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listing the Steven Universe RPGs in the Eastern folder because of their mechanics, not their country of origin

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* ''WesternAnimation/StevenUniverse'':
** There are Level-Up Charms found throughout ''VideoGame/AttackTheLight'' that instantly increase a Crystal Gem's level by one by filling their EXP bar with the remaining EXP, though they can't be used on Steven. Steven will also gain several as rewards for leveling up.
** Level-Up Charms return in ''VideoGame/SaveTheLight'', and this time, they can also be given to Steven. Additionally, there are Light Steven Fragments scattered all over the map that give whoever picks them up a decent amount of EXP.
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dewick of Level Up


** ''VideoGame/DragonAgeII'' also has stat and skill increasing items, though they're not as common as in the first game. Also, the Night Terrors side quest has 3 different ways of increasing Hawke's attributes, although 2 of them can be [[PermanentlyMissableContent lost]] because [[spoiler:failing the barrel puzzles causes monsters to appear, and the puzzles can't be repeated once failed]]. Finally, in Act 3, you can brew the Elixir of Heroism, which can only be crafted once-per-playthrough if you found its unique and easy-to-miss recipe in Act 2 and have a ton of resources (including the unique, easy-to-miss, and completely unobtainable in certain story branches Ambrosia), but gives your entire party a free LevelUp.

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** ''VideoGame/DragonAgeII'' also has stat and skill increasing items, though they're not as common as in the first game. Also, the Night Terrors side quest has 3 different ways of increasing Hawke's attributes, although 2 of them can be [[PermanentlyMissableContent lost]] because [[spoiler:failing the barrel puzzles causes monsters to appear, and the puzzles can't be repeated once failed]]. Finally, in Act 3, you can brew the Elixir of Heroism, which can only be crafted once-per-playthrough if you found its unique and easy-to-miss recipe in Act 2 and have a ton of resources (including the unique, easy-to-miss, and completely unobtainable in certain story branches Ambrosia), but gives your entire party a free LevelUp.increase in CharacterLevel.
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* ''VideoGame/{{Earthbound}}'':

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* ''VideoGame/{{Earthbound}}'':''VideoGame/EarthBound1994'':



* ''VideoGame/{{Onmyoji}}'':

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* ''VideoGame/{{Onmyoji}}'':''VideoGame/Onmyoji2016'':

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* ''VideoGame/ForTheKing'' has a primarily EquipmentBasedProgression, including different consumable candies that give a permanent bonus to the character's physical damage, magic damage, armor, magic resistance, and evasion. (Most, however, are [[ColorCodedItemTiers Uncommon]] Candies, not Rare Candies.)

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* ''VideoGame/ForTheKing'' has a primarily EquipmentBasedProgression, including different this:
** Various
consumable candies that give a permanent bonus to the character's physical damage, magic damage, armor, magic resistance, and evasion. (Most, however, are [[ColorCodedItemTiers Uncommon]] Candies, not Rare Candies.))
** Smoking a dose of Scholar's Wort gives a one-time XP boost proportional to the [[ItemAmplifier pipe quality]]. It can even be used in combat, potentially granting a mid-battle LevelUpFillUp.
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** In ''VideoGame/FinalFantasyVII'', they are called Sources, and can be obtained in unlimited quantities by killing the right RandomEncounters in the right manner.

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** In ''VideoGame/FinalFantasyVII'', they are called Sources, and can be obtained farmed in unlimited quantities by killing enemies in the right RandomEncounters area in the right manner.
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* ''VideoGame/ShadowHearts'' has Seals, which up a stat by one if you use it in the menu. '''But''' if you use the item in battle, a Judgment Ring pops up and if you're lucky to hit the red critical area, the stat will be upped by as much as 5 points. They are naturally hard to come by, but in ''Covenant'', Anastasia can learn a stealing ability, which she can use to snag seals from bosses fought in Pit Fights.

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* ''VideoGame/ShadowHearts'' series has Seals, which up a stat by one if you use it in the menu. '''But''' if you use the item in battle, a Judgment Ring pops up and if you're lucky to hit the red critical area, the stat will be upped by as much as 5 points. They are naturally hard to come by, but in ''Covenant'', Anastasia can learn a stealing ability, which she can use to snag seals from bosses fought in Pit Fights.unless you abuse VideoGameStealing.
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Remove chained sinkholes.


* ''VideoGame/NetHack'' has countless permanent boosts to stats and even a few for levels, including eating a mind flayer corpse (int) or spinach (str), or being attacked by a nurse while [[spoiler: naked and unarmed]] (hp), or [[DeusSexMachina successful]] [[OptionalSexualEncounter "grappling"]] with a [[SuccubiAndIncubi Succubus/Incubus]].

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* ''VideoGame/NetHack'' has countless permanent boosts to stats and even a few for levels, including eating a mind flayer corpse (int) or spinach (str), or being attacked by a nurse while [[spoiler: naked and unarmed]] (hp), or [[DeusSexMachina successful]] [[OptionalSexualEncounter successful "grappling"]] with a [[SuccubiAndIncubi Succubus/Incubus]].



** Each main series game except for ''Morrowind'' contains the Oghma Infinium, a legendary book associated with the [[OurGodsAreDifferent Daedric Prince]] [[EldritchAbomination Hermaeus Mora]], which either gives stat points to spend (''[[VideoGame/TheElderScrollsArena Arena]]'' and ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'') or directly raises skills (''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' and ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]''.) ''Morrowind'' instead has the Bitter Cup, an [[UpgradeArtifact artifact]] associated with the Daedric Prince [[DealWithTheDevil Clavicus Vile]], in a similar role that plays with the trope. It will raise your highest two attributes, but also ''lower'' your lowest two attributes by the same amount.

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** Each main series game except for ''Morrowind'' contains the Oghma Infinium, a legendary book associated with the [[OurGodsAreDifferent Daedric Prince]] Prince [[EldritchAbomination Hermaeus Mora]], which either gives stat points to spend (''[[VideoGame/TheElderScrollsArena Arena]]'' and ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'') or directly raises skills (''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' and ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]''.) ''Morrowind'' instead has the Bitter Cup, an [[UpgradeArtifact artifact]] associated with the Daedric Prince [[DealWithTheDevil Clavicus Vile]], in a similar role that plays with the trope. It will raise your highest two attributes, but also ''lower'' your lowest two attributes by the same amount.
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* ''VideoGame/AbomiNation'' has golden versions of the StatusBuff fruits, which permanently boost the relevant stat by 5 and can be won through {{Minigame}}s in certain towns. Stat orbs, which boost a stat by 1, are more common and can be bought at some shops. There are also the elemental orbs, which permanently boost an Abomi's basic attack power by 1 and change it to a given type.
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** Even though ''VideoGame/FinalFantasyX'' has a board game-like mechanic (the Sphere Grid) to develop characters, there still exists a category of them: Purple Spheres, which can be used to fill up empty nodes in the Sphere Grid. Like most examples of Rare Candy, while these are some of the rarest variety of Spheres, there is a way to farm them legitimately, only it entails fighting some difficult {{Bonus Boss}}es in the Monster Arena. Their stat bonuses also have higher yields than the regular Red Spheres.

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** Even though ''VideoGame/FinalFantasyX'' has a board game-like mechanic (the Sphere Grid) to develop characters, there still exists a category of them: Purple Spheres, which can be used to fill up empty nodes in the Sphere Grid. Like most examples of Rare Candy, while these are some of the rarest variety of Spheres, there is a way to farm them legitimately, only it entails fighting some difficult {{Bonus Boss}}es {{superboss}}es in the Monster Arena. Their stat bonuses also have higher yields than the regular Red Spheres.
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** There are stat-boosting Seeds. You can buy as many as you want, provided you've got the money, once you recruit a certain character to run an item shop on Crescent Island. One of the Seeds (Dexus-Agility) is not available for sale, but is frequently dropped by a certain BonusBoss that you can fight repeatedly.
** There's also the Tropica, a fruit that permanently increases a character's HP by 200 (for comparison, Vidal Seeds only increase HP by 30). There's only two in the entire game, and one is dropped by ThatOneBoss (who is also a BonusBoss).

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** There are stat-boosting Seeds. You can buy as many as you want, provided you've got the money, once you recruit a certain character to run an item shop on Crescent Island. One of the Seeds (Dexus-Agility) is not available for sale, but is frequently dropped by a certain BonusBoss OptionalBoss that you can fight repeatedly.
** There's also the Tropica, a fruit that permanently increases a character's HP by 200 (for comparison, Vidal Seeds only increase HP by 30). There's only two in the entire game, and one is dropped by ThatOneBoss (who is also a BonusBoss).{{Superboss}}).
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** In ''VideoGame/Persona4 Golden'', Shuffle Time (a random event after some normal battles) lets you pick some tarot cards for bonuses, some of which permanently power up the hero's current Persona: Justice increases Strength, Strength increases Magic, Hanged Man increases Endurance, Chariot increases Agility, and Fortune increases Luck. There's also the Emperor, which grants the Persona an instant level up (the hero and his Personas have separate levels). The relative ease of getting multiple of these bonuses is balanced out by the fact that you have to frequently fuse your Personas to get stronger ones, and using a Persona for fusion causes it to disappear, along with all of its stat increases.

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** In ''VideoGame/Persona4 Golden'', Shuffle Time (a random event after some normal battles) lets you pick some tarot cards for bonuses, some of which permanently power up the hero's current Persona: Justice increases Strength, Strength increases Magic, Hanged Man increases Endurance, Chariot increases Agility, and Fortune increases Luck.Luck, and the Magician that upgrades one random skill. There's also the Emperor, which grants the Persona an instant level up (the hero and his Personas have separate levels). The relative ease of getting multiple of these bonuses is balanced out by the fact that you have to frequently fuse your Personas to get stronger ones, and using a Persona for fusion causes it to disappear, along with all of its stat increases.
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* ''VideoGame/NetHack'' has countless permanent boosts to stats and even a few for levels, including eating a mind flayer corpse (int) or spinach (str), or being attacked by a nurse while [[spoiler: naked and unarmed]] (hp), or [[DeusSexMachina successful]] [[OptionalSexualEncounter "grappling"]] with a [[HornyDevils Succubus/Incubus]].

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* ''VideoGame/NetHack'' has countless permanent boosts to stats and even a few for levels, including eating a mind flayer corpse (int) or spinach (str), or being attacked by a nurse while [[spoiler: naked and unarmed]] (hp), or [[DeusSexMachina successful]] [[OptionalSexualEncounter "grappling"]] with a [[HornyDevils [[SuccubiAndIncubi Succubus/Incubus]].
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* In ''VideoGame/NiNoKuniCrossWorlds'', the Yakk Amber is used to a summon or evolve a Yakk mount. Simply having any of the game's mounts increases a character's starts and you can further increase them by training the mount. The Yakk Amber is only available from the Fuse Pot in Evermore. It is a Rank 1 out of 5 reward, meaning that only 7 are available at any given time when it appears, whereas there are 1,000 available of the rank 5 reward. As such, typically the second one of these appears, people will start drawing like crazy, emptying the fuse pot in about a minute or two, just to try to get one of these.
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*** To partially resolve this problem, there's Vitamins, which include HP Up, Protein, Iron, Calcium, Zinc and Carbos, which add 10 Effort Values to a Pokémon's HP, Attack, Defense, Special Attack, Special Defense or Speed, respectively, up to a maximum of 100.[[note]]Every Pokémon has a limit of 510 total EV points they can receive, with the cap for any given stat being 252.[[/note]] These can often be bought in Department Stores or through special [=NPCs=], though they can still be found in the wild. [[InvertedTrope Conversely]], ''[[VideoGame/PokemonRubyAndSapphire Emerald]]'' and beyond have special Berries that have the opposite effect of the vitamins: they ''remove'' 10 effort values from that stat, freeing the Pokémon up to earn them in other stats.

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*** To partially resolve this problem, there's Vitamins, which include HP Up, Protein, Iron, Calcium, Zinc and Carbos, which add 10 Effort Values to a Pokémon's HP, Attack, Defense, Special Attack, Special Defense or Speed, respectively, up to a maximum of 100.[[note]]Every Pokémon has a limit of 510 total EV points they can receive, with the cap for any given stat being 252.[[/note]] These can often be bought in Department Stores or through special [=NPCs=], though they can still be found in the wild. ''[[VideoGame/PokemonSwordAndShield Sword and Shield]]'' removed the Vitamins' EV cap, allowing them to power a Pokemon's stats up to the limit. [[InvertedTrope Conversely]], ''[[VideoGame/PokemonRubyAndSapphire Emerald]]'' and beyond have special Berries that have the opposite effect of the vitamins: they ''remove'' 10 effort values from that stat, freeing the Pokémon up to earn them in other stats.
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** ''[[VideoGame/PokemonSwordAndShield Sword and Shield]]'' introduced EXP Candy, the Rare Candy's weaker cousin. Well, depending on the size, that is. They come in varying sizes, and directly give EXP to a Pokémon when used. The amount of EXP given by a Candy is related to its size; for example, EXP Candy XS only gives 100 EXP per Candy (barely enough to raise a Level 5 Pokémon a single level), while EXP Candy XL gives a whopping 30,000 EXP per Candy (enough to get a Level 5 Pokémon into the 30s).''Sword and Shield'' also introduced the ability for Rare Candy to be used on level 100 Pokémon to evolve them without increasing a level, if they evolve by level up.

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** ''[[VideoGame/PokemonSwordAndShield Sword and Shield]]'' introduced EXP Candy, the Rare Candy's weaker cousin. Well, depending on the size, that is. They come in varying sizes, and directly give EXP to a Pokémon when used. The amount of EXP given by a Candy is related to its size; for example, EXP Candy XS only gives 100 EXP per Candy (barely enough to raise a Level 5 Pokémon a single level), while EXP Candy XL gives a whopping 30,000 EXP per Candy (enough to get a Level 5 Pokémon into the 30s). ''Sword and Shield'' also introduced the ability for Rare Candy to be used on level 100 Pokémon to evolve them without increasing a level, if they evolve by level up.
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** ''[[VideoGame/PokemonSwordAndShield Sword and Shield]]'' introduced EXP Candy, the Rare Candy's weaker cousin. Well, depending on the size, that is. They come in varying sizes, and directly give EXP to a Pokémon when used. The amount of EXP given by a Candy is related to its size; for example, EXP Candy XS only gives 100 EXP per Candy (barely enough to raise a Level 5 Pokémon a single level), while EXP Candy XL gives a whopping 30,000 EXP per Candy (enough to get a Level 5 Pokémon into the 30s).

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** ''[[VideoGame/PokemonSwordAndShield Sword and Shield]]'' introduced EXP Candy, the Rare Candy's weaker cousin. Well, depending on the size, that is. They come in varying sizes, and directly give EXP to a Pokémon when used. The amount of EXP given by a Candy is related to its size; for example, EXP Candy XS only gives 100 EXP per Candy (barely enough to raise a Level 5 Pokémon a single level), while EXP Candy XL gives a whopping 30,000 EXP per Candy (enough to get a Level 5 Pokémon into the 30s).''Sword and Shield'' also introduced the ability for Rare Candy to be used on level 100 Pokémon to evolve them without increasing a level, if they evolve by level up.
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* In ''VideoGame/DesktopDungeons'', Dracul has a boon in which gives you some Piety in exchange for artificially increasing your level by 1. This is in almost all cases, a ''detriment'' because XP gains scale heavily with level difference, not to mention you don't get to reap the benefits of stat gains and a LevelUpFillUp from leveling. This boon is supposed to be taken as late as possible to mitigate its downside.
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* The ''VideoGame/EpicBattleFantasy'' series has Steroids, special types of food which first feature in ''VideoGame/EpicBattleFantasy3''. Eating one would permanently boost a character's stats (by a set amount in EBF3, or providing a percentage based bonus in [[VideoGame/EpicBattleFantasy5 EBF4]] and [[VideoGame/EpicBattleFantasy5 EBF5]]). Whilst 3 and 4 have a single set of Steroids shared among the cast, 5 has a separate set for each playable character.

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* The ''VideoGame/EpicBattleFantasy'' series has Steroids, special types of food which first feature in ''VideoGame/EpicBattleFantasy3''. Eating one would permanently boost a character's stats (by a set amount in EBF3, [=EBF3=], or providing a percentage based bonus in [[VideoGame/EpicBattleFantasy5 EBF4]] and [[VideoGame/EpicBattleFantasy5 EBF5]]). Whilst 3 and 4 have a single set of Steroids shared among the cast, 5 has a separate set for each playable character.
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Added an example, using info from the wiki.

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* The ''VideoGame/EpicBattleFantasy'' series has Steroids, special types of food which first feature in ''VideoGame/EpicBattleFantasy3''. Eating one would permanently boost a character's stats (by a set amount in EBF3, or providing a percentage based bonus in [[VideoGame/EpicBattleFantasy5 EBF4]] and [[VideoGame/EpicBattleFantasy5 EBF5]]). Whilst 3 and 4 have a single set of Steroids shared among the cast, 5 has a separate set for each playable character.
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* Universal Bulin and Prototype Bulin in ''Videogame/AzurLane'', which can be used in place of the same type of ship to LimitBreak your ship and increase your ship LevelCap. They're very rarely drop or built and most often given as weekly reward or sold at high price.

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* Universal Bulin and Prototype Bulin in ''Videogame/AzurLane'', which can be used in place of the same type of ship to LimitBreak your ship and increase your ship ship's LevelCap. They're very rarely drop dropped or built and most often given as weekly reward rewards or sold at a high price.
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* ''VideoGame/{{Temtem}}'' has a rare item called the Growth Enhancer that raises a Temtem's level by one. There are also fruits that increase [[StatGrinding Training Values]] that come in three varieties; candies add 1 TV, regular fruits add 20, and smoothies add 50.
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Moved


* The ''Franchise/ShiningSeries'' has food items. Quick Chicken boosts dexterity, Power Potions or Power Wines boost attack, Defense Potions or Protect Milk raise defense, Bright Honey increases mana (MP), and Life Bread boosts HP. However, be careful when using them in the original game. Due to a bug, the boosts are lost if you promote the unit you used these items on, so it's always better to use them ''after'' promotion. This has been fixed in the sequels and remakes, and the Brave Apple (increases level by 1) does not have this problem.

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* The ''Franchise/ShiningSeries'' ''VideoGame/ShiningSeries'' has food items. Quick Chicken boosts dexterity, Power Potions or Power Wines boost attack, Defense Potions or Protect Milk raise defense, Bright Honey increases mana (MP), and Life Bread boosts HP. However, be careful when using them in the original game. Due to a bug, the boosts are lost if you promote the unit you used these items on, so it's always better to use them ''after'' promotion. This has been fixed in the sequels and remakes, and the Brave Apple (increases level by 1) does not have this problem.
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* ''VideoGame/{{Lunacid}}'': The Earth Elixir and Ocean Elixir permanently increase the player's health or mana when consumed.
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*** To partially resolve this problem, there's Vitamins, which include HP Up, Protein, Iron, Calcium, Zinc and Carbos, which add 10 Effort Values to a Pokémon's HP, Attack, Defense, Special Attack, Special Defense or Speed, respectively, up to a maximum of 100.[[note]]Every Pokémon has a limit of 510 total EV points they can receive, with the cap for any given stat being 255.[[/note]] These can often be bought in Department Stores or through special [=NPCs=], though they can still be found in the wild. [[InvertedTrope Conversely]], ''[[VideoGame/PokemonRubyAndSapphire Emerald]]'' and beyond have special Berries that have the opposite effect of the vitamins: they ''remove'' 10 effort values from that stat, freeing the Pokémon up to earn them in other stats.

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*** To partially resolve this problem, there's Vitamins, which include HP Up, Protein, Iron, Calcium, Zinc and Carbos, which add 10 Effort Values to a Pokémon's HP, Attack, Defense, Special Attack, Special Defense or Speed, respectively, up to a maximum of 100.[[note]]Every Pokémon has a limit of 510 total EV points they can receive, with the cap for any given stat being 255.252.[[/note]] These can often be bought in Department Stores or through special [=NPCs=], though they can still be found in the wild. [[InvertedTrope Conversely]], ''[[VideoGame/PokemonRubyAndSapphire Emerald]]'' and beyond have special Berries that have the opposite effect of the vitamins: they ''remove'' 10 effort values from that stat, freeing the Pokémon up to earn them in other stats.

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* ''Franchise/{{Pokemon}}'' has:
** The TropeNamer, Rare Candy, which increases a Pokémon's level by one. Naturally, these can never be bought with regular old Pokédollars; they have to be found throughout the world (some of them are invisible to boot), randomly obtained with the Pickup ability, or exchanged for Battle Points and other special currencies.
** Later games would introduce specialized items that also raise levels. ''VideoGame/PokemonBlack2AndWhite2'' has the Join Avenue's Cafe offerings of the Wonder Dessert (increases a Pokémon's level by three) and the Wonder Dinner (increases a Pokémon's level by ''eight''). ''[[VideoGame/PokemonXAndY X/Y]]'', on the other hand, has the Rare Soda and Ultra Rare Soda in Lumiose's Juice Shoppe, which increases a Pokémon's level by anywhere from one to five at a time.
** ''VideoGame/PokemonSwordAndShield Sword and Shield'' introduced EXP Candy, the Rare Candy's weaker cousin. Well, depending on the size, that is. They come in varying sizes, and directly give EXP to a Pokémon when used. The amount of EXP given by a Candy is related to its size; for example, EXP Candy XS only gives 100 EXP per Candy (barely enough to raise a Level 5 Pokémon a single level), while EXP Candy XL gives a whopping 30,000 EXP per Candy (enough to get a Level 5 Pokémon into the 30s).

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* ''Franchise/{{Pokemon}}'' has:
''Franchise/{{Pokemon}}'':
** The TropeNamer, Rare Candy, which increases a Pokémon's level by one. Naturally, these can never be bought with regular old Pokédollars; they have to be found throughout the world (some of them are invisible to boot), randomly obtained with the Pickup ability, or exchanged for Battle Points and other special currencies.
**
currencies. Later games would introduce specialized additional items that also raise levels. ''VideoGame/PokemonBlack2AndWhite2'' has the Join Avenue's Cafe offerings of the Wonder Dessert (increases a Pokémon's level by three) and the Wonder Dinner (increases a Pokémon's level by ''eight''). ''[[VideoGame/PokemonXAndY X/Y]]'', on the other hand, has the Rare Soda and Ultra Rare Soda in Lumiose's Juice Shoppe, which increases a Pokémon's level by anywhere from one to five at a time.
** ''VideoGame/PokemonSwordAndShield ''[[VideoGame/PokemonSwordAndShield Sword and Shield'' Shield]]'' introduced EXP Candy, the Rare Candy's weaker cousin. Well, depending on the size, that is. They come in varying sizes, and directly give EXP to a Pokémon when used. The amount of EXP given by a Candy is related to its size; for example, EXP Candy XS only gives 100 EXP per Candy (barely enough to raise a Level 5 Pokémon a single level), while EXP Candy XL gives a whopping 30,000 EXP per Candy (enough to get a Level 5 Pokémon into the 30s).



** Also included in the Vitamin category are PP Ups, which increase the PP (the amount of times a move can be used) of a Pokémon's move by 20% and can be used up to 3 times on the same move, and the PP Max, which acts as three PP Ups on a move (though it won't increase PP by more than 60% of the move's base PP). Like Rare Candies, PP Ups and PP Maxes can only be found in the wild or through Pickup, or exchanged with special currencies.

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** *** Also included in the Vitamin category are PP Ups, which increase the PP (the amount of times a move can be used) of a Pokémon's move by 20% and can be used up to 3 times on the same move, and the PP Max, which acts as three PP Ups on a move (though it won't increase PP by more than 60% of the move's base PP). Like Rare Candies, PP Ups and PP Maxes can only be found in the wild or through Pickup, or exchanged with special currencies.

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** ''VideoGame/PokemonBlack2AndWhite2'' has even more potent foods in Join Avenue's Cafe: the Wonder Dessert increases a Pokémon's level by three, and the Wonder Dinner increases a Pokémon's level by ''eight''. ''[[VideoGame/PokemonXAndY X/Y]]'', on the other hand, has the Rare Soda and Ultra Rare Soda in Lumiose's Juice Shoppe, which increases a Pokémon's level by anywhere from one to five at a time.
** It should be noted that a Pokémon leveled up to [[{{Cap}} 100]] solely by Rare Candies is actually weaker than an equivalent Pokémon leveled up to 100 by battling. This is because of [[http://bulbapedia.bulbagarden.net/wiki/Effort_values Effort Values,]] a hidden attribute that increases a Pokémon's stats based on the Pokémon it defeats in battle (or by using the aforementioned vitamins, but again, only up to 100 out of a maximum 255 [=EVs=] for each stat). Whereas Gens I and II use a slightly different system that still allows level 100 Pokemon to stat train, level 100 Mons in Gens III and IV are out of luck. [[AntiFrustrationFeatures Thankfully]], Gen V and beyond award [=EVs=] even if the Mon is level 100 and recalculate its stats every time anything changes at all, and Gen VI adds a method to stat train without battling at all.
** To resolve this problem there's also Vitamins, which include HP Up, Protein, Iron, Calcium, Zinc and Carbos, which add 10 Effort Values to a Pokémon's HP, Attack, Defense, Special Attack, Special Defense or Speed, respectively, up to a maximum of 100. These can often be bought in Department Stores or through special [=NPCs=], though they can still be found.
** Also included in the Vitamin category are PP Ups, which increase the PP of a Pokémon's move by 20% and can be used up to 3 times on the same move, and the PP Max, which acts as three PP Ups on a move (though it won't increase PP by more than 60% of the move's base PP). Like Rare Candies, PP Ups and PP Maxes can only be found in the wild or through Pickup, or exchanged with special currencies.
** [[InvertedTrope Conversely]], ''[[VideoGame/PokemonRubyAndSapphire Emerald]]'' and beyond have special Berries that have the opposite effect of the vitamins: they ''remove'' 10 effort values from that stat, freeing the Pokémon up to earn them in other stats.
** ''VideoGame/PokemonSwordAndShield'' introduced EXP Candy, the Rare Candy's weaker cousin. Well, depending on the size, that is. They come in varying sizes similar to the Candy from ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', and directly give EXP to a Pokémon when used. The amount of EXP given by a Candy is related to its size; for example, EXP Candy XS only gives 100 EXP per Candy, while EXP Candy XL gives a whopping 30,000 EXP per Candy.

to:

** Later games would introduce specialized items that also raise levels. ''VideoGame/PokemonBlack2AndWhite2'' has even more potent foods in the Join Avenue's Cafe: Cafe offerings of the Wonder Dessert increases (increases a Pokémon's level by three, three) and the Wonder Dinner increases (increases a Pokémon's level by ''eight''.''eight''). ''[[VideoGame/PokemonXAndY X/Y]]'', on the other hand, has the Rare Soda and Ultra Rare Soda in Lumiose's Juice Shoppe, which increases a Pokémon's level by anywhere from one to five at a time.
** It ''VideoGame/PokemonSwordAndShield Sword and Shield'' introduced EXP Candy, the Rare Candy's weaker cousin. Well, depending on the size, that is. They come in varying sizes, and directly give EXP to a Pokémon when used. The amount of EXP given by a Candy is related to its size; for example, EXP Candy XS only gives 100 EXP per Candy (barely enough to raise a Level 5 Pokémon a single level), while EXP Candy XL gives a whopping 30,000 EXP per Candy (enough to get a Level 5 Pokémon into the 30s).
** Of course, it
should be noted that a Pokémon leveled up to [[{{Cap}} 100]] solely by Rare Candies any of these methods is actually weaker than an equivalent Pokémon leveled up to 100 by battling. This is because of [[http://bulbapedia.bulbagarden.net/wiki/Effort_values Effort Values,]] a hidden attribute that increases a Pokémon's stats based on the Pokémon it defeats in battle (or by using the aforementioned vitamins, but again, only up to 100 out of a maximum 255 [=EVs=] for each stat). Whereas Gens I and II use a slightly different system that still allows level 100 Pokemon to stat train, level 100 Mons in Gens III and IV are out of luck. battle. [[AntiFrustrationFeatures Thankfully]], Gen V every generation (other than Gens III and beyond IV) will still award [=EVs=] even if the Mon is level 100 and recalculate its stats every time anything changes at all, [[{{Cap}} Level 100]], and Gen VI adds a method onwards have methods to stat train without battling at all.
** *** To partially resolve this problem problem, there's also Vitamins, which include HP Up, Protein, Iron, Calcium, Zinc and Carbos, which add 10 Effort Values to a Pokémon's HP, Attack, Defense, Special Attack, Special Defense or Speed, respectively, up to a maximum of 100. 100.[[note]]Every Pokémon has a limit of 510 total EV points they can receive, with the cap for any given stat being 255.[[/note]] These can often be bought in Department Stores or through special [=NPCs=], though they can still be found.
found in the wild. [[InvertedTrope Conversely]], ''[[VideoGame/PokemonRubyAndSapphire Emerald]]'' and beyond have special Berries that have the opposite effect of the vitamins: they ''remove'' 10 effort values from that stat, freeing the Pokémon up to earn them in other stats.
** Also included in the Vitamin category are PP Ups, which increase the PP (the amount of times a move can be used) of a Pokémon's move by 20% and can be used up to 3 times on the same move, and the PP Max, which acts as three PP Ups on a move (though it won't increase PP by more than 60% of the move's base PP). Like Rare Candies, PP Ups and PP Maxes can only be found in the wild or through Pickup, or exchanged with special currencies.
** [[InvertedTrope Conversely]], ''[[VideoGame/PokemonRubyAndSapphire Emerald]]'' and beyond have special Berries that have the opposite effect of the vitamins: they ''remove'' 10 effort values from that stat, freeing the Pokémon up to earn them in other stats.
** ''VideoGame/PokemonSwordAndShield'' introduced EXP Candy, the Rare Candy's weaker cousin. Well, depending on the size, that is. They come in varying sizes similar to the Candy from ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', and directly give EXP to a Pokémon when used. The amount of EXP given by a Candy is related to its size; for example, EXP Candy XS only gives 100 EXP per Candy, while EXP Candy XL gives a whopping 30,000 EXP per Candy.
currencies.
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** ''VideoGame/PokemonSwordAndShield'' introduces EXP Candy, the Rare Candy's weaker cousin. They come in varying sizes similar to the Candy from ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', and directly give EXP to a Pokémon when used. The amount of EXP given by a Candy is related to its size; for example, EXP Candy XS only gives 100 EXP per Candy, while EXP Candy M gives 3000 EXP per Candy.

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** ''VideoGame/PokemonSwordAndShield'' introduces introduced EXP Candy, the Rare Candy's weaker cousin.cousin. Well, depending on the size, that is. They come in varying sizes similar to the Candy from ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', and directly give EXP to a Pokémon when used. The amount of EXP given by a Candy is related to its size; for example, EXP Candy XS only gives 100 EXP per Candy, while EXP Candy M XL gives 3000 a whopping 30,000 EXP per Candy.
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** Some games allow you to fuse or recruit Mitama demons, which can be sacrificed to increase your demon's stats (which is increased depends on the Mitama). However, usually there is a hard limit on how much bonus stat you can gain from Mitamas; sacrificing more Mitamas either will do nothing, or take away points from a ''different stat'' to increase the stat given by the Mitama.
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** ''VideoGame/FinalFantasyIX'' has a [[GuideDangIt hidden mechanic]] where the characters can actually gain extra stat bonuses, added to their regular growths, from the gear they have equipped.

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** ''VideoGame/FinalFantasyIX'' has a [[GuideDangIt hidden mechanic]] where the characters can actually gain extra stat bonuses, added to their regular growths, bonuses from the gear they have equipped.equipped, which is added to their regular stat growths upon levelling up.
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** ''VideoGame/FinalFantasyIX'' has a [[GuideDangIt hidden mechanic]] where the characters can actually gain extra stat bonuses, added to their regular growths, from the gear they have equipped.

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