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* Shalin, the priest of the tribe that built Stonehenge in the ''Franchise/DoctorWhoExpandedUniverse'' novella "The People's Temple" wears one, and is also known as the Deer Man.
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* In the ''VideoGame/WorldOfWarcraft'' ExpansionPack ''Battle for Azeroth'', the extinct Drust (and the witches who reprised their black magic) built wicker constructs in their image, with skulls and antlers evoking this trope.
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* ''VideoGame/TotalWarWarhammerIII'': The Things in the Woods [[OurWerewolvesAreDifferent balefiends]], and the The Incarnate Elemental of Beasts {{Wendigo}}, each have these.
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** Albert Vandermeer wears a deer skull as a mask in ''Roots'' while he torments his brother and sister-in-law using voodoo dolls.

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** Albert Vandermeer Vanderboom wears a deer skull as a mask in ''Roots'' while he torments his brother and sister-in-law using voodoo dolls.
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* Deer heads and skulls appear frequently in Rusty Lake's [[VideoGame/CubeEscape Cube Escape]]'' games, and they never mean anything good.

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* Deer heads and skulls appear frequently in Rusty Lake's [[VideoGame/CubeEscape ''[[VideoGame/CubeEscape Cube Escape]]'' games, and they never mean anything good.
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fixed mixed up developer and game names


* Deer heads and skulls appear frequently in [[VideoGame/CubeEscape Cube Escape's]] ''Rusty Lake'' games, and they never mean anything good.

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* Deer heads and skulls appear frequently in Rusty Lake's [[VideoGame/CubeEscape Cube Escape's]] ''Rusty Lake'' Escape]]'' games, and they never mean anything good.
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[[caption-width-right:350:This guy is the ''reason'' you DontGoInTheWoods...]]

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[[caption-width-right:350:This guy [[caption-width-right:350:[[JerseyDevil This guy]] is the ''reason'' you DontGoInTheWoods...]]

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Sub Trope means every example of the subtrope is also an example of the supertrope


Sub-trope of SkullForAHead (when it is part of the character's body). Compare DemBones (for characters made out of ''human'' bones), TaxidermyTerror, and HornsOfVillainy. A CrownOfHorns is more likely to be worn by a ruler trying to invoke the ''positive'' aspects of deer.

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Sub-trope of Can overlap with SkullForAHead (when it is part of the character's body). Compare DemBones (for characters made out of ''human'' bones), TaxidermyTerror, and HornsOfVillainy. A CrownOfHorns is more likely to be worn by a ruler trying to invoke the ''positive'' aspects of deer.
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[[AC:TabletopGames]]
* ''TabletopGame/{{Pathfinder}}'': Siabrae are a sort of druidic counterpart to liches, the result of {{Druid}}s and other primal spellcasters taking TheCorruption of the land into themselves in order to fight it off. Sometimes, this works, and so the ritual is still used, but more often instead of purifying the land they become preservers of their own twisted counterpart to nature. They don't have deer skulls ''per se'', but they have antlers made of stone, which is clearly meant to reflect their identity as corrupted protectors of the natural world.
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* In ''Series/{{Trace}}'', the body of Elina Nikiforova, the victim in "Teeth on the Shelf" (who was making fineries of animal's skulls and teeth), is found with deer's skull [[OffWithHisHead instead of her head]].
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* In ''VideoGame/RedDeadRedemption2'', the Native Burial Ground is marked with a deer skull atop a conical stack of branches with some human skulls on spikes nearby. Downplayed in that nothing bad happens there, but it does seem to have a higher than usual spawn rate for animals nearby and hunting them from the burial ground itself causes an honor loss.
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* The modern interpretation of the {{Wendigo}} story depicts the creature with the bare skull of a deer atop a hulking, twisted, zombie-like body. The deer skulls were not present in the original Algonquian myths, where they were much more ghoulish, being the AnthropomorphicPersonification of greed and hunger.

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* The modern interpretation of the {{Wendigo}} story depicts the creature with the bare skull of a deer atop a hulking, twisted, zombie-like body. The deer skulls were not present in the original Algonquian myths, where they were much more ghoulish, [[OurGhoulsAreCreepier ghoulish]], being the AnthropomorphicPersonification of greed and hunger.
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* ''WesternAnimation/TheOwlHouse'': In ''[[Recap/TheOwlHouseS3E1ThanksToThem "Thanks to Them"]]'', Camilla has to pull over because the police is investigating a car that skidded off the road. The driver tells the officer she lost control because a deer went out of nowhere and frightened them, although her little daughter insists that it wasn't a deer, but a monster. [[spoiler:The camera slides to border of the road, showing the skeleton of said deer, result of a PossessionBurnout by Belos.]]

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* ''WesternAnimation/TheOwlHouse'': In ''[[Recap/TheOwlHouseS3E1ThanksToThem "Thanks "[[Recap/TheOwlHouseS3E1ThanksToThem Thanks to Them"]]'', Camilla Them]]", Camila has to pull over because the police is investigating a car that skidded off the road. The driver tells the officer she lost control because a deer went out of nowhere and frightened them, although her little daughter insists that it wasn't a deer, but a monster. [[spoiler:The camera slides to border of the road, showing the skeleton of said deer, result of a PossessionBurnout by Belos.]]
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* Deer heads and skulls appear frequently in the {{VideoGame/CubeEscape Rusty Lake games}}, and they never mean anything good.

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* Deer heads and skulls appear frequently in the {{VideoGame/CubeEscape Rusty Lake games}}, [[VideoGame/CubeEscape Cube Escape's]] ''Rusty Lake'' games, and they never mean anything good.

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* Deer heads and skulls appear frequently in the {{VideoGame/CubeEscape Rusty Lake games}}, and they never mean anything good.
** The Corrupted Soul that attacks you in ''Case 23'' first appears as a deer, then as a decapitated deer, and finally as a [[HumanoidAbomination glowing-eyed black ghost]] with antlers.
** ''Hotel'' has a deer skull on the wall of Mr. Deer's room.
** Albert Vandermeer wears a deer skull as a mask in ''Roots'' while he torments his brother and sister-in-law using voodoo dolls.



* ''WesternAnimation/TheOwlHouse'': In ''[[Recap/TheOwlHouseS3E1ThanksToThem "Thanks to Them"]]'', Camilla has to pull over because the police are investigating a car that skidded off the road. The driver tells the officer she lost control because a deer came out of nowhere and frightened them, although her little daughter insists that it wasn't a deer, but a monster. [[spoiler:The camera slides to the border of the road, showing the skeleton of said deer, the result of a PossessionBurnout by Belos.]]

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* ''WesternAnimation/TheOwlHouse'': In ''[[Recap/TheOwlHouseS3E1ThanksToThem "Thanks to Them"]]'', Camilla has to pull over because the police are is investigating a car that skidded off the road. The driver tells the officer she lost control because a deer came went out of nowhere and frightened them, although her little daughter insists that it wasn't a deer, but a monster. [[spoiler:The camera slides to the border of the road, showing the skeleton of said deer, the result of a PossessionBurnout by Belos.]]
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* ''WesternAnimation/TheOwlHouse'': In ''[[Recap/TheOwlHouseS3E1ThanksToThem "Thanks to Them"]]'', Camilla has to pull over because the police is investigating a car that skidded off the road. The driver tells the officer she lost control because a deer went out of nowhere and frightened them, although her little daughter insists that it wasn't a deer, but a monster. [[spoiler:The camera slides to border of the road, showing the skeleton of said deer, result of a PossessionBurnout by Belos.]]

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* ''WesternAnimation/TheOwlHouse'': In ''[[Recap/TheOwlHouseS3E1ThanksToThem "Thanks to Them"]]'', Camilla has to pull over because the police is are investigating a car that skidded off the road. The driver tells the officer she lost control because a deer went came out of nowhere and frightened them, although her little daughter insists that it wasn't a deer, but a monster. [[spoiler:The camera slides to the border of the road, showing the skeleton of said deer, the result of a PossessionBurnout by Belos.]]
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None


In short if the protagonists of a story encounter a character with a deer skull for a face, it's a sure sign that something bad is about to go down. Even if the deer skull isn't part of a character, it's still often used as a spooky piece of set dressing, like a creepier version of a [[DesertSkull cow skull in a desert]]. A bleached deer skull lying on the ground -- especially if there's [[NothingButSkulls no skeleton to go with it]] -- adds some much-needed foreboding atmosphere to TheLostWoods or WildWilderness.

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In short short, if the protagonists of a story encounter a character with a deer skull for a face, it's a sure sign that something bad is about to go down. Even if the deer skull isn't part of a character, it's still often used as a spooky piece of set dressing, like a creepier version of a [[DesertSkull cow skull in a desert]]. A bleached deer skull lying on the ground -- especially if there's [[NothingButSkulls no skeleton to go with it]] -- adds some much-needed foreboding atmosphere to TheLostWoods or WildWilderness.



* ''Series/{{Hannibal}}'': Will has recurring hallucinations and nightmares of a black feathered stag, which he first starts seeing after finding a murder victim impaled on deer antlers. It represents Will's relationship with Hannibal, and his ever-increasing encroachment and influence on Will's life. At times, the stag accompanied by or transforms into a {{Wendigo}}, depicted with a stag's antlers, which represent Hannibal himself (seeing as wendigos are closely linked with cannibalism).

to:

* ''Series/{{Hannibal}}'': Will has recurring hallucinations and nightmares of a black feathered stag, which he first starts seeing after finding a murder victim impaled on deer antlers. It represents Will's relationship with Hannibal, Hannibal and his ever-increasing encroachment and influence on Will's life. At times, the stag is accompanied by or transforms into a {{Wendigo}}, depicted with a stag's antlers, which represent Hannibal himself (seeing as wendigos are closely linked with cannibalism).



* In ''Series/{{Yellowjackets}}'', a group of teens ends up stranded for several months in the Canadian wilderness. In the pilot episode, a girl in a headdress made out of deer antlers and a veil leads others (all wearing identity concealing masks) in a cannibal ceremony. In a later episode, the maybe-psychic Lottie Matthews dons the headdress.

to:

* In ''Series/{{Yellowjackets}}'', a group of teens ends up stranded for several months in the Canadian wilderness. In the pilot episode, a girl in a headdress made out of deer antlers and a veil leads others (all wearing identity concealing identity-concealing masks) in a cannibal ceremony. In a later episode, the maybe-psychic Lottie Matthews dons the headdress.



** The Reachmen are a [[BarbarianTribe barbaric]] group of [[{{Druid}} nature-worshippers]] who inhabit the area along the border of High Rock and Skyrim known as "the Reach". They have [[TheRevolutionWillNotBeCivilized visciously resisted]] any [[FantasticRacism non-Reachmen attempting to conquer/settle the region]] dating back thousands of years, are known to commune with witchy [[HarpingOnAboutHarpies Hagravens]], sometimes worship the above-mentioned Hircine, and prefer "primitive" weapons and armor made out of bone, stone, and hide. In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', the Forsworn (a terroristic sub-sect of Reachmen rebels) Headdress is a light armor helmet that is literally a deer skull adorned with feathers and furs. Forsworn encampments are also liberally adorned with deer skull ornaments.

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** The Reachmen are a [[BarbarianTribe barbaric]] group of [[{{Druid}} nature-worshippers]] who inhabit the area along the border of High Rock and Skyrim known as "the Reach". They have [[TheRevolutionWillNotBeCivilized visciously viciously resisted]] any [[FantasticRacism non-Reachmen attempting to conquer/settle the region]] dating back thousands of years, are known to commune with witchy [[HarpingOnAboutHarpies Hagravens]], sometimes worship the above-mentioned Hircine, and prefer "primitive" weapons and armor made out of bone, stone, and hide. In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', the Forsworn (a terroristic sub-sect of Reachmen rebels) Headdress is a light armor helmet that is literally a deer skull adorned with feathers and furs. Forsworn encampments are also liberally adorned with deer skull ornaments.



* ''Webcomic/StandStillStaySilent'': Lalli is nearly killed in the SpiritWorld by a monstrous Iku-Turso like creature with a moose skull for a head and [[https://sssscomic.com/comic.php?page=939#comment-4009860609 deer skulls on its appendages.]]

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* ''Webcomic/StandStillStaySilent'': Lalli is nearly killed in the SpiritWorld by a monstrous Iku-Turso like Iku-Turso-like creature with a moose skull for a head and [[https://sssscomic.com/comic.php?page=939#comment-4009860609 deer skulls on its appendages.]]



* ''WesternAnimation/TheOwlHouse'': In ''[[Recap/TheOwlHouseS3E1ThanksToThem "Thanks to Them"]]'', Camilla has to pull over because the police is investigating a car that skidded off the road. The driver tells the officer she lost control because a deer went out of nowhere and frightened them, although her little daughter insists that it wasn't a deer, but a monster. [[spoiler:The camera slids to border of the road, showing the skeleton of said deer, result of a PossessionBurnout by Belos.]]

to:

* ''WesternAnimation/TheOwlHouse'': In ''[[Recap/TheOwlHouseS3E1ThanksToThem "Thanks to Them"]]'', Camilla has to pull over because the police is investigating a car that skidded off the road. The driver tells the officer she lost control because a deer went out of nowhere and frightened them, although her little daughter insists that it wasn't a deer, but a monster. [[spoiler:The camera slids slides to border of the road, showing the skeleton of said deer, result of a PossessionBurnout by Belos.]]
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Taxidermy Terror


Sub-trope of SkullForAHead (when it is part of the character's body). Compare DemBones (for characters made out of ''human'' bones) and HornsOfVillainy. A CrownOfHorns is more likely to be worn by a ruler trying to invoke the ''positive'' aspects of deer.

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Sub-trope of SkullForAHead (when it is part of the character's body). Compare DemBones (for characters made out of ''human'' bones) bones), TaxidermyTerror, and HornsOfVillainy. A CrownOfHorns is more likely to be worn by a ruler trying to invoke the ''positive'' aspects of deer.
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* ''VideoGame/TheWolfAmongUs'': The JerseyDevil, once he drops his {{Glamour}}, takes the form of a grey skinned demon with a deer's SkullForAHead.

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* ''VideoGame/TheWolfAmongUs'': The JerseyDevil, once he drops his {{Glamour}}, takes the form of a grey skinned grey-skinned demon with a deer's SkullForAHead.
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* ''VideoGame/{{Dusk}}'': the {{Wendigo}}s are represented in their modern depiction, [[https://dusk.fandom.com/wiki/Wendigo?file=WENDIGO.jpg zombies with a deer skull as a head]].

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* ''VideoGame/{{Dusk}}'': the {{Wendigo}}s are represented in their modern depiction, depiction of [[https://dusk.fandom.com/wiki/Wendigo?file=WENDIGO.jpg zombies with a deer skull as a head]].head]], although in a more bestial fashion.
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* ''VideoGame/{{Dusk}}'': the {{Wendigo}}s are represented in their modern depiction, [[https://dusk.fandom.com/wiki/Wendigo?file=WENDIGO.jpg zombies with a deer skull as a head]].
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In short if the protagonists of a story encounter a character with a deer skull for a face, it's a sure sign that something bad is about to go down. Even if the deer skull isn't part of a character, it's still often used as a spooky piece of set dressing, like a creepier version of a [[DesertSkull cow skull in a desert]]. A bleached deer skull lying on the ground-- especially if there's [[NothingButSkulls no skeleton to go with it]]-- adds some much-needed foreboding atmosphere to TheLostWoods or WildWilderness.

to:

In short if the protagonists of a story encounter a character with a deer skull for a face, it's a sure sign that something bad is about to go down. Even if the deer skull isn't part of a character, it's still often used as a spooky piece of set dressing, like a creepier version of a [[DesertSkull cow skull in a desert]]. A bleached deer skull lying on the ground-- ground -- especially if there's [[NothingButSkulls no skeleton to go with it]]-- it]] -- adds some much-needed foreboding atmosphere to TheLostWoods or WildWilderness.



[[AC:Anime and Manga]]

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[[AC:Anime and & Manga]]



[[AC:Film - Live Action]]

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[[AC:Film - Live Action]]-- Live-Action]]



[[AC: Literature]]

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[[AC: Literature]][[AC:Literature]]



[[AC: Mythology and Religion]]

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[[AC: Mythology and [[AC:Mythology & Religion]]



* The modern interpretation of the {{Wendigo}} story depicts the creature with the bare skull of a deer atop a hulking, twisted, zombie-like body. In the original Algonquian myth, they were much more ghoulish, being the AnthropomorphicPersonification of greed and hunger.

to:

* The modern interpretation of the {{Wendigo}} story depicts the creature with the bare skull of a deer atop a hulking, twisted, zombie-like body. In The deer skulls were not present in the original Algonquian myth, myths, where they were much more ghoulish, being the AnthropomorphicPersonification of greed and hunger.



* ''Podcast/WelcomeToNightVale'': One of the many enigmatic and vaguely menacing elder beings in Night Vale is Huntokar the Destroyer, who appears in the form of a woman with the head of a deer. [[spoiler: It eventually turns out that she's Night Vale's forgotten protector deity, who is responsible for the fragmented nature of time and space around the city after she tried to save it from a nuclear war in an alternate timeline.]]

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* ''Podcast/WelcomeToNightVale'': One of the many enigmatic and vaguely menacing elder beings in Night Vale is Huntokar the Destroyer, who appears in the form of a woman with the head of a deer. [[spoiler: It [[spoiler:It eventually turns out that she's Night Vale's forgotten protector deity, who is responsible for the fragmented nature of time and space around the city after she tried to save it from a nuclear war in an alternate timeline.]]



* ''WesternAnimation/TheOwlHouse'': In ''[[Recap/TheOwlHouseS3E1ThanksToThem "Thanks to Them"]]'', Camilla has to pull over because the police is investigating a car that skidded off the road. The driver tells the officer she lost control because a deer went out of nowhere and frightened them, although her little daughter insists that it wasn't a deer, but a monster. [[spoiler: The camera slids to border of the road, showing the skeleton of said deer, result of a PossessionBurnout by Belos.]]

to:

* ''WesternAnimation/TheOwlHouse'': In ''[[Recap/TheOwlHouseS3E1ThanksToThem "Thanks to Them"]]'', Camilla has to pull over because the police is investigating a car that skidded off the road. The driver tells the officer she lost control because a deer went out of nowhere and frightened them, although her little daughter insists that it wasn't a deer, but a monster. [[spoiler: The [[spoiler:The camera slids to border of the road, showing the skeleton of said deer, result of a PossessionBurnout by Belos.]]
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[[quoteright:350:[[Videogame/TheWolfAmongUs https://static.tvtropes.org/pmwiki/pub/images/isc_jersey_menacing_7.png]] ]]

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[[quoteright:350:[[Videogame/TheWolfAmongUs [[quoteright:350:[[VideoGame/TheWolfAmongUs https://static.tvtropes.org/pmwiki/pub/images/isc_jersey_menacing_7.png]] ]]
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In short if the protagonists of a story encounter a character with a deer skull for a face, it's a sure sign that something bad is about to go down. Even if the deer skull isn't part of a character, it's still often used as a spooky piece of set dressing, like a creepier version of a [[DesertSkull cow skull in a desert]]. A bleached deer skull lying on the ground-- especially if there's [[NothingButSkulls no skeleton to go with it]]-- adds some much-needed foreboding atmosphere to TheLostWoods.

to:

In short if the protagonists of a story encounter a character with a deer skull for a face, it's a sure sign that something bad is about to go down. Even if the deer skull isn't part of a character, it's still often used as a spooky piece of set dressing, like a creepier version of a [[DesertSkull cow skull in a desert]]. A bleached deer skull lying on the ground-- especially if there's [[NothingButSkulls no skeleton to go with it]]-- adds some much-needed foreboding atmosphere to TheLostWoods.
TheLostWoods or WildWilderness.

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[[quoteright:350:[[Videogame/TheWolfAmongUs https://static.tvtropes.org/pmwiki/pub/images/isc_jersey_menacing_7.png]] ]]
[[caption-width-right:350:This guy is the ''reason'' you DontGoInTheWoods...]]



[[quoteright:350:[[Videogame/TheWolfAmongUs https://static.tvtropes.org/pmwiki/pub/images/isc_jersey_menacing_7.png]] ]]
[[caption-width-right:350:This guy is the ''reason'' you DontGoInTheWoods...]]
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-> ''"In the woods, a hiker consumes the flesh of his deceased friend in order to give himself the strength to press on and find civilization. To his horror, the corpse of his friend comes to life and tells him that while he should not be ashamed of nearly starving to death, "there is a price to pay for eating flesh in these woods", and that his friend belongs to the Mordeo now. The hiker then begins to grow antlers and his flesh tears off his head as it morphs into a deer skull."''
-->-- ''WebVideo/CryptTV'' - ''Insatiable Hunger''

[[quoteright:350:[[Videogame/TheWolfAmongUs https://static.tvtropes.org/pmwiki/pub/images/isc_jersey_menacing_7.png]] ]]
[[caption-width-right:350:This guy is the ''reason'' you DontGoInTheWoods...]]

[[{{Bambification}} Deer]], the [[TheMarvelousDeer majestic, beautiful]] lords of the forest, but also gentle symbols of nature's fragility.

When they're ''alive'', that is.

While deer themselves are generally portrayed as heroic or at least benign in fiction, deer ''skulls'' tend to be bad news. With their empty eye sockets, sharp antlers, and oddly-shaped mouths, [[https://en.wikipedia.org/wiki/Deer#/media/File:Cervid_skull-FMVZ_USP-21.jpeg deer skulls]] are decidedly creepy in a way that living deer aren't, which makes them a perfect accessory for villains.

The macabre connotations of deer skulls in particular have a long folkloric history. The idea of a HornedHumanoid, after all, is [[OlderThanDirt a very old one]], and the addition of antlers to such a being has long served as a shorthand for emphasizing their connection to the wilderness. In particular, many mythologies feature a [[https://en.wikipedia.org/wiki/Horned_deity Horned God]], with many depicted as having antlers. The {{Wendigo}} of Algonquian mythology is also often shown this way in modern media, but this is inaccurate to the original myths. A humanoid being with antlers, or even an entire deer SkullForAHead, therefore carries connotations of being connected to nature in a way humans are not. Even if not outright evil, they'll probably operate on extreme BlueAndOrangeMorality, but regardless, won't have much of a fondness for humans.

In short if the protagonists of a story encounter a character with a deer skull for a face, it's a sure sign that something bad is about to go down. Even if the deer skull isn't part of a character, it's still often used as a spooky piece of set dressing, like a creepier version of a [[DesertSkull cow skull in a desert]]. A bleached deer skull lying on the ground-- especially if there's [[NothingButSkulls no skeleton to go with it]]-- adds some much-needed foreboding atmosphere to TheLostWoods.

Sub-trope of SkullForAHead (when it is part of the character's body). Compare DemBones (for characters made out of ''human'' bones) and HornsOfVillainy. A CrownOfHorns is more likely to be worn by a ruler trying to invoke the ''positive'' aspects of deer.
----
!!Examples:

[[AC:Anime and Manga]]
* Elias from ''Manga/TheAncientMagusBride'' usually takes the form of a very tall humanoid, with a deer-like skull and antlers for a head. Downplayed in that he's not fully "evil", but suffers from a DarkAndTroubledPast and an [[BlueAndOrangeMorality inhuman sense of morality]].

[[AC:Comics]]
* ''ComicBook/MonicasGang'': Played with in the "Umbra" arc from the Teen spin-off. The main antagonist is [[https://super-saga-do-fim-do-mundo-tmj.fandom.com/pt-br/wiki/Jumenta_Voadora_(personagem)?file=Jumenta_Voadora.png the Pale Horse of Death]], a malevolent EldritchAbomination with a donkey skull for a head. However, the tree branches attached to the sides of its cranium resemble a pair of antlers, invoking the image of an undead deer.

[[AC:Film - Live Action]]
* The demonic wendigo at the center of ''Film/{{Antlers}}'' is portrayed as having a monstrous cervine jaw with a huge mass of antlers atop its head.
* Moder is "the monster" from ''Film/TheRitual''. An AnimalisticAbomination treated as a PhysicalGod by her cultists, she serves as the [[BigBad main antagonist]] and has a distorted deer skull head with various other parts including legs and bird talons hanging off of it.

[[AC:Live-Action TV]]
* ''Series/{{Hannibal}}'': Will has recurring hallucinations and nightmares of a black feathered stag, which he first starts seeing after finding a murder victim impaled on deer antlers. It represents Will's relationship with Hannibal, and his ever-increasing encroachment and influence on Will's life. At times, the stag accompanied by or transforms into a {{Wendigo}}, depicted with a stag's antlers, which represent Hannibal himself (seeing as wendigos are closely linked with cannibalism).
* One episode of Animal Planet's ''Series/LostTapes'' depicts one of the malicious cryptozoological creatures, The Wendigo, as a human body donning torn bloody clothes and a deer skull for a head.
* In ''Series/{{Yellowjackets}}'', a group of teens ends up stranded for several months in the Canadian wilderness. In the pilot episode, a girl in a headdress made out of deer antlers and a veil leads others (all wearing identity concealing masks) in a cannibal ceremony. In a later episode, the maybe-psychic Lottie Matthews dons the headdress.

[[AC: Literature]]
* In ''Literature/TheChroniclesOfPrydain'', the Horned King is a monstrous warrior covered in blood-red body paint and wearing an antlered mask that conceals his face.
* ''Literature/TheTwistedOnes'': The narrator's [[DontGoInTheWoods fears about the woods]] spike when she finds an effigy made from a crucified, mutilated deer carcass with an inverted SkullForAHead. Then it vanishes. Then she [[MistakenForGranite sees it walk]]...

[[AC: Mythology and Religion]]
* Many of the more sinister depictions of Gaulish/Celtic deity {{Cernunnos}} depict him with such antlers. Depending on the story, he can either play it straight (like being involved with TheWildHunt) or subvert it (such as being a more benevolent NatureSpirit and patron deity of the ForestRanger archetype).
* The modern interpretation of the {{Wendigo}} story depicts the creature with the bare skull of a deer atop a hulking, twisted, zombie-like body. In the original Algonquian myth, they were much more ghoulish, being the AnthropomorphicPersonification of greed and hunger.

[[AC:Podcasts]]
* ''Podcast/WelcomeToNightVale'': One of the many enigmatic and vaguely menacing elder beings in Night Vale is Huntokar the Destroyer, who appears in the form of a woman with the head of a deer. [[spoiler: It eventually turns out that she's Night Vale's forgotten protector deity, who is responsible for the fragmented nature of time and space around the city after she tried to save it from a nuclear war in an alternate timeline.]]

[[AC:VideoGames]]
* ''Franchise/TheElderScrolls'' series:
** Hircine is the [[OurGodsAreDifferent Daedric Prince]] of the [[TheWildHunt Hunt]] whose most common form is that of a deer skull-headed humanoid. Though he always [[FairPlayVillain ensures his hunts are "fair"]] and delights when TheHunterBecomesTheHunted, he is known to [[HuntingTheMostDangerousGame take mortals against their will]] to pit against each other/his [[OurWerewolvesAreDifferent were-creature]] servants in his hunting grounds.
** The Reachmen are a [[BarbarianTribe barbaric]] group of [[{{Druid}} nature-worshippers]] who inhabit the area along the border of High Rock and Skyrim known as "the Reach". They have [[TheRevolutionWillNotBeCivilized visciously resisted]] any [[FantasticRacism non-Reachmen attempting to conquer/settle the region]] dating back thousands of years, are known to commune with witchy [[HarpingOnAboutHarpies Hagravens]], sometimes worship the above-mentioned Hircine, and prefer "primitive" weapons and armor made out of bone, stone, and hide. In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', the Forsworn (a terroristic sub-sect of Reachmen rebels) Headdress is a light armor helmet that is literally a deer skull adorned with feathers and furs. Forsworn encampments are also liberally adorned with deer skull ornaments.
* ''VideoGame/SpookysJumpScareMansion'': Specimen 8, a.k.a. the Deer Lord, is a large creature with a deer skull for a head wrapped in a black robe. Under its robe are human bones and screaming human souls. It will chase and try and murder the player, reciting a cryptic poem should it succeed.
* In ''Franchise/TheWitcher'' franchise, Leshens (aka Leshy and Leszy) are forest-dwelling "Relict" creatures with an antlered deer skull for a head atop a tree-like body. They inhabit the deepest parts of forests, are fiercely territorial, use [[CreepyCrows carrion birds]] as sentries, and can [[TheBeastmaster control other creatures to aid them in combat]]. According to some legends, they are the very [[GaiasVengeance embodiment of the forest itself, protecting it and the creatures within]]. Naturally, these creatures are a common target for Witcher contracts in rural areas, where they inhibit hunting and timbering the forest. In ''VideoGame/TheWitcher3WildHunt'', the "In the Heart of the Woods" contract request has a village where the elders actually ''worship'' a Leshen with whom they have a pact. Geralt can either kill the creature, as the younger villagers want, or renew the pact, siding with the elders. If he chooses the latter, the younger villagers slaughter the elders and Geralt remarks how, in doing so, [[HumansAreTheRealMonsters they've killed more people in a day than the creature had in years]].
* ''VideoGame/TheWolfAmongUs'': The JerseyDevil, once he drops his {{Glamour}}, takes the form of a grey skinned demon with a deer's SkullForAHead.

[[AC:Webcomics]]
* ''Webcomic/StandStillStaySilent'': Lalli is nearly killed in the SpiritWorld by a monstrous Iku-Turso like creature with a moose skull for a head and [[https://sssscomic.com/comic.php?page=939#comment-4009860609 deer skulls on its appendages.]]

[[AC:Web Original]]
* One of the monsters that appears in {{WebVideo/CryptTV}} is a creature called The Mordeo. The Mordeo are a race of demons that are created when a human resorts to cannibalism out of desperation. When someone transforms into a Mordeo, the flesh on their head will tear off as their skull changes into that of a deer.

[[AC:Western Animation]]
* ''WesternAnimation/CentaurWorld'': The [[BigBad Nowhere King]] is an EldritchAbomination with the skull of an elk topped with mutated antlers, a disgusting body made of a black slime, and numerous bony legs, who is the leader of the AlwaysChaoticEvil [[OurMinotaursAreDifferent Minotaurs]] hellbent on razing Horse and Rider's world.
* ''WesternAnimation/TheOwlHouse'': In ''[[Recap/TheOwlHouseS3E1ThanksToThem "Thanks to Them"]]'', Camilla has to pull over because the police is investigating a car that skidded off the road. The driver tells the officer she lost control because a deer went out of nowhere and frightened them, although her little daughter insists that it wasn't a deer, but a monster. [[spoiler: The camera slids to border of the road, showing the skeleton of said deer, result of a PossessionBurnout by Belos.]]
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