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** ''MushroomKingdomFusion''



** ''MushroomKingdomFusion''
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** ''VideoGame/NewerSuperMarioBrosWii''
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** ''VideoGame/RatchetAndClankAllForOne''

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** ''VideoGame/RatchetAndClankAllForOne''''VideoGame/RatchetAndClankAll4One''
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* ''VideoGame/AHatInTime''
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*** ''VideoGame/MegaManRevengeOfTheFallen''
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* ''VideoGame/SlyCooper''

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* ''VideoGame/SlyCooper''''Franchise/SlyCooper''
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* ''{{Somari}}''
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** ''VideoGame/DonkeyKongCountryTropicalFreeze''
Willbyr MOD

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Subgenres include CinematicPlatformGame (which has a more realistic style), PlatformHell (which is [[HarderThanHard really, really freaking hard]][[hottip:*:Let's put it this way - NintendoHard is an understatement!]] - no, ''seriously''), EliminationPlatformer, and PuzzlePlatformer (which combines elements of {{Puzzle Game}}s).

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Subgenres include CinematicPlatformGame (which has a more realistic style), PlatformHell (which is [[HarderThanHard really, really freaking hard]][[hottip:*:Let's hard]][[note]]Let's put it this way - NintendoHard is an understatement!]] understatement![[/note]] - no, ''seriously''), EliminationPlatformer, and PuzzlePlatformer (which combines elements of {{Puzzle Game}}s).Game}}s).


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same image, corrected aspect ratio


[[quoteright:256:[[VideoGame/SuperMarioBros1 http://static.tvtropes.org/pmwiki/pub/images/smbpfg_7703.png]]]]

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[[quoteright:256:[[VideoGame/SuperMarioBros1 [[quoteright:320:[[VideoGame/SuperMarioBros1 http://static.tvtropes.org/pmwiki/pub/images/smbpfg_7703.org/pmwiki/pub/images/platform-game_smb1_1298.png]]]]
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* ''VideoGame/{{Gunpoint}}''
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[[quoteright:256:[[VideoGame/SuperMarioBros http://static.tvtropes.org/pmwiki/pub/images/smbpfg_7703.png]]]]

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[[quoteright:256:[[VideoGame/SuperMarioBros [[quoteright:256:[[VideoGame/SuperMarioBros1 http://static.tvtropes.org/pmwiki/pub/images/smbpfg_7703.png]]]]

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[[quoteright:350:[[VideoGame/SonicTheHedgehog4 http://static.tvtropes.org/pmwiki/pub/images/sonic_platform_334.png]]]]

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[[quoteright:350:[[VideoGame/SonicTheHedgehog4 %% Image selected per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1370543312064600100
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[[quoteright:256:[[VideoGame/SuperMarioBros
http://static.tvtropes.org/pmwiki/pub/images/sonic_platform_334.org/pmwiki/pub/images/smbpfg_7703.png]]]]
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*** ''VideoGame/SonicErazor''
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* ''VideoGame/TransformersConvoyNoNazo''
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Like most game genres, platformers are steadily {{evolving|Trope}} with the times; they started as linear obstacle courses, but gradually became less linear, with multiple level paths, [[HubLevel playable overworld areas]], and/or map screens with different routes; eventually, the genre even began branching into the {{Metroidvania}} genre. They became much less linear with the jump to 3D, and became known as '[[GottaCatchEmAll collectathon]]' titles. [[VideoGame/SuperMario64 The]] [[VideoGame/{{Banjo-Kazooie}} first]] [[VideoGame/SpyroTheDragon1998 few]] were fine, but after the thousandth or so knock-off, gamers eventually began to get sick of this. As a result, "collectathon" titles began waning in popularity. As of right now, the genre is in a weird stage of either being based on particular gimmicks, or going back to its roots. The former became puzzle games of a sort (eventually becoming prevalent enough [[PuzzlePlatformer to be considered a sub-genre]]), and the latter tend to be more linear, pure platforming challenges, and spawned the PlatformHell phenomenon.

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Like most game genres, platformers are steadily {{evolving|Trope}} with the times; they started as linear obstacle courses, but gradually became less linear, with multiple level paths, [[HubLevel playable overworld areas]], and/or map screens with different routes; eventually, the genre even began branching into the {{Metroidvania}} genre. They became much less linear with the jump to 3D, and became known as '[[GottaCatchEmAll collectathon]]' titles. [[VideoGame/SuperMario64 The]] [[VideoGame/{{Banjo-Kazooie}} [[VideoGame/BanjoKazooie first]] [[VideoGame/SpyroTheDragon1998 few]] were fine, but after the thousandth or so knock-off, gamers eventually began to get sick of this. As a result, "collectathon" titles began waning in popularity. As of right now, the genre is in a weird stage of either being based on particular gimmicks, or going back to its roots. The former became puzzle games of a sort (eventually becoming prevalent enough [[PuzzlePlatformer to be considered a sub-genre]]), and the latter tend to be more linear, pure platforming challenges, and spawned the PlatformHell phenomenon.



* ''VideoGame/{{Banjo-Kazooie}}''

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* ''VideoGame/{{Banjo-Kazooie}}''''VideoGame/BanjoKazooie''

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** ''VideoGame/RatchetAndClankAllForOne''



** ''VideoGame/RaymanLegends''



* ''VideoGame/{{Somari}}''



** ''VideoGame/Sonic3AndKnuckles Sonic 3 & Knuckles''

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** ''VideoGame/Sonic3AndKnuckles Sonic 3 & Knuckles''''VideoGame/Sonic3AndKnuckles''
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* ''KnyttStories''

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* ''KnyttStories''''VideoGame/KnyttStories''
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**** ''VideoGame/NewSuperLuigiU''
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** ''VideoGame/SonicLostWorld''

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* ''KidChameleon''

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* ''KidChameleon''''VideoGame/KidChameleon''


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* ''VideoGame/KidNikiRadicalNinja''
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Is this a platform game? No.


** ''VideoGame/MarioSuperSluggers''
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* ''VideoGame/MarioSuperSluggers''


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** ''VideoGame/MarioSuperSluggers''
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* ''VideoGame/MarioSuperSluggers''
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** ''KidDracula''

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** ''KidDracula''''VideoGame/KidDracula''
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** ''CastlevaniaLegends''

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** ''CastlevaniaLegends''''VideoGame/CastlevaniaLegends''
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* ''TheCompanyOfMyself''

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* ''TheCompanyOfMyself''''VideoGame/TheCompanyOfMyself''
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** ''VideoGame/TombRaider2013''

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** ''VideoGame/TombRaider2013''''[[VideoGame/TombRaider2013 Tomb Raider (2013)]]''

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-->-- '''[[RockosModernLife Rocko]]''', ''[[NicktoonsUnite Nicktoons: Attack of the Toybots]]''

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-->-- '''[[RockosModernLife '''[[WesternAnimation/RockosModernLife Rocko]]''', ''[[NicktoonsUnite Nicktoons: Attack of the Toybots]]''



The 3D equivalent to the platformer is almost always rendered in the third person, as with ''VideoGame/SuperMario64'' and ''VideoGame/CrashBandicoot1996'', but ''VideoGame/MetroidPrime'' and its sequels are considered by many to be hybrids of the 3D Platformer and the FirstPersonShooter (with {{Metroidvania}} elements, of course). The only straight first-person platformer series is ''JumpingFlash'' Lately, many games have been combining elements of Third-Person {{Action Game}}s as well, such as the ''VideoGame/JakAndDaxter'' and ''Franchise/RatchetAndClank'' series.

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The 3D equivalent to the platformer is almost always rendered in the third person, as with ''VideoGame/SuperMario64'' and ''VideoGame/CrashBandicoot1996'', but ''VideoGame/MetroidPrime'' and its sequels are considered by many to be hybrids of the 3D Platformer and the FirstPersonShooter (with {{Metroidvania}} elements, of course). The only straight first-person platformer series is ''JumpingFlash'' ''JumpingFlash''. Lately, many games have been combining elements of Third-Person {{Action Game}}s as well, such as the ''VideoGame/JakAndDaxter'' and ''Franchise/RatchetAndClank'' series.



* ''VideoGame/CaveStory''



** ''Rayman 3: Hoodlum Havoc'' (a mix between platformer and BeatEmUp)



** ''[[VideoGame/Sonic3AndKnuckles Sonic 3 & Knuckles]]''

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** ''[[VideoGame/Sonic3AndKnuckles ''VideoGame/Sonic3AndKnuckles Sonic 3 & Knuckles]]''Knuckles''



** ''[[VideoGame/Sonic3DFlickiesIsland Sonic 3D: Flickies' Island]]''

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** ''[[VideoGame/Sonic3DFlickiesIsland Sonic 3D: Flickies' Island]]''''VideoGame/Sonic3DFlickiesIsland'' (''Sonic 3D Blast'' outside Japan)



** ''VideoGame/SonicRivals''

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** ''VideoGame/SonicRivals''''VideoGame/SonicRivals'' (platformer/racing hybrid)



** ''[[VideoGame/SuperMarioBrosTheLostLevels Super Mario Bros.: The Lost Levels]]''

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** ''[[VideoGame/SuperMarioBrosTheLostLevels Super Mario Bros.: The Lost Levels]]''''VideoGame/SuperMarioBrosTheLostLevels''

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