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* ''VideoGame/TheKingOfFighters XI'': If you get certain special wins, you can fight [[VideoGame/BurikiOne Gai Tendo, Silber]], [[VideoGame/FuunSeries Sho Hayate, or Gyazu]]. If you can't do some of the requirements for some of them, you have to fight Abel (Rugal's son and FinalBoss of ''KOF 2003'') as an obligatory sub-boss.

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* ''VideoGame/TheKingOfFighters XI'': ''VideoGame/TheKingOfFightersXI'': If you get certain special wins, you can fight [[VideoGame/BurikiOne Gai Tendo, Silber]], [[VideoGame/FuunSeries Sho Hayate, or Gyazu]]. If you can't do some of the requirements for some of them, you you'll have to fight Abel Adelheid (Rugal's son and FinalBoss of ''KOF 2003'') as an obligatory sub-boss.
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* In ''VideoGame/{{Infernax}} the MoralitySystem dictates which FinalBoss you face, if you manage to get the GuideDangIt requirements and not fall for the fake out one.
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* In ''VideoGame/SekiroShadowsDieTwice'', choosing to obey Owl leads to Wolf facing off against, in sequence, [[spoiler:Emma and Isshin Ashina]]. They cannot be fought in any other route, and notably, serve as final bosses for the [[spoiler:Shura]] ending.
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Bonus Boss was renamed by TRS


*** BonusBoss Beelzebub cannot be fought in the Chaos route because he joins you.

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*** BonusBoss OptionalBoss Beelzebub cannot be fought in the Chaos route because he joins you.
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Oftentimes the occurrence of these bosses depends on the player character's moral alignment--e.g. playing the "heroic" path will only let you fight villainous characters, and [[HeroAntagonist vice-versa]]. In other cases, they simply result from different paths sending the player to different areas--e.g. choosing to explore one area will you get one boss, while choosing a different area gets you a different boss.

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Oftentimes Oftentimes, the occurrence of these bosses depends on the player character's [[KarmaMeter moral alignment--e.alignment]] -- e.g. playing the "heroic" path will only let you fight villainous characters, and [[HeroAntagonist vice-versa]]. In other cases, they simply result from different paths sending the player to different areas--e.areas -- e.g. choosing to explore one area will you get one boss, while choosing a different area gets you a different boss.
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* ''VideoGame/DeadEstate'':[[spoiler: [[TrueFinalBoss Diavola]] can only be fought by assembling the silver key to open the coffin containing Chunks' antidote. This requires beating every alternative floor boss in addition to the four normal ones]].
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* ''VideoGame/AbyssCrossing'': The player can't fight all the Astras on a single route, since the protagonists they didn't pick will kill two of the Astras.
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[[folder:MMORPG]]
* Variant Dungeons in ''VideoGame/FinalFantasyXIV'' differ from regular dungeon, which are linear and have exactly 3 bosses each, by having multiple different paths and bosses. Even if in some routes the bosses are the same, choices made during the dungeon may alter the boss's abilities slightly. As the dungeons are easily repeatable, the players are encouraged to do all routes.
** The first Variant Dungeon, the Sil'Dihn Subterrenae, has five unique bosses and 12 routes:
*** Geryon the Steer, a bomb-loving Gigas, is fought as the first boss in all routes. While his fundamental abilities remain the same, choices done in some routes can add some unique gimmick to the boss, like fans that draw the players in, poisonous sludge on the floor, or grates that shoot up water and damage players standing in them.
*** Silkie, an hamster-like magical familiar, is fought at the end of Route 1 to 4. Depending on the routes, it may have additional mechanics like summoning elementally charged poms or giant, magical water jugs.
*** The Sil'dihn Gladiator, a construct in the shape of an ancient warrior, is fought at the end of Route 5 to 8.
*** Shadowcaster Zeless Gah, an undead Amal'jaa hero, is found inside a sealed tomb at the end of Route 9-11.
*** The Thorne Knight is fought in the [[GuideDangIt difficult to find]] Route 12; unlike the other bosses, it has no other variations.

[[/folder]]
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*** The Azure Moon and Verdant Wind routes have exclusive final bosses. Azure Moon ends with fighting Hegemon Edelgard, while Verdant Wind has Nemesis, who also brings along The Ten Elites to serve as minibosses on the final map.
*** Crimson Flower is the only route where Rhea appears as an enemy while in her human form, being the stage boss of the map directly after the plot branches, and also appearing in the penultimate map as part of a BossBonanza.
*** Dedue is fought on both Crimson Flower and Verdant Wind, but in the former route, he has a unique demonic beast form.
*** Thales is actually fought on all routes except Crimson Flower, but Azure Moon is the only one where he's fought while he's disguised as Lord Arundel, which is notable as he fights in a completely different manner while in the disguise.
*** Crimson Flower and Silver Snow share a final boss, The Immaculate One, but the two fights are very different. Firstly, the minibosses are different, with Crimson Flower having Gilbert, Catherine, and Cyril, themselves exclusive bosses to that route, while Silver Snow has the route exclusive White Beasts. The Immaculate One also has different stats and skill sets in each version of their battle, with the Silver Snow version being generally weaker until she TurnsRed partway through.

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*** The Azure Moon and Verdant Wind routes have exclusive final bosses. Azure Moon ends with fighting Hegemon Edelgard, [[spoiler:Hegemon Edelgard]], while Verdant Wind has Nemesis, [[spoiler:Nemesis]], who also brings along The [[spoiler:The Ten Elites Elites]] to serve as minibosses on the final map.
*** Crimson Flower is the only route where Rhea [[spoiler:Rhea]] appears as an enemy while [[spoiler:while in her human form, form]], being the stage boss of the map directly after the plot branches, and also appearing in the penultimate map as part of a BossBonanza.
*** Dedue [[spoiler:Dedue]] is fought on both Crimson Flower and Verdant Wind, but in the former route, he has a unique demonic beast form.
*** Thales is actually fought on all routes except Crimson Flower, but Azure Moon is the only one where he's fought while he's disguised as Lord Arundel, [[spoiler:Lord Arundel]], which is notable as he fights in a completely different manner while in the disguise.
*** Crimson Flower and Silver Snow share a final boss, The [[spoiler:The Immaculate One, One]], but the two fights are very different. Firstly, the minibosses are different, with Crimson Flower having Gilbert, [[spoiler:Gilbert, Catherine, and Cyril, Cyril,]] themselves exclusive bosses to that route, while Silver Snow has the route exclusive White Beasts. The [[spoiler:The Immaculate One One]] also has different stats and skill sets in each version of their battle, with the Silver Snow version being generally weaker until she the boss TurnsRed partway through.
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* ''VideoGame/{{OMORI}}'': [[spoiler:Mutantheart, Perfectheart, Space Ex-Husband, the Stranger, Abbi, Bossman Hero and the Boss Rush friend replicas]] are only available to fight on the Omori route of the game. The latter two are only available to fight on the console ports. And on the other hand, [[spoiler:Aubrey and the Hooligans, the Recyclepath, Something, Basil, and Omori himself]] are only available to fight on the Sunny route.
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yeah it's an aversion but i think it's a notable one

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* ''VideoGame/EldenRing'' manages to avert this entirely. Its open world naturally makes it so that many bosses that would normally fit this trope ''can'' be encountered and defeated if you (for some reason) go to their areas without specifically being there for the quest. However, even for those few that ''would'' fit, routes aren't mutually exclusive from each other and only ''unlock'' [[LastSecondEndingChoice the option to end the game a certain way]], so, say, Lichdragon Fortissax, a boss exclusive to Fia's route, can still be fought no matter what you've chosen so far (well, [[PermanentlyMissableContent usually]]) by simply going back and completing the necessary steps for the questline. The only necessary bosses in the game are necessary no matter what route you take.
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Compare and contrast with SkippableBoss: In both cases, the boss is one that may or may not be fought, based on player actions. However, with a Route Boss being on the relevant route ''will'' result in the boss fight, while in SkippableBoss it may well be possible to turn away from the boss two steps from its arena.

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Compare and contrast with SkippableBoss: In both cases, the boss is one that may or may not be fought, based on player actions. However, with a Route Boss Boss, being on the relevant route ''will'' result in the boss fight, while in SkippableBoss SkippableBoss, it may well be possible to turn away from the boss two steps from its arena.



** At Sky Battalion, Spade's fight in Lilac's story is replaced with a fight against Shuigang helicopter in Carol and Milla's stories. Instead, Spade is fought much later as a boss in Trap Hideout.

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** At Sky Battalion, Spade's fight in Lilac's story is replaced with a fight against a Shuigang helicopter in Carol and Milla's stories. Instead, Spade is fought much later as a boss in Trap Hideout.



** In ''VideoGame/MegaManX2'', the player has the option whether or not to face the X-Hunters in the Maverick stages. If no, in the final level X has to fight a resurrected Zero before facing Sigma.
** In ''VideoGame/MegaManX3'', the Doppler stage bosses are different depending on how X deals with Bit, Byte, and Vile. If X kills both Bit and Byte by using their weaknesses against them before reaching the Doppler stages, then X will face Press Disposer instead of their FusionDance Godkarmachine O Inary. If X kills Vile with his weakness before Doppler, then he will face a Mosquitus MiniBoss, and in the same level Volt Kuragiel will be fought instead of Vile.

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** In ''VideoGame/MegaManX2'', the player has the option whether or not to face the X-Hunters in the Maverick stages. If no, the player doesn't face all of them by the time they reach the fortress stages, in the final level level, X has to fight a resurrected Zero before facing Sigma.
** In ''VideoGame/MegaManX3'', the Doppler stage bosses are different depending on how X deals with Bit, Byte, and Vile. If X kills both Bit and Byte by using their weaknesses against them before reaching the Doppler stages, then X will face Press Disposer instead of their FusionDance Godkarmachine O Inary. If X kills Vile with his weakness before Doppler, then he will face a Mosquitus MiniBoss, and in the same level level, Volt Kuragiel will be fought instead of Vile.



** Taking the BrutalBonusLevel Nightmare Areas in ''VideoGame/MegaManX6'' would lead to a boss different from the eight main Bosses. Finishing once, the boss would be [[EvilKnockoff Nightmare Zero]] (which unlocks Zero as a playable character), beating a Nightmare Area a second time would lead to [[TheDragon High Max]] (unlocks the final levels), and on third and subsequent revisits it would be [[LoneWolfBoss Dynamo]] (a PinataEnemy due to how many Souls he yields each defeat).

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** Taking the BrutalBonusLevel Nightmare Areas in ''VideoGame/MegaManX6'' would lead to a boss different from the eight main Bosses. Finishing once, the boss would be [[EvilKnockoff Nightmare Zero]] (which unlocks Zero as a playable character), beating a Nightmare Area a second time would lead to [[TheDragon High Max]] (unlocks the final levels), and on third and subsequent revisits revisits, it would be [[LoneWolfBoss Dynamo]] (a PinataEnemy due to how many Souls he yields on each defeat).



*** The fourth stage has different bosses depending on the route Shadow takes. In The Doom, Neutral/Dark route stage, Shadow faces Heavy Dog, a ground-based G.U.N. mech. In Neutral/Hero route, Shadow faces Egg Breaker in the Mad Matrix. And in Pure Hero path, Shadow faces Black Bull again in the Death Ruins.

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*** The fourth stage has different bosses depending on the route Shadow takes. In The Doom, the Neutral/Dark route stage, Shadow faces Heavy Dog, a ground-based G.U.N. mech. In the Neutral/Hero route, Shadow faces Egg Breaker in the Mad Matrix. And in the Pure Hero path, Shadow faces Black Bull again in the Death Ruins.



*** The final boss of each ending is determined by the mission Shadow completes on the sixth stage. Dark path pits Shadow against Sonic and Diablon, Neutral path pits Shadow against Eggman in Egg Dealer mech, while the Hero path has Shadow fight Black Doom.

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*** The final boss of each ending is determined by the mission Shadow completes on the sixth stage. The Dark path path[[note]]Dark mission of GUN Fortress, Black Comet, or Final Haunt[[/note]] pits Shadow against Sonic and Diablon, the Neutral path path[[note]]Hero mission of Black Comet, either mission of Lava Shelter, or Dark mission of Cosmic Fall[[/note]] pits Shadow against Eggman in the Egg Dealer mech, while the Hero path path[[note]]Hero mission of GUN Fortress, Cosmic Fall, or Final Haunt[[/note]] has Shadow fight Black Doom.
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* In ''VideoGame/VampireTheMasqueradeBloodlines'', you can side with Ming Xiao or [=LaCroix=], allowing you to skip one of the two final bosses (Ming Xiao herself, or the Sheriff with [=LaCroix=]). Neither path ends well for your character, though.
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* ''VideoGame/{{Bloodborne}}'' has a short version after the LastSecondEndingChoice.
** If you allow Gherman to sever you from the Hunter's Dream, you will need to fight no bosses beyond Mergo's Wet Nurse (the final mandatory boss), and you'll get the ''Yharnam Sunrise'' ending.
** If you refuse Gherman's offer, then you'll fight him as Gherman, the First Hunter. If you haven't used certain key items beforehand, the line of final bosses stops here, and the ending you get is ''Honoring Wishes''.
** If you ''have'' used said key items, then you will fight one further boss, the Moon Presence, and get the final ending, ''Childhood's Beginning''.
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* ''VideoGame/OrientalLegend'' have plenty of alternate bosses depending on the routes you chose. In the first stage where you infiltrate the Horn Demons' caves, you can fight either Silver Horn or Silver Horn's father (the latter taking up the whole screen, and is actually an easier target). The level in the Cave of the Silken Web can have you facing either the Spider Queen, or her minion, the Thousand-Eyes Demon.
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* ''VideoGame/TacticsOgre'' has three main routes: Law, Chaos, and Neutral. Each route has their own unique bosses, and in some cases, they can actually be recruited in another route; for example, Xapan the mercenary can be hired by the player in the Law route, but is hired by your enemies in Chaos and Neutral.


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* ''VideoGame/TriangleStrategy'' has multiple route branches decided by your party voting with the Scales of Conviction, determining whether to handle a situation with Morality, Liberty, or Utility. The earliest example of this is in Chapter 3, which determines which neighboring nation the party visits; a trip to Aesfrost results in a battle with smugglers, while a trip to Hyzante leads to a fight with a rebelling scholar named Plinius Naveste.
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** ''VideoGame/ShinMegamiTenseiNINE'':
*** In Chapter 5, after hacking into the disk Shiki gives you, you have the option of either going to Roppongi to investigate further, or going to [[TheThunderdome Akiba Arena]]. Choosing the former leads to a fight with Alice, while choosing the latter leads to a series of fights with human opponents, followed by Susano-o if you manage to defeat all of them.
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*** In the final dungeon, the two leaders of the factions you didn't side with will fight you, while the leader of the faction you did side with is skipped. Additionally, only the hidden Neutral path gets to fight [[TrueFinalBoss Lucifer in his true form]]; he's limited to his first form in the Law and Chaos paths, and the normal Neutral path skips him entirely.

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*** In the final dungeon, the two leaders of the factions you didn't side with will fight you, while the leader of the faction you did side with is skipped. Additionally, only the hidden Neutral path gets to fight [[TrueFinalBoss Lucifer the TrueFinalBoss [[spoiler:Lucifer in his true form]]; full three forms]]; he's limited to his first a single lower-level form in the Law and Chaos paths, and the normal Neutral path skips him entirely.entirely.
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[[folder:Beat 'em Up]]
* ''VideoGame/CrisisBeat'', depending on the set of players selected (no, they cannot be mixed up), will have the players fighting a different first boss. Players who picked Eiji and Julia will explore the top deck after the terrorist takeover and fight Daugh, a MasterSwordsman, as their first boss, while players who picked Keneth and Yan will instead check out the bowels of the ship and battle the mercenary Gauss.
[[/folder]]
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* Two bosses added to ''VideoGame/{{Blasphemous}}'' in the 'Wounds of Eventide' update, Sierpes and Isidora, Voice of the Dead aren't necessary to beat the game, which is a good thing since they're ''brutally'' tough compared to most of the base game bosses. However, if you want to see the new GoldenEnding the patch added to the game, you need the items each of them is holding, forcing you to go through them the hard way.

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I don't see how the first Deltarune example counts. Same thing about the Muffet example.


* ''Videogame/{{Deltarune}}''
** At one point, Susie and Lancer will have you make a machine for them to use against you, and you are given options on what type of machine it is (you can even make it a duck). However, when you finally confront your creation, Susie and Lancer blow it up and fight you themselves.
** Later played with in the second chapter. The chapter has a secret boss, like the first, and it's just as optional as Jevil, albeit a little less subtle in discovery. However, going down the [[EarnYourBadEnding Weird Route]] has them replace the chapter's usual final boss as a mandatory battle. The fight is almost exactly the same, until they reach critical health, though. The normal route, meanwhile, sees the Thrash Machine repaired and outfitted as part of a PuzzleBoss, the customizations made to it genuinely making a difference in the moves it uses against the players.

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* ''Videogame/{{Deltarune}}''
** At one point, Susie and Lancer will have you make a machine for them to use against you, and you are given options on what type of machine it is (you can even make it a duck). However, when you finally confront your creation, Susie and Lancer blow it up and fight you themselves.
** Later played
''Videogame/{{Deltarune}}'': Played with in the second chapter. The chapter has a secret boss, like the first, and it's just as optional as Jevil, albeit a little less subtle in discovery. However, going down the [[EarnYourBadEnding Weird Route]] has them replace the chapter's usual final boss as a mandatory battle. The fight is almost exactly the same, until they reach critical health, though. The normal route, meanwhile, sees the Thrash Machine repaired and outfitted as part of a PuzzleBoss, the customizations made to it genuinely making a difference in the moves it uses against the players.



** In any Neutral route (any playthrough where you don't go to the True Lab), the last two bosses are Asgore, followed by Omega Flowey. It should be noted that you cannot fight the second one indefinitely; if you beat him in two playthroughs, he won't fight you again because he knows he'll lose, thus locking you out of the fight.
** If you ''do'' go through the True Lab, the fights against Asgore and Omega Flowey are skipped and instead you fight the God of Hyperdeath. This is also the route that unlocks the GoldenEnding.
** If you're going for endings such as the "no ruler" neutral ending or Genocide/No-Mercy run, you cannot [[SkippableBoss skip Muffet]].

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** In any Neutral route (any playthrough where you don't go to the True Lab), the last two bosses are Asgore, Asgore Dreemurr, followed by Omega Photoshop Flowey. It should be noted that you cannot fight the second one indefinitely; if you beat him in two playthroughs, once, he won't fight you again because he knows he'll lose, thus locking you out of the fight.
** If you ''do'' go through the True Lab, the fights against Asgore and Omega Flowey are skipped and instead you fight Asriel Dreemurr, the God of Hyperdeath. This is also the route that unlocks the GoldenEnding.
** If you're going for endings such as the "no ruler" neutral ending or Genocide/No-Mercy run, you cannot [[SkippableBoss skip Muffet]].
GoldenEnding.



*** Papyrus ''doesn't'' fight you, he just stands there. This is in sharp contrast to his WakeUpCallBoss status in all other routes.
*** MiniBoss Mad Dummy turns into Glad Dummy and also refuses to fight you.

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*** Papyrus ''doesn't'' Papyrus, Mad Dummy and Mettaton ''don't'' fight you, he they just stands stand there. This is in sharp contrast to his Papyrus' WakeUpCallBoss status and Mettaton's ThatOneBoss statuses in all other routes.
*** MiniBoss Mad Dummy turns into Glad Dummy and also refuses to fight you.
routes.



*** Mettaton ditches the show-ratings thing and the EX form, and instead shows up in the NEO form. He goes down in one hit, which is far different from his ThatOneBoss EX fight.
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** ''VideoGame/ShinMegamiTenseiV'':
*** Several sidequests follow a formula: two demons are opposing each other, and each independently asks you to take out their opponent. In every case, you can only fight one of the two, while the demon you didn't fight joins you as a reward for helping them.
*** In the final dungeon, the two leaders of the factions you didn't side with will fight you, while the leader of the faction you did side with is skipped. Additionally, only the hidden Neutral path gets to fight [[TrueFinalBoss Lucifer in his true form]]; he's limited to his first form in the Law and Chaos paths, and the normal Neutral path skips him entirely.
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* ''VideoGame/{{Gradius}} Gaiden'' has two different bosses in Stage 2, and which boss you will encounter depends on which gate you destroyed.
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* ''VideoGame/FreedomPlanet'' has several bosses that can be encountered only on specific character stories:
** Hunter Snake, the first boss of the game, can be fought only in Lilac and Carol's stories. When playing as Milla, the first boss of the game is an anglerfish called Chomper, which is then followed by its upgraded counterpart, the Chomper Snake.
** In Relic Maze, Lilac and Carol face a mechanical claw as a mid-boss in the middle of the stage. However, the fight with it is skipped in Milla's story, replaced with a minecart sequence instead.
** At Fortune Night, Serpentine is fought as a mid-boss only in Lilac's story. In Carol and Milla's stories, a cycloptic mechanical samurai-like robot called S.A.M.U. is fought as a mid-boss. The same robot is fought as a MiniBoss in the second half of the stage in every story, but only Carol and Milla can face it earlier as a mid-boss.
** At Sky Battalion, Spade's fight in Lilac's story is replaced with a fight against Shuigang helicopter in Carol and Milla's stories. Instead, Spade is fought much later as a boss in Trap Hideout.
** [[spoiler:Milla's mutated form]] can be fought only in Lilac and Carol's stories. In Milla's story, [[spoiler:considering that she can't be mutated due to being a player character]], the fight is skipped entirely.
** In Milla's story, the final boss fight against Brevon omits the final phase of the fight where Brevon fights by himself, since the fight would've been nearly impossible with Milla's playstyle. Instead, the fight ends at the second phase against Brevon's mecha suit and is followed by a special cutscene.
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* In ''VideoGame/DoDonPachi Resurrection'', each stage has two different midbosses depending on whether you fulfilled certain conditions in the previous stage or in the case of Stage 1, before the route split. The A-route midboss is an a boss original to this game, while the B-route midboss is one of the bosses from the original ''[=DoDonPachi=]''.

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* In ''VideoGame/DoDonPachi Resurrection'', each stage has two different midbosses depending on whether you fulfilled certain conditions in the previous stage or in the case of Stage 1, before the route split. The A-route midboss is an a boss original to this game, while the B-route midboss is one of the bosses from the original ''[=DoDonPachi=]''. Subverted if playing the Version 1.51 or Arrange B variants of the game, or ''[=DoDonPachi=] Resurrection BLACK LABEL'' using Power Style, in which case you will always play the B-routes.
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[[folder:Shoot 'em Up]]
* In ''VideoGame/DoDonPachi Resurrection'', each stage has two different midbosses depending on whether you fulfilled certain conditions in the previous stage or in the case of Stage 1, before the route split. The A-route midboss is an a boss original to this game, while the B-route midboss is one of the bosses from the original ''[=DoDonPachi=]''.
[[/folder]]
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** Later played with in the second chapter. The chapter has a secret boss, like the first, and it's just as optional as Jevil, albeit a little less subtle in discovery. However, going down the [[CorruptTheCutie Weird Route]] has them replace the chapter's usual final boss as a mandatory battle. The fight is almost exactly the same, until they reach critical health, though. The normal route, meanwhile, sees the Thrash Machine repaired and outfitted as part of a PuzzleBoss, the customizations made to it genuinely making a difference in the moves it uses against the players.

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** Later played with in the second chapter. The chapter has a secret boss, like the first, and it's just as optional as Jevil, albeit a little less subtle in discovery. However, going down the [[CorruptTheCutie [[EarnYourBadEnding Weird Route]] has them replace the chapter's usual final boss as a mandatory battle. The fight is almost exactly the same, until they reach critical health, though. The normal route, meanwhile, sees the Thrash Machine repaired and outfitted as part of a PuzzleBoss, the customizations made to it genuinely making a difference in the moves it uses against the players.
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* In ''Literature/DeathtrapDungeon'', in order to pass the Dwarf Trialmaster's test, you must enter an arena and, depending on the choices you make, fight either a [[ScaryScorpions giant scorpion]] or a [[ALoadOfBull Minotaur]], as one of two optional bosses, before completing the challenge.

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* In ''Literature/DeathtrapDungeon'', in order to pass the Dwarf Trialmaster's test, you must enter an arena and, depending on the choices you make, fight either a [[ScaryScorpions giant scorpion]] or a [[ALoadOfBull Minotaur]], [[OurMinotaursAreDifferent minotaur]], as one of two optional bosses, before completing the challenge.
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** Later played with in the second chapter. The chapter has a secret boss, like the first, and it's just as optional as Jevil, albeit a little less subtle in discovery. However, going down the [[CorruptTheCutie Weird Route]] has them replace the chapter's usual final boss as a mandatory battle. The fight is almost exactly the same, until they reach critical health, though.

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** Later played with in the second chapter. The chapter has a secret boss, like the first, and it's just as optional as Jevil, albeit a little less subtle in discovery. However, going down the [[CorruptTheCutie Weird Route]] has them replace the chapter's usual final boss as a mandatory battle. The fight is almost exactly the same, until they reach critical health, though. The normal route, meanwhile, sees the Thrash Machine repaired and outfitted as part of a PuzzleBoss, the customizations made to it genuinely making a difference in the moves it uses against the players.
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** ''VideoGame/DevilSurvivor'': While most routes have you go through the same Bel gauntlet to let the protagonist claim the position of King, you'll get additional fights on certain routes.
*** Naoya challenges you at the start of Atsuro's route. He also is fought near the end of Amane's route with the assistance of Loki.
*** Yuzu's route forsakes the Bel gauntlet and you have to fight against an irritated Loki and eventually Arael and Sariel to break out of the lockdown.
*** ''Overclocked'' adds the 8th Days for certain routes with additional boss fights. Amane's 8th Day pits you against Okuninushi, Naoya's 8th Day pits you against Metatron, and Yuzu's 8th Day lets you confront Belberith.
** ''VideoGame/DevilSurvivor2'': The 7th Day sees the whole playable cast fragment into three different factions, and you get to choose which to side with and have to fight against the other two. If you choose to work with the Anguished One, you'll have to fight against everyone else using an understaffed roster. Different routes may see different teams or movesets for the same opponent.

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