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In reality, nebulae and other "clouds" of interstellar matter are extremely sparse -- they have only about one atom of matter per cubic centimeter of space. That's a ''trillion trillion'' times less dense than the matter you could expect to find on Earth or in a star. The only reason these nebulae appear cloudlike to us is their immense size. A nebula can be many light years across, regardless of how compact it may look from Earth.

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In reality, nebulae and other "clouds" of interstellar matter are extremely sparse -- they have only about one atom of matter per cubic centimeter of space. That's a ''trillion trillion'' times less dense than the matter you could expect to find on Earth or in a star. The only reason these nebulae appear cloudlike to us is their immense size.size [[ForcedPerspective and distance]]. A nebula can be many light years across, regardless of how compact it may look from Earth.



Compare AsteroidThicket. Trope name is a meta-example of SpaceX. An example of space [[SpaceIsAir acting like air]].

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Compare AsteroidThicket. Trope name is a meta-example of SpaceX. {{Space X}}. An example of space [[SpaceIsAir both SpaceIsAir (it's acting like air]].
that way), and SpaceIsAnOcean (maritime tropes of drifting into dense fog being directly transposed onto spacefaring).
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** In ''Literature/LifeTheUniverseAndEverything'', the Krikkit people have never seen stars and are entirely unaware of the night sky specifically because their planet lives inside a cloud [[spoiler: of Hactar's debris. In this case, Trillian notes the incredible improbability of the entire situation and deduces that an outside intelligence is behind the whole thing.]]

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** In ''Literature/LifeTheUniverseAndEverything'', the Krikkit people have never seen stars and are entirely unaware of the night sky specifically because their planet lives inside a cloud [[spoiler: of [[spoiler:of Hactar's debris. In this case, Trillian notes the incredible improbability of the entire situation and deduces that an outside intelligence is behind the whole thing.]]



** The Serpent Nebula around the Citadel is a regular pea-souper which obscures the massive station for a dramatic [[TheReveal reveal]] as you fly in -- and is therefore noted as being blatantly artificial, and the subject of much speculation as to why someone would go to so much effort to keep it that way.[[spoiler: It's there to cut the Citadel off once the Reapers succeed in shutting down the Mass Relay network.]]

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** The Serpent Nebula around the Citadel is a regular pea-souper which obscures the massive station for a dramatic [[TheReveal reveal]] as you fly in -- and is therefore noted as being blatantly artificial, and the subject of much speculation as to why someone would go to so much effort to keep it that way.[[spoiler: It's [[spoiler:It's there to cut the Citadel off once the Reapers succeed in shutting down the Mass Relay network.]]



** Each region of Sirius, except for Liberty, is located near a specific type of nebula. Bretonia has the Barrier, a huge bluish-white cloud of ice crystals. Kusari has the Crow Nebula, the aforementioned blue nebula composed of ionized hydrogen, oxygen and helium. Rheinland has the Walker Nebula, which is made up of yellow clouds with mineral rich asteroid fields. The Edge World systems have the Edge Nebula, a mysterious green cloud full of alien organisms, artifacts and [[spoiler: Nomads.]] And they're all [[SceneryPorn drop dead gorgeous.]]

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** Each region of Sirius, except for Liberty, is located near a specific type of nebula. Bretonia has the Barrier, a huge bluish-white cloud of ice crystals. Kusari has the Crow Nebula, the aforementioned blue nebula composed of ionized hydrogen, oxygen and helium. Rheinland has the Walker Nebula, which is made up of yellow clouds with mineral rich asteroid fields. The Edge World systems have the Edge Nebula, a mysterious green cloud full of alien organisms, artifacts and [[spoiler: Nomads.[[spoiler:Nomads.]] And they're all [[SceneryPorn drop dead gorgeous.]]
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Added link to Battle at Procyon.

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* ''VideoGame/TreasurePlanetBattleAtProcyon'': Nebulae appear as large blue clouds, entering a nebula will cause the ship to lose power, although Ironclads are immune to this as they do not use solar sails for power, thus can travel through nebulae without losing power.
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In reality, nebulae and other 'clouds' of interstellar matter are extremely sparse -- they have only about one atom of matter per cubic centimeter of space. That's a ''trillion trillion'' times less dense than the matter you could expect to find on Earth or in a star. The only reason these nebulae appear cloudlike to us is their immense size- they can be several light years across.

to:

In reality, nebulae and other 'clouds' "clouds" of interstellar matter are extremely sparse -- they have only about one atom of matter per cubic centimeter of space. That's a ''trillion trillion'' times less dense than the matter you could expect to find on Earth or in a star. The only reason these nebulae appear cloudlike to us is their immense size- they size. A nebula can be several many light years across.
across, regardless of how compact it may look from Earth.
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* ''Film/GalaxyQuest'' has the ''Protector'' escape an enemy attack by flying into what looks like a nebula. It's actually a cloud of SpaceMines.
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* The Mutara Nebula in ''Film/StarTrekIITheWrathOfKhan'' is [[TropeCodifier one of the best-known and most imitated examples]].

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* The Mutara Nebula in ''Film/StarTrekIITheWrathOfKhan'' is [[TropeCodifier one of the best-known and most imitated examples]]. It has the effect of negating shields and limiting the ships inside to mostly visual reconnaissance, eliminating almost all of the advantages Khan had gained through his surprise attack on ''Enterprise'' early in the film.
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* ''Series/StarTrekTheNextGeneration'':
** "The Best of Both Worlds" has the ''Enterprise'' take refuge in a dense nebula to hide from the Borg. The Borg can't find them, so they resort to launching charges into the nebula to drive ''Enterprise'' out.
** In "Chain of Command", the Cardassians hide their ships in a corrosive nebula in preparation for a surprise attack. ''Enterprise'' gets wind of this and attaches mines to their hulls, which thanks to the corrosion will not withstand the blast. They're quick to acquiesce once it's made clear their ships can be destroyed with the press of a button.
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[[folder:Fan Works]]
* In ''Fanfic/DidntExpectThat'', while traveling through a [[https://en.wikipedia.org/wiki/Bok_globule Bok globule]], Eleya makes a ThisIsReality comment regarding the trope, that ''real'' nebulae don't act like fog "like you see in Jachin Province or Hollywood."
[[/folder]]

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Far out in space, our hero's CoolShip is on the run from the BigBad and hides out in a nebula/gas field/whatever and is obscured from their pursuer's sensors. It's a misty realm where you may not even be able to see your own hand in front of your face. This trope is about what seems to be a [[OmnipresentTropes common theme]] in nearly all ScienceFiction shows: a (nearly) human-scale cloud that is inexplicably stable in space. To add to the drama, the cloud may also contain dangerous weather, with lightning bolts and the like.

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Far out in space, our hero's CoolShip CoolStarship is on the run from the BigBad and hides out in a nebula/gas field/whatever and is obscured from their pursuer's sensors. It's a misty realm where you may not even be able to see your own hand in front of your face. This trope is about what seems to be a [[OmnipresentTropes common theme]] theme in nearly all ScienceFiction shows: a (nearly) human-scale cloud that is inexplicably stable in space. To add to the drama, the cloud may also contain dangerous weather, with lightning bolts and the like.



* ''Series/{{Battlestar Galactica|2003}}'' makes the nebulae-are-visible-close-up mistake. Especially with Lee flying through low-visibility conditions in the Ionian nebula. The cloud around New Caprica, which was likely held there because of the planet's gravity well, is more justified though.

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* ''Series/{{Battlestar Galactica|2003}}'' ''Series/BattlestarGalactica2003'' makes the nebulae-are-visible-close-up mistake. Especially mistake of showing nebulae as visible from close-up, especially with Lee flying through low-visibility conditions in the Ionian nebula. The cloud around New Caprica, which was likely held there because of the planet's gravity well, is more justified though.



* A very common goof related to this trope is in artistic illustrations of spaceships, satellites, etc. to put as background a bright (see {{Analysis/SpaceClouds}} Analysis), even ''false color''[[note]]Taken in wavelenghts different to visible light and colored to be appreciated by human eyes[[/note]], image of a nebula. [[SubvertedTrope Subverted]] somewhat, however, in those pictures by {{UsefulNotes/NASA}} and the like to illustrate a mission that will study the Universe in whatever wavelength(s), where the background is a picture of a nebula seen in the band(s) observed by that said mission.

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* A very common goof related to this trope is in artistic illustrations of spaceships, satellites, etc. to put as background a bright (see {{Analysis/SpaceClouds}} Analysis), the [[Analysis/SpaceClouds analysis subpage]]), even ''false color''[[note]]Taken in wavelenghts different to visible light and colored to be appreciated by human eyes[[/note]], image of a nebula. [[SubvertedTrope Subverted]] Subverted somewhat, however, in those pictures by {{UsefulNotes/NASA}} and the like to illustrate a mission that will study the Universe in whatever wavelength(s), where the background is a picture of a nebula seen in the band(s) observed by that said mission.



** Also notable is the completely opaque Perseus Veil surrounding Geth space.

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** Also notable is the completely opaque Perseus Veil surrounding Geth geth space.



* Yuri uses a dense gas cloud around a neutron star to hide his ship at one point in ''VideoGame/InfiniteSpace''. Various nebulae can be seen as "Celestial Phenomena" as you explore the galaxies.

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* Yuri from ''VideoGame/InfiniteSpace'' at one point uses a dense gas cloud around a neutron star to hide his ship at one point in ''VideoGame/InfiniteSpace''.ship. Various nebulae can be seen as "Celestial Phenomena" as you explore the galaxies.


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* In ''VideoGame/TenMinuteSpaceStrategy'', gas clouds can appear randomly on the map and dissappear after several turns, though rather than being used as a cover, they can be occupied by your fighters to boost your empire's population growth (they must be packed full of chemicals needed to sustain life, huh?).

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* Played with in ''Franchise/MassEffect''; most nebulae are just there as pretty colours on the sector scale of the Galactic Map, and disappear once you zoom in to the star-system level. The Serpent Nebula around the Citadel is a regular pea-souper which obscures the massive station for a dramatic [[TheReveal reveal]] as you fly in - and is therefore noted as being blatantly artificial, and the subject of much speculation as to why someone would go to so much effort to keep it that way.[[spoiler: It's there to cut the Citadel off once the Reapers succeed in shutting down the Mass Relay network.]]
* Also featured in ''Francise/MassEffect'' is the completely opaque Perseus Veil surrounding Geth space.

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* Played with in ''Franchise/MassEffect''; most nebulae are just there as pretty colours on the sector scale of the Galactic Map, and disappear once you zoom in to the star-system level. Some exceptions exist, though:
**
The Serpent Nebula around the Citadel is a regular pea-souper which obscures the massive station for a dramatic [[TheReveal reveal]] as you fly in - -- and is therefore noted as being blatantly artificial, and the subject of much speculation as to why someone would go to so much effort to keep it that way.[[spoiler: It's there to cut the Citadel off once the Reapers succeed in shutting down the Mass Relay network.]]
* ** Also featured in ''Francise/MassEffect'' notable is the completely opaque Perseus Veil surrounding Geth space.


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* ''VideoGame/BattlefleetGothicArmada'': Gas clouds appear as battlefield terrain, and are both small enough to fit more than comfortably inside orbital battlefields and thick enough for spaceships hiding in them to be completely obscured from sight.
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In reality, nebulae and other 'clouds' of interstellar matter are extremely sparse- they have only about one atom of matter per cubic centimeter of space. That's a ''trillion trillion'' times less dense than the matter you could expect to find on Earth or in a star. The only reason these nebulae appear cloudlike to us is their immense size- they can be several light years across.

to:

In reality, nebulae and other 'clouds' of interstellar matter are extremely sparse- sparse -- they have only about one atom of matter per cubic centimeter of space. That's a ''trillion trillion'' times less dense than the matter you could expect to find on Earth or in a star. The only reason these nebulae appear cloudlike to us is their immense size- they can be several light years across.



* Matter Splatter Galaxy from ''VideoGame/SuperMarioGalaxy''.

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* Matter Splatter Galaxy from ''VideoGame/SuperMarioGalaxy''.''VideoGame/SuperMarioGalaxy'', which appears to be a cluster of ruins floating about in a thick green space cloud.
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* In ''Franchise/{{Bionicle}}'', when the planet Spherus Magna [[EarthShatteringKaboom shattered]], the smaller planets left behind formed a gigantic Bionicle emblem in space: three planets represented the three large dots, while the "swooshes" around them were formed by, as the [[WordOfGod writer once claimed]], [[SpaceIsCold frozen]] clouds of [[AppliedPhlebotinum Energized Protodermis]] dust, which kept its shape even after 100 000 years.

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* In ''Franchise/{{Bionicle}}'', ''Toys/{{Bionicle}}'', when the planet Spherus Magna [[EarthShatteringKaboom shattered]], the smaller planets left behind formed a gigantic Bionicle emblem in space: three planets represented the three large dots, while the "swooshes" around them were formed by, as the [[WordOfGod writer once claimed]], [[SpaceIsCold frozen]] clouds of [[AppliedPhlebotinum Energized Protodermis]] dust, which kept its shape even after 100 000 years.
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* A very common goof related to this trope is in artistic illustrations of spaceships, satellites, etc. to put as background a bright (see {{Analysis/SpaceClouds}}), even ''false color''[[note]]Taken in wavelenghts different to visible light and colored to be appreciated by human eyes[[/note]], image of a nebula. [[SubvertedTrope Subverted]] somewhat, however, in those pictures by {{UsefulNotes/NASA}} and the like to illustrate a mission that will observ whatever in whatever wavelength, where the background is a picture of that nebula seen that way.

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* A very common goof related to this trope is in artistic illustrations of spaceships, satellites, etc. to put as background a bright (see {{Analysis/SpaceClouds}}), {{Analysis/SpaceClouds}} Analysis), even ''false color''[[note]]Taken in wavelenghts different to visible light and colored to be appreciated by human eyes[[/note]], image of a nebula. [[SubvertedTrope Subverted]] somewhat, however, in those pictures by {{UsefulNotes/NASA}} and the like to illustrate a mission that will observ whatever study the Universe in whatever wavelength, wavelength(s), where the background is a picture of that a nebula seen in the band(s) observed by that way.said mission.
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[[folder:Other]]
* A very common goof related to this trope is in artistic illustrations of spaceships, satellites, etc. to put as background a bright (see {{Analysis/SpaceClouds}}), even ''false color''[[note]]Taken in wavelenghts different to visible light and colored to be appreciated by human eyes[[/note]], image of a nebula. [[SubvertedTrope Subverted]] somewhat, however, in those pictures by {{UsefulNotes/NASA}} and the like to illustrate a mission that will observ whatever in whatever wavelength, where the background is a picture of that nebula seen that way.
[[/folder]]
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Added video game example

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* Also featured in ''Francise/MassEffect'' is the completely opaque Perseus Veil surrounding Geth space.
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* In the ''Literature/LifeTheUniverseAndEverything'', the Krikkit people have never seen stars and are entirely unaware of the night sky specifically because their planet lives inside a cloud [[spoiler: of Hactar's debris. In this case, Trillian notes the incredible improbability of the entire situation and deduces that an outside intelligence is behind the whole thing.]]

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* ** In the ''Literature/LifeTheUniverseAndEverything'', the Krikkit people have never seen stars and are entirely unaware of the night sky specifically because their planet lives inside a cloud [[spoiler: of Hactar's debris. In this case, Trillian notes the incredible improbability of the entire situation and deduces that an outside intelligence is behind the whole thing.]]
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* ''WesternAnimation/MegasXLR'' has an episode where a bunch of totally-not-the-Franchise/{{Transformers}} are chasing after Coop into a SpaceCloud. He proceeds to turn it into a MookHorrorshow.

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* ''WesternAnimation/MegasXLR'' has an episode where a bunch of totally-not-the-Franchise/{{Transformers}} are chasing after Coop into a SpaceCloud.Space Cloud. He proceeds to turn it into a MookHorrorshow.

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Adding folders and sorting.





[[AC:{{Film}}]]

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[[AC:{{Film}}]][[foldercontrol]]

[[folder:Films -- Animation]]
* ''WesternAnimation/WallE'' Has the ship ''Axiom'' parked next to a nebula which initially hides its presence as the Earth-ship approaches.
[[/folder]]

[[folder:Films -- Live-Action]]



-->'''Joss Whedon''': "I have no idea what an 'ion cloud' is or why it would act like this, but we needed for that shot, so we have it."

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-->'''Joss Whedon''': "I Whedon:''' I have no idea what an 'ion cloud' "ion cloud" is or why it would act like this, but we needed for that shot, so we have it."



* The 2011 film ''{{Thor}}'' features a dazzling journey through the cosmos via the rainbow bridge through a nebula which looks suspiciously like the Pillars Of Creation, complete with the false coloration featured in the famous Hubble photo.

[[AC:{{Literature}}]]

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* The 2011 film ''{{Thor}}'' ''Film/{{Thor}}'' features a dazzling journey through the cosmos via the rainbow bridge through a nebula which looks suspiciously like the Pillars Of of Creation, complete with the false coloration featured in the famous Hubble photo.

[[AC:{{Literature}}]]
photo.
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[[folder:Literature]]




[[AC:LiveActionTV]]

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\n[[AC:LiveActionTV]][[/folder]]

[[folder:Live-Action TV]]




[[AC:{{Pinball}}]]

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\n[[AC:{{Pinball}}]][[/folder]]

[[folder:Pinballs]]




[[AC:Toys]]
* In ''{{Bionicle}}'', when the planet Spherus Magna [[EarthShatteringKaboom shattered]], the smaller planets left behind formed a gigantic Bionicle emblem in space: three planets represented the three large dots, while the "swooshes" around them were formed by, as the [[WordOfGod writer once claimed]], [[SpaceIsCold frozen]] clouds of [[AppliedPhlebotinum Energized Protodermis]] dust, which kept its shape even after 100 000 years.

[[AC:WebComics]]
* In ''TheLydianOption'', the Eye is an asteroid prison visible as an eye in the middle of a nebula shaped like a creature.

[[AC:VideoGames]]

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\n[[AC:Toys]]\n[[/folder]]

[[folder:Toys]]
* In ''{{Bionicle}}'', ''Franchise/{{Bionicle}}'', when the planet Spherus Magna [[EarthShatteringKaboom shattered]], the smaller planets left behind formed a gigantic Bionicle emblem in space: three planets represented the three large dots, while the "swooshes" around them were formed by, as the [[WordOfGod writer once claimed]], [[SpaceIsCold frozen]] clouds of [[AppliedPhlebotinum Energized Protodermis]] dust, which kept its shape even after 100 000 years.

[[AC:WebComics]]
* In ''TheLydianOption'', the Eye is an asteroid prison visible as an eye in the middle of a nebula shaped like a creature.

[[AC:VideoGames]]
years.
[[/folder]]

[[folder:Video Games]]




[[AC:WesternAnimation]]
* ''StarWarsTheCloneWars'' portrayal of nebulas fits perfectly: you literally only can see objects a few meters away from your viewport.
* ''WesternAnimation/{{WALL-E}}'' Has the ship Axiom parked next to a nebula which initially hides its presence as the Earth-ship approaches.
* ''WesternAnimation/MegasXLR'' has an episode where a bunch of totally-not-the-{{Transformers}} are chasing after Coop into a SpaceCloud. He proceeds to turn it into a MookHorrorshow.

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\n[[AC:WesternAnimation]]\n[[/folder]]

[[folder:Web Comics]]
* ''StarWarsTheCloneWars'' In ''Webcomic/TheLydianOption'', the Eye is an asteroid prison visible as an eye in the middle of a nebula shaped like a creature.
[[/folder]]

[[folder:Western Animation]]
* ''WesternAnimation/StarWarsTheCloneWars''[='=]
portrayal of nebulas fits perfectly: you literally only can see objects a few meters away from your viewport.
* ''WesternAnimation/{{WALL-E}}'' Has the ship Axiom parked next to a nebula which initially hides its presence as the Earth-ship approaches.
*
''WesternAnimation/MegasXLR'' has an episode where a bunch of totally-not-the-{{Transformers}} totally-not-the-Franchise/{{Transformers}} are chasing after Coop into a SpaceCloud. He proceeds to turn it into a MookHorrorshow.MookHorrorshow.
[[/folder]]
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* ''VideoGame/GalacticCivilizations III'' introduces space weather as obstacles on the map. Nebulae, dust clouds, gas clouds, and "radiation storms" all litter the map. They tend to limit sensor and movement range to varying extents, and radiation storms actually damage any ships that fly through them.
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* ''MegasXLR'' has an episode where a bunch of totally-not-the-{{Transformers}} are chasing after Coop into a SpaceCloud. He proceeds to turn it into a MookHorrorshow.

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* ''MegasXLR'' ''WesternAnimation/MegasXLR'' has an episode where a bunch of totally-not-the-{{Transformers}} are chasing after Coop into a SpaceCloud. He proceeds to turn it into a MookHorrorshow.
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* ''Series/{{Battlestar Galactica|Reimagined}}'' makes the nebulae-are-visible-close-up mistake. Especially with Lee flying through low-visibility conditions in the Ionian nebula. The cloud around New Caprica, which was likely held there because of the planet's gravity well, is more justified though.

to:

* ''Series/{{Battlestar Galactica|Reimagined}}'' Galactica|2003}}'' makes the nebulae-are-visible-close-up mistake. Especially with Lee flying through low-visibility conditions in the Ionian nebula. The cloud around New Caprica, which was likely held there because of the planet's gravity well, is more justified though.
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Namespaces


* ''TachyonTheFringe'' has the Twilight Region, which is a giant nebula that obscures most sensors. In fact, you need special sensors and radiation screens just to survive there. The "fog" is even seeping inside the Deep Fringe Array station. It also drives people insane after prolonged exposure, although the radiation may have something to do with it.
* ''{{Freelancer}}'' has numerous nebulas that the player can travel through. One system even has a light blue nebula enveloping the entire system, looking like ''a bright, sunny day'' on Earth. The game also had a [[SpaceCompression number of other issues]].

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* ''TachyonTheFringe'' ''VideoGame/TachyonTheFringe'' has the Twilight Region, which is a giant nebula that obscures most sensors. In fact, you need special sensors and radiation screens just to survive there. The "fog" is even seeping inside the Deep Fringe Array station. It also drives people insane after prolonged exposure, although the radiation may have something to do with it.
* ''{{Freelancer}}'' ''VideoGame/{{Freelancer}}'' has numerous nebulas that the player can travel through. One system even has a light blue nebula enveloping the entire system, looking like ''a bright, sunny day'' on Earth. The game also had a [[SpaceCompression number of other issues]].



* ''StarWars Rogue Squadron II'' has a stage where you have to fight off fighters in a nebula.
* {{Otherspace}} uses a gigantic red and gold nebula called the Rigor Strand as a sort of close-by frontier area where rogues and adventurers hang out, due to the fact that the nebula's sensor-thwarting abilities make it nearly impossible to map out.

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* ''StarWars Rogue Squadron ''VideoGame/RogueSquadron II'' has a stage where you have to fight off fighters in a nebula.
* {{Otherspace}} ''VideoGame/{{Otherspace}}'' uses a gigantic red and gold nebula called the Rigor Strand as a sort of close-by frontier area where rogues and adventurers hang out, due to the fact that the nebula's sensor-thwarting abilities make it nearly impossible to map out.
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* Yuri uses a dense gas cloud around a neutron star to hide his ship at one point in ''InfiniteSpace''. Various nebulae can be seen as "Celestial Phenomena" as you explore the galaxies.

to:

* Yuri uses a dense gas cloud around a neutron star to hide his ship at one point in ''InfiniteSpace''.''VideoGame/InfiniteSpace''. Various nebulae can be seen as "Celestial Phenomena" as you explore the galaxies.
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* In ''Literature/TheHitchhikersGuideToTheGalaxy'', Zaphod claims that the inside of a nebula is the only place you'd see a completely blank viewport. Mind you, this is [[TedBaxter Zaphod]] talking, but the screen actually ''is'' blank until they adjust the view. Such perfect cover is [[MythologyGag very, very improbable:]] any random point selected within any random nebula is liable to have stars, if rather occluded stars, visible in some directions. The notion that the nebula has been providing this perfect cover to the stars Solianis and Rahm for five million years is [[MythologyGag even more improbable.]]

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* In ''Literature/TheHitchhikersGuideToTheGalaxy'', Zaphod claims that the inside of a nebula is the only place you'd see a completely blank viewport. Mind you, this is [[TedBaxter [[SmallNameBigEgo Zaphod]] talking, but the screen actually ''is'' blank until they adjust the view. Such perfect cover is [[MythologyGag very, very improbable:]] any random point selected within any random nebula is liable to have stars, if rather occluded stars, visible in some directions. The notion that the nebula has been providing this perfect cover to the stars Solianis and Rahm for five million years is [[MythologyGag even more improbable.]]
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* In ''EscapeVelocity'', systems in the Serpens Nebula can have varying degrees of sensor-jamming interference that continually obscures the view screen.

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* In ''EscapeVelocity'', ''VideoGame/EscapeVelocity'', systems in the Serpens Nebula can have varying degrees of sensor-jamming interference that continually obscures the view screen.
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* ''{{Freespace}}'' has nebulae that look like really thick technicolor soup when you fly through them, obscuring things from your radar except at close range, and limiting sight range to under a kilometer. They also have frequent lightning storms which, when intense enough, wreak EMP-related havoc with your ship's HUD.

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* ''{{Freespace}}'' ''VideoGame/FreeSpace'' has nebulae that look like really thick technicolor soup when you fly through them, obscuring things from your radar except at close range, and limiting sight range to under a kilometer. They also have frequent lightning storms which, when intense enough, wreak EMP-related havoc with your ship's HUD.
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* Justified in the Creator/MurrayLeinster story ''Literature/FirstContact''. The expedition to the Crab Nebula has to drop out of faster-than-light travel when they get the nebula itself. Leinster was aware that nebulae are extremely tenuous, but "A ship travelling at multiples of the speed of light does not want to run into even a merely hard vacuum; it needs true emptiness such as exists between the stars."
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* Mostly justified with the "Provcon-Fist", a proper dark nebula in the ''Literature/PerryRhodan'' universe that the ex-Terran resistance movement of the 36th century uses to hide from the forces occupying the galaxy after Earth has already vacated its solar system for parts unknown to those left behind. It's a reasonably proper mostly-globular nebula actually large enough to hold several stars and their associated planets of its own, and what makes it basically impossible to navigate aren't so much its properties in normal spacetime as the fact that it presents an always ongoing "storm front" in ''hyperspace'', through which any ships must necessarily travel and where with about two plot-relevant exceptions only "native" guides with the right PsychicPowers can find their way safely.
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* ''Series/{{Battlestar Galactica|Reimagined}}'' makes the nebulae-are-visible-close-up mistake. Especially with Lee flying through low-visibility conditions in the Ionian nebula.

to:

* ''Series/{{Battlestar Galactica|Reimagined}}'' makes the nebulae-are-visible-close-up mistake. Especially with Lee flying through low-visibility conditions in the Ionian nebula.
nebula. The cloud around New Caprica, which was likely held there because of the planet's gravity well, is more justified though.
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None


* In ''VideoGame/MasterOfOrion 2'', nebulae greatly reduce the cruising speed of ships passing through them unless the owner has a specific racial trait. They also disable shields that haven't been properly upgraded, when battling around planets in star systems located inside a nebula.

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* In ''VideoGame/MasterOfOrion 2'', nebulae greatly reduce the cruising speed of ships passing through them unless the owner has fleet is accompanied by a specific racial leader with the "Navigator" trait. They also disable shields that haven't been properly upgraded, when battling around planets in star systems located inside a nebula.



* Nebulae show up in the ''VideoGame/{{X}}-Universe'' games. They're all extremely dense (with a few exceptions), sometimes limiting visibility down to 10 kilometers. In the ''Albion Prelude'' expansion pack for ''Terran Conflict'', the nebulae's visibility obstructing effect is removed, making them atmospheric effects that don't affect visibility. The ''Xtended Terran Conflict'' [[GameMod mod]] likewise mostly removes obstructive nebulae, but one sector, Tortuga, has such thick yellow clouds that it's often impossible to see the entirety of a capital ship - visibility it something like 1.5 kilometers (in a game where [[MileLongShip most capital ships are 2 or more kilometers long]]). Better keep a close eye on your gravidar
* Matter Splatter Galaxy from ''SuperMarioGalaxy''.

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* Nebulae show up in the ''VideoGame/{{X}}-Universe'' games. They're all extremely dense (with a few exceptions), sometimes limiting visibility down to 10 kilometers. In the ''Albion Prelude'' expansion pack for ''Terran Conflict'', the nebulae's visibility obstructing effect is removed, making them atmospheric effects that don't affect visibility. The ''Xtended Terran Conflict'' [[GameMod mod]] likewise mostly removes obstructive nebulae, but one sector, Tortuga, has such thick yellow clouds that it's often impossible to see the entirety of a capital ship - visibility it something like 1.5 kilometers (in a game where [[MileLongShip most capital ships are 2 or more kilometers long]]). Better keep a close eye on your gravidar
gravidar.
* Matter Splatter Galaxy from ''SuperMarioGalaxy''.''VideoGame/SuperMarioGalaxy''.




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* ''VideoGame/WingCommander III'' featured one mission inside a nebula that obscured vision, but otherwise didn't really have any effect on the mission.

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