Follow TV Tropes

Following

History Main / MiniBoss

Go To

OR

Is there an issue? Send a MessageReason:
None


* ''SuperMarioBros'' examples: Birdo in ''VideoGame/SuperMarioBros2'', Boom-Boom in ''SuperMarioBros3'', Reznor in ''VideoGame/SuperMarioWorld'', Bowser Jr. in ''NewSuperMarioBros'', the first Koopaling fights in ''NewSuperMarioBrosWii'' (facing them a second time, with a tougher battlefield, counts as proper boss battles).

to:

* ''SuperMarioBros'' examples: Birdo in ''VideoGame/SuperMarioBros2'', Boom-Boom in ''SuperMarioBros3'', Reznor in ''VideoGame/SuperMarioWorld'', Bowser Jr. in ''NewSuperMarioBros'', ''VideoGame/NewSuperMarioBros'', the first Koopaling fights in ''NewSuperMarioBrosWii'' ''VideoGame/NewSuperMarioBrosWii'' (facing them a second time, with a tougher battlefield, counts as proper boss battles).
Is there an issue? Send a MessageReason:
None


* ''SuperMarioBros'' examples: Birdo in ''VideoGame/SuperMarioBros2'', Boom-Boom in ''SuperMarioBros3'', Reznor in ''SuperMarioWorld'', Bowser Jr. in ''NewSuperMarioBros'', the first Koopaling fights in ''NewSuperMarioBrosWii'' (facing them a second time, with a tougher battlefield, counts as proper boss battles).

to:

* ''SuperMarioBros'' examples: Birdo in ''VideoGame/SuperMarioBros2'', Boom-Boom in ''SuperMarioBros3'', Reznor in ''SuperMarioWorld'', ''VideoGame/SuperMarioWorld'', Bowser Jr. in ''NewSuperMarioBros'', the first Koopaling fights in ''NewSuperMarioBrosWii'' (facing them a second time, with a tougher battlefield, counts as proper boss battles).
Is there an issue? Send a MessageReason:
None


** ''VideoGame/SuperMarioSunshine'' inverts the trope, oddly, as in each level you first face the local boss, and then Shadow Mario near the end. ''SuperMarioGalaxy'' has lots of minibosses, which are the bosses of the galaxies that precede the Grand Star stages (where the actual bosses reside).

to:

** ''VideoGame/SuperMarioSunshine'' inverts the trope, oddly, as in each level you first face the local boss, and then Shadow Mario near the end. ''SuperMarioGalaxy'' ''VideoGame/SuperMarioGalaxy'' has lots of minibosses, which are the bosses of the galaxies that precede the Grand Star stages (where the actual bosses reside).
Is there an issue? Send a MessageReason:
Moving to appropriate namespace.


* ''SuperMarioBros'' examples: Birdo in ''SuperMarioBros2'', Boom-Boom in ''SuperMarioBros3'', Reznor in ''SuperMarioWorld'', Bowser Jr. in ''NewSuperMarioBros'', the first Koopaling fights in ''NewSuperMarioBrosWii'' (facing them a second time, with a tougher battlefield, counts as proper boss battles).

to:

* ''SuperMarioBros'' examples: Birdo in ''SuperMarioBros2'', ''VideoGame/SuperMarioBros2'', Boom-Boom in ''SuperMarioBros3'', Reznor in ''SuperMarioWorld'', Bowser Jr. in ''NewSuperMarioBros'', the first Koopaling fights in ''NewSuperMarioBrosWii'' (facing them a second time, with a tougher battlefield, counts as proper boss battles).
Is there an issue? Send a MessageReason:
None


Compare SmashMook (and some often are).

to:

Compare SmashMook (and some often are).
are) and DiscOneBoss.
Is there an issue? Send a MessageReason:
None


* RockManMinusInfnity
** Shadow Man is a recurring boss version of this trope. He shows up in Toad Man, Bright Man, and Pharaoh Man Robot Master stages.

to:

* RockManMinusInfnity
RockManMinusInfinity
** Shadow Man is a recurring boss {{recurring boss}} version of this trope. He shows up in Toad Man, Bright Man, and Pharaoh Man Robot Master stages.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RockManMinusInfnity
** Shadow Man is a recurring boss version of this trope. He shows up in Toad Man, Bright Man, and Pharaoh Man Robot Master stages.
** Whopper and The Trio of Ring Rings in Ring Man's stage
** Hogale and Enker in Dive Man's stage.
** Quint and Kabatoncue in Drill Man's stage.
Is there an issue? Send a MessageReason:
None


** ''SuperMarioSunshine'' inverts the trope, oddly, as in each level you first face the local boss, and then Shadow Mario near the end. ''SuperMarioGalaxy'' has lots of minibosses, which are the bosses of the galaxies that precede the Grand Star stages (where the actual bosses reside).

to:

** ''SuperMarioSunshine'' ''VideoGame/SuperMarioSunshine'' inverts the trope, oddly, as in each level you first face the local boss, and then Shadow Mario near the end. ''SuperMarioGalaxy'' has lots of minibosses, which are the bosses of the galaxies that precede the Grand Star stages (where the actual bosses reside).
Is there an issue? Send a MessageReason:
None


** As for the 3D games, ''SuperMario64'' has the KingMook enemies that don't have a background boss theme (Big Boo, the Big Bullies, Mr. I, etc.), while the ones with boss music (Big Bob-Omb, Bowser, Eyerok, etc.) are obviously bosses.

to:

** As for the 3D games, ''SuperMario64'' ''VideoGame/SuperMario64'' has the KingMook enemies that don't have a background boss theme (Big Boo, the Big Bullies, Mr. I, etc.), while the ones with boss music (Big Bob-Omb, Bowser, Eyerok, etc.) are obviously bosses.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The NES ''TeenageMutantNinjaTurtles'' game featured Bebop as a miniboss halfway through the first major stage, who goes down fairly easily unlike Rocksteady, who you have to fight in order to rescue April.

Added: 827

Changed: 1419

Removed: 576

Is there an issue? Send a MessageReason:
None


Some games would have worlds split up into levels, and the level bosses would be mid bosses with the world boss being the "proper" boss.



In the days when NintendoHard was the norm, this was especially sadistic. But as games got easier, such enemies were often just a little harder than the regular {{Mook}}s, and in some cases would just be {{Breather Boss}}es. But it's not always the case. Some lucky ones might even be a WakeUpCallBoss or ThatOneBoss.




Compare SmashMook (and some often are).

Contrast FinalBoss, BossInMookClothing.



** ThatOneLevel of ''FinalFantasyIV'', the Sealed Cave, is in large part that way due to the Trapdoor minibosses. Yes, plural - ''almost every door'' is a Trapdoor.
** The four elemental worlds in ''FinalFantasyMysticQuest'' would have two lesser dungeon bosses before the final crystal guardians.



* In ''{{Disgaea}}: Hour of Darkness'', RecurringBoss [[Characters/DisgaeaHourOfDarkness Vyers]], known to himself as [[SpellMyNameWithAThe "The Dark Adonis"]], gets [[MyNameIsNotDurwood stuck with the nickname]] "Mid-Boss", although in fact he usually does appear as the final boss of a few stages.
** Almost everyone in Disgaea is genre-savvy, so [[Characters/DisgaeaHourOfDarkness Laharl]] was likely referring to Vyers' lack of story-importance by naming him "Mid-Boss". Irony...
** Subverted, as he's actually [[spoiler:Laharl's recincarnated father and sort of TheManBehindTheMan, working together with Lamington and orchestrating the events of the entire game from the shadows to turn Laharl into a better person, so he'll accept an alliance with Celestia.]]
* Slightly subverted in ''{{Legend of Dragoon}}'', in that the sub bosses are often as powerful, if not more than the normal bosses.

to:

* In ''{{Disgaea}}: Hour of Darkness'', ''{{Disgaea 1}}'', this is spoofed with RecurringBoss [[Characters/DisgaeaHourOfDarkness Vyers]], known to himself as [[SpellMyNameWithAThe "The Dark Adonis"]], gets [[MyNameIsNotDurwood stuck with the nickname]] "Mid-Boss", although in fact he usually does appear as the final boss of a few stages.
** Almost everyone in Disgaea is genre-savvy, so [[Characters/DisgaeaHourOfDarkness Laharl]] was likely referring
more to Vyers' lack of story-importance by naming call him "Mid-Boss". Irony...
** Subverted, as he's
a minor obstacle than to any way he actually [[spoiler:Laharl's recincarnated father and sort of TheManBehindTheMan, working together with Lamington and orchestrating affects the events of the entire game from the shadows to turn Laharl into a better person, so he'll accept an alliance with Celestia.]]
or story.
* Slightly subverted in ''{{Legend of Dragoon}}'', in that Dragoon}}'' is a rare instance of the sub bosses are often as powerful, if not more than the normal bosses.



* ThatOneLevel of ''FinalFantasyIV'', the Sealed Cave, is in large part that way due to the Trapdoor minibosses. Yes, plural - ''almost every door'' is a Trapdoor.



* {{Metroid}} games often have minibosses that tend to be weaker than actual bosses. In ''Super Metroid'' and ''Metroid Zero Mission'' all bosses other than final ones and the ones you need to kill to open a way to the final boss are considered minibosses. In ''Metroid Prime'' minibosses and actual bosses are easily distinquished: minibosses don't have a health bar and [[DegradedBoss tend to become recurring enemies later on]]. In Prime 2 there is no clear distinction as all bosses have a healthbar, but the Energy Controller guardians are often considered to be main bosses and the item guardians minibosses (although in this case some of the [[ThatOneBoss most annoying fights]] are item guardians). Prime 3 has several minibosses that you fight about halfway through the zones and planets (the actual bosses are the Leviathan Guardians).

to:

* {{Metroid}} games often have minibosses that tend to be weaker than actual mini bosses. In ''Super Metroid'' and ''Metroid Zero Mission'' all bosses other than final ones and the ones you need to kill to open a way to the final boss are considered minibosses. In ''Metroid Prime'' minibosses and actual bosses are easily distinquished: minibosses don't have a health bar and [[DegradedBoss tend to become recurring enemies later on]]. In Prime 2 there is no clear distinction as all bosses have a healthbar, but the Energy Controller guardians are often considered to be main bosses and the item guardians minibosses (although in this case some of the [[ThatOneBoss most annoying fights]] are item guardians). Prime 3 has several minibosses that you fight about halfway through the zones and planets (the actual bosses are the Leviathan Guardians).



* ''SuperMarioBros'' examples: Birdo in ''Super Mario Bros. 2'', Boom-Boom in ''Super Mario Bros. 3'', Reznor in ''Super Mario World'', Bowser Jr. in ''New Super Mario Bros.''
** As for the 3D games, ''SuperMario64'' has the KingMook enemies that don't have a background boss theme (Big Boo, the Big Bullies, Mr. I, etc.), while the ones with boss music (Big Bob-Omb, Bowser, Eyerok, etc.) are obviously bosses. ''SuperMarioSunshine'' inverts the trope, oddly, as in each level you first face the local boss, and then Shadow Mario near the end. ''SuperMarioGalaxy'' has lots of minibosses, which are the bosses of the galaxies that precede the Grand Star stages (where the actual bosses reside).
** A somewhat odd variant appears in ''NewSuperMarioBrosWii'': the same Koopaling acts as both the mini boss and world boss of the same world, but in the main boss battle, [[TheDragon Kamek]] appears and enchants the arena, making the battle more difficult.

to:

* ''SuperMarioBros'' examples: Birdo in ''Super Mario Bros. 2'', ''SuperMarioBros2'', Boom-Boom in ''Super Mario Bros. 3'', ''SuperMarioBros3'', Reznor in ''Super Mario World'', ''SuperMarioWorld'', Bowser Jr. in ''New Super Mario Bros.''
''NewSuperMarioBros'', the first Koopaling fights in ''NewSuperMarioBrosWii'' (facing them a second time, with a tougher battlefield, counts as proper boss battles).
** As for the 3D games, ''SuperMario64'' has the KingMook enemies that don't have a background boss theme (Big Boo, the Big Bullies, Mr. I, etc.), while the ones with boss music (Big Bob-Omb, Bowser, Eyerok, etc.) are obviously bosses. bosses.
**
''SuperMarioSunshine'' inverts the trope, oddly, as in each level you first face the local boss, and then Shadow Mario near the end. ''SuperMarioGalaxy'' has lots of minibosses, which are the bosses of the galaxies that precede the Grand Star stages (where the actual bosses reside).
** A somewhat odd variant appears in ''NewSuperMarioBrosWii'': the same Koopaling acts as both the mini boss and world boss of the same world, but in the main boss battle, [[TheDragon Kamek]] appears and enchants the arena, making the battle more difficult.
reside).



----
<<|BossBattle|>>

to:

----
<<|BossBattle|>>
* Some of the linear ''{{Castlevania}}'' games would have this. ''IV'' had only a mid boss in level 2, while level 4 had both a mid boss and a level boss.
----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The seven Ash Vampires in ''Morrowind'', who are the younger brothers of the final boss.
Is there an issue? Send a MessageReason:
None


** Subverted, as he's actually [[spoiler:Laharl's recincarnated father and sort of TheManBehindTheMan, working together with Lamington and orchestrating the events of the entire game from the shadows to turn Laharl into a better person.]]

to:

** Subverted, as he's actually [[spoiler:Laharl's recincarnated father and sort of TheManBehindTheMan, working together with Lamington and orchestrating the events of the entire game from the shadows to turn Laharl into a better person.person, so he'll accept an alliance with Celestia.]]
Camacan MOD

Changed: 62

Is there an issue? Send a MessageReason:
None


->Who gives a damn about you? Your new name is "Mid-Boss".
-->--'''Laharl gives his opinion of Vyers The Dark Adonis, ''{{Disgaea}}'''''

to:

->Who ->''"Who gives a damn about you? Your new name is "Mid-Boss".
-->--'''Laharl gives
'Mid-Boss'."''
-->--'''Laharl''', '''''{{Disgaea}}''''', giving
his opinion of Vyers The Dark Adonis, ''{{Disgaea}}'''''
Adonis
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Many run-and-gun games like ''{{Contra}}'', ''GunstarHeroes'', ''AlienSoldier'' and ''AlienHominid'' are usually ''filled'' with them.
Is there an issue? Send a MessageReason:
More examples!

Added DiffLines:

* ''ConkersBadFurDay'' was one of the few {{Rareware}} games that included minibosses (another being ''DonkeyKong64''). The first two or so (a pitchfork and a wild bull) are traditionally found at a mid point of their residing levels, but the rest (such as [[WolfpackBoss groups of fiery imps or cavemen]], for example) are fought right before the actual bosses.
** In regards of ''Donkey Kong 64'', several of them consists of [[WolfpackBoss groups of regular enemies]], though there's also a giant spider and a big evil toy.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** When it comes to dungeons, ''PhantomHourglass'' oddly averts the trope, whose few mini-bosses (Jolene, a bigger-than-usual Eye Plant, a GiantSpaceFleaFromNowhere near Goron Island and [[spoiler:A group of Phantoms in the Temple of the Ocean King]], the latter one being an exception, are all fought in the overworld.
Is there an issue? Send a MessageReason:
None


* In the third ''FatalFury'' game, Yamazaki will step in to challenge you twice, once midway and once at the end of the arcade ladder. The first battle is a one-round fight and he's not too strong but in the second bout, the gloves come off. Succeed and you move onto the Jin brothers, [[FinalBoss Chonshu]] and (provided you do well enough against Chonshu) [[TrueFinalBoss Chonrei]].

to:

* In the third ''FatalFury'' game, Yamazaki will step in to challenge you twice, once midway and once at the end of the arcade ladder. The first battle is a one-round fight and he's not too strong but in the second bout, the gloves come off.off and you take him to the full length of the match. Succeed and you move onto the Jin brothers, [[FinalBoss Chonshu]] and (provided you do well enough against Chonshu) [[TrueFinalBoss Chonrei]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In the third ''FatalFury'' game, Yamazaki will step in to challenge you twice, once midway and once at the end of the arcade ladder. The first battle is a one-round fight and he's not too strong but in the second bout, the gloves come off. Succeed and you move onto the Jin brothers, [[FinalBoss Chonshu]] and (provided you do well enough against Chonshu) [[TrueFinalBoss Chonrei]].
Is there an issue? Send a MessageReason:
None


* In ''{{Disgaea}}: Hour of Darkness'', RecurringBoss Vyers, known to himself as [[SpellMyNameWithAThe "The Dark Adonis"]], gets [[MyNameIsNotDurwood stuck with the nickname]] "Mid-Boss", although in fact he usually does appear as the final boss of a few stages.
** Almost everyone in Disgaea is genre-savvy, so Laharl was likely referring to Vyers' lack of story-importance by naming him "Mid-Boss". Irony...

to:

* In ''{{Disgaea}}: Hour of Darkness'', RecurringBoss Vyers, [[Characters/DisgaeaHourOfDarkness Vyers]], known to himself as [[SpellMyNameWithAThe "The Dark Adonis"]], gets [[MyNameIsNotDurwood stuck with the nickname]] "Mid-Boss", although in fact he usually does appear as the final boss of a few stages.
** Almost everyone in Disgaea is genre-savvy, so Laharl [[Characters/DisgaeaHourOfDarkness Laharl]] was likely referring to Vyers' lack of story-importance by naming him "Mid-Boss". Irony...

Added: 465

Changed: 600

Is there an issue? Send a MessageReason:
Added new examples, rewrote others


* {{Metroid}} games often have minibosses that tend to be weaker than actual bosses. In ''Super Metroid'' and ''Metroid Zero Mission'' all bosses other than final ones and the ones you need to kill to open a way to the final boss are considered minibosses. In ''Metroid Prime'' minibosses and actual bosses are easily distinquished: minibosses don't have a health bar and [[DegradedBoss tend to become recurring enemies later on]]. In Prime 2 there is no clear distinction as all bosses have a healthbar, but the Energy Controller guardians are often cnsidered to be main bosses and the item guardians minibosses (altho in this case some of the [[ThatOneBoss most annoying fights]] are item guardians). Prime 3 has several minibosses that you fight about halfway through the zones.

to:

* {{Metroid}} games often have minibosses that tend to be weaker than actual bosses. In ''Super Metroid'' and ''Metroid Zero Mission'' all bosses other than final ones and the ones you need to kill to open a way to the final boss are considered minibosses. In ''Metroid Prime'' minibosses and actual bosses are easily distinquished: minibosses don't have a health bar and [[DegradedBoss tend to become recurring enemies later on]]. In Prime 2 there is no clear distinction as all bosses have a healthbar, but the Energy Controller guardians are often cnsidered considered to be main bosses and the item guardians minibosses (altho (although in this case some of the [[ThatOneBoss most annoying fights]] are item guardians). Prime 3 has several minibosses that you fight about halfway through the zones.zones and planets (the actual bosses are the Leviathan Guardians).



** Oh, GOD! How could you not have Galaxy on that? I'll be damned if there isn't at least 25 of them in there!

to:

** Oh, GOD! How could you not As for the 3D games, ''SuperMario64'' has the KingMook enemies that don't have Galaxy on that? I'll be damned if there isn't at least 25 a background boss theme (Big Boo, the Big Bullies, Mr. I, etc.), while the ones with boss music (Big Bob-Omb, Bowser, Eyerok, etc.) are obviously bosses. ''SuperMarioSunshine'' inverts the trope, oddly, as in each level you first face the local boss, and then Shadow Mario near the end. ''SuperMarioGalaxy'' has lots of them in there!minibosses, which are the bosses of the galaxies that precede the Grand Star stages (where the actual bosses reside).



* [[CapcomVersusSNK "W-W-Wait a sec! A new opponent has entered the arena!"]] Depending on your score, you'd either face [[StreetFighter M. Bison]] or [[FatalFury Geese Howard]].

to:

* [[CapcomVersusSNK [[CapcomVersusWhatever "W-W-Wait a sec! A new opponent has entered the arena!"]] Depending on your score, you'd either face [[StreetFighter M. Bison]] or [[FatalFury Geese Howard]].Howard]].
* For an action-adventure game that follows the footsteps of ''TheLegendOfZelda'', {{Okami}} has oddly few of these. In order of appearance, they are Waka, the Satomi Canine Warriors, the Tube Foxes, [[spoiler:Evil Rao]], Oki, [[spoiler:Nagi, True Orochi, and Nechku alone]].
* There are five in ''NoMoreHeroes2DesperateStruggle'', and are fought through the optional revenge missions. They are the ones who kill Bishop (Travis's friend) after the start of the game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''{{Vindictus}}'' has so very many. Sometimes you even get [[DualBoss Dual Minibosses]]!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* [[CapcomVersusSNK "W-W-Wait a sec! A new opponent has entered the arena!"]] Depending on your score, you'd either face [[StreetFighter M. Bison]] or [[FatalFury Geese Howard]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''Pokémon Mystery Dungeon 2'', [[spoiler:Regice, Regirock and Registeel]] to Regigigas.
Is there an issue? Send a MessageReason:
None


-->'''Laharl gives his opinion of Vyers The Dark Adonis, ''{{Disgaea}}'''''

to:

-->'''Laharl -->--'''Laharl gives his opinion of Vyers The Dark Adonis, ''{{Disgaea}}'''''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

->Who gives a damn about you? Your new name is "Mid-Boss".
-->'''Laharl gives his opinion of Vyers The Dark Adonis, ''{{Disgaea}}'''''
Is there an issue? Send a MessageReason:
None


** Inverted in one stage of ''MegaManZX Advent'', when the main boss is at the beginning of one level and the midboss of that level is at the end.

to:

** Inverted in one stage two stages of ''MegaManZX Advent'', when the main boss is at the beginning of one level and the midboss of that level is at the end.
Is there an issue? Send a MessageReason:
None


* The ''LegendOfZelda'' games from ''Link's Awakening'' onward have at least one per dungeon.

to:

* The ''LegendOfZelda'' games from ''Link's Awakening'' ''LinksAwakening'' onward have at least one per dungeon.



* ''MegaMan'' games. They started appearing regularly in the third game(not counting BossInMookClothing enemies such as Bigeyes). The ''MegaManZero'' series has them as a mainstay of each level.
** Megaman 8 also had a miniboss at the halfway point of half the levels (Sword Man, Clown Man, Aqua Man and Grenade Man).

to:

* ''MegaMan'' ''Game/MegaMan'' games. They started appearing regularly in the third game(not game (not counting BossInMookClothing enemies such as Bigeyes). The ''MegaManZero'' series has them as a mainstay of each level.
** Megaman 8 ''8'' also had a miniboss at the halfway point of half the levels (Sword Man, Clown Man, Aqua Man and Grenade Man).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Interestingly, the very first game referred to the two required-to-enter-the-final-area bosses as "mini-bosses", even though they were basically full-fledged bosses. Also interestingly, ''Metroid II'' pretty much has no major bosses at all; it only has mini-bosses (Metroid evolutions of increasing strength) and a final boss.
Is there an issue? Send a MessageReason:
None


** Subverted in one stage of ''MegaManZX Advent'', when the main boss is at the beginning of one level and the midboss of that level is at the end.

to:

** Subverted Inverted in one stage of ''MegaManZX Advent'', when the main boss is at the beginning of one level and the midboss of that level is at the end.

Top