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* The main character of ''VideoGame/AssassinsCreedI'', Altaïr, is one of the Hashshashin, and the game depicts the Syrian branch; future games would depict successor incarnations of the Assassins as being more politically-motivated (namely opposing Templar schemes to consolidate control over humanity), though they're willing to invert this by actually putting contracts on Templars and hiring either Assassins or outsiders for minor targets.

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* The main character of ''VideoGame/AssassinsCreedI'', Altaïr, is one of the Hashshashin, TheHashshashin, and the game depicts the Syrian branch; future games would depict successor incarnations of the Assassins as being more politically-motivated (namely opposing Templar schemes to consolidate control over humanity), though they're willing to invert this by actually putting contracts on Templars and hiring either Assassins or outsiders for minor targets.
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[[caption-width-right:320:''[[VideoGame/AssassinsCreedII Requiescat in pace.'']]]]

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[[caption-width-right:320:''Requiescat in pace.'']]

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[[caption-width-right:320:''Requiescat [[caption-width-right:320:''[[VideoGame/AssassinsCreedII Requiescat in pace.'']]
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[[folder:Web Comics]]

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[[folder:Web Comics]][[folder:Webcomics]]



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♪''[[WebAnimation/HelluvaBoss Kids]] [[TheStinger die]] [[CrossingTheLineTwice for]] [[BlackComedy free~!]]''♪

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♪''[[WebAnimation/HelluvaBoss Kids]] [[TheStinger die]] [[CrossingTheLineTwice [[CrossesTheLineTwice for]] [[BlackComedy free~!]]''♪
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Update to some of the entries


** The Dark Brotherhood is a fully criminal offshoot of the Morag Tong who operates throughout the rest of Tamriel. They are a much more PsychoForHire group, doubling as a [[ReligionOfEvil cult of Sithis]]. Despite this, they do still have rules, such as losing part of your paycheck for anybody else aside from the intended target dying in the mission area. They appear to very much dislike the wholesale slaughter of innocent people, but one unnoticed target or another they do seem to encourage as that is how you gain entry into the guild, just no mass-murdering people for the hell of it. Also, the lower-level leaders are very much sane in a professional way, and generally only care if you are doing your job right. By the time of ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', the Dark Brotherhood is now down to a single chapter in Falkreath. As such, the current leader Astrid has taken a less religious approach to things. She later proves to be quite the ControlFreak when the player is recognized as the Listener of the Night Mother fairly early on in the story, eventually resorting to [[spoiler:dealing with the head of the Emperor's personal guard to try and sell you out, only for this to backfire horribly on her]]. When first encountered, the player character can either begin a short quest chain to ''wipe them out'' or join them and put them on the path to renewed glory.

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** The Dark Brotherhood is a fully criminal offshoot of the Morag Tong who operates throughout the rest of Tamriel. They are a much more PsychoForHire group, doubling as a [[ReligionOfEvil cult of Sithis]]. Despite this, they do still have rules, such as losing part of your paycheck for anybody else aside from the intended target dying in the mission area. They appear to very much dislike the wholesale slaughter of innocent people, but one unnoticed target or another they do seem to encourage as that is how you gain entry into the guild, just no mass-murdering people for the hell of it. Also, the lower-level leaders are very much sane in a professional way, and generally only care if you are doing your job right. By the time of ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', 200 years after the Oblivion Crisis, the Dark Brotherhood is now down has been reduced to a single chapter in a hidden Sanctuary in Falkreath. As such, there has been no official Listener, the highest-ranking Brotherhood member below the Night Mother, in a long time, the current leader Astrid has taken a less religious approach to things. things, namely having the Brotherhood taking contracts by word of mouth rather than hearing a dead woman's voice. She later proves to be quite the ControlFreak when the newly-recruited player character is recognized as the Listener of the Night Mother fairly early on in the story, so much that she eventually resorting resorts to [[spoiler:dealing with the head of the Emperor's personal guard to try and sell you out, only for this to backfire horribly on her]]. her and result in much of her Brothers and Sisters and eventually herself being killed]]. When first encountered, meeting Astrid, the player character can either begin a short quest chain to ''wipe them out'' and end the Brotherhood forever or join them and put them on the path to renewed glory.glory in Skyrim.
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R.I.P. is a lot older than Assassin's Creed.


[[caption-width-right:320:[[VideoGame/AssassinsCreedII "Requiescat in pace."]]]]

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* TheHashshashin (see [[http://en.wikipedia.org/wiki/Hashshashin here]]) were a group of assassins during the Middle Ages. They also were a Muslim sect (Nizari Ismailis). Their name is the origin of the word "assassin" in western languages. They were also another politically motivated exampled, assassinating first Muslim and then Christian enemies of their state.

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* TheHashshashin (see [[http://en.wikipedia.org/wiki/Hashshashin here]]) were a group of assassins during the Middle Ages. They also were a Muslim sect (Nizari Ismailis). Their name is the origin of the word "assassin" in western languages. They were also another politically motivated exampled, example, assassinating first Muslim and then Christian enemies of their state.
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** The Antivan Crows in ''VideoGame/DragonAgeOrigins'' fall under this category, with members being raised and trained for the sole purpose of assassinating and... well, sex. If Zevran is recruited as a companion, he shifts his allegiance from the Crows to the Warden, and if his friendship increases sufficiently he will answer questions about the organization. The Warden can also choose to take assassination side-missions from a representative of the Crows.

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** The Antivan Crows in ''VideoGame/DragonAgeOrigins'' fall under this category, with members being raised and trained for the sole purpose of assassinating and... well, sex. If Zevran is recruited as a companion, he shifts his allegiance from the Crows to the Warden, and if his friendship increases sufficiently he will answer questions about the organization. The Warden can also choose to take assassination side-missions from a representative of the Crows. Sten (if recruited) will question Zevran about the organization's name, pointing out that crows are scavengers not killers. Zevran says he heard a rumor that they considered calling themselves 'The Antivan Kestrels', "but it didn't sing, it didn't dance".
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** The Assassins' Guild of the great city of Ankh-Morpork, whose motto is "''Nil Mortifi Sine Lucre''": "No killing without profit", is at once a parody and a lampshading of the trope. The Guild is legal, its head is an influential public figure, and it is common for nobles to send their children to its excellent fee-paying school. The Guild will take political actions for the good of the city, and will even enforce their monopoly on assassination by hunting down murderers. Assassins themselves abide by several rules, including that they always wear black, even when this is detrimental to any attempt to be inconspicuous, and especially that they're not allowed to kill people unless they are paid to do so, and they cannot kill the defenseless. Of course, anyone rich enough is automatically considered able to defend themselves by hiring someone else to protect them. In ''{{Literature/Pyramids}}'', the head of the Assassin's Guild gives a great speech about how killing for a cause is extremely dangerous and inherently evil, as compared to killing for money.

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** The Assassins' Guild of the great city of Ankh-Morpork, whose motto is "''Nil Mortifi Sine Lucre''": "No killing without profit", is at once a parody and a lampshading of the trope. The Guild is legal, its head is an influential public figure, and it is common for nobles to send their children to its excellent fee-paying school. The Guild will take political actions for the good of the city, and will even enforce their monopoly on assassination by hunting down murderers. Assassins themselves abide by several rules, including that they always wear black, even when this is [[HighlyVisibleNinja detrimental to any attempt to be inconspicuous, inconspicuous]], and especially that they're not allowed to kill people unless they are paid to do so, and they cannot kill the defenseless. Of course, anyone rich enough is automatically considered able to defend themselves by hiring someone else to protect them. In ''{{Literature/Pyramids}}'', the head of the Assassin's Guild gives a great speech about how killing for a cause is extremely dangerous and inherently evil, as compared to killing for money.
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* In Creator/CJCherryh's ''{{Literature/Foreigner}}'' series, the alien atevi have a strange form of government-approved Guild: someone contracts with the Guild to assassinate a target, the Guild informs the government, and the government informs the target. If the target is still killed in spite of the warning, the killing is legal. If an amateur kills someone themselves, it's illegal. If a Guild member kills someone without a Guild sanctioned contract, it's illegal ''and'' ticks off the Guild.

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* In Creator/CJCherryh's ''{{Literature/Foreigner}}'' ''Literature/Foreigner1994'' series, the alien atevi have a strange form of government-approved Guild: someone contracts with the Guild to assassinate a target, the Guild informs the government, and the government informs the target. If the target is still killed in spite of the warning, the killing is legal. If an amateur kills someone themselves, it's illegal. If a Guild member kills someone without a Guild sanctioned contract, it's illegal ''and'' ticks off the Guild.
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* The eponymous Scythes in ''Literature/ArcOfAScythe'' are an elite group of humans who bring permanent death in a world where natural death is eradicated. The justification for this is that because all attempts at space colonization have failed, humans would overpopulate to extinction without the Scythedom.

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* The UAA from the video game ''VideoGame/NoMoreHeroes'' follows this trope. Interestingly enough, it also sets up deathmatches between members of its own organization, allowing ambitious killers to climb their way up the UAA's assassin rankings.
** Though this is mostly because the player wants to climb the ranks.
* ''VideoGame/{{Hitman}}'' has the [=ICA=] (International Contract Agency), although the ICA themselves could be considered more of a VillainProtagonist in the sense that they seem to only take hits against scum-of-the-earth criminals who escaped justice, although this is more to do with the fact the handlers the agency employs are the ones who select the contracts, and have their own moral stances. Diana just happens to go after really bad people, and freely admits in later games that other handlers get to choose better contracts for more lucrative reasons.
** The Franchise in ''Blood Money'' was being set up as this before their eventual dissolving by the end of that game.

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* ''VideoGame/NoMoreHeroes'': The UAA from the video game ''VideoGame/NoMoreHeroes'' (United Assassins Association) follows this trope. Interestingly enough, it also sets up deathmatches between members of its own organization, allowing ambitious killers to climb their way up the UAA's assassin rankings.
** Though this is mostly because the player wants to climb the ranks.
* ''VideoGame/{{Hitman}}'' has the [=ICA=] (International Contract Agency), although the ICA themselves could be considered more of a VillainProtagonist in the sense that they seem to only take hits against scum-of-the-earth criminals who escaped justice, although this is more to do with the fact the handlers the agency employs are the ones who select the contracts, and have their own moral stances. Diana just happens to go after really bad people, and freely admits in later games that other handlers get to choose better contracts for more lucrative reasons.
**
reasons. The Franchise in ''Blood Money'' was being set up as this before their eventual dissolving by the end of that game.
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* ''Literature/GirlsDontHit'': Synergistic Business Services, a company officially specializing in mediating corporate disputes but actually arranging contract killings. They have assassins around the US and elsewhere. Joss and Echo are just two, with Miles their only actual link to the business. Sometimes though Joss goes to an office where she does fake work but actually just surfs the Internet.

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* ''Literature/GirlsDontHit'': Synergistic Business Services, a company officially specializing in mediating corporate disputes but actually arranging contract killings. They have assassins around the US and elsewhere. Joss and Echo are just two, with Miles their only actual link to the business. Sometimes though Joss goes to an office where she does fake work but actually just surfs the Internet. It's mentioned that the FBI suspects their activities, but can't prove it-they killed one agent who'd come too close.
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* ''Film/MurderInc'', a 1960 BMovie, is [[BasedOnATrueStory an adaptation of Brooklyn DA Burton Turkus's]] account of the RealLIfe TropeNamer. It's otherwise notable as the breakout performance for Creator/PeterFalk.

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* ''Film/MurderInc'', ''Film/{{Murder Inc|1960}}'', a 1960 BMovie, is [[BasedOnATrueStory an adaptation of Brooklyn DA Burton Turkus's]] account of the RealLIfe TropeNamer. It's otherwise notable as the breakout performance for Creator/PeterFalk.
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* ''Literature/TheSilerianTrilogy'': Along with their main extortion rackets, waterlords' assassins can be hired to kill people for a high price (usually they just take out enemies of the waterlord they serve).
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** The [[Characters/BatmanLeagueOfAssassins League of Assassins]], as their name implies, they're an organization that specializes in covert operations that involve assassinations. They mostly work to fulfill ComicBook/RasAlGhul's goals, but some stories have them being working as assassins [[OnlyInItForTheMoney just for money]].
** The DCU also has the Council of Spiders, a [[{{Motif}} spider-themed]] group of elite assassins that decide to kill Ra's al Ghul as a ''game'' since he seems like challenging prey. Their membership includes poisoners, martial artists, and a guy with [[MultiarmedAndDangerous six extra arms]]. He can ''[[GunsAkimbo oct]]-wield''.

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** The [[Characters/BatmanLeagueOfAssassins League of Assassins]], as their name implies, they're an organization that specializes in covert operations that involve assassinations. They mostly work to fulfill ComicBook/RasAlGhul's [[Characters/BatmanRasAlGhul Ra's al Ghul]]'s goals, but some stories have them being working as assassins [[OnlyInItForTheMoney just for money]].
** The DCU also has the Council of Spiders, a [[{{Motif}} [[ArachnidAppearanceAndAttire spider-themed]] group of elite assassins that decide to kill Ra's al Ghul as a ''game'' since he seems like challenging prey. Their membership includes poisoners, martial artists, and a guy with [[MultiarmedAndDangerous [[MultiArmedAndDangerous six extra arms]]. He can ''[[GunsAkimbo oct]]-wield''.



* In ''{{ComicBook/Fables}}'', [[spoiler:Peter Piper's wife, Bo Peep,]] was a member of such an organization in their Homeland, after the Adversary invaded.

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* In ''{{ComicBook/Fables}}'', ''ComicBook/{{Fables}}'', [[spoiler:Peter Piper's wife, Bo Peep,]] was a member of such an organization in their Homeland, after the Adversary invaded.



** Marvel has the Assassins Guild. They were introduced in ''Gambit #1'' and mostly appear in the ComicBook/XMen-related books. They've recently returned as antagonists of the ComicBook/ScarletSpider.

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** Marvel has the Assassins Guild. They were introduced in ''Gambit #1'' and mostly appear in the ComicBook/XMen-related ''ComicBook/XMen''-related books. They've recently returned as antagonists of the ComicBook/ScarletSpider.

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* ''Literature/GirlsDontHit'': Synergistic Business Services, a company officially specializing in mediating corporate disputes but actually arranging contract killings. They have assassins around the US and elsewhere. Joss and Echo are just two, with Miles their only actual link to the business. Sometimes though Joss goes to an office where she does fake work but actually just surfs the Internet.



* TheHashshashin (see [[http://en.wikipedia.org/wiki/Hashshashin here]]) were a group of assassins during the Middle Ages. They also were a Muslim sect (Nizari Ismailis). Their name is the origin of the word "assassin" in western languages.

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* TheHashshashin (see [[http://en.wikipedia.org/wiki/Hashshashin here]]) were a group of assassins during the Middle Ages. They also were a Muslim sect (Nizari Ismailis). Their name is the origin of the word "assassin" in western languages. They were also another politically motivated exampled, assassinating first Muslim and then Christian enemies of their state.
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* ''Film/NakedWeapon'' revolves around the heroine and her bestie, two young girls raised to be top assassins from such an organization. Said organization is run by a sadistic DragonLady called Madam M who had minions kidnap young girls from all over the world, imprisoned in her torture dungeon, and have them brainwashed since birth to be obedient killing machines that obeys everything she demands.
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* RED and BLU from ''Videogame/{{TeamFortress2}}'' could probably be considered this.

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* RED and BLU from ''Videogame/{{TeamFortress2}}'' ''VideoGame/TeamFortress2'' could probably be considered this.
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*** The sense of honor anime Chapel ultimately shows ("the cornered mouse will attack the cat") does not fit with the frenetic nihilism that seems to be in fashion in the Eye, although that might just be Razlo being AxeCrazy, Livio being beyond the DespairEventHorizon, and Master C being crippled and out for revenge.

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*** The sense of honor anime Chapel ultimately shows ("the cornered mouse will attack the cat") does not fit with the frenetic nihilism that seems to be in fashion in the Eye, although that might just be Razlo being AxeCrazy, AxCrazy, Livio being beyond the DespairEventHorizon, and Master C being crippled and out for revenge.

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* The League of Assassins from Franchise/TheDCU.

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* ''Franchise/TheDCU'':
**
The [[Characters/BatmanLeagueOfAssassins League of Assassins from Franchise/TheDCU.Assassins]], as their name implies, they're an organization that specializes in covert operations that involve assassinations. They mostly work to fulfill ComicBook/RasAlGhul's goals, but some stories have them being working as assassins [[OnlyInItForTheMoney just for money]].



* Marvel has the Assassins Guild. They were introduced in ''Gambit #1'' and mostly appear in the ComicBook/XMen-related books. They've recently returned as antagonists of the ComicBook/ScarletSpider.

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* In ''{{ComicBook/Fables}}'', [[spoiler:Peter Piper's wife, Bo Peep,]] was a member of such an organization in their Homeland, after the Adversary invaded.
* ''Franchise/MarvelUniverse'':
**
Marvel has the Assassins Guild. They were introduced in ''Gambit #1'' and mostly appear in the ComicBook/XMen-related books. They've recently returned as antagonists of the ComicBook/ScarletSpider.



* There was an organization named Murder Inc. in the MarvelUniverse (Partly based on the real-life Murder Inc.) in the 1940s, that would take in homeless men, force them to sign life insurance policies, then collect on the policies after murdering them.

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* ** There was an organization named Murder Inc. in the MarvelUniverse Marvel Universe (Partly based on the real-life Murder Inc.) in the 1940s, that would take in homeless men, force them to sign life insurance policies, then collect on the policies after murdering them.them.
* In the ''ComicBook/SinCity'' comics, the Colonel runs an organization of elite assassins.



* In the ''ComicBook/SinCity'' comics, the Colonel runs an organization of elite assassins.
* In ''{{ComicBook/Fables}}'', [[spoiler:Peter Piper's wife, Bo Peep,]] was a member of such an organization in their Homeland, after the Adversary invaded.
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♪''[[WebAnimation/HelluvaBoss Kids]] [[TheStinger die]] [[CrossingTheLineTwice for]] [[BlackComedy free~!]]''♪
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* ''Literature/AgentG'' by Creator/CTPhipps has the International Refugee Society (IRS) that provides the billionaires of the world with untraceable murders that they make look like accidents. Notable for the fact that their agents are all brainwashed memory-less HollywoodCyborg assassins called Letters.
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* G'Kar from ''Series/BabylonFive'' was once targeted by someone from the Thenta Makur, a Narn assassin's guild. Their signature is leaving a red flower on the target's bed, which is a signal to get one's affairs in order. The group has such a dedication that when G'kar fakes bribing the man they sent, they cancel the contract on him and move it to the assassin out of embarrassment.

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* G'Kar from ''Series/BabylonFive'' was once targeted by someone from the Thenta Makur, a Narn assassin's guild. Their signature is leaving a red black flower on the target's bed, which is a signal to get one's affairs in order. The group has such a dedication that when G'kar fakes bribing the man they sent, they cancel the contract on him and move it to the assassin out of embarrassment.
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* There exists at least one fake Murder Inc website that has fooled several people looking to hire hitmen. The owner of the website actually reports people who try to use it to the appropriate authorities. It continues to fool people despite being featured in the news several times for getting users arrested.
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** There is a Klatchian ([[FantasyCounterpartCulture read Arabic]]) assassination group, the drug-using Hashashin, resembling accounts of the original Assassins (Hashishim). However, descriptions of the Hashashin are sometimes parodic; apparently, they kept [[TheStoner giggling at the way light reflected off their knives, swaying to music, and falling over]]. In ''Jingo'', as Ankh-Morpork goes to war with the Klatch, Vetinari notes acidly that the Guild's boast of being so good that the Klatchians send their children there really means that Klatch's assassins know Ankh-Morpork's methods, have refined their ancestral skills, and have a working knowledge of the city's layout.

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** There is a Klatchian ([[FantasyCounterpartCulture read Arabic]]) assassination group, the drug-using Hashashin, resembling accounts of the original Assassins (Hashishim). However, descriptions of the Hashashin are sometimes parodic; apparently, they kept [[TheStoner giggling at the way light reflected off their knives, swaying to music, and falling over]]. In ''Jingo'', ''Literature/{{Jingo}}'', as Ankh-Morpork goes to war with the Klatch, Vetinari notes acidly that the Guild's boast of being so good that the Klatchians send their children there really means that Klatch's assassins know Ankh-Morpork's methods, have refined their ancestral skills, and have a working knowledge of the city's layout.
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* The Black Organization of ''Manga/DetectiveConan''. They also deal with drugs and illegal weaponry as well.

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* The Black Organization of ''Manga/DetectiveConan''.''Manga/CaseClosed''. They also deal with drugs and illegal weaponry as well.
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* ''Film/TheEnforcer1951:'' The film features a group of hired killers based on the original, real-life Murder Inc. They have a bad case of NoHonorAmongThieves and unravel pretty fast during a police investigation.
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* ''Film/{{Kate}}'' features a professional killer and her handler. Given the resources he displays and Kate's female-voiced intel feed via commlink, they are likely part of a larger organization compartmentalized for protection.

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* The International Contract Agency and the Franchise in the ''VideoGame/{{Hitman}}'' video games, though the Agency could be considered more of a VillainProtagonist in the sense that they seem to only take hits against scum-of-the-earth criminals who escaped justice, while the Franchise ''are'' the go-to people for the scum-of-the-earth criminals.

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* The International Contract Agency and the Franchise in the ''VideoGame/{{Hitman}}'' video games, though has the Agency [=ICA=] (International Contract Agency), although the ICA themselves could be considered more of a VillainProtagonist in the sense that they seem to only take hits against scum-of-the-earth criminals who escaped justice, while although this is more to do with the fact the handlers the agency employs are the ones who select the contracts, and have their own moral stances. Diana just happens to go after really bad people, and freely admits in later games that other handlers get to choose better contracts for more lucrative reasons.
** The
Franchise ''are'' in ''Blood Money'' was being set up as this before their eventual dissolving by the go-to people for the scum-of-the-earth criminals.end of that game.

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