Follow TV Tropes

Following

History Main / SpaceIsMagic

Go To

OR

Is there an issue? Send a MessageReason:
None


* In the ''Franchise/{{Starcraft}}'' franchise, the Protoss are SufficientlyAdvancedAliens with psychic powers. The overwhelming majority of the Protoss derive their psychic powers from the Khala, a sort of mystical energy that connects all the Protoss together. A certain splinter sect of the Protoss, the Dark Templar, are not connected to the Khala. They draw their powers from "the void", which is explained as a sort of dark energy inherent to the emptiness of space itself.

to:

* In the ''Franchise/{{Starcraft}}'' ''VideoGame/StarCraft'' franchise, the Protoss are SufficientlyAdvancedAliens with psychic powers. The overwhelming majority of the Protoss derive their psychic powers from the Khala, a sort of mystical energy that connects all the Protoss together. A certain splinter sect of the Protoss, the Dark Templar, are not connected to the Khala. They draw their powers from "the void", which is explained as a sort of dark energy inherent to the emptiness of space itself.

Changed: 119

Removed: 123

Is there an issue? Send a MessageReason:
Correcting example indentation (that I bodged years ago).


* In the ''TabletopGame/OldWorldOfDarkness'', a spiritual analog to outer space is the Deep Umbra. It is home to spirits, monsters, insane mages, ''relatively'' sane mages (no guarantees), gods, [[DragonsAreDinosaurs weredragons]], and [[EldritchAbomination Eldritch Abominations]]. Celestial bodies represent various metaphysical aspects, and you can visit their spirit-world mirrors. And because in ''TabletopGame/MageTheAscension'' reality is consensual, some books indicate that deep space (beyond the local solar system and its nearest neighbours) is really a part of the Umbra, because humans have only imagined it.
** And for this very same reason of ''Mage'''s consensual reality, this trope is ''literally true'' for the Void Engineers.

to:

* In the ''TabletopGame/OldWorldOfDarkness'', a spiritual analog to outer space is the Deep Umbra. It is home to spirits, monsters, insane mages, ''relatively'' sane mages (no guarantees), gods, [[DragonsAreDinosaurs weredragons]], and [[EldritchAbomination Eldritch Abominations]]. Celestial bodies represent various metaphysical aspects, and you can visit their spirit-world mirrors. And because in ''TabletopGame/MageTheAscension'' [[ClapYourHandsIfYouBelieve reality is consensual, consensual]], some books indicate that deep space (beyond the local solar system and its nearest neighbours) is really a part of the Umbra, because humans have only imagined it.
**
it. And for this very same reason of ''Mage'''s consensual reality, reason, this trope is ''literally true'' for the Void Engineers.
Is there an issue? Send a MessageReason:
None


In ScienceFiction, space is rarely deliberately magical, but rather ends up that way due to insufficient research, the RuleOfCool, or excessive [[HandWave handwaving]]. Thus it's better described by its related tropes. However, when fantasy ventures into the final frontier, space is literally magical. Natural law isn't just ignored; it's shown the door and told not to come back. It's entirely replaced by a [[HereThereWereDragons Here be Dragons]] sign. This is typical for fantasy, but when it's applied to outer space, things can get...weird.

to:

In ScienceFiction, space is rarely deliberately magical, but rather ends up that way due to insufficient research, the RuleOfCool, or excessive [[HandWave handwaving]]. Thus it's better described by its related tropes. However, when fantasy ventures into the final frontier, space is literally magical. Natural law isn't just ignored; it's shown the door and told not to come back. It's entirely replaced by a [[HereThereWereDragons [[HereThereBeDragons Here be Dragons]] sign. This is typical for fantasy, but when it's applied to outer space, things can get...weird.

Changed: 208

Removed: 115

Is there an issue? Send a MessageReason:
None


* The "Literature/ZonesOfThought" series by Creator/VernorVinge plays with this trope, even though it is (on some levels at least) moderately hard sci-fi. The basic idea is that the laws of physics become more lax at increasing distances from a galactic core. In the "Unthinking Depths" at the center of a galaxy, not even thought is possible. The "Slow Zone" further from the core (where Earth is located) uses MundaneDogmatic physics. In the "Beyond", still further away from the galactic core, more fantastic things like FTL and strong AI become possible, and in the "Transcend", beginning at the farthest edges of a galaxy and extending out into intergalactic space, SpaceIsMagic. The series basically uses the entire MohsScaleOfScienceFictionHardness.
* Creator/IsaacAsimov's novel ''Literature/TheGodsThemselves'' was written largely in response to this trope. Asimov once heard Robert Silverberg make up an isotope off the top of his head, Plutonium-186. When Asimov pointed out that said isotope does not and cannot exist, Silverberg responded "So what?" Asimov, who was never one to back down from a challenge (even a self-imposed one) decided to work out under what conditions Plutonium-186 could be possible. He concluded that it would have to be in an parallel universe where the laws of Physics behaved differently than they do here (such as the strong force being a lot stronger than it is in our universe). He went on to figure out how such a Universe would operate, and eventually developed his ideas into what he considered his most ambitious novel.

to:

* The "Literature/ZonesOfThought" ''Literature/ZonesOfThought'' series by Creator/VernorVinge plays with this trope, even though it is (on some levels at least) moderately hard sci-fi. The basic idea is that the laws of physics become more lax at increasing distances from a galactic core. In the "Unthinking Depths" at the center of a galaxy, not even thought is possible. The "Slow Zone" further from the core (where Earth is located) uses MundaneDogmatic physics. In the "Beyond", still further away from the galactic core, more fantastic things like FTL and strong AI become possible, and in the "Transcend", beginning at the farthest edges of a galaxy and extending out into intergalactic space, SpaceIsMagic. The series basically uses the entire MohsScaleOfScienceFictionHardness.
* Creator/IsaacAsimov's novel ''Literature/TheGodsThemselves'' was written largely in response to this trope. Asimov once heard Robert Silverberg make up an isotope off the top of his head, Plutonium-186. When Asimov pointed out that said isotope does not and cannot exist, Silverberg responded "So what?" Asimov, who was never one to back down from a challenge (even a self-imposed one) one), decided to work out under what conditions Plutonium-186 could be possible. He concluded that it would have to be in an parallel universe where the laws of Physics physics behaved differently than they do here (such as the strong force being a lot stronger than it is in our universe). He went on to figure out how such a Universe would operate, and eventually developed his ideas into what he considered his most ambitious novel.



* TabletopGame/DungeonsAndDragons:
** In the TabletopGame/{{Spelljammer}} setting for ''TabletopGame/DungeonsAndDragons'', the Greek philosophers were right. Each solar system is enclosed in an enormous crystal sphere, which has the stars embedded in its inner surface. Spaceships are frequently modified [[SpaceSailing ocean-faring vessels]]. Gravity is uniform; even the ships have an intrinsic gravitational field. The laws of reality within the spheres themselves are wildly variable, with some being geocentric and some heliocentric, while others are {{Dyson Sphere}}s populated by planet-sized megafauna. Inhabited worlds range from regular planets to asteroid fields with their own atmospheres to {{Flat World}}s on the back of giant animals. Space outside the spheres is a flammable substance called Phlogiston that allows for fast travel between the spheres.

to:

* TabletopGame/DungeonsAndDragons:
''TabletopGame/DungeonsAndDragons'':
** In the TabletopGame/{{Spelljammer}} setting for ''TabletopGame/DungeonsAndDragons'', ''TabletopGame/{{Spelljammer}}'' setting, the Greek philosophers were right. Each solar system is enclosed in an enormous crystal sphere, which has the stars embedded in its inner surface.surface in the form of glowing crystals. Spaceships are frequently modified [[SpaceSailing ocean-faring vessels]]. Gravity is uniform; even the ships have an intrinsic gravitational field. The laws of reality within the spheres themselves are wildly variable, with some being geocentric and some heliocentric, while others are {{Dyson Sphere}}s populated by planet-sized megafauna. Inhabited worlds range from regular planets to asteroid fields with their own atmospheres to {{Flat World}}s on the back of giant animals. Space outside the spheres is a flammable substance called Phlogiston that allows for fast travel between the spheres.



** And for this very same reason of ''Mage's'' consensual reality, this trope is ''literally true'' for the Void Engineers.

to:

** And for this very same reason of ''Mage's'' ''Mage'''s consensual reality, this trope is ''literally true'' for the Void Engineers.



* A curious - and actually well explained - version appears in ''Webcomic/HeroInTraining''; The Trainer takes the main character around TheMultiverse to show him that, outside the universe Earth is in, things just work ''differently''.
** Basically: Once you get outside our 'local' universe, all bets are off as to what the local laws of physics are.

to:

* A curious - -- and actually well explained - -- version appears in ''Webcomic/HeroInTraining''; ''Webcomic/HeroInTraining''. The Trainer takes the main character around TheMultiverse to show him that, outside the universe Earth is in, things just work ''differently''.
** Basically: Once
''differently''. Basically, once you get outside our 'local' universe, all bets are off as to what the local laws of physics are.
Is there an issue? Send a MessageReason:
None


In science fiction, space is rarely deliberately magical, but rather ends up that way due to insufficient research, the RuleOfCool, or excessive [[HandWave handwaving]]. Thus it's better described by its related tropes. However, when fantasy ventures into the final frontier, space is literally magical. Natural law isn't just ignored; it's shown the door and told not to come back. It's entirely replaced by a [[HereThereWereDragons Here be Dragons]] sign. This is typical for fantasy, but when it's applied to outer space, things can get...weird.

to:

In science fiction, ScienceFiction, space is rarely deliberately magical, but rather ends up that way due to insufficient research, the RuleOfCool, or excessive [[HandWave handwaving]]. Thus it's better described by its related tropes. However, when fantasy ventures into the final frontier, space is literally magical. Natural law isn't just ignored; it's shown the door and told not to come back. It's entirely replaced by a [[HereThereWereDragons Here be Dragons]] sign. This is typical for fantasy, but when it's applied to outer space, things can get...weird.



* ''Disney/TreasurePlanet''. It's probably best if you just think of it as a film adaptation of the ''TabletopGame/{{Spelljammer}}'' setting discussed below.

to:

* ''Disney/TreasurePlanet''. It's probably best if you just to think of it as a film adaptation of the ''TabletopGame/{{Spelljammer}}'' setting discussed below.(discussed below).



* This was essentially the main premise of the [[http://en.wikipedia.org/wiki/Celestial_spheres Celestial spheres]] theory of the universe. Before Newton, it was understood that objects in the air will fall to Earth, yet the stars and planets could be seen hovering in the sky in fixed positions. Early philosophers reasoned that the observed "rules" for earthbound objects must end at some unknown distance from earth-the beginning of the "outer space" concept.

to:

* This was essentially the main premise of the [[http://en.wikipedia.org/wiki/Celestial_spheres Celestial spheres]] theory of the universe. Before Newton, it was understood that objects in the air will fall to Earth, yet the stars and planets could be seen hovering in the sky in fixed positions. Early philosophers reasoned that the observed "rules" for earthbound objects must end at some unknown distance from earth-the beginning of the "outer space" concept.
Is there an issue? Send a MessageReason:
None


** In the TabletopGame/{{Spelljammer}} setting for ''TabletopGame/DungeonsAndDragons'', the Greek philosophers were right. Each solar system is enclosed in an enormous crystal sphere, which has the stars embedded in its inner surface. Spaceships are frequently modified [[SpaceSailing ocean-faring vessels]]. Gravity is uniform; even the ships have an intrinsic gravitational field. The laws of reality within the spheres themselves are wildly variable, with some being geocentric, some being heliocentric, while others are Dyson Spheres populated by planet-sized megafauna. Inhabited worlds range from regular planets to asteroid fields with their own atmospheres to {{flat world}}s on the back of giant animals. Space outside the spheres is a flammable substance called Phlogiston that allows for fast travel between the spheres.

to:

** In the TabletopGame/{{Spelljammer}} setting for ''TabletopGame/DungeonsAndDragons'', the Greek philosophers were right. Each solar system is enclosed in an enormous crystal sphere, which has the stars embedded in its inner surface. Spaceships are frequently modified [[SpaceSailing ocean-faring vessels]]. Gravity is uniform; even the ships have an intrinsic gravitational field. The laws of reality within the spheres themselves are wildly variable, with some being geocentric, geocentric and some being heliocentric, while others are Dyson Spheres {{Dyson Sphere}}s populated by planet-sized megafauna. Inhabited worlds range from regular planets to asteroid fields with their own atmospheres to {{flat world}}s {{Flat World}}s on the back of giant animals. Space outside the spheres is a flammable substance called Phlogiston that allows for fast travel between the spheres.

Added: 831

Changed: 634

Is there an issue? Send a MessageReason:
None


* In the TabletopGame/{{Spelljammer}} setting for ''TabletopGame/DungeonsAndDragons'', the Greek philosophers were right. Each solar system is enclosed in an enormous crystal sphere, which has the stars embedded in its inner surface. Spaceships are frequently modified [[SpaceSailing ocean faring vessels]]. Gravity is uniform; even the ships have an intrinsic gravitational field. The laws of reality within the spheres themselves are wildly variable, with some being geocentric, while others are Dyson Spheres populated by planet-sized megafauna. Space outside the spheres is a flammable substance called Phlogiston that allows for fast travel between the spheres.

to:

* TabletopGame/DungeonsAndDragons:
**
In the TabletopGame/{{Spelljammer}} setting for ''TabletopGame/DungeonsAndDragons'', the Greek philosophers were right. Each solar system is enclosed in an enormous crystal sphere, which has the stars embedded in its inner surface. Spaceships are frequently modified [[SpaceSailing ocean faring ocean-faring vessels]]. Gravity is uniform; even the ships have an intrinsic gravitational field. The laws of reality within the spheres themselves are wildly variable, with some being geocentric, some being heliocentric, while others are Dyson Spheres populated by planet-sized megafauna.megafauna. Inhabited worlds range from regular planets to asteroid fields with their own atmospheres to {{flat world}}s on the back of giant animals. Space outside the spheres is a flammable substance called Phlogiston that allows for fast travel between the spheres.
Is there an issue? Send a MessageReason:
None


* During the very earliest stages of the Universe, just after the Big Bang[[note]](we're talking about ''[[https://en.wikipedia.org/wiki/Chronology_of_the_universe#Planck_epoch very tiny]]'' fractions of second, that in the most extreme cases in proportion one to each other, however, they would look like a year (or even (much) less) compared to the current age of the Universe)[[/note]], among other things not only temperature and density were ''far'' higher than anything in these times we're living, but also the four different elementary forces of the nature were combined into one or more. Anything that could have existed by then would have been quite different of what exists in our epoch.

to:

* During the very earliest stages of the Universe, just after the Big Bang[[note]](we're talking about ''[[https://en.wikipedia.org/wiki/Chronology_of_the_universe#Planck_epoch very tiny]]'' fractions of second, that in the most extreme cases cases, in proportion one to each other, however, they would look like a year (or even (much) less) compared to the current age of the Universe)[[/note]], among other things not only temperature and density were ''far'' higher than anything in these times we're living, but also the four different elementary forces of the nature were combined into one or more. Anything that could have existed by then would have been quite different of what exists in our epoch.
Is there an issue? Send a MessageReason:
None


* Cosmology in ''Franchise/TheElderScrolls'' universe is a little weird. For example, the two moons of Nirn are actually the [[GodIsDead physical corpse of a dead god]]. And other planets are projections of {{AlternateDimension}}s owned by the [[EldritchAbomination Aedra and Daedra]] puncturing through a [[VoidBetweenTheWorlds murky region known as the Oblivion]] in which everything floats. Stars and the formal sun are other punctures in Oblivion but project into the [[TheLifestream Aetherius]]. Also, the Serpent constellation moves around the sky without rhyme or reason and is said to be made of "[[MagiBabble unstars]]." Yeah.

to:

* Cosmology in ''Franchise/TheElderScrolls'' universe is a little weird. For example, the two moons of Nirn are actually the [[GodIsDead physical corpse of a dead god]]. And other planets are projections of {{AlternateDimension}}s {{Alternate Dimension}}s owned by the [[EldritchAbomination Aedra and Daedra]] puncturing through a [[VoidBetweenTheWorlds murky region known as the Oblivion]] in which everything floats. Stars and the formal sun are other punctures in Oblivion but project into the [[TheLifestream Aetherius]]. Also, the Serpent constellation moves around the sky without rhyme or reason and is said to be made of "[[MagiBabble unstars]]." Yeah.
Is there an issue? Send a MessageReason:
None


* During the very earliest stages of the Universe, just after the Big Bang[[note]](we're talking about ''[[https://en.wikipedia.org/wiki/Chronology_of_the_universe#Planck_epoch very tiny]]'' fractions of second]]. In the most extreme cases in proportion one to each other, however, they would look like a year (or even (much) less) compared to the current age of the Universe)[[/note]], among other things not only temperature and density were ''far'' higher than anything existing now, but also the four different elementary forces of the nature were combined into one or more. Anything that could exist by then would be quite different of what exists in our epoch.

to:

* During the very earliest stages of the Universe, just after the Big Bang[[note]](we're talking about ''[[https://en.wikipedia.org/wiki/Chronology_of_the_universe#Planck_epoch very tiny]]'' fractions of second]]. In second, that in the most extreme cases in proportion one to each other, however, they would look like a year (or even (much) less) compared to the current age of the Universe)[[/note]], among other things not only temperature and density were ''far'' higher than anything existing now, in these times we're living, but also the four different elementary forces of the nature were combined into one or more. Anything that could exist have existed by then would be have been quite different of what exists in our epoch.
Is there an issue? Send a MessageReason:
None


* During the very earliest stages of the Universe, just after the Big Bang[[note]](we're talking about [[https://en.wikipedia.org/wiki/Chronology_of_the_universe#Planck_epoch ''very'' tiny fractions of a second]]. In the most extreme cases in proportion one to each other, however, they would look like a year (or even (much) less) compared to the current age of the Universe)[[/note]], among other things not only temperature and density were ''far'' higher than anything existing now, but also the four different elementary forces of the nature were combined into one or more. Anything that could exist by then would be quite different of what exists in our epoch.

to:

* During the very earliest stages of the Universe, just after the Big Bang[[note]](we're talking about [[https://en.''[[https://en.wikipedia.org/wiki/Chronology_of_the_universe#Planck_epoch ''very'' tiny very tiny]]'' fractions of a second]]. In the most extreme cases in proportion one to each other, however, they would look like a year (or even (much) less) compared to the current age of the Universe)[[/note]], among other things not only temperature and density were ''far'' higher than anything existing now, but also the four different elementary forces of the nature were combined into one or more. Anything that could exist by then would be quite different of what exists in our epoch.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* During the very earliest stages of the Universe, just after the Big Bang[[note]](we're talking about [[https://en.wikipedia.org/wiki/Chronology_of_the_universe#Planck_epoch ''very'' tiny fractions of a second]]. In the most extreme cases in proportion one to each other, however, they would look like a year (or even (much) less) compared to the current age of the Universe)[[/note]], among other things not only temperature and density were ''far'' higher than anything existing now, but also the four different elementary forces of the nature were combined into one or more. Anything that could exist by then would be quite different of what exists in our epoch.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[folder: Comics]]
* {{Inverted}} in ''ComicBook/{{Superman}}''. Kryptonians are nearly identical to humans under a red sun (such as that orbited by Krypton), but under a yellow sun (such as ours), they develop powers and abilities far beyond those of mortal men.
[[/folder]]
Is there an issue? Send a MessageReason:
None


* {{Homestuck}}'s treatment of the Incipisphere, where all action in Sburb takes place, makes it seem less like space than a collection of celestial bodies orbiting Skaia with the entirety of anything outside of the gravitational pull of planets filled with oxygen. This is a necessity of the game, as characters gain the ability to move between planets without teleportation and you don't want to kill them unfairly.

to:

* {{Homestuck}}'s ''Webcomic/{{Homestuck}}'''s treatment of the Incipisphere, where all action in Sburb takes place, makes it seem less like space than a collection of celestial bodies orbiting Skaia with the entirety of anything outside of the gravitational pull of planets filled with oxygen. This is a necessity of the game, as characters gain the ability to move between planets without teleportation and you don't want to kill them unfairly.
Is there an issue? Send a MessageReason:
namespace & italics


* ''Disney/TreasurePlanet''. It's probably best if you just think of it as a film adaptation of the ''{{Spelljammer}}'' setting discussed below.

to:

* ''Disney/TreasurePlanet''. It's probably best if you just think of it as a film adaptation of the ''{{Spelljammer}}'' ''TabletopGame/{{Spelljammer}}'' setting discussed below.



* In the TabletopGame/{{Spelljammer}} ''TabletopGame/DungeonsAndDragons'' setting, the Greek philosophers were right. Each solar system is enclosed in an enormous crystal sphere, which has the stars embedded in its inner surface. Spaceships are frequently modified [[SpaceSailing ocean faring vessels]]. Gravity is uniform; even the ships have an intrinsic gravitational field. The laws of reality within the spheres themselves are wildly variable, with some being geocentric, while others are Dyson Spheres populated by planet-sized megafauna. Space outside the spheres is a flammable substance called Phlogiston that allows for fast travel between the spheres.
** Likewise, the TabletopGame/{{Ravenloft}} setting is situated in "the Demiplane of Dread", which is a pocket dimension that serves as a prison for various [[BigBad Big Bads]]. Looking up in the sky you'd see stars, but in reality the entire realm is surrounded by a thick, endless mist.
** In 4e, space is just the void between celestial bodies. However, the Astral Sea is basically a port over of the version of space from Spelljammer, but on a higher physical plane than the material universe.

to:

* In the TabletopGame/{{Spelljammer}} ''TabletopGame/DungeonsAndDragons'' setting, setting for ''TabletopGame/DungeonsAndDragons'', the Greek philosophers were right. Each solar system is enclosed in an enormous crystal sphere, which has the stars embedded in its inner surface. Spaceships are frequently modified [[SpaceSailing ocean faring vessels]]. Gravity is uniform; even the ships have an intrinsic gravitational field. The laws of reality within the spheres themselves are wildly variable, with some being geocentric, while others are Dyson Spheres populated by planet-sized megafauna. Space outside the spheres is a flammable substance called Phlogiston that allows for fast travel between the spheres.
** Likewise, the TabletopGame/{{Ravenloft}} ''TabletopGame/{{Ravenloft}}'' setting is situated in "the Demiplane of Dread", which is a pocket dimension that serves as a prison for various [[BigBad Big Bads]]. Looking up in the sky you'd see stars, but in reality the entire realm is surrounded by a thick, endless mist.
** In 4e, space is just the void between celestial bodies. However, the Astral Sea is basically a port over of the version of space from Spelljammer, ''Spelljammer'', but on a higher physical plane than the material universe.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Homestuck}}'s treatment of the Incipisphere, where all action in Sburb takes place, makes it seem less like space than a collection of celestial bodies orbiting Skaia with the entirety of anything outside of the gravitational pull of planets filled with oxygen. This is a necessity of the game, as characters gain the ability to move between planets without teleportation and you don't want to kill them unfairly.
Is there an issue? Send a MessageReason:
None


* A curious - and actually well explained - version appears in HeroInTraining; The Trainer takes the main character around TheMultiverse to show him that, outside the universe Earth is in, things just work ''differently''.

to:

* A curious - and actually well explained - version appears in HeroInTraining; ''Webcomic/HeroInTraining''; The Trainer takes the main character around TheMultiverse to show him that, outside the universe Earth is in, things just work ''differently''.
Is there an issue? Send a MessageReason:
None


* ''{{GURPS}}'' Technomancer has this in a technobabbly way. Magic is caused by ''Oz'' particles, which were initially scarce on earth. (A nuclear test and a necromantic ritual later though...) However, it's been discovered that there ''are'' indeed oz particles in space, radiated by the sun, they just got blocked by the atmosphere along with the other harmful rays.

to:

* ''{{GURPS}}'' Technomancer ''TabletopGame/GURPSTechnomancer'' has this in a technobabbly way. Magic is caused by ''Oz'' particles, which were initially scarce on earth. (A nuclear test and a necromantic ritual later though...) However, it's been discovered that there ''are'' indeed oz particles in space, radiated by the sun, they just got blocked by the atmosphere along with the other harmful rays.
Is there an issue? Send a MessageReason:
None


* In the {{Spelljammer}} ''DungeonsAndDragons'' setting, the Greek philosophers were right. Each solar system is enclosed in an enormous crystal sphere, which has the stars embedded in its inner surface. Spaceships are frequently modified [[SpaceSailing ocean faring vessels]]. Gravity is uniform; even the ships have an intrinsic gravitational field. The laws of reality within the spheres themselves are wildly variable, with some being geocentric, while others are Dyson Spheres populated by planet-sized megafauna. Space outside the spheres is a flammable substance called Phlogiston that allows for fast travel between the spheres.
** Likewise, the {{Ravenloft}} setting is situated in "the Demiplane of Dread", which is a pocket dimension that serves as a prison for various [[BigBad Big Bads]]. Looking up in the sky you'd see stars, but in reality the entire realm is surrounded by a thick, endless mist.

to:

* In the {{Spelljammer}} ''DungeonsAndDragons'' TabletopGame/{{Spelljammer}} ''TabletopGame/DungeonsAndDragons'' setting, the Greek philosophers were right. Each solar system is enclosed in an enormous crystal sphere, which has the stars embedded in its inner surface. Spaceships are frequently modified [[SpaceSailing ocean faring vessels]]. Gravity is uniform; even the ships have an intrinsic gravitational field. The laws of reality within the spheres themselves are wildly variable, with some being geocentric, while others are Dyson Spheres populated by planet-sized megafauna. Space outside the spheres is a flammable substance called Phlogiston that allows for fast travel between the spheres.
** Likewise, the {{Ravenloft}} TabletopGame/{{Ravenloft}} setting is situated in "the Demiplane of Dread", which is a pocket dimension that serves as a prison for various [[BigBad Big Bads]]. Looking up in the sky you'd see stars, but in reality the entire realm is surrounded by a thick, endless mist.
Is there an issue? Send a MessageReason:
None


* In the ''{{Warcraft}}'' franchise the space itself (thought it's called the Great Dark Beyond) is quite normal and unmagical, but it exists beside an alternate dimension called the Twisting Nether, a space filled with chaotic magics. Since distances are significantly shorter within the Nether, all teleportation and portal magic works by short-cutting through it. The bad thing is that [[DemonicInvaders demons]] originate from the Nether and the magics required to warp through it are addictive and slightly corrupting. Certain more mystical races such as the [[{{Precursors}} Titans]] choose to instead travel through space.
* In the StarCraft franchise, the Protoss are SufficientlyAdvancedAliens with psychic powers. The overwhelming majority of the Protoss derive their psychic powers from the Khala, a sort of mystical energy that connects all the Protoss together. A certain splinter sect of the Protoss, the Dark Templar, are not connected to the Khala. They draw their powers from "the void", which is explained as a sort of dark energy inherent to the emptiness of space itself.

to:

* In the ''{{Warcraft}}'' ''Franchise/{{Warcraft|ExpandedUniverse}}'' franchise the space itself (thought it's called the Great Dark Beyond) is quite normal and unmagical, but it exists beside an alternate dimension called the Twisting Nether, a space filled with chaotic magics. Since distances are significantly shorter within the Nether, all teleportation and portal magic works by short-cutting through it. The bad thing is that [[DemonicInvaders demons]] originate from the Nether and the magics required to warp through it are addictive and slightly corrupting. Certain more mystical races such as the [[{{Precursors}} Titans]] choose to instead travel through space.
* In the StarCraft ''Franchise/{{Starcraft}}'' franchise, the Protoss are SufficientlyAdvancedAliens with psychic powers. The overwhelming majority of the Protoss derive their psychic powers from the Khala, a sort of mystical energy that connects all the Protoss together. A certain splinter sect of the Protoss, the Dark Templar, are not connected to the Khala. They draw their powers from "the void", which is explained as a sort of dark energy inherent to the emptiness of space itself.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In the sci-fi thriller ''Film/{{Coherence}}'', a mysterious comet passing the earth causes AlternateTimelines to intersect at the dark zone.

Changed: 134

Is there an issue? Send a MessageReason:
None


* Few sci-fi series better embody this trope then ''Series/Farscape''.

to:

* Few sci-fi series better embody this trope then ''Series/Farscape''.''Series/{{Farscape}}''. Some characters do claim to have actual magic or psychic powers, but a technological mishap also caused the crew to swap bodies.
Is there an issue? Send a MessageReason:
None


* Few sci-fi series better embody this trope then ''Farscape''.

to:

* Few sci-fi series better embody this trope then ''Farscape''.''Series/Farscape''.



* This was essentially the main premise of the [[http://en.wikipedia.org/wiki/Celestial_spheres Celestial spheres]] theory of the universe. Before Newton, it was understood that objects in the air will fall to Earth, yet the stars and planets could be seen hovering in the sky in fixed positions. Early philosophers reasoned that the observed "rules" for earthbound objects must end at some unknown distance from earth -- the beginning of the "outer space" concept.

to:

* This was essentially the main premise of the [[http://en.wikipedia.org/wiki/Celestial_spheres Celestial spheres]] theory of the universe. Before Newton, it was understood that objects in the air will fall to Earth, yet the stars and planets could be seen hovering in the sky in fixed positions. Early philosophers reasoned that the observed "rules" for earthbound objects must end at some unknown distance from earth -- the earth-the beginning of the "outer space" concept.
Is there an issue? Send a MessageReason:
None


* Inverted in ''TabletopGame/{{Shadowrun}}''. Because space is mainly, well, ''space'', there is no {{Mana}} there at all and the BackgroundMagicField is non-existent. Magic does not work in space and beings that are magical experience sense deprivation and extreme senses of discomfort; actual attempts to tap into magic powers drives you insane.

to:

* Inverted in ''TabletopGame/{{Shadowrun}}''. Because space is mainly, well, ''space'', there is no {{Mana}} there at all and the BackgroundMagicField is non-existent. [[AntiMagic Magic does not work in space space]] and AstralProjection causes the projection to be torn asunder, killing the mage in the process. Magical beings that are magical experience sense deprivation like faeries, vampires, spirits and extreme senses of discomfort; actual attempts to tap into magic powers drives you insane.dragons usually die shortly after leaving the atmosphere.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Inverted in ''TabletopGame/{{Shadowrun}}''. Because space is mainly, well, ''space'', there is no {{Mana}} there at all and the BackgroundMagicField is non-existent. Magic does not work in space and beings that are magical experience sense deprivation and extreme senses of discomfort; actual attempts to tap into magic powers drives you insane.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** In 4e, space is just the void between celestial bodies. However, the Astral Sea is basically a port over of the version of space from Spelljammer, but on a higher physical plane than the material universe.
Is there an issue? Send a MessageReason:
None


* {{Isaac Asimov}}'s novel ''Literature/TheGodsThemselves'' was written largely in response to this trope. Asimov once heard Robert Silverberg make up an isotope off the top of his head, Plutonium-186. When Asimov pointed out that said isotope does not and cannot exist, Silverberg responded "So what?" Asimov, who was never one to back down from a challenge (even a self-imposed one) decided to work out under what conditions Plutonium-186 could be possible. He concluded that it would have to be in an parallel universe where the laws of Physics behaved differently than they do here (such as the strong force being a lot stronger than it is in our universe). He went on to figure out how such a Universe would operate, and eventually developed his ideas into what he considered his most ambitious novel.

to:

* {{Isaac Asimov}}'s Creator/IsaacAsimov's novel ''Literature/TheGodsThemselves'' was written largely in response to this trope. Asimov once heard Robert Silverberg make up an isotope off the top of his head, Plutonium-186. When Asimov pointed out that said isotope does not and cannot exist, Silverberg responded "So what?" Asimov, who was never one to back down from a challenge (even a self-imposed one) decided to work out under what conditions Plutonium-186 could be possible. He concluded that it would have to be in an parallel universe where the laws of Physics behaved differently than they do here (such as the strong force being a lot stronger than it is in our universe). He went on to figure out how such a Universe would operate, and eventually developed his ideas into what he considered his most ambitious novel.
Is there an issue? Send a MessageReason:
None


* In ''HighlanderIITheQuickening'', perhaps in an inversion, aliens coming to Earth gain immortality (though they seem hugely long lived already) for as long as there's more than one of them.

to:

* In ''HighlanderIITheQuickening'', ''Film/HighlanderIITheQuickening'', perhaps in an inversion, aliens coming to Earth gain immortality (though they seem hugely long lived already) for as long as there's more than one of them.
Is there an issue? Send a MessageReason:
None


* In the ''TabletopGame/OldWorldOfDarkness'', a spiritual analog to outer space is the Deep Umbra. It is home to spirits, monsters, insane mages, ''relatively'' sane mages[[hottip:*:no guarantees]], gods, [[DragonsAreDinosaurs weredragons]], and [[EldritchAbomination Eldritch Abominations]]. Celestial bodies represent various metaphysical aspects, and you can visit their spirit-world mirrors. And because in ''TabletopGame/MageTheAscension'' reality is consensual, some books indicate that deep space (beyond the local solar system and its nearest neighbours) is really a part of the Umbra, because humans have only imagined it.

to:

* In the ''TabletopGame/OldWorldOfDarkness'', a spiritual analog to outer space is the Deep Umbra. It is home to spirits, monsters, insane mages, ''relatively'' sane mages[[hottip:*:no guarantees]], mages (no guarantees), gods, [[DragonsAreDinosaurs weredragons]], and [[EldritchAbomination Eldritch Abominations]]. Celestial bodies represent various metaphysical aspects, and you can visit their spirit-world mirrors. And because in ''TabletopGame/MageTheAscension'' reality is consensual, some books indicate that deep space (beyond the local solar system and its nearest neighbours) is really a part of the Umbra, because humans have only imagined it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** And for this very same reason of ''Mage's'' consensual reality, this trope is ''literally true'' for the Void Engineers.

Top