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* In ''Threshold'' by David Palmer, the [[MindlinkMates protagonists]] also use this method as a mirror, while {{Shapeshifting}}.

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* In ''Threshold'' ''Literature/{{Threshold}}'' by David Palmer, the [[MindlinkMates protagonists]] also use this method as a mirror, while {{Shapeshifting}}.


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* ''Literature/PilgrennonsChildren'':
** Prendick, one of the villains of ''The Emerald Forge'', lost both his eyes in an industrial accident. He can see through the eyes of one of [[spoiler:Gamma]]'s mind-controlled eagles, since both of them have a BrainComputerInterface. [[spoiler:Gamma]], who can take away his sight at a moment's notice, uses this to ensure his loyalty.
** When Dana rides a horse that also has the interface, she can feel its heartbeat and the dirt under its hooves, hear the flies buzzing in its ears, and see its panoramic view.
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* In the ''Literature/{{Bounders}}'' novel ''The Tundra Trials'', Regis and Randall knock Mira off a bridge over a vast chasm. Jasper dives in to rescue her with the [[JetPack blast pack]], but can't pull out of the dive. Mira tells him to close his eyes, then guides him out of the dive as he sees the chasm through her eyes.

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* In the ''Literature/{{Bounders}}'' novel ''The Tundra Trials'', Regis and Randall knock Mira off a bridge over a vast chasm. Jasper dives in to rescue her with the [[JetPack blast pack]], but can't pull out of the dive. Mira tells him to close his eyes, then guides him out of the dive as he sees the chasm through her eyes. In ''The Forgotten Shrine'', Jasper stays up at night so he can watch through Mira's eyes to see [[spoiler:what the Alkalinians are doing to her while she's drugged unconscious, which turns out to be horribly painful medical procedures that Jasper can feel as if they were happening to him]].

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* In the ''Literature/{{Bounders}}'' novel ''The Tundra Trials'', Regis and Randall knock Mira off a bridge over a vast chasm. Jasper dives in to rescue her with the [[JetPack blast pack]], but can't pull out of the dive. Mira tells him to close his eyes, then guides him out of the dive as he sees the chasm through her eyes.



* ''Literature/DaystarAndShadow'': Using all his power of telepathy, Robin can get a smoky view of what Shadow is looking at.

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* ''Literature/DaystarAndShadow'': Using all his power of telepathy, {{telepathy}}, Robin can get a smoky view of what Shadow is looking at.
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Removing understatement pothole as per here.


* The ''VideoGame/{{Siren}}'' series runs on this trope as its core stealth-horror gameplay mechanic, which allows all playable characters to see through the eyes of the Shibito (Yamibito in ''Siren 2'') and find their blindspots to hide in as they patrol the area. It also allows the player to experience what it would be like to be a shambling and cackling reanimated corpse, which to say, [[UnderStatement is not a pleasant experience]].

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* The ''VideoGame/{{Siren}}'' series runs on this trope as its core stealth-horror gameplay mechanic, which allows all playable characters to see through the eyes of the Shibito (Yamibito in ''Siren 2'') and find their blindspots to hide in as they patrol the area. It also allows the player to experience what it would be like to be a shambling and cackling reanimated corpse, which to say, [[UnderStatement is not a pleasant experience]].experience.
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* ''Mage Winds'': Not a Companion situation, but [[TalkingWeapon Need]], as a sword, has little to no ability to perceive the world on her own and relies on the senses of the people around her. She's quite irritable about being shielded against.

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* ** ''Mage Winds'': Not a Companion situation, but [[TalkingWeapon Need]], as a sword, has little to no ability to perceive the world on her own and relies on the senses of the people around her. She's quite irritable about being shielded against.
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* ''Mage Winds'': Not a Companion situation, but [[TalkingWeapon Need]], as a sword, has little to no ability to perceive the world on her own and relies on the senses of the people around her. She's quite irritable about being shielded against.
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* In ''VideoGame/{{Psychonauts}}'' the Clairvoyance ability allows Raz to see through the eyes of another being and see how they perceive him. For example, Sasha Nein sees Razputin as [[YouRemindMeOFX a younger version of himself]], while Raz's [[ShipTease possibly-crush]] Lili Zanotto sees him as a KnightInShiningArmor.

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* In ''VideoGame/{{Psychonauts}}'' the Clairvoyance ability allows Raz to see through the eyes of another being and see how they perceive him. For example, Sasha Nein sees Razputin as [[YouRemindMeOFX [[YouRemindMeOfX a younger version of himself]], while Raz's [[ShipTease possibly-crush]] Lili Zanotto sees him as a KnightInShiningArmor.PrinceCharming type.
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*** Issue #64 article "Treasure Chest: Spells for friends". The spell Sense Tap allows the caster to use all of the senses of (including seeing through the eyes of) anyone holding an enchanted item.

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*** Issue #64 article "Treasure Chest: Spells for friends".Friends". The spell Sense Tap allows the caster to use all of the senses of (including seeing through the eyes of) anyone holding an enchanted item.
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*** Issue #64 article "Treasure Chest: Spells for friends". The spell Sense Tap allows the caster to use all of the senses of (including seeing through the eyes of) anyone holding an enchanted item.
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* In ''VideoGame/{{Psychonauts}}'' the Clairvoyance ability allows Raz to see through the eyes of another being and see how they perceive him.

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* In ''VideoGame/{{Psychonauts}}'' the Clairvoyance ability allows Raz to see through the eyes of another being and see how they perceive him. For example, Sasha Nein sees Razputin as [[YouRemindMeOFX a younger version of himself]], while Raz's [[ShipTease possibly-crush]] Lili Zanotto sees him as a KnightInShiningArmor.

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** ''Magazine/WhiteDwarf'' magazine #40, article "Inhuman Gods Part II": Ssrrpt'ck is the deity of insects and similar creatures. It can see through the eyes of any insect at any time it chooses.

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** ''Magazine/WhiteDwarf'' magazine magazine
*** Issue
#40, article "Inhuman Gods Part II": Ssrrpt'ck is the deity of insects and similar creatures. It can see through the eyes of any insect at any time it chooses.chooses.
*** Issue #44 "Fiend Factory". A were-yelg is able to look through the eyes of any regular yelg within 100 miles.
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* The ''VideoGame/{{Siren}}'' series runs on this trope as its core stealth-horror gameplay mechanic, which allows all playable characters to see through the eyes of the Shibito (Yamibito in ''Siren 2'') and find their blindspots to hide in as they patrol the area. It also allows the player to experience what it would be like to be a shambling and cackling reanimated corpse, which to say, [[UnderStatement is not a pleasant experience]].
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* ''Film/ArmyOfFrankensteins'': Because his eye was transplanted into the FrankensteinMonster, Alan experiences uncontrolled instances of seeing what the monster is seeing.

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* Among the many powers that revenants resurrected by ''Franchise/TheCrow'' have is the ability to see through the eyes of the bird.



* ''ComicBook/{{Empowered}}'': Mind████ is a telepath who is blind and mute, and thus must use the eyes of those around her in order to see. This wasn't her choice, nor was it an accident of birth or ill chance in life afterwards. Her brother puppeteered her into cutting out her eyes and tongue with a rusty pair of scissors in an effort to force her to use her powers more and grow stronger. He was stopped before he could make her deafen herself. She's especially annoyed that it ''worked''. She's one of the strongest telepaths who ever lived simply because she had no option to be anything else.

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* ''ComicBook/{{Empowered}}'': Mind████ is a telepath who is blind and mute, and thus must use the eyes of those around her in order to see. This wasn't her choice, nor was it an accident of birth or ill chance in life afterwards. Her brother puppeteered her into [[EyeScream cutting out her eyes eyes]] and tongue [[TongueTrauma tongue]] with a rusty pair of scissors in an effort to force her to use her powers more and grow stronger. He was stopped before he could make her [[EarAche deafen herself.herself]]. She's especially annoyed that it ''worked''. She's one of the strongest telepaths who ever lived simply because she had no option to be anything else.else.
* Among the many powers that revenants resurrected by ''Franchise/TheCrow'' have is the ability to see through the eyes of the bird.



* Film/{{BeingJohnMalkovich}} is about a door that allows you to go inside John Malkovich's head.

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* Film/{{BeingJohnMalkovich}} ''Film/BeingJohnMalkovich'' is about a door that allows you to go inside John Malkovich's head.
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* Film/{{BeingJohnMalkovich}} is about a door that allows you to go inside John Malkovich's head.
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* Tsugumi Shibata from ''Anime/HellGirl'' is able to occasionally "synchronize" with Ai Enma, the titular [[TheFerryman Hell Girl]]. Whenever Ai meets with a prospective client of the Hell Correspondence or sends a target of the same to Hell, Tsugumi sees it all. While Ai can't see through Tsugumi's eyes, she is aware of the link.
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* Among the many other [[WhamEpisode atomic bombshells]] dropped in Chapter 19 of ''VideoGame/DragaliaLost'', [[spoiler:Finlorda informs the party that, in addition to rewriting Notte's memories so she believed she grew up in South Grastaea, he also rewired her senses so they could feed back to him, all the way in the Faerie Kingdom, as a means of monitoring Euden.]] The "drone" all but breaks on the spot upon discovering this, while almost everyone else is outraged; the only reason [[spoiler:Finlorda]] isn't shouted down or [[NoHoldsBarredBeatdown worse]] is because Chelle commands everyone to shut up and let him explain.

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* In ''Literature/HoshiAndTheRedCityCircuit'', Hoshi reluctantly grants Luzzie full access to her perceptual flow so he can guide her through a riled-up crowd that would normally be [[SensoryOverload too overwhelming for her]] even with her auditory filters. Luzzie creates a program that allows her to process data and focus her attention just like a normal, then seizes control of her attention and leads her where she needs to go.



* ''Literature/MerkabahRider'': In "The Nightjar Women", Lilith states that she can see through the eyes of any of her children, whose numbers are legion. The Rider has no reason to doubt her claim.



* In ''Literature/HoshiAndTheRedCityCircuit'', Hoshi reluctantly grants Luzzie full access to her perceptual flow so he can guide her through a riled-up crowd that would normally be [[SensoryOverload too overwhelming for her]] even with her auditory filters. Luzzie creates a program that allows her to process data and focus her attention just like a normal, then seizes control of her attention and leads her where she needs to go.

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* A variant is used in ''The Darkness On Diamondia'' by A.E. van Vogt. The planet has a psychic influence on everyone who lives there for more than a short time, allowing them to effectively share another person's body although normally only to the extent of experiencing what the host is experiencing and to communicating with the host. They cannot control the host's body or mind, and the host is always aware of the presence of the other person so it's useless for covert spying. This ability is so common that the concept of holding a person incommunicado never occurs to the planet's natives.

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* A variant is used in ''The Darkness On Diamondia'' ''Literature/TheDarknessOnDiamondia'' by A.E. van Vogt. The planet has a psychic influence on everyone who lives there for more than a short time, allowing them to effectively share another person's body although normally only to the extent of experiencing what the host is experiencing and to communicating with the host. They cannot control the host's body or mind, and the host is always aware of the presence of the other person so it's useless for covert spying. This ability is so common that the concept of holding a person incommunicado never occurs to the planet's natives.


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* In ''Literature/HoshiAndTheRedCityCircuit'', Hoshi reluctantly grants Luzzie full access to her perceptual flow so he can guide her through a riled-up crowd that would normally be [[SensoryOverload too overwhelming for her]] even with her auditory filters. Luzzie creates a program that allows her to process data and focus her attention just like a normal, then seizes control of her attention and leads her where she needs to go.
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* ''Series/StarTrekTheNextGeneration'': A far less invasive example than most; on more than one occasion, a transmitter is attached to Geordi's VISOR, allowing those back on the ship to see what he sees when he's on an away mission.
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*** Issue #70, adventure "Kingdom of the Ghouls". Doresain, the King of the Ghouls, has small enchanted bats called the Eyes of the King. He sends them out to accompany his True Ghoul patrols. He can see through the bats' eyes, giving him first hand information on conditions in the kingdom's tunnels.

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* Early editions of ''TabletopGame/DungeonsAndDragons'':
** There were a number of spells that allowed the caster to see through the eyes of another creature:

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* Early editions of ''TabletopGame/DungeonsAndDragons'':
** There were are a number of spells in early editions that allowed allow the caster to see through the eyes of another creature:



** Each skeleton warrior had its soul trapped in a golden circlet. Anyone who put the circlet on top of their head could see through that skeleton warrior's eyes as long as it was within 240 feet.
** A homonculous is a magical creature created by a magic-user (wizard). The creator can see and hear through the homonculous' eyes and ears.
** ''Magazine/{{Dungeon}}'' magazine
*** Issue #34 adventure "On Wings of Darkness". Two dog handlers each have a magical Whistle of Command +1 which, when hung around the neck, allows them to see through the eyes of their dog while it is up to one mile away.
*** Issue #40 adventure "Khamsa's Folly". The Southern priest spell "Animal Vision" allows the caster to see through the eyes of any animal (insect, reptile or mammal) up to hundreds of yards away.
*** Issue #50 adventure "Felkovic's Cat". The dark lord of Valachan, Baron von Kharkov, can see through the eyes of any feline in his domain at will.
*** Issue #61 adventure "Jigsaw". Because Victoria von Lendstein created the flesh golem Udo, there is an emotional connection between them that allows him to see through her eyes.
** ''Magazine/WhiteDwarf'' magazine #40, article "Inhuman Gods Part II". Ssrrpt'ck is the deity of insects and similar creatures. It can see through the eyes of any insect at any time it chooses.
** ''Magazine/{{Imagine}}'' magazine #16. The Egyptian deity Sobek can see through the eyes and hear through the ears of any crocodile anywhere on Earth.
** ''Magazine/{{Polyhedron}}'' magazine #27 article "Dominion: An Unofficial New Spell Category for Magic-Users". The spell Empathic Link allows the caster to use the sensory abilities of the target.
** 2nd Edition AD&D supplement ''The Complete Psionics Handbook''. The Sight Link psionic ability allows the user to see through another creature's eyes without impairing its own vision.

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** Each skeleton warrior had its soul trapped in a golden circlet. Anyone who put the circlet on top of their head could can see through that skeleton warrior's eyes as long as it was it's within 240 feet.
** A homonculous is a magical creature created by a magic-user (wizard).magic-user. The creator can see and hear through the homonculous' eyes and ears.
** Nothics are creatures created when a wizard stumbles across a hidden curse laid by the Lich-god Vecna, turning them into a cyclopean monster. They retain a strong psychic connection to Vecna that allows him to see through their eyes, and the god often uses them to keep tabs on his cults in this manner.
** ''Magazine/{{Dungeon}}'' magazine
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*** Issue #34 #34, adventure "On Wings of Darkness". Darkness": Two dog handlers each have a magical Whistle of Command +1 which, when hung around the neck, allows them to see through the eyes of their dog while it is up to one mile away.
*** Issue #40 #40, adventure "Khamsa's Folly". Folly": The Southern priest spell "Animal Vision" allows the caster to see through the eyes of any animal (insect, reptile or mammal) up to hundreds of yards away.
*** Issue #50 #50, adventure "Felkovic's Cat". Cat"" The dark lord of Valachan, Baron von Kharkov, can see through the eyes of any feline in his domain at will.
*** Issue #61 #61, adventure "Jigsaw". "Jigsaw": Because Victoria von Lendstein created the flesh golem Udo, there is an emotional connection between them that allows him to see through her eyes.
** ''Magazine/WhiteDwarf'' magazine #40, article "Inhuman Gods Part II". II": Ssrrpt'ck is the deity of insects and similar creatures. It can see through the eyes of any insect at any time it chooses.
** ''Magazine/{{Imagine}}'' magazine #16. #16: The Egyptian deity Sobek can see through the eyes and hear through the ears of any crocodile anywhere on Earth.
** ''Magazine/{{Polyhedron}}'' magazine #27 #27, article "Dominion: An Unofficial New Spell Category for Magic-Users". Magic-Users": The spell Empathic Link allows the caster to use the sensory abilities of the target.
** The 2nd Edition AD&D ''AD&D'' supplement ''The Complete Psionics Handbook''. The Handbook'' has Sight Link psionic ability ability, which allows the user to see through another creature's eyes without impairing its own vision.
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* This forms the central premise of the film ''Eyes of Laura Mars'', where the title character mysteriously develops the ability to witness the murders of her friends and colleagues through the eyes of their killer.

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* This forms the central premise of the film ''Eyes of Laura Mars'', ''Film/EyesOfLauraMars'', where the title character mysteriously develops the ability to witness the murders of her friends and colleagues through the eyes of their killer.
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* Judges Guild generic RPG supplement ''Masters of Mind''. The psionic ability ESP allows the user to experience another creature's sense perceptions. This includes being able to see through the creature's eyes.
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* ''Fanfic/TheMeaningOfOne'': As MindlinkMates, Harry and Ginny share all their senses. Unfortunately, they can't turn the link all the way ''off'', which causes a whole host of complications. It takes a while for them to relearn how to both so much as ''walk'' at the same time (since they each feel as if they're moving in two different ways at once), they have to be very careful how they eat to avoid weird flavor combinations from trying to eat two things at once, and each of them can see the other naked (they initially tried to get around this by having one of them change while the other distracted him- or herself, but they gave up when they discovered that they would just see the memories of each other naked anyway).
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* This forms the central premise of the film ''Eyes of Laura Mars'', where the title character mysteriously develops the ability to witness the murders of her friends and colleagues through the eyes of their killer.
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* ''Literature/DaystarAndShadow'': Using all his power of telepathy, Robin can get a smoky view of what Shadow is looking at.
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* In one of the audience chosen stunts in ''Series/JustRollWithIt'' episode arate Wars IV: Dawn of the Karate Wars", Blair and Owen had to participate in the "Eyeball Swap Obstacle Course" which involved them putting on helmets with cameras on them that show what the other person is seeing.
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*** Issue #61 adventure "Jigsaw". Because Victoria von Lendstein created the flesh golem Ugo, there is an emotional connection between them that allows him to see through her eyes.

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*** Issue #61 adventure "Jigsaw". Because Victoria von Lendstein created the flesh golem Ugo, Udo, there is an emotional connection between them that allows him to see through her eyes.
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*** Issue #61 adventure "Jigsaw". Because Victoria von Lendstein created the flesh golem Ugo, there is an emotional connection between them that allows him to see through her eyes.

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