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* After the 1.3 update, ''VideoGame/{{Minecraft}}'' players can write their own, mostly due to the limited space per page and the 50 page total limit.
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* After the 1.3 update, ''VideoGame/{{Minecraft}}'' players can write their own, mostly due to the limited own books by combining a blank book with a feather and a squid's ink sac. The space per page is 14 lines and 798 characters, the 50 page total limit.usual size of a typical pamphlet, though nothing stops a determined player from writing a whole InGameNovel, as each book can be up to 100 pages long.
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* In ''VideoGame/{{Marathon}}'', you get to kick back at computer terminals dotted around the eponymous colony ship and read all sorts of snippets from Martian history to philosophical articles to classified ads to chunks of hexadecimal garbage. The compactness and relevance of most terminal texts is implied to be from malignant cyborgs and sentient (not to mention [[AIIsACrapshoot completely bonkers]]) computers battling each other.
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* In ''VideoGame/{{Marathon}}'', you get to kick back at computer terminals dotted around the eponymous colony ship and read all sorts of snippets from Martian history to philosophical articles to classified ads to chunks of hexadecimal garbage. The compactness and relevance of most terminal texts is implied to be from malignant cyborgs and sentient (not to mention [[AIIsACrapshoot completely bonkers]]) computers battling each other.
* ''VideoGame/{{Stalker}}'': Downplayed with the documents you sometimes are assigned to [[FetchQuest find or steal and bring back to the interested party]]. You can read them from the [[DataPad PDA]], and while they're not fully self-contained, they provide multiple pamphlets' worth of e-mail messages and/or reports both military and scientific.
* ''VideoGame/UnrealI'': You can read logs found on screens, books and a few corpses with the help of the Universal Translator. In all cases the contents are rarely longer than six lines and two paragraphs.
* ''VideoGame/{{Stalker}}'': Downplayed with the documents you sometimes are assigned to [[FetchQuest find or steal and bring back to the interested party]]. You can read them from the [[DataPad PDA]], and while they're not fully self-contained, they provide multiple pamphlets' worth of e-mail messages and/or reports both military and scientific.
* ''VideoGame/UnrealI'': You can read logs found on screens, books and a few corpses with the help of the Universal Translator. In all cases the contents are rarely longer than six lines and two paragraphs.
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*** One notable example is ''The Lusty Argonian Maid'', written by the CampGay (though technically bisexual) Crassius Curio. It centers around a character named [[HerCodeNameWasMarySue Crantus Colto]] and his...interest...in his, well, [[LizardFolk Argonian]] maid. A quest in ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' has you attempting to find actors willing to be in it. (''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' adds a sequel, as well as a GenderFlipped version for the ladies, ''The Sultry Argonian Bard''.)
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*** One notable example is ''The Lusty Argonian Maid'', written by the CampGay (though technically bisexual) Crassius Curio. It centers around a character named [[HerCodeNameWasMarySue Crantus Colto]] and his...interest...in his, well, [[LizardFolk Argonian]] maid. A quest in ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' has you attempting to find actors willing to be in it. (''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' adds a sequel, as well as a GenderFlipped {{Gender Flip}}ped version for the ladies, ''The Sultry Argonian Bard''.)
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* ''VideoGame/EarthBound'' plays with this when you find a magazine containing a [[http://earthboundcentral.com/2009/03/debunking-the-demon-baby/ funny short story]] in a bonus area.
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* ''VideoGame/EarthBound'' ''VideoGame/EarthBound1994'' plays with this when you find a magazine containing a [[http://earthboundcentral.com/2009/03/debunking-the-demon-baby/ funny short story]] in a bonus area.
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** The sequel has the PlayerCharacter perusing his/her own books at home, with comments regarding those which are gifts or recommendations from friends ("101 Uses for a Phallic Tuber? Thanks, [[AnythingThatMoves Isabela]], that's one hundred too many.")
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** The sequel has the PlayerCharacter perusing his/her own books at home, with comments regarding those which are gifts or recommendations from friends ("101 Uses for a Phallic Tuber? Thanks, [[AnythingThatMoves [[ExtremeOmnisexual Isabela]], that's one hundred too many.")
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* Averted in ''VideoGame/MetalGearSolid2'', where the extras section has a book, mentioned in the game as being an account of the events of the first game. It is an actual book at 300-some pages.
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* Averted in ''VideoGame/MetalGearSolid2'', ''VideoGame/MetalGearSolid2SonsOfLiberty'', where the extras section has a book, mentioned in the game as being an account of the events of the first game. It is an actual book at 300-some pages.
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[[folder: MMORPGs]]
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[[folder: MMORPGs]]
[=MMORPGs=]]]
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* In ''VideoGame/{{OFF}}'', each shelf of real library books has only two pages of text (sometimes barely legible), unless one of them has been torn off and misplaced. Many shelves are fake and have nothing to read.
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* In ''VideoGame/{{OFF}}'', each shelf of real library books has only two pages of text (sometimes barely legible), unless one of them has been torn off and misplaced. Many shelves are fake and have nothing to read. Going by one of the local Elsens' comments, there ''are'' more pages but [[NervousWreck the other Elsens would freak out at the noise]] and the Batter would rather avoid the hassle.
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* Lampshaded several times in ''VideoGame/{{Undertale}}''. One of the books in the library ends with the author's remark about only needing to write a minimum number of pages. Another character's house contains a {{diary}} which talks about buying a new book to record each entry.
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* Lampshaded several times in ''VideoGame/{{Undertale}}''. One of the books in the library ends with the author's remark about only needing to write a minimum number of pages. Another character's house contains a {{diary}} diary which talks about buying a new book to record each entry.
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** Averted throughout the series in which every book shown can be read, though they do cheat a bit in some cases by padding the shelves with multiple copies of the same book. These [[FictionalDocument documents]] range from full blown [[InGameNovel In-Game Novels]] like the ''2920: The Last Year of the First Era'' series, ''The Real Barenziah'', ''King Edward'', ''A Dance in the Fire'', and ''The Wolf Queen'' to religious texts such as ''For My Gods and Emperor'' and ''36 Lessons of Vivec'', to numerous historical works which help fill in the thousands of years of backstory, to simple notes handwritten by the world's inhabitants to make the world feel more alive (you can literally find the grocery lists of [=NPCs=]). Many of the histories presented within the game [[UnreliableCanon are contradictory and at odds with each other]], leaving it up to the reader to piece together the history of Tamriel for him/herself. For tropes relating to these works, see ''Literature/TheElderScrollsInUniverseBooks'' page.
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** Averted throughout the series in which every book shown can be read, though they do cheat a bit by making the actual content of the book being in some cases by the density of a pamphlet (as a single in-game book never reach 50 pages in content) and padding the shelves with multiple copies of the same book. These [[FictionalDocument documents]] range from full blown [[InGameNovel In-Game Novels]] like the ''2920: The Last Year of the First Era'' series, ''The Real Barenziah'', ''King Edward'', ''A Dance in the Fire'', and ''The Wolf Queen'' to religious texts such as ''For My Gods and Emperor'' and ''36 Lessons of Vivec'', to numerous historical works which help fill in the thousands of years of backstory, to simple notes handwritten by the world's inhabitants to make the world feel more alive (you can literally find the grocery lists of [=NPCs=]). Many of the histories presented within the game [[UnreliableCanon are contradictory and at odds with each other]], leaving it up to the reader to piece together the history of Tamriel for him/herself. For tropes relating to these works, see ''Literature/TheElderScrollsInUniverseBooks'' page.
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** Tutorials sometimes take the form of in-game books. While some get relatively long, they never get anything near the contents of an actual book.
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** Tutorials sometimes take the form of in-game books.books found in the PlayerCharacter's home. While some get relatively long, they never get anything near the contents of an actual book.
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%%[[folder: Simulation Game ]]
%%* ''VideoGame/HarvestMoon''
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%%* ''VideoGame/HarvestMoon''
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%%[[/folder]]
** Tutorials sometimes take the form of in-game books. While some get relatively long, they never get anything near the contents of an actual book.
** The ThrivingGhostTown in which the PlayerCharacter lives will sometimes have a library that will either replace or complement any books they have in their home. When such libraries exist, the "only one interesting book per shelf" variation tends to be in effect.
* ''VideoGame/{{Littlewood}}'': One of the objectives is to return all twenty-four of the books that the Grand Library left in the care of various travelers. Getting a book back allows the Hero to read it upon visiting the Grand Library. The contents of the full book collection could easily fit in a small ''actual'' book.
[[/folder]]
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* ''VideoGame/AidynChronicles'' does this with any books you find. There are a few libraries in the game, all of which only have a few books you can read, and almost all the books contain only the briefest of snippets that don't even fill the page.
* Subverted by ''VideoGame/ArcanumOfSteamworksAndMagickObscura''; while there are quite a few short books in the game used to move the story along or used in a sidequest, there are also entire libraries of books that have no connection to the plot and merely exist to create a feeling of depth. Some of them are quite long, at least by in-game RPG standards.
* Subverted by ''VideoGame/ArcanumOfSteamworksAndMagickObscura''; while there are quite a few short books in the game used to move the story along or used in a sidequest, there are also entire libraries of books that have no connection to the plot and merely exist to create a feeling of depth. Some of them are quite long, at least by in-game RPG standards.
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* ''VideoGame/FinalFantasyII'' has one in the GreatBigLibraryOfEverything in Mysidia. A particularly understandable example, considering it's a [[UsefulNotes/NintendoEntertainmentSystem NES]] game.
* ''VideoGame/FinalFantasyIV'' has a few of these, most notably at the library in the Land of Summoned Monsters.
* ''VideoGame/FinalFantasyIV'' has a few of these, most notably at the library in the Land of Summoned Monsters.
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* ''VideoGame/FinalFantasy''
** ''VideoGame/FinalFantasyII'' has one in the GreatBigLibraryOfEverything in Mysidia. A particularly understandable example, considering it's a [[UsefulNotes/NintendoEntertainmentSystem NES]] game.
* ** ''VideoGame/FinalFantasyIV'' has a few of these, most notably at the library in the Land of Summoned Monsters.
** ''VideoGame/FinalFantasyII'' has one in the GreatBigLibraryOfEverything in Mysidia. A particularly understandable example, considering it's a [[UsefulNotes/NintendoEntertainmentSystem NES]] game.
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* Subverted by ''VideoGame/ArcanumOfSteamworksAndMagickObscura''; while there are quite a few short books in the game used to move the story along or used in a sidequest, there are also entire libraries of books that have no connection to the plot and merely exist to create a feeling of depth. Some of them are quite long, at least by in-game RPG standards.
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* ''VideoGame/AidynChronicles'' does this with any books you find. There are a few libraries in the game, all of which only have a few books you can read, and almost all the books contain only the briefest of snippets that don't even fill the page.
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* In ''VideoGame/{{Ys}} I'', the Books of Ys are {{MacGuffin}}s with not much actual text in them.
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* In ''VideoGame/YsIAncientYsVanishedOmen'', the Books of Ys are {{MacGuffin}}s with not much actual text in them.
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[[folder: MMORPGs ]]
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[[folder: MMORPGs ]]
MMORPGs]]
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[[folder: MMORP Gs ]]
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[[folder: MMORP Gs MMORPGs ]]
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[[folder: Puzzle Game]]
* The Story Chalet in ''VideoGame/{{Carto}}'' is full of books that write themselves, but none of which seems to have more than half a dozen lines of text.
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* The Story Chalet in ''VideoGame/{{Carto}}'' is full of books that write themselves, but none of which seems to have more than half a dozen lines of text.
[[/folder]]
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[[folder: Simulation Game ]]
* ''VideoGame/HarvestMoon''
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* ''VideoGame/HarvestMoon''
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* In ''VideoGame/FireEmblemThreeHouses'', the monstery's library contains books the player can open up to read a paragraph or two each giving some exposition about the world's history and most prominent houses.
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* ''VideoGame/FinalFantasyII'' has one in the GreatBigLibraryOfEverything in Mysidia.
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* ''VideoGame/FinalFantasyII'' has one in the GreatBigLibraryOfEverything in Mysidia. A particularly understandable example, considering it's a [[UsefulNotes/NintendoEntertainmentSystem NES]] game.
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* ''VideoGame/FinalFantasyII'' has one in the GreatBigLibraryOfEverything in Mysidia.
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!!Non-video game examples:
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!!Non-video game examples:
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* Lampshaded several times in ''VideoGame/{{Undertale}}''. One of the books in the library ends with the author's remark about only needing to write a minimum number of pages. Another character's house contains a {{diary}} which talks about buying a new book to record each entry.
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* In the playable scene of ''Webcomic/CrystalHeroes'', this is played with by having the few sentences you can read from the bookshelves be explicitly stated to be just excerpts from single pages of single books rather than the entire content of the shelves.
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* In addition to the miscellaneous books and bookshelves in the rest of the series, there is an entire library of books in ''VideoGame/{{Ultima}} VI''. A couple of the books can be traded away, but most are filler. The entire library would make an eight-page chapbook at most.