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->''"In a given space, only the witch who cast them can use her magic."''
-->--'''Agatha Harkness''' and '''[[Characters/MCUScarletWitch Wanda Maximoff]]''', ''Series/WandaVision''

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* ''Fanfic/MiseryLovesCompany'': Runes light up in places where Hecate's spell traps have been activated.



* Fanfic/RobbReturns: The Vale has retained the ancient First Man practice of inscribing magical runes that can deter Others. Unfortunately, in the modern day, only House Royce has limited knowledge of how to carve such runes, and even the current blacksmiths can only carve runes that work part of the time. In Chapter 159, [[spoiler:Gendry works out the secret: creating functional runes requires one to use bronze tools with weirwood handles and pray to the Old Gods during the carving]].

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* Fanfic/RobbReturns: ''Fanfic/RobbReturns'': The Vale has retained the ancient First Man practice of inscribing magical runes that can deter Others. Unfortunately, in the modern day, only House Royce has limited knowledge of how to carve such runes, and even the current blacksmiths can only carve runes that work part of the time. In Chapter 159, [[spoiler:Gendry works out the secret: creating functional runes requires one to use bronze tools with weirwood handles and pray to the Old Gods during the carving]].

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* ''Literature/HereticalEdge'': Heretical magic is thoroughly rune-based, although only a few people actuakky refer to them as runes. The amount of time it takes to draw a rune makes it impractical for direct combat unless you pre-prepare spells so you can activate them at a moment's notice, although the protagonist Flick ends up acquiring a rare power that lets her draw the runes instantly.

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* ''Literature/HereticalEdge'': Heretical magic is thoroughly rune-based, although only a few people actuakky actually refer to them as runes. The amount of time it takes to draw a rune makes it impractical for direct combat unless you pre-prepare spells so you can activate them at a moment's notice, although the protagonist Flick ends up acquiring a rare power that lets her draw the runes instantly.


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* ''Literature/TheKingkillerChronicle'': One of the [[FunctionalMagic forms of magic]] is Sygaldry, where runic inscriptions on objects act as a permanent set of instructions for channeling magical or physical forces. Applications include [[FantasticLightSource lamps]] that convert ambient heat into light and "grams" that [[AntiMagic absorb hostile magic directed at their owner]]. There are 197 runes that can be used alone or in combination, symbolizing various substances and forces.
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* The Stoutheart faction from ''VideoGame/MinionMasters'' has Runewyrd, a kind of magic unique to them which allows them to imbue rocks with ice magic, wind magic and {{Necromancy}} for a short period of time by carving mystical runes into them.

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[[quoteright:350:[[Manga/BlackClover https://static.tvtropes.org/pmwiki/pub/images/runic_magic_mana_method.png]]]]




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* ''Literature/{{Foundryside}}'': Scribing functions by writing symbols in the LanguageOfMagic onto an object to "convince" it that it functions under a different set of rules than it really does -- for example, one can write "you will only open when unlocked with a key matching this specific definition" on a door to make it impossible to pick, as the door will then work as though only that specific key is capable of opening it.

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* ''Literature/{{Foundryside}}'': ''Literature/TheFoundersTrilogy'': Scribing functions by writing symbols in the LanguageOfMagic onto an object to "convince" it that it functions under a different set of rules than it really does -- for example, one can write "you will only open when unlocked with a key matching this specific definition" on a door to make it impossible to pick, as the door will then work as though only that specific key is capable of opening it.

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* ''Literature/ACertainMagicalIndex'': Stiyl Magnus uses runes for his magic to define zones that perform certain functions, like allowing his summon, Innocentius, to manifest, and People-Clearing Fields to ward off {{Muggles}}.



* The ''ComicBook/AstroCity'' cosmic hero Starfighter activates the powers of the Lorus by drawing glowing symbols on nearby objects or in midair. These powers include flight, sound suppression, costume changes, and interstellar travel.
* In ''ComicBook/TheMightyThor'', both Odin and Thor have used the power of the runes, which grants a variety of abilities including summoning spirits. When using this power source, they are some of the strongest gods in existence.
* In ''ComicBook/PandorasLegacy'', one of the protagonists accidentally breaks her phone and is gifted one with a strange rune. That rune later turns out to be the reason her phone can trap monsters inside.
* In ''ComicBook/ThorVikings'', the entire miniseries comes about because of a misuse of rune magic, as Doctor Strange explains.

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* ''ComicBook/AstroCity'': The ''ComicBook/AstroCity'' cosmic hero Starfighter activates the powers of the Lorus by drawing glowing symbols on nearby objects or in midair. These powers include flight, sound suppression, costume changes, and interstellar travel.
* In ''ComicBook/TheMightyThor'', both ''ComicBook/TheMightyThor'': Both Odin and Thor have used the power of the runes, which grants a variety of abilities including summoning spirits. When using this power source, they are some of the strongest gods in existence.
* In ''ComicBook/PandorasLegacy'', one ''ComicBook/PandorasLegacy'': One of the protagonists accidentally breaks her phone and is gifted one with a strange rune. That rune later turns out to be the reason her phone can trap monsters inside.
* In ''ComicBook/ThorVikings'', the ''ComicBook/ThorVikings'': The entire miniseries comes about because of a misuse of rune magic, as Doctor Strange explains.



* In ''Fanfic/{{Paradoxus}}'', it is restricted to people with Asser blood and makes use of Norse runes. For example, Isa unleashes ice capable of peeling off the victim's skin. So, the runes are powerful but excessively mana-costing to the point of burning out an inexpert caster. They can also be used to divine the future of a person as long as it's made immediately after the person's birth at the sacred mount Ignis in Domino. The runes predict that Altalune wasn't going to follow her mother's steps and will forge her own path. Years later, Altalune rejects the Dragon's Flame and chooses ice as her elemental affinity.
* ''Fanfic/StoryShuffle1'': In "In the Details", the summoned demon's skin "glow[s] with abyssal runes".

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* In ''Fanfic/{{Paradoxus}}'', it ''Fanfic/{{Paradoxus}}'': It is restricted to people with Asser blood and makes use of Norse runes. For example, Isa unleashes ice capable of peeling off the victim's skin. So, the runes are powerful but excessively mana-costing to the point of burning out an inexpert caster. They can also be used to divine the future of a person as long as it's made immediately after the person's birth at the sacred mount Ignis in Domino. The runes predict that Altalune wasn't going to follow her mother's steps and will forge her own path. Years later, Altalune rejects the Dragon's Flame and chooses ice as her elemental affinity.
* ''Fanfic/RabbitOfTheMoon'': Caryll Runes are the languages of the Great Ones inscribed onto objects to grant them power. Implanting stones engraved with them into weaponry can increase a weapon's sharpness and durability, while other runes, like the Hunter's Mark, can be used for things like warping Bell to the Hunter's Dream.
* Fanfic/RobbReturns: The Vale has retained the ancient First Man practice of inscribing magical runes that can deter Others. Unfortunately, in the modern day, only House Royce has limited knowledge of how to carve such runes, and even the current blacksmiths can only carve runes that work part of the time. In Chapter 159, [[spoiler:Gendry works out the secret: creating functional runes requires one to use bronze tools with weirwood handles and pray to the Old Gods during the carving]].
* ''Fanfic/SavingBlitzo'': The spell required for the Soul Walk requires several runes being drawn upon the subject's body, to focus the magic on them before they can enter their mind.
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''Fanfic/StoryShuffle1'': In "In the Details", the summoned demon's skin "glow[s] with abyssal runes".%%Magic ones, or just writing?






* ''Literature/ACertainMagicalIndex'': Stiyl Magnus uses runes for his magic to define zones that perform certain functions, like allowing his summon, Innocentius, to manifest, and People-Clearing Fields to ward off {{Muggles}}.



* ''Literature/{{Foundryside}}'': Scribing functions by writing symbols in the LanguageOfMagic onto an object to "convince" it that it functions under a different set of rules than it really does -- for example, one can write "you will only open when unlocked with a key matching this specific definition" on a door to make it impossible to pick, as the door will then work as though only that specific key is capable of opening it.



* ''TabletopGame/{{GURPS}}'': Various ''GURPS'' supplements have included rules for rune mage; ''GURPS Thaumatology'' takes the Nordic "Futhark" runes as a working example of an alphabet that can be used with the generalised rules for "symbol magic".

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* ''TabletopGame/{{GURPS}}'': Various ''GURPS'' supplements have included rules for rune mage; ''GURPS Thaumatology'' ''TabletopGame/GURPSThaumatology'' takes the Nordic "Futhark" runes as a working example of an alphabet that can be used with the generalised rules for "symbol magic".



* ''TabletopGame/MutantChronicles'': Although rare, a few within the Imperial corporation can inscribe charms and weapons with runes that grant supernatural benefits.



* ''VideoGame/BattleForWesnoth'': The dwarves have no casters like the other races but their Runesmiths are talented artisans who can infuse magical power into weapons using runes.



* ''VideoGame/BloodstainedRitualOfTheNight': Circles of Enochian symbols around the crystallized areas on someone's body, when written correctly, are basically guaranteed to stop the crystals from growing, if the affected don't increase their magi-crystal load through absorbing shards like Mariam does.



* ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'': The Master Sword, like all other weapons, can have materials fused to it to increase its strength. However, the fused material is hidden after a second or two of the blade being out, and instead there are Zonai runes on the blade to indicate that it is fused.



* ''VideoGame/WarcraftIII'': Runes are one-use powerups with various effects, from providing area healing or mana to spawning an invisible spy ward to resurrecting dead units or even a powerful monster under the player's control.

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* ''VideoGame/WarcraftIII'': ''VideoGame/WarcraftIIIReignOfChaos'': Runes are one-use powerups with various effects, from providing area healing or mana to spawning an invisible spy ward to resurrecting dead units or even a powerful monster under the player's control.
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In Real Life, runes are the letters of the ancient Germanic alphabets -- most famously the ones used by the ancient Norse, but continental and later English tribes used related systems. Their origins are not entirely clear, but they generally seem to be a descendant of ancient Italic alphabets, probably either the Latin or Etruscan ones, and ancient symbols already in use, that was modified to be easily carved in wood and stone, giving runes their distinctive angular shapes. As wood decays much faster than stone erodes, old runes carved into stone are more likely to survive to the present day. They were eventually replaced with the modern Latin alphabet and ultimately were simply another writing system. In common use, the term "runes" is often conflated with "hieroglyphics", a term which itself has been conflated with other lexigraph-based forms of writing and then finally appropriated to include systems in cultures other than exclusively Ancient Egypt. some purists, however, may insist on reserving the term "rune" exclusively for the ancient Germanic systems.

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In Real Life, runes are the letters of the ancient Germanic alphabets -- most famously the ones used by the ancient Norse, but continental and later English tribes used related systems. Their origins are not entirely clear, but they generally seem to be a descendant of ancient Italic alphabets, probably either the Latin or Etruscan ones, and ancient symbols already in use, that was modified to be easily carved in wood and stone, giving runes their distinctive angular shapes. As wood decays much faster than stone erodes, old runes carved into stone are more likely to survive to the present day. They were eventually replaced with the modern Latin alphabet and ultimately were simply another writing system. In common use, the term "runes" is often conflated with "hieroglyphics", a term which itself has been conflated with other lexigraph-based forms of writing and then finally appropriated to include systems in cultures other than exclusively Ancient Egypt. some Some purists, however, may insist on reserving the term "rune" exclusively for the ancient Germanic systems.
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* ''VideoGame/GodOfWarPS4'': Due to taking place in a setting based on Norse mythology, much of the game runs on this. Sand bowls need to be traced by Atreus with the appropriate runic words to solve riddle-based obstacles, Nornir chests can only be unlocked by hitting a series of rune-etched bells in proper order, and traveling to other realms with the Bifrost is impossible without the proper rune to initiate the magic; since the rune for Jotunheim, Kratos and Atreus's final destination, is missing, it becomes as much of a MacGuffin for them as finding a working portal to the realm or a crystal to filter the light through. [[spoiler:Baldur, the story's main villain, is absolutely covered in woad-blue runic patterned tattoos across his bare flesh, which glow brightly when he uses magic, and a few larger ones in red, relating to the curse of invulnerability that drove him mad.]]

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* ''VideoGame/GodOfWarPS4'': Due to taking place in a setting based on Norse mythology, much of the game runs on this. Sand bowls need to be traced by Atreus with the appropriate runic words to solve riddle-based obstacles, Nornir chests can only be unlocked by hitting a series of rune-etched bells in proper order, and traveling to other realms with the Bifrost is impossible without the proper rune to initiate the magic; since the rune for Jotunheim, Kratos and Atreus's final destination, is missing, it becomes as much of a MacGuffin for them as finding a working portal to the realm or a crystal to filter the light through. [[spoiler:Baldur, the story's main villain, is absolutely covered in woad-blue runic patterned tattoos across his bare flesh, which glow brightly when he uses magic, and a few larger ones in red, relating to [[SenseLossSadness the curse of invulnerability that drove him mad.mad]].]]
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* ''VideoGame/PrayerOfTheFaithless'': The Enchanted Hand gauntlet found by Aeyr in Purgatory, is:
--> Gauntlet etched with magical runes.

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