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* ''WarcraftIII'' has the Goblin Tinker's Cluster Rockets, magical missiles that bombard an area and stun all units inside (and is often modified to make it a more literal magical barrage).

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* ''WarcraftIII'' has the Goblin Tinker's Cluster Rockets, magical missiles that bombard an area and stun all units inside (and is often modified to make it a more literal magical barrage). barrage).
* The "Chaser" spell from ''VideoGame/GinormoSword'' makes you fire out a huge amount of homing magic projectiles. It's pretty much the best spell in the game.
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* ''WarcraftIII'' has the Goblin Tinker's Cluster Rockets, magical missiles that bombard an area and stun all units inside (and is often modified to make it a more literal magical barrage).
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* ''VideoGame/{{Dragon's Dogma}}'' has the Magick Cannon Spell, which when struck, launches a single homing magic missile. Its upgraded version, the Great Cannon fires three of the same magic missiles, per hit the Mystic Knight class has multiple multihit skills, one of them, Full Moon Slash, hits the cannon five times. And the player can summon multiple cannons, launching approximately thirty magic missiles per second.

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* ''VideoGame/{{Dragon's Dogma}}'' ''VideoGame/DragonsDogma'' has the Magick Cannon Spell, which when struck, launches a single homing magic missile. Its upgraded version, the Great Cannon fires three of the same magic missiles, per hit the Mystic Knight class has multiple multihit skills, one of them, Full Moon Slash, hits the cannon five times. And the player can summon multiple cannons, launching approximately thirty magic missiles per second.
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* MassEffect does this with some [[MagicByAnyOtherName biotic]] attacks from the second installment on.

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* MassEffect ''Franchise/MassEffect'' does this with some [[MagicByAnyOtherName biotic]] attacks from the second installment on.
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* MassEffect does this with some [[biotic MagicByAnyOtherName]] attacks from the second installment on.

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* MassEffect does this with some [[biotic MagicByAnyOtherName]] [[MagicByAnyOtherName biotic]] attacks from the second installment on.
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* MassEffect does this with some [[biotic MagicByAnyOtherName]] attacks from the second installment on.
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* Page image provided by ''[[http://nwn2.wikia.com/wiki/Isaac%27s_Lesser_Missile_Storm Isaac's lesser missile storm]]'' in ''VideoGame/NeverwinterNights2''. The spell and its higher-level form ''[[http://nwn2.wikia.com/wiki/Isaac%27s_Greater_Missile_Storm Isaac's greater missile storm]]'' were developed by Creator/BioWare for the ''VideoGame/NeverwinterNights'' series. The games also make the spell ''[[http://nwn2.wikia.com/wiki/Flame_Arrow flame arrow]]'' into one of these, whereas [[http://www.d20srd.org/srd/spells/flameArrow.htm the pen-and-paper version]] is actually an enchantment to be applied to projectiles.

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* Page image provided by ''[[http://nwn2.wikia.com/wiki/Isaac%27s_Lesser_Missile_Storm Isaac's lesser missile storm]]'' in ''VideoGame/NeverwinterNights2''. The spell and its higher-level form ''[[http://nwn2.wikia.com/wiki/Isaac%27s_Greater_Missile_Storm Isaac's greater missile storm]]'' were developed by Creator/BioWare for the ''VideoGame/NeverwinterNights'' series. Not so hot against hordes, but if there's more targets than missiles, they'll converge, so used against solo bosses, it's seriously deadly. The games also make the spell ''[[http://nwn2.wikia.com/wiki/Flame_Arrow flame arrow]]'' into one of these, whereas [[http://www.d20srd.org/srd/spells/flameArrow.htm the pen-and-paper version]] is actually an enchantment to be applied to projectiles.
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Addition of Dragon\'s Dogma\'s Magick and Great Cannons

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* ''VideoGame/{{Dragon's Dogma}}'' has the Magick Cannon Spell, which when struck, launches a single homing magic missile. Its upgraded version, the Great Cannon fires three of the same magic missiles, per hit the Mystic Knight class has multiple multihit skills, one of them, Full Moon Slash, hits the cannon five times. And the player can summon multiple cannons, launching approximately thirty magic missiles per second.
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* In ''Manga/MahouSenseiNegima'' one of the most basic and common offensive spells is Saggitta Magica (Magical Arrows). They come in a variety of [[ElementalPowers elemental types]] with different properties, and almost every mage is seen using the spell at one point. Near the end of the manga Negi fires off a volley of 1001 lightning Saggitta at Fate, who notes that while Saggitta Magica is a low-end spell Negi has scaled it up so much that it's essentially the same as an anti-army spell.

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* In ''Manga/MahouSenseiNegima'' one of the most basic and common offensive spells is Saggitta Sagitta Magica (Magical Arrows). They come in a variety of [[ElementalPowers elemental types]] with different properties, and almost every mage is seen using the spell at one point. Near the end of the manga Negi fires off a volley of 1001 lightning Saggitta 1,001 light Sagitta at Fate, who notes that while Saggitta Sagitta Magica is a low-end spell Negi has scaled it up so much that it's essentially the same as an anti-army spell.
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* While the Fireball spell in the ''[[TalesSeries Tales]]'' games normally fires three projectiles, [[TalesOfVesperis Rita Mordio]] can fire as many as ten [[EvolvingAttack if she uses it often enough]].

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* While the Fireball spell in the ''[[TalesSeries Tales]]'' games normally fires three projectiles, [[TalesOfVesperis [[TalesOfVesperia Rita Mordio]] can fire as many as ten [[EvolvingAttack if she uses it often enough]].
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* While the Fireball spell in the ''[[TalesSeries Tales]]'' games normally fires three projectiles, [[TalesOfVesperis Rita Mordio]] can fire as many as ten [[EvolvingAttack if she uses it often enough]].
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** ''VideoGame/DissidiaFinalFantasy'': This is [[VideoGame/FinalFantasyVIII Ultimecia's]] entire fighting style, particularly with Knight's Blade and Knight's Arrow. The [[VideoGame/FinalFantasyIII Cloud of Darkness]] does this for some of her attacks which are otherwise FrickinLaserBeams. For single attacks, there's [[VideoGame/FinalFantasyIX Zidane's]] Scoop Art and Solution IX, [[VideoGame/FinalFantasy Garland's]] Blaze, [[VideoGame/FinalFantasyVII Squall]]'s Fire Barret, and [[VideoGame/FinalFantasyX Yuna's]] charged Impulse. Holy and Ultima used by various characters are also present.

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** ''VideoGame/DissidiaFinalFantasy'': This is [[VideoGame/FinalFantasyVIII Ultimecia's]] entire fighting style, particularly with Knight's Blade and Knight's Arrow. The [[VideoGame/FinalFantasyIII Cloud of Darkness]] does this for some of her attacks which are otherwise FrickinLaserBeams. For single attacks, there's [[VideoGame/FinalFantasyIX Zidane's]] Scoop Art and Solution IX, [[VideoGame/FinalFantasy [[VideoGame/FinalFantasyI Garland's]] Blaze, [[VideoGame/FinalFantasyVII Squall]]'s Fire Barret, and [[VideoGame/FinalFantasyX Yuna's]] charged Impulse. Holy and Ultima used by various characters are also present.
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Example Indentation, people. Also, namespaces, formatting, and broke recursive links


** The recurring spells Matra Magic and Holy are sometimes depicted in this manner franchise-wide.

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** The recurring spells Matra Magic and Holy are sometimes frequently depicted in this manner franchise-wide.



*** ''{{Final Fantasy X}}'': The Holy spell manifests in a similar manner as Divine Judgement.

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*** ''{{Final Fantasy X}}'': ** ''VideoGame/FinalFantasyX'': The Holy spell manifests in a similar manner as Divine Judgement.



* While the BaldursGate games don't have any dedicated MagicMissileStorm spells aside from the basic Magic Missile (which lets you fire 5 at once if your level's high enough,) from 2 onwards there are certain spells you can exploit to bury your opponent in Magic Missiles, including Sequencer spells (allowing you to cast more than one spell at once,) Time Stop (pretty self-explanatory) and Improved Alacrity (removes the delay between spell castings, allowing you to cast a spell immediately after another spell. And since Magic Missile's casting time is near-instantaneous...)

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* While the BaldursGate ''VideoGame/BaldursGate'' games don't have any dedicated MagicMissileStorm Magic Missile Storm spells aside from the basic Magic Missile (which lets you fire 5 at once if your level's high enough,) from 2 onwards there are certain spells you can exploit to bury your opponent in Magic Missiles, including Sequencer spells (allowing you to cast more than one spell at once,) Time Stop (pretty self-explanatory) and Improved Alacrity (removes the delay between spell castings, allowing you to cast a spell immediately after another spell. And since Magic Missile's casting time is near-instantaneous...)

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** ''VideoGame/FinalFantasyIX'': [[HumongousMecha Alexander's]] [[LightEmUp Divine Judgment]] is depicted in this manner. [[BigBad Kuja's]] [[DesperationAttack Ultima]] combines this trope with DeathFromAbove.

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** ''VideoGame/FinalFantasyIX'': [[HumongousMecha Alexander's]] [[LightEmUp Divine Judgment]] is depicted in this manner. [[BigBad Kuja's]] [[DesperationAttack Ultima]] combines this trope with DeathFromAbove.DeathFromAbove.
*** ''{{Final Fantasy X}}'': The Holy spell manifests in a similar manner as Divine Judgement.



** ''VideoGame/FinalFantasyXIII'': Alexander returns with this, as the summon for Hope, the game's resident SquishyWizard.

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** ''VideoGame/FinalFantasyXIII'': Alexander returns with this, as the summon for Hope, the game's resident SquishyWizard. Hope's LimitBreak attack, Final Resort, is also this.
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* While the BaldursGate games don't have any dedicated MagicMissileStorm spells aside from the basic Magic Missile (which lets you fire 5 at once if your level's high enough,) from 2 onwards there are certain spells you can exploit to bury your opponent in Magic Missiles, including Sequencer spells (allowing you to cast more than one spell at once,) Time Stop (pretty self-explanatory) and Improved Alacrity (removes the delay between spell castings, allowing you to cast a spell immediately after another spell. And since Magic Missile's casting time is near-instantaneous...)
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* ''TabletopGame/DungeonsAndDragons'': ''[[http://www.d20srd.org/srd/spells/magicMissile.htm Magic missile]]'' and assorted stronger spells bearing the name "Missile Storm" in some manner are the TropeNamers, and are often depicted as this trope in video games. For so basic a spell (it can be learned by 1st level arcane spellcasters) ''magic missile'' is an extremely versatile weapon (due in large part to being incapable of missing), and there's a number of builds that are designed around maximizing its potential. FlavorText from the D&D Wiki article for one of them, [[http://www.dandwiki.com/wiki/Magic_Missile_Stormer_%283.5e_Optimized_Character_Build%29 Magic Missile Stormer]], provides the page quote.

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* ''TabletopGame/DungeonsAndDragons'': ''[[http://www.d20srd.org/srd/spells/magicMissile.htm Magic missile]]'' and assorted stronger spells bearing the name "Missile Storm" in some manner are the TropeNamers, and are often depicted as this trope in video games. For so basic a spell (it can be learned by 1st level arcane spellcasters) ''magic missile'' is an extremely versatile weapon (due in large part to being incapable of missing), missing, but also because it does force damage which is effective against incorporeal beings), and there's a number of builds that are designed around maximizing its potential. FlavorText from the D&D Wiki article for one of them, [[http://www.dandwiki.com/wiki/Magic_Missile_Stormer_%283.5e_Optimized_Character_Build%29 Magic Missile Stormer]], provides the page quote.
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* In ''MahouSenseiNegima'' one of the most basic and common offensive spells is Saggitta Magica (Magical Arrows). They come in a variety of [[ElementalPowers elemental types]] with different properties, and almost every mage is seen using the spell at one point. Near the end of the manga Negi fires off a volley of 1001 lightning Saggitta at Fate, who notes that while Saggitta Magica is a low-end spell Negi has scaled it up so much that it's essentially the same as an anti-army spell.

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* In ''MahouSenseiNegima'' ''Manga/MahouSenseiNegima'' one of the most basic and common offensive spells is Saggitta Magica (Magical Arrows). They come in a variety of [[ElementalPowers elemental types]] with different properties, and almost every mage is seen using the spell at one point. Near the end of the manga Negi fires off a volley of 1001 lightning Saggitta at Fate, who notes that while Saggitta Magica is a low-end spell Negi has scaled it up so much that it's essentially the same as an anti-army spell.
Is there an issue? Send a MessageReason:
None

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* In ''MahouSenseiNegima'' one of the most basic and common offensive spells is Saggitta Magica (Magical Arrows). They come in a variety of [[ElementalPowers elemental types]] with different properties, and almost every mage is seen using the spell at one point. Near the end of the manga Negi fires off a volley of 1001 lightning Saggitta at Fate, who notes that while Saggitta Magica is a low-end spell Negi has scaled it up so much that it's essentially the same as an anti-army spell.
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Magic Missile is now Projectile Spell. Misuse and Zero Context Examples are beign removed


Compare BeamSpam, {{Roboteching}} and MacrossMissileMassacre, as an example could be this trope and one of them as well. Not to be confused with MagicMissile, which refers to spells behaving like line-of-sight projectiles that can be dodged.

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Compare BeamSpam, {{Roboteching}} and MacrossMissileMassacre, as an example could be this trope and one of them as well. Not to be confused with MagicMissile, ProjectileSpell, which refers to spells behaving like line-of-sight projectiles that can be dodged.
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* Several spells in ''Franchise/LyricalNanoha''. These are types of shooting spells are some of the easiest and fastest to cast for a mage, and could be used as suppression fire as well as direct attacks. These spells often come with alternate versions that changes the amount of energy bullets and/or the way they are fired at the enemy. In particular, if the name of the spell is followed by something like Phalanx Shift or Genocide Shift, you should be ready to block or dodge like hell as you will be faced with a veritable wall of energy projectiles. Examples of these include Nanoha's Divine/Axel Shooter (homing energy spheres whose every movement Nanoha could control), Fate's Photon/Plasma Lancer (arrow shaped, bolts of energy with limited homing capabilities. Comes in several variations and could be combined into an energy lance), Teana's Cross Fire Shoot (controllable energy spheres like Nanoha's, but could alternatively be fired as a BeamSpam instead), and Vivio's Sonic Shooter (Controllable energy orbs like her Nanoha-mama.)

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* Several spells in ''Franchise/LyricalNanoha''. These are types of shooting spells are some of the easiest and fastest to cast for a mage, and could be used as suppression fire as well as direct attacks. These spells often come with alternate versions that changes the amount of energy bullets and/or the way they are fired at the enemy. In particular, if the name of the spell is followed by something like Phalanx Shift or Genocide Shift, you should be ready to block or dodge like hell as you will be faced with a veritable wall of energy projectiles. Examples of these include Nanoha's Divine/Axel Shooter (homing energy spheres whose every movement Nanoha could control), Fate's Photon/Plasma Lancer (arrow shaped, (arrow-shaped bolts of energy with limited homing capabilities. Comes in several variations and could be combined into an energy lance), Teana's Cross Fire Shoot (controllable energy spheres like Nanoha's, but could alternatively be fired as a BeamSpam instead), and Vivio's Sonic Shooter (Controllable energy orbs like her Nanoha-mama.)
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* ''VideoGame/{{Diablo III}}'': The Wizard's Arcane Torrent skill fires small pinkish/purple filaments at a targeted location, bombarding any enemies in the vicinity.
* ''VideoGame/CrescentPaleMist'': Yunou's Rowanveld PM is essentially a variation of this. When Pale Mist are around her, pressing Special (or Down, Down+Special) will unleash [[StormOfBlades a storm of magical swords]] against her foes.
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* ''TabletopGame/DungeonsAndDragons'': ''[[http://www.d20srd.org/srd/spells/magicMissile.htm Magic missile]]'' and assorted stronger spells bearing the name "Missile Storm" in some manner are the TropeNamers, and are often depicted as this trope in video games.

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* ''TabletopGame/DungeonsAndDragons'': ''[[http://www.d20srd.org/srd/spells/magicMissile.htm Magic missile]]'' and assorted stronger spells bearing the name "Missile Storm" in some manner are the TropeNamers, and are often depicted as this trope in video games. For so basic a spell (it can be learned by 1st level arcane spellcasters) ''magic missile'' is an extremely versatile weapon (due in large part to being incapable of missing), and there's a number of builds that are designed around maximizing its potential. FlavorText from the D&D Wiki article for one of them, [[http://www.dandwiki.com/wiki/Magic_Missile_Stormer_%283.5e_Optimized_Character_Build%29 Magic Missile Stormer]], provides the page quote.
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None


* Several spells in ''Franchise/LyricalNanoha''. These are types of shooting spells are often the easiest and fastest to cast for a mage, and are often used as suppression fire as well as direct attacks. Examples include Nanoha's Divine/Axel Shooter (homing energy spheres whose every movement Nanoha could control), Fate's Photon/Plasma Lancer (arrow shaped, bolts of energy with limited homing capabilities but could be concentrated into a single bolt that's stronger and faster), and Teana's Cross Fire Shoot (controllable energy spheres like Nanoha's, but could alternatively be fired as a BeamSpam instead)

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* Several spells in ''Franchise/LyricalNanoha''. These are types of shooting spells are often some of the easiest and fastest to cast for a mage, and are often could be used as suppression fire as well as direct attacks. These spells often come with alternate versions that changes the amount of energy bullets and/or the way they are fired at the enemy. In particular, if the name of the spell is followed by something like Phalanx Shift or Genocide Shift, you should be ready to block or dodge like hell as you will be faced with a veritable wall of energy projectiles. Examples of these include Nanoha's Divine/Axel Shooter (homing energy spheres whose every movement Nanoha could control), Fate's Photon/Plasma Lancer (arrow shaped, bolts of energy with limited homing capabilities but capabilities. Comes in several variations and could be concentrated combined into a single bolt that's stronger and faster), and an energy lance), Teana's Cross Fire Shoot (controllable energy spheres like Nanoha's, but could alternatively be fired as a BeamSpam instead)instead), and Vivio's Sonic Shooter (Controllable energy orbs like her Nanoha-mama.)

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* In ''VideoGame/DustAnElysianTail'', it's possible to do this by having [[ExpositionFairy Fidget]] fire a couple of magic projectiles, then use [[WeaponTwirling Dust Storm]] to give them more energy and home in on every enemy on the screen.

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* In ''VideoGame/DustAnElysianTail'', it's possible to do this by having [[ExpositionFairy Fidget]] fire a couple of magic projectiles, then use [[WeaponTwirling Dust Storm]] to give them more energy and home in on every enemy on the screen. screen.
* ''VideoGame/{{Touhou}}'' is a fantasy-themed BulletHell series. This trope is basically the premise.
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* Several spells in ''Franchise/LyricalNanoha''. Examples include Nanoha's Divine/Axel Shooter (homing energy spheres whose every movement Nanoha could control), Fate's Photon/Plasma Lancer (arrow shaped, bolts of energy with limited homing capabilities but could be concentrated into a single bolt that's stronger and faster), and Teana's Cross Fire Shoot (energy spheres like Nanoha, but could alternately fired as a BeamSpam ins[[BeamSpam beams]] instead)

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* Several spells in ''Franchise/LyricalNanoha''. These are types of shooting spells are often the easiest and fastest to cast for a mage, and are often used as suppression fire as well as direct attacks. Examples include Nanoha's Divine/Axel Shooter (homing energy spheres whose every movement Nanoha could control), Fate's Photon/Plasma Lancer (arrow shaped, bolts of energy with limited homing capabilities but could be concentrated into a single bolt that's stronger and faster), and Teana's Cross Fire Shoot (energy (controllable energy spheres like Nanoha, Nanoha's, but could alternately alternatively be fired as a BeamSpam ins[[BeamSpam beams]] instead)
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None

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* Several spells in ''Franchise/LyricalNanoha''. Examples include Nanoha's Divine/Axel Shooter (homing energy spheres whose every movement Nanoha could control), Fate's Photon/Plasma Lancer (arrow shaped, bolts of energy with limited homing capabilities but could be concentrated into a single bolt that's stronger and faster), and Teana's Cross Fire Shoot (energy spheres like Nanoha, but could alternately fired as a BeamSpam ins[[BeamSpam beams]] instead)

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finishing cleanup


** ''VideoGame/FinalFantasyIX'', [[HumongousMecha Alexander's]] [[LightEmUp Divine Judgment]] is depicted in this manner. [[BigBad Kuja's]] [[DesperationAttack Ultima]] combines this trope with DeathFromAbove.
** ''VideoGame/FinalFantasyXII'', Ashe's Heaven's Wrath and Penelo's Evanescence and Intercession.
** ''VideoGame/FinalFantasyXIII'', Alexander returns with this, as the summon for Hope, the game's resident SquishyWizard.
** ''VideoGame/DissidiaFinalFantasy'', this is [[VideoGame/FinalFantasyVIII Ultimecia's]] entire fighting style, particularly with Knight's Blade and Knight's Arrow. The [[VideoGame/FinalFantasyIII Cloud of Darkness]] does this for some of her attacks which are otherwise FrickinLaserBeams. For single attacks, there's [[VideoGame/FinalFantasyIX Zidane's]] Scoop Art and Solution IX, [[VideoGame/FinalFantasy Garland's]] Blaze, [[VideoGame/FinalFantasyVII Squall]]'s Fire Barret, and [[VideoGame/FinalFantasyX Yuna's]] charged Impulse. Holy and Ultima used by various characters are also present.
* ''VideoGame/KingdomHeartsII'', Sora's Wisdom Form shoots out flurries of homing magic shots from his Keyblade. Xemnas shoots his [[LaserBlade Etheral Blades]] as projectiles, sometimes from his hand and sometimes creating a line of them in the air that fire at once.
** ''VideoGame/KingdomHeartsBirthBySleep'', there are generally three types of Shotlocks -- fire several projectiles in waves, fire a barrage continuously, or perform dash attacks. Many of the former two categories fit this trope.
** In ''VideoGame/KingdomHeartsDreamDropDistance'', [[spoiler:Young Xehanort]] can fire projectiles in this manner.

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** ''VideoGame/FinalFantasyIX'', ''VideoGame/FinalFantasyIX'': [[HumongousMecha Alexander's]] [[LightEmUp Divine Judgment]] is depicted in this manner. [[BigBad Kuja's]] [[DesperationAttack Ultima]] combines this trope with DeathFromAbove.
** ''VideoGame/FinalFantasyXII'', ''VideoGame/FinalFantasyXII'': Ashe's Heaven's Wrath and Penelo's Evanescence and Intercession.
** ''VideoGame/FinalFantasyXIII'', ''VideoGame/FinalFantasyXIII'': Alexander returns with this, as the summon for Hope, the game's resident SquishyWizard.
** ''VideoGame/DissidiaFinalFantasy'', this ''VideoGame/DissidiaFinalFantasy'': This is [[VideoGame/FinalFantasyVIII Ultimecia's]] entire fighting style, particularly with Knight's Blade and Knight's Arrow. The [[VideoGame/FinalFantasyIII Cloud of Darkness]] does this for some of her attacks which are otherwise FrickinLaserBeams. For single attacks, there's [[VideoGame/FinalFantasyIX Zidane's]] Scoop Art and Solution IX, [[VideoGame/FinalFantasy Garland's]] Blaze, [[VideoGame/FinalFantasyVII Squall]]'s Fire Barret, and [[VideoGame/FinalFantasyX Yuna's]] charged Impulse. Holy and Ultima used by various characters are also present.
* ''VideoGame/KingdomHeartsII'', ''Franchise/KingdomHearts'':
** ''VideoGame/KingdomHeartsII'':
Sora's Wisdom Form shoots out flurries of homing magic shots from his Keyblade. Xemnas shoots his [[LaserBlade Etheral Blades]] as projectiles, sometimes from his hand and sometimes creating a line of them in the air that fire at once.
** ''VideoGame/KingdomHeartsBirthBySleep'', there ''VideoGame/KingdomHeartsBirthBySleep'': There are generally three types of Shotlocks -- fire several projectiles in waves, fire a barrage continuously, or perform dash attacks. Many of the former two categories fit this trope.
trope.
** In ''VideoGame/KingdomHeartsDreamDropDistance'', ''VideoGame/KingdomHearts3DDreamDropDistance'', [[spoiler:Young Xehanort]] can fire projectiles in this manner. manner.
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page quote

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-> ''"Starting the confrontation alone, he singlehandedly charged the mutant and orcs with nothing but his bare hands. As soon as they were within ''magic missile's'' range he unleashed a flurry of magical energy missiles. In the space of a few seconds, dozens of ''magic missiles'' flew from his fingertips: cutting down waves of orcs with incredible speed."''
--> -- [[http://www.dandwiki.com/wiki/Magic_Missile_Stormer_%283.5e_Optimized_Character_Build%29 "Magic Missile Stormer (3.5e Optimized Character Build)"]], [[TheWikiRule D&D Wiki]]

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cleanup, including enlarged image


[[quoteright:250:[[VideoGame/NeverwinterNights2 http://static.tvtropes.org/pmwiki/pub/images/safiya-isaacs_lesser_missile_storm2_3704.jpg]]]]

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[[quoteright:250:[[VideoGame/NeverwinterNights2 [[quoteright:350:[[VideoGame/NeverwinterNights2 http://static.tvtropes.org/pmwiki/pub/images/safiya-isaacs_lesser_missile_storm2_3704.org/pmwiki/pub/images/safiya-isaacs_lesser_missile_storm_8440.jpg]]]]



Compare BeamSpam, {{Roboteching}} and MacrossMissileMassacre, as an example could be this trope and one of them as well. Not to be confused with MagicMissile.

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Compare BeamSpam, {{Roboteching}} and MacrossMissileMassacre, as an example could be this trope and one of them as well. Not to be confused with MagicMissile. MagicMissile, which refers to spells behaving like line-of-sight projectiles that can be dodged.



[[AC:Anime]]
* ''LightNovel/{{Slayers}}'', the spells Burst Rondo (weak) and Rune Flare (strong) do this.

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[[AC:Anime]]
[[foldercontrol]]

[[folder:Anime and Manga]]
* ''LightNovel/{{Slayers}}'', the ''LightNovel/{{Slayers}}'': The spells Burst Rondo (weak) and Rune Flare (strong) do this.

[[AC:Live-Action]]
this.
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[[folder:Live-Action TV]]




[[AC:Tabletop Games]]
* ''TabletopGame/DungeonsAndDragons'': ''[[http://www.d20srd.org/srd/spells/magicMissile.htm Magic missile]]'' and assorted stronger spells bearing the name "Missile Storm" in some manner are the {{Trope Namer}}s, and are often depicted as this trope in video games.

[[AC:Video Games]]
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', Ganondorf does this as a DesperationAttack.
* ''Franchise/FinalFantasy'', the recurring spells Matra Magic and Holy are sometimes depicted in this manner.

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\n[[AC:Tabletop [[/folder]]

[[folder:Tabletop
Games]]
* ''TabletopGame/DungeonsAndDragons'': ''[[http://www.d20srd.org/srd/spells/magicMissile.htm Magic missile]]'' and assorted stronger spells bearing the name "Missile Storm" in some manner are the {{Trope Namer}}s, TropeNamers, and are often depicted as this trope in video games.

[[AC:Video
games.
[[/folder]]

[[folder:Video
Games]]
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', Ganondorf does this as a DesperationAttack.Page image provided by ''[[http://nwn2.wikia.com/wiki/Isaac%27s_Lesser_Missile_Storm Isaac's lesser missile storm]]'' in ''VideoGame/NeverwinterNights2''. The spell and its higher-level form ''[[http://nwn2.wikia.com/wiki/Isaac%27s_Greater_Missile_Storm Isaac's greater missile storm]]'' were developed by Creator/BioWare for the ''VideoGame/NeverwinterNights'' series. The games also make the spell ''[[http://nwn2.wikia.com/wiki/Flame_Arrow flame arrow]]'' into one of these, whereas [[http://www.d20srd.org/srd/spells/flameArrow.htm the pen-and-paper version]] is actually an enchantment to be applied to projectiles.
* ''Franchise/FinalFantasy'', the ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': Ganondorf does this as a DesperationAttack.
* ''Franchise/FinalFantasy'':
** The
recurring spells Matra Magic and Holy are sometimes depicted in this manner. manner franchise-wide.



* ''VideoGame/GoldenSun'' has several summons that take this form: Mercury hits the enemy with blasts of water, Atalanta with hundreds of magic arrows, and Boreas with huge chunks of ice.
* ''VideoGame/DawnOfWar'': the Chaos Sorcerer's Doombolt
* Page image provided by ''[[http://nwn2.wikia.com/wiki/Isaac%27s_Lesser_Missile_Storm Isaac's lesser missile storm]]'' in ''VideoGame/NeverwinterNights2''. The spell and its higher-level form ''[[http://nwn2.wikia.com/wiki/Isaac%27s_Greater_Missile_Storm Isaac's greater missile storm]]'' were developed by Creator/BioWare for the ''VideoGame/NeverwinterNights'' series. The games also make the spell ''[[http://nwn2.wikia.com/wiki/Flame_Arrow flame arrow]]'' into one of these, whereas [[http://www.d20srd.org/srd/spells/flameArrow.htm the pen-and-paper version]] is actually an enchantment to be applied to projectiles.

to:

* ''VideoGame/GoldenSun'' has several summons that take this form: Mercury hits the enemy with blasts of water, Atalanta with hundreds of magic arrows, and Boreas with huge chunks of ice.
ice.
* ''VideoGame/DawnOfWar'': the Chaos Sorcerer's Doombolt
* Page image provided by ''[[http://nwn2.wikia.com/wiki/Isaac%27s_Lesser_Missile_Storm Isaac's lesser missile storm]]'' in ''VideoGame/NeverwinterNights2''. The spell and its higher-level form ''[[http://nwn2.wikia.com/wiki/Isaac%27s_Greater_Missile_Storm Isaac's greater missile storm]]'' were developed by Creator/BioWare for the ''VideoGame/NeverwinterNights'' series. The games also make the spell ''[[http://nwn2.wikia.com/wiki/Flame_Arrow flame arrow]]'' into one of these, whereas [[http://www.d20srd.org/srd/spells/flameArrow.htm the pen-and-paper version]] is actually an enchantment to be applied to projectiles.
Doombolt.




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[[quoteright:250:[[VideoGame/NeverwinterNights2 http://static.tvtropes.org/pmwiki/pub/images/safiya-isaacs_lesser_missile_storm2_3704.jpg]]]]
{{Squishy Wizard}}s enjoy {{Spam Attack}}s too. For many spellcasters, their version is likely to be manifested in a Magic Missile Storm. This sends a swarm of magical projectiles firing at the opponent, likely but not always in the form of glowing energy orbs or pointed arrow-like shapes. They may spread out and weave and turn through the air before converging, and are likely to leave colored trails in the air as they move.

Compare BeamSpam, {{Roboteching}} and MacrossMissileMassacre, as an example could be this trope and one of them as well. Not to be confused with MagicMissile.
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!!Examples:

[[AC:Anime]]
* ''LightNovel/{{Slayers}}'', the spells Burst Rondo (weak) and Rune Flare (strong) do this.

[[AC:Live-Action]]
* ''Series/KamenRiderDenO'' has the Boistous Shot, Climax Form's Gun Form-based 'Charge And Up' finisher is this.

[[AC:Tabletop Games]]
* ''TabletopGame/DungeonsAndDragons'': ''[[http://www.d20srd.org/srd/spells/magicMissile.htm Magic missile]]'' and assorted stronger spells bearing the name "Missile Storm" in some manner are the {{Trope Namer}}s, and are often depicted as this trope in video games.

[[AC:Video Games]]
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', Ganondorf does this as a DesperationAttack.
* ''Franchise/FinalFantasy'', the recurring spells Matra Magic and Holy are sometimes depicted in this manner.
** ''VideoGame/FinalFantasyIX'', [[HumongousMecha Alexander's]] [[LightEmUp Divine Judgment]] is depicted in this manner. [[BigBad Kuja's]] [[DesperationAttack Ultima]] combines this trope with DeathFromAbove.
** ''VideoGame/FinalFantasyXII'', Ashe's Heaven's Wrath and Penelo's Evanescence and Intercession.
** ''VideoGame/FinalFantasyXIII'', Alexander returns with this, as the summon for Hope, the game's resident SquishyWizard.
** ''VideoGame/DissidiaFinalFantasy'', this is [[VideoGame/FinalFantasyVIII Ultimecia's]] entire fighting style, particularly with Knight's Blade and Knight's Arrow. The [[VideoGame/FinalFantasyIII Cloud of Darkness]] does this for some of her attacks which are otherwise FrickinLaserBeams. For single attacks, there's [[VideoGame/FinalFantasyIX Zidane's]] Scoop Art and Solution IX, [[VideoGame/FinalFantasy Garland's]] Blaze, [[VideoGame/FinalFantasyVII Squall]]'s Fire Barret, and [[VideoGame/FinalFantasyX Yuna's]] charged Impulse. Holy and Ultima used by various characters are also present.
* ''VideoGame/KingdomHeartsII'', Sora's Wisdom Form shoots out flurries of homing magic shots from his Keyblade. Xemnas shoots his [[LaserBlade Etheral Blades]] as projectiles, sometimes from his hand and sometimes creating a line of them in the air that fire at once.
** ''VideoGame/KingdomHeartsBirthBySleep'', there are generally three types of Shotlocks -- fire several projectiles in waves, fire a barrage continuously, or perform dash attacks. Many of the former two categories fit this trope.
** In ''VideoGame/KingdomHeartsDreamDropDistance'', [[spoiler:Young Xehanort]] can fire projectiles in this manner.
* ''VideoGame/GoldenSun'' has several summons that take this form: Mercury hits the enemy with blasts of water, Atalanta with hundreds of magic arrows, and Boreas with huge chunks of ice.
*''VideoGame/DawnOfWar'': the Chaos Sorcerer's Doombolt
* Page image provided by ''[[http://nwn2.wikia.com/wiki/Isaac%27s_Lesser_Missile_Storm Isaac's lesser missile storm]]'' in ''VideoGame/NeverwinterNights2''. The spell and its higher-level form ''[[http://nwn2.wikia.com/wiki/Isaac%27s_Greater_Missile_Storm Isaac's greater missile storm]]'' were developed by Creator/BioWare for the ''VideoGame/NeverwinterNights'' series. The games also make the spell ''[[http://nwn2.wikia.com/wiki/Flame_Arrow flame arrow]]'' into one of these, whereas [[http://www.d20srd.org/srd/spells/flameArrow.htm the pen-and-paper version]] is actually an enchantment to be applied to projectiles.
* In ''VideoGame/DustAnElysianTail'', it's possible to do this by having [[ExpositionFairy Fidget]] fire a couple of magic projectiles, then use [[WeaponTwirling Dust Storm]] to give them more energy and home in on every enemy on the screen.

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