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* AccordionToMostSailors: Instruments from the accordion family associated with seafarers.
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* PlaylistSoundtrack: The game's soundtrack in an area or over an entire game is composed of multiple songs playing randomly one after the other like a playlist on shufffle.

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Theme Tune Cameo is the alternative name for Diegetic Soundtrack Usage


* DiegeticSoundtrackUsage: The theme song is played, whistled or hummed in-universe.



* ThemeTuneCameo: The theme song is played, whistled or hummed in-universe.

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* SugarWiki/AwesomeMusic: A SugarWiki entry for talking about music you find cool.

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* SugarWiki/AwesomeMusic: A SugarWiki [[SugarWiki/SweetExists Sugar Wiki]] entry for talking about music you find cool.


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* TickTockTune: Music with a ticking motif.
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* ChaosOfTheBells: When "Carol of the Bells" is used as a soundtrack to underscore suspense, action, and/or dread.
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* AfricanChant: Background music in the jungle is accompanied by chanting in Swahili or Zulu.

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* AfricanChant: Background music in the jungle is accompanied by chanting in an African language (usually Swahili or Zulu.Zulu), or at least [[AsLongAsItSoundsForeign a mock-up thereof]].
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* LettingTheAirOutOfTheBand: When the background music is no longer needed, it slowly fades out.

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* LettingTheAirOutOfTheBand: When the The background music is no longer needed, it slowly fades out.slows to a stop upon revealing something not so good.
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* MassiveMultiplayerEnsembleNumber: A song that sums up the main characters.

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* MassiveMultiplayerEnsembleNumber: A song that sums up the attitudes of all the main characters.characters before a major event, sometimes with plenty of counterpoint.
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* SoundtrackLullaby: As someone is sleeping/falling asleep, the soundtrack plays a lullaby-like tune.
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* AvianFlute: The use of flutes and piccolos in imitation of birdsong.
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* AvianFlute: The use of flutes and piccolos in imitation of birdsong.
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* AvianFlute: The use of flutes and piccolos in imitation of birdsong.
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* {{Sexophone}}: A saxophone solo is used to illustrate sensual or romantic scenes or characters.
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* FrenchAccordion: French settings are scored to the sounds of the accordion-based ''bal musette''.
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+ AudioDiegesis

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* AfricanChant
* AmazingFreakingGrace
* AMFMCharacterization

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* AfricanChant
AfricanChant: Background music in the jungle is accompanied by chanting in Swahili or Zulu.
* AmazingFreakingGrace
AmazingFreakingGrace: The hymn "Amazing Grace" is played at funerals.
* AMFMCharacterizationAMFMCharacterization: A character's music they play in the car says something about their personality.



* AssociatedComposer
* AutobotsRockOut
* SugarWiki/AwesomeMusic
* BackgroundMusic
* BadToTheBone
* BattleThemeMusic
* BoleroEffect
* BootstrappedTheme
** BootstrappedLeitmotif

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* AssociatedComposer
AngryMobSong: A group of angry people singing.
* AutobotsRockOut
AssociatedComposer: The director and the composer are buddies.
* SugarWiki/AwesomeMusic
AutobotsRockOut: Rock music plays during action scenes.
* BackgroundMusic
SugarWiki/AwesomeMusic: A SugarWiki entry for talking about music you find cool.
* BadToTheBone
BackgroundMusic: Music played in the background to convey ideas and emotions.
* BattleThemeMusic
BadToTheBone: When a certain song is played so many times in movies, that when it's played, the audience knows what it's signifying.
* BoleroEffect
BattleThemeMusic: Music that plays during battle scenes in video games.
* BootstrappedTheme
** BootstrappedLeitmotif
BoleroEffect: A song that gets louder and louder.
* BootstrappedLeitmotif: A piece of music becomes a character, place, or thing's theme.
* BootstrappedTheme: A piece of music turns into the theme tune.



* CartoonConductor
* CherubicChoir
* CircusSynths
* ClimacticMusic
* CreditsMedley

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* CartoonConductor
CartoonConductor: In cartoons, conductors control what music the audience plays as if by magic.
* CherubicChoir
CherubicChoir: A kids' choir signifies victory or that the danger is over.
* CircusSynths
CircusSynths: Circus music played with electronic instruments.
* ClimacticMusic
ClimacticMusic: The music gets more dramatic during the most exciting part of the plot.
* CreditsMedleyCreditsMedley: Closing credits are scored with a playlist of different songs from the movie or game.



* CreepyCircusMusic
* CreepyJazzMusic
* CrowdSong
** AngryMobSong
** SpontaneousChoreography
* CultSoundtrack
* CyberPunkIsTechno

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* CreepyCircusMusic
CreepyCircusMusic: Circus music played to induce fear.
* CreepyJazzMusic
CreepyJazzMusic: Jazz music used to signify creepiness, often a particular villain.
* CrowdSong
** AngryMobSong
** SpontaneousChoreography
CrowdSong: A large group of people sing perfectly in unison.
* CultSoundtrack
CultSoundtrack: When a movie becomes popular mainly because of its music.
* CyberPunkIsTechnoCyberPunkIsTechno: Electronic music signifies a gritty sci-fi setting.



* DescentIntoDarknessSong
* DisneyAcidSequence
* DramaticPause
* DreadfulMusician
* DreamMelody
* DroneOfDread
* TheElevatorFromIpanema
* EstablishingCharacterMusic
* EtherealChoir
* EverythingIsAnInstrument

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* DescentIntoDarknessSong
TheDayTheMusicLied: Music seems to signify something, but that something doesn't happen.
* DisneyAcidSequence
DescentIntoDarknessSong: A song that starts out upbeat, but gets darker.
* DramaticPause
DiegeticSwitch: A song is played in-universe, then it stops but the song keeps playing out-of-universe.
* DreadfulMusician
DisneyAcidSequence: A song with trippy visuals.
* DreamMelody
DramaticPause: A moment where there isn't any dialogue and there's no (or hardly any) music, played for drama.
* DroneOfDread
DreadfulMusician: Someone who's horrible at playing music.
* TheElevatorFromIpanema
DreamMelody: A character likes to sing or hum a certain tune that's mysterious to them.
* EstablishingCharacterMusic
DroneOfDread: Droning music played as unsettling.
* EtherealChoir
TheElevatorFromIpanema: All elevators play "The Girl from Ipanema".
* EverythingIsAnInstrumentEstablishingCharacterMusic: Background music establishes someone's personality.
* EtherealChoir: A choir singing in harmony to signify otherworldiness.
* EverythingIsAnInstrument: Using things besides musical instruments to make music.



* FamiliarSoundtrackForeignLyrics
* {{Fanfare}}

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* FamiliarSoundtrackForeignLyrics
FamiliarSoundtrackForeignLyrics: A cover of a popular song in a foreign language, used to provide a sense of familiarity but also signify that they're in a foreign country or a character is from one.
* {{Fanfare}}{{Fanfare}}: Uplifting brass instruments, used to celebrate something.



* ForeignReScore

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* ForeignReScoreForeignReScore: A work gets re-scored when it's shown in a different country.



* FutureMusic
* GospelChoirsAreJustBetter
* GratuitousMariachiBand
* HappyBirthdayToYou
* HappyCircusMusic
* HeartbeatSoundtrack

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* FutureMusic
FutureMusic: Either characters in the future listen to different music, or works set in the future have music that has either theremins, sci-fi noises, copies of modern-day songs, or disco music.
* GospelChoirsAreJustBetter
GospelChoirsAreJustBetter: Gospel choir music signifies "this scene is important".
* GratuitousMariachiBand
GratuitousMariachiBand: Mariachi bands pop up randomly.
* HappyBirthdayToYou
HappyBirthdayToYou: It's someone's birthday, but nobody sings "Happy Birthday" because the work was made during the time when the song was under copyright.
* HappyCircusMusic
HappyCircusMusic: Circus music that sets a fun mood, usually at an actual circus or similar.
* HeartbeatSoundtrackHeartbeatSoundtrack: Music meant to mimic a heartbeat, signifying that a character is going to die or is afraid.



* HolyPipeOrgan
* IconicSequelSong
* ImageSong
* IncessantChorus
* InvisibleBackupBand
* IronicNurseryTune

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* HolyPipeOrgan
HolyPipeOrgan: A pipe organ means that something is sacred or religious.
* IconicSequelSong
IconicSequelSong: A song that came from a later instalment but is iconic for the franchise as a whole.
* ImageSong
ImageSong: A song about an anime character.
* IncessantChorus
IncessantChorus: A character who sings this particular song in every scene they're in.
* InvisibleBackupBand
IntersceneDiegetic: A character is singing, the scene changes, but you can still hear the singing.
* IronicNurseryTuneInUniverseSoundtrack: Background music is played in-universe.
* InvisibleBackupBand: Whenever someone in-universe plays an instrument, there will be inexplicable background vocals or instruments.
* IronicNurseryTune: A nursery rhyme used to set a creepy atmosphere.



* JungleJazz
* LastEpisodeThemeReprise

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* JungleJazz
JungleJazz: Jazz music for scenes in the jungle.
* LastEpisodeThemeRepriseLastEpisodeThemeReprise: The theme song plays in the background of a climatic scene in the finale.



* LettingTheAirOutOfTheBand
* Level1MusicRepresents
* LocationSong
* LohengrinAndMendelssohn
* LoveTheme
* MassiveMultiplayerEnsembleNumber
* TheMelBrooksNumber
* MelodramaticPause
* MickeyMousing
** WalkingInRhythm
* MinskyPickup
* MockingMusic
* MoodyTrailerCoverSong

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* LettingTheAirOutOfTheBand
LettingTheAirOutOfTheBand: When the background music is no longer needed, it slowly fades out.
* Level1MusicRepresents
Level1MusicRepresents: The first level theme music of a video game becomes iconic.
* LocationSong
LocationSong: A song about a place.
* LohengrinAndMendelssohn
LohengrinAndMendelssohn: If there's a wedding, the "Here Comes the Bride" song or the intro to ''Theatre/AMidsummerNightsDream'' will play.
* LoveTheme
LonelyPianoPiece: Sad piano music that plays during sad scenes, especially when a character is alone.
* MassiveMultiplayerEnsembleNumber
LoveTheme: When romance has its own theme.
* TheMelBrooksNumber
MassiveMultiplayerEnsembleNumber: A song that sums up the main characters.
* MelodramaticPause
TheMelBrooksNumber: A song that sounds like a sad song, but is actually funny because the lyrics, context, or characters' behaviour is.
* MickeyMousing
** WalkingInRhythm
MelodramaticPause: A pause to convey drama, similar to Dramatic Pause, except this time with a hammy orchestra.
* MinskyPickup
MickeyMousing: The music illustrates the physical movements.
* MockingMusic
MinskyPickup: A certain old-timey intro fanfare.
* MoodyTrailerCoverSongMockingMusic: A character is in a bad mood, but when they try to listen to music, the song is about what put the character in the bad mood.
* MoodyTrailerCoverSong: Trailers use a cover of a pop song sung in an alto voice and with moody instruments.



* MusicalGag
* MusicalGameplay
* MusicalisInterruptus
* MusicalNod
* MusicalPastiche
* MusicalSpoiler
** TheDayTheMusicLied
* MusicalTrigger
* MusicboxIntervals
* MusicVideoSyndrome
* NationalAnthem
* NearVictoryFanfare
* NothingButHits
* OminousLatinChanting
* OminousMusicBoxTune
* OminousPipeOrgan
* OneManSong
* OneWomanSong
* OneWomanWail
* OrchestraHitTechnoBattle
* OrchestralBombing
* OrchestralVersion
* PopStarComposer
* PsychoStrings

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* MusicalGag
MusicalGag: A joke in the soundtrack.
* MusicalGameplay
MusicalGameplay: A video game in which the sound effects are, or contribute to, the music.
* MusicalisInterruptus
MusicalisInterruptus: Interrupting a song.
* MusicalNod
MusicalNod: A tune returns sometime later, usually in a video game.
* MusicalPastiche
MusicalPastiche: Making an existing song darker by changing the instruments.
* MusicalSpoiler
** TheDayTheMusicLied
MusicalSpoiler: The first sign that something is going to happen is that the score changes.
* MusicalTrigger
MusicalTrigger: When a character plays a certain tune, it triggers off an event.
* MusicboxIntervals
MusicboxIntervals: A song has intervals of music that sound like they came from a music box.
* MusicVideoSyndrome
MusicVideoSyndrome: A work is cut to look like a music video, even though it isn't one.
* NationalAnthem
NationalAnthem: A country's theme song.
* NearVictoryFanfare
NearVictoryFanfare: Video game music that plays if you're close to victory.
* NothingButHits
NostalgicMusicbox: Music box tunes used for nostalgia.
* OminousLatinChanting
NothingButHits: Radios only play popular songs.
* OminousMusicBoxTune
OminousLatinChanting: Latin chanting used during ominous scenes.
* OminousPipeOrgan
OminousMusicBoxTune: A music box tune that's creepy due to sounding off or playing at an inopportune time.
* OneManSong
OminousPipeOrgan: A villain has organ music as their theme.
* OneWomanSong
OneManSong: Songs named after guys.
* OneWomanWail
OneWomanSong: Songs named after women.
* OrchestraHitTechnoBattle
OneWomanWail: A woman or a child wailing melodiously used for sad scenes.
* OrchestralBombing
OrchestraHitTechnoBattle: Rave music used for battles.
* OrchestralVersion
OrchestralBombing: Orchestra music used for a battle, especially if it involves areal warfare.
* PopStarComposer
OrchestralVersion: A song from a video game gets an orchestral version done.
* PsychoStringsPlayingTheHeartStrings: String music used for dramatic, sad scenes.
* PopStarComposer: The work's composer is famous.
* PsychoStrings: Sharp notes on a string instrument signify insanity, evil, or otherworldliness.



* RecordNeedleScratch
* RecurringRiff
* RecycledSoundtrack
* RecycledTrailerMusic
* RegionalRiff
* ReReleaseSoundtrack
* SadBattleMusic
* SettingOffSong
* SentimentalMusicCue
* SerendipitousSymphony
* ShaveAndAHaircut

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* RecordNeedleScratch
RecordNeedleScratch: The background music stops with the sound of a record needle scratching to signify something abruptly changing or stopping.
* RecurringRiff
RecurringRiff: A series has its own theme, but it's not a theme song.
* RecycledSoundtrack
RecycledSoundtrack: Background music from a work gets used again in another work.
* RecycledTrailerMusic
RecycledTrailerMusic: The music from the trailer comes from another work, or is a song in its own right.
* RegionalRiff
RegionalRiff: Musical instruments used to signify places.
* ReReleaseSoundtrack
ReReleaseSoundtrack: A song is changed for the movie's home release.
* SadBattleMusic
SadBattleMusic: Sad music is used to add pathos to a battle scene.
* SettingOffSong
SettingOffSong: A song about going on a trip.
* SentimentalMusicCue
SentimentalMusicCue: You can tell that the conflict is going to be resolved when sentimental music plays.
* SerendipitousSymphony
SerendipitousSymphony: Background noises are turned into music.
* ShaveAndAHaircutShaveAndAHaircut: That little tune that plays at the end of songs that goes "Dun dun dun dun dun... DUN DUN!".



* SimpleScoreOfSadness
** LonelyPianoPiece
** NostalgicMusicbox
** OneWomanWail
** PlayingTheHeartStrings
* SinisterTangoMusic
* SofterAndSlowerCover
* SoloDuet
* SongsInTheKeyOfPanic
* SoundCodedForYourConvenience
* SoundTest

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* SimpleScoreOfSadness
** LonelyPianoPiece
** NostalgicMusicbox
** OneWomanWail
** PlayingTheHeartStrings
SimpleScoreOfSadness: Sad music is slow and has few instruments.
* SinisterTangoMusic
SinisterTangoMusic: Tango music sets a creepy atmosphere.
* SofterAndSlowerCover
SofterAndSlowerCover: A slower, quieter cover of a song.
* SoloDuet
SoloDuet: When it sounds like a duet but the singer is actually alone.
* SongsInTheKeyOfPanic
SongsInTheKeyOfPanic: Video game music that plays when someone is running out of time or in danger.
* SoundCodedForYourConvenience
SoundCodedForYourConvenience: Video game sounds that provide info.
* SoundTestSoundTest: An option in a video game where you can listen to all its music.



** DiegeticSwitch
** InUniverseSoundtrack
** IntersceneDiegetic
* StandardSnippet
* SteelDrumsAndSunshine
* {{Sting}}
* StockTrailerMusic
* SuddenSoundtrackStop
* SungThroughMusical
* SuspiciouslyAproposMusic

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** DiegeticSwitch
** InUniverseSoundtrack
** IntersceneDiegetic
* StandardSnippet
SpontaneousChoreography: Characters can suddenly dance perfectly because there's a musical number.
* SteelDrumsAndSunshine
StandardSnippet: Certain pieces of music commonly used.
* {{Sting}}
SteelDrumsAndSunshine: Steel drums are played for happy scenes, especially at the beach, jungle, on islands, or underwater.
* StockTrailerMusic
{{Sting}}: A brief bit of music played for drama or comedy.
* SuddenSoundtrackStop
StockTrailerMusic: Famous songs in music trailers.
* SungThroughMusical
SuddenSoundtrackStop:
* SuspiciouslyAproposMusicSungThroughMusical: In a musical number, dialogue is sung.
* SuspiciouslyAproposMusic: When a character plays music, it's oddly relevant to the matter at hand.



* ThemeAndVariationsSoundtrack
* ThemeMusicAbandonment
* ThemeMusicPowerUp
* ThemeMusicWithholding
* ThemeSongReveal

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* ThemeAndVariationsSoundtrack
ThemeAndVariationsSoundtrack: The songs are all variations on a theme.
* ThemeMusicAbandonment
ThemeMusicAbandonment: The theme song goes away.
* ThemeMusicPowerUp
ThemeMusicPowerUp: When a character does something amazing, their theme plays loudly.
* ThemeMusicWithholding
ThemeMusicWithholding: The theme song goes away for a few episodes, but then comes back.
* ThemeSongRevealThemeSongReveal: Elements of the plot are suggested via the theme song.



* ThisIsASong
* TitleThemeDrop

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* ThisIsASong
ThisIsASong: A song that is, at least partially, about itself.
* TitleThemeDropTitleThemeDrop: The title screen theme for a game shows up within the actual game.



* UnDuet
* VariableMix
* VictoriousChorus

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* UnDuet
UnDuet: During a breakup, characters try to duet but because the other side is a no-show, they end up with a Solo Duet instead.
* VariableMix
VariableMix: When game music occasionally changes.
* VictoriousChorusVictoriousChorus: A chorus signifies triumph.



* WanderlustSong
* WestminsterChimes
* WithLyrics
* XylophonesForWalkingBones

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* WanderlustSong
WalkingInRhythm: A character walks to the beat of the background music.
* WestminsterChimes
WanderlustSong: A song about roaming.
* WithLyrics
WestminsterChimes: Those "bing bong bing bong, bong bing bing bong" chimes associated with Big Ben.
* XylophonesForWalkingBonesWithLyrics: An instrumental song is given lyrics.
* XylophonesForWalkingBones: Skeletons and xylophone music is associated.
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* DreadfulMusician
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* OneWomanWail

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* DiegeticSwitch



* IntersceneDiegetic



* SourceMusic

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* SourceMusicSourceMusic: Background music that is actually playing in-universe.
** DiegeticSwitch
** InUniverseSoundtrack
** IntersceneDiegetic

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+ EvilMusicIndex
+ GenreMotif



+ GenreMotif

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* HomeVersionSoundtrackReplacement


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* ReReleaseSoundtrack
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* HappyCircusMusic
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* SteelDrumsAndSunshine
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* ForeignReScore
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* AnachronisticSoundtrack

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* AnachronisticSoundtrackAnachronisticSoundtrack: The movie's soundtrack includes songs that wouldn't have existed yet in the time period the movie takes place in.



* BossRemix
* CaptivityHarmonica

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* BossRemix
BossRemix: The boss theme is a remix of another piece of music from the video game.
* CaptivityHarmonicaCaptivityHarmonica: Someone in jail plays the harmonica.



* CreepyChildrenSinging

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* CreepyChildrenSingingCreepyChildrenSinging: A scene is made disturbing by accompanying it with children singing in a creepy manner.



* DarkReprise

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* DarkRepriseDarkReprise: A sadder or scarier version of a previously sung happy song.



* EverythingsLouderWithBagpipes

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* EverythingsLouderWithBagpipesEverythingsLouderWithBagpipes: Playing the bagpipes to annoy people.



* FollowTheBouncingBall
* ForgottenThemeTuneLyrics

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* FollowTheBouncingBall
FollowTheBouncingBall: A ball bounces along the lyrics to a song so that the audience can sing along.
* ForgottenThemeTuneLyrics ForgottenThemeTuneLyrics: The theme song has lyrics that aren't used.



* TheHeroSucksSong
* HollywoodToneDeaf

to:

* TheHeroSucksSong
TheHeroSucksSong: The villain sings a song insulting the hero.
* HollywoodToneDeafHollywoodToneDeaf: People who can't sing well sound exaggeratedly awful.



* IsntItIronic

to:

* IsntItIronicIsntItIronic: The work uses a song the creators assumed to be appropriate, but paying close attention to the lyrics will reveal that this song actually doesn't fit the scene it is being played in.



* LeftTheBackgroundMusicOn
* {{Leitmotif}}

to:

* LeftTheBackgroundMusicOn
LeftTheBackgroundMusicOn: The background music turns out to be coming from an in-universe source that is then turned off.
* {{Leitmotif}}{{Leitmotif}}: A piece of theme music associated with a specific character, group, recurring event or location.



* MusicalEpisode

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* MusicalEpisodeMusicalEpisode: An episode where everyone sings.



* PublicDomainSoundtrack
* RearrangeTheSong

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* PublicDomainSoundtrack
PublicDomainSoundtrack: The soundtrack uses music that is in the public domain.
* RearrangeTheSongRearrangeTheSong: A different version of the theme song is played.



* SilentCredits

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* SilentCreditsSilentCredits: Music does not play during the end credits.



* SoundtrackDissonance

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* SoundtrackDissonanceSoundtrackDissonance: The music does not match the tone of the scene it is accompanying.



* SuspiciouslySimilarSong

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* SuspiciouslySimilarSongSuspiciouslySimilarSong: A song or piece of music that sounds like a copyright-friendly version of another song or piece of music.



* ThemeTuneCameo

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* ThemeTuneCameoThemeTuneCameo: The theme song is played, whistled or hummed in-universe.



* TriumphantReprise

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* TriumphantRepriseTriumphantReprise: A happier version of a previous song that was depressing in tone.



* VillainSong
* TheVillainSucksSong

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* VillainSong
VillainSong: The villain sings about their villainy.
* TheVillainSucksSongTheVillainSucksSong: A song that insults the villain.
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* GratuitousMariachiBand
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* CircusSynths
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* JungleJazz
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* SuddenSoundtrackStop
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* HolyPipeOrgan

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