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* ''VideoGame/KinitoPET'' is set on a {{Retraux}} desktop with the titular cartoon axolotl (the newest product of the Kinito entertainment company) serving as a virtual assistant akin to Bonzi BUDDY. As a play on Bonzi BUDDY being malware, Kinito hunts down the player with the intent to trap them in a digital GildedCage.
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No need for acronym on a wiki page.


* At least one {{Jumpscare}} as a reference to [=FNAF=]'s most iconic element. Usually, as is the case in FNAF, each of the mascots has their own unique jumpscare animation that they perform when they catch the player, [[OneHitKill causing an instant Game Over]].

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* At least one {{Jumpscare}} as a reference to [=FNAF=]'s ''Five Nights at Freddy's''' most iconic element. Usually, as is the case in FNAF, ''Five Nights at Freddy's'', each of the mascots has their own unique jumpscare animation that they perform when they catch the player, [[OneHitKill causing an instant Game Over]].



* In a meta sense, many of these games often require similar pathways to success as [=FNAF=], including LetsPlays (with many even being BetterAsALetsPlay) and theory videos focused around the hidden lore.

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* In a meta sense, many of these games often require similar pathways to success as [=FNAF=], ''Five Nights at Freddy's'', including LetsPlays (with many even being BetterAsALetsPlay) and theory videos focused around the hidden lore.
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* A recognizable, ostensibly child-friendly mascot or group of mascots, serving both to market the game in real life and often also existing as a mascot in-universe to market an in-universe product/establishment. Almost always [[MascotVillain the antagonist]] aside from very few exceptions, and always the most iconic character(s) of the game.

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* A recognizable, ostensibly child-friendly mascot or group of mascots, serving both to market the game in real life and often also existing as a mascot in-universe to market an in-universe product/establishment. Almost always [[MascotVillain the antagonist]] aside from very few exceptions, and always the most iconic character(s) of the game.game, sometimes leading to the creation of a VillainBasedFranchise.
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'''Note:''' Many other video games, such as ''VideoGame/{{Undertale}}'', ''VideoGame/DokiDokiLiteratureClub'' and ''VideoGame/{{Cuphead}}'' are often lumped together with the various games of this trend with the reasons being their comparable popularities and there being [[FriendlyFandoms a massive overlap between all these games' fandoms]]. These games also features easily recognizable characters and were popularized by LetsPlays and videos speculating about their lore[[note]]In the case of ''Cuphead'', the game lacks lore altogether but this didn't stop fans from seeking it.[[/note]], as well as some levels of unexpected horror to variying degrees. However these games are otherwise a different genre from Mascot Horror and simply happen to have benefited from a trend at the time.
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* "VideoGame/FunsetStudios": A hippo mascot named Fumbo kidnaps children and kills intruders.
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* "WebAnimation/{{Kandyland}}" follows animatronics working at the titular amusement park as they slowly turn hostile due to a virus.

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* "WebAnimation/{{Kandyland}}" ''WebAnimation/{{Kandyland}}'' follows animatronics working at the titular amusement park as they slowly turn hostile due to a virus.
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* ''VideoGame/BendyAndTheInkMachine'' and ''VideoGame/BendyAndTheDarkRevival'': Can be considered the TropeCodifier, due to the first game introducing the concept of "[[EnvironmentalNarrativeGame Walking Simulator]] with a gimmick\gadget\[[WeaponsAndWieldingTropes weapon]]" and the idea of the game being released in individual chapters. Based on 1930s cartoons, the protagonist must delve through their former animation studio and battle the former workers, now corrupted into gruesome facsimiles of the characters their studio created, as they uncover the mystery of what happened to the place, all the while fending off the mascot: the Ink Demon, Bendy.

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* ''VideoGame/BendyAndTheInkMachine'' and ''VideoGame/BendyAndTheDarkRevival'': Can be considered the TropeCodifier, due to the first game introducing the concept of "[[EnvironmentalNarrativeGame Walking Simulator]] with a gimmick\gadget\[[WeaponsAndWieldingTropes gimmick/gadget/[[WeaponsAndWieldingTropes weapon]]" and the idea of the game being released in individual chapters. Based on 1930s cartoons, the protagonist must delve through their former animation studio and battle the former workers, now corrupted into gruesome facsimiles of the characters their studio created, as they uncover the mystery of what happened to the place, all the while fending off the mascot: the Ink Demon, Bendy.
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* ''VideoGame/Shipwrecked64'': In-universe, it was a LicensedGame based on [[ShowWithinAShow the classic "Bucky Beaver" IP]] from Broadside Animation, and the protagonist is the plucky Bucky himself, out to rescue his friends who have been marooned on an island. Due to a [[invoked]]TroubledProduction, however, hidden in the game are no shortage of dark secrets about Broadside, its history, and the mascots at its theme parks, which Bucky is [[OutsideContextProblem just as unprepared to face as anyone else]]. There's a reason the original release was recalled after three days, after all.

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* ''VideoGame/Shipwrecked64'': In-universe, it was a LicensedGame based on [[ShowWithinAShow the classic "Bucky Beaver" IP]] from Broadside Animation, and the recalled after only three days. The protagonist is the plucky Bucky himself, out to rescue his friends who have been marooned on an island. Due to a [[invoked]]TroubledProduction, however, hidden its developers dug up and hid in the game are no shortage of dark secrets damning information about Broadside, its history, and the mascots at its theme parks, which Bucky is [[OutsideContextProblem just as unprepared to face as anyone else]]. There's a reason the original release was recalled after three days, after all.else]].
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* ''VideoGame/Shipwrecked64'': In-universe, it was a LicensedGame based on the classic ''Bucky Beaver'' IP from Broadside Animation, and the protagonist is the plucky Bucky himself, out to rescue his friends from a doomed island. Due to a [[invoked]]TroubledProduction, however, hidden in the game are no shortage of dark secrets about Broadside, its history, and the mascots at its theme parks, which Bucky is just as unprepared to face as anyone else. There's a reason the original release was recalled after three days, after all.

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* ''VideoGame/Shipwrecked64'': In-universe, it was a LicensedGame based on [[ShowWithinAShow the classic ''Bucky Beaver'' IP "Bucky Beaver" IP]] from Broadside Animation, and the protagonist is the plucky Bucky himself, out to rescue his friends from a doomed who have been marooned on an island. Due to a [[invoked]]TroubledProduction, however, hidden in the game are no shortage of dark secrets about Broadside, its history, and the mascots at its theme parks, which Bucky is [[OutsideContextProblem just as unprepared to face as anyone else.else]]. There's a reason the original release was recalled after three days, after all.
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None

Added DiffLines:

* ''VideoGame/Shipwrecked64'': In-universe, it was a LicensedGame based on the classic ''Bucky Beaver'' IP from Broadside Animation, and the protagonist is the plucky Bucky himself, out to rescue his friends from a doomed island. Due to a [[invoked]]TroubledProduction, however, hidden in the game are no shortage of dark secrets about Broadside, its history, and the mascots at its theme parks, which Bucky is just as unprepared to face as anyone else. There's a reason the original release was recalled after three days, after all.

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* "WebAnimation/{{Kandyland}" follows animatronics working at the titular amusement park as they slowly turn hostile due to a virus.

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* "WebAnimation/{{Kandyland}" "WebAnimation/{{Kandyland}}" follows animatronics working at the titular amusement park as they slowly turn hostile due to a virus.

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