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** The same chapter reveals that Langa had pulled his forces back, probably viewing it the same way as Luan did. Unfortunately, Madam President gets pissed about this and in Chapter 68, [[YouHaveOutlivedYourUsefulness orders assassins to be sent after the two warlords.]]
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** By Chapter 67, Igwe has removed himself and his forces from this conflict for the time being, viewing any and all attacks on the MSF after the group had nearly liberated half of Cameroon as [[KnowWhenToFoldEm utter suicide.]] While knowing the MSF would eventually reach South Africa, [[PragmaticVillainy he prioritizes fortifying his lands, to make it very difficult for the MSF to seize his lands.]]

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** By Chapter 67, upon finding out the MSF has liberated nearly half of Cameroon, Igwe has removed himself and his forces from this conflict for the time being, viewing any and all attacks on the MSF after the group had nearly liberated half of Cameroon as [[KnowWhenToFoldEm utter suicide.]] While knowing the MSF would eventually reach South Africa, [[PragmaticVillainy he prioritizes fortifying his lands, to make it very difficult for the MSF to seize his lands.]]
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None

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** By Chapter 67, Igwe has removed himself and his forces from this conflict for the time being, viewing any and all attacks on the MSF after the group had nearly liberated half of Cameroon as [[KnowWhenToFoldEm utter suicide.]] While knowing the MSF would eventually reach South Africa, [[PragmaticVillainy he prioritizes fortifying his lands, to make it very difficult for the MSF to seize his lands.]]
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* ''Fanfic/MetalGearGreen'': Infuriated with the MSF's refusal to die, Madam President hires all the African Warlords and gives them a simple task. [[FinalSolution Kill everyone who stands for Outer Heaven]] and she will arm them to the teeth with all the advanced weapons. Five years later, the warlords have lost control over most of Nigeria and parts of Cameroon, the HPSC has been CuttingCorners and suffering from {{Critical Staffing Shortage}}s in many fields like intel gathering, and to add insult to injury, the MSF has gone from around 200,000 to over 3,000,000, with the numbers expected to rise further.

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* ''Fanfic/TheWarOfTheMasters'': By the end of season 2 the Moab Civil War develops into one between the Federation and the Klingon Empire, who have just recently signed a peace treaty after an inconclusive border war during which the Moab Confederacy seceded from the Federation and allied with the Klingons. In "Fanfic/TheSilenceEnds" Captain Tyria Sark compares this to a war one of her previous hosts fought in on Trill between the nations of Vella and Moash over Dalaran.

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* ''Fanfic/TheWarOfTheMasters'': By the end of season 2 2, the Moab Civil War develops into one between the Federation and the Klingon Empire, who have just recently signed a peace treaty after an inconclusive border war during which the Moab Confederacy seceded from the Federation and allied with the Klingons. In "Fanfic/TheSilenceEnds" "Fanfic/TheSilenceEnds", Captain Tyria Sark compares this to a war one of her previous hosts fought in on Trill between the nations of Vella and Moash over Dalaran.



* ''Film/TransformersRevengeOfTheFallen'': Early in the film, a US government official essentially accuses Optimus Prime of turning Earth into a proxy battleground for the Autobots' war with the Decepticons, arguing that with the Allspark having been destroyed at the climax of the previous film, the only thing keeping the Decepticons here is that their enemies are. Optimus agrees that the Autobots will pull out if requested, but counters, "What if we leave, and ''you're wrong?''"

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* ''Film/TransformersRevengeOfTheFallen'': Early in the film, ''Film/TransformersRevengeOfTheFallen'', a US government official essentially accuses Optimus Prime of turning Earth into a proxy battleground for the Autobots' war with the Decepticons, arguing that with the Allspark having been destroyed at the climax of the previous film, the only thing keeping the Decepticons here is that their enemies are. Optimus agrees that the Autobots will pull out if requested, but counters, "What if we leave, and ''you're wrong?''"



* ''[[Literature/XWingSeries X-Wing: Starfighters of Adumar]]'' ends up in one of these, with Wedge Antilles backing one coalition on Adumar and the Imperial Remnant backing the other. Wedge's side wins because he [[SoldierVsWarrior teaches his side to fight in a more militarized fashion]] instead of the ProudWarriorRace stylings usually used by Adumari pilots.

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* ''[[Literature/XWingSeries X-Wing: Starfighters of Adumar]]'' ends up in one of these, with Wedge Antilles backing one coalition on Adumar and ''Literature/AlderaminOnTheSky'': The Kioka Republic sends special forces as military advisors to first start an uprising by the Katvarna Empire's Sinack vassals. They then use word of the racist Imperial Remnant general's atrocities against the Sinack to provoke Aldera to wage a holy war against the Empire, backing TheTheocracy's army with one of their top strategists.
* The conflict between Ellimist and Crayak in ''Literature/{{Animorphs}}''. Because direct conflict between
the other. Wedge's side wins because he [[SoldierVsWarrior teaches his side two {{Sufficiently Advanced Alien}}s could potentially [[MutuallyAssuredDestruction destroy the universe entirely and them along with it]], they are forced to fight continue their war through mundane proxies such as the Animorphs and the Yeerks, respectively.
* In ''Literature/BabylonBabies'', an outlaw biker war
in a Canada is the result of two rival religious sects using criminals to wage surrogate war on each other.
* ''Literature/TheChroniclesOfDorsa'': It turns out that the Kingdom of Persepos is fighting the Empire indirectly through aiding its main enemy the mountain men when the story begins. This is done through supplying them with arms, apparently training so that they use better tactics, they're far
more militarized fashion]] instead organized and most important of all many get [[DemonicPossession possessed]] by [[LivingShadow shadows]], making them much more formidable opponents.
* ''Literature/TheFoundationTrilogy'':
** "Literature/TheMayors": Mayor Hardin [[AsYouKnow shares]] how, after "Literature/TheEncyclopedists", he convinced each
of the ProudWarriorRace stylings usually used Four Kingdoms that surrounds Terminus that allowing any ''one'' kingdom exclusive access to the Foundation's advanced technology and science would allow them to become more powerful than the others combined. He manages to keep a [[BalanceOfPower narrow balance between the kingdoms]] for thirty years. This changes when the Foundation restores [[LostTechnology the wreckage of a derelict battle cruiser]] and gives it to Anacreon; they're now powerful enough to conquer all three other kingdoms combined. However, by Adumari pilots.now the ScamReligion that Hardin created is so entrenched amoung the common populace that Terminus is a ''de facto'' government above each of the Four Kingdoms.
** "Literature/TheMerchantPrinces": Trader Mallow figures out that the presence of new weapons with the icon of the First Galactic Empire means that the Empire remains a GalacticSuperpower in the core of the galaxy, and is trading with systems along the Periphery of the galaxy. The Empire later supplies Korell with nuclear spaceships to attack the Foundation, whose capital is at the extreme end of the Periphery.
** "Literature/SearchByTheFoundation": When the First Foundation starts to become complacent with the idea that the Second Foundation won't let them fall, the Second Foundation convinces a minor dictator, one with just enough strength to threaten the First, to attack them.



** In ''On Basilisk Station'' Havenite intelligence agents start arming the Iron Age StarfishAlien natives of Basilisk so that they'll attack the offworlder enclaves, thereby making it look like Manticore cannot govern the system properly and make their invasion of the Medusa system and slaughter of the native uprising seem like a rescue. All this to allow a two-pronged invasion of the Manticore system. [[spoiler:Unfortunately their pet shaman attacks early, screwing up the plan and alerting Honor to the impending invasion.]]

to:

** In ''On Basilisk Station'' Station'', Havenite intelligence agents start arming the Iron Age StarfishAlien natives of Basilisk so that they'll attack the offworlder enclaves, thereby making it look like Manticore cannot govern the system properly and make their invasion of the Medusa system and slaughter of the native uprising seem like a rescue. All this to allow a two-pronged invasion of the Manticore system. [[spoiler:Unfortunately their pet shaman attacks early, screwing up the plan and alerting Honor to the impending invasion.]]



** In ''The Short Victorious War'' Haven is mentioned to be backing the Zanzibar Liberation Front against the Manticore-allied Caliph of Zanzibar, mostly to use them as cover for raids on Manticoran convoys ahead of full-scale war.

to:

** In ''The Short Victorious War'' War'', Haven is mentioned to be backing the Zanzibar Liberation Front against the Manticore-allied Caliph of Zanzibar, mostly to use them as cover for raids on Manticoran convoys ahead of full-scale war.war.
* In ''Literature/KrisLongknife'', the main conflict between the United Sentients (led by the Longknife family) and the Greenfeld Confederation (led by the Peterwald family) plays out (mostly) as a SpaceColdWar, usually with the Peterwalds using local proxies to destabilize a planet or mount a [[TheCoup coup d'etat]] so it can be added to their empire, and Kris ending up in the middle of it while on-planet on ostensibly unrelated business and stopping them. It's explained a couple of times (notably by a FriendlyEnemy Greenfeld captain in ''Intrepid'') that both nations would rather avoid direct war because they're about evenly matched in size and technology, and therefore any such conflict would in all likelihood either become an unwinnable ForeverWar or end in a MutualKill, and likely would drag most of human space down with it. [[spoiler:After a third party conspires with Greenfeld StateSec to ''provoke'' that war, the cold war defrosts: Greenfeld becomes too preoccupied with its internal conflicts to continue, and Kris and her opposite number Vicky Peterwald have become FireForgedFriends in the process.]]



** {{Defied}} in book eight and later: With Cinnabar and the Alliance having signed a peace treaty of mutual exhaustion and trying very hard to avoid a resumption of hostilities, Daniel's job is turned on its head, with him trying to prevent a Cinnabar client state from invading a pro-Alliance planet, and removing a Cinnabar citizen leading a rebellion on an Alliance planet to prove the Republic wasn't involved.

to:

** {{Defied}} {{Defied|Trope}} in book eight and later: With with Cinnabar and the Alliance having signed a peace treaty of mutual exhaustion and trying very hard to avoid a resumption of hostilities, Daniel's job is turned on its head, with him trying to prevent a Cinnabar client state from invading a pro-Alliance planet, and removing a Cinnabar citizen leading a rebellion on an Alliance planet to prove the Republic wasn't involved.



* The conflict between Ellimist and Crayak in ''Literature/{{Animorphs}}''. Because direct conflict between the two SufficientlyAdvancedAliens could potentially [[MutuallyAssuredDestruction destroy the universe entirely and them along with it]], they are forced to continue their war through mundane proxies such as the Animorphs and the Yeerks, respectively.
* In ''Literature/KrisLongknife'', the main conflict between the United Sentients (led by the Longknife family) and the Greenfeld Confederation (led by the Peterwald family) plays out (mostly) as a SpaceColdWar, usually with the Peterwalds using local proxies to destabilize a planet or mount a [[TheCoup coup d'etat]] so it can be added to their empire, and Kris ending up in the middle of it while on-planet on ostensibly unrelated business and stopping them. It's explained a couple of times (notably by a FriendlyEnemy Greenfeld captain in ''Intrepid'') that both nations would rather avoid direct war because they're about evenly matched in size and technology, and therefore any such conflict would in all likelihood either become an unwinnable ForeverWar or end in a MutualKill, and likely would drag most of human space down with it. [[spoiler:After a third party conspires with Greenfeld StateSec to ''provoke'' that war, the cold war defrosts: Greenfeld becomes too preoccupied with its internal conflicts to continue, and Kris and her opposite number Vicky Peterwald have become FireForgedFriends in the process.]]
* Creator/IsaacAsimov's ''Literature/TheFoundationTrilogy'':
** "Literature/TheMayors": Mayor Hardin [[AsYouKnow shares]] how, after "Literature/TheEncyclopedists", he convinced each of the Four Kingdoms that surrounds Terminus that allowing any ''one'' kingdom exclusive access to the Foundation's advanced technology and science would allow them to become more powerful than the others combined. He manages to keep a [[BalanceOfPower narrow balance between the kingdoms]] for thirty years. This changes when the Foundation restores [[LostTechnology the wreckage of a derelict battle cruiser]] and gives it to Anacreon; they're now powerful enough to conquer all three other kingdoms combined. However, by now the ScamReligion that Hardin created is so entrenched amoung the common populace that Terminus is a ''de facto'' government above each of the Four Kingdoms.
** "Literature/TheMerchantPrinces": Trader Mallow figures out that the presence of new weapons with the icon of the First Galactic Empire means that the Empire remains a GalacticSuperpower in the core of the galaxy, and is trading with systems along the Periphery of the galaxy. The Empire later supplies Korell with nuclear spaceships to attack the Foundation, whose capital is at the extreme end of the Periphery.
** "Literature/SearchByTheFoundation": When the First Foundation starts to become complacent with the idea that the Second Foundation won't let them fall, the Second Foundation convinces a minor dictator, one with just enough strength to threaten the First, to attack them.
* In ''Literature/BabylonBabies'' an outlaw biker war in Canada is the result of two rival religious sects using criminals to wage surrogate war on each other.
* ''Literature/AlderaminOnTheSky'': The Kioka Republic sends special forces as military advisors to first start an uprising by the Katvarna Empire's Sinack vassals. They then use word of the racist Imperial general's atrocities against the Sinack to provoke Aldera to wage a holy war against the Empire, backing TheTheocracy's army with one of their top strategists.
* ''Literature/TheChroniclesOfDorsa'': It turns out that the Kingdom of Persepos is fighting the Empire indirectly through aiding its main enemy the mountain men when the story begins. This is done through supplying them with arms, apparently training so that they use better tactics, they're far more organized and most important of all many get [[DemonicPossession possessed]] by [[LivingShadow shadows]], making them much more formidable opponents.

to:

* The conflict between Ellimist and Crayak ''Literature/XWingSeries'' book ''Starfighters of Adumar'' ends up in ''Literature/{{Animorphs}}''. Because direct conflict between the two SufficientlyAdvancedAliens could potentially [[MutuallyAssuredDestruction destroy the universe entirely and them along one of these, with it]], they are forced to continue their war through mundane proxies such as the Animorphs Wedge Antilles backing one coalition on Adumar and the Yeerks, respectively.
* In ''Literature/KrisLongknife'', the main conflict between the United Sentients (led by the Longknife family) and the Greenfeld Confederation (led by the Peterwald family) plays out (mostly) as a SpaceColdWar, usually with the Peterwalds using local proxies to destabilize a planet or mount a [[TheCoup coup d'etat]] so it can be added to their empire, and Kris ending up in the middle of it while on-planet on ostensibly unrelated business and stopping them. It's explained a couple of times (notably by a FriendlyEnemy Greenfeld captain in ''Intrepid'') that both nations would rather avoid direct war because they're about evenly matched in size and technology, and therefore any such conflict would in all likelihood either become an unwinnable ForeverWar or end in a MutualKill, and likely would drag most of human space down with it. [[spoiler:After a third party conspires with Greenfeld StateSec to ''provoke'' that war, the cold war defrosts: Greenfeld becomes too preoccupied with its internal conflicts to continue, and Kris and her opposite number Vicky Peterwald have become FireForgedFriends in the process.]]
* Creator/IsaacAsimov's ''Literature/TheFoundationTrilogy'':
** "Literature/TheMayors": Mayor Hardin [[AsYouKnow shares]] how, after "Literature/TheEncyclopedists", he convinced each of the Four Kingdoms that surrounds Terminus that allowing any ''one'' kingdom exclusive access to the Foundation's advanced technology and science would allow them to become more powerful than the others combined. He manages to keep a [[BalanceOfPower narrow balance between the kingdoms]] for thirty years. This changes when the Foundation restores [[LostTechnology the wreckage of a derelict battle cruiser]] and gives it to Anacreon; they're now powerful enough to conquer all three other kingdoms combined. However, by now the ScamReligion that Hardin created is so entrenched amoung the common populace that Terminus is a ''de facto'' government above each of the Four Kingdoms.
** "Literature/TheMerchantPrinces": Trader Mallow figures out that the presence of new weapons with the icon of the First Galactic Empire means that the Empire remains a GalacticSuperpower in the core of the galaxy, and is trading with systems along the Periphery of the galaxy. The Empire later supplies Korell with nuclear spaceships to attack the Foundation, whose capital is at the extreme end of the Periphery.
** "Literature/SearchByTheFoundation": When the First Foundation starts to become complacent with the idea that the Second Foundation won't let them fall, the Second Foundation convinces a minor dictator, one with just enough strength to threaten the First, to attack them.
* In ''Literature/BabylonBabies'' an outlaw biker war in Canada is the result of two rival religious sects using criminals to wage surrogate war on each other.
* ''Literature/AlderaminOnTheSky'': The Kioka Republic sends special forces as military advisors to first start an uprising by the Katvarna Empire's Sinack vassals. They then use word of the racist
Imperial general's atrocities against the Sinack to provoke Aldera to wage a holy war against the Empire, Remnant backing TheTheocracy's army with one of their top strategists.
* ''Literature/TheChroniclesOfDorsa'': It turns out that
the Kingdom of Persepos is fighting the Empire indirectly through aiding its main enemy the mountain men when the story begins. This is done through supplying them with arms, apparently training so that they use better tactics, they're far other. Wedge's side wins because he [[SoldierVsWarrior teaches his side to fight in a more organized and most important militarized fashion]] instead of all many get [[DemonicPossession possessed]] the ProudWarriorRace stylings usually used by [[LivingShadow shadows]], making them much more formidable opponents.Adumari pilots.



* The Shadow-Vorlon conflict in ''Series/BabylonFive'' is one of these turned into a ForeverWar. The two {{Precursor}} races refuse to engage each other directly (apparently due to [[FictionalGenevaConventions some arcane rules of war]] and because their LensmanArmsRace went too far), instead using the younger races as their proxies about every thousand years. This has lasted for hundreds of thousands of years. [[spoiler:It began over an OrderVersusChaos disagreement in their approaches to how to guide the young races: the Vorlons thought orderly development and teaching was the way to help them grow, while the Shadows believed in fomenting conflict out of a SocialDarwinist worldview. It finally ends in season 4 when Sheridan gets the young races to ally and demand ''both'' sides leave them all the hell alone.]]

to:

* The Shadow-Vorlon conflict in ''Series/BabylonFive'' is one of these turned into a ForeverWar. The two {{Precursor}} {{Precursor|s}} races refuse to engage each other directly (apparently due to [[FictionalGenevaConventions some arcane rules of war]] and because their LensmanArmsRace went too far), instead using the younger races as their proxies about every thousand years. This has lasted for hundreds of thousands of years. [[spoiler:It began over an OrderVersusChaos disagreement in their approaches to how to guide the young races: the Vorlons thought orderly development and teaching was the way to help them grow, while the Shadows believed in fomenting conflict out of a SocialDarwinist [[TheSocialDarwinist Social Darwinist]] worldview. It finally ends in season 4 when Sheridan gets the young races to ally and demand ''both'' sides leave them all the hell alone.]]]]
* Season two of ''Series/MadamSecretary'' sees the United States briefly get into one with Russia over Ukraine. Moscow invades Ukraine, but the Air Force enforces a no-fly zone while Ukrainian ground forces aided by US advisors and intelligence stop the Russian Army cold. [[spoiler:After this, they reach a peace deal that grants major concessions to the Russians.]]
* In ''Series/PersonOfInterest'', the conflict between Team Machine and those working for the rival ArtificialIntelligence Samaritan is compared to the UsefulNotes/ColdWar, especially in [[Recap/PersonOfInterestS04E10 the episode of that name]]; a conflict waged via surrogates with the potential for mass destruction if the two AI's were to battle each other directly.



** ''Series/StarTrekTheNextGeneration'': "[[Recap/StarTrekTheNextGenerationS4E26S5E1Redemption Redemption]]": The Romulans secretly supply arms to the House of Duras in its rebellion against Chancellor Gowron, hoping to break the Khitomer Accords alliance between the Federation and the Klingon Empire. The Federation can't afford to get involved in the CivilWar directly, but is able to expose the Romulan involvement and discredit Duras.

to:

** ''Series/StarTrekTheNextGeneration'': In "[[Recap/StarTrekTheNextGenerationS4E26S5E1Redemption Redemption]]": The Redemption]]", the Romulans secretly supply arms to the House of Duras in its rebellion against Chancellor Gowron, hoping to break the Khitomer Accords alliance between the Federation and the Klingon Empire. The Federation can't afford to get involved in the CivilWar directly, but is able to expose the Romulan involvement and discredit Duras.



*** "[[Recap/StarTrekDeepSpaceNineS02E03TheSiege The Siege]]": This trope is critical to the climax. [[spoiler:The Cardassians have covertly been supplying a Bajoran ultranationalist group called the Circle they hope will overthrow the Bajoran government and force the Federation out, allowing the Cardassians to reoccupy Bajor amidst the ensuing CivilWar. Unmasking the Cardassian involvement publicly discredits the extremists and gets their backers in the government arrested, solidifying Bajor's alliance with the Federation.]]
*** "[[Recap/StarTrekDeepSpaceNineS02E20TheMaquis The Maquis]]": In order to get around the peace treaty between the Federation and the Cardassian Empire, the Cardassians have secretly been supplying weapons to their colonists in the Demilitarized Zone so they can attack Federation colonies while the Central Command keeps PlausibleDeniability. The Federation colonies organize militias to fight back when the Federation government won't, and are helped by sympathetic Starfleet officers.
* Season two of ''Series/MadamSecretary'' sees the United States briefly get into one with Russia over Ukraine. Moscow invades Ukraine, but the Air Force enforces a no-fly zone while Ukrainian ground forces aided by US advisors and intelligence stop the Russian Army cold. [[spoiler:After this they reach a peace deal that grants major concessions to the Russians.]]
* ''Series/PersonOfInterest''. The conflict between Team Machine and those working for the rival ArtificialIntelligence Samaritan is compared to the UsefulNotes/ColdWar especially in the [[Recap/PersonOfInterestS04E10 episode of that name]]; a conflict waged via surrogates with the potential for mass destruction if the two AI's were to battle each other directly.

to:

*** This trope is critical to the climax of "[[Recap/StarTrekDeepSpaceNineS02E03TheSiege The Siege]]": This trope is critical to the climax.Siege]]". [[spoiler:The Cardassians have covertly been supplying a Bajoran ultranationalist group called the Circle they hope will overthrow the Bajoran government and force the Federation out, allowing the Cardassians to reoccupy Bajor amidst the ensuing CivilWar. Unmasking the Cardassian involvement publicly discredits the extremists and gets their backers in the government arrested, solidifying Bajor's alliance with the Federation.]]
*** "[[Recap/StarTrekDeepSpaceNineS02E20TheMaquis The Maquis]]": In Maquis]]" reveals that in order to get around the peace treaty between the Federation and the Cardassian Empire, the Cardassians have secretly been supplying weapons to their colonists in the Demilitarized Zone so they can attack Federation colonies while the Central Command keeps PlausibleDeniability. The Federation colonies organize militias to fight back when the Federation government won't, and are helped by sympathetic Starfleet officers.
* Season two of ''Series/MadamSecretary'' sees the United States briefly get into one with Russia over Ukraine. Moscow invades Ukraine, but the Air Force enforces a no-fly zone while Ukrainian ground forces aided by US advisors and intelligence stop the Russian Army cold. [[spoiler:After this they reach a peace deal that grants major concessions to the Russians.]]
* ''Series/PersonOfInterest''. The conflict between Team Machine and those working for the rival ArtificialIntelligence Samaritan is compared to the UsefulNotes/ColdWar especially in the [[Recap/PersonOfInterestS04E10 episode of that name]]; a conflict waged via surrogates with the potential for mass destruction if the two AI's were to battle each other directly.
officers.



* ''TabletopGame/TwilightStruggle'': There are several "War" cards in the deck that represent the various proxy wars the US and Soviet Union had gotten involved with during the Cold War, including the Arab-Israeli wars, Indo-Pakistani wars, the Korean War, the Iran-Iraq War, and a more general "Brush War" that can be used to target any country on the board with only 1- or 2-stability. A favorable die rolls means victory points for the initiator and all of the opponent's influence in the attacked country flipping to the winner. (The Vietnam War and the Soviet invasion of Afghanistan are represented differently with [[ForeverWar "Quagmire" and "Bear Trap"]], respectively, which reflects more on the slogging nature of those wars for their respective superpowers, though both Vietnam and Afghanistan can still be targeted with "Brush War" due to their low stability.)



* ''TabletopGame/WarhammerFantasy'':

to:

* ''TabletopGame/WarhammerFantasy'':''TabletopGame/TwilightStruggle'': There are several "War" cards in the deck that represent the various proxy wars the US and Soviet Union had gotten involved with during the Cold War, including the Arab-Israeli wars, Indo-Pakistani wars, the Korean War, the Iran-Iraq War, and a more general "Brush War" that can be used to target any country on the board with only 1- or 2-stability. A favorable die rolls means victory points for the initiator and all of the opponent's influence in the attacked country flipping to the winner. (The Vietnam War and the Soviet invasion of Afghanistan are represented differently with [[ForeverWar "Quagmire" and "Bear Trap"]], respectively, which reflects more on the slogging nature of those wars for their respective superpowers, though both Vietnam and Afghanistan can still be targeted with "Brush War" due to their low stability.)
* ''TabletopGame/{{Warhammer}}'':



* ''TabletopGame/Warhammer40000'': As the Craftworld Eldar are a VestigialEmpire, they often manipulate other species into fighting each other to protect Eldar interests.
** The ''VideoGame/DawnOfWar'' series uses quite a lot of this in its plot: The Eldar send orks to invade Tartarus to prevent a daemon from awakening, manipulate an ork clan and a Chaos splinter cult to serve as speed bumps against the player on Kronus, and hide the Tyranid presence on Typhon to distract from the presence of a crashed Craftworld. This tends to backfire more often than not: The Tartarus daemon was awoken by the copious slaughter waged on the planet, the cultists/orks surrender and join the Chaos/ork player (other factions get elite units), and the Imperium's response to the Tyranids was to declare Exterminatus on Typhon, destroying the Craftworld.
** The Eldar manipulated the rise of Ghazghkull Thraka and aimed him at Armageddon in an effort to get him stuck in fighting the Imperium rather than ravaging Eldar Craftworlds that were also within his reach.

to:

* ''TabletopGame/Warhammer40000'': As the Craftworld Eldar are a VestigialEmpire, they often manipulate other species into fighting each other to protect Eldar interests.
** The ''VideoGame/DawnOfWar'' series uses quite a lot of this in its plot: The Eldar send orks to invade Tartarus to prevent a daemon from awakening, manipulate an ork clan and a Chaos splinter cult to serve as speed bumps against the player on Kronus, and hide the Tyranid presence on Typhon to distract from the presence of a crashed Craftworld. This tends to backfire more often than not: The Tartarus daemon was awoken by the copious slaughter waged on the planet, the cultists/orks surrender and join the Chaos/ork player (other factions get elite units), and the Imperium's response to the Tyranids was to declare Exterminatus on Typhon, destroying the Craftworld.
** The Eldar
interests. For example, they manipulated the rise of Ghazghkull Thraka and aimed him at Armageddon in an effort to get him stuck in fighting the Imperium rather than ravaging Eldar Craftworlds that were also within his reach.



* In ''VideoGame/GalacticCivilizations'' it's possible to manipulate other civilizations into making war on your behalf. In canon the Drath Legion (experts at this in game) paid the Korx to attack the Altarians in revenge for supposedly driving them off their homeworld millennia ago. Additionally, the Drengin tried to get rid of humans this way, by getting a minor race to attack Earth, which they assumed was poorly defended. In response, the humans ramped up production and built a massive fleet, which they used to drive that race to extinction. The Drengin were not only horrified but also felt that humans were cheating by not maintaining such a fleet at peacetime, as they would have done.

to:

* ''VideoGame/BattleTech2018'': The Magistracy of Canopus bankrolls Kamea Arano's bid to reclaim the throne of the Aurigan Coalition from her usurping uncle Santiago Espinosa, because his saber-rattling is rattling up tensions between TheVerse's superpowers and they think she can restore things to ''status quo ante''. The Espinosas eventually counter by getting the Taurian Concordat to join the war on their side (they'd been cozying up to them for a while), [[spoiler:but the Taurians bail after learning the truth of atrocities the Espinosas committed and blamed on Arano's people and the Federated Suns]].
* In ''VideoGame/GalacticCivilizations'' ''VideoGame/CrusaderKingsII'', it's possible under certain conditions to join wars of coreligionist rulers even if you aren't formally allied, a mechanic that can be used to wage proxy wars. For example, you could join a war against an ally of one of your enemies in order to remove them as a threat to your own interests (alliances being tied to the ''ruler'' via AltarDiplomacy, rather than the ''nation''), or back a revolt against a ruler you have a truce with.
* The ''VideoGame/DawnOfWar'' series uses quite a lot of this in its plot: the Eldar send orks to invade Tartarus to prevent a daemon from awakening, manipulate an ork clan and a Chaos splinter cult to serve as speed bumps against the player on Kronus, and hide the Tyranid presence on Typhon to distract from the presence of a crashed Craftworld. This tends to backfire more often than not: The Tartarus daemon was awoken by the copious slaughter waged on the planet, the cultists/orks surrender and join the Chaos/ork player (other factions get elite units), and the Imperium's response to the Tyranids was to declare Exterminatus on Typhon, destroying the Craftworld.
* In ''VideoGame/GalacticCivilizations'',
it's possible to manipulate other civilizations into making war on your behalf. In canon the Drath Legion (experts at this in game) paid the Korx to attack the Altarians in revenge for supposedly driving them off their homeworld millennia ago. Additionally, the Drengin tried to get rid of humans this way, by getting a minor race to attack Earth, which they assumed was poorly defended. In response, the humans ramped up production and built a massive fleet, which they used to drive that race to extinction. The Drengin were not only horrified but also felt that humans were cheating by not maintaining such a fleet at peacetime, as they would have done.done.
* ''VideoGame/PathfinderKingmaker'': The PlayerCharacter is a catspaw in a proxy war between House Aldori, which wants to regain Rostland's independence from Brevoy, and House Surtova, currently the ruling house of Brevoy. Lady Jamandi Aldori bankrolls your effort to establish an independent nation in the Stolen Lands in hopes of creating an ally to help her break away. [[spoiler:The PC has the option to switch sides to Surtova, or remain neutral and negotiate a peaceful resolution. Depending on their immediately preceding choices, Jamandi can feel ill-disposed towards the PC enough to reject overtures of alliance, limiting options to neutrality or aligning with Surtova.]]
* ''VideoGame/RisingStorm2Vietnam'' is a multiplayer TacticalShooter set during UsefulNotes/TheVietnamWar. Of special note is that the US Army, USMC, and Australian factions do not represent themselves (particularly in campaign mode), but rather, are shown as fighting under the banner of the South Vietnamese Flag. This is in stark contrast to the North Vietnamese factions, which fight under their own banner.
* ''VideoGame/StarTrekOnline'':
** The Federation and the Klingon Empire back the upstart Romulan Republic against the fractured Romulan Star Empire, which ends in the Empire breaking up between royalists loyal to Empress Sela and a military junta led by the [[StateSec Tal Shiar]], and the Republic ruling over most of the Empire's former space.
** The Iconian War takes place as a series of proxy wars between the Alpha Quadrant powers and a series of Iconian servitors and {{Unwitting Pawn}}s, before the Iconians finally take center stage themselves in Season 10.



** ''VideoGame/KnightsOfTheOldRepublic'': The Selkath of Manaan enforce their neutrality by threatening to ban exports of kolto, a critical medicine, to people who violate it. The Republic and the Sith both maintain embassies, however, and are conducting covert operations against both each other directly and against their supporters on-planet. [[spoiler:When you assault the Sith embassy, you discover that they're training Force-sensitive Selkath in the ways of the Force and planning to back them in a [[TheCoup coup d'etat]].]]
** ''VideoGame/StarWarsTheOldRepublic'': At the start of the game, the Treaty of Coruscant is still in effect, preventing the Republic and Empire from going after each other directly, but it doesn't stop them from fighting proxy wars in neutral territories.
* ''VideoGame/TeamFortress2'': At first, the game's ExcusePlot consisted of mercenary teams hired by two brothers who hate each other, and are trying to achieve superiority over the other via complete ownership of a gravel pit. Later events changed the status quo as TheVerse was further developed.
* In ''VideoGame/CrusaderKingsII'' it's possible under certain conditions to join wars of coreligionist rulers even if you aren't formally allied, a mechanic that can be used to wage proxy wars. For example, you could join a war against an ally of one of your enemies in order to remove them as a threat to your own interests (alliances being tied to the ''ruler'' via AltarDiplomacy, rather than the ''nation''), or back a revolt against a ruler you have a truce with.
* ''VideoGame/StarTrekOnline'':
** The Federation and the Klingon Empire back the upstart Romulan Republic against the fractured Romulan Star Empire, which ends in the Empire breaking up between royalists loyal to Empress Sela and a military junta led by the [[StateSec Tal Shiar]], and the Republic ruling over most of the Empire's former space.
** The Iconian War takes place as a series of proxy wars between the Alpha Quadrant powers and a series of Iconian servitors and {{Unwitting Pawn}}s, before the Iconians finally take center stage themselves in Season 10.
* ''VideoGame/BattleTech'': The Magistracy of Canopus bankrolls Kamea Arano's bid to reclaim the throne of the Aurigan Coalition from her usurping uncle Santiago Espinosa, because his saber-rattling is rattling up tensions between TheVerse's superpowers and they think she can restore things to ''status quo ante''. The Espinosas eventually counter by getting the Taurian Concordat to join the war on their side (they'd been cozying up to them for a while), [[spoiler:but the Taurians bail after learning the truth of atrocities the Espinosas committed and blamed on Arano's people and the Federated Suns]].
* ''VideoGame/PathfinderKingmaker'': The PlayerCharacter is a catspaw in a proxy war between House Aldori, which wants to regain Rostland's independence from Brevoy, and House Surtova, currently the ruling house of Brevoy. Lady Jamandi Aldori bankrolls your effort to establish an independent nation in the Stolen Lands in hopes of creating an ally to help her break away. [[spoiler:The PC has the option to switch sides to Surtova, or remain neutral and negotiate a peaceful resolution. Depending on their immediately preceding choices, Jamandi can feel ill-disposed towards the PC enough to reject overtures of alliance, limiting options to neutrality or aligning with Surtova.]]
* ''VideoGame/RisingStorm2Vietnam'' is a multiplayer TacticalShooter set during UsefulNotes/TheVietnamWar. Of special note is that the US Army, USMC, and Australian factions do not represent themselves (particularly in campaign mode), but rather, are shown as fighting under the banner of the South Vietnamese Flag. This is in stark contrast to the North Vietnamese factions, which fight under their own banner.
* ''VideoGame/ZeusMasterOfOlympus'': At high enough favor, you can order other cities to attack on your behalf, although this causes a lot of resentment to prevent you from abusing this mechanic (and no end of GameplayAndStorySegregation if a colony you explicitly founded as a military base decides it has better things to do with its soldiers). Conversely, other cities will sometimes request troops from you to conquer one of their rivals. One level in the Trojan War campaign consists almost entirely of this, and if you know your Greek mythology, [[DoomedByCanon you'll know it's not a good idea to send your best and strongest regiment to help...]]

to:

** ''VideoGame/KnightsOfTheOldRepublic'': The In ''VideoGame/KnightsOfTheOldRepublic'', the Selkath of Manaan enforce their neutrality by threatening to ban exports of kolto, a critical medicine, to people who violate it. The Republic and the Sith both maintain embassies, however, and are conducting covert operations against both each other directly and against their supporters on-planet. [[spoiler:When you assault the Sith embassy, you discover that they're training Force-sensitive Selkath in the ways of the Force and planning to back them in a [[TheCoup coup d'etat]].]]
** ''VideoGame/StarWarsTheOldRepublic'': At the start of the game, ''VideoGame/StarWarsTheOldRepublic'', the Treaty of Coruscant is still in effect, preventing the Republic and Empire from going after each other directly, but it doesn't stop them from fighting proxy wars in neutral territories.
* ''VideoGame/TeamFortress2'': At first, the game's ''VideoGame/TeamFortress2'''s ExcusePlot consisted of mercenary teams hired by two brothers who hate each other, and are trying to achieve superiority over the other via complete ownership of a gravel pit. Later events changed the status quo as TheVerse was further developed.
* In ''VideoGame/CrusaderKingsII'' it's possible under certain conditions to join wars of coreligionist rulers even if you aren't formally allied, a mechanic that can be used to wage proxy wars. For example, you could join a war against an ally of one of your enemies in order to remove them as a threat to your own interests (alliances being tied to the ''ruler'' via AltarDiplomacy, rather than the ''nation''), or back a revolt against a ruler you have a truce with.
* ''VideoGame/StarTrekOnline'':
** The Federation and the Klingon Empire back the upstart Romulan Republic against the fractured Romulan Star Empire, which ends in the Empire breaking up between royalists loyal to Empress Sela and a military junta led by the [[StateSec Tal Shiar]], and the Republic ruling over most of the Empire's former space.
** The Iconian War takes place as a series of proxy wars between the Alpha Quadrant powers and a series of Iconian servitors and {{Unwitting Pawn}}s, before the Iconians finally take center stage themselves in Season 10.
* ''VideoGame/BattleTech'': The Magistracy of Canopus bankrolls Kamea Arano's bid to reclaim the throne of the Aurigan Coalition from her usurping uncle Santiago Espinosa, because his saber-rattling is rattling up tensions between TheVerse's superpowers and they think she can restore things to ''status quo ante''. The Espinosas eventually counter by getting the Taurian Concordat to join the war on their side (they'd been cozying up to them for a while), [[spoiler:but the Taurians bail after learning the truth of atrocities the Espinosas committed and blamed on Arano's people and the Federated Suns]].
* ''VideoGame/PathfinderKingmaker'': The PlayerCharacter is a catspaw in a proxy war between House Aldori, which wants to regain Rostland's independence from Brevoy, and House Surtova, currently the ruling house of Brevoy. Lady Jamandi Aldori bankrolls your effort to establish an independent nation in the Stolen Lands in hopes of creating an ally to help her break away. [[spoiler:The PC has the option to switch sides to Surtova, or remain neutral and negotiate a peaceful resolution. Depending on their immediately preceding choices, Jamandi can feel ill-disposed towards the PC enough to reject overtures of alliance, limiting options to neutrality or aligning with Surtova.]]
* ''VideoGame/RisingStorm2Vietnam'' is a multiplayer TacticalShooter set during UsefulNotes/TheVietnamWar. Of special note is that the US Army, USMC, and Australian factions do not represent themselves (particularly in campaign mode), but rather, are shown as fighting under the banner of the South Vietnamese Flag. This is in stark contrast to the North Vietnamese factions, which fight under their own banner.
* ''VideoGame/ZeusMasterOfOlympus'': At high enough favor, you can order other cities to attack on your behalf, although this causes a lot of resentment to prevent you from abusing this mechanic (and no end of GameplayAndStorySegregation if a colony you explicitly founded as a military base decides it has better things to do with its soldiers). Conversely, other cities will sometimes request troops from you to conquer one of their rivals. One level in the Trojan War campaign consists almost entirely of this, and if you know your Greek mythology, [[DoomedByCanon you'll know it's not a good idea to send your best and strongest regiment to help...]]help]]...



* In ''{{Webcomic/Drowtales}}'' the Sullisin'rune Clan and the ruling Sharen Imperial Family were doing this using the Sarghress and the Vloz'ress respectively, especially since after being beaten by the Sharen centuries ago the Sullisin'rune are officially at peace with them and support the Sarghress,who started as a mercenary band and eventually became a great clan, to get around this. The Sharen in turn sponsored the Vloz'ress, formerly a RagtagBunchOfMisfits group of demon worshipers, to themselves becoming a great clan.

to:

* In ''{{Webcomic/Drowtales}}'' ''Webcomic/{{Drowtales}}'', the Sullisin'rune Clan and the ruling Sharen Imperial Family were doing this using the Sarghress and the Vloz'ress respectively, especially since after being beaten by the Sharen centuries ago the Sullisin'rune are officially at peace with them and support the Sarghress,who started as a mercenary band and eventually became a great clan, to get around this. The Sharen in turn sponsored the Vloz'ress, formerly a RagtagBunchOfMisfits group of demon worshipers, to themselves becoming a great clan.



[[folder:Web Original]]

to:

[[folder:Web Original]]Originals]]
* ''Literature/KentuckyFriedPolitics'' has the conflict in Iran between the Shah's government and the Ayatollah's rebel forces, which are backed respectfully by the US and Soviets.
* ''Literature/MagicMetahumansMartiansAndMushroomCloudsAnAlternateColdWar'' has the Kashmir War between India (backed by the Soviet Union) and Pakistan (backed by America).



* ''Literature/MagicMetahumansMartiansAndMushroomCloudsAnAlternateColdWar'' has the Kashmir War between India (backed by the Soviet Union) and Pakistan (backed by America).
* ''Literature/KentuckyFriedPolitics'' has the conflict in Iran between the Shah's government and the Ayatollah's rebel forces, which are backed respectfully by the US and Soviets.

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