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The [[TitleDrop Space Cossacks]] are semi-nomadic outcasts that restrict their traveling to the borders of the galaxy and refuse to join TheEmpire, TheFederation, or whatever space superpower is expanding. Unlike their RealLife counterparts, it's not absolutely necessary for them to be a militarized society but it's not uncommon either. In any case, chances are they are VenturousSmuggler, HiredGuns, {{Intrepid Merchant}}s, or all three. [[HadToBeSharp Sharp people]] living under the principle of LibertyOverProsperity.

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The [[TitleDrop Space Cossacks]] are semi-nomadic outcasts that restrict their traveling to the borders of the galaxy and refuse to join TheEmpire, TheFederation, or whatever space superpower is expanding. Unlike their RealLife counterparts, it's not absolutely necessary for them to be a militarized society but it's not uncommon either. In any case, chances are they are VenturousSmuggler, {{Venturous Smuggler}}s, HiredGuns, {{Intrepid Merchant}}s, or all three. [[HadToBeSharp Sharp people]] living under the principle of LibertyOverProsperity.
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UsefulNotes/{{Cossacks}} were groups of Slavic professional warriors living on the steppes, proudly being free from a bigger [[TheGovernment government]]'s influence.

Like anything, these people can be [[RecycledWithAGimmick put in space]], resulting in this trope. The [[TitleDrop Space Cossacks]] are semi-nomadic outcasts that restrict their traveling to the borders of the galaxy and refuse to join TheEmpire, TheFederation, or whatever space superpower is expanding. Unlike their RealLife counterparts, it's not absolutely necessary for them to be a militarized society but it's not uncommon either. In any case, chances are they are VenturousSmuggler, HiredGuns, {{Intrepid Merchant}}s, or all three. [[HadToBeSharp Sharp people]] living under the principle of LibertyOverProsperity.

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UsefulNotes/{{Cossacks}} were groups of Slavic professional warriors living on the steppes, proudly being free from a bigger [[TheGovernment government]]'s influence.

influence. Like anything, these people can be [[RecycledWithAGimmick put in space]], resulting in this trope. trope.

The [[TitleDrop Space Cossacks]] are semi-nomadic outcasts that restrict their traveling to the borders of the galaxy and refuse to join TheEmpire, TheFederation, or whatever space superpower is expanding. Unlike their RealLife counterparts, it's not absolutely necessary for them to be a militarized society but it's not uncommon either. In any case, chances are they are VenturousSmuggler, HiredGuns, {{Intrepid Merchant}}s, or all three. [[HadToBeSharp Sharp people]] living under the principle of LibertyOverProsperity.
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If they persist for multiple generations, they may become SpacePeople. Can overlap with ProudWarriorRaceGuy (a member of a species/culture who is a BloodKnight, often because their culture/species says they should be), ProudMerchantRace (a race where everyone is a merchant), LibertariansInSpace (space libertarian fighters), and SpaceNomads (a space-based culture who moves around nomadically). Compare it with its {{Sister Trope}}s: SpaceAmish (a race that rejects most forms of advanced tech in favor of an agricultural life), SpaceJews (aliens, animals, or monsters based on real-world racial stereotypes), and SpaceRomans. See also SpaceWestern.

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If they persist for multiple generations, they may become SpacePeople. Can overlap with ProudWarriorRaceGuy (a member of a species/culture who is a BloodKnight, often because their culture/species says they should be), ProudMerchantRace (a race where everyone is a merchant), LibertariansInSpace (space libertarian fighters), and SpaceNomads (a space-based culture who moves around nomadically). Compare it with its {{Sister Trope}}s: SpaceAmish (a race that rejects most forms of advanced tech in favor of an agricultural life), SpaceJews (aliens, animals, or monsters based on real-world racial stereotypes), and SpaceRomans. SpaceRomans (an alien culture that resembles a historical Earth culture). See also SpaceWestern.
SpaceWestern (the Old West was a frontier, so is Space).

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If they persist for multiple generations, they may become SpacePeople.

Can overlap with ProudWarriorRaceGuy, ProudMerchantRace, LibertariansInSpace, and SpaceNomads. Compare with its {{Sister Trope}}s: SpaceAmish, SpaceJews, and SpaceRomans. See also SpaceWestern.

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If they persist for multiple generations, they may become SpacePeople.

SpacePeople. Can overlap with ProudWarriorRaceGuy, ProudMerchantRace, LibertariansInSpace, ProudWarriorRaceGuy (a member of a species/culture who is a BloodKnight, often because their culture/species says they should be), ProudMerchantRace (a race where everyone is a merchant), LibertariansInSpace (space libertarian fighters), and SpaceNomads. SpaceNomads (a space-based culture who moves around nomadically). Compare it with its {{Sister Trope}}s: SpaceAmish, SpaceJews, SpaceAmish (a race that rejects most forms of advanced tech in favor of an agricultural life), SpaceJews (aliens, animals, or monsters based on real-world racial stereotypes), and SpaceRomans. See also SpaceWestern.






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Can overlap with ProudWarriorRace, ProudMerchantRace, LibertariansInSpace, and SpaceNomads. Compare with its {{Sister Trope}}s: SpaceAmish, SpaceJews, and SpaceRomans. See also SpaceWestern.

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Can overlap with ProudWarriorRace, ProudWarriorRaceGuy, ProudMerchantRace, LibertariansInSpace, and SpaceNomads. Compare with its {{Sister Trope}}s: SpaceAmish, SpaceJews, and SpaceRomans. See also SpaceWestern.



* ''Literature/{{Dune}}'': The Fremen, a ProudWarriorRace (er, subculture) of humans, live on the desertic planet Arrakis and thrive off stealing water and FantasticDrug Spice from [[AristocratsAreEvil Harkonnen]] patrols. Additionally, according to Fremen legends, they were once runaway slaves.

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* ''Literature/{{Dune}}'': The Fremen, a ProudWarriorRace {{Proud Warrior Race|Guy}} (er, subculture) of humans, live on the desertic planet Arrakis and thrive off stealing water and FantasticDrug Spice from [[AristocratsAreEvil Harkonnen]] patrols. Additionally, according to Fremen legends, they were once runaway slaves.
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* ''VideoGame/StarCraft'': The Raynor's Riders become this post-Mengsk's betrayal. With the stolen flagship ''Hyperion'' as their flying base of command, they defend Terran colonists in need and fight for liberty even when the Confederancy paints them as terrorists.

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* ''VideoGame/StarCraft'': ''Franchise/StarCraft'': The Raynor's Riders become this post-Mengsk's betrayal. With the stolen flagship ''Hyperion'' as their flying base of command, they defend Terran colonists in need and fight for liberty even when the Confederancy [[YourTerroristsAreOurFreedomFighters paints them as terrorists.terrorists]].
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UsefulNotes/{{Cossacks}} were groups of Slavic professional warriors living on the steppes proudly living free from a bigger [[TheGovernment government]]'s influence.

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UsefulNotes/{{Cossacks}} were groups of Slavic professional warriors living on the steppes steppes, proudly living being free from a bigger [[TheGovernment government]]'s influence.
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If they persist for multiple generations they may become SpacePeople.

Can overlap with ProudMerchantRace, LibertariansInSpace, and SpaceNomads. Compare with its {{Sister Trope}}s: SpaceAmish, SpaceJews, and SpaceRomans. See also SpaceWestern.

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If they persist for multiple generations generations, they may become SpacePeople.

Can overlap with ProudWarriorRace, ProudMerchantRace, LibertariansInSpace, and SpaceNomads. Compare with its {{Sister Trope}}s: SpaceAmish, SpaceJews, and SpaceRomans. See also SpaceWestern.
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* ''Literature/{{Dune}}'': The Fremen, a ProudWarriorRace (er, subculture) of humans, live on the desertic planet Arraki and thrive off stealing water and FantasticDrug Spice from [[AristocratsAreEvil Harkonnen]] patrols. Additionally, according to Fremen legends, they were once runaway slaves.

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* ''Literature/{{Dune}}'': The Fremen, a ProudWarriorRace (er, subculture) of humans, live on the desertic planet Arraki Arrakis and thrive off stealing water and FantasticDrug Spice from [[AristocratsAreEvil Harkonnen]] patrols. Additionally, according to Fremen legends, they were once runaway slaves.
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* ''LightNovel/StarshipOperators'': The crew of the ''Amaterasu'' was a bunch of space cadets on a training exercise when its homeworld was conquered. So they started a guerrilla war funded by filming their fights for a reality show.

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* ''LightNovel/StarshipOperators'': ''Literature/StarshipOperators'': The crew of the ''Amaterasu'' was a bunch of space cadets on a training exercise when its homeworld was conquered. So they started a guerrilla war funded by filming their fights for a reality show.

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* ''TabletopGame/Warhammer40000'': The Exodites, an [[Characters/Warhammer40000Eldar Eldar]] faction, are [[DefectorFromDecadence willing exiles]] of the first Aeldari empire. They made isolated, primeval planets their home and embraced primitive technologies and a tribal lifestyle, so they are something of SpaceAmisha as well.

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* ''TabletopGame/Warhammer40000'': The Exodites, an [[Characters/Warhammer40000Eldar Eldar]] faction, are [[DefectorFromDecadence willing exiles]] of the first Aeldari empire. They made isolated, primeval planets their home and embraced primitive technologies and a tribal lifestyle, so they are something of SpaceAmisha SpaceAmish as well.
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* ''VideoGame/{{Homeworld}}'':
** The Kushan fleet from the third mission to the end of the first campaign. Their ancestors were exiled to a desolate planet by the Taiidan Empire thousands of year prior, but forgot about the exile and after re-discovering the ship that brought them there they built a new ship for an expedition to their original homeworld. The Taiidan emperor responds by incinerating their planet, leading the Kushan survivors to embark on a guerrilla campaign to overthrow the Empire and reclaim their original home.
** The Kadeshi hide in a nebula they consider sacred and make sure no other ships ever leave it, either by destroying them or forcing them to join them. After the Kushan defeat them they discover that they were an offshoot of their people whose ship got stranded in the nebula during the exile.
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* ''VideoGame/{{Stellaris}}'' has multiple randomly-generated versions:
** Privateers are a conglomeration of species from past empires who subsist by piracy.
** Nomads are the peaceful version who put you in contact with other empires and might sell your empire ships or ask to settle on one of your planets.
** Marauders, added in the Apocalypse DLC, are more like Space Mongols. They occasionally raid systems or extort tribute but can also be hired as mercenaries [[spoiler: until the Great Khan arises.]] Furthermore, they have no central government and no law other than the "law of the jungle." The only thing that holds the Marauder bands together is a shared contempt for outsider meddling, enforced by the fact that, collectively, they have a hell of a lot of guns.

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* ''VideoGame/{{Stellaris}}'' has multiple randomly-generated versions:
versions, but their spawning depends on the presence or absence of certain [=DLCs=]:
** Privateers are a conglomeration of species from past empires who subsist by piracy.
piracy. If the ''Apocalypse'' DLC is enabled, they will be replaced with the Marauders instead.
** Nomads are the peaceful version who put you in contact with other empires and might sell your empire ships or ask to settle on one of your planets.
planets. If the ''MegaCorp'' DLC is enabled, they will be replaced with the [[IntrepidMerchant Caravaneers]] instead.
** Marauders, added in the Apocalypse ''Apocalypse'' DLC, are more like Space Mongols. They occasionally raid systems or extort tribute but can also be hired as mercenaries [[spoiler: until the Great Khan arises.]] Furthermore, they have no central government and no law other than the "law of the jungle." The only thing that holds the Marauder bands together is a shared contempt for outsider meddling, enforced by the fact that, collectively, they have a hell of a lot of guns.
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not an example from actual Stellaris


** Baanthurian space is a lawless wasteland on the fringe of galactic society, [[spoiler: at least until they unified under the Great Khan]].
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* ''WesternAnimation/TrippingTheRift'': The Rift is a border region between the two superpowers of space that is the only place where anyone can be truly free. The inhabitants, including the main characters, that cling to their freedom by living within the border region are said to be "tripping the Rift."

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* ''Anime/ArmitageIII'': Many sexually dissatisfied men from Earth massively immigrate to Mars after a Martian-based corporation creates female-looking {{Sexbot}}s. Most of the appeal is that these robots make for non-feminist partners. When Earth discovers this, TheWarOfEarthlyAggression begins.



** The dissident kimashargur movement advocates a partial relaxation of restrictions on exploration and innovation. By yar 3700, it slowly becomes influential in the rimward portions of the Grand Empire of Stars, aka the Ziru Sirka.

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** The dissident kimashargur movement advocates a partial relaxation of restrictions on exploration and innovation. By yar 3700, it slowly becomes influential in the rimward portions of the Grand Empire of Stars, aka the Ziru Sirka. They hold resentment against the Vilani mainstream government and even take the Terrans' side during the Interstellar Wars.



** Axton, who was "[[CouldSayItBut not advised]]" by his boss/wife to move to the Borderlands to avoid being executed by a firing squad for his GloryHound tendencies.



** Zane, who came (while calling it a vacation) largely to go under the radar of various corporations with a bounty on his head.



* ''VideoGame/Starbound'': Some Apex have fled from their homeworlds to live among other races to escape the totalitarian, science-oriented Apex regime. As a result, they are a fairly common sight in the Protectorate and are at least as numerous as the Hylotl. The former RebelLeader begs the player to a stolen Miniknog ship and rove the galaxy to recruit allies.

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* ''VideoGame/Starbound'': ''VideoGame/{{Starbound}}'': Some Apex have fled from their homeworlds to live among other races to escape the totalitarian, science-oriented Apex regime. As a result, they are a fairly common sight in the Protectorate and are at least as numerous as the Hylotl. The former RebelLeader begs the player to a stolen Miniknog ship and rove the galaxy to recruit allies.
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* ''VideoGame/Starbound'': Some Apex have fled from their homeworlds to live among other races to escape the totalitarian, science-oriented Apex regime. As a result, they are a fairly common sight in the Protectorate and are at least as numerous as the Hylotl. The former RebelLeader begs the player to a stolen Miniknog ship and rove the galaxy to recruit allies.

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** Privateers are a conglomeration of species from past empires who subsist by piracy

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** Privateers are a conglomeration of species from past empires who subsist by piracypiracy.
** Baanthurian space is a lawless wasteland on the fringe of galactic society, [[spoiler: at least until they unified under the Great Khan]].
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** Marauders, added in the Apocalypse DLC, are more like Space Mongols. They occasionally raid systems or extort tribute but can also be hired as mercenaries [[spoiler: until the Great Khan arises.]]

to:

** Marauders, added in the Apocalypse DLC, are more like Space Mongols. They occasionally raid systems or extort tribute but can also be hired as mercenaries [[spoiler: until the Great Khan arises.]]]] Furthermore, they have no central government and no law other than the "law of the jungle." The only thing that holds the Marauder bands together is a shared contempt for outsider meddling, enforced by the fact that, collectively, they have a hell of a lot of guns.

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* ''TabletopGame/{{Traveller}}'': Has a lot of examples of this. Among them are the Vilani Kimashargur, The Classic Traveller volume "Pocket Empires". And much of the history of the Sword Worlds as well as a sample campaign from the Gurps volume of that name. Many others.

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* ''TabletopGame/{{Traveller}}'': Has ''TabletopGame/{{Traveller}}'':
** The dissident kimashargur movement advocates
a lot partial relaxation of examples of this. Among them are restrictions on exploration and innovation. By yar 3700, it slowly becomes influential in the Vilani Kimashargur, The Classic Traveller volume "Pocket Empires". And much rimward portions of the history Grand Empire of Stars, aka the Ziru Sirka.
** Although it's been awfully long since they arrived in
the Sword Worlds as well as a Worlds, the Solomani maintain independence in the face of the [[VestigialEmpire Vilani Imperium]]. The "100 Parsecs" sample campaign from the Gurps volume of that name. Many others.highlights their militaristic side.
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* ''Literature/TakeshiKovacs'': The UN sends a huge chunk of Earth's youth as interstellar colonizers on {{Sleeper Starship}}s. While they are away, the UN devolves into the tyrannical Protectorate. As it's all a calculated move, the people are purposefully enticed by the appeal of adventure and getting to live far from an EarhtThatUsedToBeBetter.

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* ''Literature/TakeshiKovacs'': The UN sends a huge chunk of Earth's youth as interstellar colonizers on {{Sleeper Starship}}s. While they are away, the UN devolves into the tyrannical Protectorate. As it's all a calculated move, the people are purposefully enticed by the appeal of adventure and getting to live far from an EarhtThatUsedToBeBetter.EarthThatUsedToBeBetter.




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* ''TabletopGame/Warhammer40000'': The Exodites, an [[Characters/Warhammer40000Eldar Eldar]] faction, are [[DefectorFromDecadence willing exiles]] of the first Aeldari empire. They made isolated, primeval planets their home and embraced primitive technologies and a tribal lifestyle, so they are something of SpaceAmisha as well.
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* ''Literature/LucifersStar'': Earth is implied to have been destroyed in some unspecified calamity and the human race has scattered across the universe. It happened ''again'' with the Great Collapse and subsequent Great Galactic Dark Age where humanity's various tribes were cut off from one another due to a failure of all jumpspace navigation tools initiated by A.I. As such, there are now thirteen sectors worth of several thousand human colonies with dramatically different cultures as well as their own colonies. Humans eventually become SpacePeople who live on space stations or starships full-time.
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* ''Literature/TakeshiKovacs'': The UN sends a huge chunk of Earth's youth as interstellar colonizers on {{Sleeper Starship}}s. While they are away, the UN devolves into the tyrannical Protectorate. As it's all a calculated move, the people are purposefully enticed by the appeal of adventure and getting to live far from an EarhtThatUsedToBeBetter.
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* ''Literature/TechnicHistory'': Avalon, a MulticulturalAlienPlanet, is settled because of the decay of the [[FeudalFuture feudal]] Polesotechnic League. Its inhabitants, the Avalonians are {{Warrior Poet}}s who sustain a SoldierVsWarrior rivalry with the Terran Empire.
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* ''Literature/ThePentagonWar'': Human-Centauri is comprised of {{Cult Colon|y}}ists who live inside asteroid mines and use NanoMachines to generate organic materials. In their beginnings, they wanted a chance of freeing themselves from the Solar Federal Government and TheWarOfEarthlyAggression, so they set out to colonize the deep space.

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%% Note that examples are sorted by the work's title and not its author.



* ''Literature/HyperionCantos'': The Ousters are a splinter human race adapted to living in deep space, making do with scarce resources and unconnected to the [[PortalNetwork Farcaster network]]. They attack the also-human Hegemony for apparently no reason.



* ''Literature/HyperionCantos'': The Ousters are a splinter human race adapted to living in deep space, making do with scarce resources and unconnected to the [[PortalNetwork Farcaster network]]. They attack the also-human Hegemony for apparently no reason.

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* ''Literature/HyperionCantos'': ''Literature/TheStarchildTrilogy'': In the mysterious, MagicalLand known as the reefs of space live the Reefers, aliens who loath The Ousters are a splinter Plan Of Man, an absolutist human race adapted to living in deep space, making do with scarce resources and unconnected to the [[PortalNetwork Farcaster network]]. They attack the also-human Hegemony for apparently no reason.government.
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Like anything, these people can be [[RecycledWithAGimmick put in space]], resulting in this trope. The [[TitleDrop Space Cossacks]] are semi-nomadic outcasts that restrict their traveling to the borders of the galaxy and refuse to join TheEmpire, TheFederation, or whatever space superpower is expanding. Unlike their RealLife counterparts, it's not absolutely necessary for them to be a militarized society but it's not uncommon either. In any case, chances are they are SpacePirates, HiredGuns, {{Intrepid Merchant}}s, or all three. [[HadToBeSharp Sharp people]] who live under the principle of LibertyOverProsperity, in a nutshell.

to:

Like anything, these people can be [[RecycledWithAGimmick put in space]], resulting in this trope. The [[TitleDrop Space Cossacks]] are semi-nomadic outcasts that restrict their traveling to the borders of the galaxy and refuse to join TheEmpire, TheFederation, or whatever space superpower is expanding. Unlike their RealLife counterparts, it's not absolutely necessary for them to be a militarized society but it's not uncommon either. In any case, chances are they are SpacePirates, VenturousSmuggler, HiredGuns, {{Intrepid Merchant}}s, or all three. [[HadToBeSharp Sharp people]] who live living under the principle of LibertyOverProsperity, in a nutshell.
LibertyOverProsperity.



Note that this trope is about groups of people with their own culture, not individual characters. For that, you may consider VenturousSmuggler.

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Note that this trope is about groups of people with their own culture, not individual characters. For that, you may consider VenturousSmuggler.
characters.
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* ''VideoGame/TachyonTheFringe''
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* ''Series/TheExpanse'': While native Belters are physically incapable of living anywhere else, Earthers and Martians who move permanently to the Belt are often this, especially those living in the cold, unforgiving Saturn. Holden in particular left Earth because, "Everything I loved was dying," and he has little-to-no interest in returning.


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* ''Series/{{Lexx}}'': In the [[Recap/LexxS01E01 very first episode]], Giggerota {{invoke|d}}s by ordering Stan that, upon gaining control of the Lexx, the fugitives must immediately head for the frontier.


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* ''AudioPlay/BigFinishDoctorWho'': In [[Recap/BigFinishDoctorWho251TheMoonsOfVulpana "The Moons Of Vulpana"]], it's revealed that the Vulpanans are [[TheStateless driven from their planet]] and refuge in disparate seclusion.


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* ''TabletopGame/EclipsePhase'': The hedonist, [[SpaceNomads nomadic]], [[AnarchyIsChaos anarchic]] Scum faction is this, with an added flavor of Romani. They rove the universe and are violent.

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