Follow TV Tropes

Following

History Main / PlayerParty

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TemporaryPartyMemberToVillain: A GuestStarPartyMember that betrays the party and later fights it.
Is there an issue? Send a MessageReason:
None


If averted, see OneManArmy.

to:

If averted, see OneManArmy. See also TheTeam for non-playable examples.
Is there an issue? Send a MessageReason:
None


[[caption-width-right:182:Famous parties in Nintendo history.[[note]]From top to bottom: ''VideoGame/FinalFantasyI'', ''VideoGame/FinalFantasyIV'', ''VideoGame/{{Earthbound}}'', ''VideoGame/SuperMarioRPG'', ''VideoGame/ChronoTrigger'', ''VideoGame/{{Mother 3}}''[[/note]]]]

to:

[[caption-width-right:182:Famous parties in Nintendo history.[[note]]From top to bottom: ''VideoGame/FinalFantasyI'', ''VideoGame/FinalFantasyIV'', ''VideoGame/{{Earthbound}}'', ''VideoGame/EarthBound1994'', ''VideoGame/SuperMarioRPG'', ''VideoGame/ChronoTrigger'', ''VideoGame/{{Mother 3}}''[[/note]]]]
''VideoGame/Mother3''[[/note]]]]
Is there an issue? Send a MessageReason:
Better two have opposite tropes.


The concept of [[AnAdventurerIsYou Character Classes]] is usually dependant on characters being in parties. The SquishyWizard and the MightyGlacier tend to counter each others' weaknesses perfectly, so it's expected that one assists the other throughout the game.

to:

The concept of [[AnAdventurerIsYou Character Classes]] is usually dependant on characters being in parties. The SquishyWizard and the MightyGlacier MagicallyIneptFighter tend to counter each others' weaknesses perfectly, so it's expected that one assists the other throughout the game.
Is there an issue? Send a MessageReason:
None


[[caption-width-right:182:Famous parties in Nintendo platform history.[[note]]From top to bottom: ''VideoGame/FinalFantasyI'', ''VideoGame/FinalFantasyIV'', ''VideoGame/{{Earthbound}}'', ''VideoGame/SuperMarioRPG'', ''VideoGame/ChronoTrigger'', ''VideoGame/{{Mother 3}}''[[/note]]]]

to:

[[caption-width-right:182:Famous parties in Nintendo platform history.[[note]]From top to bottom: ''VideoGame/FinalFantasyI'', ''VideoGame/FinalFantasyIV'', ''VideoGame/{{Earthbound}}'', ''VideoGame/SuperMarioRPG'', ''VideoGame/ChronoTrigger'', ''VideoGame/{{Mother 3}}''[[/note]]]]

Changed: 2469

Removed: 1180

Is there an issue? Send a MessageReason:
None


* AllInARow \\
The rest of the party follows behind their leader like a bunch of little ducklings.
* ArbitraryHeadcountLimit\\
The maximum party size is capped for no apparent in-universe reason.
* CantCatchUp \\
Characters who fall behind in level-gaining often stay behind.
* CompanionSpecificSidequest \\
Wherein a party member acts as the quest-giver.
* DamagerHealerTank \\
The party is split between the aforementioned three roles.
* GuestStarPartyMember \\
Someone who joins your party temporarily as a "guest".
* ManualLeaderAIParty \\
You control one character and the rest are controlled by AI.
* MutuallyExclusivePartyMembers \\
Several party members who, for whatever reason, cannot all be in the same party at the same time.
* OptionalPartyMember \\
Someone who may not join your party, if you don't fulfill the requirements to get them.
* PartyInMyPocket \\
Only the leader of the party is shown walking around on the overworld; other party members disappear until needed.
* PartyOfRepresentatives \\
Characters in your party represent different factions/nationalities/races within their world.
* PartyScattering \\
Members of the party are involuntarily separated and must find each other again.
* PlayerCharacterCalculus \\
How many characters can the player have in their party?
* RagtagBunchOfMisfits \\
Who's going to save the world? Not a well-oiled team of professionals, no. A bunch of rejects with attitude.
* RedemptionDemotion \\
When a villain switches sides, he suddenly becomes much less awesome.
* RedemptionPromotion \\
When a villain switches sides, he suddenly becomes much more awesome.
* RequiredPartyMember \\
The plot demands that you bring a particular party member along for a certain segment of it.
* RomanceSidequest \\
A sidequest which has the player character enter a romantic relationship with one of their party members.
* SoLongAndThanksForAllTheGear \\
Annoying effect of having potentially great equipment stolen from you because the character wearing them is rendered inaccessible for some part of the game.
* SquadControls \\
Control over your squadmates is done by issuing commands.
* TotalPartyKill \\
Where the players' idiocy results in them all dying ignominiously.
* UtilityPartyMember \\
The character you keep in your party for their non-combat skills.

to:

* AllInARow \\
AllInARow: The rest of the party follows behind their leader like a bunch of little ducklings.
* ArbitraryHeadcountLimit\\
ArbitraryHeadcountLimit: The maximum party size is capped for no apparent in-universe reason.
* CantCatchUp \\
CantCatchUp: Characters who fall behind in level-gaining often stay behind.
* CompanionSpecificSidequest \\
CompanionSpecificSidequest: Wherein a party member acts as the quest-giver.
* DamagerHealerTank \\
DamagerHealerTank: The party is split between the aforementioned three roles.
* GuestStarPartyMember \\
GuestStarPartyMember: Someone who joins your party temporarily as a "guest".
* ManualLeaderAIParty \\
ManualLeaderAIParty: You control one character and the rest are controlled by AI.
* MutuallyExclusivePartyMembers \\
MutuallyExclusivePartyMembers: Several party members who, for whatever reason, cannot all be in the same party at the same time.
* OptionalPartyMember \\
OptionalPartyMember: Someone who may not join your party, if you don't fulfill the requirements to get them.
* PartyInMyPocket \\
PartyInMyPocket: Only the leader of the party is shown walking around on the overworld; other party members disappear until needed.
* PartyOfRepresentatives \\
PartyOfRepresentatives: Characters in your party represent different factions/nationalities/races within their world.
* PartyScattering \\
PartyScattering: Members of the party are involuntarily separated and must find each other again.
* PlayerCharacterCalculus \\
PlayerCharacterCalculus: How many characters can the player have in their party?
* RagtagBunchOfMisfits \\
RagtagBunchOfMisfits: Who's going to save the world? Not a well-oiled team of professionals, no. A bunch of rejects with attitude.
* RedemptionDemotion \\
RedemptionDemotion: When a villain switches sides, he suddenly becomes much less awesome.
* RedemptionPromotion \\
RedemptionPromotion: When a villain switches sides, he suddenly becomes much more awesome.
* RequiredPartyMember \\
RequiredPartyMember: The plot demands that you bring a particular party member along for a certain segment of it.
* RomanceSidequest \\
RomanceSidequest: A sidequest which has the player character enter a romantic relationship with one of their party members.
* SoLongAndThanksForAllTheGear \\
SoLongAndThanksForAllTheGear: Annoying effect of having potentially great equipment stolen from you because the character wearing them is rendered inaccessible for some part of the game.
* SquadControls \\
SquadControls: Control over your squadmates is done by issuing commands.
* TotalPartyKill \\
TotalPartyKill: Where the players' idiocy results in them all dying ignominiously.
* UtilityPartyMember \\
UtilityPartyMember: The character you keep in your party for their non-combat skills.

Added: 100

Changed: 57

Is there an issue? Send a MessageReason:
None


The rest of the party follows behind the leader like a bunch of little ducklings.

to:

The rest of the party follows behind the their leader like a bunch of little ducklings.



Only the main character is shown walking around; other party members disappear into HammerSpace until needed.

to:

Only the main character leader of the party is shown walking around; around on the overworld; other party members disappear into HammerSpace until needed.


Added DiffLines:

* PartyScattering \\
Members of the party are involuntarily separated and must find each other again.
Is there an issue? Send a MessageReason:
None


[[TabletopGames Tabletop]] and VideoGame {{RPG}}s, as well as certain other games, feature not one but several {{Player Character}}s, banded together in {{Ensembles}} of 3 or more, fighting evil together. Such an ensemble is known as a "party". Unless the player wants to beat the game using a [[FakeDifficulty handicapped group]], most selections comprise most if not all of the available choices inside the entire party.

to:

[[TabletopGames Tabletop]] and VideoGame {{RPG}}s, as well as certain other games, feature not one but several {{Player Character}}s, banded together in {{Ensembles}} of 3 or more, fighting evil together. Such an ensemble is known as a "party". Unless the player wants to beat the game using a [[FakeDifficulty [[SelfImposedChallenge handicapped group]], most selections comprise most if not all of the available choices inside the entire party.
Is there an issue? Send a MessageReason:
None


In a group of Tabletop Roleplaying, the chances of all group members picking the same class are extremely low. This is partly because everyone wants to play a [[SpecialSnowflakeSyndrome unique character]] and also partly because people like to help and complement other people naturally as part of a functional cooperative unit. If a member voices his desire to play a MightyGlacier, the chances someone else will play one are almost zero.

to:

In a group of Tabletop Roleplaying, the chances of all group members picking the same class are extremely low. This is partly because everyone wants to play a [[SpecialSnowflakeSyndrome unique character]] and also partly because people like to help and complement other people naturally as part of a functional cooperative unit. If a member voices his desire to play a MightyGlacier, the chances someone else will play one are almost zero.
usually low.
Is there an issue? Send a MessageReason:
None


Only the main character is shown walking around; other party members disappear into Hammerspace until needed.

to:

Only the main character is shown walking around; other party members disappear into Hammerspace HammerSpace until needed.
Is there an issue? Send a MessageReason:
None


The party follows behind the leader like a lot of little ducklings.

to:

The rest of the party follows behind the leader like a lot bunch of little ducklings.



Only the main character is shown walking around; other party members will appear when needed, or even walk out of his body.

to:

Only the main character is shown walking around; other party members will appear when needed, or even walk out of his body.disappear into Hammerspace until needed.

Top