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* Is the obvious result when you try to kill an Immortal in ''LightNovel/{{Baccano}}'', no matter how much you maim, torture or destroy their body. Just ask [[BreakTheCutie Czes]]...
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* Is the obvious result when you try to kill an Immortal in ''LightNovel/{{Baccano}}'', ''Literature/{{Baccano}}'', no matter how much you maim, torture or destroy their body. Just ask [[BreakTheCutie Czes]]...
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appears to be misuse
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* ''VideoGame/KingdomHeartsBirthBySleep'': In the {{bonus|Boss}} Vanitas Remnant fight, if you heal yourself, the boss heals himself too.
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* In ''VideoGame/FireEmblemEngage'', bosses quickly gain the ability to restore themselves at full health after depleting their HP to 0 once on account that your units have anti-counterattack empowered attacks that Emblems bestow upon them to keep things fair.
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On a second thought, this also happened in the original EO (in fact, it happens in all games where this boss appears)
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* ''[[VideoGame/EtrianOdysseyI Etrian Odyssey Untold: The Millennium Girl]]'' has the Golem. Aside from being way overpowered in general for the time you can first access it, it heals to half health on the first mortal blow. And when it gets into the last 25% health area after that it casts Regen, which further heals it. However, it is possible to get around all that if a one-hit kill technique triggers. If fact, doing so is required to get a secondary drop from the Golem.
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* ''[[VideoGame/EtrianOdysseyI Etrian Odyssey Untold: The Millennium Girl]]'' ''VideoGame/EtrianOdysseyI'' has the Golem. Aside from being way overpowered in general for the time you can first access it, it heals to half health on the first mortal blow. And when it gets into the last 25% health area after that it casts Regen, which further heals it. However, it is possible to get around all that if a one-hit kill technique triggers. If fact, doing so is required to get a secondary drop from the Golem.
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* ''VideoGame/EtrianOdyssey Untold: The Millennium Girl'' has the BonusBoss Golem. Aside from being way overpowered in general for the time you can first access it, it heals to half health on the first mortal blow. And when it gets into the last 25% health area after that it casts Regen, which further heals it. However, it is possible to get around all that if a one-hit kill technique triggers. If fact, doing so is required to get a secondary drop from the Golem.
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* ''VideoGame/EtrianOdyssey ''[[VideoGame/EtrianOdysseyI Etrian Odyssey Untold: The Millennium Girl'' Girl]]'' has the BonusBoss Golem. Aside from being way overpowered in general for the time you can first access it, it heals to half health on the first mortal blow. And when it gets into the last 25% health area after that it casts Regen, which further heals it. However, it is possible to get around all that if a one-hit kill technique triggers. If fact, doing so is required to get a secondary drop from the Golem.
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Zombies are special, they need an attack that does 60 HP damage, rather than being thrown that far into negatives.
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* The zombies from ''VideoGame/{{Quake}}'' will fall supine when shot with bullets or shotgun pellets, but only stay down for ten seconds or so. Then they rise back up to resume trying to claw you to death or throwing chunks of flesh at you. To put them down for good you need to [[LudicrousGibs gib them]] (hit them with a single attack that [[NoKillLikeOverkill reduces them to -50 HP]]) which normally takes an explosive such as a grenade or rocket (although a double-barreled shotgun blast under the effects of QuadDamage will also suffice). However, zombies at close range mean the player will take damage as well from explosives, being within the blast radius.
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* The zombies from ''VideoGame/{{Quake}}'' will fall supine when shot with bullets or shotgun pellets, but only stay down for ten seconds or so. Then they rise back up to resume trying to claw you to death or throwing chunks of flesh at you. To put them down for good you need to [[LudicrousGibs gib them]] (hit them with (for zombies, a single attack blow that [[NoKillLikeOverkill reduces them to -50 HP]]) does at least 60 HP damage) which normally takes an explosive such as a grenade or rocket (although a double-barreled shotgun blast under the effects of QuadDamage will also suffice). However, zombies at close range mean the player will take damage as well from explosives, being within the blast radius.
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* ''VideoGame/FinalFantasyIV'': Scarmiglione is the first elemental find you encounter, and is a standard boss battle. After you cross the bridge he was guarding, he self-revives and attacks again - although he's undead in this second battle.
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[[folder:Gamebooks]]
* ''Literature/CreatureOfHavoc'': The [[DemBones skeletal]] MadDoctor Quimmel Bone isn't hard to kill. He then [[PullingThemselvesTogether reassembles himself]] and restarts the fight, [[CycleOfHurting every time, inescapably, until you die.]]
[[/folder]]
* ''Literature/CreatureOfHavoc'': The [[DemBones skeletal]] MadDoctor Quimmel Bone isn't hard to kill. He then [[PullingThemselvesTogether reassembles himself]] and restarts the fight, [[CycleOfHurting every time, inescapably, until you die.]]
[[/folder]]
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* In ''VideoGame/SekiroShadowsDieTwice'', Wolf fights the Guardian Ape, a massive monkey with a nodachi lodged in his neck. When Wolf delivers a finishing blow, he grabs the nodachi and twists it, decapitating the ape. Several seconds after the 'Shinobi Execution' text fades, the ape stands back up, grabs its head and the nodachi, and comes after Wolf again.