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* The [[UsefulNotes/ApplicationProgrammingInterface OpenGL Pipes]] screensaver introduced in [[UsefulNotes/MicrosoftWindows Windows NT 4.0]]. Windows Vista removed it, but you can still copy the .SCR file from an older version for that retro feel. The more screens you have, the better the effect. [=XScreensaver=] has a version with improved graphics, including valves and gauges.

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* The [[UsefulNotes/ApplicationProgrammingInterface [[MediaNotes/ApplicationProgrammingInterface OpenGL Pipes]] screensaver introduced in [[UsefulNotes/MicrosoftWindows [[Platform/MicrosoftWindows Windows NT 4.0]]. Windows Vista removed it, but you can still copy the .SCR file from an older version for that retro feel. The more screens you have, the better the effect. [=XScreensaver=] has a version with improved graphics, including valves and gauges.



* In ''VideoGame/TweetyAndTheMagicGems'' for the UsefulNotes/GameBoyAdvance, one of the mini games is "Pipe Maze", which involves [[ExactlyWhatItSaysOnTheTin going through a maze of pipes]] to find the exit, and there's another mini-game called "Mushroom Trampoline" that plays similarly. Since the game was developed by Kemco, who also developed the ''[[VideoGame/TheBugsBunnyCrazyCastle Bugs Bunny Crazy Castle]]'' games, it features similar gameplay mechanics.

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* In ''VideoGame/TweetyAndTheMagicGems'' for the UsefulNotes/GameBoyAdvance, Platform/GameBoyAdvance, one of the mini games is "Pipe Maze", which involves [[ExactlyWhatItSaysOnTheTin going through a maze of pipes]] to find the exit, and there's another mini-game called "Mushroom Trampoline" that plays similarly. Since the game was developed by Kemco, who also developed the ''[[VideoGame/TheBugsBunnyCrazyCastle Bugs Bunny Crazy Castle]]'' games, it features similar gameplay mechanics.
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* The back areas in ''WesternAnimation/MonstersInc'' where Randall carries out his evil experiments are practically made of complicated plumbing. They even made custom software for creating the piping.

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* The back areas in ''WesternAnimation/MonstersInc'' ''WesternAnimation/MonstersInc1'' where Randall carries out his evil experiments are practically made of complicated plumbing. They even made custom software for creating the piping.
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[[caption-width-right:350: [[Franchise/SuperMarioBros A plumber's nightmare.]]]]


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[[quoteright:230:[[UsefulNotes/MicrosoftWindows https://static.tvtropes.org/pmwiki/pub/images/pipemaze.jpg]]]]
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** ''VideoGame/SuperMarioMaker2'': Whereas most game styles have a selectable [[TheLostWoods Forest theme]] (which was absent in the first game), the one based on ''Super Mario Bros. 3'' has instead this setting (it's still called "Forest", as it technically still takes place in one). The floor tiles, including the slopes, are all shaped like minuscule green pipes, and all semi-solid platforms are industrial setpieces instead of forest flora. It has a body water whose level can be adjusted, like in the forest theme of the other game styles). And accordingly, said water becomes toxic and lethal during night.

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** ''VideoGame/SuperMarioMaker2'': Whereas most game styles have a selectable [[TheLostWoods Forest theme]] (which was absent in the first game), the one based on ''Super Mario Bros. 3'' has instead this setting (it's still called "Forest", as it technically still takes place in one). The floor tiles, including the slopes, are all shaped like minuscule green pipes, and all semi-solid platforms are industrial setpieces instead of forest flora. It has a body water whose level can be adjusted, like in the forest theme of the other game styles). styles. And accordingly, said water becomes toxic and lethal during night.night.
** ''VideoGame/SuperMarioBrosWonder'': Swamp Pipe Crawl is a level located in the first world (Pipe-Rock Plateau), and features a large number of green Warp Pipes, some of which can be entered through to reappear in a pipe from the level's background. There's also the level Angry Spikes and Sinkin' Pipes (also found in the first world), which features Warp Pipes that can be sunk down with the characters' weight.
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** ''[[VideoGame/SonicTheHedgehog28Bit Sonic 2]]'' for the UsefulNotes/GameGear and UsefulNotes/SegaMasterSystem has the oddly named Scrambled Egg zone, which is basically a mass of pipes, and you have to very quickly choose ways to go sometimes. Often, you'll get it wrong and get flung into spikes. Trial and error at it's purest.

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** ''[[VideoGame/SonicTheHedgehog28Bit Sonic 2]]'' for the UsefulNotes/GameGear Platform/GameGear and UsefulNotes/SegaMasterSystem Platform/SegaMasterSystem has the oddly named Scrambled Egg zone, which is basically a mass of pipes, and you have to very quickly choose ways to go sometimes. Often, you'll get it wrong and get flung into spikes. Trial and error at it's purest.
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* One of the puzzles in ''VideoGame/Asteroid 5251'''s Alpha Hub is a pipe maze.

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* One of the puzzles in ''VideoGame/Asteroid 5251'''s ''VideoGame/Asteroid5251'''s Alpha Hub is a pipe maze.
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* One of the puzzles in ''VideoGame/Asteroid 5251'''s Alpha Hub is a pipe maze.
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* Level 5 in Episode 1 of ''VideoGame/CosmosCosmicAdventure'', as well as Level 5 in Episode 3, both have of teleporting green tubes that take the eponymous character through different portions of the playable area. They're one-way only, though it's not a problem since it's impossible to get stuck (at worst, you'll have to do some extensive backtracking if you flub your route).

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* ''VideoGame/CosmosCosmicAdventure'' has Level 5 in Episode 1 of ''VideoGame/CosmosCosmicAdventure'', 1, as well as Level 5 in Episode 3, both 3. Both have of teleporting green tubes that take the eponymous character through different portions of the playable area. They're one-way only, though it's not a problem since it's impossible to get stuck (at worst, you'll have to do some extensive backtracking if you flub your route).



** ''VideoGame/MarioKartTour'': Piranha Plant Pipeline is a pipe network build within a canyon, and serves as a racetrack that takes drives through the interior of a pipeline overrun by Fuzzies. At one point, drivers can glide to one of two possible pipelines in a fork located past a chasm.

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** *** ''VideoGame/MarioKartTour'': Piranha Plant Pipeline is a pipe network build within a canyon, and serves as a racetrack that takes drives through the interior of a pipeline overrun by Fuzzies. At one point, drivers can glide to one of two possible pipelines in a fork located past a chasm.
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** ''VideoGame/MarioKartTour'': Piranha Plant Pipeline is a pipe network build within a canyon, and serves as a racetrack that takes drives through the interior of a pipeline overrun by Fuzzies. At one point, drivers can glide to one of two possible pipelines in a fork located past a chasm.

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[[caption-width-right:230: [[{{Franchise/SuperMarioBros}} A plumber's nightmare.]]]]

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[[caption-width-right:230: [[{{Franchise/SuperMarioBros}} [[Franchise/SuperMarioBros A plumber's nightmare.]]]]



* The back areas in ''WesternAnimation/MonstersInc.'' where Randall carries out his evil experiments are practically made of complicated plumbing. They even made custom software for creating the piping.

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* The back areas in ''WesternAnimation/MonstersInc.'' ''WesternAnimation/MonstersInc'' where Randall carries out his evil experiments are practically made of complicated plumbing. They even made custom software for creating the piping.



* Parodied in the retro design of Terry Gilliam's ''Film/{{Brazil}}'', which has exposed ductwork everywhere. It even lampshades the fact by having somebody advertise ducts on TV.
%%* ''Film/TheThreeStooges''
* An underground area in ''Film/TheGoonies'' has one. Sloth pushes on a pipe and causes a traffic accident above.



* Parodied in the retro design of ''Film/{{Brazil}}'', which has exposed ductwork everywhere. It even lampshades the fact by having somebody advertise ducts on TV.
%%* ''Film/TheThreeStooges''
* An underground area in ''Film/TheGoonies'' has one. Sloth pushes on a pipe and causes a traffic accident above.



* ''Literature/TheBooksOfEmber'' have the Pipeworks workers, whose job is to patch up the incredibly intricate network of pipes that brings water to the citizens... or rather, they patch up the patches over other patches that someone else, a long time ago, put on some more patches.



* ''Literature/TheCityOfEmber'' has the Pipeworks workers, whose job is to patch up the incredibly intricate network of pipes that brings water to the citizens. Or rather, they patch up the patches over other patches that someone else, a long time ago, put on some more patches.
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* ''WesternAnimation/TheSuperMarioBrosMovie'': As Toad is escorting Mario to Princess Peach, the path takes them through a complex series of multicolored Warp Pipes up the big hill to the castle. While Toad and the locals can navigate the pipes just fine, poor [[FishOutOfWater Mario]] has more trouble (not helped by him losing track of Toad), with him getting plopped back at the same points several times. By the time he manages to reach the final pipe to the castle, he falls over from exhaustion.
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** In ''VideoGame/Sonic3AndKnuckles'', Launch Base Zone has some TubeTravel sections to confuse the player.

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** In ''VideoGame/Sonic3AndKnuckles'', Launch Base Zone has some TubeTravel sections to confuse the player.unexperienced players.

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* ''VideoGame/SonicTheHedgehog'':
** ''[[VideoGame/SonicTheHedgehog28Bit Sonic 2]]'' for the UsefulNotes/GameGear and UsefulNotes/SegaMasterSystem has the oddly named Scrambled Egg zone, which is basically a mass of pipes, and you have to very quickly choose ways to go sometimes. Often, you'll get it wrong and get flung into spikes. Trial and error at it's purest.

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* ''VideoGame/SonicTheHedgehog'':
''Franchise/SonicTheHedgehog'':
** ''VideoGame/SonicTheHedgehog2'' has Chemical Plant Zone, a level with many tubes you have to sprint on and [[TubeTravel travel through]]. [[GuideDangIt What the game doesn't tell you]] is that the tubes have various exits depending on the direction you're pressing on your controller.
** ''[[VideoGame/SonicTheHedgehog28Bit Sonic 2]]'' for the UsefulNotes/GameGear and UsefulNotes/SegaMasterSystem has the oddly named Scrambled Egg zone, which is basically a mass of pipes, and you have to very quickly choose ways to go sometimes. Often, you'll get it wrong and get flung into spikes. Trial and error at it's purest.


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** In ''VideoGame/Sonic3AndKnuckles'', Launch Base Zone has some TubeTravel sections to confuse the player.
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[[caption-width-right:230: [[{{VideoGame/SuperMarioBros}} A plumber's nightmare.]]]]

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[[caption-width-right:230: [[{{VideoGame/SuperMarioBros}} [[{{Franchise/SuperMarioBros}} A plumber's nightmare.]]]]

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