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* ''[[VideoGame/BonniesBakery Bonnie's Bakery]]'': The titular Bonnie is a human in a world of sapient animals who appears to be the friendly owner of a bakery at first, but is actually a serial killer who kidnaps the townspeople at night and bakes them into her recipes.
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[[quoteright:350:[[VideoGame/FiveNightsAtFreddys https://static.tvtropes.org/pmwiki/pub/images/fnaf_horror1.png]]]]

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[[quoteright:350:[[VideoGame/FiveNightsAtFreddys [[quoteright:350:[[Franchise/FiveNightsAtFreddys https://static.tvtropes.org/pmwiki/pub/images/fnaf_horror1.png]]]]



The recency and unusually specific nature of this genre, despite its numerous examples, derives from the heavy influence of ''VideoGame/FiveNightsAtFreddys'' (which started the trend in 2014) on the indie game scene. Similar trends to Mascot Horror are previously known from the [[SlasherMovie slasher films]] of the 1980s, and the {{creepypasta}}-based games of the early 2010s; both of these also revolved around a recognizable character to market their horror-based properties. In contrast to Mascot Horror however, these mascots are often unsettling or disturbing from the get-go, whereas Mascot Horror mascots, while sometimes also unsettling in appearance, tend to retain at least some semblance of the idea that they were once intended for children in-universe.

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The recency and unusually specific nature of this genre, despite its numerous examples, derives from the heavy influence of ''VideoGame/FiveNightsAtFreddys'' ''Franchise/FiveNightsAtFreddys'' (which started the trend in 2014) on the indie game scene. Similar trends to Mascot Horror are previously known from the [[SlasherMovie slasher films]] of the 1980s, and the {{creepypasta}}-based games of the early 2010s; both of these also revolved around a recognizable character to market their horror-based properties. In contrast to Mascot Horror however, these mascots are often unsettling or disturbing from the get-go, whereas Mascot Horror mascots, while sometimes also unsettling in appearance, tend to retain at least some semblance of the idea that they were once intended for children in-universe.



* Hidden lore: One of the most clear-cut inspirations from ''VideoGame/FiveNightsAtFreddys'', expect lots of [[JigsawPuzzlePlot hidden lore that can only be uncovered through environmental storytelling throughout the game or hidden in the code]]. Said hidden lore frequently involves themes of supernatural horror (especially with a cold, uncaring corporation) or family trauma, contrasting even further with the art style.

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* Hidden lore: One of the most clear-cut inspirations from ''VideoGame/FiveNightsAtFreddys'', ''Franchise/FiveNightsAtFreddys'', expect lots of [[JigsawPuzzlePlot hidden lore that can only be uncovered through environmental storytelling throughout the game or hidden in the code]]. Said hidden lore frequently involves themes of supernatural horror (especially with a cold, uncaring corporation) or family trauma, contrasting even further with the art style.



* The ''VideoGame/FiveNightsAtFreddys'' series: The TropeMaker and TropeCodifier, taking place in a Chuck-e-Cheese's-esque pizzeria with a tragic history. The player must survive five shifts while warding off the pizzeria's homicidal mascots.

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* The ''VideoGame/FiveNightsAtFreddys'' ''Franchise/FiveNightsAtFreddys'' series: The TropeMaker and TropeCodifier, taking place in a Chuck-e-Cheese's-esque pizzeria with a tragic history. The player must survive five shifts while warding off the pizzeria's homicidal mascots.
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Mascot Horror is still a genre primarily associated with video games, especially indie ones. However, the success of the genre has inspired works in other mediums to emulate the style of typical Mascot Horror games. Certain AnalogHorror series can be considered an extension of Mascot Horror, primarily those either [[WebAnimation/FiveNightsAtFreddysVHSRemake directly based on]] or [[WebAnimation/TheWaltenFiles inspired by]] [=FNAF=]. Other horror webseries not directly inspired by [=FNAF=], like ''[[https://www.youtube.com/channel/UCK_pzeB4Xa6iZbPHHmvYWLg ChezzKids Archive]]'', could also be considered a form of Mascot Horror. These types of works are often more focused on the [[HumansAreTheRealMonsters stories of the people involved]], however, with the mascots playing more of a supplementary role even if they're still the biggest physical threat.

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Mascot Horror is still a genre primarily associated with video games, especially indie ones. However, the success of the genre has inspired works in other mediums to emulate the style of typical Mascot Horror games. Certain AnalogHorror series can be considered an extension of Mascot Horror, primarily those either [[WebAnimation/FiveNightsAtFreddysVHSRemake directly based on]] or [[WebAnimation/TheWaltenFiles inspired by]] [=FNAF=]. Other horror webseries not directly inspired by [=FNAF=], like ''[[https://www.youtube.com/channel/UCK_pzeB4Xa6iZbPHHmvYWLg ChezzKids Archive]]'', could also be considered a form of Mascot Horror. These types of works are often more focused on the [[HumansAreTheRealMonsters stories of the people involved]], however, with the mascots playing more of a supplementary role even if they're still the biggest physical threat. Often, [[HauntedTechnology the humans involved ARE the mascots]].
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Mascot Horror is still a genre primarily associated with video games, especially indie ones. However, the success of the genre has inspired works in other mediums to emulate the style of typical Mascot Horror games. Certain AnalogHorror series can be considered an extension of Mascot Horror, primarily those either [[WebAnimation/FiveNightsAtFreddysVHSRemake directly based on]] or [[WebAnimation/TheWaltenFiles inspired by]] [=FNAF=]. Other horror webseries not directly inspired by [=FNAF=], like ''[[https://www.youtube.com/channel/UCK_pzeB4Xa6iZbPHHmvYWLg ChezzKids Archive]]'', could also be considered a form of Mascot Horror. These types of works are often more focused on the [[HumansAreTheRealMonsters stories of the people involved]], however, with the mascots playing more of a supplementary role even if they're still the biggest threat.

to:

Mascot Horror is still a genre primarily associated with video games, especially indie ones. However, the success of the genre has inspired works in other mediums to emulate the style of typical Mascot Horror games. Certain AnalogHorror series can be considered an extension of Mascot Horror, primarily those either [[WebAnimation/FiveNightsAtFreddysVHSRemake directly based on]] or [[WebAnimation/TheWaltenFiles inspired by]] [=FNAF=]. Other horror webseries not directly inspired by [=FNAF=], like ''[[https://www.youtube.com/channel/UCK_pzeB4Xa6iZbPHHmvYWLg ChezzKids Archive]]'', could also be considered a form of Mascot Horror. These types of works are often more focused on the [[HumansAreTheRealMonsters stories of the people involved]], however, with the mascots playing more of a supplementary role even if they're still the biggest physical threat.
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Mascot Horror is still a genre primarily associated with video games, especially indie ones. However, the success of the genre has inspired works in other mediums to emulate the style of typical Mascot Horror games. Certain AnalogHorror series can be considered an extension of Mascot Horror, primarily those either [[WebAnimation/FiveNightsAtFreddysVHSRemake directly based on]] or [[WebAnimation/TheWaltenFiles inspired by]] [=FNAF=]. Other horror webseries not directly inspired by [=FNAF=], like ''[[https://www.youtube.com/channel/UCK_pzeB4Xa6iZbPHHmvYWLg ChezzKids Archive]]'', could also be considered a form of Mascot Horror.

to:

Mascot Horror is still a genre primarily associated with video games, especially indie ones. However, the success of the genre has inspired works in other mediums to emulate the style of typical Mascot Horror games. Certain AnalogHorror series can be considered an extension of Mascot Horror, primarily those either [[WebAnimation/FiveNightsAtFreddysVHSRemake directly based on]] or [[WebAnimation/TheWaltenFiles inspired by]] [=FNAF=]. Other horror webseries not directly inspired by [=FNAF=], like ''[[https://www.youtube.com/channel/UCK_pzeB4Xa6iZbPHHmvYWLg ChezzKids Archive]]'', could also be considered a form of Mascot Horror. These types of works are often more focused on the [[HumansAreTheRealMonsters stories of the people involved]], however, with the mascots playing more of a supplementary role even if they're still the biggest threat.
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[[caption-width-right:350:''[[[[CuteIsEvil Aren't we brand-friendly?]]]]

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[[caption-width-right:350:''[[[[CuteIsEvil [[caption-width-right:350:[[CuteIsEvil Aren't we brand-friendly?]]]]
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[[caption-width-right:50:''[[[[CuteIsEvil Aren't we brand-friendly?]]]]

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[[caption-width-right:50:''[[[[CuteIsEvil [[caption-width-right:350:''[[[[CuteIsEvil Aren't we brand-friendly?]]]]
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[[caption-width-right:50:''[[[[CuteIsEvil Aren't we brand-friendly?]]]]
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Mascot Horror is still a genre primarily associated with video games, especially indie ones. However, the success of the genre has inspired works in other mediums to emulate the style of typical Mascot Horror games. Certain AnalogHorror series can be considered an extension of Mascot Horror, primarily those either [[WebAnimation/FiveNightsAtFreddysVHSRemake directly based on]] or [[WebAnimation/TheWaltenFiles inspired by]] [=FNAF=]. Other horror webseries not inspired by [=FNAF=], like ''[[https://www.youtube.com/channel/UCK_pzeB4Xa6iZbPHHmvYWLg ChezzKids Archive]]'', could also be considered a form of Mascot Horror.

to:

Mascot Horror is still a genre primarily associated with video games, especially indie ones. However, the success of the genre has inspired works in other mediums to emulate the style of typical Mascot Horror games. Certain AnalogHorror series can be considered an extension of Mascot Horror, primarily those either [[WebAnimation/FiveNightsAtFreddysVHSRemake directly based on]] or [[WebAnimation/TheWaltenFiles inspired by]] [=FNAF=]. Other horror webseries not directly inspired by [=FNAF=], like ''[[https://www.youtube.com/channel/UCK_pzeB4Xa6iZbPHHmvYWLg ChezzKids Archive]]'', could also be considered a form of Mascot Horror.
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Mascot Horror is still a genre primarily associated with video games, especially indie ones. However, the success of the genre has inspired works in other mediums to emulate the style of typical Mascot Horror games. Certain {{Analog Horror}} series can be considered an extension of Mascot Horror, primarily those either [[WebAnimation/FiveNightsAtFreddysVHSRemake directly based on]] or [[WebAnimation/TheWaltenFiles inspired by]] [=FNAF=]. Other horror webseries not inspired by [=FNAF=], like ''[[https://www.youtube.com/channel/UCK_pzeB4Xa6iZbPHHmvYWLg ChezzKids Archive]]'', could also be considered a form of Mascot Horror.

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Mascot Horror is still a genre primarily associated with video games, especially indie ones. However, the success of the genre has inspired works in other mediums to emulate the style of typical Mascot Horror games. Certain {{Analog Horror}} AnalogHorror series can be considered an extension of Mascot Horror, primarily those either [[WebAnimation/FiveNightsAtFreddysVHSRemake directly based on]] or [[WebAnimation/TheWaltenFiles inspired by]] [=FNAF=]. Other horror webseries not inspired by [=FNAF=], like ''[[https://www.youtube.com/channel/UCK_pzeB4Xa6iZbPHHmvYWLg ChezzKids Archive]]'', could also be considered a form of Mascot Horror.
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Mascot Horror is still a genre primarily associated with video games, especially indie ones. However, the success of the genre has inspired works in other mediums to emulate the style of typical Mascot Horror games. Certain {{Analog Horror}} series can be considered an extension of Mascot Horror, primarily those either [[WebAnimation/FiveNightsAtFreddysVHSRemake directly based on]] or [[WebAnimation/TheWaltenFiles inspired by]] [=FNAF=]. Other horror webseries not directly based on FNAF, like ''[[https://www.youtube.com/channel/UCK_pzeB4Xa6iZbPHHmvYWLg ChezzKids Archive]]'', could also be considered a form of Mascot Horror.

to:

Mascot Horror is still a genre primarily associated with video games, especially indie ones. However, the success of the genre has inspired works in other mediums to emulate the style of typical Mascot Horror games. Certain {{Analog Horror}} series can be considered an extension of Mascot Horror, primarily those either [[WebAnimation/FiveNightsAtFreddysVHSRemake directly based on]] or [[WebAnimation/TheWaltenFiles inspired by]] [=FNAF=]. Other horror webseries not directly based on FNAF, inspired by [=FNAF=], like ''[[https://www.youtube.com/channel/UCK_pzeB4Xa6iZbPHHmvYWLg ChezzKids Archive]]'', could also be considered a form of Mascot Horror.
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Although Mascot Horror is still a genre very much marked by video games, primarily indie ones, the success of the genre has inspired works in other mediums, particularly web animation. Certain {{Analog Horror}} series can be considered an extension of Mascot Horror, primarily those either [[WebAnimation/FiveNightsAtFreddysVHSRemake directly based on]] or [[WebAnimation/TheWaltenFiles inspired by]] [=FNAF=]. Other horror webseries not directly based on FNAF, like ''[[https://www.youtube.com/channel/UCK_pzeB4Xa6iZbPHHmvYWLg ChezzKids Archive]]'', could also be considered a form of Mascot Horror.

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Although Mascot Horror is still a genre very much marked by primarily associated with video games, primarily especially indie ones, ones. However, the success of the genre has inspired works in other mediums, particularly web animation.mediums to emulate the style of typical Mascot Horror games. Certain {{Analog Horror}} series can be considered an extension of Mascot Horror, primarily those either [[WebAnimation/FiveNightsAtFreddysVHSRemake directly based on]] or [[WebAnimation/TheWaltenFiles inspired by]] [=FNAF=]. Other horror webseries not directly based on FNAF, like ''[[https://www.youtube.com/channel/UCK_pzeB4Xa6iZbPHHmvYWLg ChezzKids Archive]]'', could also be considered a form of Mascot Horror.
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Although Mascot Horror is still a genre very much marked by video games, primarily indie ones, the success of the genre has inspired works in other mediums, particularly web animation. Certain {{Analog Horror}} series can be considered an extension of Mascot Horror, primarily those either [[WebAnimation/FiveNightsAtFreddysVHSRemake directly based on]] or [[WebAnimation/TheWaltenFiles inspired by]] [=FNAF=]. Other horror webseries not directly based on FNAF, like ''[[https://www.youtube.com/channel/UCK_pzeB4Xa6iZbPHHmvYWLg ChezzKids Archive]]'', could also be considered a form of Mascot Horror.
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* Hidden lore: One of the most clear-cut inspirations from ''VideoGame/FiveNightsAtFreddys'', expect lots of hidden lore that can only be uncovered through environmental storytelling throughout the game or hidden in the code. Said hidden lore frequently involves themes of supernatural horror (especially with a cold, uncaring corporation) or family trauma, contrasting even further with the art style.

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* Hidden lore: One of the most clear-cut inspirations from ''VideoGame/FiveNightsAtFreddys'', expect lots of [[JigsawPuzzlePlot hidden lore that can only be uncovered through environmental storytelling throughout the game or hidden in the code.code]]. Said hidden lore frequently involves themes of supernatural horror (especially with a cold, uncaring corporation) or family trauma, contrasting even further with the art style.
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* ''ARG/WelcomeHome'': An AlternateRealityGame revolving around a ''Series/SesameStreet''-like children's television series from the 70s that mysteriously disappeared from the airwaves, with a dedicated team of fans hoping to find and preserve the show... only to find the dark secrets behind why the show disappeared.

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* ''ARG/WelcomeHome'': ''ARG/{{Welcome Home|ClownIllustrations}}'': An AlternateRealityGame revolving around a ''Series/SesameStreet''-like children's television series from the 70s that mysteriously disappeared from the airwaves, with a dedicated team of fans hoping to find and preserve the show... only to find the dark secrets behind why the show disappeared.
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* ''ARG/WelcomeHome'': An AlternateRealityGame revolving around a ''Series/SesameStreet''-like children's television series from the 70s that mysteriously disappeared from the airwaves, with a dedicated team of fans hoping to find and preserve the show... only to find the dark secrets behind why the show disappeared.

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Shirking away from wording like 'iconic' especially for a new genre


This type of indie horror game has become iconic since the mid-2010s. Instead of masses of enemies, an intangible terror, or an actively horrific threat, make the main terror be a recognizable, corporeal character (or group of characters) who, with some defanging, could easily be the mascots of a children's media franchise (and often ''are'' in-universe). This mascot essentially serves as a mascot for the game too, always showing up on the cover art, contrasting greatly with the dark, atmospheric cover art that most horror games have. In conjunction with this, add further allusions to the players' childhood by having references to recognizable childhood media (especially for late Millennial or Gen Z players).

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This %%
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[[quoteright:350:[[VideoGame/FiveNightsAtFreddys https://static.tvtropes.org/pmwiki/pub/images/fnaf_horror1.png]]]]
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A
type of indie horror game has become iconic since popularized in the mid-2010s. Instead of masses of enemies, an intangible terror, or an actively horrific threat, make the main terror be a recognizable, corporeal character (or group of characters) who, with some defanging, could easily be the mascots of a children's media franchise (and often ''are'' in-universe). This mascot essentially serves as a mascot for the game too, always showing up on the cover art, contrasting greatly with the dark, atmospheric cover art that most horror games have. In conjunction with this, add further allusions to the players' childhood by having references to recognizable childhood media (especially for late Millennial or Gen Z players).
Is there an issue? Send a MessageReason:
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The recency and unusually specific nature of this genre, despite its numerous examples, derives from the heavy influence of ''VideoGame/FiveNightsAtFreddys'' on the indie game scene. Similar trends to Mascot Horror are previously known from the [[SlasherMovie slasher films]] of the 1980s, and the {{creepypasta}}-based games of the early 2010s; both of these also revolved around a recognizable character to market their horror-based properties. In contrast to Mascot Horror however, these mascots are often unsettling or disturbing from the get-go, whereas Mascot Horror mascots, while sometimes also unsettling in appearance, tend to retain at least some semblance of the idea that they were once intended for children in-universe.

to:

The recency and unusually specific nature of this genre, despite its numerous examples, derives from the heavy influence of ''VideoGame/FiveNightsAtFreddys'' (which started the trend in 2014) on the indie game scene. Similar trends to Mascot Horror are previously known from the [[SlasherMovie slasher films]] of the 1980s, and the {{creepypasta}}-based games of the early 2010s; both of these also revolved around a recognizable character to market their horror-based properties. In contrast to Mascot Horror however, these mascots are often unsettling or disturbing from the get-go, whereas Mascot Horror mascots, while sometimes also unsettling in appearance, tend to retain at least some semblance of the idea that they were once intended for children in-universe.
Is there an issue? Send a MessageReason:
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The recency and unusually specific nature of this genre, despite its numerous examples, derives from the heavy influence of ''VideoGame/FiveNightsAtFreddys'' on the indie game scene. Similar trends to Mascot Horror are previously known from the slasher films of the 1980s, and the creepypasta-based games of the early 2010s; both of these also revolved around a recognizable character to market their horror-based properties. In contrast to Mascot Horror however, these mascots are often unsettling or disturbing from the get-go, whereas Mascot Horror mascots, while sometimes also unsettling in appearance, tend to retain at least some semblance of the idea that they were once intended for children in-universe.

to:

The recency and unusually specific nature of this genre, despite its numerous examples, derives from the heavy influence of ''VideoGame/FiveNightsAtFreddys'' on the indie game scene. Similar trends to Mascot Horror are previously known from the [[SlasherMovie slasher films films]] of the 1980s, and the creepypasta-based {{creepypasta}}-based games of the early 2010s; both of these also revolved around a recognizable character to market their horror-based properties. In contrast to Mascot Horror however, these mascots are often unsettling or disturbing from the get-go, whereas Mascot Horror mascots, while sometimes also unsettling in appearance, tend to retain at least some semblance of the idea that they were once intended for children in-universe.
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* A recognizable, ostensibly child-friendly mascot or group of mascots, serving both to market the game in real life and often also existing as a mascot in-universe to market an in-universe product/establishment. Almost always the antagonist aside from very few exceptions, and always the most iconic character(s) of the game.

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* A recognizable, ostensibly child-friendly mascot or group of mascots, serving both to market the game in real life and often also existing as a mascot in-universe to market an in-universe product/establishment. Almost always [[MascotVillain the antagonist antagonist]] aside from very few exceptions, and always the most iconic character(s) of the game.
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!!Proto/Pre-Five Nights at Freddy's Examples
* ''VideoGame/{{Silent Hill 3}}'': Features Robbie the Rabbit, mascot of in-universe amusement park Lakeside Amusement Park. He's usually featured as a doll or full-bodied costume with a blood-splattered face, though it's never made clear if people are inside the costumes. Robbie also features sporadically throughout the series, including an appearance as an enemy in ''VideoGame/SilentHillTheArcade''.
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Indentation.

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** ''VideoGame/MeatlysStorageWorld'' is a short game that serves as a TakeThat towards modern Mascot Horror games, [[SelfParody from the creators of Bendy themselves]]. This includes running around an abandoned warehouse to search for clues and reading through notes that sarcastically talk vaguely about how the warehouse was once a happy place and is now full of horrors, all while running from a giant, monstrous version of the Meatly mascot.


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* ''VideoGame/MeatlysStorageWorld'' is a short game that serves as a TakeThat towards modern Mascot Horror games, [[SelfParody from the creators]] of ''VideoGame/BendyAndTheInkMachine'' themselves. This includes running around an abandoned warehouse to search for clues and reading through notes that sarcastically talk vaguely about how the warehouse was once a happy place and is now full of horrors, all while running from a giant, monstrous version of the Meatly mascot.
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** In conjunction, almost always expect a FeaturelessProtagonist, especially as most of these are in first-person.

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** In conjunction, almost always expect a * A FeaturelessProtagonist, especially as most many of these games are in first-person.first-person perspective.
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* Themes of childhood in general, such as taking place from the point of view of someone who created said children's media, or is even a child themselves.

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* Themes of childhood in general, such as taking place from the point of view of someone who created said children's media, media or is even a child themselves.






* ''VideoGame/ChooChooCharles'': A parody of ''WesternAnimation/ThomasAndFriends'', the player character must save an island being terrorized by the mascot: Charles, a demonic steam engine. Notably, this game trades a lot of the horror for balls-to-the walls insanity.

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* ''VideoGame/ChooChooCharles'': A parody of ''WesternAnimation/ThomasAndFriends'', the player character must save an island being terrorized by the mascot: Charles, a demonic steam engine. Notably, this game trades a lot of the horror for balls-to-the walls balls-to-the-walls insanity.



* ''VideoGame/GartenOfBanban'': The protagonist must explore Banban's Kindergarten to search for their missing children, while fending off the former mascots of the kindergarten, who have come to life and are trying to kill them.

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* ''VideoGame/GartenOfBanban'': The protagonist must explore Banban's Kindergarten to search for their missing children, children while fending off the former mascots of the kindergarten, who have come to life and are trying to kill them.
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Similar trends to Mascot Horror are previously known from the slasher films of the 1980s, and the creepypasta-based games of the early 2010s; both of these also revolved around a recognizable character to market their horror-based properties. In contrast to Mascot Horror however, these mascots are often unsettling or disturbing from the get-go, whereas Mascot Horror mascots, while sometimes also unsettling in appearance, tend to retain at least some semblance of the idea that they were once intended for children in-universe.

to:

The recency and unusually specific nature of this genre, despite its numerous examples, derives from the heavy influence of ''VideoGame/FiveNightsAtFreddys'' on the indie game scene. Similar trends to Mascot Horror are previously known from the slasher films of the 1980s, and the creepypasta-based games of the early 2010s; both of these also revolved around a recognizable character to market their horror-based properties. In contrast to Mascot Horror however, these mascots are often unsettling or disturbing from the get-go, whereas Mascot Horror mascots, while sometimes also unsettling in appearance, tend to retain at least some semblance of the idea that they were once intended for children in-universe.
in-universe.

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* References to popular childhood media, such as child-oriented products or establishments, especially those popular around the 1980s to the 2000s. Especially if the game is a SubvertedKidsShow.

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* References to popular childhood media, such as child-oriented products or establishments, especially those popular around the 1980s to the 2000s. Especially if the game is a SubvertedKidsShow.


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A subtrope of SubvertedKidsShow focused specifically around indie horror games that have a marketable mascot. Has nothing to do with MascotFighter.
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Similar trends to Mascot Horror are previously known from the slasher films of the 1980s, and the creepypasta-based games of the early 2010s; both of these also revolved around a recognizable character to market their horror-based properties. In contrast to Mascot Horror however, these mascots are often unsettling or disturbing from the get-go, whereas Mascot Horror mascots, while sometimes also unsettling in appearance, tend to retain at least some semblance of the idea that they were once intended for children in-universe.
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Created from YKTTW

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This type of indie horror game has become iconic since the mid-2010s. Instead of masses of enemies, an intangible terror, or an actively horrific threat, make the main terror be a recognizable, corporeal character (or group of characters) who, with some defanging, could easily be the mascots of a children's media franchise (and often ''are'' in-universe). This mascot essentially serves as a mascot for the game too, always showing up on the cover art, contrasting greatly with the dark, atmospheric cover art that most horror games have. In conjunction with this, add further allusions to the players' childhood by having references to recognizable childhood media (especially for late Millennial or Gen Z players).

These are common features of many, but not all, Mascot Horror games:
* A recognizable, ostensibly child-friendly mascot or group of mascots, serving both to market the game in real life and often also existing as a mascot in-universe to market an in-universe product/establishment. Almost always the antagonist aside from very few exceptions, and always the most iconic character(s) of the game.
** In conjunction, almost always expect a FeaturelessProtagonist, especially as most of these are in first-person.
* A relatively cartoonish artstyle, or at least for the mascot specifically.
* References to popular childhood media, such as child-oriented products or establishments, especially those popular around the 1980s to the 2000s. Especially if the game is a SubvertedKidsShow.
* Themes of childhood in general, such as taking place from the point of view of someone who created said children's media, or is even a child themselves.
* HumansAreTheRealMonsters; while the mascot (if physically non-human) is the face of the game and serves as the main antagonist, there may be someone behind the scenes who is either controlling the mascot or caused it to become the way it is.
* Hidden lore: One of the most clear-cut inspirations from ''VideoGame/FiveNightsAtFreddys'', expect lots of hidden lore that can only be uncovered through environmental storytelling throughout the game or hidden in the code. Said hidden lore frequently involves themes of supernatural horror (especially with a cold, uncaring corporation) or family trauma, contrasting even further with the art style.
* At least one {{Jumpscare}} as a reference to [=FNAF=]'s most iconic element.
* An unusually high proportion of children in the fanbase; as these games tend to be outwardly a lot less disturbing than other horror games, expect them to have a large PeripheryDemographic of very young fans, something that the creators may embrace and market to.
* In a meta sense, many of these games often require similar pathways to success as [=FNAF=], including LetsPlays (with many even being BetterAsALetsPlay) and theory videos focused around the hidden lore.

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!!Examples
* ''VideoGame/OneTwoThreeSlaughterMeStreet'': The game is about a thief hiding from the police in an abandoned apartment building that is haunted by three very bloodthirsty ''Series/SesameStreet''-esque cartoon characters. He needs to make it to the exit without letting any of them catch him and kill him.
* ''VideoGame/AllAloneWithMannie'': A kid spends his nights in bed being pursued by a CuteAndPsycho mouse girl with a knife named Mannie.
* ''VideoGame/AmandaTheAdventurer'': The player must deal with a ''WesternAnimation/DoraTheExplorer''-esque children's show hosted by the mascot, a little girl who seems all too aware of what's going on and enjoys torturing those around her.
* ''VideoGame/AndysAppleFarm'': Posing as a cutesy children's game hosted by the mascot, Andy the Apple, the characters soon start glitching out and the plot takes a turn for the dark as the plot delves into the developers behind the game.
* ''VideoGame/BaldisBasicsInEducationAndLearning'': Probably the first case of an AffectionateParody of mascot horror, but reached the same heights. Based on 90s edutainment games, the player must run around a schoolhouse, solve problems, and deal with other classmates, while avoiding the mascot: their enraged schoolteacher, Baldi.
* ''VideoGame/BendyAndTheInkMachine'' and ''VideoGame/BendyAndTheDarkRevival'': Based on 1930s cartoons, the protagonist must delve through their former animation studio and battle the former workers, now corrupted into gruesome facsimiles of the characters their studio created, as they uncover the mystery of what happened to the place, all the while fending off the mascot: the Ink Demon, Bendy.
** ''VideoGame/MeatlysStorageWorld'' is a short game that serves as a TakeThat towards modern Mascot Horror games, [[SelfParody from the creators of Bendy themselves]]. This includes running around an abandoned warehouse to search for clues and reading through notes that sarcastically talk vaguely about how the warehouse was once a happy place and is now full of horrors, all while running from a giant, monstrous version of the Meatly mascot.
* ''VideoGame/CaseAnimatronics'': This game is set in a police station where, at night, you need to navigate it to safety while avoiding some very deadly-looking HostileAnimatronics.
* ''VideoGame/ChooChooCharles'': A parody of ''WesternAnimation/ThomasAndFriends'', the player character must save an island being terrorized by the mascot: Charles, a demonic steam engine. Notably, this game trades a lot of the horror for balls-to-the walls insanity.
* ''VideoGame/DuckSeason'': A VR game with references to ''VideoGame/DuckHunt'', the protagonist plays a mysterious video game and must deal with the strange happenings in their life, including the mascot, a mysterious costumed dog.
* The ''VideoGame/FiveNightsAtFreddys'' series: The TropeMaker and TropeCodifier, taking place in a Chuck-e-Cheese's-esque pizzeria with a tragic history. The player must survive five shifts while warding off the pizzeria's homicidal mascots.
* ''VideoGame/FuntimeWithBuffy'': A little girl needs to clean her toys up while her mom's out. All the while being pursued by her PsychoKnifeNut VengefulAbandonedToy Buffy the Rabbit.
* ''VideoGame/GartenOfBanban'': The protagonist must explore Banban's Kindergarten to search for their missing children, while fending off the former mascots of the kindergarten, who have come to life and are trying to kill them.
* ''VideoGame/HappysHumbleBurgerFarm'': The game casts you as a Night Manager working at the titular restaurant, preparing food to serve the customers the next day, and having to keep animals out of the restaurant.
* ''VideoGame/HelloNeighbor'': One of the few examples of mascot horror with an explicitly living human antagonist, this game is still often grouped with the rest due to similar themes such as a cartoony artstyle, a recognizable antagonist who serves as the "mascot", themes of childhood, and hidden lore that the player must uncover.
* ''VideoGame/HelloPuppets'' is about a reporter exploring an old warehouse where the beloved children's puppet show ''[[ShowWithinAShow Mortimer's Handeemen]]'' used to be filmed. The reporter discovers that the cast of puppets are alive and evil, and they are planning to kill/possess humans to take over their bodies.
* ''VideoGame/MrHoppsPlayhouse'': The titular Mr. Hopp, a demonic toy bunny, is given to two children at different points in time, both of whom must escape as it comes to life and terrorizes them.
* ''VideoGame/MrTomatoS'' is a parody of the infamous "Hungry Pumpkin" flash game, with its mascot being an anthropomorphic tomato that the player must feed in a certain way in order to avoid summoning its demonic wrath.
* ''VideoGame/MyFriendlyNeighborhood'' is a survival horror game set inside a studio where a ''Series/SesameStreet''-like show was filmed long ago, and the player has to deal with sentient puppets whose sanity has been gone for a long time. In contrast to most other Mascot Horror games, it's a FirstPersonShooter where you can fight back against the puppets.
* ''VideoGame/{{Piggy}}'': A parody of ''WesternAnimation/PeppaPig'', the protagonist is trapped in a house inhabited by the mascot, a pig-like monster, and must escape before time runs out.
* ''VideoGame/PoppyPlaytime'': An ex-employee of Playtime Co. returns to their former toy factory, only to have to escape from the mascots, which are now-living, homicidal toys roaming the area.
* ''VideoGame/RainbowFriends'': The protagonist must escape from multicolored theme park mascots who kidnapped them during a school trip.
* ''VideoGame/SpookysJumpScareMansion'': One of the earliest examples, predating [=FNAF=] production-wise although releasing a few months later. The mascot is a CuteGhostGirl named Spooky who challenges the player to explore her mansion, which ends up being far more terrifying than one might expect. Notably, this game wears the horror influence on its sleeve with its scary setting and ghostly mascot, although it still goes from cutesy to disturbing.
* ''VideoGame/{{Tattletail}}'': One of the earliest non-[=FNAF=] examples to be published as a complete game. The player must take care of a FauxFurby to prevent it from summoning a greater threat.
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Index:VideoGameGenres

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