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* ''VideoGame/SpaceHarrier'': The dragons are quite impressive-looking examples of this for a 1985 game. Averted in the UsefulNotes/PlayStation2 remake, where they have more complex 3D models.

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* ''VideoGame/SpaceHarrier'': The dragons are quite impressive-looking examples of this for a 1985 game. Averted in the UsefulNotes/PlayStation2 Platform/PlayStation2 remake, where they have more complex 3D models.



** ''Gradius III's'' dragon boss starts off as a [[MultipleHeadCase 3-headed]] [[OurWyvernsAreDifferent wyvern]] (kinda like [[Franchise/{{Godzilla}} King Ghidorah]]), but it transforms into a serpentine dragon with AHeadAtEachEnd, making the [[PlayerCharacter Vic Viper]] attack two [[AttackItsWeakPoint weak points]]. This is only for the Arcade version; the UsefulNotes/{{SNES}} version just skips right to the serpentine form.

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** ''Gradius III's'' dragon boss starts off as a [[MultipleHeadCase 3-headed]] [[OurWyvernsAreDifferent wyvern]] (kinda like [[Franchise/{{Godzilla}} King Ghidorah]]), but it transforms into a serpentine dragon with AHeadAtEachEnd, making the [[PlayerCharacter Vic Viper]] attack two [[AttackItsWeakPoint weak points]]. This is only for the Arcade version; the UsefulNotes/{{SNES}} [[Platform/SuperNintendoEntertainmentSystem SNES]] version just skips right to the serpentine form.
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* ''VideoGame/{{Bug}}'' has a borderline example in the form of... "caterpillars". They will fire out their "segments" one by one, and only after all the segments have been fired out will the "head" (actually an insect by itself) run away and become vulnerable.

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* ''VideoGame/{{Bug}}'' ''VideoGame/{{Bug|1995}}'' has a borderline example in the form of... "caterpillars". They will fire out their "segments" one by one, and only after all the segments have been fired out will the "head" (actually an insect by itself) run away and become vulnerable.
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* ''VideoGame/RType'' has long, indestructible worms which coil around the player and seem to be one with the boss, a ''giant heart''. [[IncrediblyLamePun Talk about a bad case of heartworm]]...

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* ''VideoGame/RType'' has long, indestructible worms which coil around the player and seem to be one with the boss, a ''giant heart''. [[IncrediblyLamePun [[{{Pun}} Talk about a bad case of heartworm]]...

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%%* ''VideoGame/DeadlyTowers'': The boss Centipede.

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%%* * ''VideoGame/DeadlyTowers'': The boss Centipede.Centipede is made up of multiple segments.


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* ''VideoGame/MichaelJordanChaosInTheWindyCity'': One of the enemies is a serpent made up of multiple segments, every segment being a green basketball.

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* ''VideoGame/HellFighter'' has a Chinese dragon boss whose body is depicted as a chain of spheres, and a draconic head up front. The head is it's sole weak spot.



%%* ''VideoGame/TheLegendaryAxe'': The red worm boss of Stage 5 ''The Legendary Axe II''.

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%%* * ''VideoGame/TheLegendaryAxe'': The red worm boss of Stage 5 ''The Legendary Axe II''.II'' is a chain of spheres tunneling out from the ground while attacking.

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* ''Franchise/{{Pokemon}}'': Onix and Steelix resemble large snakes made out of several linked boulder or chunks of steel, respectively, although this is a purely aesthetic detail -- you can't target or affect any particular segment.
** ''VideoGame/PokemonSwordAndShield'' introduced Falinks which is a group of six individuals with five troops lead by a larger individual known as "the brass".

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* ''Franchise/{{Pokemon}}'': ''Franchise/{{Pokemon}}'':
**
Onix and Steelix resemble large snakes made out of several linked boulder boulders or chunks of steel, respectively, although this respectively. This is normally a purely aesthetic detail -- you can't target or affect any particular segment.
detail, but in ''VideoGame/PokemonRanger'', Steelix fights exactly how you'd expect for this trope, circling across the screen and trying to crush your Styler with {{collision damage}}.
** ''VideoGame/PokemonSwordAndShield'' introduced Falinks Falinks, which is a group of six individuals with individuals: five troops lead by a larger individual known as "the brass".brass". Like Onix and Steelix above, though, this is purely aesthetic, and [[TheDividual they're considered a single Pokémon.]]


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* In the ''VideoGame/StreetPassMiiPlaza'' game ''Mii Force'', level 2-3 has stone snake enemies whose segments can be independently destroyed.

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%%* ''VideoGame/AladdinCapcom'' depicts Jafar's snake form in this way.

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%%* ''VideoGame/AladdinCapcom'' depicts * ''VideoGame/AladdinCapcom'': In the final battle with Jafar, he enters his snake form from the movie. Aladdin's footing during the battle is made of Jafar's snake form snake-like body, which is made of multiple segments that move up and down in this way.a wave pattern, sometimes dipping into the sea of fire below, forcing Aladdin to jump over it to avoid falling in.



%%* ''VideoGame/SonicTheHedgehog'': Turns up from time to time in the series.
%%** ''VideoGame/SonicTheHedgehog1'': The Caterkillers.
%%** ''VideoGame/Sonic2'': One shows up as part of the Oil Ocean boss.

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%%* ''VideoGame/SonicTheHedgehog'': * ''VideoGame/ShadowOfTheNinja'' has the Eyestalker, a pair of snake-like robots that appear as a miniboss in Stage 2-1. They emerge from two pipe in the sewer one at a time, and are made of circular segments allowing them to stretch in the direction of your character.
* ''Franchise/SonicTheHedgehog'':
Turns up from time to time in the series.
%%** ** ''VideoGame/SonicTheHedgehog1'': The Caterkillers.
%%** ''VideoGame/Sonic2'': One shows up
Caterkillers are caterpillar-like Badniks with a head and three additional segments with spikes on them. Sonic must roll into their head, as touching any other part of it will damage him and cause the segments to break apart and be scattered in all directions.
** ''VideoGame/SonicTheHedgehog2'': During
the Oil Ocean boss.Zone boss battle, between the segments where Sonic can damage Dr. Robotnik's submarine, two different weapons attached to chains of spheres emerge from the oil below. One has a sharp pointed weapon on the end and leaps out of the water with the spheres trailing behind, while the other is a laser cannon raised by the spheres.



%%** ''VideoGame/SonicAdventure'': Eggman builds one as the final boss battle in Sonic's storyline.

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%%** ** ''VideoGame/SonicAdventure'': Eggman builds one as the The final boss battle in Sonic's storyline.storyline is the Egg Viper, a machine with a long tail divided into segments. Eggman will sometimes try to bait Sonic into using his Homing Attack to jump across the segments in a row over the bottomless pit, which is Sonic's chance to attack the main body and damage Eggman.



* ''VideoGame/ShadowOfTheNinja'' has a pair of these as a miniboss in Stage 2-1.
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* Creator/JunjiIto: One story features one made entirely of human heads, each head growing out of the mouth of the one above it.

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* Creator/JunjiIto: One story by Creator/JunjiIto features one made entirely of human heads, each head growing out of the mouth of the one above it.



* WebOriginal/{{Mortasheen}} takes this to silly lengths with the [[http://www.bogleech.com/mortasheen/bratwurm.htm Bratwurm]], which is one of these ''made entirely out of hot dogs!''

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* WebOriginal/{{Mortasheen}} ''Website/{{Mortasheen}}'' takes this to silly lengths with the [[http://www.bogleech.com/mortasheen/bratwurm.htm Bratwurm]], which is one of these ''made entirely out of hot dogs!''
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** ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'': Colgera's body consists of a head, three large circular sections, and short chains of smaller trapezoidal segments connecting them all.
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* ''VideoGame/BattleAxe'' has a dragon boss whose long neck is depicted as spheres, despite being made in 2021. It's a{{retraux}} game paying homage to old-school arcade actioners, after all.

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* ''VideoGame/BattleAxe'' has a dragon boss whose long neck is depicted as spheres, despite being made in 2021. It's a{{retraux}} a {{retraux}} game paying homage to old-school arcade actioners, after all.
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* ''VideoGame/BattleAxe'' has a dragon boss whose long neck is depicted as spheres, despite being made in 2021. It's a{{retraux}} game paying homage to old-school arcade actioners, after all.

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** ''VideoGame/ZeldaIITheAdventureOfLink'': Barba/[[DubNameChange Volvagia]] is a serpentine dragon whose body consists of several centipede-like segments. In the official art, however, its a regular serpent.

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** ''VideoGame/ZeldaIITheAdventureOfLink'': ''VideoGame/ZeldaIITheAdventureOfLink'':
***
Barba/[[DubNameChange Volvagia]] is a serpentine dragon whose body consists of several centipede-like segments. In the official art, however, its it's a regular serpent.serpent.
*** The Geldarms' in-game sprite is a series of irregularly-shaped white segments topped by a pair of mandibles.
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* ''VideoGame/EnterTheGungeon'' features the Ammoconda, a second floor boss inspired by ''Snake''. Each segment can fire and be destroyed (which only stops them from firing; the segments remain until the boss is defeated) individually, though each segment shares a health bar and shooting the head does more damage as a whole. Additionally, as you deal damage, more segments occasionally appear around the battlefield; if the Ammoconda manages to eat one before you can destroy it, it will regenerate some health, add the segment to its body, and move and fire faster for a few seconds. Once defeated, each segment explodes one-by-one starting with the tail.

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* ''VideoGame/EnterTheGungeon'' features the Ammoconda, a second floor boss inspired by ''Snake''. Each segment can fire and be destroyed (which only stops them from firing; the segments remain until the boss is defeated) individually, though each segment shares a health bar and shooting the head does more damage as a whole. Additionally, as you deal damage, more segments occasionally appear around the battlefield; if the Ammoconda manages to eat one before you can destroy it, it will regenerate some health, add the segment to its body, and move and fire faster for a few seconds. [[PostDefeatExplosionChain Once defeated, each segment explodes one-by-one starting with the tail.]]
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* In ''VideoGame/NovaDrift'', not only do players come across serpent enemies and a giant sea slug boss, both with segmented parts, they can also command a snake-like Leviathan body that increases in joints with each level, enabling it to overwhelm enemies with its size.
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* ''VideoGame/MarioAndLuigiBowsersInsideStory': The giant Wiggler. When Bowser fights him, he has to attack the segments first as its head is invulnerable until all the body segments are turned yellow. Once he does so, the head can be attacked, but only for a short while -- the Wiggler will turn red again after a few turns, forcing you to repeat the process.

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* ''VideoGame/MarioAndLuigiBowsersInsideStory': ''VideoGame/MarioAndLuigiBowsersInsideStory'': The giant Wiggler. When Bowser fights him, he has to attack the segments first as its head is invulnerable until all the body segments are turned yellow. Once he does so, the head can be attacked, but only for a short while -- the Wiggler will turn red again after a few turns, forcing you to repeat the process.
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* ''VideoGame/SpyroYearOfTheDragon'': A sidequest involves combining the Superfly and Superflame powerups to chase after two Segmented Serpents, resembling dragon dance puppets made out of a long series of round, scaly body segmented, narrowing towards the tail, and tipped at the forward end with a whiskered dragon head, which regrow their segments if you don't destroy them fast enough.

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* ''VideoGame/SpyroYearOfTheDragon'': A sidequest involves combining the Superfly and Superflame powerups to chase after two Segmented Serpents, resembling dragon dance puppets made out of a long series of round, scaly body segmented, segments, narrowing towards the tail, and tipped at the forward end with a whiskered dragon head, which regrow their segments if you don't destroy them fast enough.
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* ''VideoGame/SpyroYearOfTheDragon'': A sidequest involves combining the Superfly and Superflame powerups to chase after two Segmented Serpents that regrow their segments if you don't destroy them fast enough.

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* ''VideoGame/SpyroYearOfTheDragon'': A sidequest involves combining the Superfly and Superflame powerups to chase after two Segmented Serpents that Serpents, resembling dragon dance puppets made out of a long series of round, scaly body segmented, narrowing towards the tail, and tipped at the forward end with a whiskered dragon head, which regrow their segments if you don't destroy them fast enough. enough.
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* ''VideoGame/SuperNinjaMeowCat'': King Cobra's body consists of his head, and six scaly spheres that move in tandem with his head.
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* ''VideoGame/FreedomPlanet'': Snake- and worm-like creatures and robots consist of series of linked round segments, tipped with a head at one end, as part of the game's Sega Saturn/[=Playstation]-era {{Retraux}} aesthetic.

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* ''VideoGame/FreedomPlanet'': Snake- and worm-like creatures and robots consist of series of linked round segments, tipped with a head at one end, as part of the game's Sega Saturn/[=Playstation]-era Saturn/[=PlayStation=]-era {{Retraux}} aesthetic.
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* ''VideoGame/FreedomPlanet'': Snake- and worm-like creatures and robots consist of series of linked round segments, tipped with a head at one end, as part of the game's Sega Saturn/[=Playstation]-era {{Retraux}} aesthetic.
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* ''VideoGame/LineAttackHeroes'' has the player build up a long line of warriors that can. in turn, attack in a line.

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* ''VideoGame/LineAttackHeroes'' has the player build up a long line of warriors that can. can, in turn, attack in a line.
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* ''VideoGame/LineAttackHeroes'' has the player build up a long line of warriors that can. in turn, attack in a line.
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** VideoGame/PokemonSwordAndShield'' introduced Falinks which is a group of six individuals with five troops lead by a larger individual known as "the brass".

to:

** VideoGame/PokemonSwordAndShield'' ''VideoGame/PokemonSwordAndShield'' introduced Falinks which is a group of six individuals with five troops lead by a larger individual known as "the brass".
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** VideoGame/PokemonSwordAndShield'' introduced Falinks which is a group of six individuals with five troops lead by a larger individual known as "the brass".
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** ''VideoGame/TheLegendOfZeldaI'': Moldorm is represented as a string of five red-and-orange circles. Unlike later games, they can be damaged anywhere on their bodies. Lanmola has a similar appearance, but with a large eye for its head segment.
** ''VideoGame/ZeldaIITheAdventureOfLink'': Barba/[[SpellMyNameWithAnS Volvagia]] is a serpentine dragon whose body consists of several centipede-like segments. In the official art, however, its a regular serpent.

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** ''VideoGame/TheLegendOfZeldaI'': Moldorm is represented as a string of five red-and-orange circles. Unlike later games, they can be damaged anywhere on their bodies. Lanmola has a similar appearance, but with a large eye for its head segment.
segment. Both must be destroyed segment by segment to be defeated.
** ''VideoGame/ZeldaIITheAdventureOfLink'': Barba/[[SpellMyNameWithAnS Barba/[[DubNameChange Volvagia]] is a serpentine dragon whose body consists of several centipede-like segments. In the official art, however, its a regular serpent.
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Being made of multiple sprites, Segmented Serpents are often quite large, usually larger than the player. They often appear as end of level [[{{boss}} bosses]] due to their spectacular appearance and their potential for interesting gameplay. They can be given weapons, but more often than not, their sheer size and dangerous movement is enough of an obstacle.

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Being made of multiple sprites, Segmented Serpents are often quite large, usually larger than the player. They often appear as end of level [[{{boss}} bosses]] bosses due to their spectacular appearance and their potential for interesting gameplay. They can be given weapons, but more often than not, their sheer size and dangerous movement is enough of an obstacle.
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* ''VideoGame/SARSearchAndRescue'': One of the bosses, a [[MultipleHeadCase two-headed mutant]] serpent called Bio-Snake, is depicted as rows and rows of orbs fused into one. With two separate orbs for it's heads.
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** ''VideoGame/TheLegendOfZelda'': Moldorm is represented as a string of five red-and-orange circles. Unlike later games, they can be damaged anywhere on their bodies. Lanmola has a similar appearance, but with a large eye for its head segment.

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** ''VideoGame/TheLegendOfZelda'': ''VideoGame/TheLegendOfZeldaI'': Moldorm is represented as a string of five red-and-orange circles. Unlike later games, they can be damaged anywhere on their bodies. Lanmola has a similar appearance, but with a large eye for its head segment.
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maio

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** ''VideoGame/SuperMarioGalaxy2'' has a serpentine dragon named Gobblegut show up twice, each time having about eight weak points along its body that get stuck in the ground when it digs through the arena planetoid.
** Much like the above Wigglers, the Mecha Wiggler boss in ''VideoGame/SuperMarioOdyssey'' consists of many segments that must individually be gunned down by Mario capturing a tank.
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%%* ''VideoGame/{{Ys}} I'' has Nygtilger (who gets a full 3D makeover in ''Ys Origin''), and ''Ys III'' has Gilan the fire dragon.

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%%* ''VideoGame/{{Ys}} I'' ''VideoGame/YsIAncientYsVanishedOmen'' has Nygtilger (who gets a full 3D makeover in ''Ys Origin''), ''VideoGame/YsOrigin''), and ''Ys III'' has Gilan the fire dragon.

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