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* Knuckles The Echidna from the ''VideoGame/SonicTheHedgehog'' series takes great pride in his heritage of the echidna race in Angel Island and takes his job in guarding the Master Emerald very seriously. He also likes fighting, which is no wonder he uses his fists more than his intellect to solve his problems. In ''VideoGame/SonicForces'', he laments not being able to get directly involved in the fighting as a result of serving as [[RebelLeader the Resistance's commander]].

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* Knuckles The the Echidna from the ''VideoGame/SonicTheHedgehog'' series takes great pride in his heritage of the echidna race in Angel Island and takes his job in guarding the Master Emerald very seriously. He also likes fighting, which is no wonder he uses his fists more than his intellect to solve his problems. In ''VideoGame/SonicForces'', he laments not being able to get directly involved in the fighting as a result of serving as [[RebelLeader the Resistance's commander]].
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The trope is Necessarily Evil.


Another variation on this is the Proud ''{{Soldier|VsWarrior}}'' Race Guy — a more low-key version more like a military society rather than a warrior culture, with more focus on drilling and discipline than just strength at arms. These guys have a tendency to be more technologically advanced and more focused on expansion than conquest — they don't see the harm in [[CombatPragmatist dishonorable tactics]], but they're [[NecessaryEvil pragmatic, not ruthless]]; The Proud Soldier Race Guy isn't likely to cause any more harm than absolutely necessary to get what he wants. Often ruled by TheEmperor.

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Another variation on this is the Proud ''{{Soldier|VsWarrior}}'' Race Guy — a more low-key version more like a military society rather than a warrior culture, with more focus on drilling and discipline than just strength at arms. These guys have a tendency to be more technologically advanced and more focused on expansion than conquest — they don't see the harm in [[CombatPragmatist dishonorable tactics]], but they're [[NecessaryEvil [[NecessarilyEvil pragmatic, not ruthless]]; The Proud Soldier Race Guy isn't likely to cause any more harm than absolutely necessary to get what he wants. Often ruled by TheEmperor.
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*** The Draconians, who are entirely honourable, although the Master [[spoiler:and the Daleks]] are trying to push them into war with the humans.

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** Most of these Proud Warrior Races are villainous (when your hero is a TechnicalPacifist, who ''else'' would his enemies be?) and are usually among the Doctor's ''least'' powerful enemies. They are almost always outmatched by ordinary human soldiers when it comes down to a straight-up fight, especially in the renewed series. Villainous examples include the Ice Warriors, Draconians, the Sycorax, the Stenza and ''especially'' the Sontarans, who view everything as part of the war effect and thus take everything with military seriousness:

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** Most of these Proud Warrior Races are villainous (when your hero is a TechnicalPacifist, who ''else'' would his enemies be?) and are usually among the Doctor's ''least'' powerful enemies. They are almost always outmatched by ordinary human soldiers when it comes down to a straight-up fight, especially in the renewed series. Villainous examples include the Ice Warriors, Draconians, the Sycorax, the Stenza Sycorax and ''especially'' the Sontarans, who view everything as part of the war effect and thus take everything with military seriousness:


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** The Ice Warriors are more morally nuanced -- individual ones can be anywhere on the scale from sadistic schemer to purely honorable warrior, and their culture in general has gone through both aggressive and more neighbourly (while remaining this trope) periods during its history.
** The Stenza are a subversion -- they promote themselves as this but are actually cruel, treacherous and hypocritical.
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** Furthermore, Luxans as a whole subvert one fairly standard cliche of this trope: they do not have an obsession with dying honorably in battle. They accept it as a possibility, but it seems fairly clear that, all other things being equal, they'd rather die of old age. They are overall closer to the Proud Soldier Race sub-type, since the values they seek to embody are not personal glory and deadliness but rather loyalty and self-sacrifice for the good of others.

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** Furthermore, Luxans as a whole subvert one fairly standard cliche of this trope: they do not have an obsession with dying honorably in battle. They accept it as a possibility, but it seems fairly clear that, all other things being equal, they'd rather die of old age. They are overall closer to the Proud Soldier Race sub-type, since the values they seek to embody are not personal glory and deadliness but rather loyalty and self-sacrifice for the good of others. A big part of this is that young Luxan males can easily go into a blinding rage when stressed, and this continues well into the age where they enter military service. Establishing the discipline and emotional control needed to control them is a necessary step in being accepted as a full adult, and Proud Warrior berserker shenanigans are seen as childish.
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* ''[[Franchise/FlashGordon's]]'' planet Mongo is just chock full of guys like this. The Lion Men, the Hawkmen, even the Arborians. It's pretty much the Mongonian default culture.

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* ''[[Franchise/FlashGordon's]]'' ''Franchise/FlashGordon's'' planet Mongo is just chock full of guys like this. The Lion Men, the Hawkmen, even the Arborians. It's pretty much the Mongonian default culture.
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[[folder: Newspaper Comics]]
* ''[[Franchise/FlashGordon's]]'' planet Mongo is just chock full of guys like this. The Lion Men, the Hawkmen, even the Arborians. It's pretty much the Mongonian default culture.

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* Marvel's [[VoluntaryShapeshifting Skrulls]] are military and expansionist, but are too sneaky and underhanded to really be this trope. Their hereditary enemies the [[Comicbook/CaptainMarVell Kree,]] on the other hand, actively revere war as a ''concept.''
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* ""Literature/AlienInASmallTown'' has the genetically engineered [[SuperSoldier super-soldiers]] the Tesks, and the alien [[StarfishAliens Jan's]] [[HiveCasteSystem Warrior Caste.]] Ironically though, the only Tesk we actually meet is [[DefectorFromDecadence retired and trying to put his violent past behind him,]] and the only Warrior we spend any time with is murderously insane even by his own people's standards.

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* ""Literature/AlienInASmallTown'' ''Literature/AlienInASmallTown'' has the genetically engineered [[SuperSoldier super-soldiers]] the Tesks, and the alien [[StarfishAliens Jan's]] [[HiveCasteSystem Warrior Caste.]] Ironically though, the only Tesk we actually meet is [[DefectorFromDecadence retired and trying to put his violent past behind him,]] and the only Warrior we spend any time with is murderously insane even by his own people's standards.
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* ""Literature/AlienInASmallTown'' has the genetically engineered [[SuperSoldier super-soldiers]] the Tesks, and the alien [[StarfishAliens Jan's]] [[HiveCasteSystem Warrior Caste.]] Ironically though, the only Tesk we actually meet is [[DefectorFromDecadence retired and trying to put his violent past behind him,]] and the only Warrior we spend any time with is murderously insane even by his own people's standards.
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* The first two books of the Literature/StarTrekKlingonEmpire series show what happens when the Klingons meet another Proud Warrior Race, the Children of San-Tarah. The two get on swimmingly, with many bloody battles between them. Interestingly enough, the Klingons' more notable rivals, the Romulans, show themselves to be this in the Franchise/StarTrekNovelVerse. It's a bit of an AlternateCharacterInterpretation; while the TV series (''Series/StarTrekTheNextGeneration'' onward, at least) focused on their sneaky, politically manipulative {{Chessmaster}} tendencies, the novels portray the hot-blooded warrior aspect of Romulan culture far more prominently. They certainly don't lose their {{Chessmaster}} traits, though.

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* The first two books of the Literature/StarTrekKlingonEmpire series show what happens when the Klingons meet another Proud Warrior Race, the Children of San-Tarah. The two get on swimmingly, with many bloody battles between them. Interestingly enough, the Klingons' more notable rivals, the Romulans, show themselves to be this in the Franchise/StarTrekNovelVerse.Literature/StarTrekNovelVerse. It's a bit of an AlternateCharacterInterpretation; while the TV series (''Series/StarTrekTheNextGeneration'' onward, at least) focused on their sneaky, politically manipulative {{Chessmaster}} tendencies, the novels portray the hot-blooded warrior aspect of Romulan culture far more prominently. They certainly don't lose their {{Chessmaster}} traits, though.
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** [[OurOrcsAreDifferent Orcs]], nautrally. They're [[DarkIsNotEvil not inherently evil]], but flavor text suggests they usually are. Evil or [[GoodIsNotSoft good]], they ''are'' excellent destroying things and quite enjoy it. The their cavalry uses [[HellishHorse meat-eating nightmares]] to boot.

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** [[OurOrcsAreDifferent Orcs]], nautrally. They're [[DarkIsNotEvil not inherently evil]], but flavor text suggests they usually are. Evil or [[GoodIsNotSoft good]], they ''are'' excellent destroying things and quite enjoy it. The their Their cavalry even uses [[HellishHorse meat-eating nightmares]] to boot.nightmares]].



** The Warlord leader class can turn anyone, even likes of [[{{Hobbits}} halflings]], into this. No matter what kind of people they have to work with, the Warlord can train them into [[TheBerserker berserkers]], mounted cavalry, manticore riders, monster hunters, or a number of other elite martial units. [[MagicallyIneptFighter At the cost of magical ability]].

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** The Warlord leader class can turn anyone, even likes of [[{{Hobbits}} halflings]], into this. No matter what kind of people they have to work with, the Warlord can train them into [[TheBerserker berserkers]], mounted cavalry, manticore riders, monster hunters, or a number of other elite martial units. [[MagicallyIneptFighter At the cost of magical ability]].
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* ''Literature/CaptivePrince'': Akielos has a martial culture and is very serious about honorable combat. When Akielon and Veretian forces fight together, the Veretians are utterly perplexed that the Akielon commander gives their enemy notice of an impending attack, as is proper in Akielos. More significantly, a large part of the enmity between Akielos and Vere stems from the Veretians attacking during a parlay.
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* In the ''Saga of the Borderlands'' , of the Argentine writer Liliana Bodoc, the Husihuilkes combine this trope and NativeBadass, since they are inspired by the [[https://en.wikipedia.org/wiki/Mapuche Mapuche people]]. The Boreos of the Ancient Lands are another example, since they are the equivalent of the Vikings, although their relatives of the Fertile Lands seem to be much more peaceful.

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* In the ''Saga of the Borderlands'' , of the Argentine writer Liliana Bodoc, the Husihuilkes combine this trope and NativeBadass, BadassNative, since they are inspired by the [[https://en.wikipedia.org/wiki/Mapuche Mapuche people]]. The Boreos of the Ancient Lands are another example, since they are the equivalent of the Vikings, although their relatives of the Fertile Lands seem to be much more peaceful.
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* In the ''Saga of the Borderlands'' , of the Argentine writer Liliana Bodoc, the Husihuilkes combine this trope and NativeBadass, since they are inspired by the [[https://en.wikipedia.org/wiki/Mapuche Mapuche people]]. The Boreos of the Ancient Lands are another example, since they are the equivalent of the Vikings, although their relatives of the Fertile Lands seem to be much more peaceful.


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** It should be noted that, unlike other examples, they have a very rich culture that does not focus 100% on war, and most likely after 100 years of war their culture has [[FridgeLogic become much more belligerent]].
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* Most ''TabletopGame/{{Pathfinder}}'' orcs are just brutal, but the fierce but not sadistic Bloodied Gauntlet tribe fit this trope. They cherish their WorthyOpponent relationship with their human neighbors so fiercely that they've attacked other orc tribes who dared to mess with them.

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* Most ''TabletopGame/{{Pathfinder}}'' orcs are just brutal, but the fierce but not sadistic Bloodied Gauntlet tribe fit this trope. They cherish their WorthyOpponent relationship with their human neighbors so fiercely that [[TheOnlyOneAllowedToDefeatYou they've attacked other orc tribes who dared to mess with them.them]].
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* Hawkgirl from ''WesternAnimation/JusticeLeague''. As we see in the ChristmasEpisode, her idea of celebration involves starting a BarBrawl. WonderWoman and Comicbook/{{Aquaman}} are borderline cases. Basically, Wonder Woman and Aquaman are ''royalty'' from Proud Warrior Races, while Hawkgirl is a ''warrior'' from a Proud Warrior Race.

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* Hawkgirl from ''WesternAnimation/JusticeLeague''. As we see in the ChristmasEpisode, her idea of celebration involves starting a BarBrawl. WonderWoman Franchise/WonderWoman and Comicbook/{{Aquaman}} are borderline cases. Basically, Wonder Woman and Aquaman are ''royalty'' from Proud Warrior Races, while Hawkgirl is a ''warrior'' from a Proud Warrior Race.
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* Technically, the Pillar Men of ''Manga/JojosBizarreAdventureBattleTendency'' are a proud warrior race of [[OurVampiresAreDifferent vampires]], but in practice only Wamuu counts; Santana is mindlessly destructive, Esidisi is a {{Jerkass}} showoff, and Kars is power-mad.

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* Technically, the Pillar Men of ''Manga/JojosBizarreAdventureBattleTendency'' are a proud warrior race of [[OurVampiresAreDifferent vampires]], but in practice only Wamuu counts; counts, being a NobleDemon who shows respect whenever an enemy turns out to be a WorthyOpponent; Santana is mindlessly destructive, Esidisi is a {{Jerkass}} showoff, and Kars is power-mad.
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* The Clans of ''TabletopGame/BattleTech'' are extremely warlike {{Social Darwinist}}s obsessed with ritual combat, they settle practically every dispute with fights, even to decide who gets to fight in the larger battles. In fact to reproduce they have to die gloriously in order for the eugenics program to consider using their genes in the next generation of DesignerBabies. Unfortunately this culture did not help them when they invaded the Inner Sphere, as they had a much less ObstructiveCodeOfConduct and had been [[ForeverWar fighting one another continuously for longer than the Clans have existed]]. A few Inner Sphere nations have martial cultures, though not to the same extreme as the Clans. The Draconis Combine, which bases its government on feudal japan, has a distinct warrior tradition.

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* The Clans of ''TabletopGame/BattleTech'' are extremely warlike {{Social Darwinist}}s obsessed with ritual combat, they settle practically every dispute with fights, even to decide who gets to fight in the larger battles. In fact to reproduce they have to die gloriously prove themselves in combat in order for the eugenics program to consider using their genes in the next generation of DesignerBabies. Unfortunately this culture did not help them when they invaded the Inner Sphere, as they had a much less ObstructiveCodeOfConduct and had been [[ForeverWar fighting one another continuously for longer than the Clans have existed]]. A few Inner Sphere nations have martial cultures, though not to the same extreme as the Clans. The Draconis Combine, which bases its government on feudal japan, has a distinct warrior tradition.

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* ''Literature/TheStormlightArchive'': The Alethi (and to a lesser extent their neighbors the Veden) are a deconstruction. During the days of the Silver Kingdoms, they were the kingdom charged with "maintaining the terrible arts of killing" while they waited for the next [[TheEndOfTheWorldAsWeKnowIt Desolation]] to come. After the last Desolation, they were no longer needed, but they never gave up their arms. After over four and a half thousand years they degenerated into {{Blood Knight}}s fighting for no other purpose than the fighting itself. They see peace and negotiation as signs of cowardice, scoff at any masculine arts that don't directly involve killing, and spend most of their time fighting themselves in what would be considered civil war if they hadn't been doing it for so long that it had become routine.
** The Parshendi, or "singers" in their own tongue, prove to be one of these when they are [[VoluntaryShapeshifting in Warform]], which causes them to grow stronger and develop armor over their skin. They also develop a tendency toward discipline and control, and enjoy following orders from someone they consider a superior. In ''Literature/{{Oathbringer}}'', it's revealed that [[spoiler:the Alethi Parshmen are also this once they've been awoken from their mental limitations, adopting a militant and defensive stance that they inherited through cultural osmosis due to countless generations of living in Alethi territory]].

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* ''Literature/TheStormlightArchive'': ''Literature/TheStormlightArchive'':
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The Alethi (and to a lesser extent their neighbors the Veden) are a deconstruction. During the days of the Silver Kingdoms, they were the kingdom charged with "maintaining the terrible arts of killing" while they waited for the next [[TheEndOfTheWorldAsWeKnowIt Desolation]] to come. After the last Desolation, they were no longer needed, but they never gave up their arms. After over four and a half thousand years they degenerated into {{Blood Knight}}s fighting for no other purpose than the fighting itself. They see peace and negotiation as signs of cowardice, scoff at any masculine arts that don't directly involve killing, and spend most of their time fighting themselves in what would be considered civil war if they hadn't been doing it for so long that it had become routine.
** The Parshendi, or "singers" in their own tongue, prove to be one of these when they are [[VoluntaryShapeshifting in Warform]], warform]], which causes them to grow stronger and develop armor over their skin. They also develop a tendency toward discipline and control, and enjoy following orders from someone they consider a superior. In ''Literature/{{Oathbringer}}'', it's revealed that [[spoiler:the Alethi Parshmen are also this once they've been awoken from their mental limitations, adopting a militant and defensive stance that they inherited through cultural osmosis due to countless generations of living in Alethi territory]].
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* Knuckles The Echidna from the ''Franchise/SonicTheHedgehog'' series takes great pride in his heritage of the echidna race in Angel Island and takes his job in guarding the Master Emerald very seriously. He also likes fighting, which is no wonder he uses his fists more than his intellect to solve his problems. In ''VideoGame/SonicForces'', he laments not being able to get directly involved in the fighting as a result of serving as [[RebelLeader the Resistance's commander]].

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* Knuckles The Echidna from the ''Franchise/SonicTheHedgehog'' ''VideoGame/SonicTheHedgehog'' series takes great pride in his heritage of the echidna race in Angel Island and takes his job in guarding the Master Emerald very seriously. He also likes fighting, which is no wonder he uses his fists more than his intellect to solve his problems. In ''VideoGame/SonicForces'', he laments not being able to get directly involved in the fighting as a result of serving as [[RebelLeader the Resistance's commander]].

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"Proud", in this case, often means "Psychopathically Violent". Critiques of this position will be met with: "[[CultureJustifiesAnything You do]] ''[[CultureJustifiesAnything not]]'' [[CultureJustifiesAnything understand]]". May occasionally overlap with the AlwaysChaoticEvil race, though the two are usually differentiated by the Proud Warrior having a strict CodeOfHonor (which may include [[DebtDetester paying debts]], [[UndyingLoyalty loyalty to companions and officers]], and [[LetsFightLikeGentlemen fighting with honor]]), while the ChaoticEvil race has no real rules and does cowardly or underhanded things. If the CodeOfHonor is [[BlueAndOrangeMorality too alien for humans to understand]], or [[OfThePeople too xenophobic to allow cooperation]], then the heroes will treat the two groups as the same. The better sort of CodeOfHonor will enforce WouldNotShootACivilian, although often because civilians are dismissed as too weak and cowardly to be good fighters, and so they get passed over in the search for worthy enemies.

While most commonly seen in science fiction programs in the guise of RubberForeheadAliens, the Proud Warrior Race Guy is not limited to that genre. Consider Hawk in ''Spenser For Hire'', B.A. in ''Series/TheATeam'', and Tonto in ''Franchise/TheLoneRanger'' or Kato in ''Radio/TheGreenHornet''. This trope currently tends to be limited to SF because applying it to human races really skirts the bounds of current racial sensitivities. You don't see a lot of the NobleSavage anymore either, except as alien races, for the same reason.

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"Proud", in this case, often means "Psychopathically Violent". Critiques of this position will be met with: "[[CultureJustifiesAnything You do]] ''[[CultureJustifiesAnything not]]'' [[CultureJustifiesAnything understand]]". May occasionally overlap with the AlwaysChaoticEvil race, though the two are usually differentiated by the Proud Warrior having a strict CodeOfHonor CodeOfHonour (which may include [[DebtDetester paying debts]], [[UndyingLoyalty loyalty to companions and officers]], and [[LetsFightLikeGentlemen fighting with honor]]), while the ChaoticEvil race has no real rules and does cowardly or underhanded things. If the CodeOfHonor CodeOfHonour is [[BlueAndOrangeMorality too alien for humans to understand]], or [[OfThePeople too xenophobic to allow cooperation]], then the heroes will treat the two groups as the same. The better sort of CodeOfHonor CodeOfHonour will enforce WouldNotShootACivilian, although often because civilians are dismissed as too weak and cowardly to be good fighters, and so they get passed over in the search for worthy enemies.

While most commonly seen in science fiction programs in the guise of RubberForeheadAliens, the Proud Warrior Race Guy is not limited to that genre. Consider Hawk in ''Spenser For Hire'', B.A. in ''Series/TheATeam'', and Tonto in ''Franchise/TheLoneRanger'' ''Radio/TheLoneRanger'' or Kato in ''Radio/TheGreenHornet''. This trope currently tends to be limited to SF because applying it to human races really skirts the bounds of current racial sensitivities. You don't see a lot of the NobleSavage anymore either, except as alien races, for the same reason.



If humanity is portrayed as the ProudWarriorRace, it's HumansAreWarriors.

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If humanity is portrayed as the ProudWarriorRace, Proud Warrior Race, it's HumansAreWarriors.



* Wildstorm's [[ComicBook/WildCATS Zealot]] is a pretty standard (female) example of this trope. Her entire race, the Kherubim, is equal parts ProudWarriorRace and NinetiesAntiHero.

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* Wildstorm's [[ComicBook/WildCATS Zealot]] is a pretty standard (female) example of this trope. Her entire race, the Kherubim, is equal parts ProudWarriorRace Proud Warrior Race and NinetiesAntiHero.



%%* The ''Literature/{{Bolo}}'' are an artificially-created ProudWarriorRace... of AI ''tanks''. Really.

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%%* The ''Literature/{{Bolo}}'' are an artificially-created ProudWarriorRace...Proud Warrior Race... of AI ''tanks''. Really.



** The Teblor are a ProudWarriorRace, and Karsa starts as one of the proudest. Even as he moves away from their customs, he doesn't lose his relish for combat, though he is not averse to learning from other people and cultures as time goes on.

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** The Teblor are a ProudWarriorRace, Proud Warrior Race, and Karsa starts as one of the proudest. Even as he moves away from their customs, he doesn't lose his relish for combat, though he is not averse to learning from other people and cultures as time goes on.



[[folder: Professional Wrestling]]
* From Wrestling/EddieGuerrero's "Latino Heat" theme:
-->"I ain't scared of you, my brother, 'cause I'm Latin"
* Wrestling/HaniaTheHowlingHuntress is [[BadassNative Blackfoot-Cherokee]]. At times on her Twitter and Instagram she has expressed pride in her heritage and has spoken out against UsefulNotes/ChristopherColumbus and UsefulNotes/ThanksgivingDay.
[[/folder]]



** While members of the [[BrotherhoodOfEvil Brotherhood of Makuta]] were usually [[MadScientist scientists]] before anything else, Makuta Icarax was a warrior more than anything else, to the point he was deemed too violent and bloodthirsty even by their standards and chafed under the [[XanatosSpeedChess plan]] of his leader Makuta Teridax for supposedly involving more scheming than it did dominating. His EstablishingCharacterMoment in the novels contains a quote that might as well be the ''creed'' of every ProudWarriorRaceGuy, rivaling Conan's own.

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** While members of the [[BrotherhoodOfEvil Brotherhood of Makuta]] were usually [[MadScientist scientists]] before anything else, Makuta Icarax was a warrior more than anything else, to the point he was deemed too violent and bloodthirsty even by their standards and chafed under the [[XanatosSpeedChess plan]] of his leader Makuta Teridax for supposedly involving more scheming than it did dominating. His EstablishingCharacterMoment in the novels contains a quote that might as well be the ''creed'' of every ProudWarriorRaceGuy, Proud Warrior Race Guy, rivaling Conan's own.

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->'''Barbarian''': Conan! What is best in life?\\
'''Conan''': To crush your enemies, see them driven before you, and hear the lamentation of their women.

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->'''Barbarian''': ->'''Barbarian:''' Conan! What is best in life?\\
'''Conan''': '''Conan:''' To crush your enemies, see them driven before you, and hear the lamentation of their women.



Another variation on this is the Proud ''{{Soldier|VsWarrior}}'' Race Guy – a more low-key version more like a military society rather than a warrior culture, with more focus on drilling and discipline than just strength at arms. These guys have a tendency to be more technologically advanced and more focused on expansion than conquest – they don't see the harm in [[CombatPragmatist dishonorable tactics]], but they're [[NecessaryEvil pragmatic, not ruthless]]; The Proud Soldier Race Guy isn't likely to cause any more harm than absolutely necessary to get what he wants. Often ruled by TheEmperor.

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Another variation on this is the Proud ''{{Soldier|VsWarrior}}'' Race Guy a more low-key version more like a military society rather than a warrior culture, with more focus on drilling and discipline than just strength at arms. These guys have a tendency to be more technologically advanced and more focused on expansion than conquest they don't see the harm in [[CombatPragmatist dishonorable tactics]], but they're [[NecessaryEvil pragmatic, not ruthless]]; The Proud Soldier Race Guy isn't likely to cause any more harm than absolutely necessary to get what he wants. Often ruled by TheEmperor.






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[[folder:Fan Works]][[folder:Comic Strips]]
* ''ComicStrip/FlashGordon'': Pretty nearly every race on Mongo would qualify. Lion Men, Hawkmen, Arborians, etc. In the [[WesternAnimation/FlashGordon1979 Filmation TV series]], Flash is quick to point out that the only reason Ming can get away with tyrannizing the planet is that all the races are at each others' throats instead of uniting against him. Flash works very hard to help fix that.
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* ''Series/{{The 100}}'':
** The Grounders' view killing in battle as a badge of honor (a badge many of them start earning [[ChildSoldiers while they're still children]]), and seem to follow a code of honor that demands they not back down from a fight and that they ensure the dead are avenged. The standard parting words to say to a dying Grounder are "Your fight is over."
** Their leader, Lexa, is an [[AvertedTrope aversion]]. She's not shy about going to war, but she views it merely as a means to an end; if she can achieve her goals by making an alliance with her enemies, rather than fighting them, she'll gladly do so.
* ''Series/{{Andromeda}}'':
** Tyr Anasazi. Tyr is a Nietzschean, a member of a genetically modified HumanSubspecies whose ''loose'' interpretation of [[NietzscheWannabe Nietzsche]] and [[TheSocialDarwinist Darwin]] have resulted in a philosophy where they constantly fight one another on both the individual (mostly for mates) and [[TheClan Pride]] (for slaves, territory, plunder) levels. However [[CombatPragmatist survival is always their first priority]]. According to Tyr, mates and progeny (i.e. propagating one's genes) are the only thing worth seriously risking one's life for. Many Nietzschean prides cross over into AlwaysChaoticEvil territory, but it's not universal -- some could count as {{Warrior Poet}}s, others are simply living life according to a [[BlueAndOrangeMorality very alien moral code]].
** Then there's Rommie. Considering that Rommie is the MasterComputer controlling a warship which can lay waste to star systems and was built from the deck up to fight, anything else would just be silly.
* In ''Series/{{Angel}}'' Lorne's entire race is like this -- [[MySpeciesDothProtestTooMuch except him,]] regarded as a disgrace for his nonviolent tendencies, lack of suicidal bravery, and a tendency to forfeit each joust.
-->'''Lorne''': [[ITakeOffenseToThatLastOne I didn't run away!]] I just saw both sides of the joust.
* ''Series/BabylonFive'':
** The Warrior Caste of the Minbari had this attitude, to some degree, especially the more fanatical ones who refused to accept the seemingly nonsensical surrender to an almost-wiped-out Earth. Of course, the war itself was somewhat nonsensical, but that was the Religious Caste's fault.
*** The Religious caste started the war, but [[MyGodWhatHaveIDone when they had second thoughts]], the Warrior Caste enthusiastically kept it going.
*** The Grey Council had just had their leader, as well as who knows how many others, killed in a particularly brutal example of culture shock. It's pretty clear that nobody was thinking clearly at the moment. It makes sense that the hidebound Grey Council would fall back on what they normally do to solve dilemmas.
*** Living in the same universe with Centauri, Narn, and now Humans (who have a [[HumansAreWarriors rather interesting history]] to say the least) let alone [[UltimateEvil the Shadows]] is not a thing that tends to make for amiable personality traits. If your mother had told you that the Evil Dark Crab Monsters would get you if you weren't good, what would you be like?
*** The Minbari Warrior Caste seemed to act in a [[HeadInTheSandManagement rather wussy]] manner during the Shadow War and let the Religious Caste do their fighting for them.
*** Though not considered canon, [[FanWank many B5 fans think the Warrior Caste, like the Clarke Administration and Emperor Cartagia's government, had been infiltrated and influenced by the Shadows]]. Even if this wasn't the case, long-standing tensions between the two castes, exacerbated by the Grey Council's controversial decision to end the war with Earth without telling the warrior caste why they were ordered to surrender at the eve of victory, go a long way toward explaining the Warrior Caste's behavior during the Shadow crisis: they felt betrayed and manipulated by the Religious Caste, and weren't about to let the same thing happen again. Instead, they focused on trying to wrestle political power away from the Religious Caste, and started a Minbari civil war in the process.
** The Narn are this, though mostly by necessity. It's mentioned in-series that before the Centauri occupied Narn, the Narn were a deeply spiritual agrarian people with some Proud Warrior traits, but that the occupation brought the Proud Warrior part of Narn culture to prominence at the expense of all others.
*** The Narn are a particularly nuanced case. Pretty much every Narn with any screen time is shown to be a fierce fighter, including and especially [[{{Ambadassador}} G'Kar]] -- but it's far from the only thing they care about, and we rarely meet any Narn with a boilerplate "stoic warrior" personality. They're not proud of being warriors because they're naturally soldierly or because it's their designated [[PlanetOfHats hat]], but because, within living memory, they shook off a 100-year occupation by the vastly technologically superior Centauri through a bloody insurrection, and they're not keen to let anyone forget the accomplishment or the grievance.
** Befitting their status as NotSoDifferent from the Narn, the Centauri themselves. Most of the time they're seen politicking and partying, so it's easy to forget that their military consists of ''every single male Centauri of age'' (including the slaves, [[GodzillaThreshold though those are mobilized only when things are going horribly bad]]), or that [[ActualPacifist their civilization during the First Empire had completely renounced to war]] until the Xon, the other sentient race of their homeworld, attacked without provocation on first contact and shattered the defenseless First Empire only for the Centauri to form what would become the Noble Houses, rally around them, and [[TheDogBitesBack use their technological superiority and better organization to slaughter them]]. Tellingly, all prominent Centauri characters are extremely dangerous:
*** Ambassador Londo Mollari is usually jovial and friendly, if heavily depressed due his career sinking at some point in the past. He's also an AcePilot with plenty of combat experience and a MasterSwordsman known as "Paso Liati" (that is Centauri for [[TheBerserker fights like a madman]]), and according to him [[{{Ambadassador}} the ability to go berserk on a whim but still use proportionate force is an important part of being a Centauri ambassador]].
*** Vir Cotto, Londo's attache, is meek and calm. At one point, a Drazi (a Proud Warrior Race Guy) put a bug in his grocery and humiliated him when called out, so Vir went to Londo's apartment, borrowed one of his swords, hacked to pieces the Drazi's stand, and ''forced'' him to kneel and beg for forgiveness. Londo decided he was ready for promotion.
** The Drazi aren't the most advanced race of the League of Non-Aligned Worlds, but are the most powerful because of how much they praise martial ability, and during the Dilgar War they were the only ones who held back the invasion until Earth Alliance turned the tide-everyone else had to wait for [=EarthForce=] to lift the siege on their homeworlds, but the Drazi were close to the border and ready to launch their own offensive at first convenience.
** The Rogolon from the ExpandedUniverse are a {{Deconstruction}} of the HonorBeforeReason type: they're fixated with duels and consider active protection as dishonorable (armor is OK, but dodging is not), and as a result they fight wars by sending out their fleet to challenge their enemies in a long series of duels, with the side winning most duels winning the battle, and their ship are unique in lacking [[ShootTheBullet interception ability]]. As a result, when the Centauri invaded during the Centauri-Orieni War to bypass Orieni defenses, the brave but already technologically inferior Rogolon were slaughtered by the Centauri veterans who wasted no time in picking on isolated ships that refused to dodge attacks or shoot down incoming fire, and the Rogolon remained independent only because the Centauri had bigger things to worry at the moment and after the war were too busy rebuilding to spare the forces necessary.
%%* Hawk from ''Series/BuckRogersInTheTwentyFifthCentury''. He is also something of a WarriorPoet.
* There are some indications that the [[HumanAliens Castithans]] in ''Series/{{Defiance}}'' are, in part, this. Viceroy Mercado, an Earth Republic official, even claims at one point that the Castithans have conquered the homeworld of the Irathients, the Sensoths, and the Liberata, colonizing it and renaming it "Casti" (this contradicts earlier sources, which claim that Casti used to be a barren rock until terraformed by the Indogene and that Irath is a separate planet). The Viceroy also claims that humans need to learn to coexist and emulate the Castithans, lest our planet is also conquered by them. Some of the typical attitude associated with this trope is shown in one of the early episodes, where a cowardly Castithan runs away from a battle. [[TheDon Datak Tarr]] has him put on a rack of sorts in a public place, where other Castithans put rocks onto a plate that increases the torture. The punishment is meant to cleanse the guilt of cowardice (the alternative is death).
* ''Series/DoctorWho'' has its fair share of Proud Warrior Races.
** Most of these Proud Warrior Races are villainous (when your hero is a TechnicalPacifist, who ''else'' would his enemies be?) and are usually among the Doctor's ''least'' powerful enemies. They are almost always outmatched by ordinary human soldiers when it comes down to a straight-up fight, especially in the renewed series. Villainous examples include the Ice Warriors, Draconians, the Sycorax, the Stenza and ''especially'' the Sontarans, who view everything as part of the war effect and thus take everything with military seriousness:
--->'''Strax:''' I can produce ''magnificent'' quantities of lactic fluids!
** More heroic examples include:
*** An allied Proud Warrior Race ''Girl'' in Leela, who combined this trope nicely with AmazonianBeauty.
*** King Yrcanos (played by Creator/BrianBlessed!) in [[Recap/DoctorWhoS23E2Mindwarp "Mindwarp"]] is a more positive example of a Proud Warrior Race Guy than the ones listed above; he is slightly ludicrous in his constant blustering but mostly on the side of right. (But that was only because the story in question had a major case of CrapsackWorld and EvilVersusEvil: in many more optimistic ''Doctor Who'' stories Yrcanos would have been a bloodthirsty villain by comparison to nicer characters.)
* ''Series/{{Farscape}}'':
** D'Argo (who also parodies this trope in a Season four episode by remarking, "You know, I've never put this into words... but I ''love'' shooting stuff. And I'm very good at it.")
** The powers behind ''Farscape'' encouraged Anthony Simcoe (D'Argo) to subvert this archetype at every opportunity, ''even excluding'' the various [=whacky/gay=] D'Argos from the various mind-screw episodes. D'Argo was basically an inexperienced teenage father when he was imprisoned. He consciously struggles with his own violent impulses, only ever really wanted to just earn his honor in battle and then settle down, become a farmer and grow wine. He had a sense of humor and grew to appreciate human culture, while becoming cynical of certain aspects of his own culture. He also was elected [[TheCaptain Captain of his ship]] by the last season, which acknowledged how he had outgrown his immaturity.
** Further subverts the archetype in one of the episodes in which the crew lands on earth. A police officer discovers them on Halloween however Noranti saves the day by drugging him with a powder which causes him to imagine D'Argo taking of his 'mask' to reveal the obligatory large African American (or Australian in this case).
** Furthermore, Luxans as a whole subvert one fairly standard cliche of this trope: they do not have an obsession with dying honorably in battle. They accept it as a possibility, but it seems fairly clear that, all other things being equal, they'd rather die of old age. They are overall closer to the Proud Soldier Race sub-type, since the values they seek to embody are not personal glory and deadliness but rather loyalty and self-sacrifice for the good of others.
** The [[HumanAliens Peacekeepers]] are a race of PrivateMilitaryContractors with a habit of conquering their clients. They were created by a race of {{Precursors}} as guardians and have interpreted their purpose to be "peace at the muzzle of a weapon". They have no respect for "techs" as they spend all their time fixing and building weapons instead of using them. They are taught not to befriend one another or have close relations with family, and their children are taken to be raised in TheSpartanWay shortly after birth. Ex-Peacekeeper officer Aeryn Sun tends to retain many of the attitudes when not denying her heritage.
** Even John Crichton has commented on humans' battle prowess, [[spoiler: might explain why the Eidelons used them to create the Peacekeepers]].



---> '''Theon:''' You're not a man in the Iron Islands 'till you've killed your first enemy!

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---> ----> '''Theon:''' You're not a man in the Iron Islands 'till you've killed your first enemy!



* Ziva David in ''Series/{{NCIS}}'' would probably count though she is probably somewhat hyperbolic: RealLife {{Badass Israeli}}s, even Mossad assassins, are probably not that flamboyant or as vain about their skills.
-->'''Eli David''': Ziva is the sharp point of the spear, Director. Treat her well.
* The Uvodni in ''Series/TheSarahJaneAdventures'' are a subversion. It turns out that they only fought to ensure peace on their world, and the Ship's Computer lead them to believe that the war was still going, even though it had ended ten years ago.
* ''Franchise/{{Stargate|Verse}}'':
** Teal'c from ''Series/StargateSG1''. It should be noted that, apart from being a WarriorPoet, Teal'c is actually extremely kind, loyal and friendly. His tough side really only comes out when he's with enemies. He even becomes ironically aware of this role as the series progresses, such as a tenth-season episode that ends with [=SG-1=] enjoying a poker game:
--->'''Teal'c''': A true warrior... knows when to fold 'em.
** Ronon and Teyla from ''Series/StargateAtlantis''. Though they fit the attitudes of the trope, they're not exactly members of warrior races. Teyla's people are agrarian nomads, Teyla fights because she's their leader and protector. Ronon's homeworld of Sateda appears to have been roughly equivalent to middle-to-late 20th Century Earth before it was destroyed, with no real indication it was run by the military. The reason Ronon and the other surviving Satedans are so badass is simply because they were all soldiers. Likewise Ronon's comment about being taught to shoot a triple-barrelled shotgun as a child by his grandfather, if he was being serious, is not so much an indication that Satedans have a military culture, but he's just comes from a BadassFamily.



* ''Series/{{Andromeda}}'':
** Tyr Anasazi. Tyr is a Nietzschean, a member of a genetically modified HumanSubspecies whose ''loose'' interpretation of [[NietzscheWannabe Nietzsche]] and [[TheSocialDarwinist Darwin]] have resulted in a philosophy where they constantly fight one another on both the individual (mostly for mates) and [[TheClan Pride]] (for slaves, territory, plunder) levels. However [[CombatPragmatist survival is always their first priority]]. According to Tyr, mates and progeny (i.e. propagating one's genes) are the only thing worth seriously risking one's life for. Many Nietzschean prides cross over into AlwaysChaoticEvil territory, but it's not universal -- some could count as {{Warrior Poet}}s, others are simply living life according to a [[BlueAndOrangeMorality very alien moral code]].
** Then there's Rommie. Considering that Rommie is the MasterComputer controlling a warship which can lay waste to star systems and was built from the deck up to fight, anything else would just be silly.
* Teal'c from ''Series/StargateSG1''. It should be noted that, apart from being a WarriorPoet, Teal'c is actually extremely kind, loyal and friendly. His tough side really only comes out when he's with enemies. He even becomes ironically aware of this role as the series progresses, such as a tenth-season episode that ends with [=SG-1=] enjoying a poker game:
-->'''Teal'c''': A true warrior... knows when to fold 'em.
* Ronon and Teyla from ''Series/StargateAtlantis''. Though they fit the attitudes of the trope, they're not exactly members of warrior races. Teyla's people are agrarian nomads, Teyla fights because she's their leader and protector. Ronon's homeworld of Sateda appears to have been roughly equivalent to middle-to-late 20th Century Earth before it was destroyed, with no real indication it was run by the military. The reason Ronon and the other surviving Satedans are so badass is simply because they were all soldiers. Likewise Ronon's comment about being taught to shoot a triple-barrelled shotgun as a child by his grandfather, if he was being serious, is not so much an indication that Satedans have a military culture, but he's just comes from a BadassFamily.
* Hawk from ''Series/BuckRogersInTheTwentyFifthCentury''. He is also something of a WarriorPoet.
* ''Series/{{Farscape}}'':
** D'Argo (who also parodies this trope in a Season four episode by remarking, "You know, I've never put this into words... but I ''love'' shooting stuff. And I'm very good at it.")
** The powers behind ''Farscape'' encouraged Anthony Simcoe (D'Argo) to subvert this archetype at every opportunity, ''even excluding'' the various [=whacky/gay=] D'Argos from the various mind-screw episodes. D'Argo was basically an inexperienced teenage father when he was imprisoned. He consciously struggles with his own violent impulses, only ever really wanted to just earn his honor in battle and then settle down, become a farmer and grow wine. He had a sense of humor and grew to appreciate human culture, while becoming cynical of certain aspects of his own culture. He also was elected [[TheCaptain Captain of his ship]] by the last season, which acknowledged how he had outgrown his immaturity.
** Further subverts the archetype in one of the episodes in which the crew lands on earth. A police officer discovers them on Halloween however Noranti saves the day by drugging him with a powder which causes him to imagine D'Argo taking of his 'mask' to reveal the obligatory large African American (or Australian in this case).
** Furthermore, Luxans as a whole subvert one fairly standard cliche of this trope: they do not have an obsession with dying honorably in battle. They accept it as a possibility, but it seems fairly clear that, all other things being equal, they'd rather die of old age. They are overall closer to the Proud Soldier Race sub-type, since the values they seek to embody are not personal glory and deadliness but rather loyalty and self-sacrifice for the good of others.
** The [[HumanAliens Peacekeepers]] are a race of PrivateMilitaryContractors with a habit of conquering their clients. They were created by a race of {{Precursors}} as guardians and have interpreted their purpose to be "peace at the muzzle of a weapon". They have no respect for "techs" as they spend all their time fixing and building weapons instead of using them. They are taught not to befriend one another or have close relations with family, and their children are taken to be raised in TheSpartanWay shortly after birth. Ex-Peacekeeper officer Aeryn Sun tends to retain many of the attitudes when not denying her heritage.
** Even John Crichton has commented on humans' battle prowess, [[spoiler: might explain why the Eidelons used them to create the Peacekeepers]].
* ''Series/DoctorWho'' has its fair share of Proud Warrior Races.
** Most of these Proud Warrior Races are villainous (when your hero is a TechnicalPacifist, who ''else'' would his enemies be?) and are usually among the Doctor's ''least'' powerful enemies. They are almost always outmatched by ordinary human soldiers when it comes down to a straight-up fight, especially in the renewed series. Villainous examples include the Ice Warriors, Draconians, the Sycorax, the Stenza and ''especially'' the Sontarans, who view everything as part of the war effect and thus take everything with military seriousness:
--->'''Strax''': I can produce ''magnificent'' quantities of lactic fluids!
** More heroic examples include:
*** An allied Proud Warrior Race ''Girl'' in Leela, who combined this trope nicely with AmazonianBeauty.
*** King Yrcanos (played by Creator/BrianBlessed!) in the story "[[Recap/DoctorWhoS23E2Mindwarp Mindwarp]]" is a more positive example of a Proud Warrior Race Guy than the ones listed above; he is slightly ludicrous in his constant blustering but mostly on the side of right. (But that was only because the story in question had a major case of CrapsackWorld and EvilVersusEvil: in many more optimistic ''Doctor Who'' stories Yrcanos would have been a bloodthirsty villain by comparison to nicer characters.)
* The Uvodni in ''Series/TheSarahJaneAdventures'' are a subversion. It turns out that they only fought to ensure peace on their world, and the Ship's Computer lead them to believe that the war was still going, even though it had ended ten years ago.
* In ''Series/{{Angel}}'' Lorne's entire race is like this -- [[MySpeciesDothProtestTooMuch except him,]] regarded as a disgrace for his nonviolent tendencies, lack of suicidal bravery, and a tendency to forfeit each joust.
-->'''Lorne''': [[ITakeOffenseToThatLastOne I didn't run away!]] I just saw both sides of the joust.
* ''Series/BabylonFive'':
** The Warrior Caste of the Minbari had this attitude, to some degree, especially the more fanatical ones who refused to accept the seemingly nonsensical surrender to an almost-wiped-out Earth. Of course, the war itself was somewhat nonsensical, but that was the Religious Caste's fault.
*** The Religious caste started the war, but [[MyGodWhatHaveIDone when they had second thoughts]], the Warrior Caste enthusiastically kept it going.
*** The Grey Council had just had their leader, as well as who knows how many others, killed in a particularly brutal example of culture shock. It's pretty clear that nobody was thinking clearly at the moment. It makes sense that the hidebound Grey Council would fall back on what they normally do to solve dilemmas.
*** Living in the same universe with Centauri, Narn, and now Humans (who have a [[HumansAreWarriors rather interesting history]] to say the least) let alone [[UltimateEvil the Shadows]] is not a thing that tends to make for amiable personality traits. If your mother had told you that the Evil Dark Crab Monsters would get you if you weren't good, what would you be like?
*** The Minbari Warrior Caste seemed to act in a [[HeadInTheSandManagement rather wussy]] manner during the Shadow War and let the Religious Caste do their fighting for them.
*** Though not considered canon, [[FanWank many B5 fans think the Warrior Caste, like the Clarke Administration and Emperor Cartagia's government, had been infiltrated and influenced by the Shadows]]. Even if this wasn't the case, long-standing tensions between the two castes, exacerbated by the Grey Council's controversial decision to end the war with Earth without telling the warrior caste why they were ordered to surrender at the eve of victory, go a long way toward explaining the Warrior Caste's behavior during the Shadow crisis: they felt betrayed and manipulated by the Religious Caste, and weren't about to let the same thing happen again. Instead, they focused on trying to wrestle political power away from the Religious Caste, and started a Minbari civil war in the process.
** The Narn are this, though mostly by necessity. It's mentioned in-series that before the Centauri occupied Narn, the Narn were a deeply spiritual agrarian people with some Proud Warrior traits, but that the occupation brought the Proud Warrior part of Narn culture to prominence at the expense of all others.
*** The Narn are a particularly nuanced case. Pretty much every Narn with any screen time is shown to be a fierce fighter, including and especially [[{{Ambadassador}} G'Kar]] -- but it's far from the only thing they care about, and we rarely meet any Narn with a boilerplate "stoic warrior" personality. They're not proud of being warriors because they're naturally soldierly or because it's their designated [[PlanetOfHats hat]], but because, within living memory, they shook off a 100-year occupation by the vastly technologically superior Centauri through a bloody insurrection, and they're not keen to let anyone forget the accomplishment or the grievance.
** Befitting their status as NotSoDifferent from the Narn, the Centauri themselves. Most of the time they're seen politicking and partying, so it's easy to forget that their military consists of ''every single male Centauri of age'' (including the slaves, [[GodzillaThreshold though those are mobilized only when things are going horribly bad]]), or that [[ActualPacifist their civilization during the First Empire had completely renounced to war]] until the Xon, the other sentient race of their homeworld, attacked without provocation on first contact and shattered the defenseless First Empire only for the Centauri to form what would become the Noble Houses, rally around them, and [[TheDogBitesBack use their technological superiority and better organization to slaughter them]]. Tellingly, all prominent Centauri characters are extremely dangerous:
*** Ambassador Londo Mollari is usually jovial and friendly, if heavily depressed due his career sinking at some point in the past. He's also an AcePilot with plenty of combat experience and a MasterSwordsman known as "Paso Liati" (that is Centauri for [[TheBerserker fights like a madman]]), and according to him [[{{Ambadassador}} the ability to go berserk on a whim but still use proportionate force is an important part of being a Centauri ambassador]].
*** Vir Cotto, Londo's attache, is meek and calm. At one point, a Drazi (a Proud Warrior Race Guy) put a bug in his grocery and humiliated him when called out, so Vir went to Londo's apartment, borrowed one of his swords, hacked to pieces the Drazi's stand, and ''forced'' him to kneel and beg for forgiveness. Londo decided he was ready for promotion.
** The Drazi aren't the most advanced race of the League of Non-Aligned Worlds, but are the most powerful because of how much they praise martial ability, and during the Dilgar War they were the only ones who held back the invasion until Earth Alliance turned the tide-everyone else had to wait for [=EarthForce=] to lift the siege on their homeworlds, but the Drazi were close to the border and ready to launch their own offensive at first convenience.
** The Rogolon from the ExpandedUniverse are a {{Deconstruction}} of the HonorBeforeReason type: they're fixated with duels and consider active protection as dishonorable (armor is OK, but dodging is not), and as a result they fight wars by sending out their fleet to challenge their enemies in a long series of duels, with the side winning most duels winning the battle, and their ship are unique in lacking [[ShootTheBullet interception ability]]. As a result, when the Centauri invaded during the Centauri-Orieni War to bypass Orieni defenses, the brave but already technologically inferior Rogolon were slaughtered by the Centauri veterans who wasted no time in picking on isolated ships that refused to dodge attacks or shoot down incoming fire, and the Rogolon remained independent only because the Centauri had bigger things to worry at the moment and after the war were too busy rebuilding to spare the forces necessary.
* Ziva David in ''Series/{{NCIS}}'' would probably count though she is probably somewhat hyperbolic: RealLife {{Badass Israeli}}s, even Mossad assassins, are probably not that flamboyant or as vain about their skills.
-->'''Eli David''': Ziva is the sharp point of the spear, Director. Treat her well.
* ''Series/{{The 100}}'':
** The Grounders' view killing in battle as a badge of honor (a badge many of them start earning [[ChildSoldiers while they're still children]]), and seem to follow a code of honor that demands they not back down from a fight and that they ensure the dead are avenged. The standard parting words to say to a dying Grounder are "Your fight is over."
** Their leader, Lexa, is an [[AvertedTrope aversion]]. She's not shy about going to war, but she views it merely as a means to an end; if she can achieve her goals by making an alliance with her enemies, rather than fighting them, she'll gladly do so.
* There are some indications that the [[HumanAliens Castithans]] in ''Series/{{Defiance}}'' are, in part, this. Viceroy Mercado, an Earth Republic official, even claims at one point that the Castithans have conquered the homeworld of the Irathients, the Sensoths, and the Liberata, colonizing it and renaming it "Casti" (this contradicts earlier sources, which claim that Casti used to be a barren rock until terraformed by the Indogene and that Irath is a separate planet). The Viceroy also claims that humans need to learn to coexist and emulate the Castithans, lest our planet is also conquered by them. Some of the typical attitude associated with this trope is shown in one of the early episodes, where a cowardly Castithan runs away from a battle. [[TheDon Datak Tarr]] has him put on a rack of sorts in a public place, where other Castithans put rocks onto a plate that increases the torture. The punishment is meant to cleanse the guilt of cowardice (the alternative is death).



[[folder:Newspaper Comics]]
* ''ComicStrip/FlashGordon'': Pretty nearly every race on Mongo would qualify. Lion Men, Hawkmen, Arborians, etc. In the [[WesternAnimation/FlashGordon1979 Filmation TV series]], Flash is quick to point out that the only reason Ming can get away with tyrannizing the planet is that all the races are at each others' throats instead of uniting against him. Flash works very hard to help fix that.
[[/folder]]



[[folder:Theater]]
* ''Theatre/CyranoDeBergerac'' presents TruthInTelevision: for centuries, the Gascons have had this reputation among the French, and at the TheCavalierYears they were {{Impoverished Patrician}}s that sought battle and bloodshed because his culture teaches that [[MartyrdomCulture dying in battle is the greatest source of personal honor]] and {{glory|Seeker}}. In the play, all the cadets are Gascons, all of them are poor (except [[NoTrueScotsman De Guiche]]) because they don't plan for the future (they are going to die young), and very "proud" in the usual sense ("psychotically violent"). This trope is ''deconstructed'' because the very traits that make the Gascons ''great warriors'' make them ''poor soldiers'': they don't approve of the use of spies or subterfuges in war, and they don't want to learn such things like how to use a cannon because they prefer the sword. In literature, authors like Creator/AlexandreDumas (''Literature/TheThreeMusketeers'') and Cervantes (''Literature/DonQuixote'') have recognized Gascuña as home of great warriors… or if you wish, Heroic Sociopaths. This [[http://webcache.googleusercontent.com/search?q=cache:http://www.archive.org/stream/cu31924028418501/cu31924028418501_djvu.txt article in English (A cadet of Gascony)]]. [[http://infokrisis.blogia.com/2006/053001-cyrano-de-bergerac-y-la-tradicion-heroica-de-los-mosqueteros.php and this other in Spanish (Los mosqueteros como herederos de Esparta)]] Cyrano himself, however, is a literal WarriorPoet.

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[[folder:Theater]]
[[folder:Theatre]]
* ''Theatre/CyranoDeBergerac'' presents TruthInTelevision: for centuries, the Gascons have had this reputation among the French, and at the TheCavalierYears they were {{Impoverished Patrician}}s that sought battle and bloodshed because his culture teaches that [[MartyrdomCulture dying in battle is the greatest source of personal honor]] and {{glory|Seeker}}. In the play, all the cadets are Gascons, all of them are poor (except [[NoTrueScotsman De Guiche]]) because they don't plan for the future (they are going to die young), and very "proud" in the usual sense ("psychotically violent"). This trope is ''deconstructed'' because the very traits that make the Gascons ''great warriors'' make them ''poor soldiers'': they don't approve of the use of spies or subterfuges in war, and they don't want to learn such things like how to use a cannon because they prefer the sword. In literature, authors like Creator/AlexandreDumas (''Literature/TheThreeMusketeers'') and Cervantes (''Literature/DonQuixote'') have recognized Gascuña as home of great warriors… or if you wish, Heroic Sociopaths. This [[http://webcache.googleusercontent.com/search?q=cache:http://www.archive.org/stream/cu31924028418501/cu31924028418501_djvu.txt article in English (A cadet of Gascony)]]. [[http://infokrisis.blogia.com/2006/053001-cyrano-de-bergerac-y-la-tradicion-heroica-de-los-mosqueteros.php and this other in Spanish (Los mosqueteros como herederos de Esparta)]] Cyrano himself, however, is a literal WarriorPoet.
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** ''Anime/DragonBallZ'' introduces the Saiyan race from Planet Vegeta (of whom Primce Vegeta and Goku are the only pure-blooded survivors). Their instinct to fight in addition to their incredible natural strength, ability to transform into giant apes under a full moon, and, later in the series, their power to become Super Saiyans, makes them hugely dangerous and feudal; though Vegeta, the Prince of all Saiyans (as he is very quick to point out), seems under the impression that he's the last of a race of noble, honourable warriors that lived by their strength alone. Goku and half-Saiyans like Goten and Trunks have less of an idea of honour but retain the Saiyan fighting instinct. In the former's case, Vegeta hints the Saiyan sense of honour is inherent in pure-blooded Saiyans since Goku knows nothing of Saiyan culture, and still would've rather died (or gave up the fight) than achieve victory over an opponent by eating a senzu bean to win.

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** ''Anime/DragonBallZ'' introduces the Saiyan race from Planet Vegeta (of whom Primce Prince Vegeta and Goku are the [[LastOfHisKind only pure-blooded survivors). survivors]]). Their instinct to fight in addition to their incredible natural strength, ability to transform into giant apes under a full moon, and, later in the series, their power to become Super Saiyans, makes them hugely dangerous and feudal; though Vegeta, the Prince of all Saiyans (as he is very quick to point out), seems under the impression that he's the last of a race of noble, honourable warriors that lived by their strength alone.alone...but he actually fights more like a BloodKnight who isn't averse to cheap moves to win against a stronger opponent (or toying with weaker ones instead of finishing them off quickly). Goku and half-Saiyans like Goten and Trunks have less of an idea of honour but retain the Saiyan fighting instinct. In the former's case, Vegeta hints the Saiyan sense of honour is inherent in pure-blooded Saiyans since Goku knows nothing of Saiyan culture, and still would've rather died (or gave up the fight) than achieve victory over an opponent by eating a senzu bean to win.
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See also BloodKnight and BarbarianTribe. See WarriorPoet for what happens when the Proud Warrior Race Guy becomes more developed. Often is fond of being InHarmsWay, and is a GlorySeeker wanting to be FamedInStory. They often are of the mistaken belief that this means they have a BadassArmy, but often are [[TheWorfEffect proven wrong]]. May be from a MartyrdomCulture. Frequently crossed with or has strong elements of the NobleSavage. Being a culture singularly focused on the warrior way, anyone performing non-warrior roles frequently suffer from KlingonScientistsGetNoRespect. If they manage to conquer another nation, can become members of a ForeignRulingClass.

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See also BloodKnight and BarbarianTribe. See WarriorPoet for what happens when the Proud Warrior Race Guy becomes more developed. Often is fond of being InHarmsWay, and is a GlorySeeker wanting to be FamedInStory. They often are of the mistaken belief that this means they have a BadassArmy, but often are [[TheWorfEffect proven wrong]]. May be from a MartyrdomCulture.MartyrdomCulture and worship a WarGod. Frequently crossed with or has strong elements of the NobleSavage. Being a culture singularly focused on the warrior way, anyone performing non-warrior roles frequently suffer from KlingonScientistsGetNoRespect. If they manage to conquer another nation, can become members of a ForeignRulingClass.
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Another variation on this is the Proud ''{{Soldier|VsWarrior}}'' Race Guy – a more low-key version more like the modern military rather than a warrior culture, with more focus on drilling and discipline than just strength at arms. These guys have a tendency to be more technologically advanced and more focused on expansion than conquest – they don't see the harm in [[CombatPragmatist dishonorable tactics]], but they're [[NecessaryEvil pragmatic, not ruthless]]; The Proud Soldier Race Guy isn't likely to cause any more harm than absolutely necessary to get what he wants.

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Another variation on this is the Proud ''{{Soldier|VsWarrior}}'' Race Guy – a more low-key version more like the modern a military society rather than a warrior culture, with more focus on drilling and discipline than just strength at arms. These guys have a tendency to be more technologically advanced and more focused on expansion than conquest – they don't see the harm in [[CombatPragmatist dishonorable tactics]], but they're [[NecessaryEvil pragmatic, not ruthless]]; The Proud Soldier Race Guy isn't likely to cause any more harm than absolutely necessary to get what he wants.
wants. Often ruled by TheEmperor.
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One variant to this might be a Proud ''[[ClassicalHunter Hunter]]'' Race Guy, such as the ''Franchise/{{Predator}}'', clad in bones and skulls with a head mounted on a spear. Just replace the aforementioned 'battle and bloodshed' with 'worthy prey and trophies,' and replace the large scale wars and battlefields with extended hunts in the jungle or swamp. These types tend to be TheStoic, since hunting requires one to be quiet when stalking prey. Individuals of this variant might be the HunterTrapper, TheBeastmaster, or StealthExpert when compared to other versions of this trope, but will generally speak and behave extremely similarly. Species that are essentially [[IntelligentGerbil aliens/creatures based on predatory animals]], such as the CatFolk or LizardFolk often found in many ScienceFiction and Fantasy works, are apt to be of this type because of the connotation between them and their predatory animal inspiration. This variant is also one of the few ways to play the EgomaniacHunter trope straight while also allowing it to be a heroic figure.

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One variant to this might be a Proud ''[[ClassicalHunter Hunter]]'' Race Guy, such as the ''Franchise/{{Predator}}'', clad in bones and skulls with a head mounted on a spear. Just replace the aforementioned 'battle and bloodshed' with 'worthy prey and trophies,' and replace the large scale wars and battlefields with extended hunts in the jungle or swamp. These types tend to be TheStoic, since hunting requires one to be quiet when stalking prey. Individuals of this variant might be the HunterTrapper, ScarilyCompetentTracker, TheBeastmaster, or StealthExpert when compared to other versions of this trope, but will generally speak and behave extremely similarly. Species that are essentially [[IntelligentGerbil aliens/creatures based on predatory animals]], such as the CatFolk or LizardFolk often found in many ScienceFiction and Fantasy works, are apt to be of this type because of the connotation between them and their predatory animal inspiration. This variant is also one of the few ways to play the EgomaniacHunter trope straight while also allowing it to be a heroic figure.
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One variant to this might be a Proud ''[[Classical Hunter]]'' Race Guy, such as the ''Franchise/{{Predator}}'', clad in bones and skulls with a head mounted on a spear. Just replace the aforementioned 'battle and bloodshed' with 'worthy prey and trophies,' and replace the large scale wars and battlefields with extended hunts in the jungle or swamp. These types tend to be TheStoic, since hunting requires one to be quiet when stalking prey. Individuals of this variant might be the HunterTrapper, TheBeastmaster, or StealthExpert when compared to other versions of this trope, but will generally speak and behave extremely similarly. Species that are essentially [[IntelligentGerbil aliens/creatures based on predatory animals]], such as the CatFolk or LizardFolk often found in many ScienceFiction and Fantasy works, are apt to be of this type because of the connotation between them and their predatory animal inspiration. This variant is also one of the few ways to play the EgomaniacHunter trope straight while also allowing it to be a heroic figure.

to:

One variant to this might be a Proud ''[[Classical ''[[ClassicalHunter Hunter]]'' Race Guy, such as the ''Franchise/{{Predator}}'', clad in bones and skulls with a head mounted on a spear. Just replace the aforementioned 'battle and bloodshed' with 'worthy prey and trophies,' and replace the large scale wars and battlefields with extended hunts in the jungle or swamp. These types tend to be TheStoic, since hunting requires one to be quiet when stalking prey. Individuals of this variant might be the HunterTrapper, TheBeastmaster, or StealthExpert when compared to other versions of this trope, but will generally speak and behave extremely similarly. Species that are essentially [[IntelligentGerbil aliens/creatures based on predatory animals]], such as the CatFolk or LizardFolk often found in many ScienceFiction and Fantasy works, are apt to be of this type because of the connotation between them and their predatory animal inspiration. This variant is also one of the few ways to play the EgomaniacHunter trope straight while also allowing it to be a heroic figure.
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One variant to this might be a Proud ''[[EgomaniacHunter Hunter]]'' Race Guy, such as the ''Franchise/{{Predator}}'', clad in bones and skulls with a head mounted on a spear. Just replace the aforementioned 'battle and bloodshed' with 'worthy prey and trophies,' and replace the large scale wars and battlefields with extended hunts in the jungle or swamp. These types tend to be TheStoic, since hunting requires one to be quiet when stalking prey. Individuals of this variant might be the HunterTrapper, TheBeastmaster, or StealthExpert when compared to other versions of this trope, but will generally speak and behave extremely similarly. Species that are essentially [[IntelligentGerbil aliens/creatures based on predatory animals]], such as the CatFolk or LizardFolk often found in many ScienceFiction and Fantasy works, are apt to be of this type because of the connotation between them and their predatory animal inspiration. This variant is also one of the few ways to play the EgomaniacHunter trope straight while also allowing it to be a heroic figure.

to:

One variant to this might be a Proud ''[[EgomaniacHunter ''[[Classical Hunter]]'' Race Guy, such as the ''Franchise/{{Predator}}'', clad in bones and skulls with a head mounted on a spear. Just replace the aforementioned 'battle and bloodshed' with 'worthy prey and trophies,' and replace the large scale wars and battlefields with extended hunts in the jungle or swamp. These types tend to be TheStoic, since hunting requires one to be quiet when stalking prey. Individuals of this variant might be the HunterTrapper, TheBeastmaster, or StealthExpert when compared to other versions of this trope, but will generally speak and behave extremely similarly. Species that are essentially [[IntelligentGerbil aliens/creatures based on predatory animals]], such as the CatFolk or LizardFolk often found in many ScienceFiction and Fantasy works, are apt to be of this type because of the connotation between them and their predatory animal inspiration. This variant is also one of the few ways to play the EgomaniacHunter trope straight while also allowing it to be a heroic figure.

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