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** ''VideoGame/KirbyPlanetRobobot'': An enemy encountered at the end of [[BossRush The True Arena]] has its name listed as "????" in the entryway before you fight it, likely to avoid spoiling its identity as [[spoiler:[[TrueFinalBoss Star Dream Soul OS]], a [[UpgradedBoss much more difficult]] version of the original FinalBoss that's exclusive to this mode]].
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** In the UsefulNotes/NintendoSwitch remake of ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', the pile of bones in Yarna Desert that hints to the location of a Piece of Heart if Link sprinkles Magic Powder on it is also called "???" in the dialogue box.

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** In the UsefulNotes/NintendoSwitch Platform/NintendoSwitch remake of ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', the pile of bones in Yarna Desert that hints to the location of a Piece of Heart if Link sprinkles Magic Powder on it is also called "???" in the dialogue box.



* The [[UsefulNotes/PlayStation2 PS2]] [[FightingGame fighter]] ''[[Manga/SaintSeiya Saint Seiya: The Sanctuary]]'' has "Gemini ???" as a character. In the series the game is based on, his name is revealed to be [[spoiler:Gemini Kanon]].

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* The [[UsefulNotes/PlayStation2 [[Platform/PlayStation2 PS2]] [[FightingGame fighter]] ''[[Manga/SaintSeiya Saint Seiya: The Sanctuary]]'' has "Gemini ???" as a character. In the series the game is based on, his name is revealed to be [[spoiler:Gemini Kanon]].
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Fixed broken folder


[[folder Turn-Based Strategy]]

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[[folder Turn-Based [[folder:Turn-Based Strategy]]
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[[folder: Action Adventure]]

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[[folder: Action [[folder:Action Adventure]]



[[folder: Adventure]]

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* ''VideoGame/CardCityNights2'': When entering the wharf, a person whose name is only "???", asks the player to get into the storage room.

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* ''VideoGame/CardCityNights2'': When In ''VideoGame/CardCityNights 2'', when entering the wharf, a person whose name is only "???", asks the player to get into the storage room.



[[folder: Card Battle Games]]

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[[folder: Card [[folder:Card Battle Games]]



[[folder: Fighting Games]]

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[[folder: Fighting [[folder:Fighting Games]]



* ''VideoGame/BlazBlue'': The credits list "??????" as the voice actors for Hakumen and V-13 to hide [[spoiler:the fact that they are alternate versions of Jin and Noel and therefore [[SignificantDoubleCasting have the same voice actors]].]]

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* ''VideoGame/BlazBlue'': ''Franchise/BlazBlue'': The credits list "??????" as the voice actors for Hakumen and V-13 to hide [[spoiler:the fact that they are alternate versions of Jin and Noel and therefore [[SignificantDoubleCasting have the same voice actors]].]]actors]]]].



[[folder: First-Person Shooters]]

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[[folder: First-Person [[folder:First-Person Shooters]]



[[folder: Minigame Compilations]]

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[[folder: Minigame [[folder:Minigame Compilations]]



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[[folder: [=MMORPGs=]]][[folder:[=MMORPGs=]]]



[[folder: Platformers]]

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[[folder: Platformers]][[folder:Platformers]]



[[folder: Point-and-Click Games]]

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[[folder: Point-and-Click [[folder:Point-and-Click Games]]



[[folder: Puzzle Games]]

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[[folder: Puzzle [[folder:Puzzle Games]]



[[folder: Racing Games]]

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[[folder: Racing [[folder:Racing Games]]



[[folder: Rhythm Games]]
* In the ''VideoGame/FridayNightFunkin'' GameMod, ''VideoGame/FriendlyNightFunkin'', [[spoiler:the stand-in for Monster is only referred to as "???".[[note]]Though WordOfGod states their name will be revealed in a future update.[[/note]]]]

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[[folder: Rhythm [[folder:Rhythm Games]]
* In the ''VideoGame/FridayNightFunkin'' GameMod, GameMod ''VideoGame/FriendlyNightFunkin'', [[spoiler:the stand-in for Monster is only referred to as "???".[[note]]Though WordOfGod states their name will be revealed in a future update.[[/note]]]]



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[[folder: Game [[folder:Game Mods]]



[[folder: Non-Video Game Examples]]

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[[folder: Non-Video [[folder:Non-Video Game Examples]]
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** In ''VideoGame/PokemonXAndY'''s post-game quest, you and Looker fight a series of suspicious trainers all of whom are simply named as "???". They turn out to be [[spoiler:Emma / Essentia in various disguises]].
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* Every episode of ''WesternAnimation/MickeyMouseClubhouse'' includes three to five "Mouseketools" Mickey and his friends set up at the beginning and use to solve problems they encounter. The last one is saved as a surprise for the young viewers, called the "Mystery Mouseketool," and shown as a question mark next to the others. This can unfortunately lead to toddlers and preschoolers seeing question marks in other contexts and calling them mysteries or Mouseketools.
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* ''VideoGame/LennasInception'': As you complete dungeons, you will unlock memories of a figure called "Archangel ???", with the ??? partially obscured by a glitching effect. After clearing the eighth dungeon, [[spoiler:the figure's full name is revealed to be Archangel Lenna]].
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* In most ''VideoGame/TokyoXtremeRacer'' entries, the TrueFinalBoss, who'll appear upon defeating every single other opponent in the game, is given this treatment in both street name and real name. Alternatively, they're referred to as "UNKNOWN".

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* In most ''VideoGame/TokyoXtremeRacer'' entries, the TrueFinalBoss, who'll appear upon defeating every single other opponent in the game, is given this treatment in for both street name and real name.name, during the race against them and in their bios. Alternatively, they're referred to as "UNKNOWN".
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* In most ''[[VideoGame/TokyoXtremeRacer Shutokou Battle]]'' installments, the post-game TrueFinalBoss' code name is given this treatment. They'll appear from thin air after you defeat all the Wanderers.

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* In most ''[[VideoGame/TokyoXtremeRacer Shutokou Battle]]'' installments, ''VideoGame/TokyoXtremeRacer'' entries, the post-game TrueFinalBoss' code name TrueFinalBoss, who'll appear upon defeating every single other opponent in the game, is given this treatment. They'll appear from thin air after you defeat all the Wanderers.treatment in both street name and real name. Alternatively, they're referred to as "UNKNOWN".
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* ''VideoGame//DeusExHumanRevolution'': In the Missing Link DLC, when Janus first makes contact with Adam, it's over a faulty connection, so he is represented as a blank avatar with ??????????????. Adam first assumes its Pritchard.

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* ''VideoGame//DeusExHumanRevolution'': ''VideoGame/DeusExHumanRevolution'': In the Missing Link DLC, when Janus first makes contact with Adam, it's over a faulty connection, so he is represented as a blank avatar with ??????????????. Adam first assumes its Pritchard.



* In ''VideoGame/FinalFantasyXIV'', when there is a character who hasn't been introduced yet or someone is speaking off screen before they come into view, their name plate in the subtitles is labeled as "???" until the idenity of the character is made clear. The names of zones from ''Shadowbringers'' and ''Endwalker'' that you have yet to unlock are displayed as "???" too, because even knowing what these zones are is a spoiler.

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* In ''VideoGame/FinalFantasyXIV'', when there is a character who hasn't been introduced yet or someone is speaking off screen before they come into view, their name plate in the subtitles is labeled as "???" until the idenity identity of the character is made clear. The names of zones from ''Shadowbringers'' and ''Endwalker'' that you have yet to unlock are displayed as "???" too, because even knowing what these zones are is a spoiler.
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[[folder: First-Person Shooters]]
* ''VideoGame//DeusExHumanRevolution'': In the Missing Link DLC, when Janus first makes contact with Adam, it's over a faulty connection, so he is represented as a blank avatar with ??????????????. Adam first assumes its Pritchard.
[[/folder]]
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** ''VideoGame/PokemonGoldAndSilver'', [[TropeNamer your rival gives his own name as "???"]]. You're supposed to [[HelloInsertNameHere enter]] his name later, but many a small child ended up permanently naming him ??? when asked, thinking that was actually his name. Averted in the remakes, which instead call him Passerby Boy in the battle dialogue, which is more obviously a description. If you somehow didn't realize that, it's also too long to fit in the naming prompt. Similarly, he no longer tells you his name in dialogue; he instead drops his Trainer ID and the player character sees it, but the player doesn't, a better hint that [[SchrodingersQuestion whatever you tell the officer will become reality]].

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** ''VideoGame/PokemonGoldAndSilver'', [[TropeNamer your rival gives his own name as "???"]]. You're supposed to [[HelloInsertNameHere enter]] his name later, but many a small child ended up permanently naming him ??? when asked, thinking that was actually his name. Averted in the remakes, which instead call him Passerby Boy in the battle dialogue, which is more obviously a description. If you somehow didn't realize that, it's also too long to fit in the naming prompt. Similarly, he no longer tells you his name in dialogue; he instead drops his Trainer ID Card and the player character sees his name on it, but the player doesn't, doesn't say anything, a better hint that [[SchrodingersQuestion whatever you tell the officer will become reality]].



** In Generations II-IV, a "???" type existed which was neutral against all other types. However, this only appeared as the type of unhatched Eggs and the move Curse (which as a status move isn't normally affected by ElementalRockPaperScissors anyway), and in a few other niche situations.[[note]]Using moves like Conversion to become a mono-typed Flying Pokémon, then using Roost (heals the user but removes their Flying type); using Weather Ball in ''VideoGame/PokemonXDGaleOfDarkness'' when the game-exclusive Shadow Sky is in effect; hacking a "??? Plate" into the game and equipping it to Arceus.[[/note]] In Generation V it was removed (and Curse changed to a Ghost-type move), presumably for the number of headaches it created for the programmers.

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** In Generations II-IV, a "???" type existed which was neutral against all other types. However, this only appeared as the type of unhatched Eggs and the move Curse (which as a status move isn't normally affected by ElementalRockPaperScissors anyway), and in a few other niche situations.[[note]]Using moves like Conversion to become a mono-typed Flying Pokémon, then using Roost (heals the user but removes their Flying type); using Weather Ball in ''VideoGame/PokemonXDGaleOfDarkness'' when the game-exclusive Shadow Sky is in effect; hacking a "??? Plate" into the game and equipping it to Arceus.[[/note]] In Generation V V, it was removed (and Curse changed to a Ghost-type move), presumably for the number of headaches it created for the programmers.
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* ''VideoGame/PrayerOfTheFaithless'': The first person we see Aeyr talk to is a ??? that only "says" [[VisibleSilence ...]]. The mysterious man's name is only revealed when he's seen again.
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* In ''VideoGame/{{Omori}}'', any significant character who is a stranger to the player character has their dialogue boxes headed by "???" until they introduce themselves. This includes some whose names will be already familiar to the ''player''.
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* ''VideoGame/CastlevaniaHarmonyOfDissonance'': Death is first called ??? on his text box before Juste names him and he confirms it.
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* In most ''[[VideoGame/TokyoXtremeRacer Shutokou Battle]]'' installments, the post-game {{Superboss}}' code name is given this treatment. They'll appear from thin air after you defeat all the Wanderers.

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* In most ''[[VideoGame/TokyoXtremeRacer Shutokou Battle]]'' installments, the post-game {{Superboss}}' TrueFinalBoss' code name is given this treatment. They'll appear from thin air after you defeat all the Wanderers.

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* ''VideoGame/GunWitch'': In the cutscene after defeating 10 Snails, Itsuka is called "???" until Claire says her name, even though Itsuka can be talked to before the cutscene and her dialog box has her name labelling her.

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* ''VideoGame/GunWitch'': ''VideoGame/GunWitch'':
**
In the cutscene after defeating 10 Snails, Itsuka is called "???" until Claire says her name, even though Itsuka can be talked to before the cutscene and her dialog box has her name labelling her.


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* ''VideoGame/{{Fairyside}}'': Memory 7 has Shirley meet ???, a WingedHumanoid girl who has been [[IHaveManyNames given many names]] and picks Fifi, then calls herself a Luninsula guardian spirit.
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* ''VideoGame/GunWitch'': In the cutscene after defeating 10 Snails, Itsuka is called "???" until Claire says her name, even though Itsuka can be talked to before the cutscene and her dialog box has her name labelling her.
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* The DS game ''VideoGame/GloryOfHeracles'' uses this for the main character at the start. Early in the game, he is told he is the great hero Heracles. After ''another'' Heracles joins the group, Leucos asks him to come up with a name for himself to differentiate the two... at which point the player is finally allowed to input a name.

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* The DS game ''VideoGame/GloryOfHeracles'' ''VideoGame/GloryOfHeraclesDS'' uses this for the main character at the start. Early in the game, he is told he is the great hero Heracles. After ''another'' Heracles joins the group, Leucos asks him to come up with a name for himself to differentiate the two... at which point the player is finally allowed to input a name.
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* ''VideoGame/MegaManBattleNetwork3WhiteAndBlue'': To stop a haywire tank, you must defeat a trio of viruses named ????. This is to obfuscate that they are [[spoiler:small pieces of [[MechanicalAbomination Alpha]]. They have an UndergroundMonkey form in the room with the final boss called Alpha Bug, which more clearly states what they are.]]

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* ''VideoGame/MegaManBattleNetwork3WhiteAndBlue'': To stop a haywire tank, you must defeat a trio of viruses named ????. This is to obfuscate that they are [[spoiler:small pieces of [[MechanicalAbomination [[DigitalAbomination Alpha]]. They have an UndergroundMonkey form in the room with the final boss called Alpha Bug, which more clearly states what they are.]]
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* ''VideoGame/CultOfTheLamb'': ''[[PostEndGameContent Relics of the Old Faith]]'' introduces a divine being - [[OurAngelsAreDifferent closest thing we've seen to an angel]] so far - that goes by ???. Once they begin their partnership with the Lamb, they ask the Lamb to [[HelloInsertNameHere give them a name]] to seal the deal.
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* In ''VideoGame/OctopathTravelerII'', The Shadow fought in Castti and Ochette's second side story is labeled as "???". This is fitting, as neither of them have any idea what it even is, despite Ochette's talent of identifying abstract concepts [[TheNoseKnows by scent]]. (It's actually [[spoiler:a fragment of Vide sent to corrupt Castti]].)

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... and they're not to be used as natter, either


** In the ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' ROMHack ''Parallel Worlds'', the Frozen World counterpart of "Your House" (Link's house) is "?'s House" and the owner is never met.
*** There is also the final overworld area in the Light World, from where you can enter the final boss and get the ending, which is simply called "?" like the area in ''Ocarina of Time''. It's heavily implied to be the top of Parallel Tower, but it's not confirmed.

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** In the ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' ROMHack ''Parallel Worlds'', the Frozen World counterpart of "Your House" (Link's house) is "?'s House" and the owner is never met.
***
met. There is also the final overworld area in the Light World, from where you can enter the final boss and get the ending, which is simply called "?" like the area in ''Ocarina of Time''. It's heavily implied to be the top of Parallel Tower, but it's not confirmed.



** Aversion in the series: In the first game, one character (who is a [[OldWindbag talkative, old lady]]) is hilariously referred to as "Oldbag" upon first meeting her; later we find out her name [[spoiler:is actually Wendy Oldbag]]. One of the witnesses in chapter 2 of ''VideoGame/ProfessorLaytonVsPhoenixWrightAceAttorney'' is labelled as "Some Guy" until we find out his name [[spoiler:which is Emeer Punchenbaug]].

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Aversions don't justify misindentation


** ''VideoGame/PokemonGoldAndSilver'', [[TropeNamer your rival gives his own name as "???"]]. You're supposed to [[HelloInsertNameHere enter]] his name later, but many a small child ended up permanently naming him ??? when asked, thinking that was actually his name.
*** Averted in the remakes, which instead call him Passerby Boy in the battle dialogue, which is more obviously a description. If you somehow didn't realize that, it's also too long to fit in the naming prompt. Similarly, he no longer tells you his name in dialogue; he instead drops his Trainer ID and the player character sees it, but the player doesn't, a better hint that [[SchrodingersQuestion whatever you tell the officer will become reality]].

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** ''VideoGame/PokemonGoldAndSilver'', [[TropeNamer your rival gives his own name as "???"]]. You're supposed to [[HelloInsertNameHere enter]] his name later, but many a small child ended up permanently naming him ??? when asked, thinking that was actually his name.
***
name. Averted in the remakes, which instead call him Passerby Boy in the battle dialogue, which is more obviously a description. If you somehow didn't realize that, it's also too long to fit in the naming prompt. Similarly, he no longer tells you his name in dialogue; he instead drops his Trainer ID and the player character sees it, but the player doesn't, a better hint that [[SchrodingersQuestion whatever you tell the officer will become reality]].



*** It came back with a vengeance in ''VideoGame/PokemonSunAndMoon'' in the form of Burn Up and Revelation Dance, with not only a ???-type Pokémon, but also a ???-type damage-dealing move. Like Roost to the Flying type, Burn Up removes the Fire type from its user, but it does not add a type back when the user is left with no type. The mono-Fire Cyndaquil and Growlithe lines get this move, as well as Moltres who is left as a Flying-type. On the other hand we have Oricorio with its signature ability Dancer and signature move Revelation Dance. The former causes the Pokémon with the ability to follow up someone else's dance move immediately, and the latter is a dance move whose type depends on the primary type of the user. Now Skill Swap Dancer onto Arcanine that have used Burn Up, put the Oricorio back into the field, and Revelation Dance. The Arcanine will immediately follow up with its own Revelation Dance, which due to it losing its typing become a legit ???-type damage-dealing move.
*** The interaction of ???-type and Wonder Guard is also interesting in Gen VII. This setup requires a Mimic Shedinja which can only be created by teaching Ninjask the move Mimic all the way back to Gen III. Now the setup requires Shedinja learning Entrainment through Mimic off a teammate, bestowing its Wonder Guard ability to an Arcanine and the Arcanine using Burn Up. Due to the ???-type having no weakness, this Arcanine cannot be targeted by any damaging move, so only status conditions and weather can take it down without changing the Arcanine's type again if the Arcanine cannot use Rest. Otherwise either the opponent has to use Soak, Forest's Curse or Trick-or-Treat to add a type to the Arcanine or faint it with a Perish Song.

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*** ** It came back with a vengeance in ''VideoGame/PokemonSunAndMoon'' in the form of Burn Up and Revelation Dance, with not only a ???-type Pokémon, but also a ???-type damage-dealing move. Like Roost to the Flying type, Burn Up removes the Fire type from its user, but it does not add a type back when the user is left with no type. The mono-Fire Cyndaquil and Growlithe lines get this move, as well as Moltres who is left as a Flying-type. On the other hand we have Oricorio with its signature ability Dancer and signature move Revelation Dance. The former causes the Pokémon with the ability to follow up someone else's dance move immediately, and the latter is a dance move whose type depends on the primary type of the user. Now Skill Swap Dancer onto Arcanine that have used Burn Up, put the Oricorio back into the field, and Revelation Dance. The Arcanine will immediately follow up with its own Revelation Dance, which due to it losing its typing become a legit ???-type damage-dealing move.
*** ** The interaction of ???-type and Wonder Guard is also interesting in Gen VII. This setup requires a Mimic Shedinja which can only be created by teaching Ninjask the move Mimic all the way back to Gen III. Now the setup requires Shedinja learning Entrainment through Mimic off a teammate, bestowing its Wonder Guard ability to an Arcanine and the Arcanine using Burn Up. Due to the ???-type having no weakness, this Arcanine cannot be targeted by any damaging move, so only status conditions and weather can take it down without changing the Arcanine's type again if the Arcanine cannot use Rest. Otherwise either the opponent has to use Soak, Forest's Curse or Trick-or-Treat to add a type to the Arcanine or faint it with a Perish Song.
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did you know that pop'n music has a lowercase title?


* In ''VideoGame/PopnMusic'', there is a character who is simply called "?"[[note]]fans call him "Hatena", which is just Japanese for "question mark"[[/note]] that acts as MZD's shadow and companion.

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* In ''VideoGame/PopnMusic'', ''[[VideoGame/PopnMusic pop'n music]]'', there is a character who is simply called "?"[[note]]fans call him "Hatena", which is just Japanese for "question mark"[[/note]] that acts as MZD's shadow and companion.
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The reasons for this vary (see below), and the result can range from confusion to an InterfaceSpoiler. See also NoNameGiven.

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The reasons for this vary (see below), and the result can range from confusion to an InterfaceSpoiler. See also NoNameGiven.
NoNameGiven and PartsUnknown.
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** The BonusBoss [[spoiler:Hush]], introduced in the ''Afterbirth'' update to ''Rebirth'', is located in an area named ???, which is nicknamed "Blue Womb" by fans since it's a blue-colored PaletteSwap of the Womb floors.

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** The BonusBoss {{superboss}} [[spoiler:Hush]], introduced in the ''Afterbirth'' update to ''Rebirth'', is located in an area named ???, which is nicknamed "Blue Womb" by fans since it's a blue-colored PaletteSwap of the Womb floors.
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Adding Griswold the Goblin

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* ''VideoGame/GriswoldTheGoblin'' has the ???? potion, which is known to have various effects used at random every time it's used, like turning people into various creatures, opening gates to alternate universes, destroying things, and causing the drinker to get big and buff and then shrink to the size of a bug. Haggard Helga even describes it in her spellbook as having to be used "with absolute caution" because of this.

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* ''VideoGame/ANNOMutationem'': The [[MysteriousStranger Masked Woman]] who occasionally appears is referred as [' ??? '] blocked out in text. Certain documents found in areas hint that her name is [[spoiler:Michelle]].



** In ''VideoGame/SuperMarioRPG'', the character Geno is labeled "???" at first. His actual name isn't much better: it's ♥♪!? in English and a set of unique hieroglyphs in Japanese.

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** In ''VideoGame/SuperMarioRPG'', the character Geno is labeled "???" at first. His actual name isn't much better: it's ♥♪!? ♡♪!? in English and a set of unique hieroglyphs in Japanese.
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Ambiguous run-on sentence fixed.


*** Averted in the remakes, which instead call him Passerby Boy in the battle dialogue, which is more obviously a description, and if you somehow didn't realize that it's also too long to fit in the naming prompt. Similarly, he no longer tells you his name in dialogue; he instead drops his Trainer ID and the player character sees it, but the player doesn't, a better hint that [[SchrodingersQuestion whatever you tell the officer will become reality]].

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*** Averted in the remakes, which instead call him Passerby Boy in the battle dialogue, which is more obviously a description, and if description. If you somehow didn't realize that that, it's also too long to fit in the naming prompt. Similarly, he no longer tells you his name in dialogue; he instead drops his Trainer ID and the player character sees it, but the player doesn't, a better hint that [[SchrodingersQuestion whatever you tell the officer will become reality]].

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