real money.
* ''VideoGame/PlanetSide'' has the Surge implant, which allows a character to burn Stamina to get a burst of speed. Holstering one's weapon makes them run faster, as well as wearing lighter armor (Standard is faster than Agile, Agile is faster than Reinforced, Reinforced is faster than MAX suits) or activating Run Mode on MAX armors.
* ''VideoGame/StarTrekOnline'': in space missions, the player can set his ship to "Full Impulse" to travel at roughly twice the full speed otherwise. This has the rather dangerous side effect of draining power from other systems, so running into a battle zone at Full Impulse is generally not recommended. On ground missions, the player can run by simply hitting shift. Outside of combat, the running is a bit slower, but can be used for up to 30 seconds at a time with a short cooldown. In combat, the running is a bit faster, but only works for 5 seconds and has a similar length cooldown. Both of the aforementioned abilities, however, are available from the start--a straighter example would be the Slipstream Drive, which is available upon reaching Admiral. It doubles the travel speed in sector space, which is extremely handy.
* The Champion class in ''VideoGame/TheLordOfTheRingsOnline'' has a skill called Sprint which increases your run speed for a short time. It's also possible to find scrolls which temporarily increase your in-combat or out-of-combat run speed by five or ten percent or so. For long distances, horses can be rented or purchased--after you obtain the riding skill in the in-game store, in the latter case.
* Nearly everyone in ''VideoGame/NexusClash'' gets some means of getting around faster eventually. Most angels and demons become [[WingedHumanoid Winged Humanoids]], but there are quite a few that get some variant on this trope, which is actually better since one doesn't need to remember to take off and land. Some classes use more exotic means of getting around, such as manipulating [[PortalDoor Portal Doors]] or [[MyDeathIsOnlyTheBeginning targeted reincarnation]].
* ''VideoGame/RuneScape'' has an interesting case in the Boots of Lightness. They don't make you run faster overtly, but what they ''do'' do is decrease your weight, which allows you to expend less Sprint Energy and recover it quicker, allowing you to run further in quicker intervals.
game.



* In ''VideoGame/FreeRealms'' you can get these powers temporarily, but only when doing a time-based mission or fighting in dungeons. You can get a more permanent speed boost by completely leveling up a pet, but they're bought with real money.
* Wearing boots with higher level raises your speedin ''VideoGame/{{Hordesio}}'', along with Defence and HP.
* The Champion class in ''VideoGame/TheLordOfTheRingsOnline'' has a skill called Sprint which increases your run speed for a short time. It's also possible to find scrolls which temporarily increase your in-combat or out-of-combat run speed by five or ten percent or so. For long distances, horses can be rented or purchased--after you obtain the riding skill in the in-game store, in the latter case.
* Nearly everyone in ''VideoGame/NexusClash'' gets some means of getting around faster eventually. Most angels and demons become [[WingedHumanoid Winged Humanoids]], but there are quite a few that get some variant on this trope, which is actually better since one doesn't need to remember to take off and land. Some classes use more exotic means of getting around, such as manipulating [[PortalDoor Portal Doors]] or [[MyDeathIsOnlyTheBeginning targeted reincarnation]].
* ''VideoGame/PlanetSide'' has the Surge implant, which allows a character to burn Stamina to get a burst of speed. Holstering one's weapon makes them run faster, as well as wearing lighter armor (Standard is faster than Agile, Agile is faster than Reinforced, Reinforced is faster than MAX suits) or activating Run Mode on MAX armors.
* ''VideoGame/RuneScape'' has an interesting case in the Boots of Lightness. They don't make you run faster overtly, but what they ''do'' do is decrease your weight, which allows you to expend less Sprint Energy and recover it quicker, allowing you to run further in quicker intervals.
* ''VideoGame/StarTrekOnline'': in space missions, the player can set his ship to "Full Impulse" to travel at roughly twice the full speed otherwise. This has the rather dangerous side effect of draining power from other systems, so running into a battle zone at Full Impulse is generally not recommended. On ground missions, the player can run by simply hitting shift. Outside of combat, the running is a bit slower, but can be used for up to 30 seconds at a time with a short cooldown. In combat, the running is a bit faster, but only works for 5 seconds and has a similar length cooldown. Both of the aforementioned abilities, however, are available from the start--a straighter example would be the Slipstream Drive, which is available upon reaching Admiral. It doubles the travel speed in sector space, which is extremely handy.
* Mounts from ''VideoGame/WorldOfWarcraft'' allow the players using them to travel faster. Same goes for the Druid's Travel Form, the Hunter's Aspect of the Cheetah power, and the Shaman's Ghost Wolf power.
** Also, the Rogue's Sprint, which, when at a high enough level, actually moves faster than the basic mount speed.
** The feral druid PVP set bonus imparts a 15% speed boost on top of the 30% speed boost from one of the basic talents. Throw in the Windwalk enchant and after a proc you'll <i>walk</i> about as fast as a mount (and never mind Dash, Stampeding Roar, or the Worgen racial for an even larger boost)
** ''Warcraft'' also features the Engineering ability Nitro Boosts, allow you to transform any pair of footwear into Sprint Shoes for a short period. Of course, as with most Warcraft Engineering abilities, there is always a chance [[StuffBlowingUp that they will simply explode instead]].



* In ''VideoGame/AHatInTime'', Hat Kid can craft a Sprint Hat to make her run faster. A badge upgrade replaces the hat with a scooter, further increasing her mobility.



* ''VideoGame/BubbleBobble'' has shoes you can pick up to run faster. A bit of a PowerupLetdown, as there's no way (except death) to ''stop'' moving faster, and the speed means you need ridiculous reaction times.
* Speed Shoes can grant the player super speed in ''VideoGame/BugsBunnyInDoubleTrouble''. The shoes themselves look awfully familiar to [[Franchise/SonicTheHedgehog a certain game icon]], given the consoles the game has been released on.
* Bunny's Dash Boots in ''VideoGame/BunnyMustDie'', which allow her to dash, and thus run much faster than her usual walking speed.



* ''Ironsword'' features the SevenLeagueBoots, which are for this function. The Seven League Boots are a classic PublicDomainArtifact from English folk tales. They don't actually increase your speed, they increase your ''stride''; as the name implies, they let you walk seven leagues in a single step.

to:

* ''Ironsword'' Super Head doubles ''VideoGame/DynamiteHeaddy'''s speed, as well as doubling his jump height and head-firing radius.
* The vanilla milkshake lets Garfield break into a dash for a short moment in ''VideoGame/GarfieldSavingArlene''.
* ''VideoGame/{{Ironsword}}''
features the SevenLeagueBoots, which are for this function. The Seven League Boots are a classic PublicDomainArtifact from English folk tales. They don't actually increase your speed, they increase your ''stride''; as the name implies, they let you walk seven leagues in a single step.



* Getting a sunflower in ''VideoGame/SabotenBombers'' allows you to move faster, complete with a WheelOFeet effect.



* ''Videogame/SpyroYearOfTheDragon'': Spyro can sometimes get a powerup that makes his running HornAttack much faster, allowing him to chase quick targets, race in the RacingMinigame, and break cracked walls.



* ''VideoGame/BubbleBobble'' has shoes you can pick up to run faster. A bit of a PowerupLetdown, as there's no way (except death) to ''stop'' moving faster, and the speed means you need ridiculous reaction times.
* ''Videogame/SpyroYearOfTheDragon'': Spyro can sometimes get a powerup that makes his running HornAttack much faster, allowing him to chase quick targets, race in the RacingMinigame, and break cracked walls.



* In ''VideoGame/AHatInTime'', Hat Kid can craft a Sprint Hat to make her run faster. A badge upgrade replaces the hat with a scooter, further increasing her mobility.



[[folder:Puzzle Games]]
* In ''VideoGame/WizOrb'', the orb speeds up when it hits wooden boxes. Mushrooms make it change direction and increase the speed by a considerable amount. The fast orb curse will do this to make it very difficult to control. Unsurprisingly, one of the best upgrades is slow orb, which decreases its speed and makes it easier to control.
[[/folder]]



* ''VideoGame/CryptOfTheNecrodancer'' used to have The Boots of Speed, which allowed you to move ''twice as often per beat''. However, they were removed from the game for being overpowered.



* This is one of the upgrades in ''VideoGame/{{hets}}'', which literally uses the pictogram of a shoe.



* The Ninja and Hyper sash items in ''VideoGame/TwentyXX''. Then, Boltdash augment halves the duration of your dash, but doubles the speed output, letting you go ridiculously fast.



* The sustained spell Haste in ''VideoGame/DragonAgeOrigins'', similar to Force Speed in ''[=KotOR=]'', gave your entire party a 30% running speed boost, making backtracking a lot more bearable. In [[VideoGame/DragonAgeII the sequel]], however, the movement speed bonus was traded for an even bigger attack speed bonus.



* ''VideoGame/{{Faria}}'' has three types of Hyperspeed items. All of them make you walk faster in battle; the difference between the types is how long they last. The permanent type is {{permanently missable|Content}}.



* ''VideoGame/LunarDragonSong'' had a B button run. Why is this important? Because in Lunar DS, running hurt you, dang it. It's quite possible to run yourself to one hitpoint and get insta-killed by random enemies.

to:

* ''VideoGame/LunarDragonSong'' had a B button run. Why is this important? Because Spirits of Wind in Lunar DS, running hurt you, dang it. It's quite possible ''VideoGame/IOfTheDragon'' provides Barroth with faster flight for a relatively long period of time. Actually pretty useful as it allows the dragon to run yourself to one hitpoint and get insta-killed by random enemies.outmaneuver some otherwise unavoidable homing spells later in the game.



* ''Franchise/SuperMarioBros'':
** ''VideoGame/PaperMario'' features the party member Lakilester, whose purpose outside of battle is to carry Mario on a cloud over hazards. However, you actually move much faster this way than walking. There is also the speedy spin badge, which allows you to twirl around the map at a much faster pace than even Lakilester would allow.
** ''VideoGame/PaperMarioTheThousandYearDoor'' has a kid Yoshi. Riding around on him is faster than walking.
** ''VideoGame/SuperPaperMario'' has both Carrie, who works similar to Lakilester in the ''VideoGame/PaperMario'' example, and Dashell, who lets you go ridiculously fast when running. He isn't much in the way of time saving, though; you have to go down a hundred-level dungeon and beat the BonusBoss to get him.
** Early on in ''VideoGame/MarioAndLuigiPaperJam'', the three characters obtain the ability to run much faster by jumping then holding X.

to:

* ''Franchise/SuperMarioBros'':
** ''VideoGame/PaperMario'' features the party member Lakilester, whose purpose outside of battle is to carry Mario on a cloud over hazards. However, you actually move much faster this way than walking. There is also the speedy spin badge, which
The [[HugeRiderTinyMount child's bicycle]] in ''VideoGame/{{LISA}} The Painful'' allows you Brad to twirl around the map travel at a much faster pace than even Lakilester would allow.
** ''VideoGame/PaperMarioTheThousandYearDoor'' has a kid Yoshi. Riding around on him is faster than walking.
** ''VideoGame/SuperPaperMario'' has both Carrie, who works similar to Lakilester in the ''VideoGame/PaperMario'' example,
increased speed and Dashell, who lets you go ridiculously fast when running. He isn't much jump gaps.
* ''VideoGame/LunarDragonSong'' had a B button run. Why is this important? Because
in the way of time saving, though; you have to go down a hundred-level dungeon and beat the BonusBoss to get him.
** Early on in ''VideoGame/MarioAndLuigiPaperJam'', the three characters obtain the ability
Lunar DS, running hurt you, dang it. It's quite possible to run much faster yourself to one hitpoint and get insta-killed by jumping then holding X. random enemies.



* The Jaguar Ring boosts the player's speed in ''VideoGame/SecretOfEvermore''.



* The speed line of Jedi forces in ''Star Wars: VideoGame/KnightsOfTheOldRepublic''.
** While we're in it, [[http://starwars.wikia.com/wiki/Force_Speed "Force Speed"]] is actually used in many StarWars video games and ExpandedUniverse works, and (according to the link) in two movies.

to:

* ''Franchise/StarWars'':
**
The speed line of Jedi forces in ''Star Wars: VideoGame/KnightsOfTheOldRepublic''.
** While we're in it, [[http://starwars.wikia.com/wiki/Force_Speed "Force Speed"]] is actually used in many StarWars video games and ExpandedUniverse works, and (according to the link) in two movies.
VideoGame/KnightsOfTheOldRepublic''.



** In ''Jedi Academy'', the Force Speed slows time down AND makes you faster.
* The sustained spell Haste in ''VideoGame/DragonAgeOrigins'', similar to Force Speed in ''[=KotOR=]'', gave your entire party a 30% running speed boost, making backtracking a lot more bearable. In [[VideoGame/DragonAgeII the sequel]], however, the movement speed bonus was traded for an even bigger attack speed bonus.

to:

** *** In ''Jedi Academy'', the Force Speed slows time down AND makes you faster.
* The sustained spell Haste in ''VideoGame/DragonAgeOrigins'', ''Franchise/SuperMarioBros'':
** ''VideoGame/PaperMario'' features the party member Lakilester, whose purpose outside of battle is to carry Mario on a cloud over hazards. However, you actually move much faster this way than walking. There is also the speedy spin badge, which allows you to twirl around the map at a much faster pace than even Lakilester would allow.
** ''VideoGame/PaperMarioTheThousandYearDoor'' has a kid Yoshi. Riding around on him is faster than walking.
** ''VideoGame/SuperPaperMario'' has both Carrie, who works
similar to Force Speed Lakilester in ''[=KotOR=]'', gave your entire party a 30% running speed boost, making backtracking a lot more bearable. In [[VideoGame/DragonAgeII the sequel]], however, ''VideoGame/PaperMario'' example, and Dashell, who lets you go ridiculously fast when running. He isn't much in the movement speed bonus was traded for an even bigger attack speed bonus.way of time saving, though; you have to go down a hundred-level dungeon and beat the BonusBoss to get him.
** Early on in ''VideoGame/MarioAndLuigiPaperJam'', the three characters obtain the ability to run much faster by jumping then holding X.



* In ''VideoGame/TalesOfSymphonia'', you can equip characters with EX gems that do various things. If you equip a "personal" gem to Lloyd, you move significantly faster in "dungeons and towns" (read: anything that's not the overworld map). And on the overworld map, you can activate "long-range" mode if you've found the appropriate map, and later on you get flying vehicles which are much faster, can go anywhere, and subject you to no enemies.

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* ** In ''VideoGame/TalesOfSymphonia'', you can equip characters with EX gems that do various things. If you equip a "personal" gem to Lloyd, you move significantly faster in "dungeons and towns" (read: anything that's not the overworld map). And on the overworld map, you can activate "long-range" mode if you've found the appropriate map, and later on you get flying vehicles which are much faster, can go anywhere, and subject you to no enemies.



** Unlike the Sprint Shoes though, Lloyd's Personal skill can react with his other three possible skills to create new ones that may or may not be useful to you.
* ''VideoGame/TalesOfXillia2'' lets you learn to how to dash to get around the overworld much quicker. However, colliding with an enemy while dashing will put you at a disadvantage in the ensuing battle.

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** *** Unlike the Sprint Shoes though, Lloyd's Personal skill can react with his other three possible skills to create new ones that may or may not be useful to you.
* ** ''VideoGame/TalesOfXillia2'' lets you learn to how to dash to get around the overworld much quicker. However, colliding with an enemy while dashing will put you at a disadvantage in the ensuing battle.



* The "Haste" ability in ''VideoGame/KingdomHearts358DaysOver2'', which could also be enhanced.
* ''VideoGame/{{Faria}}'' has three types of Hyperspeed items. All of them make you walk faster in battle; the difference between the types is how long they last. The permanent type is {{permanently missable|Content}}.



* Some charms you can buy from the merchant in ''VideoGame/{{Betrayer}}'' will increase your running speed.



* In ''VideoGame/ResidentEvil4'', you run faster while wielding grenades, or eggs.



[[folder:Tower Defence]]
* Equipping the right set of Biped legs allows your Trench to sprint in ''VideoGame/IronBrigade''. Handy for when you need to get to the other side of the field, but you can't turn.
[[/folder]]



* In ''VideoGame/DarkestDungeon'', trinkets like the Speed Stone grant a small speed buff to the hero who has carries it.



* ''VideoGame/{{Terraria}}'' has Hermes Boots which will double your max run speed. You can also find Flurry Boots in the Snow Biome which are essentially snow-themed counterparts. Both these Boots can be combined repeatedly with other items (like a pair of Rocket Boots, Anklets of the Wind, some Ice Skates, and an Aglet) to produce the Frostspark Boots, which not only speed you up, but have the flight of Rocket Boots and the ability to retain your control while accelerating even more on ice.

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* ''VideoGame/{{Terraria}}'' has Hermes Boots which will double your max run speed. You can also find Flurry Boots in Crafting the Snow Biome which are essentially snow-themed counterparts. Both these Boots can be combined repeatedly with other items (like a pair of Rocket Boots, Anklets of Walking Cane in ''VideoGame/DontStarve'' makes the Wind, some Ice Skates, and an Aglet) to produce the Frostspark Boots, which not only speed you up, but have the flight of Rocket Boots and the ability to retain your control while accelerating even more on ice.character using it move 25% faster.



* Booster Hat in ''VideoGame/MooMooio'' will raise speed by 16%, and it is a rare hat that has no negative side effects. Shadow Wings accessory raises speed by 10%, again with no side effects. Monkey Tail accessory raises speed by 35%, but does so at the expense of slashing melee damage by 80%, so it is only useful for those fleeing, or for the ranged weapon pros.
* In ''VideoGame/{{Factorio}}'', slottting the exoskeletons into the PowerArmor makes the player run faster. Multiple exoskeletons can be used at once, potentially allowing the player to '''outrun the car'', as long as they have enough power. There are also placeable movement speed-boosters in the form of brick and concrete floors.
* One of the pieces of personal equipment you can unlock and build in ''VideoGame/{{Satisfactory}}'' is the Blade Runner, which increases movement speed and jump height and reduces fall damage.
* The basic underwater variant in ''VideoGame/{{Subnautica}}'' are a pair of silicone flippers, which slightly increase the player character's baseline swimming speed and can be upgraded into Ultra Glide Fins. The straighter variant though is the Seaglide, which is a fancy DPV, or a propeller with handles. It comes with a local topography map and flashlight. It's also able to be recharged indefinitely with Swim Charge Fins (which may or may not change in future updates), but only when the topo map and flashlight are switched off.
* ''VideoGame/{{Terraria}}'' has Hermes Boots which will double your max run speed. You can also find Flurry Boots in the Snow Biome which are essentially snow-themed counterparts. Both these Boots can be combined repeatedly with other items (like a pair of Rocket Boots, Anklets of the Wind, some Ice Skates, and an Aglet) to produce the Frostspark Boots, which not only speed you up, but have the flight of Rocket Boots and the ability to retain your control while accelerating even more on ice.



* The Raika from ''Manga/TheLawOfUeki'' is a Sacred Weapon in the form of a pair of skates that allow the user to move really fast, but negating the user's ability to jump.



* The Raika from ''Manga/TheLawOfUeki'' is a Sacred Weapon in the form of a pair of skates that allow the user to move really fast, but negating the user's ability to jump.

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* The Raika from ''Manga/TheLawOfUeki'' is a Sacred Weapon in the form of a pair of skates that allow the user to move really fast, but negating the user's ability to jump.



* WesternAnimation/{{Phineas and Ferb}} once made a pair of boots that allow the wearer to run to supersonic speeds. Their sister Candace wears the unstable prototypes by accident, and HilarityEnsues.



* WesternAnimation/{{Phineas and Ferb}} once made a pair of boots that allow the wearer to run to supersonic speeds. Their sister Candace wears the unstable prototypes by accident, and HilarityEnsues.

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* WesternAnimation/{{Phineas and Ferb}} once made a pair of boots that allow the wearer to run to supersonic speeds. Their sister Candace wears the unstable prototypes by accident, and HilarityEnsues.
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* In ''VideoGame/BoxxyQuestTheGatheringStorm'', Catie is awarded a pair of Speedy Shoes after clearing the tutorial dungeon. If equipped, they allow her to sprint by holding down the Shift key.
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** Early on in ''VideoGame/MarioAndLuigiPaperJam'', the three characters obtain the ability to run much faster by jumping then holding X.
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* In ''VideoGame/PathOfExile'' increased movement speed modifiers appear on [[RandomlyGeneratedLoot randomly generated]] boots and on some non-boot unique items. The Quicksilver flask and other flasks with the "of Adrenaline" suffix give a boost to movement speed during their effect.
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** There are also the rocket skates, but the difficulty in controlling them (and the possibility of inadvertently activating them if you're opening presents at random) makes it feel a lot more like a PowerUpLetDown.

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** There are also the rocket skates, but which allow you to travel above water, so you can use them to find the hidden entrance to Level 0, where [=ToeJam=] and Earl can get extra lives and chat with some cuties in a hot tub. However, the difficulty in controlling them the rocket skates (and the possibility of inadvertently activating them if you're opening presents at random) makes can make it feel a lot more like a PowerUpLetDown.

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* The ''Franchise/{{Castlevania}}'' games have had several different mechanisms for speedy movement; the current trend is to give the player something ''really'' fast, but not till late in the game. On the other hand, you usually start out with the ability to "backdash" out of harm's way. This leads to truly bizarre [[SpeedRun speed runs]] where the hero is facing backwards most of the time. And sometimes jumping forward is slightly faster then going forward--especially if you got the double-jump ability.

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* The ''Franchise/{{Castlevania}}'' games have had several different mechanisms for speedy movement; the current trend is to give the player something ''really'' fast, but not till until late in the game. On the other hand, you usually start out with the ability to "backdash" out of harm's way. This leads to truly bizarre [[SpeedRun speed runs]] where the hero is facing backwards most of the time. And sometimes jumping forward is slightly faster then going forward--especially if you got have the double-jump ability.



* Every 2D ''Franchise/{{Pokemon}}'' game gives you various means to travel between towns more quickly:
** The player acquires a Bicycle at some point after gaining two badges, which can be used in any outdoor area to travel several times faster than walking.

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* Every 2D core ''Franchise/{{Pokemon}}'' game gives you various means to travel between towns more quickly:
** The In most games, the player acquires a Bicycle at some point after gaining two badges, which can be used in any outdoor area to travel several times faster than walking.



*** [[Manga/PokemonAdventures As an extension of this]], Ruby is issued a pair as a birthday gift by his father (one of the few things he takes with him when he runs away). Even though he's not in that good a shape (especially not compared to [[WildChild Sapphire]]), activating the shoes accelerates him to SuperSpeed levels. HilarityEnsues whenever this happens.
** In ''[[VideoGame/PokemonGoldAndSilver HeartGold and SoulSilver]]'', running or cycling actually ''increases'' the RandomEncounter rate, because the extra noise flushes out wild Pokémon. (Not that it's a bad thing when you're hunting for [[MetalSlime elusive Pokémon]] on a time limit--unless you're doing it in the Safari Zone, of course, where the extra steps run out your time faster.)
** ''VideoGame/PokemonXAndY'' give you no less than ''three'' forms of the trope: the actual Running Shoes that allow you [[DepartmentOfRedundancyDepartment to run]], but still limit you to grid-based movement, Roller Skates that allow you to go much faster, move more fluidly and even grind to otherwise unreachable areas, and the classic Bicycle that remains the fastest way of travelling.

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*** [[Manga/PokemonAdventures As an extension of this]], Referenced in ''Manga/PokemonAdventures''. Ruby is issued a pair as a birthday gift by his father (one of the few things he takes with him when he runs away). Even though he's not in that good a shape (especially not compared to [[WildChild Sapphire]]), activating the shoes accelerates him to SuperSpeed levels. HilarityEnsues whenever this happens.
** In ''[[VideoGame/PokemonGoldAndSilver HeartGold and SoulSilver]]'', running or cycling actually ''increases'' the RandomEncounter rate, because the extra noise flushes out wild Pokémon. (Not that it's a bad thing when you're hunting for [[MetalSlime elusive Pokémon]] on a time limit--unless you're doing it in the Safari Zone, of course, where the extra steps run out your time faster.limit.)
** ''VideoGame/PokemonXAndY'' give you no less than ''three'' forms of the trope: the actual Running Shoes that allow you [[DepartmentOfRedundancyDepartment to run]], but still limit you to grid-based movement, Roller Skates that allow you to go much faster, move more fluidly and even grind to otherwise unreachable areas, and the classic Bicycle that remains the fastest way of travelling.travelling.
** ''VideoGame/PokemonSunAndMoon'' replaces the Bicycle with the Pokémon Ride feature.



* In one of the Literature/{{Discworld}} novels, a mention is made of a wizard injuring themselves with a serious case of [[GroinAttack groinal strain]] because he [[RequiredSecondaryPowers failed to take proper precautions before]] using a pair of SevenLeagueBoots. [[ShareTheMalePain Ouch]].

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* In one of the Literature/{{Discworld}} ''Literature/{{Discworld}}'' novels, a mention is made of a wizard injuring themselves with a serious case of [[GroinAttack groinal strain]] because he [[RequiredSecondaryPowers failed to take proper precautions before]] using a pair of SevenLeagueBoots. [[ShareTheMalePain Ouch]].
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** While we're in it, "[[http://starwars.wikia.com/wiki/Force_Speed Force Speed]]" is actually used in many StarWars video games and ExpandedUniverse works, and (according to the link) in two movies.

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** While we're in it, "[[http://starwars.[[http://starwars.wikia.com/wiki/Force_Speed Force Speed]]" "Force Speed"]] is actually used in many StarWars video games and ExpandedUniverse works, and (according to the link) in two movies.

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* ''VideoGame/TheElderScrollsIIIMorrowind'' has the "Boots of Blinding Speed" which give you a huge boost to your movement at the cost of not being able to see where you're going. They're still fun though - and if you're immune to harmful magic, you don't get blinded.
** Cranking up the game's brightness in the video options is another option for removing the "blindness".
** In ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', horses aren't themselves much faster, but have a speed multiplier. Giving them a magical speed boost has some dangerous, yet hilarious results.
*** ''Oblivion'' also had the Boots of Springheel Jak. While these didn't directly influence your movement speed, they gave a considerable acrobatic boost that makes leaping around the fastest (unmounted) traveling means.

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* ''VideoGame/TheElderScrollsIIIMorrowind'' has the "Boots ''Franchise/TheElderScrolls'':
** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'':
*** The [[MeaningfulName Boots
of Blinding Speed" Speed]] are a pair of enchanted boots which give you a huge boost to your movement at speed, but also blind you. These may seem like a JokeItem, but equipping them while under some form of Resist Magic [[LethalJokeItem negates the cost of not being able to see where you're going. They're still fun though - blinding effect]].
*** Other items with similar effects include the Ten Pace Boots (based on [[PublicDomainArtifact the Seven League Boots]]) which boost your movement speed
and if you're immune to harmful magic, apply a Slowfall effect, allowing you don't get blinded.
** Cranking up
to survive high falls. The Boots of the game's brightness in Apostle have a strong Levitation enchantment, allowing you to fly through the video options is another option for removing the "blindness".
air and over obstacles. You can also self-enchant footwear of any kind with effects that increase your movement speed.
** In ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', horses Oblivion]]'':
*** Horses
aren't themselves much faster, faster than a running player character, but have a speed multiplier. Giving them a magical speed boost has some dangerous, yet hilarious results.
*** ''Oblivion'' also had the The Boots of Springheel Jak. While these didn't directly influence your movement speed, they gave a considerable acrobatic boost that makes leaping around the fastest (unmounted) traveling means.
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* ''Videogame/SecretAgent'' has the shoes powerup, which allows you to run at lightning speed and, more importantly, jump for great distances. It's always critical to completing the level, so if it runs out before you do the important things you need to do with it, it's level restart time. There is also an inversion - a rare "powerup" that looks like a 1/2 fraction and slows you down 50% for a while.

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* ''Videogame/SecretAgent'' ''VideoGame/{{Secret Agent|VideoGame}}'' has the shoes powerup, which allows you to run at lightning speed and, more importantly, jump for great distances. It's always critical to completing the level, so if it runs out before you do the important things you need to do with it, it's level restart time. There is also an inversion - a rare "powerup" that looks like a 1/2 fraction and slows you down 50% for a while.
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* Music/{{Radiohead}}'s "There There" video has Thom Yorke steal a pair of glowing shoes, which allow him to run faster. Unfortunately for him, they easily slip off after becoming snagged by vines.

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* Music/{{Radiohead}}'s "There There" video has Thom Yorke steal a pair of glowing shoes, boots, which allow him to run faster. Unfortunately for him, they easily slip off after becoming snagged by vines.
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* ''VideoGame/FinalFantasyXI'' has the Strider Boots, which boosts your overall movement speed when worn. The boots make an appearance in ''VideoGame/FinalFantasyXIV'' as a shoutout and increases the duration of Sprint instead of movement speed. However, the boots in ''XIV'' only work inside large cities.
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* During the first two Eras in ''VideoGame/HypeTheTimeQuest'', Hype can partake in a racing minigame proposed by Torras' shoemaker Jamous and later his son Wellet, during which Hype must test the Speed Boots they have been developing. When wearing these, Hype will run at tremedous speeds while shedding a myriad of golden glitters, and he cannot walk at a normal pace at all. After meeting Wellet one more time during the Third Era and completing a final race, the shoemaker deems his boots perfect at last and gifts them to Hype so he can use them whenever he wants.

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* In Xbox and PC versions of ''VideoGame/ShovelKnight'', by defeating the Battletoads you get rewarded with an armour that lets you replicate several moves from the original ''Battletoads'', including dashing by double-tapping the movement buttons.



* In ''Videogame/DoomTheRoguelike'', every armor and set of boots has a movespeed modifier, which can be positive or negative. Particularly useful are a set of phaseshift armor and boots, and antigrav boots. Stacking armor, boots, the Hellrunner trait and the Berserk effect can bring movespeed to ~800% of the basic one.
* In ''VideoGame/FTLFasterThanLight'', defeating [=KazaaakplethKillik's crew=] and then saving him from death nets you an augment that makes your crew move 25% faster. The same augment is pre-installed on the cruiser unlocked in the same event and its variants. There is also a similar augment which gives the same speed boost to your on-board drones.



* In ''Videogame/DoomTheRoguelike'', every armor and set of boots has a movespeed modifier, which can be positive or negative. Particularly useful are a set of phaseshift armor and boots, and antigrav boots. Stacking armor, boots, the Hellrunner trait and the Berserk effect can bring movespeed to ~800% of the basic one.



* The speed line of Jedi forces in ''StarWars: KnightsOfTheOldRepublic''.

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* The speed line of Jedi forces in ''StarWars: KnightsOfTheOldRepublic''.''Star Wars: VideoGame/KnightsOfTheOldRepublic''.



* Equipping jet shoes in ''VideoGame/TalesOfPhantasia'' allows you to run by holding the "cancel" button.



* In ''VideoGame/{{Minecraft}}'', adding sugar to an awkward potion turns it into a potion that grants temporary speed boost when drunk. You can also corrupt it to make a potion that slows the drinker down instead.



* In ''MahouSenseiNegima'', Misora has these as her artifact.

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* In ''MahouSenseiNegima'', ''Manga/MahouSenseiNegima'', Misora has these as her artifact.
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* Nearly everyone in ''[[NexusWar Nexus Clash]]'' gets some means of getting around faster eventually. Most angels and demons become [[WingedHumanoid Winged Humanoids]], but there are quite a few that get some variant on this trope, which is actually better since one doesn't need to remember to take off and land. Some classes use more exotic means of getting around, such as manipulating [[PortalDoor Portal Doors]] or [[MyDeathIsOnlyTheBeginning targeted reincarnation]].

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* Nearly everyone in ''[[NexusWar Nexus Clash]]'' ''VideoGame/NexusClash'' gets some means of getting around faster eventually. Most angels and demons become [[WingedHumanoid Winged Humanoids]], but there are quite a few that get some variant on this trope, which is actually better since one doesn't need to remember to take off and land. Some classes use more exotic means of getting around, such as manipulating [[PortalDoor Portal Doors]] or [[MyDeathIsOnlyTheBeginning targeted reincarnation]].

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An item, ability, or spell that enables the player character to move faster, possibly to the point of SuperSpeed. It can be anything from a device or magical accessory that allows the player to run fast to an animal that can be ridden around. This can be one of the most useful items in the game especially if the character normally runs at the pace of an [[ArtisticLicenseBiology arthritic slug]], and certainly no players are going to complain at being given the ability to complete tasks in a quicker fashion. Occasionally, it may be key to beating a TimedMission that would otherwise be impossible.

to:

An item, ability, or spell that enables the player character to move faster, possibly to the point of SuperSpeed. It can be anything from a device or magical accessory that allows the player to run fast to an animal that can be ridden around. This can be one of the most useful items in the game especially if the character normally runs at the pace of an [[ArtisticLicenseBiology arthritic slug]], and certainly no players are going to complain at being given the ability to complete tasks in a quicker fashion. Occasionally, it may be key to beating a TimedMission that would otherwise be impossible.
impossible. There may be a drawback in the form of the character now being TooFastToStop, which can be amplified if there are hazards to watch out for, like [[SpikesOfDoom Spikes]] or BottomlessPits.
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** Mounts from ''WorldOfWarcraft'' fulfill a similar role, as does the Druid's Travel Form, the Hunter's Aspect of the Cheetah power, and the Shaman's Ghost Wolf power.

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** Mounts from ''WorldOfWarcraft'' ''VideoGame/WorldOfWarcraft'' fulfill a similar role, as does the Druid's Travel Form, the Hunter's Aspect of the Cheetah power, and the Shaman's Ghost Wolf power.



** Warcraft also features the Engineering ability Nitro Boosts, allow you to transform any pair of footwear into Sprint Shoes for a short period. Of course, as with most Warcraft Engineering abilities, there is always a chance [[StuffBlowingUp that they will simply explode instead]].

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** Warcraft ''Warcraft'' also features the Engineering ability Nitro Boosts, allow you to transform any pair of footwear into Sprint Shoes for a short period. Of course, as with most Warcraft Engineering abilities, there is always a chance [[StuffBlowingUp that they will simply explode instead]].
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** There are special sneakers that allow you to run really fast and beep like the Road Runner. To sweeten the deal, you start every game with four of these in your inventory.

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** There are special sneakers that allow you to run really fast and beep like the [[WesternAnimation/WileECoyoteAndTheRoadRunner Road Runner.Runner]]. To sweeten the deal, you start every game with four of these in your inventory.

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* In ''VideoGame/AHatInTime'', Hat Kid can craft a Sprint Hat to make her run faster. A badge upgrade replaces the hat with a scooter, further increasing her mobility.



* ''VideoGame/TalesOfMajeyal'' has a number of items that increase movement speed, either directly as a percentage, or by granting some talent that increases movespeed (Rush being the most common of those). Since effects from these items and any passive talents stack, it's possible to be fast enough to outrun ''shot arrows''.
* In ''Videogame/DoomTheRoguelike'', every armor and boots have a movespeed modifier, which can be positive or negative. Particularly useful are a set of phaseshift armor and boots, and antigrav boots. Stacking armor, boots, Hellrunner trait and the berserk effect can bring movespeed to ~800% of the basic one.

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* ''VideoGame/TalesOfMajeyal'' ''VideoGame/TalesOfMajEyal'' has a number of items that increase movement speed, either directly as a percentage, or by granting some talent that increases movespeed (Rush being the most common of those). Since effects from these items and any passive talents stack, it's possible to be fast enough to outrun ''shot arrows''.
* In ''Videogame/DoomTheRoguelike'', every armor and set of boots have has a movespeed modifier, which can be positive or negative. Particularly useful are a set of phaseshift armor and boots, and antigrav boots. Stacking armor, boots, the Hellrunner trait and the berserk Berserk effect can bring movespeed to ~800% of the basic one.

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* ''VideoGame/ToejamAndEarl'' has special sneakers that allow you to run really fast and beep like the Road Runner. To sweeten the deal, you start every game with four of these in your inventory.

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* ''VideoGame/ToejamAndEarl'' has ''VideoGame/ToejamAndEarl''
** There are
special sneakers that allow you to run really fast and beep like the Road Runner. To sweeten the deal, you start every game with four of these in your inventory.



** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' has elixirs and food you can make that will boost Link's movement speed for a few minutes. The [[spoiler: Dark Link]] gear set can also boost Link's speed [[SetBonus if the whole set is worn]], but it only works during nighttime hours. Even the NPC who made it has no idea how it even came out like that. The Sheikah gear also works like that once all the pieces have been upgraded twice -- nobody attempts to explain this one, but its primary benefit is enhanced stealth, so [[{{Ninja}} an obvious hypothesis springs to mind]].

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** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' has elixirs and food you can make that will boost Link's movement speed for a few minutes. The [[spoiler: Dark [[spoiler:Dark Link]] gear set can also boost Link's speed [[SetBonus if the whole set is worn]], but it only works during nighttime hours. Even the NPC who made it has no idea how it even came out like that. The Sheikah gear also works like that once all the pieces have been upgraded twice -- nobody attempts to explain this one, but its primary benefit is enhanced stealth, so [[{{Ninja}} an obvious hypothesis springs to mind]].
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* ''VideoGame/RuneScape'' has an interesting case in the Boots of Lightness. They don't make you run faster overtly, but what they ''do'' do is decrease your weight, which allows you to expend less Sprint Energy and recover it quicker, allowing you to run further in quicker intervals.
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* Nearly everyone in ''[[NexusWar Nexus Clash]]'' gets some means of getting around faster eventually. Most angels and demons become [[WingedHumanoid Winged Humanoids]], but there are quite a few that get some variant on this trope, which is actually better since one doesn't need to remember to take off and land. Some classes use more exotic means of getting around, such as manipulating [[PortalDoor Portal Doors]] or [[MyDeathIsOnlyTheBeginning targeted reincarnation]].
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** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' has elixirs and food you can make that will boost Link's movement speed for a few minutes. The [[spoiler: Dark Link]] gear set can also boost Link's speed if the whole set is worn, but it only works during nighttime hours. Even the NPC who made it has no idea how it even came out like that.

to:

** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' has elixirs and food you can make that will boost Link's movement speed for a few minutes. The [[spoiler: Dark Link]] gear set can also boost Link's speed [[SetBonus if the whole set is worn, worn]], but it only works during nighttime hours. Even the NPC who made it has no idea how it even came out like that. The Sheikah gear also works like that once all the pieces have been upgraded twice -- nobody attempts to explain this one, but its primary benefit is enhanced stealth, so [[{{Ninja}} an obvious hypothesis springs to mind]].

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* ''VideoGame/CrashBandicoot3Warped:'' Crash can get the Running Shoes powerup after defeating Neo Cortex. It doesn't automatically change your running speed, but you have to hold R2 while running. It helps for acquiring the Relics, which require you to do a TimeTrial in completed levels. In the ''VideoGame/CrashBandicootNSaneTrilogy'', the powerup is added to ''VideoGame/CrashBandicoot2CortexStrikesBack'' after beating the game.



* ''Videogame/CrashBandicoot3Warped:'' Crash can get the Running Shoes powerup after defeating Neo Cortex. It doesn't automatically change your running speed, but you have to hold R2 while running. It helps for acquiring the Relics, which require you to do a TimeTrial in completed levels.
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* ''VideoGame/{{Strider}}'' (the 2014 game) has the Plasma Catapult, a power-up which allows Hiryu to perform high-speed dashes in mid-air, usually to reach places and/or items. Later upgrades allows him to use the trail of plasma the dash leaves behind as an offensive weapon against enemies.
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* The ''{{Suikoden}}'' series' version is known as the Godspeed Rune, whose name has an [[http://en.wikipedia.org/wiki/User:Noctrine/Runes#Godspeed_Rune_.2F_True_Holy_Rune interesting history of mistranslation...]]
** and everyone tries to recruit [[GeniusDitz Viki]] ASAP due to her ability to teleport players anywhere (which is especially good for ''VideoGame/SuikodenIII'' where you can't just walk to another town because of the overworld map system).

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* The ''{{Suikoden}}'' ''VideoGame/{{Suikoden}}'' series' version is known as the Godspeed Rune, whose name has an [[http://en.wikipedia.org/wiki/User:Noctrine/Runes#Godspeed_Rune_.2F_True_Holy_Rune interesting history of mistranslation...]]
** and everyone Everyone tries to recruit [[GeniusDitz Viki]] ASAP due to her ability to teleport players anywhere (which is especially good for ''VideoGame/SuikodenIII'' where you can't just walk to another town because of the overworld map system).
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** In ''Videogame/MegaManZX Advent'', 2 of your [[DittoFighter acquired forms]] are well-suited for faster movement: Buckfire (the very first form you gain) by default runs at "dash" speed and can become slightly faster when he uses his own dash, and with Argoyle form, you can simply hold the dash button and you'll dash infinitely. Note, however, that they're not as "agile" (as in, they're not so good at maneuvering) as your Mega Men forms.
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** In ''Videogame/MegaManMaverickHunterX'', Vile, who can't dash, can acquire the Speed Devil enhancement from Storm Eagle that increases his normal running speed.
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* ''Videogame/MarvelVsCapcom'' series
** Wolverine has a SuperMode called Berserker Rage that increases his already considerably high speed for a short time.
** In the third game, Firebrand has his Luminous Body for his SuperMode, which works similarly.
** In a variant, Jill's Mad Beast hyper combo makes her stay in her special stance (where she can then dash quickly to a direction) for 10 seconds, allowing her to FlashStep around the stage.
* Predating Jill, Bang Shishigami from ''Videogame/BlazBlue'' has his SuperMode "Fu-Rin-Ka-Zan" that enables 8 way dashing multiple times.

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