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Moved Fridge Logic and So Okay Its Average to YMMV after seeing a notice. (also, added to Everything Trying To Kill You, but that\'s minor)


** Even moreso in multiplayer when you're driving ahead of the pack, bombarded with the combined power (and bodywork) of everyone behind you. And with drifting, power flows in like water.



* FridgeLogic: Look at the cars closely whenever you get the opportunity. ''They don't have any actual drivers''. They must be remotely controlled, or the 'show' is a highly advanced virtual reality simulatio-- I'll just stop there.



* SoOkayItsAverage: The reception for the PSP port of the game. While it still retained the gameplay of it's HD counterparts as well as adding one more track, the graphical limitations of the engine definitely hurt the gameplay.
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** No better way to take in this trope than by setting up a Detonator event. Bask your car in flame and explosions as you charge through the course with just about every Power Play triggering by itself.
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* EverythingTryingToKillYou: Detonator events, where the course's Power Plays trigger by themselves, forcing you to outmaneuver them and keep your speed. During Season mode, these must be beaten in a certain amount of time (which is ''ridiculously'' unforgiving; scraping by with mere miliseconds is par for the course and you ''will'' restart).
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Missed Moment Of Awesome was renamed to Offscreen Moment Of Awesome and refers to events that take place off-screen rather than events which did not take place at all or failed to be sufficiently epic


A [[http://www.gameinformer.com/b/news/archive/2011/05/04/split-second-2-canceled-layoffs-at-black-rock-studio.aspx sequel was in development but Disney canceled the project]], [[http://www.eurogamer.net/articles/2011-07-01-split-second-dev-black-rock-to-close leading to the studio's ultimate closure.]] [[MissedMomentOfAwesome What a shame.]]

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A [[http://www.gameinformer.com/b/news/archive/2011/05/04/split-second-2-canceled-layoffs-at-black-rock-studio.aspx sequel was in development but Disney canceled the project]], [[http://www.eurogamer.net/articles/2011-07-01-split-second-dev-black-rock-to-close leading to the studio's ultimate closure.]] [[MissedMomentOfAwesome What a shame.]]
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** [[spoiler:LeftHanging: Due to the cancellation of the game's supposed sequel.]]

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A [[http://www.gameinformer.com/b/news/archive/2011/05/04/split-second-2-canceled-layoffs-at-black-rock-studio.aspx sequel was in development but Disney canceled the project]], [[http://www.eurogamer.net/articles/2011-07-01-split-second-dev-black-rock-to-close leading to the studio's ultimate closure.]] [[TearJerker What a shame.]]

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A [[http://www.gameinformer.com/b/news/archive/2011/05/04/split-second-2-canceled-layoffs-at-black-rock-studio.aspx sequel was in development but Disney canceled the project]], [[http://www.eurogamer.net/articles/2011-07-01-split-second-dev-black-rock-to-close leading to the studio's ultimate closure.]] [[TearJerker [[MissedMomentOfAwesome What a shame.]]



* DontTryThisAtHome: In no small part, the developers and the game itself make quite the effort to tell you that everything portrayed within is entirely fictional, and should NOT be attempted in real life for any reason.

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* DontTryThisAtHome: In no small part, the developers and the game itself make quite the effort to tell you that everything portrayed within is entirely fictional, and should NOT be attempted in real life for any reason. They again, this is DISNEY we are talking about.


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* SoOkayItsAverage: The reception for the PSP port of the game. While it still retained the gameplay of it's HD counterparts as well as adding one more track, the graphical limitations of the engine definitely hurt the gameplay.

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Wick change and YMMV move.


* DuelingGames: Sorta, being released about a week before ''[[{{Game/Blur}} Blur]]'', even though being an arcade racer is pretty much the only thing both games have in common.

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* DuelingGames: Sorta, being released about a week before ''[[{{Game/Blur}} ''[[{{VideoGame/Blur}} Blur]]'', even though being an arcade racer is pretty much the only thing both games have in common.



* EarWorm: While most of the music if ok, the Main theme, and its' variations are both Epic sounding and will get stuck in your head. The best examples are the version that plays over the intro cinimatic when you boot up the game, and the version Plays during the Elite races.



* {{HSQ}}: "... was that a fucking ''[[NoodleImplements cruise ship?]]''"
** "...is that a fucking plane!?"
** "...did they just collapse ''two'' '''''nuclear reactor cooling towers?!'''''"
** "...did they just blow up an entire ''dam''?!"
** "...was that a ''radar dish''?"
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* EarWorm: While most of the music if ok, the Main theme, and its' variations are both Epic sounding and will get stuck in your head. The best examples are the version that plays over the intro cinimatic when you boot up the game, and the version Plays during the Elite races.
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* OldSaveBonus: The "Have We Met Before?" decal, which shows up if you have save data from ''Pure''.
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A [[http://www.gameinformer.com/b/news/archive/2011/05/04/split-second-2-canceled-layoffs-at-black-rock-studio.aspx sequel was in development but Disney canceled the project]], [[http://www.eurogamer.net/articles/2011-07-01-split-second-dev-black-rock-to-close leading to the studio's ultimate closure.]] [[TearJerker What a shame.]]
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* AKA47: Kinda. The vehicle companies seem to be pastiches of real companies. Ryback has more chunky vehicles that bear a strong resemblance to the modern versions of classic American muscle cars (Camaro, Mustang, Dodge Challenger). Cobretti cars are sleeker, with a name evocative of Italian manufacture (Ferrari, Lamborghini). Which makes Hanzo the Japanese company (name close to Mazda, Honda).
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All it's missing is MeganFox and LinkinPark[[hottip:*:or not, considering the fact that they won't be in the third ''Film/{{Transformers}}'' movie]].

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All it's missing is MeganFox and LinkinPark[[hottip:*:or not, considering the fact that they she won't be in the third ''Film/{{Transformers}}'' movie]].

Removed: 1482

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* CrowningMomentOfAwesome: Pulling off a Level 2 Power Play and taking out nearly the entire grid in one blow.
** Jumping over all other cars after a particularly long jump, staying on the lead while dodging falling cranes and cars set aflame like a lunatic, stylishly finishing off a stunned opponent by ramming him against some crates...
*** One could argue the entire race is a CrowningMomentOfAwesome
* CrowningMusicOfAwesome: The [[http://www.youtube.com/watch?v=IoGBIjfCZk0 music]] that plays during Elite Races, when it reaches it's highest point, is easily classifiable as this. ''Especially'' if you are blazing ahead and leaving the so-called Elites eating your dust.
** It's even better when the main riff kicks in and you manage to [[ThemeMusicPowerUp fight your way from the back of the pack to 1st place]].
** Also, the music that plays before and after the Elite Races - the former for sounding incredibly ominous, and the latter for sounding incredibly victorious and having a chorus back it. All this for a ''racing game'', folks.



* ExcusePlot: It could easily be argued that the whole Reality TV Show thing is an excuse plot for car racing with gratuitous explosions, admit it.
** The developers flat out admitted that they came up with the StuffBlowingUp concept first and only later asked "OK, how to we justify this?"



* ThatOneLevel: Storm Drain. Just ''Storm Drain''. Only two laps and an absolute ''killer'' deathtrap sequence from passing through a long warehouse.
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*** One of the Survival courses takes place in a storm drain, giving a feel very similar to a ChaseScene in ''[[{{Terminator}} 2]]''.

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*** One of the Survival courses takes place in a storm drain, giving a feel very similar to a ChaseScene in ''[[{{Terminator}} 2]]''.''{{Terminator}} 2''.
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* OneHitPointWonder: Sort of. Once time is up in Survival Mode, all of the explosive barrels launched from the semi-trucks will Wreck you instantly and end the round.

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* OneHitPointWonder: Sort of. Once time is up in OneHitKill: In Survival Mode, all some of the explosive barrels ExplodingBarrels launched from the semi-trucks semis are red rather than blue and will Wreck you instantly instantly. Once time's up, you enter Overtime and end the round.trucks ''only'' drop reds. [[OhCrap Good luck.]]



*** One of the Survival courses takes place in a storm drain, giving a feel very similar to a ChaseScene in ''{{Terminator}} 2]]''.

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*** One of the Survival courses takes place in a storm drain, giving a feel very similar to a ChaseScene in ''{{Terminator}} ''[[{{Terminator}} 2]]''.
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** Jumping over all other cars after a particularly long jump,staying on the lead while dodging falling cranes and cars set aflame like a lunatic,stylishly finishing off a stunned opponent by ramming him against some crates...

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** Jumping over all other cars after a particularly long jump,staying jump, staying on the lead while dodging falling cranes and cars set aflame like a lunatic,stylishly lunatic, stylishly finishing off a stunned opponent by ramming him against some crates...



*** That one is pretty easy to avoid (just stick to the far left of the track and watch the incoming jet engine) and is actually a seperate Level 2 Power Play. But still. ''Crashing plane''.

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*** That one is pretty easy to avoid (just stick to the far left of the track and watch the incoming jet engine) and is actually a seperate separate Level 2 Power Play. But still. ''Crashing plane''.
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* CrowningMusicOfAwesome: The music that plays during Elite Races, when it reaches it's highest point, is easily classifiable as this. ''Especially'' if you are blazing ahead and leaving the so-called Elites eating your dust.

to:

* CrowningMusicOfAwesome: The music [[http://www.youtube.com/watch?v=IoGBIjfCZk0 music]] that plays during Elite Races, when it reaches it's highest point, is easily classifiable as this. ''Especially'' if you are blazing ahead and leaving the so-called Elites eating your dust.



** Also, the music that plays before and after the Elite Races- the former for sounding incredibly ominous, and the latter for sounding incredibly victorious and having a chorus back it. All this for a ''racing game'', folks.

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** Also, the music that plays before and after the Elite Races- Races - the former for sounding incredibly ominous, and the latter for sounding incredibly victorious and having a chorus back it. All this for a ''racing game'', folks.
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* BraggingRightsReward: Getting achievement points causes the logos of said achievements to show up on your car, as a way of showing people online just how much of a {{badass}} you are.

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* BraggingRightsReward: Getting achievement points causes the logos of said achievements to show up on your car, as a way of showing people online just how much of a {{badass}} [[BadassDriver badass]] you are.

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* [[InfinityPlusOneSword Infinity Plus One Car]]: The Cobretti Slipstream is an amazingly good car, especially if you love drifting, and works well on almost any track. The Elite S510 is a close second. The Elite cars are not actually that practical despite their awesomeness or good looks. The description for the LeMans-esque car won by taking 1st in the final race lampshades this a bit;

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** "...was that a ''radar dish''?"
* [[InfinityPlusOneSword Infinity Plus One Car]]: The Cobretti Slipstream is an amazingly good car, especially if you love drifting, and works well on almost any track. The Elite S510 is a close second. The Elite cars are not actually that practical despite their awesomeness or good looks. The description for the LeMans-esque car won by taking 1st in the final race lampshades this a bit;bit:



----)

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----)----
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* DeathWorld: In the 'Detonator' mode, the player has to complete a lap of the track while the majority of the offensive Power Plays trigger in front of them. Every barrel, fence, car, train, building and bridge can and WILL explode as you drive past it in an attempt to throw you into a wall and explode. In short this mode could be renamed EverythingTryingToKillYou.
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* RunawayTrain: One Route Changer sends a train careening down a track next to the course before blowing up. You can get a cosmetic award for taking out three or more racers with this: [[IncrediblyLamePun The Pain Train]].

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* RunawayTrain: One Route Changer sends a train careening down a track next to the course before blowing up. You can get a cosmetic award CosmeticAward for taking out three or more racers with this: [[IncrediblyLamePun The Pain Train]].
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* DownloadableContent: In addition to several car packs, there are three packs that each include a new game mode, a new track, and a few cars. The new modes are Survival Race ([[ExactlyWhatItSaysOnTheTin racing in Survival mode]]), Deadline (Detonator with timer-pausing pickups), and Onslaught (racing in Air Strike mode).


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* ExplodingBarrels: Survival mode has you dodging as many of these as you can. You get bonus points for overtaking the trucks dropping them.


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* RunawayTrain: One Route Changer sends a train careening down a track next to the course before blowing up. You can get a cosmetic award for taking out three or more racers with this: [[IncrediblyLamePun The Pain Train]].


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*** One of the Survival courses takes place in a storm drain, giving a feel very similar to a ChaseScene in ''{{Terminator}} 2]]''.

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* AttackReflector: You eventually get the opportunity to destroy those damn helicopters by sending their missiles right back at them.



* AttackReflector: You eventually get the opportunity to destroy those damn helicopters by sending their missiles right back at them.

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** Also, the music that plays before and after the Elite Races- the former for sounding incredibly ominous, and the latter for sounding incredibly victorious and having a chorus back it. All this for a ''racing game'', folks.

to:

** Also, the music that plays before and after the Elite Races- the former for sounding incredibly ominous, and the latter for sounding incredibly victorious and having a chorus back it. All this for a ''racing game'', folks.



* EpicFail: You know you (or the other AI cars) are doing terribly in an Elite race if ''Rigg'' is in first place, because he drives the Elite Goliath mentioned above. Even under AI control, Rigg is basically the ButtMonkey of the Elite team and will almost always come in dead last regardless of everything that happens in the race.



* ShowWithinAShow

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* ShowWithinAShowShowWithinAShow: Within a game, but you get the point.


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* VariableMix: Each track has three variations, and fades between them as the race becomes more or less intense. This is especially noticeable in the Elite Races given their difficulty often causes it to reach the highest intensity. It's also easy to hear in Free Play on the Easy, on a track you have down to muscle memory, with a supercar: You'll never have the music reach it's highest point because you'll be so far ahead they can never keep up.
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* AttackReflector: You eventually get the opportunity to destroy those damn helicopters by sending their missiles right back at them.


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* DontTryThisAtHome: In no small part, the developers and the game itself make quite the effort to tell you that everything portrayed within is entirely fictional, and should NOT be attempted in real life for any reason.
Is there an issue? Send a MessageReason:
None


All it's missing is MeganFox [[hottip:*:or not, considering the fact that she won't be in the third ''Film/{{Transformers}}'' movie]] and LinkinPark.

to:

All it's missing is MeganFox [[hottip:*:or and LinkinPark[[hottip:*:or not, considering the fact that she they won't be in the third ''Film/{{Transformers}}'' movie]] and LinkinPark.movie]].
Is there an issue? Send a MessageReason:
None


* [[InfinityPlusOneSword Infinity Plus One Car]]: The Cobretti Slipstream is an amazingly good car, especially if you love drifting, and works well on almost any track. The Elite S510 is a close second. The Elite cars are not actually that practical despite their awesomeness or good looks. The description for the F1-esque car won by taking 1st in the final race lampshades this a bit;

to:

* [[InfinityPlusOneSword Infinity Plus One Car]]: The Cobretti Slipstream is an amazingly good car, especially if you love drifting, and works well on almost any track. The Elite S510 is a close second. The Elite cars are not actually that practical despite their awesomeness or good looks. The description for the F1-esque LeMans-esque car won by taking 1st in the final race lampshades this a bit;
Is there an issue? Send a MessageReason:
None


[[quoteright:400:http://static.tvtropes.org/pmwiki/pub/images/bigbaddaboom_5586.jpg]]
[[caption-width-right:400:Bridge goes: Big Badda Boom!]]

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[[quoteright:400:http://static.[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/bigbaddaboom_5586.jpg]]
[[caption-width-right:400:Bridge [[caption-width-right:350:Bridge goes: Big Badda Boom!]]
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* RecurringRiff: There is a very distinctive melody that plays throughout many of the game's pieces, from the intro to the Elite Race themes.
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[[quoteright:400:http://static.tvtropes.org/pmwiki/pub/images/bigbaddaboom_5586.jpg]]
[[caption-width-right:400:Bridge goes: Big Badda Boom!]]


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** Jumping over all other cars after a particularly long jump,staying on the lead while dodging falling cranes and cars set aflame like a lunatic,stylishly finishing off a stunned opponent by ramming him against some crates...
*** One could argue the entire race is a CrowningMomentOfAwesome

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