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The weapon in question is usually a [[DropTheHammer nightmarishly huge hammer]], though axes and warpicks are also possible[[note]]despite the fact that the extreme energies involved with such a weapon would over time blunt an axe or pick to the point of it basically ''becoming'' a hammer anyway[[/note]]; regardless of which one, they will almost always be of the two handed variety, which makes sense, as the above mentioned issues with control would be even worse with only half the hands to hold onto the thing (then again, you'd probably also only dislocate the joints in the one arm).

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The weapon in question is usually a [[DropTheHammer [[{{BFS}} nightmarishly huge hammer]], though axes and warpicks are also possible[[note]]despite the fact that the extreme energies involved with such a weapon would over time blunt an axe or pick to the point of it basically ''becoming'' a hammer anyway[[/note]]; regardless of which one, they will almost always be of the two handed variety, which makes sense, as the above mentioned issues with control would be even worse with only half the hands to hold onto the thing (then again, you'd probably also only dislocate the joints in the one arm).
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* In ''TabletopGame/{{Warhammer 40000}}'', The Ork Tankhamma (with all Orkish subtlety, it is actually an anti-tank rocket strapped to a hammer handle) is a weapon option for a tankbusta boyz team leader.

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* In ''TabletopGame/{{Warhammer 40000}}'', ''TabletopGame/Warhammer40000'': The Ork Tankhamma (with all Orkish subtlety, it is actually an anti-tank rocket strapped to a hammer handle) is a weapon option for a tankbusta boyz team leader.leader. Since it's literally a rocket swung like a hammer, its use usually results in an explosion that takes out the Ork as well.



* Big Bull from ''VideoGame/AnarchyReigns'', who uses a jet-powered hammer as his Killer Weapon.
* The Mass Blade Overed/Ultimate weapon in ''VideoGame/ArmoredCore V''.
* In Telltale's ''VideoGame/BackToTheFutureTheGame'', Young Doc invents a rocket-powered drill.

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* ''VideoGame/AnarchyReigns'': Big Bull from ''VideoGame/AnarchyReigns'', who uses a jet-powered hammer as his Killer Weapon.
* %%* ''VideoGame/ArmoredCoreV'': The Mass Blade Overed/Ultimate weapon in ''VideoGame/ArmoredCore V''.
weapon.
* In Telltale's ''VideoGame/BackToTheFutureTheGame'', ''VideoGame/BackToTheFutureTheGame'': Young Doc invents a rocket-powered drill.
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Blade On A Stick has been disambiguated


* In ''Manga/BusoRenkin'', one of the main uses of [[BladeOnAStick Sunlight Heart's]] energy powers is to propel itself forward, directly at the enemy. Kazuki calls the attack Sunlight Crasher.

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* In ''Manga/BusoRenkin'', one of the main uses of [[BladeOnAStick Sunlight Heart's]] Heart's energy powers is to propel itself forward, directly at the enemy. Kazuki calls the attack Sunlight Crasher.
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[[folder: Anime and Manga ]]

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[[folder: Anime [[folder:Anime and Manga ]]Manga]]



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[[folder: Video Games ]]
* Pictured above: Big Bull from ''VideoGame/AnarchyReigns'', who uses a jet-powered hammer as his Killer Weapon.

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[[folder: Video Games ]]
[[folder:Video Games]]
* Pictured above: Big Bull from ''VideoGame/AnarchyReigns'', who uses a jet-powered hammer as his Killer Weapon.



[[folder: Web Comics ]]

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[[folder: Web Comics ]][[folder:Web Comics]]



[[folder: Western Animation ]]

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[[folder: Western Animation ]][[folder:Western Animation]]



[[folder: Real Life ]]
* The youtube channel The Hacksmith once built one of these, replicating Reinhardt's hammer from Overwatch. As you would probably expect, though destructive, the rockets were extremely hard to time and had a tendency to throw off the aim, not to mention requiring replacement every time they were used. They did manage to use it to destroy a car, but mostly without using the rockets.

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[[folder: Real Life ]]
[[folder:Real Life]]
* The youtube Youtube channel The Hacksmith once built one of these, replicating Reinhardt's hammer from Overwatch. As you would probably expect, though destructive, the rockets were extremely hard to time and had a tendency to throw off the aim, not to mention requiring replacement every time they were used. They did manage to use it to destroy a car, but mostly without using the rockets.
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* In the VideoGame/SuperSmashBros series, King Dedede uses a jet hammer as his down-special. It also becomes his Final Smash in ''VideoGame/SuperSmashBrosUltimate''.

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* In the VideoGame/SuperSmashBros ''VideoGame/SuperSmashBros'' series, King Dedede uses a jet hammer as his down-special. It also becomes his Final Smash in ''VideoGame/SuperSmashBrosUltimate''.
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* In the Tennis arc of ''Manga/SpyXFamily'', superspies Twilight and Nightfall enter an underground anything-goes tennis tournament to acquire a painting that's supposed to contain information of international importance. Carrol Campbell, one of their opponents in the final match, uses a jet-powered tennis racquet to deliver inhumanly powerful shots.
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* A variation in ''Series/TheMandalorian'' when another Mandalorian uses her JetPack to reinforce her throwdown while in a BarBrawl with Boba Fett.

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* A variation in ''Series/TheMandalorian'' when another Mandalorian Koska Reeves uses her JetPack to reinforce her throwdown takedown while in a BarBrawl with Boba Fett.
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* A variation in ''Series/TheMandalorian'' when another Mandalorian uses her JetPack to reinforce her throwdown while in a BarBrawl with Boba Fett.
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Not easily apparent without DLC


* The super sledge appearing in ''VideoGame/{{Fallout 4}}'' appears to be a regular sledgehammer with a rocket motor on one face and part of the handle replaced with a fuel tank. You can also mod these onto normal sledgehammers and baseball bats.

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* The super sledge appearing in ''VideoGame/{{Fallout 4}}'' appears to be a regular sledgehammer with a rocket motor on one face and part of the handle replaced with a fuel tank. You can also mod these The ''Nuka-World'' DLC adds rocket mods onto normal sledgehammers and baseball bats.
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* ''WesternAnimation/HeManAndTheMastersOfTheUniverse2021'': Ram Ma'am's helmet has thrusters along the back, giving her an extra boost of speed to [[UseYourHead ram into things]].

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What are these spaces for? They're not necessary whatsoever




































































* A few weapons in ''VideoGame/MonsterHunter'' fit the bill, providing yet another example to the series' long history of SchizoTech aesthetic. One [[RuleOfCool particularly ludicrous]] example is the [[http://vignette3.wikia.nocookie.net/monsterhunter/images/7/7a/MH4-Hammer_Render_016.png/revision/latest/scale-to-width-down/198?cb=20150408013610 Seltas hammer]], a rocket-propelled [[ThisIsADrill drill]] hammer.

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* A few weapons in ''VideoGame/MonsterHunter'' fit the bill, providing yet another example to the series' long history of SchizoTech aesthetic. aesthetic.
**
One [[RuleOfCool particularly ludicrous]] example is the [[http://vignette3.wikia.nocookie.net/monsterhunter/images/7/7a/MH4-Hammer_Render_016.png/revision/latest/scale-to-width-down/198?cb=20150408013610 Seltas hammer]], a rocket-propelled [[ThisIsADrill drill]] hammer.hammer in ''VideoGame/MonsterHunter4''.












** The Grungust Type-0 in the ''VideoGame/SuperRobotWarsOriginalGeneration'' series: because TheFederation had yet to incorporate physics-defying technology into HumongousMecha, this first-generation SuperRobot and its ''[[{{BFS}} Reishiki Zankantou]]'' (Type-0 Colossal Blade) with mounted thrusters on the reverse edge, when used properly, hits ''incredibly'' hard, even when compared against its modern peers. However, the amount of skill required to use the Type-0 means only two men are capable of piloting the machine properly and effectively.

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** * The Grungust Type-0 in the ''VideoGame/SuperRobotWarsOriginalGeneration'' series: because TheFederation had yet to incorporate physics-defying technology into HumongousMecha, this first-generation SuperRobot and its ''[[{{BFS}} Reishiki Zankantou]]'' (Type-0 Colossal Blade) with mounted thrusters on the reverse edge, when used properly, hits ''incredibly'' hard, even when compared against its modern peers. However, the amount of skill required to use the Type-0 means only two men are capable of piloting the machine properly and effectively.







* ''Videogame/{{Warframe}}'': The Jat Kittag is a Grineer-built hammer, with a pair of jet engines mounted behind the hammer head, allowing it to swing almost as fast as a regular weapon. With the Crushing Ruin stance equipped, one of the combos activates the jet engine to launch the user into a [[SpinAttack spinning attack]], killing everything in the way. The jets also give it a ''massive'' area-of-effect [[SwordPlant ground slam]] capable of sending any enemy within ten meters flying across the room.

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\n* ''Videogame/{{Warframe}}'': ''Videogame/{{Warframe}}'':
**
The Jat Kittag is a Grineer-built hammer, with a pair of jet engines mounted behind the hammer head, allowing it to swing almost as fast as a regular weapon. With the Crushing Ruin stance equipped, one of the combos activates the jet engine to launch the user into a [[SpinAttack spinning attack]], killing everything in the way. The jets also give it a ''massive'' area-of-effect [[SwordPlant ground slam]] capable of sending any enemy within ten meters flying across the room.

































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* The Franchise/{{Digimon}} Cho-Hakkaimon, who debuted in ''Anime/DigimonXrosWarsTheYoungHuntersWhoLeaptThroughTime'', wields a rocket-powered rake.

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* The Franchise/{{Digimon}} Cho-Hakkaimon, who debuted in ''Anime/DigimonXrosWarsTheYoungHuntersWhoLeaptThroughTime'', is a stand-in for Zhu bajie from ''Literature/JourneyToTheWest''. Like her inspiration she wields a rocket-powered rake.rake, but hers is rocket-powered.

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* The Franchise/{{Digimon}} Cho-Hakkaimon, who debuted in ''Anime/DigimonXrosWarsTheYoungHuntersWhoLeaptThroughTime'', wields a rocket-powered rake.



* TabletopGame/{{Digimon}}'s ''Journey to the West'' set makes the rake used by Zhu Bajie's stand in jet powered.

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* A borderline example, Series/KamenRiderFourze uses the rocket switch to perform a [[SignatureMove Rocket Rider Kick.]]

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* ''Franchise/KamenRider'':
**
A borderline example, Series/KamenRiderFourze uses the rocket switch to perform a [[SignatureMove Rocket Rider Kick.]]
** Using the Boost Buckle with the Armed Hammer Buckle in ''Series/KamenRiderGeats'' turns the said hammer into a rocket-powered sledgehammer.

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Alphabetized examples.


* In ''Manga/BusoRenkin'', one of the main uses of [[BladeOnAStick Sunlight Heart's]] energy powers is to propel itself forward, directly at the enemy. Kazuki calls the attack Sunlight Crasher.



* Kon from ''Anime/IxionSagaDT'' wields a rocket hammer sword.
* ''Anime/KotetsushinJeeg'' has a spiked, rocket-powered ''slap''.
* More powerful forms of Vita's Graf Eisen (size-changing warhammer) in ''Franchise/LyricalNanoha'' use mini-jets for propulsion to increase strike force. Also, in ''Anime/MagicalGirlLyricalNanohaStrikers'', Erio's Strada (spear) is upgraded with jets that he can use to fly for short distances.



* More powerful forms of Vita's Graf Eisen (size-changing warhammer) in ''Franchise/LyricalNanoha'' use mini-jets for propulsion to increase strike force. Also, in ''Anime/MagicalGirlLyricalNanohaStrikers'', Erio's Strada (spear) is upgraded with jets that he can use to fly for short distances.
* Kon from ''Anime/IxionSagaDT'' wields a rocket hammer sword.
* ''Anime/KotetsushinJeeg'' has a spiked, rocket-powered ''slap''.
* In ''Manga/BusoRenkin'', one of the main uses of [[BladeOnAStick Sunlight Heart's]] energy powers is to propel itself forward, directly at the enemy. Kazuki calls the attack Sunlight Crasher.







* Dyson Ido's huge rocket hammer in ''Film/AlitaBattleAngel''. Being as BadassNormal, he needs extra punch when fighting cyborg criminals. One disadvantage is that while it has a powerful blow, recovering from the swing if you miss so you can strike again is still an issue.



* Dyson Ido's huge rocket hammer in ''Film/AlitaBattleAngel''. Being as BadassNormal, he needs extra punch when fighting cyborg criminals. One disadvantage is that while it has a powerful blow, recovering from the swing if you miss so you can strike again is still an issue.

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* Dyson Ido's huge rocket hammer in ''Film/AlitaBattleAngel''. Being as BadassNormal, he needs extra punch when fighting cyborg criminals. One disadvantage is that while it has a powerful blow, recovering from the swing if you miss so you can strike again is still an issue.









* ''TabletopGame/{{Cyberspace}}'' supplement ''Solo of Fortune II''. One of the new weapons introduced in the work is the Slamdance Inc. Hyper Hammer, which is a sledgehammer with a rocket built into the back of the hammer's head. When the hammer impacts a target and the rockets are set off, the hammer is swung into the target at supersonic speed, doing horrendous damage. It can be used twice before requiring refueling (with jet fuel).



* ''TabletopGame/GURPSUltraTech'' comes with many templates that can be applied to low-tech weaponry to make it far more effective against modern armor, including, you guessed it, an option to put a small solid rocket booster on the back end of an axe, mace, or spear for an extra-powerful swing (or, in the spear's case, a rocket-powered, ultra-long range throw).



* ''TabletopGame/{{Cyberspace}}'' supplement ''Solo of Fortune II''. One of the new weapons introduced in the work is the Slamdance Inc. Hyper Hammer, which is a sledgehammer with a rocket built into the back of the hammer's head. When the hammer impacts a target and the rockets are set off, the hammer is swung into the target at supersonic speed, doing horrendous damage. It can be used twice before requiring refueling (with jet fuel).
* ''TabletopGame/GURPSUltraTech'' comes with many templates that can be applied to low-tech weaponry to make it far more effective against modern armor, including, you guessed it, an option to put a small solid rocket booster on the back end of an axe, mace, or spear for an extra-powerful swing (or, in the spear's case, a rocket-powered, ultra-long range throw).

to:

* ''TabletopGame/{{Cyberspace}}'' supplement ''Solo of Fortune II''. One of the new weapons introduced in the work is the Slamdance Inc. Hyper Hammer, which is a sledgehammer with a rocket built into the back of the hammer's head. When the hammer impacts a target and the rockets are set off, the hammer is swung into the target at supersonic speed, doing horrendous damage. It can be used twice before requiring refueling (with jet fuel).
* ''TabletopGame/GURPSUltraTech'' comes with many templates that can be applied to low-tech weaponry to make it far more effective against modern armor, including, you guessed it, an option to put a small solid rocket booster on the back end of an axe, mace, or spear for an extra-powerful swing (or, in the spear's case, a rocket-powered, ultra-long range throw).






* In the VideoGame/SuperSmashBros series, King Dedede uses a jet hammer as his down-special. It also becomes his Final Smash in ''VideoGame/SuperSmashBrosUltimate''.



* ''VideoGame/Persona4Arena'': Labrys' axe, which doubles as her JetPack.
* Several of the high-end club sets in ''VideoGame/{{Pangya}}'' have oversized club heads with afterburners.

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* ''VideoGame/Persona4Arena'': Labrys' axe, which doubles as her JetPack.
* Several of the high-end club sets in ''VideoGame/{{Pangya}}'' have oversized club heads with afterburners.



* In ''VideoGame/SpiralKnights'', completing the downloadable "Operation: Crimson Hammer" mission will reward you with one of three increasingly powerful rocket hammers depending on what difficulty you beat it on.
* In the last game of the ''VideoGame/SuperRobotWarsAlpha'' saga, Baran Doban's [[HumongousMecha Bemidoban]] uses a rocket-powered EpicFlail.
** The Grungust Type-0 in the ''VideoGame/SuperRobotWarsOriginalGeneration'' series: because TheFederation had yet to incorporate physics-defying technology into HumongousMecha, this first-generation SuperRobot and its ''[[{{BFS}} Reishiki Zankantou]]'' (Type-0 Colossal Blade) with mounted thrusters on the reverse edge, when used properly, hits ''incredibly'' hard, even when compared against its modern peers. However, the amount of skill required to use the Type-0 means only two men are capable of piloting the machine properly and effectively.
* In ''VideoGame/GranblueFantasy'', Almeida's weapon acts similar to King Dedede's hammer (as pictured above the page), but the direction is reversed. The Vaserav Hammer's blunt face is a rocket, allowing Almeida to swing the sharp pick on other side with incredible force.
* ''VideoGame/LeagueOfLegends'' has Vi and her giant, rocket-powered Hextech gauntlets.
* In ''VideoGame/DynastyWarriors 7 Empires'', Xiahou Ba wields a Siege spear which is essentially a rocket spear.

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* In ''VideoGame/SpiralKnights'', completing ''VideoGame/BloodstainedRitualOfTheNight'' has the downloadable "Operation: Crimson Hammer" mission will reward you with one of three increasingly greatsword Carnot's Rebuke. Carnot's Rebuke has a powerful rocket hammers depending on what difficulty you beat it on.
* In the last game of the ''VideoGame/SuperRobotWarsAlpha'' saga, Baran Doban's [[HumongousMecha Bemidoban]] uses a rocket-powered EpicFlail.
** The Grungust Type-0 in the ''VideoGame/SuperRobotWarsOriginalGeneration'' series: because TheFederation had yet to incorporate physics-defying technology
steam engine integrated into HumongousMecha, this first-generation SuperRobot its spine. If you charge the sword, the engine kicks in and its ''[[{{BFS}} Reishiki Zankantou]]'' (Type-0 Colossal Blade) with mounted thrusters on fires up a jet of steam to propel the reverse edge, when used properly, hits ''incredibly'' hard, even when compared against its modern peers. However, sword deeper into an enemy.
* ''VideoGame/{{Brawlhalla}}'' has
the amount of skill required to use the Type-0 means only two men are capable of piloting the machine properly and effectively.
* In ''VideoGame/GranblueFantasy'', Almeida's
Rocket Lance, a heavy weapon acts similar to King Dedede's hammer (as pictured above the page), that is slow and doesn't have much combo potential, but the direction is reversed. The Vaserav Hammer's blunt face is hits like a rocket, allowing Almeida to swing the sharp pick on other side with incredible force.
* ''VideoGame/LeagueOfLegends'' has Vi and her giant, rocket-powered Hextech gauntlets.
* In ''VideoGame/DynastyWarriors 7 Empires'', Xiahou Ba wields a Siege spear which is essentially a rocket spear.
truck when it connects.



* In the ''Enemy Within'' expansion to ''VideoGame/XCOMEnemyUnknown'', one of the secondary weapons available to a [[PoweredArmor MEC Trooper]] is a Kinetic Strike Module, which is a rocket-assisted fist that can OneHitKill many adjacent enemies. Can be upgraded to deal even more damage and even allow you to use it twice in a single turn, meaning those pesky Chryssalids can be squashed more easily.
* ''Videogame/{{Warframe}}'': The Jat Kittag is a Grineer-built hammer, with a pair of jet engines mounted behind the hammer head, allowing it to swing almost as fast as a regular weapon. With the Crushing Ruin stance equipped, one of the combos activates the jet engine to launch the user into a [[SpinAttack spinning attack]], killing everything in the way. The jets also give it a ''massive'' area-of-effect [[SwordPlant ground slam]] capable of sending any enemy within ten meters flying across the room.
** A later update brings its cousin the Jat Kusar, a flaming [[https://en.wikipedia.org/wiki/Kusarigama kusarigama]] that uses jets both for propulsion and creating the weapon's "blade".
** The smaller Halikar is a rocket-powered throwing mace, using the rockets for propulsion to fly at enemies and disarm them.
** The larger Wolf Sledge is a rocket-powered throwing great hammer, with all the pain and devastation that implies; hitting an enemy directly with the hammer throw will usually send their broken corpses flying into the distance.
* Khamsin in ''VideoGame/MetalGearRisingRevengeance'' uses a rocket to assist his [[MiniMecha Mini Mecha]]/{{Cyborg}} body's arms in swinging a massive hammer, and uses it as a speed boost. Jetstream Sam's [[VibroWeapon vibro]] katana is a variant on the rocket concept; the sword's scabbard is based on a modified AR-15 receiver loaded with blanks. By pressing the trigger, he can send the sword [[IaijutsuPractitioner shooting out of the scabbard at lethal velocity]]; it's the only way he managed to [[spoiler: sever Senator Armstrong's {{nano|machines}}tech-reinforced arm]].
* The BountyHunter class in ''VideoGame/StarWarsTheOldRepublic'' has an ability (called "Rocket Punch" but not actually a RocketPunch) where they use their JetPack to propel themselves into a {{Shoryuken}} strike. A Powertech specializing in the [[FireBreathingWeapon Pyrotech]] discipline can learn a version of the attack that lights enemies on fire, too.

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* In the ''Enemy Within'' expansion to ''VideoGame/XCOMEnemyUnknown'', one of the secondary weapons available to ''VideoGame/DynastyWarriors 7 Empires'', Xiahou Ba wields a [[PoweredArmor MEC Trooper]] is a Kinetic Strike Module, Siege spear which is a rocket-assisted fist that can OneHitKill many adjacent enemies. Can be upgraded to deal even more damage and even allow you to use it twice in a single turn, meaning those pesky Chryssalids can be squashed more easily.
* ''Videogame/{{Warframe}}'': The Jat Kittag is a Grineer-built hammer, with a pair of jet engines mounted behind the hammer head, allowing it to swing almost as fast as a regular weapon. With the Crushing Ruin stance equipped, one of the combos activates the jet engine to launch the user into a [[SpinAttack spinning attack]], killing everything in the way. The jets also give it a ''massive'' area-of-effect [[SwordPlant ground slam]] capable of sending any enemy within ten meters flying across the room.
** A later update brings its cousin the Jat Kusar, a flaming [[https://en.wikipedia.org/wiki/Kusarigama kusarigama]] that uses jets both for propulsion and creating the weapon's "blade".
** The smaller Halikar is a rocket-powered throwing mace, using the rockets for propulsion to fly at enemies and disarm them.
** The larger Wolf Sledge is a rocket-powered throwing great hammer, with all the pain and devastation that implies; hitting an enemy directly with the hammer throw will usually send their broken corpses flying into the distance.
* Khamsin in ''VideoGame/MetalGearRisingRevengeance'' uses
essentially a rocket to assist his [[MiniMecha Mini Mecha]]/{{Cyborg}} body's arms in swinging a massive hammer, and uses it as a speed boost. Jetstream Sam's [[VibroWeapon vibro]] katana is a variant on the rocket concept; the sword's scabbard is based on a modified AR-15 receiver loaded with blanks. By pressing the trigger, he can send the sword [[IaijutsuPractitioner shooting out of the scabbard at lethal velocity]]; it's the only way he managed to [[spoiler: sever Senator Armstrong's {{nano|machines}}tech-reinforced arm]].
* The BountyHunter class in ''VideoGame/StarWarsTheOldRepublic'' has an ability (called "Rocket Punch" but not actually a RocketPunch) where they use their JetPack to propel themselves into a {{Shoryuken}} strike. A Powertech specializing in the [[FireBreathingWeapon Pyrotech]] discipline can learn a version of the attack that lights enemies on fire, too.
spear.



* Glaive in ''VideoGame/{{VainGlory}}'' Wields a jet powered axe with a chain attached to the end, in a quote, he stated that when he first used the axe, it ended up in a lake

to:


* Glaive in ''VideoGame/{{VainGlory}}'' Wields In ''VideoGame/GranblueFantasy'', Almeida's weapon acts similar to King Dedede's hammer (as pictured above the page), but the direction is reversed. The Vaserav Hammer's blunt face is a jet powered axe rocket, allowing Almeida to swing the sharp pick on other side with incredible force.

* ''VideoGame/LeagueOfLegends'' has Vi and her giant, rocket-powered Hextech gauntlets.

* Khamsin in ''VideoGame/MetalGearRisingRevengeance'' uses
a chain attached rocket to assist his [[MiniMecha Mini Mecha]]/{{Cyborg}} body's arms in swinging a massive hammer, and uses it as a speed boost. Jetstream Sam's [[VibroWeapon vibro]] katana is a variant on the end, in a quote, he stated that when he first used rocket concept; the axe, it ended up in sword's scabbard is based on a lakemodified AR-15 receiver loaded with blanks. By pressing the trigger, he can send the sword [[IaijutsuPractitioner shooting out of the scabbard at lethal velocity]]; it's the only way he managed to [[spoiler: sever Senator Armstrong's {{nano|machines}}tech-reinforced arm]].






* ''VideoGame/{{Brawlhalla}}'' has the Rocket Lance, a heavy weapon that is slow and doesn't have much combo potential, but hits like a truck when it connects.
* ''VideoGame/BloodstainedRitualOfTheNight'' has the greatsword Carnot's Rebuke. Carnot's Rebuke has a powerful steam engine integrated into its spine. If you charge the sword, the engine kicks in and fires up a jet of steam to propel the sword deeper into an enemy.

to:


* ''VideoGame/{{Brawlhalla}}'' has Several of the Rocket Lance, a heavy weapon that is slow and doesn't high-end club sets in ''VideoGame/{{Pangya}}'' have much combo potential, but hits like a truck when it connects.
oversized club heads with afterburners.
* ''VideoGame/BloodstainedRitualOfTheNight'' has ''VideoGame/Persona4Arena'': Labrys' axe, which doubles as her JetPack.

* In ''VideoGame/SpiralKnights'', completing
the greatsword Carnot's Rebuke. Carnot's Rebuke has a downloadable "Operation: Crimson Hammer" mission will reward you with one of three increasingly powerful steam engine integrated into its spine. If rocket hammers depending on what difficulty you charge the sword, the engine kicks beat it on.
* The BountyHunter class
in and fires up ''VideoGame/StarWarsTheOldRepublic'' has an ability (called "Rocket Punch" but not actually a jet of steam RocketPunch) where they use their JetPack to propel the sword deeper themselves into a {{Shoryuken}} strike. A Powertech specializing in the [[FireBreathingWeapon Pyrotech]] discipline can learn a version of the attack that lights enemies on fire, too.
* In the last game of the ''VideoGame/SuperRobotWarsAlpha'' saga, Baran Doban's [[HumongousMecha Bemidoban]] uses a rocket-powered EpicFlail.
** The Grungust Type-0 in the ''VideoGame/SuperRobotWarsOriginalGeneration'' series: because TheFederation had yet to incorporate physics-defying technology into HumongousMecha, this first-generation SuperRobot and its ''[[{{BFS}} Reishiki Zankantou]]'' (Type-0 Colossal Blade) with mounted thrusters on the reverse edge, when used properly, hits ''incredibly'' hard, even when compared against its modern peers. However, the amount of skill required to use the Type-0 means only two men are capable of piloting the machine properly and effectively.
* In the VideoGame/SuperSmashBros series, King Dedede uses a jet hammer as his down-special. It also becomes his Final Smash in ''VideoGame/SuperSmashBrosUltimate''.

* Glaive in ''VideoGame/{{VainGlory}}'' Wields a jet powered axe with a chain attached to the end, in a quote, he stated that when he first used the axe, it ended up in a lake

* ''Videogame/{{Warframe}}'': The Jat Kittag is a Grineer-built hammer, with a pair of jet engines mounted behind the hammer head, allowing it to swing almost as fast as a regular weapon. With the Crushing Ruin stance equipped, one of the combos activates the jet engine to launch the user into a [[SpinAttack spinning attack]], killing everything in the way. The jets also give it a ''massive'' area-of-effect [[SwordPlant ground slam]] capable of sending any enemy within ten meters flying across the room.
** A later update brings its cousin the Jat Kusar, a flaming [[https://en.wikipedia.org/wiki/Kusarigama kusarigama]] that uses jets both for propulsion and creating the weapon's "blade".
** The smaller Halikar is a rocket-powered throwing mace, using the rockets for propulsion to fly at enemies and disarm them.
** The larger Wolf Sledge is a rocket-powered throwing great hammer, with all the pain and devastation that implies; hitting
an enemy.enemy directly with the hammer throw will usually send their broken corpses flying into the distance.

* In the ''Enemy Within'' expansion to ''VideoGame/XCOMEnemyUnknown'', one of the secondary weapons available to a [[PoweredArmor MEC Trooper]] is a Kinetic Strike Module, which is a rocket-assisted fist that can OneHitKill many adjacent enemies. Can be upgraded to deal even more damage and even allow you to use it twice in a single turn, meaning those pesky Chryssalids can be squashed more easily.


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* TabletopGame/{{GURPS}} Ultra-Tech comes with many templates that can be applied to low-tech weaponry to make them far more effective against modern armor, including, you guessed it, an option to put a small solid rocket booster on the back end of an axe, mace, or spear for an extra-powerful swing (or, in the spear's case, a rocket-powered, ultra-long range throw).

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* TabletopGame/{{GURPS}} Ultra-Tech ''TabletopGame/GURPSUltraTech'' comes with many templates that can be applied to low-tech weaponry to make them it far more effective against modern armor, including, you guessed it, an option to put a small solid rocket booster on the back end of an axe, mace, or spear for an extra-powerful swing (or, in the spear's case, a rocket-powered, ultra-long range throw).

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* ''Videogame/{{Warframe}}''
* The Jat Kittag is a Grineer-built hammer, with a pair of jet engines mounted behind the hammer head, allowing it to swing almost as fast as a regular weapon. With the Crushing Ruin stance equipped, one of the combos activates the jet engine to launch the user into a [[SpinAttack spinning attack]], killing everything in the way. The jets also give it a ''massive'' area-of-effect [[SwordPlant ground slam]] capable of sending any enemy within ten meters flying across the room.

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* ''Videogame/{{Warframe}}''
*
''Videogame/{{Warframe}}'': The Jat Kittag is a Grineer-built hammer, with a pair of jet engines mounted behind the hammer head, allowing it to swing almost as fast as a regular weapon. With the Crushing Ruin stance equipped, one of the combos activates the jet engine to launch the user into a [[SpinAttack spinning attack]], killing everything in the way. The jets also give it a ''massive'' area-of-effect [[SwordPlant ground slam]] capable of sending any enemy within ten meters flying across the room.

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* ''Videogame/{{Warframe}}'''s Jat Kittag is a Grineer-built hammer, with a pair of jet engines mounted behind the hammer head, allowing it to swing almost as fast as a regular weapon. With the Crushing Ruin stance equipped, one of the combos activates the jet engine to launch the user into a [[SpinAttack spinning attack]], killing everything in the way. The jets also give it a ''massive'' area-of-effect [[SwordPlant ground slam]] capable of sending any enemy within ten meters flying across the room. A later update brings its cousin the Jat Kusar, a flaming [[https://en.wikipedia.org/wiki/Kusarigama kusarigama]] that uses jets both for propulsion and creating the weapon's "blade".

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* ''Videogame/{{Warframe}}'''s ''Videogame/{{Warframe}}''
* The
Jat Kittag is a Grineer-built hammer, with a pair of jet engines mounted behind the hammer head, allowing it to swing almost as fast as a regular weapon. With the Crushing Ruin stance equipped, one of the combos activates the jet engine to launch the user into a [[SpinAttack spinning attack]], killing everything in the way. The jets also give it a ''massive'' area-of-effect [[SwordPlant ground slam]] capable of sending any enemy within ten meters flying across the room.
**
A later update brings its cousin the Jat Kusar, a flaming [[https://en.wikipedia.org/wiki/Kusarigama kusarigama]] that uses jets both for propulsion and creating the weapon's "blade"."blade".
** The smaller Halikar is a rocket-powered throwing mace, using the rockets for propulsion to fly at enemies and disarm them.
** The larger Wolf Sledge is a rocket-powered throwing great hammer, with all the pain and devastation that implies; hitting an enemy directly with the hammer throw will usually send their broken corpses flying into the distance.
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* ''WesternAnimation/TransformersAnimated'': Optimus's axe (which, for added awesome, is also a LaserBlade) and Lugnut's [[FanNickname "Punch of Kill Everything."]]

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* ''WesternAnimation/TransformersAnimated'': Optimus's axe (which, for added awesome, is also a LaserBlade) and Lugnut's [[FanNickname "Punch of Kill Everything."]]"
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The weapon in question is usually a [[DropTheHammer nightmarishly huge hammer]], though axes and warpicks are also possible[[note]]despite the fact that the extreme energies involved with such a weapon would over time blunten an axe or pick to the point of it basically ''becoming'' a hammer anyway[[/note]]; regardless of which one, they will almost always be of the two handed variety, which makes sense, as the above mentioned issues with control would be even worse with only half the hands to hold onto the thing (then again, you'd probably also only dislocate the joints in the one arm).

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The weapon in question is usually a [[DropTheHammer nightmarishly huge hammer]], though axes and warpicks are also possible[[note]]despite the fact that the extreme energies involved with such a weapon would over time blunten blunt an axe or pick to the point of it basically ''becoming'' a hammer anyway[[/note]]; regardless of which one, they will almost always be of the two handed variety, which makes sense, as the above mentioned issues with control would be even worse with only half the hands to hold onto the thing (then again, you'd probably also only dislocate the joints in the one arm).



* ''TabletopGame/{{Cyberspace}}'' supplement ''Solo of Fortune II''. One of the new weapons introduced in the work is the Slamdance Inc. Hyper Hammer, which is a sledgehammer with a rocket built into the back of the hammer's head. When the hammer impacts a target and the rockets are set off, the hammer is swung into the target at supersonic speed, doing horrendous damage. It can be used twice bfeore requiring refueling (with jet fuel).

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* ''TabletopGame/{{Cyberspace}}'' supplement ''Solo of Fortune II''. One of the new weapons introduced in the work is the Slamdance Inc. Hyper Hammer, which is a sledgehammer with a rocket built into the back of the hammer's head. When the hammer impacts a target and the rockets are set off, the hammer is swung into the target at supersonic speed, doing horrendous damage. It can be used twice bfeore before requiring refueling (with jet fuel).



* In the VideoGame/SuperSmashBros series, King Dedede uses a jet hammer as his down-special. It alsos becomes his Final Smash in ''VideoGame/SuperSmashBrosUltimate''.

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* In the VideoGame/SuperSmashBros series, King Dedede uses a jet hammer as his down-special. It alsos also becomes his Final Smash in ''VideoGame/SuperSmashBrosUltimate''.
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* Fairly common in ''Anime/SenkiZesshouSymphogear'', most notably on Hibiki's gauntlets and Tsubasa's largest swords. Thanks to the gears combining AdaptiveArmor with MorphWeapon, just about ''any'' weapon (or combatant) can become one at will.

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* Fairly common in ''Anime/SenkiZesshouSymphogear'', ''Anime/{{Symphogear}}'', most notably on Hibiki's gauntlets and Tsubasa's largest swords. Thanks to the gears combining AdaptiveArmor with MorphWeapon, just about ''any'' weapon (or combatant) can become one at will.
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* ''Videogame/DevilMayCry 4'' has the Red Queen, a sword with a jet engine built-in. By timing the trigger pull with a swing, Nero can power up his attacks dramatically. There are also Bianco Angelos, EliteMooks with jet-powered lances that (unlike Nero's, which merely powers his sword up by flames) are used for high-speed joustings.

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* ''Videogame/DevilMayCry 4'' ''Videogame/DevilMayCry4'' has the Red Queen, a sword with a jet engine built-in. By timing the trigger pull with a swing, Nero can power up his attacks dramatically. There are also Bianco Angelos, EliteMooks with jet-powered lances that (unlike Nero's, which merely powers his sword up by flames) are used for high-speed joustings.
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* Dyson Ido's huge rocket hammer in ''Film/AlitaBattleAngel''. Being as BadassNormal, he needs extra punch when fighting cyborg criminals. Once disadvantage is that while it has a powerful blow, recovering from the swing if you miss so you can strike again is still an issue.

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* Dyson Ido's huge rocket hammer in ''Film/AlitaBattleAngel''. Being as BadassNormal, he needs extra punch when fighting cyborg criminals. Once One disadvantage is that while it has a powerful blow, recovering from the swing if you miss so you can strike again is still an issue.
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* Dyson Ido's huge rocket hammer in ''Film/AlitaBattleAngel''.

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* Dyson Ido's huge rocket hammer in ''Film/AlitaBattleAngel''.
''Film/AlitaBattleAngel''. Being as BadassNormal, he needs extra punch when fighting cyborg criminals. Once disadvantage is that while it has a powerful blow, recovering from the swing if you miss so you can strike again is still an issue.
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* ''WesternAnimation/{{Amphibia}}'': Barrel's Warhammer is an extremely heavy warhammer that has magic-fueled rockets on the back end.
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* ''ComicBook/TransformersDarkCybertron'': Windblade has a turbine set into her sword, though rather than pushing it, it functions to charge up the blade with energy when it's turned on.
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* In ''[[{{Manga/Gunnm}} Battle Angel Alita]]'', the BadassNormal Ido uses a rocket-powered two handed [[PowerfulPick pick]] when fighting cyborgs.

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* In ''[[{{Manga/Gunnm}} Battle Angel Alita]]'', ''Manga/BattleAngelAlita'', the BadassNormal Ido uses a rocket-powered two handed two-handed [[PowerfulPick pick]] when fighting cyborgs.

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