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* ''Theatre/ClybournePark'': The two acts of this play are separated by a 50-year time skip, as two sets of characters argue about the purchase of a house and changing the racial dynamics of the neighborhood. But each act plays out in real time as a single, increasingly hostile conversation.

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Half-Life 2 might seem like it uses this trope, but it really doesn't; the time of day is based on the level you're in, and some sections (e.g. Ravenholm, which lasts an entire night) can be completed much quicker than they ought to, resulting in e.g. a night that only lasts one or two hours before the sun comes back up.


* ''VideoGame/HalfLife2'' has the player in control continuously from the opening to the ending, and so everything is in real-time. There is one incident where what was supposed to be an instant teleport [[YearOutsideHourInside takes a week]], and this allows a TimeSkip without breaking from the format. It was still real time from Gordon, Alyx, and the player's perspective. Relativity: it's awesome!
* The same can be said of ''VideoGame/{{Portal}}'', from start to finish barring some long elevators. ''VideoGame/{{Portal 2}}'' has some timeskips and periods of unconsciousness in both the single player and co-op, so they don't pass.

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* ''VideoGame/HalfLife2'' ''VideoGame/{{Portal}}'' has the player in control continuously from the opening to the ending, and so everything is in real-time. There is one incident where what was supposed to be an instant teleport [[YearOutsideHourInside takes a week]], and this allows a TimeSkip without breaking from the format. It was still real time from Gordon, Alyx, and the player's perspective. Relativity: it's awesome!
* The same can be said of ''VideoGame/{{Portal}}'',
continuously, from start to finish barring some long elevators. ''VideoGame/{{Portal 2}}'' ''VideoGame/Portal2'' has some timeskips and periods of unconsciousness in both the single player and co-op, so they don't pass.
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[[folder:Film -- Animation]]
* ''WesternAnimation/{{Coco}}'': Backstage at the Sunrise Spectacular, the stagehand tells Ernesto he's on in 30 seconds. Exactly 30 seconds later, the announcer is announcing Ernesto's entrance while Imelda is rising to the stage.
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[[folder:Audio Plays]]
* [[AudioPlay/BigFinishDoctorWho Big Finish ''Doctor Who'']] story [[Recap/BigFinishDoctorWhoSpecialsRealTime "Real Time"]] runs at 65 minutes [[ExactlyWhatItSaysOnTheTin in real time]]. To heighten awareness of this, at several points the characters are given a countdown or deadline of X minutes until something happens.
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* ''Film/CashOnDemand'' unfolds in real time: covering the approximately 90 minutes following the opening on the bank on Dec. 23.
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The SuperTrope to this is ExtremelyShortTimespan. Compare BackToFront, AnachronicOrder, and ComicBookTime. All examples of TheOner not involving [[{{Overcrank}} over-]] or {{undercrank}}ing are in real time by nature.

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The SuperTrope to this is ExtremelyShortTimespan. Compare BackToFront, AnachronicOrder, MagicCountdown and ComicBookTime. All examples of TheOner not involving [[{{Overcrank}} over-]] or {{undercrank}}ing are in real time by nature.




Contrast MagicCountdown.
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* ''Film/BoilingPoint2021'' is shot to look like a continuous shot. As a result, there are no obvious time jumps, meaning that the movie takes place roughly over a stressful hour and a half in a busy restaurant.

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* A number of action-adventure shows over the years have attempted real time or near-real time in relation to some critical event, usually a bomb.



* ''Series/TwentyFour'' is the most notable example of "real-time", with the script writers conveniently forgetting that if the show were really happening in Los Angeles, Jack Bauer would be spending the majority of each show stuck in traffic. The very first episodes of the program featured Kiefer stating at the beginning "Events occur in real time." The show was not very rigorous about this, ignoring the limitations of the Real Time format constantly and generally using it simply to build suspense. The final episodes of ''24: Live Another Day'' and ''24: Legacy'' have a 12-hour TimeSkip after the last commercial break.

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* ''Series/TwentyFour'' is the most notable example of "real-time", with the script writers conveniently forgetting that if the show were really happening in Los Angeles, Jack Bauer would be spending the majority of each show stuck in traffic. The very first episodes of the program featured features Kiefer stating at the beginning "Events occur in real time." The show was not very rigorous about this, ignoring the limitations of the Real Time format constantly and generally using it simply to build suspense. The final episodes of ''24: Live Another Day'' and ''24: Legacy'' have a 12-hour TimeSkip after the last commercial break.



%%* The ''Series/{{American Gothic|1995}}'' episode "The Beast Within", although with a bit of cheating at the climax.

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%%* * The ''Series/{{American Gothic|1995}}'' episode "The Beast Within", Within" takes place in real time, although with a bit of cheating at the climax.
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* Most episodes of ''Series/InTreatment'' take place in real time, as they are half-hour therapy sessions. A handful break the format, but not many.

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* Most episodes of ''Series/InTreatment'' take place in real time, as they are half-hour therapy sessions. A handful break the format, but not many. It was taken a step further in its original broadcasts, as each patient came on a specific day of the week, which was the day the episode came out.
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* Most episodes of ''Series/InTreatment'' take place in real time, as they are half-hour therapy sessions. A handful break the format, but not many.
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* The ''Series/BuffyTheVampireSlayer'' episode "[[Recap/BuffyTheVampireSlayerS7E7ConversationsWithDeadPeople Conversations With Dead People]]" begins with an accurate to the ''minute'' (at the time of airing) title and time card, intended to imply that all the titular conversations are real time.

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* The ''Series/BuffyTheVampireSlayer'' episode "[[Recap/BuffyTheVampireSlayerS7E7ConversationsWithDeadPeople Conversations With with Dead People]]" begins with an accurate to the ''minute'' (at the time of airing) title and time card, intended to imply that all the titular conversations are real time.



* ''Series/{{Frasier}}'' did two real time episodes, Season 1's "My Coffee With Niles" and Season 6's "Dinner Party". In each, the real time even continues during the commercial break, as Frasier goes to the bathroom just before the break and returns straight afterward. In the latter, he's on hold for the first intermission, giving Roz the opportunity to go down, get her dry-cleaning, and come back up. However it does not hold true for the second intermission.

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* ''Series/{{Frasier}}'' did two real time episodes, Season 1's "My "[[Recap/FrasierS01E24MyCoffeeWithNiles My Coffee With Niles" with Niles]]" and Season 6's "Dinner Party"."[[Recap/FrasierS06E17DinnerParty Dinner Party]]". In each, the real time even continues during the commercial break, as Frasier goes to the bathroom just before the break and returns straight afterward. In the latter, he's on hold for the first intermission, giving Roz the opportunity to go down, get her dry-cleaning, and come back up. However it does not hold true for the second intermission.
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* The ''Series/BabylonFive'' episode "Intersections in Real Time" plays out in real-time, but only between commercials. During commercial breaks (the "intersections"), it is assumed that much time passes.

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* The ''Series/BabylonFive'' episode "Intersections "[[Recap/BabylonFiveS04E18IntersectionsInRealTime Intersections in Real Time" Time]]" plays out in real-time, but only between commercials. During commercial breaks (the "intersections"), it is assumed that much time passes.



* The ''Series/BrooklynNineNine'' episode "Ticking Clocks". It's lampshaded in the very beginning, as Hitchcock and Scully put a lasagna in the microwave and set it to bake for exactly 21 minutes and 30 seconds. The episode finds the 99 trying to catch a hacker who's in the building and attempting to hack into their servers.

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* The ''Series/BrooklynNineNine'' episode "Ticking Clocks"."[[Recap/BrooklynNineNineS6E14TickingClocks Ticking Clocks]]". It's lampshaded in the very beginning, as Hitchcock and Scully put a lasagna in the microwave and set it to bake for exactly 21 minutes and 30 seconds. The episode finds the 99 trying to catch a hacker who's in the building and attempting to hack into their servers.



* The episode "Life Time" on ''Series/{{MASH}}'', which has the doctors racing against the clock to save a couple of severely wounded soldiers. There's even a clock at the bottom of the screen that tells the time as the episode progresses.

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* The ''Series/{{MASH}}'' episode "Life Time" on ''Series/{{MASH}}'', "[[Recap/MashS8E11LifeTime Life Time]]", which has the doctors 4077 racing against the clock to save a couple of severely wounded soldiers. There's even a clock at the bottom of the screen that tells the time as the episode progresses.
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* The ''Series/BrooklynNineNine'' episode "Ticking Clocks". It's lampshaded in the very beginning, as Hitchcock and Scully put a lasagna in the microwave and set it to bake for exactly 21 minutes and 30 seconds. The episode finds the 99 trying to catch a hacker in the building who's attempting to hack into their servers.

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* The ''Series/BrooklynNineNine'' episode "Ticking Clocks". It's lampshaded in the very beginning, as Hitchcock and Scully put a lasagna in the microwave and set it to bake for exactly 21 minutes and 30 seconds. The episode finds the 99 trying to catch a hacker who's in the building who's and attempting to hack into their servers.
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* The ''Series/BrooklynNineNine'' episode "Ticking Clocks" takes place in real time. Lampshaded in the very beginning, as Hitchcock and Scully put a lasagna in the microwave and set it to bake for exactly 21 minutes and 30 seconds. The episode finds the 99 trying to catch a hacker in the building who is trying to hack into their servers.

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* The ''Series/BrooklynNineNine'' episode "Ticking Clocks" takes place in real time. Lampshaded Clocks". It's lampshaded in the very beginning, as Hitchcock and Scully put a lasagna in the microwave and set it to bake for exactly 21 minutes and 30 seconds. The episode finds the 99 trying to catch a hacker in the building who is trying who's attempting to hack into their servers.

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* The ''Series/BrooklynNineNine'' episode "Ticking Clocks" takes place in real time. Lampshaded in the very beginning, as Hitchcock and Scully put a lasagna in the microwave and set it to bake for exactly 21 minutes and 30 seconds. The episode finds the 99 trying to catch a hacker in the building who is trying to hack into their servers.



* ''Series/MisterRogersNeighborhood'' eschewed quick cuts and jarring transitions. As described in ''Mister Rogers' Neighborhood: A Visual History'', "Each television visit was designed to resemble the flow of real life, with time to think or complete simple tasks." In Episode 1697, after Mister Rogers asked viewers to take a long, careful look at an African violet, the camera stayed fixed on the flower for 25 seconds.



* ''Series/BrooklynNineNine'' episode "Ticking Clocks" takes place in real time. Lampshaded in the very beginning as Hitchcock and Scully put a lasagna in the microwave and set it to bake for exactly 21 minutes and 30 seconds. The episode finds the 99 trying to catch a hacker in the building who is trying to hack into their servers.
* ''Series/MisterRogersNeighborhood'' eschewed quick cuts and jarring transitions. As described in ''Mister Rogers' Neighborhood: A Visual History'', "Each television visit was designed to resemble the flow of real life, with time to think or complete simple tasks." In Episode 1697, after Mister Rogers asked viewers to take a long, careful look at an African violet, the camera stayed fixed on the flower for 25 seconds.
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There are no artificial attempts to show time compression, everything is occurring as it is happening. One minute onscreen equals one minute in show time.

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There are no artificial attempts to show time compression, compression; everything is occurring as it is happening. One minute onscreen equals one minute in show time.


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* ''Theatre/TalleysFolly'': In the MediumAwareness introduction Matt tells the audience that the play will run for 97 minutes without a break, and it does, a 97-minute conversation between Matt and Sally, the woman he wants to marry.
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* ''ComicBook/ThePunisherMax'' explicitly runs on real time since it exists outside of the mainstream Marvel Universe.
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* ''Film/MiracleMile'': After the inciting incident, in which the main character answers a phone call telling him that nuclear missiles will land in his location in one hour, the film takes place in real time.
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%%* ''Film/{{Carnage}}''

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%%* ''Film/{{Carnage}}''''Film/{{Carnage|2011}}''
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* Each comic strip of ''ComicStrip/GasolineAlley'' is a small slice of the events of that day, and characters go through their lives and age accordingly. As of TheNewTwenties, the youngest characters are the great-great-grandchildren of the original characters.
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%%* The episode "Life Time" on ''Series/{{MASH}}''.

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%%* * The episode "Life Time" on ''Series/{{MASH}}''.''Series/{{MASH}}'', which has the doctors racing against the clock to save a couple of severely wounded soldiers. There's even a clock at the bottom of the screen that tells the time as the episode progresses.

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"Not to be confused with" cleanup; moving the actual disambiguation to the top.


!!!'''For the video game genre, see RealTimeStrategy.'''



[[JustForFun/IThoughtItMeant Not to be confused]] with HBO's ''Series/RealTimeWithBillMaher''. But yes, granted, the trope does apply there as well. Also not to be confused with the RealTimeStrategy genre of video games, as very few (if any) of them actually fall under this trope.
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*** ''VideoGame/PokemonBlackAndWhite'' and [[VideoGame/PokemonBlack2AndWhite2 its sequel]] {{zigzag|gedTrope}} this trope. While the clock advances in real time, the seasons do not.

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*** ''VideoGame/PokemonBlackAndWhite'' and [[VideoGame/PokemonBlack2AndWhite2 its sequel]] {{zigzag|gedTrope}} {{zigzag|ged Trope}} this trope. While the clock advances in real time, the seasons do not.pass ''faster'' than real time, so a year's worth of seasons take place in four months.
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*** ''VideoGame/PokemonBlackAndWhite'' and [[VideoGame/PokemonBlack2AndWhite2 its sequel]] {{zigzag|gedTrope}} this trope.

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*** ''VideoGame/PokemonBlackAndWhite'' and [[VideoGame/PokemonBlack2AndWhite2 its sequel]] {{zigzag|gedTrope}} this trope. While the clock advances in real time, the seasons do not.
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** ''Franchise/{{Pokemon}}'' also does real-time progression in this manner (''VideoGame/PokemonGoldAndSilver'' was one of the first to do this), which is especially unique because [=RPGs=] in general rarely use this trope at all.
*** ''VideoGame/PokemonBlackAndWhite'' and [[VideoGame/PokemonBlack2AndWhite2 its sequel]] {{zigzag|gedTrope}} this trope.
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* ''Creator/JamesRolfe'' has done this a couple times in his videos, albeit very subtly. In his ''WebVideo/BoardJames'' review of ''Dream Phone'', the scene when he's talking to the killer over the phone with ''Film/NightOfTheLivingDead'' playing on his tv in the background is done in real time and exactly a minute and thirty seconds of the movie go by in that minute and a half scene. He also, as a shout-out to the popular theory that ''/Music/TheDarkSideOfTheMoon'' was deliberately made to sync up with ''Film/TheWizardOfOz'', actually went so far as to ''sync his review of VideoGame/TheWizardOfOz to the album''.
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* Like many of David Williamson's plays, the events of ''Theatre/TheClub'' unfold in real time: covering approximately two very eventful hours in the club meeting rooms.
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* ''[[Film/Titanic1997 Titanic]]'' switches to a more-or-less real-time narrative from the moment the ''Titanic'' hits the iceberg to the ship's sinking.
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* The aptly-named ''Series/StargateAtlantis'' episode "Thirty-Eight Minutes" is the only Real Time episode (except for the last scene) in the ''Franchise/{{Stargate Verse}}''. The title refers to the maximum length of time a Stargate can be open.

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* The aptly-named ''Series/StargateAtlantis'' episode "Thirty-Eight Minutes" "[[Recap/StargateAtlantisS01E04ThirtyEightMinutes Thirty-Eight Minutes]]" is the only Real Time episode (except for the last scene) in the ''Franchise/{{Stargate Verse}}''. The title refers to the maximum length of time a Stargate can be open.open after a puddle jumper (a ship capable of travelling through the gates) becomes stuck in an active Stargate with its control room in the wormhole, giving all parties thirty-eight minutes to figure out a means of getting the ship unstuck and moving through the gate before it's basically cut in half and exposed to space once the Stargate shuts down.

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