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* Generating certain things, such as [[RandomlyGeneratedLevels levels]], randomly. This is one of the reasons why {{Roguelikes}} have a tendency to have lots of good replay value, as well as why {{Video Game Randomizer}}s are so popular.

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* Generating certain things, such as [[RandomlyGeneratedLevels levels]], randomly. This is one of the reasons why {{Roguelikes}} {{Roguelike}}s have a tendency to have lots of good replay value, as well as why {{Video Game Randomizer}}s are so popular.
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this can be linked to the trope


* Including a map editor and other means for players to generate and share their own content.

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* Including a map editor LevelEditor and other means for players to generate and share their own content.
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Bonus Boss was renamed by TRS


* Including several bonus features, such as {{Bonus Boss}}es or {{Bonus Dungeon}}s.

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* Including several bonus features, such as {{Bonus Boss}}es {{Superboss}}es or {{Bonus Dungeon}}s.
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[[DescribeTopicHere Describe Replay Value here.]] [[BrokenRecord Describe Replay Value here. Describe Replay Value here. Describe Replay Value here. Describe Replay Value here. Describe Replay Value here. Describe Replay Value here. Describe Replay Value here. Describe Replay Value here...]]

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[[DescribeTopicHere [[JustForFun/DescribeTopicHere Describe Replay Value here.]] [[BrokenRecord Describe Replay Value here. Describe Replay Value here. Describe Replay Value here. Describe Replay Value here. Describe Replay Value here. Describe Replay Value here. Describe Replay Value here. Describe Replay Value here...]]
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removed link to cut page


Not to be confused with RolePlay/{{Replay Value Universe}}, a [[RecursiveFanfiction recursive]] [[ElsewhereFic elsewhere]]-[[UsefulNotes/{{Roleplaying}} roleplay]] of ''Webcomic/{{Homestuck}}''. Also not to be confused with a target score in {{pinball}} that (most commonly) awards a free game when reached or exceeded, known as a "Replay."

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Not to be confused with RolePlay/{{Replay Value Universe}}, a [[RecursiveFanfiction recursive]] [[ElsewhereFic elsewhere]]-[[UsefulNotes/{{Roleplaying}} roleplay]] of ''Webcomic/{{Homestuck}}''. Also not to be confused with a target score in {{pinball}} that (most commonly) awards a free game when reached or exceeded, known as a "Replay."
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* Generating certain things, such as [[RandomlyGeneratedLevels levels]], randomly. This is one of the reasons why {{Roguelikes}} have a tendency to have lots of good replay value.

to:

* Generating certain things, such as [[RandomlyGeneratedLevels levels]], randomly. This is one of the reasons why {{Roguelikes}} have a tendency to have lots of good replay value.value, as well as why {{Video Game Randomizer}}s are so popular.
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* [[CrowningMusicOfAwesome Great music]].

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* [[CrowningMusicOfAwesome [[SugarWiki/AwesomeMusic Great music]].
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* ScoringPoints
* SpeedRun
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* MultipleEndings
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Not to be confused with RolePlay/{{Replay Value Universe}}, a [[RecursiveFanfiction recursive]] [[ElsewhereFic elsewhere]]-[[UsefulNotes/{{Roleplaying}} roleplay]] of ''Webcomic/{{Homestuck}}''.

to:

Not to be confused with RolePlay/{{Replay Value Universe}}, a [[RecursiveFanfiction recursive]] [[ElsewhereFic elsewhere]]-[[UsefulNotes/{{Roleplaying}} roleplay]] of ''Webcomic/{{Homestuck}}''.
''Webcomic/{{Homestuck}}''. Also not to be confused with a target score in {{pinball}} that (most commonly) awards a free game when reached or exceeded, known as a "Replay."
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[[BrokenRecord Describe Replay Value here. Describe Replay Value here. Describe Replay Value here. Describe Replay Value here. Describe Replay Value here. Describe Replay Value here. Describe Replay Value here. Describe Replay Value here...]]

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[[DescribeTopicHere Describe Replay Value here.]] [[BrokenRecord Describe Replay Value here. Describe Replay Value here. Describe Replay Value here. Describe Replay Value here. Describe Replay Value here. Describe Replay Value here. Describe Replay Value here. Describe Replay Value here...]]
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''Wasn't that an interesting article?? [[ReplayValue Wanna read it again?]]''

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''Wasn't that an interesting article?? article? [[ReplayValue Wanna read it again?]]''
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Not to be confused with RolePlay/{{Replay Value Universe}}, a [[RecursiveFanfiction recursive]] [[ElsewhereFic elsewhere]]-[[UsefulNotes/{{Roleplaying}} roleplay]] of Webcomic/{{Homestuck}}.

to:

Not to be confused with RolePlay/{{Replay Value Universe}}, a [[RecursiveFanfiction recursive]] [[ElsewhereFic elsewhere]]-[[UsefulNotes/{{Roleplaying}} roleplay]] of Webcomic/{{Homestuck}}.
''Webcomic/{{Homestuck}}''.

Added: 190

Removed: 74

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Not to be confused with RolePlay/{{Replay Value Universe}}, a [[RecursiveFanfiction recursive]] [[ElsewhereFic elsewhere]]-[[UsefulNotes/{{Roleplaying}} roleplay]] of Webcomic/{{Homestuck}}.



<<|VideoGameTropes|>>
<<|DescribeTopicHere|>>
<<|SelfDemonstratingArticle|>>
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<<|SelfDemonstratingArticle|>>

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Removed: 92

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* Generating certain things, such as [[RandomlyGeneratedLevels levels]], randomly.
* Options that affect the gameplay.
** DifficultyLevels.
* Including a map editor and other means for players to generate and share their own content

to:

* Generating certain things, such as [[RandomlyGeneratedLevels levels]], randomly.
randomly. This is one of the reasons why {{Roguelikes}} have a tendency to have lots of good replay value.
* Options that affect the gameplay.
**
gameplay, such as harder DifficultyLevels.
* Including a map editor and other means for players to generate and share their own contentcontent.
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That one sentence repeated over and over wouldn't make you want to view this page, would it? It's the same with video games - the same thing over and over gets boring after a while. Basically, replay value is how fun a game is after you've beaten it - either by starting a new game or by continuing the game after you've completed the main objective of it.

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That one sentence repeated over and over wouldn't make you want to view this page, would it? It's the same with video games - the same thing over and over gets boring after a while. Basically, replay value is how fun a game is after you've beaten it - either by starting a new game or by continuing the game after you've completed the main objective of it.
it. Replay value is one of those things that reviewers (and players) look for in a game, so developers will usually try to squeeze as much replay value into a game as they can.
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* Adding [[MultipleEndings branches in a game]] to make it less linear, so you can experience different things in the same game.

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* Adding [[MultipleEndings [[StoryBranching branches in a game]] to make it less linear, so you can experience different things in the same game.
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already said


* MultipleEndings

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