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No evidence of this in the games whatsoever.


* ''VideoGame/HalfLife'':
** it can be assumed that most if not all of the music heard in the games featuring Gordon Freeman or other HEV suit wearing charactes is actually coming from the suit itself and is audible to the wearer.
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** It occasionally bleeds into subsequent scenes, too. In "Sleeper", guest-artist ''Aimee Mann'' and her band kick up the volume during a violent encounter between Spike and another vampire in the Bronze's loft. Later, as the band leaves the stage, Mann mutters, "Man, I hate playing vampire towns."

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** It occasionally bleeds into subsequent scenes, too. In "Sleeper", guest-artist ''Aimee Mann'' Aimee Mann and her band kick up the volume during a violent encounter between Spike and another vampire in the Bronze's loft. Later, as the band leaves the stage, Mann mutters, "Man, I hate playing vampire towns."

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* In ''WesternAnimation/TurningRed'', most of the times the original songs are played they are diegetic plus two non-original songs are played diegetically.

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* In ''WesternAnimation/TurningRed'', most of the times the original songs are played played, they are diegetic plus diegetic. Plus, two non-original songs are played diegetically.



* In ''Literature/ThereWasNoSecretEvilFightingOrganization'', the esper Miyama's superpower is to emit a sound that [[SupportPartyMember lets listeners use their superpowers indefinitely]]. He learned to incorporate the sound into his pre-existing guitar skills, with the result that every action scene he's in has some sort of background music. Several times his companions get angry at him for choosing unfitting music, such as the slapstick "[[https://en.wikipedia.org/wiki/Orpheus_in_the_Underworld#Overture_and_galop Orpheus galop]]" during an assault operation.



* ''Series/TheOfficeUS'' only uses this kind of music, though it sometimes cheats slightly and lays formerly diegetic music over another scene, such as when Jim's brothers start playing Chris Brown's "Forever" as a prank during Jim and Pam's church wedding and it then plays over a montage of the wedding dance and their earlier secret elopement on the Maid of the Mist.

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* ''Series/TheOfficeUS'' only uses this kind of music, though it sometimes cheats slightly and lays formerly diegetic music over another scene, such as scene. An example of the latter is when Jim's brothers start playing Chris Brown's "Forever" as a prank during Jim and Pam's church wedding and it then plays over a montage of the wedding dance and their earlier secret elopement on the Maid of the Mist.elopement.
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* If you pick up TheJuggernaut killstreak in ''VideoGame/ModernWarfare'', you are treated to intense metal music playing while you spin up your [[GatlingGood man-portable minigun]] and annihilate the enemy. In ''VideoGame/CallOfDutyModernWarfareII'', non-Juggernaut players can also hear the Juggernaut's theme playing muffledly in-game if they are within a few meters of the Juggernaut. This implies that what you're hearing is the music set to maximum volume, bleeding out past the Juggernaut's earbuds. By this same token, if you can ''hear'' Juggernaut music, it is already too late, and he is seconds from crushing you with a [[Characters/BatmanBane Bane Backbreaker]].
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** ''Anime/{{Macross 7}}'' was unique in that it had no score, just a guy who really, really, '''''really''''' likes to sing and play the guitar and quite often broadcast it over the entire battlefield. Incidentally, this made ''all'' the music of ''Macross 7'' diegetic. Any other instances of music was clearly being played from a radio, such as Sharon Apple's music from Mylene's car radio.

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** ''Anime/{{Macross 7}}'' ''Anime/Macross7'' was unique in that it had no score, just a guy who really, really, '''''really''''' likes to sing and play the guitar and quite often broadcast it over the entire battlefield. Incidentally, this made ''all'' the music of ''Macross 7'' diegetic. Any other instances of music was clearly being played from a radio, such as Sharon Apple's music from Mylene's car radio.



* In ''Film/{{Oldboy 2003}}'' the main character's phone rings with a digitized version of the song "Cries and Whispers" which plays occasionally in a non-diegetic fashion during the film.

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* In ''Film/{{Oldboy 2003}}'' ''Film/Oldboy2003'' the main character's phone rings with a digitized version of the song "Cries and Whispers" which plays occasionally in a non-diegetic fashion during the film.



** In both ''Film/GuardiansOfTheGalaxy'' and ''Film/GuardiansOfTheGalaxyVol2'', the music that the audience hears is often from Peter listening to his Walk Man.

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** In both ''Film/GuardiansOfTheGalaxy'' ''Film/GuardiansOfTheGalaxy2014'' and ''Film/GuardiansOfTheGalaxyVol2'', the music that the audience hears is often from Peter listening to his Walk Man.



* ''{{Film/Predator}}'' has the main cast listening to [[{{Music/LittleRichard}} "Long Tall Sally"]] on the chopper's PA during the flight in-country. [[spoiler: Later towards the movie's climax, Mac sings the song himself as he's slowly going mad from being hunted by the Predator.]]

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* ''{{Film/Predator}}'' has the main cast listening to [[{{Music/LittleRichard}} [[Music/LittleRichard "Long Tall Sally"]] on the chopper's PA during the flight in-country. [[spoiler: Later towards the movie's climax, Mac sings the song himself as he's slowly going mad from being hunted by the Predator.]]



* Film/{{Kolya}}: Because several characters are musicians, there are more instances throughout the film. In a more notable mixed example, when Kolya's plane leaves at the end, a passage from BedÅ™ich Smetana's "Tábor" begins to play, appearing at first to be just traditional soundtrack - but the next scenes reveal it is actually a piece being played by the symphonic orchestra at the concert where Louka is welcomed back.

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* Film/{{Kolya}}: ''Film/{{Kolya}}'': Because several characters are musicians, there are more instances throughout the film. In a more notable mixed example, when Kolya's plane leaves at the end, a passage from BedÅ™ich Smetana's "Tábor" begins to play, appearing at first to be just traditional soundtrack - but the next scenes reveal it is actually a piece being played by the symphonic orchestra at the concert where Louka is welcomed back.



* Series/TopGear: in the Botswana special, during a montage of Richard tearfully trying to fix his beloved (waterlogged) Oliver, a sad song begins playing in the background... And then the camera zooms out and you see that it's coming from Hammond's walkie-talkie, and it's actually Jeremy playing tragic songs on what appears to be an iPod. He and James then giggle and howl along to the music, explaining Hammond's frown.

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* Series/TopGear: ''Series/TopGearUK'': in the Botswana special, during a montage of Richard tearfully trying to fix his beloved (waterlogged) Oliver, a sad song begins playing in the background... And then the camera zooms out and you see that it's coming from Hammond's walkie-talkie, and it's actually Jeremy playing tragic songs on what appears to be an iPod. He and James then giggle and howl along to the music, explaining Hammond's frown.



** Early in ''Videogame/FinalFantasyIX'', Zidane can hear Garnet singing and looks for her. As he searches, the BGM is Garnet's voice. Subverted in that she's accompanied by a harp in the BGM, but seems to be singing ''a cappella'' once Zidane reaches her.

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** Early in ''Videogame/FinalFantasyIX'', ''VideoGame/FinalFantasyIX'', Zidane can hear Garnet singing and looks for her. As he searches, the BGM is Garnet's voice. Subverted in that she's accompanied by a harp in the BGM, but seems to be singing ''a cappella'' once Zidane reaches her.



** ''Videogame/TheLegendOfZeldaOcarinaOfTime'':

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** ''Videogame/TheLegendOfZeldaOcarinaOfTime'':''VideoGame/TheLegendOfZeldaOcarinaOfTime'':



* VideoGame/HalfLife:

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* VideoGame/HalfLife: ''VideoGame/HalfLife'':



** The funniest example is in ''Videogame/MetalGearSolid3SnakeEater'', when Snake enters Granin's office, and he's listening to a Sixties pop cover of the ''Metal Gear Solid'' theme tune on his record player.

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** The funniest example is in ''Videogame/MetalGearSolid3SnakeEater'', ''VideoGame/MetalGearSolid3SnakeEater'', when Snake enters Granin's office, and he's listening to a Sixties pop cover of the ''Metal Gear Solid'' theme tune on his record player.



** In ''VideoGame/{{Halo 3}}'', the song "Under Cover of Night" from the first game is played on a radio in the multiplayer level "High Ground".

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** In ''VideoGame/{{Halo 3}}'', ''VideoGame/Halo3'', the song "Under Cover of Night" from the first game is played on a radio in the multiplayer level "High Ground".



* ''VideoGame/{{Fallout 3}}'' has radios (which are oddly still functional after 200 years) sitting around turned on and playing music and other broadcasts from the in-game radio stations. The player also has a wrist-mounted radio that can receive the same stations.

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* ''VideoGame/{{Fallout 3}}'' ''VideoGame/Fallout3'' has radios (which are oddly still functional after 200 years) sitting around turned on and playing music and other broadcasts from the in-game radio stations. The player also has a wrist-mounted radio that can receive the same stations.



* The main protagonist of ''VideoGame/{{Persona 3}}'' is never, ever seen without his Atlus Audio [=MP3=] player. He was even listening to the game's opening theme, "Burn My Dread," as he headed for the train station that would take him to his new home in Tatsumi Port Island. He listened to it ''on the train'', for that matter, and during the [[spoiler:FinalBattle]] --it must be his favorite.

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* The main protagonist of ''VideoGame/{{Persona 3}}'' ''VideoGame/Persona3'' is never, ever seen without his Atlus Audio [=MP3=] player. He was even listening to the game's opening theme, "Burn My Dread," as he headed for the train station that would take him to his new home in Tatsumi Port Island. He listened to it ''on the train'', for that matter, and during the [[spoiler:FinalBattle]] --it must be his favorite.



* All of the weapons in the original Captain Forever games are quite musical when fired, and change tone as well, enough weapons will make entire songs as you vaporize various foes.

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* All of the weapons in the original Captain Forever ''Captain Forever'' games are quite musical when fired, and change tone as well, enough weapons will make entire songs as you vaporize various foes.
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Crosswicking.

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[[folder:Fan Works]]
* ''Fanfic/ThingsIAmNotAllowedToDoAtThePPC'': Playing your own background music is frowned upon at the PPC; rule 115 bans walking around Headquarters while playing [[Franchise/StarWars the Imperial March]].
[[/folder]]
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* ''VideoGame/{{Bloodborne}}'' has this in Yahar'Ghul, the Unseen Village. The first time the player ends up there, OminousLatinChanting is coming from everywhere in a song called [[https://www.youtube.com/watch?v=tuHzagjqOLU "Hail The Nightmare"]]. It's audible everywhere as well, and once the player gets outside it only gets louder. Fitting, considering that the song is the beginning of a ritual to attempt to summon a [[EldritchAbomination Great One]] into reality.
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Add trope


People in RealLife usually don't have music following them everywhere they go. But often people do find they've got some underscoring happening in their life -- be it from their car radio as they're driving, a band at a bar, or a street musician outside.

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People in RealLife usually don't have music following them everywhere they go. But often people do find they've got some underscoring happening in their life -- be it from their car radio as they're driving, a band at a bar, or a street musician {{street musician}} outside.
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In ''WesternAnimation/TurningRed'', most of the times the original songs are played they are diegetic plus two non-original songs are played diegetically.

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* In ''WesternAnimation/TurningRed'', most of the times the original songs are played they are diegetic plus two non-original songs are played diegetically.
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In ''WesternAnimation/TurningRed'', most of the times the original songs are played they are diegetic plus two non-original songs are played diegetically.
Tabs MOD

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** At the end of ''Film/WerewolfByNight2022'', Jack and Ted are chatting as [[Film/TheWizardOfOz "Over the Rainbow"]] plays on a stolen phonograph.
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* In ''VideoGame/{{Splatoon}}'' and ''VideoGame/Splatoon2'', all of the music is played by in-universe bands, with WordOfGod confirming that the ''entire'' soundtrack is being heard by the characters as well as the players. For example, the explanation for the single-player music is that Agents 3 and 4 are picking up Octarian songs on their radio, while the music during Splatfests is being performed live by the hosts. [[spoiler:This trope especially comes into play during both games' final boss fights; the BigBad is a literal DJ, and you save the day with the help of idol singers.]]

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* In ''VideoGame/{{Splatoon}}'' and ''VideoGame/Splatoon2'', the ''Franchise/{{Splatoon}}'' series, all of the music is played by in-universe bands, with WordOfGod confirming that the ''entire'' soundtrack is being heard by the characters as well as the players. For example, the explanation for the single-player music is that Agents 3 and 4 are your character is picking up Octarian songs on their radio, while the music during Splatfests is being performed live by the hosts. [[spoiler:This trope especially comes into play during both games' the final boss fights; fights across the BigBad is a literal DJ, and you save the day with the help series, as your MissionControl always includes some musicians or singers who actively start playing one of idol singers.]]their songs to invoke a ThemeSongPowerUp]].
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* ''VideoGame/CallOfDutyBlackOps'' has the first half of the level "Crash Site", in which the player goes to town on Viet Cong with a PT boat while ''[[Music/TheRollingStones Sympathy for the Devil]]'' plays on the boat's radio. There's also minor examples {{bookend|s}}ing "S.O.G.", with the helicopter delivering Mason and Hudson at the start and the one delivering Bowman at the end both playing ''[[Music/CreedenceClearwaterRevival Fortunate Son]]'' over their radios.

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* ''VideoGame/CallOfDutyBlackOps'' has the first half of the level "Crash Site", in which the player goes to town on Viet Cong with a PT boat while ''[[Music/TheRollingStones ''[[Music/TheRollingStonesBand Sympathy for the Devil]]'' plays on the boat's radio. There's also minor examples {{bookend|s}}ing "S.O.G.", with the helicopter delivering Mason and Hudson at the start and the one delivering Bowman at the end both playing ''[[Music/CreedenceClearwaterRevival Fortunate Son]]'' over their radios.
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* In the Animation vs Minecraft episode [[Recap/AnimatorVsAnimationAVMShortsEpisode25TheUltimateWeapon "The Ultimate Weapon"]], Orange puts a Pigstep music disc in a jukebox. The music then plays throughout a fight scene, and only ends when Orange's unconscious body is slammed into the jukebox at the end of the fight, ejecting the disc.
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* In the old NES game ''VideoGame/RadRacer'', the car has 3 radio stations (read: songs) to choose from for the BGM. This is inspired by the game ''Rad Racer'' is derived from, Sega's ''[[VideoGame/OutRun]]'', which had the same mechanic and justification before starting a play session.

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* In the old NES game ''VideoGame/RadRacer'', the car has 3 radio stations (read: songs) to choose from for the BGM. This is inspired by the game ''Rad Racer'' is derived from, Sega's ''[[VideoGame/OutRun]]'', ''VideoGame/OutRun'', which had the same mechanic and justification before starting a play session.
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* In the old NES game ''VideoGame/RadRacer'', the car has 3 radio stations (read: songs) to choose from for the BGM.

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* In the old NES game ''VideoGame/RadRacer'', the car has 3 radio stations (read: songs) to choose from for the BGM. This is inspired by the game ''Rad Racer'' is derived from, Sega's ''[[VideoGame/OutRun]]'', which had the same mechanic and justification before starting a play session.
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punctuation


* In the Season 3 finale of ''Series/TheBoys'', Kimiko plays "Maniac" by Michael Sembello from her phone while [[spoiler: killing the Vought Tower guards to protect Frenchie while he makes the Novichok]]

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* In the Season 3 finale of ''Series/TheBoys'', Kimiko plays "Maniac" by Michael Sembello from her phone while [[spoiler: killing the Vought Tower guards to protect Frenchie while he makes the Novichok]]Novichok.]]
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* In the Season 3 finale of ''Series/TheBoys'', Kimiko plays "Maniac" by Michael Sembello from her phone while [[spoiler: killing the Vought Tower guards to protect Frenchie while he makes the Novichok]]
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Up To Eleven is a defunct trope


* ''Film/PortraitOfALadyOnFire'' takes this UpToEleven: [[{{RealityHasNoSoundtrack}} the film has almost no soundtrack to reflect how precious Héloïse finds music in a time period where recordings don't exist and concerts are typically a privilege only enjoyed by the rich.]] As such, the only three instances of music are entirely diegetic and very significant: the scene of Marianne playing a bit of "Summer" from Vivaldi's Four Seasons on the harpsichord for Héloïse, the women singing at the bonfire, and [[spoiler: the ending scene, in which Marianne witnesses Héloïse being moved to tears while listening to a full orchestra play "Summer."]]

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* ''Film/PortraitOfALadyOnFire'' takes this UpToEleven: [[{{RealityHasNoSoundtrack}} the ''Film/PortraitOfALadyOnFire'': [[RealityHasNoSoundtrack The film has almost no soundtrack to reflect how precious Héloïse finds music in a time period where recordings don't exist and concerts are typically a privilege only enjoyed by the rich.]] As such, the only three instances of music are entirely diegetic and very significant: the scene of Marianne playing a bit of "Summer" from Vivaldi's Four Seasons on the harpsichord for Héloïse, the women singing at the bonfire, and [[spoiler: the ending scene, in which Marianne witnesses Héloïse being moved to tears while listening to a full orchestra play "Summer."]]
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* With the notable exception of "The Power of Love", all songs in ''Film/BackToTheFuture'' are diegetic, either being performed by the film's characters ("Earth Angel", "Johnny B. Goode") or heard on the radio in-universe (everything else). Even "Back in Time", which plays over the end credits, is first heard on the clock-radio in Marty's bedroom. Averted by Alan Silvestri's score, which is non-diegetic.

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added entry for Arcane ep. 4


* ''WesternAnimation/{{Arcane}}'': Three examples from season one:

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* ''WesternAnimation/{{Arcane}}'': Three Four examples from season one:


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** Ep. 4, "[[Recap/ArcaneS1E4HappyProgressDay Happy Progress Day!]]": Jinx grooves to the grammophone in her lair when it plays the song from her League of Legends music video.

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added entry for Arcane in Western Animation; moved 101 Dalmations to New Films-Animated folder


[[folder:Films -- Animated]]
* Happens multiple times in the animated ''WesternAnimation/OneHundredAndOneDalmatians'' film, often in scenes where Roger is composing music.
[[/folder]]



* If you pay close attention, the only time there's non-diegetic music in ''WesternAnimation/{{Metalocalypse}}'' is during a {{Montage}}. Although that show uses montages with great frequency anyways.

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* If you pay close attention, ''WesternAnimation/{{Arcane}}'': Three examples from season one:
** Ep. 2, "[[Recap/ArcaneS1E2SomeMysteriesAreBetterLeftUnsolved Some Mysteries Are Better Left Unsolved]]": The jukebox in The Last Drop plays "Our Love" while Powder mopes.
** Ep. 5, "[[Recap/ArcaneS1E5EverybodyWantsToBeMyEnemy Everybody Wants To Be My Enemy]]": The [[TitledAfterTheSong title song for
the only time there's non-diegetic music series]] is played by [[TheCameo animated versions]] of Music/ImagineDragons in ''WesternAnimation/{{Metalocalypse}}'' is during a {{Montage}}. Although that show uses montages with great frequency anyways.the club in the Lanes where Sevika plays cards.
** Ep. 9,"[[Recap/ArcaneS1E9TheMonsterYouCreated The Monster You Created]]": One of Silco's goons starts "When Everything Went Wrong" playing on the jukebox just before Vi walks into The Last Drop to face down Sevika.



* Happens multiple times in the animated ''WesternAnimation/OneHundredAndOneDalmatians'' film, often in scenes where Roger is composing music.

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* Happens multiple times in the animated ''WesternAnimation/OneHundredAndOneDalmatians'' film, often in scenes where Roger is composing music.


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* If you pay close attention, the only time there's non-diegetic music in ''WesternAnimation/{{Metalocalypse}}'' is during a {{Montage}}. Although that show uses montages with great frequency anyways.
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* Almost all the music in ''Film/{{Casablanca}}'' is played on a piano by the character Sam.

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* Almost all Much of the music in ''Film/{{Casablanca}}'' is played on a piano by the character Sam.Sam, or by the nightclub's band. However, there is still some non-diegetic music and the occasional DiegeticSwitch.
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* [[https://www.youtube.com/watch?v=iRZ2Sh5-XuM "Going to the Store"]] features a humanoid figure walking around town to "Little Ships" by Jean Jacques Perry. Most of the shots are fairly close-up on the figure, but there is a long shot in which the music is extremely quiet by comparison, suggesting that the music is coming directly from the figure.
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Mondegreen is no longer a trope; dewicking


* In ''Film/TheLongKissGoodnight'', England Dan and John Ford Coley's "I'd Really Love to See You Tonight," is playing on the radio, where Mitch and Samantha are listening, and the two of them get into a discussion because he's [[{{mondegreen}} mondegreening]] the lyrics of the song.

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* In ''Film/TheLongKissGoodnight'', England Dan and John Ford Coley's "I'd Really Love to See You Tonight," is playing on the radio, where Mitch and Samantha are listening, and the two of them get into a discussion because he's [[{{mondegreen}} [[MondegreenGag mondegreening]] the lyrics of the song.
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* ''VideoGame/PlantsVsZombies2ItsAboutTime'' has the Pianist Zombie. Whenever one is on the field, a catchy salon piece will replace the background music and also cause the cowboy zombies to dance and switch lanes randomly every now and then. Killing the Pianist Zombie will return the background music to the usual Wild West theme and stop the Zombies' dancing.
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I might be misremembering that part.


* In ''VideoGame/CryptOfTheNecrodancer'' and ''VideoGame/CadenceOfHyrule'', the shopkeeper Freddie Merchantry sings along with the background music. When he's PromotedToPlayable in ''Cadence of Hyrule'', he even sings the "ItemGet" and "Secret Discovered" jingles a capella to celebrate.

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* In ''VideoGame/CryptOfTheNecrodancer'' and ''VideoGame/CadenceOfHyrule'', the shopkeeper Freddie Merchantry sings along with the background music. When he's PromotedToPlayable in ''Cadence of Hyrule'', he even sings the "ItemGet" and "Secret Discovered" jingles a capella to celebrate.
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* In ''VideoGame/CryptOfTheNecrodancer'' and ''VideoGame/CadenceOfHyrule'', the shopkeeper Freddie Merchantry sings along with the background music. When he's PromotedToPlayable in ''Cadence of Hyrule'', he even sings the "ItemGet" and "Secret Discovered" jingles a capella to celebrate.
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* In ''VideoGame/UltimateAdmiralAgeOfSail'' during land and amphibious battles, some infantry units have a fifes and drums band that will play marching music to keep the troops in step, and you can hear it if you zoom in far enough. It's even [[ShownTheirWork period and country appropriate]]; British soldiers will play "The British Grenadiers" and US troops will play "Yankee Doodle".
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* In ''[[VideoGame/{{Ys}} Ys Book I & II]]'', one floor of Darm Tower features a ''Twilight Zone''-style source music [[BrownNote that drains Adol's HP.]] To stop the evil music, you must break one of the pillars.

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* In ''[[VideoGame/{{Ys}} Ys Book I & II]]'', ''VideoGame/YsIAncientYsVanishedOmen'', one floor of Darm Tower features a ''Twilight Zone''-style source music [[BrownNote that drains Adol's HP.]] To stop the evil music, you must break one of the pillars.

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