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video game -> Gordak

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* ''VideoGame/{{Gordak}}''
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* ‘’VideoGame/{{Toonstruck}}

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* ‘’VideoGame/{{Toonstruck}}''VideoGame/{{Toonstruck}}''

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* ‘’VideoGame/SawGames’’
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''VideoGame/SchemingThroughTheZombieApocalypse''

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* ‘’VideoGame/SawGames’’
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''VideoGame/SawGames''
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''VideoGame/SchemingThroughTheZombieApocalypse''
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* ''VideoGame/PaperBride'' series
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Capitalization was fixed from VideoGame.The Caseofthe Golden Idol to VideoGame.The Case Of The Golden Idol. Null edit to update index.
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* ''VideoGame/DotsHome''
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* VideoGame/DetectiveGrimoire


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* VideoGame/DieAnstalt

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* ''VideoGame/SchemingThroughTheZombieApocalypse''

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* ‘’VideoGame/SawGames’’
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''VideoGame/SchemingThroughTheZombieApocalypse''


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* ‘’VideoGame/{{Toonstruck}}
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* ''VideoGame/CubeEscape''
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* ''VideoGame/{{TOHU}}''
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* ''Fenris High'', a (currently in-development) BaraGenre indie game that pays homage to the ''VideoGame/{{Elvira}}'' series and ''VideoGame/Waxworks1992''.

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* ''Fenris High'', a (currently in-development) currently in-development BaraGenre indie game that pays homage to the ''VideoGame/{{Elvira}}'' series and ''VideoGame/Waxworks1992''.



* ''Zap and Andy: Get Outta Hell!'', a (currently in-development) BaraGenre indie game that is a love letter to classic Creator/LucasArts titles.

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* ''Zap and Andy: Get Outta Hell!'', a (currently in-development) currently in-development BaraGenre indie game that is a love letter to classic Creator/LucasArts titles.
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* ''VideoGame/SamAndMaxHitTheRoad'' and ''VideoGame/SamAndMaxFreelancePolice''.

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* ''VideoGame/SamAndMaxHitTheRoad'' and ''VideoGame/SamAndMaxFreelancePolice''.''VideoGame/SamAndMaxFreelancePolice''
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* ''VideoGame/TheWhiteChamber'', a horror/sci-fi themed game which stars a girl who finds herself in a coffin on a spaceship and ARGH OH GOD.

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* ''VideoGame/TheWhiteChamber'', a horror/sci-fi themed game which stars a girl who finds herself in a coffin on a spaceship and ARGH OH GOD.then a ''lot'' of scary stuff happens...
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* ''Endacopia''

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* VisualNovel games -- A number of old-school visual novels were essentially adventure games with point-and-click mechanics, such as ''VisualNovel/ThePortopiaSerialMurderCase'' and ''VisualNovel/YuNo''.

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* VisualNovel games -- A number of old-school visual novels were essentially adventure games with point-and-click mechanics, such as ''VisualNovel/ThePortopiaSerialMurderCase'' and ''VisualNovel/YuNo''. There are also some modern visual novels with point-and-click gameplay, such as the ''VisualNovel/SpiritHunter'' series.


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* ''VisualNovel/ParanormasightTheSevenMysteriesOfHonjo''
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* ''VideoGame/TheDayTheWorldBroke''
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* ''WesternAnimation/SpongeBobSquarePants''

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* ''WesternAnimation/SpongeBobSquarePants''[[/index]]''Franchise/SpongeBobSquarePants''[[index]]
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* ''VideoGame/TheSamaritanParadox''
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* ''VideoGame/{{Trace}}''
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* ''VideoGame/LittleWheel''
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* ''VideoGame/TrueFearForsakenSouls''
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* ''VideoGame/{{Discworld}}'' and ''Discworld II: Missing Presumed...!?''

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* ''VideoGame/{{Discworld}}'' and ''Discworld ''[[VideoGame/DiscworldII Discworld II: Missing Presumed...!?''!?]]''
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* {{Room escape game}}s - the player [[YouWakeUpInARoom awakens (usually) to find themselves trapped in a locked room]]. These games usually involve little {{backstory}} asides from what is necessary to get the player into the room in the first place.
* VisualNovel games - A number of old-school visual novels were essentially adventure games with point-and-click mechanics, such as ''VisualNovel/ThePortopiaSerialMurderCase'' and ''VisualNovel/YuNo''.
* Search and Mystery Games - The player must utilise their logical skills and exploration abilities to uncover a mystery, find a solution to a problem, or even uncover a crime. Elements of these are often found in the more urban Adventure Games.
* Exploration Games - Such as ''VideoGame/MysteryOfTimeAndSpace'', are mainly a combination of Escape the Room games and Exploration games, requiring both sets of skills. Often these games contain higher levels of story-telling.

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* {{Room escape game}}s - -- the player [[YouWakeUpInARoom awakens (usually) to find themselves trapped in a locked room]]. These games usually involve little {{backstory}} asides from what is necessary to get the player into the room in the first place.
* VisualNovel games - -- A number of old-school visual novels were essentially adventure games with point-and-click mechanics, such as ''VisualNovel/ThePortopiaSerialMurderCase'' and ''VisualNovel/YuNo''.
* Search and Mystery Games - -- The player must utilise their logical skills and exploration abilities to uncover a mystery, find a solution to a problem, or even uncover a crime. Elements of these are often found in the more urban Adventure Games.
* Exploration Games - -- Such as ''VideoGame/MysteryOfTimeAndSpace'', are mainly a combination of Escape the Room games and Exploration games, requiring both sets of skills. Often these games contain higher levels of story-telling.



* ''VideoGame/{{Phantasmagoria}}'' and ''[[VideoGame/Phantasmagoria2 Phantasmagoria: A Puzzle of Flesh]]''.

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* ''VideoGame/{{Phantasmagoria}}'' and ''[[VideoGame/Phantasmagoria2 Phantasmagoria: A Puzzle of Flesh]]''.''VideoGame/PhantasmagoriaAPuzzleOfFlesh''.
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indexing

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* ''VideoGame/TheWhisperedWorld''
** ''VideoGame/SilenceTheWhisperedWorld2''
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* ''VideoGame/MI2LeChucksRevenge''
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* ''VideoGame/MuppetTreasureIsland''
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* ''VideoGame/MurderByChoice'' and ''VideoGame/MurderInTheAlps'' both also follow under the HiddenObjectGame genre.
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Capitalization was fixed from VideoGame.LUNA The Shadow Dust to VideoGame.Luna The Shadow Dust. Null edit to update index.

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Indexing a page


* ''Videogame/RipenedTinglesBalloonTripOfLove''

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* ''Videogame/RipenedTinglesBalloonTripOfLove''''VideoGame/RiddleOfTheSphinxAnEgyptianAdventure''
* ''VideoGame/RipenedTinglesBalloonTripOfLove''

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