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* ForebodingCarcass: The presence of a skeleton is used to foreshadow that death and/or danger is coming.
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* SinisterDeerSkull: Deer skulls are creepy and usually signs of malevolence.
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-> ''"The skull is nature's sculpture."''
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-> ''"The skull is nature's sculpture.{{sculpture|s}}."''
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* WalkingOssuary: An undead being created from parts of multiple mix-and-matched skeletons.
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[[caption-width-right:350:[-''Dance of Death'' by Michael Wolgemut-]]]
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[-''Dance of Death'' by Michael
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%% https://tvtropes.org/pmwiki/posts.php?discussion=1404492079030138900
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%%Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=16660649010.84577500
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/danse_macabre_by_michael_wolgemut_6.png]]
[[caption-width-right:350:[-''Dance of Death'' by Michael Wolgemut-]]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/danse_macabre_by_michael_wolgemut_6.png]]
[[caption-width-right:350:[-''Dance of Death'' by Michael Wolgemut-]]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wad_6.jpg]]
[[caption-width-right:350:[[https://omnybus.tumblr.com/post/698415207325843456/a-buncha-boneheads-final Original art by Omny37.]]]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wad_6.jpg]]
[[caption-width-right:350:[[https://omnybus.tumblr.com/post/698415207325843456/a-buncha-boneheads-final Original art by Omny37.]]]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wad_6.jpg]]
[[caption-width-right:350:[[https://omnybus.tumblr.com/post/698415207325843456/a-buncha-boneheads-final Original art by Omny37.]]]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wad_6.jpg]]
[[caption-width-right:350:[[https://omnybus.tumblr.com/post/698415207325843456/a-buncha-boneheads-final Original art by Omny37.]]]]
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Example Indentation In Trope Lists: All tropes in a list should be at the same level of indentation, and in alphabetical order. Subtropes should not be listed in sub-bullets beneath their parent tropes.
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** BallisticBone: Bones are used as a projectile weapon.
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** SkeletalMusician: An animated skeleton that's also a musician.
** UndeadFossils: Remains of prehistoric animals that move on their own.
** UndeadFossils: Remains of prehistoric animals that move on their own.
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* SkeletalAppendage: Part of a living character's skeleton is exposed, usually following a gruesome accident.
** SkullForAHead: A creature that isn't a skeleton has a skull for a head.
** SkullForAHead: A creature that isn't a skeleton has a skull for a head.
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* SkeletalAppendage: Part A living, otherwise non-skeletal character has part of a living character's their skeleton is exposed, usually following a gruesome accident.
** SkullForAHead: A creature that isn't avisible.
* SkeletalMusician: An animated skeletonhas who's also a skull for a head.musician.
** SkullForAHead: A creature that isn't a
* SkeletalMusician: An animated skeleton
* SkullForAHead: A creature that isn't a skeleton has a skull for a head.
* UndeadFossils: Remains of prehistoric animals that move on their own.
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[[MemeticMutation Thank Mr. Skeltal for this index.]]
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* {{Gashadokuro}}: Giant skeleton youkai, made from the bones of a mass of people who never had proper burials.
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-> ''"The skull is nature's sculpture."''
-->-- '''David Bailey'''
-->-- '''David Bailey'''
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* BonesDoNotBelongThere: Bones in soft organs, or animals that don't have them in real life.
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Added Creepy Cemetery
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Compare the MuscularIndex. See also ArtisticLicenseBiology, DeathTropes, HorrorTropes, and UndeadIndex.
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Compare ''and'' contrast the MuscularIndex. See also ArtisticLicenseBiology, DeathTropes, HorrorTropes, and UndeadIndex.
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* CreepyCemetery: An unusually scary cemetery with skeletons, and maybe other monsters, abound.
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** UndeadFossils: Remains of prehistoric animals that move on their own.
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* SkeletalAppendage: Part of a living character's skeleton is exposed, usually a hand that may or may not be popping out of a grave.
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* SkeletalAppendage: Part of a living character's skeleton is exposed, usually following a hand that may or may not be popping out of a grave.gruesome accident.
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Added content
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* {{Calacas}}: Skeletons representing the dead in Mexican culture.
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* {{Calacas}}: Skeletons representing the dead in Mexican culture. Usually highly decorated with designs painted on their skulls.
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* DesertSkull: The stock "animal skull in the desert".
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* DesertSkull: The stock "animal skull in the desert".desert", typically a bovine.
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* ElephantGraveyard: A place that large animals naturally go to when they die, often containing their skeletons.
* ExpressiveSkull: Skulls that can perform facial movements as if they had flesh and muscle.
* ExpressiveSkull: Skulls that can perform facial movements as if they had flesh and muscle.
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* ElephantGraveyard: A place that large animals (not necessarily elephants) naturally go to when they die, often containing their skeletons.
* ExpressiveSkull: Skulls that can perform facial movements as if they had flesh and muscle. Typical in Halloween productions.
* ExpressiveSkull: Skulls that can perform facial movements as if they had flesh and muscle. Typical in Halloween productions.
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* NothingButSkinAndBones: A character's so thin that you can actually see their bones under their flesh.
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* NothingButSkinAndBones: A character's so thin that you can actually see their bones under their flesh. Typically used for zombies or starvation victims.
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* RibcageStomach: The ribcage is visible in the stomach.
* ScarySkeleton: Malicious skeletons and skeleton-like creatures that are PlayedForHorror
* ScarySkeleton: Malicious skeletons and skeleton-like creatures that are PlayedForHorror
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* RibcageStomach: The ribcage is visible in the stomach.
stomach, similar to NothingButSkinAndBones.
* ScarySkeleton: Malicious skeletons and skeleton-like creatures that arePlayedForHorrorPlayedForHorror.
* ScarySkeleton: Malicious skeletons and skeleton-like creatures that are
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* SkeletalAppendage: Part of a living character's skeleton is exposed.
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* SkeletalAppendage: Part of a living character's skeleton is exposed.exposed, usually a hand that may or may not be popping out of a grave.
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* StockFemurBone: When non-skull bones are automatically femur bones.
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* StockFemurBone: When non-skull bones are automatically femur bones. Typically used in cartoons.
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* UnbreakableBones: A character's bones can't be destroyed.
* WaitingSkeleton: A character waits so long that they've been reduced to a skeleton.
* WaitingSkeleton: A character waits so long that they've been reduced to a skeleton.
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* UnbreakableBones: A character's bones can't be destroyed.
destroyed. Common with superheroes or monsters.
* WaitingSkeleton: A character waits so long that they've been reduced to a skeleton. Sometimes used for comedic effect.
* WaitingSkeleton: A character waits so long that they've been reduced to a skeleton. Sometimes used for comedic effect.
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Art Major Biology merge
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Compare the MuscularIndex. See also ArtMajorBiology, DeathTropes, HorrorTropes, and UndeadIndex.
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Compare the MuscularIndex. See also ArtMajorBiology, ArtisticLicenseBiology, DeathTropes, HorrorTropes, and UndeadIndex.
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* ScarySkeleton: Malicious skeletons and skeletal-like creatures that are PlayedForHorror
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* ScarySkeleton: Malicious skeletons and skeletal-like skeleton-like creatures that are PlayedForHorror
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* ScarySkeleton: Malicious skeletons and skeletal-like creatures that are PlayedForHorror
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* BewareTheSkullBase: Villain lairs shaped like skulls.
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[[MemeticMutation Thank Mr Skeltal for this index.]]
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[[MemeticMutation Thank Mr Mr. Skeltal for this index.]]
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Unlaunched and discarded.
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* SkeletalAbomination: An ({{undead|Abomination}}) EldritchAbomination which seems to resemble a [[DemBones walking skeleton]].