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* ''PuzzleBobble'' a.k.a. ''Bust a Move''

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* ''PuzzleBobble'' ''[[VideoGame/BubbleBobble Puzzle Bobble]]'' a.k.a. ''Bust a Move''
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* ''Blastris B'', one of the six games sold with the [[LightGun Super Scope]].
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* ''[[VideoGame/CriticalMass2011 Critical Mass]]'' has you manually place the blocks on a cube that gradually expands, but the spirit is the same.
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** ''{{Twinbee}} Taisen Puzzle Dama''

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** ''{{Twinbee}} ''VideoGame/{{Twinbee}} Taisen Puzzle Dama''

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* ''Snood''



* The Bilge Pumping and Rumble games in ''[=~Yohoho! Puzzle Pirates~=]''. The Sailing game also has a match-four mechanic, but it's not the primary goal.

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* The Bilge Pumping and Rumble games in ''[=~Yohoho! Puzzle Pirates~=]''.''Yohoho! VideoGame/PuzzlePirates''. The Sailing game also has a match-four mechanic, but it's not the primary goal.



* ''Snood''


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* ''Wrecking Crew '98''
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Namespace shift


** Similar to ''Klax'' is ''{{Audiosurf}}'', which combined the concept with levels generated from ''your'' music files.

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** Similar to ''Klax'' is ''{{Audiosurf}}'', ''VideoGame/{{Audiosurf}}'', which combined the concept with levels generated from ''your'' music files.

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Sorry for all the edits—this will be the last one with more additions.


The player must control each piece as it falls from the top of the screen, moving it around and usually rotating it or shifting parts of the piece.

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The player must control each piece as it falls from the top of the screen, moving it around and usually rotating it or shifting parts of the piece. A few have pieces arrive from some other direction, but the principle is the same.



* ''{{Lumines}}'' (match a 2x2 square)



* ''Yoshi'' (match two)



** ''PuzzleKingdom''

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** ''PuzzleKingdom''''Puzzle Kingdom''



* ''Yoshi's Cookie'' (match five)



The player has to swap two or more pieces. However, blocks also come down from the top of the screen at the same time and can be swapped the moment they land.

to:

The player has to swap two or more pieces. However, blocks also come down from the top of the screen at the same time time. There is limited control in where and can be swapped the moment they how falling pieces will land.



* ''Puzzle Bobble'' a.k.a. ''Bust a Move''

to:

* ''Puzzle Bobble'' ''PuzzleBobble'' a.k.a. ''Bust a Move''



* Chromashift, which uses a relatively unique game mechanic, in that you change the color of the gems, instead of moving the gem positions. [[http://www.msfhigh.com/chromashift/]].
* "It is the nineties, and there is time for... {{Klax}}." This popular arcade game featured [[FallingBlocks falling colored tiles]], which were to be placed in "klaxes" (rows, columns, or diagonals of same-colored tiles) in a 5×5 grid. The real challenge was that building complex formations that yielded big points, as klaxes made other tiles fall into scoring positions. Tiles could also be thrown back. Memorable for its quirky look and feel.

to:

* Chromashift, ''Chromashift'', which uses a relatively unique game mechanic, in that you change the color of the gems, instead of moving the gem positions. [[http://www.msfhigh.com/chromashift/]].
* "It is the nineties, and there is time for... {{Klax}}.''{{Klax}}''." This popular arcade game featured [[FallingBlocks falling colored tiles]], which were to be placed in "klaxes" (rows, columns, or diagonals of same-colored tiles) in a 5×5 grid. The real challenge was that building complex formations that yielded big points, as klaxes made other tiles fall into scoring positions. Tiles could also be thrown back. Memorable for its quirky look and feel.

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Found a few more.


[[AC:Falling pieces]]

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[[AC:Falling pieces]][[foldercontrol]]

[[folder:Falling pieces]]
The player must control each piece as it falls from the top of the screen, moving it around and usually rotating it or shifting parts of the piece.



* ''Puzzle Fighter''




[[AC:Swapping pieces]]

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\n[[AC:Swapping pieces]]* ''Wetrix''
[[/folder]]

[[folder:Swapping pieces]]
The player has to swap two or more pieces. As blocks are cleared, the field is replenished with more pieces, either immediately after they're cleared or continuously from some source.



* ''HenryHatsworthInThePuzzlingAdventure''



* ''{{Meteos}}''




[[AC:Uncategorized]]
* ''7 Wonders''
* ''Big Kahuna Reef''
* ''Bounce Out!''
* ''{{Chuzzle}}''
* ''Fruit Smash'' and its seasonal sequel, ''Trick or Treat Smash''
* ''{{VideoGame/Glissaria}}'' (match five)
* ''Mariposa''
* ''[[http://www.kloonigames.com/blog/games/m3 Molesting the Match-3 Market]]''
* ''Pokémon Trozei'' (match four)

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\n[[AC:Uncategorized]]\n* ''7 Wonders''\n* ''Big Kahuna Reef''\n* ''Bounce Out!''\n* ''{{Chuzzle}}''\n* ''Fruit Smash'' [[/folder]]

[[folder: Swapping ''and'' Falling]]
The player has to swap two or more pieces. However, blocks also come down from the top of the screen at the same time
and its seasonal sequel, ''Trick or Treat Smash''
* ''{{VideoGame/Glissaria}}'' (match five)
* ''Mariposa''
* ''[[http://www.kloonigames.com/blog/games/m3 Molesting
can be swapped the Match-3 Market]]''
moment they land.
* ''{{Meteos}}''
* ''Pokémon Trozei'' Trozei!'' (match four)four; a hard mode requires the player to match five)
[[/folder]]

[[folder: Launching pieces]]
The player controls the direction or location each piece will go before they start moving. Once a piece starts moving, it travels in a straight line and is out of the player's control.
* ''MagicalDrop''
* ''Magnetica''



* ''Puzznic'' (match two)
* ''Tip Top''
* The Bilge Pumping and Rumble games in ''[=~Yohoho! Puzzle Pirates~=]''. The Sailing game also has a match-four mechanic, but it's not the primary goal.
** The developers at Three Rings really like these; the Foraging and Treasure Haul games are also Match Three.
* ''Snood''
* As an AprilFoolsDay joke, Kongregate featured a Match ''One'' game.
* ''Paris Hilton's Diamond Quest''. Really.
* ''Zuma'' from the Xbox Live Arcade.
* ''[[http://www.starthinker.com/sand/bubbles.swf Bubbles]]'' (browser game requiring Flash)
* Chromashift, which uses a relatively unique game mechanic, in that you change the color of the gems, instead of moving the gem positions. [[http://www.msfhigh.com/chromashift/]].

[[AC:Other]]

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* ''Puzznic'' (match two)
* ''Tip Top''
*
''Tetrisphere''
[[/folder]]

[[folder:Other]]
The Bilge Pumping and Rumble mechanics in these games don't fit in ''[=~Yohoho! Puzzle Pirates~=]''. The Sailing game also has a match-four mechanic, but it's not the primary goal.
** The developers at Three Rings really like these; the Foraging and Treasure Haul games
any category above or are also Match Three.
* ''Snood''
* As an AprilFoolsDay joke, Kongregate featured a Match ''One'' game.
* ''Paris Hilton's Diamond Quest''. Really.
* ''Zuma'' from the Xbox Live Arcade.
* ''[[http://www.starthinker.com/sand/bubbles.swf Bubbles]]'' (browser game requiring Flash)
unique.
* Chromashift, which uses a relatively unique game mechanic, in that you change the color of the gems, instead of moving the gem positions. [[http://www.msfhigh.com/chromashift/]]. \n\n[[AC:Other]]


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[[/folder]]

[[folder:Uncategorized]]
* ''7 Wonders''
* ''Big Kahuna Reef''
* ''Bounce Out!''
* ''{{Chuzzle}}''
* ''Fruit Smash'' and its seasonal sequel, ''Trick or Treat Smash''
* ''{{VideoGame/Glissaria}}'' (match five)
* ''Mariposa''
* ''[[http://www.kloonigames.com/blog/games/m3 Molesting the Match-3 Market]]''
* ''Puzznic'' (match two)
* ''Tip Top''
* The Bilge Pumping and Rumble games in ''[=~Yohoho! Puzzle Pirates~=]''. The Sailing game also has a match-four mechanic, but it's not the primary goal.
** The developers at Three Rings really like these; the Foraging and Treasure Haul games are also Match Three.
* ''Snood''
* As an AprilFoolsDay joke, Kongregate featured a Match ''One'' game.
* ''Paris Hilton's Diamond Quest''. Really.
* ''Zuma'' from the Xbox Live Arcade.
* ''[[http://www.starthinker.com/sand/bubbles.swf Bubbles]]'' (browser game requiring Flash)
[[/folder]]

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Categorized a few I\'m familiar with.


* ''Hexic''
* ''Jewel of Atlantis''



* ''{{Meteos}}''



* ''Hexic''
* ''Jewel of Atlantis''



* ''{{Meteos}}''
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* ''Puzznic'' (match two)
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* ''LegendOfFae'', a hybrid of this and a simple side-scrolling {{RPG}}

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* ''LegendOfFae'', ''VideoGame/LegendOfFae'', a hybrid of this and a simple side-scrolling {{RPG}}
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[[index]]



[[/index]]
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* ''LegendOfFae'', a hybrid of this and a simple side-scrolling {{RPG}}
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index

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[[index]]


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[[/index]]
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Added links to both pages for Columns and Magic Jewelry in this wiki.


* ''Columns'' (1989; the UrExample)
** ''Magic Jewelry'' (Its NES bootleg)

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* ''Columns'' ''{{Columns}}'' (1989; the UrExample)
** ''Magic Jewelry'' ''{{Magic Jewelry}}'' (Its NES bootleg)
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to:

* Chromashift, which uses a relatively unique game mechanic, in that you change the color of the gems, instead of moving the gem positions. [[http://www.msfhigh.com/chromashift/]].
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* ''{{VideoGame/Glissaria}}'' (match five)
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* ''Tetris 2'' (can best be described as ''Dr. Mario'' with ''{{Tetris}}'' pieces)

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* ''Tetris 2'' (can best be described as ''Dr. Mario'' with ''{{Tetris}}'' ''VideoGame/{{Tetris}}'' pieces)
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* ''DrMario'' (match four)

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* ''DrMario'' ''VideoGame/DrMario'' (match four)
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* ''{{Gyromancer}}''

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* ''{{Gyromancer}}''''Gyromancer''
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* ''{{Gyromancer}}''
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* ''[[http://www.starthinker.com/sand/bubbles.swf Bubbles]]'' (browser game requiring Flash)
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Shariki is the Trope Maker?


* ''{{Bejeweled}}'' (TropeCodifier, what a lot of people ''[[OlderThanTheyThink think]]'' is the UrExample).

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* ''{{Bejeweled}}'' (TropeCodifier, what a lot of people ''[[OlderThanTheyThink think]]'' is the UrExample). The first ever was called [[http://en.wikipedia.org/wiki/Shariki Shariki]], developed by Russian programmer Eugene Alemzhin for DOS in 1994.

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added Klax; Zoo Keeper goes in the same section as Bejeweled because it pretty much is Bejeweled with SNFO


* ''Columns'' (the UrExample)

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* ''Columns'' (the (1989; the UrExample)



* ''{{Klax}}'' (1989; possibly tied for UrExample)



* ''Tetris 2''

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* ''Tetris 2''
2'' (can best be described as ''Dr. Mario'' with ''{{Tetris}}'' pieces)



* ''{{Pokemon}} PuzzleLeague''

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* ** ''{{Pokemon}} PuzzleLeague''




to:

* ''Zoo Keeper''



* ''Zoo Keeper''
Willbyr MOD

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* ''Chuzzle''

to:

* ''Chuzzle''''{{Chuzzle}}''



* "It is the nineties, and there is time for... {{Klax}}." This popular arcade game featured [[FallingBlocks falling colored tiles]], which were to be placed in "klaxes" (rows, columns, or diagonals of same-colored tiles) in a 5×5 grid. The real challenge was that building complex formations that yielded big points, as klaxes made other tiles fall into scoring positions. Tiles could also be thrown back. Memorable for its quirky look and feel.

to:

* "It is the nineties, and there is time for... {{Klax}}." This popular arcade game featured [[FallingBlocks falling colored tiles]], which were to be placed in "klaxes" (rows, columns, or diagonals of same-colored tiles) in a 5×5 grid. The real challenge was that building complex formations that yielded big points, as klaxes made other tiles fall into scoring positions. Tiles could also be thrown back. Memorable for its quirky look and feel.

Added: 9

Changed: 65

Removed: 21

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A CasualVideoGame sub-genre that is ExactlyWhatItSaysOnTheTin. The object is to match three object of similar color/shape/species to eliminate said objects from the playing field. Specific objectives vary from game to game, but include:

to:

A CasualVideoGame sub-genre that is ExactlyWhatItSaysOnTheTin. The object is to match three object objects of similar color/shape/species to eliminate said objects from the playing field. Specific objectives vary from game to game, but include:
include:



Games may also throw special blocks on to the field, such as power ups, garbage blocks (which can only be eliminated by matching three other objects connected to it), obstacles (like garbage, but indestructible) and other bonuses. You can also - again, depending on the game - get bonus points and/or helpful effects by matching four or more objects.

Match Three Games came about during the heyday of the 1990s handhelds - specifically with the advent of Columns for the Sega Game Gear. With the boom in Casual Games, the genre has similarly expanded.

to:

Games may also throw special blocks on to onto the field, such as power ups, garbage blocks (which you can eliminate only be eliminated by matching three other objects connected to it), obstacles (like garbage, but indestructible) and other bonuses. You can also - again, depending on the game - get bonus points and/or helpful effects by matching four or more objects.

Match Three Games came about during the heyday of the 1990s handhelds - specifically with the advent of Columns ''Columns'' for the Sega Game Gear.GameGear. With the boom in Casual Games, the genre has similarly expanded.



Examples:






* ''Taisen Puzzle Dama'', and its numerous sequels and themed [[SpinOff SpinOffs]]:

to:

* ''Taisen Puzzle Dama'', Dama'' and its numerous sequels and themed [[SpinOff SpinOffs]]:{{Spin Off}}s:






* ''Cradle Of Rome''

to:

* ''Cradle Of of Rome''







* ''Pokemon Trozei'' (match four)
* ''Puzzle Bobble'' a.k.a. ''Bust A Move''

to:

* ''Pokemon ''Pokémon Trozei'' (match four)
* ''Puzzle Bobble'' a.k.a. ''Bust A a Move''



* "It is the nineties, and there is time for... {{Klax}}." This popular arcade game featured [[FallingBlocks falling colored tiles]], which were to be placed in "klaxes" (rows, columns, or diagonals of same-colored tiles) in a 5-by-5 grid. The real challenge was building complex formations that yielded big points, as klaxes made other tiles fall into scoring positions. Tiles could also be thrown back. Memorable for its quirky look and feel.

to:

* "It is the nineties, and there is time for... {{Klax}}." This popular arcade game featured [[FallingBlocks falling colored tiles]], which were to be placed in "klaxes" (rows, columns, or diagonals of same-colored tiles) in a 5-by-5 5×5 grid. The real challenge was that building complex formations that yielded big points, as klaxes made other tiles fall into scoring positions. Tiles could also be thrown back. Memorable for its quirky look and feel.



----
<<|VideoGameGenres|>>

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----
<<|VideoGameGenres|>>
----

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While I\'m at it, I should put the aformented games in their respective correct categories.


* ''Taisen Puzzle Dama'', and its numerous sequels and themed [[SpinOff SpinOffs]]:
** ''Susume! Taisen Puzzle Dama''
** ''{{Twinbee}} Taisen Puzzle Dama''
** ''TokimekiMemorial Taisen Puzzle Dama'' and ''Tokimeki Memorial 2 Taisen Puzzle Dama''
** ''Tsuyoshi Shikkari Shinasai Taisen Puzzle-Dama''
** ''Chibi Maruko-chan Taisen Puzzle Dama''
** ''[[PopnMusic Pop'n]] Taisen Puzzle Dama Online''



* ''PanelDePon'', a.k.a. ''Tetris Attack''
* ''{{Pokemon}} PuzzleLeague''




to:

* ''Taisen Tokkae Dama'', the "swapping pieces" sister series of ''Taisen Puzzle Dama''
** ''TokimekiMemorial Taisen Tokkae Dama'', themed SpinOff of the original ''TTD'' game



* ''PanelDePon'', a.k.a. ''Tetris Attack''
* ''{{Pokemon}} PuzzleLeague''



* ''Taisen Puzzle Dama'', and its numerous sequels and themed [[SpinOff SpinOffs]]:
** ''Susume! Taisen Puzzle Dama''
** ''{{Twinbee}} Taisen Puzzle Dama''
** ''TokimekiMemorial Taisen Puzzle Dama'' and ''Tokimeki Memorial 2 Taisen Puzzle Dama''
** ''Tsuyoshi Shikkari Shinasai Taisen Puzzle-Dama''
** ''Chibi Maruko-chan Taisen Puzzle Dama''
** ''[[PopnMusic Pop'n]] Taisen Puzzle Dama Online''
* ''Taisen Tokkae Dama'', the sister series of ''Taisen Puzzle Dama''
** ''TokimekiMemorial Taisen Tokkae Dama'', themed SpinOff of the original game
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Not even the case. Intelligent Systems\' \"Panel de Pon\" and Konami\'s \"Taisen Tokkae Dama\" were earlier examples of \"match three by swapping pieces\".


* ''{{Bejeweled}}'' (TropeCodifier, what a lot of people ''[[OlderThanTheyThink think]]'' is the UrExample) However, it's probably a TropeMaker for "match three by swapping pieces".

to:

* ''{{Bejeweled}}'' (TropeCodifier, what a lot of people ''[[OlderThanTheyThink think]]'' is the UrExample) However, it's probably a TropeMaker for "match three by swapping pieces".UrExample).
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None



to:

* ''Zuma'' from the Xbox Live Arcade.
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None


* "It is the nineties, and there is time for... ''Klax''." This popular arcade game featured [[FallingBlocks falling colored tiles]], which were to be placed in "klaxes" (rows, columns, or diagonals of same-colored tiles) in a 5-by-5 grid. The real challenge was building complex formations that yielded big points, as klaxes made other tiles fall into scoring positions. Tiles could also be thrown back. Memorable for its quirky look and feel.

to:

* "It is the nineties, and there is time for... ''Klax''.{{Klax}}." This popular arcade game featured [[FallingBlocks falling colored tiles]], which were to be placed in "klaxes" (rows, columns, or diagonals of same-colored tiles) in a 5-by-5 grid. The real challenge was building complex formations that yielded big points, as klaxes made other tiles fall into scoring positions. Tiles could also be thrown back. Memorable for its quirky look and feel.

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