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Pathfinder is not D&D


*** This also applies to Pathfinder. It conspicuously picked up an immunity to polymorph effects, so you couldn't use those spells to remove the immortality from its statblock. Not that that stopped players. Paizo inadvertently provided a backdoor with Baleful Shadow Transmutation. [[note]]Long story short, you can use an illusion spell to trick the PF 1e Tarrasque into thinking you turned it into something mortal, making it psychosomatically lose its immortality for 24 hours, before it realizes that doesn't make any sense.[[/note]]

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* ''VideoGame/{{Minecraft}}'': Killing a Warden is an achievement in itself, considering they have more health than the Ender Dragon and the Wither ''combined'' and can kill players wearing ''full Netherite Armor in only two hits''. And yet for the longest time, players weren't really intended to do so -- for most of their lifetime in the update snapshots, they flat out had no items for players to desire them for, only dropping a pithy 5 experience orbs and a Sculk Catalyst (Which can be more commonly found inside chests in the Ancient City).

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* ''VideoGame/{{Minecraft}}'': Killing a Warden is an achievement in itself, considering they have more as much health than as the Ender Dragon and the Wither ''combined'' and can kill players wearing ''full Netherite Armor Armor'' in only two hits''. ''two'' hits. And yet for the longest time, players weren't really intended to do so -- for most of their lifetime in the update snapshots, they flat out had no items for players to desire kill them for, only dropping a pithy 5 experience orbs and orbs. Even now, they only drop a Sculk Catalyst (Which Catalyst, which can be more commonly found inside chests in the Ancient City).City.


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* ''VideoGame/TheBattleCats'':
** Some stages are designed to make the player lose if they take too long, usually by triggering a HopelessBossFight with a strong Assassin Bear or another enemy. However, some of these are possible to defeat. For example, in Merciless Onslaught, a 4000% Assassin Bear comes out if one of the One Horns dies, but it's possible to freeze it with the Thunderbolt cannon for just long enough to kill it.
** Enemies that use a SuicideAttack, such as Elder Flame Doron, are designed to be unkillable through normal means -- in the case of Doron, it has over 2 million HP, only stays on the field for a short period of time, and its attack weakens cats to 1% damage. However, through use of high-damage units like Lasvoss Reborn and [[spoiler:Idi:N2]], paired with careful timing of Sniper the Cat to reset its attack animation, it's possible to kill the enemy Doron. Defeating it drops a whopping 8,776 money.

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* In ''VideoGame/NetHack'':
** In the last level, you will meet the [[http://nethackwiki.com/wiki/Riders Riders]], three immortal beings who, when killed, will always rise from the dead again. There are only two known ways to dispose of them permanently: kill them, and fill the level entirely with monsters so they have nowhere to reappear, or turn them into green slime. Neither is considered a bug (in fact, [[DevelopersForesight there's a special message for the former]]), although most players consider them much more of a hassle than simply finishing the game. It's also possible to level-drain two of the three until they become weak enough to enslave with Charm Monster -- ''now'' you're playing with power!
** Some players like to take this to the next level, and kill entire ''species''. This is generally easy for most monsters, as almost any monster that is created 120 times is considered extinct and will never be generated again. ''Unique'' monsters can also be made extinct because the game has LoadsAndLoadsOfRules and DevelopersForesight. Of particular note is [[http://nethackwiki.com/wiki/Juiblex Juiblex]], who is as near-impossible to render extinct[[note]]unique, stone-resistant, leaves no corpse, ''and'' will never pick up a resurrection amulet[[/note]] but even ''he'' can be made extinct, by a technique[[note]]let him engulf you and drop the amulet in his belly, then cast slow or speed monster on him to (somehow) make him wear it[[/note]] which was discovered only in June 2012, when the last update to the game was December 2003. Extinctionists take their job seriously.
** The Mail Daemon is a creature that delivers messages from other players watching you online. It appears and disappears within the span of one turn and, therefore, can't normally be interacted with at all, much less killed. So, naturally, sufficiently CrazyPrepared players have found a way to kill it. To do this, the player needs to [[spoiler:wish for a statue of a mail daemon, cast stone-to-flesh on it and to kill the resulting daemon in one turn before it disappears with a cry of "I'm late!"]] No more mail will be delivered for the remainder of the play session.



* In ''VideoGame/NetHack'':
** In the last level, you will meet the [[http://nethackwiki.com/wiki/Riders Riders]], three immortal beings who, when killed, will always rise from the dead again. There are only two known ways to dispose of them permanently: kill them, and fill the level entirely with monsters so they have nowhere to reappear, or turn them into green slime. Neither is considered a bug (in fact, [[DevelopersForesight there's a special message for the former]]), although most players consider them much more of a hassle than simply finishing the game. It's also possible to level-drain two of the three until they become weak enough to enslave with Charm Monster -- ''now'' you're playing with power!
** Some players like to take this to the next level, and kill entire ''species''. This is generally easy for most monsters, as almost any monster that is created 120 times is considered extinct and will never be generated again. ''Unique'' monsters can also be made extinct because the game has LoadsAndLoadsOfRules and DevelopersForesight. Of particular note is [[http://nethackwiki.com/wiki/Juiblex Juiblex]], who is as near-impossible to render extinct[[note]]unique, stone-resistant, leaves no corpse, ''and'' will never pick up a resurrection amulet[[/note]] but even ''he'' can be made extinct, by a technique[[note]]let him engulf you and drop the amulet in his belly, then cast slow or speed monster on him to (somehow) make him wear it[[/note]] which was discovered only in June 2012, when the last update to the game was December 2003. Extinctionists take their job seriously.
** The Mail Daemon is a creature that delivers messages from other players watching you online. It appears and disappears within the span of one turn and, therefore, can't normally be interacted with at all, much less killed. So, naturally, sufficiently CrazyPrepared players have found a way to kill it. To do this, the player needs to [[spoiler:wish for a statue of a mail daemon, cast stone-to-flesh on it and to kill the resulting daemon in one turn before it disappears with a cry of "I'm late!"]] No more mail will be delivered for the remainder of the play session.


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* In the genocide route of ''VideoGame/UndertaleYellow'', Martlet retreats from the battle in Snowdin when her HP gets low enough that your next attack could kill her. [[https://www.youtube.com/watch?v=RMziOKBq2lI It's possible to get around this]] by lowering her HP to just above this threshold, then switching to stronger ammo that can finish her off in one attack. Although she has [[DevelopersForesight unique dialogue for this]] (to the tune of TheBattleDidntCount), the game [[GameBreakingBug crashes afterward]].
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* A Zigzagged example happens with Shadow Sae in ''VideoGame/Persona5'', specifically the first phase. You're ''supposed'' to expose her cheating, in order to make her go berserk and enter the second phase. If want to fight her the '''''conventional''''' way though, ''good luck.'' First of all, her first form has '''''65,535 HP'''''[[note]](for comparison the FinalBoss has ''15,000 HP'')[[/note]]. Second, she has a rule in place that if you attack her while the roulette is spinning, she uses an almighty attack that causes HPToOne and nothing else, meaning if you're already ''on'' 1 HP, it doesn't do anything. With enough patience however, she ''can'' be defeated in her first form and you will enter the second phase anyway, with a much more reasonable 8,000 HP to deal with.

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* A Zigzagged example happens with Shadow Sae in ''VideoGame/Persona5'', specifically the first phase. You're ''supposed'' to expose her cheating, in order to make her go berserk and enter the second phase. If want to fight her the '''''conventional''''' way though, ''good luck.'' First of all, her first form has '''''65,535 HP'''''[[note]](for comparison comparison, the FinalBoss has ''15,000 HP'')[[/note]]. Second, she has a rule in place that if you attack her while the roulette is spinning, she uses an almighty attack that causes HPToOne and nothing else, meaning if you're already ''on'' 1 HP, it doesn't do anything. With enough patience however, she ''can'' be defeated in her first form and you will enter the second phase anyway, with a much more reasonable 8,000 HP to deal with.
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* A Zigzagged example happens with Shadow Sae in ''VideoGame/Persona5'', specifically the first phase. You're ''supposed'' to expose her cheating, in order to make her go berserk and enter the second phase. If want to fight her the '''''conventional''''' way though, ''good luck.'' First of all, her first form has '''''65,535 HP'''''[[note]](for comparison the FinalBoss has ''15,000 HP'')[[/note]]. Second, she has a rule in place that if you attack her while the roulette is spinning, she uses an almighty attack that causes HPToOne and nothing else, meaning if you're already ''on'' 1 HP, it doesn't do anything. With enough patience however, she ''can'' be defeated in her first form and you will enter the second phase anyway, with a much more reasonable 8,000 HP to deal with.
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Pathfinder's Tarrasque is a proper noun; it doesn't have a "the"


** The Tarrasque is meant to be unkillable, period, even with wishes and instant death spells. It will always regen the damage eventually. Of course, making it someone else's problem is not out of the question. Even then, it's still killable. Its immortality is listed as an ability in its stat block, so with the right spell[[note]]Baleful Shadow Transmutation[[/note]], it's entirely possible to remove it, rendering the beast mortal. That's more a bug than a feature, but by the rules as written it does work.
** This trope is the dividing line between demigods and true deities -- demigods (like DemonLordsAndArchdevils) have stats and can be killed by sufficiently powerful characters, while true deities have no stats and are basically untouchable to the players. Where the trope really comes into play is with the Great Old Ones (like Cthulhu). They're treated as demigods, and thus have stats and can be killed. However, in the spirit of their [[Franchise/CthulhuMythos source material]], this death is supposed to be temporary -- they all have varying abilities that allow them to eventually return. Unfortunately, as with the Tarrasque above, this immortality is an ability in their stat block, meaning the same ability-removing effects can render them permanently dead, ultimately confirming the Postulate.

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** The Tarrasque is meant to be unkillable, period, even with wishes and instant death spells. It will always regen the damage eventually. Of course, making it someone else's problem is not out of the question. Even then, it's still killable. Its immortality is listed as an ability in its stat block, so with the right spell[[note]]Baleful Shadow Transmutation[[/note]], it's entirely possible to remove it, rendering the beast mortal. That's more a bug than a feature, but by the rules as written it does work.
** This trope is the dividing line between demigods and true deities -- demigods (like DemonLordsAndArchdevils) have stats and can be killed by sufficiently powerful characters, while true deities have no stats and are basically untouchable to the players. Where the trope really comes into play is with the Great Old Ones (like Cthulhu). They're treated as demigods, and thus have stats and can be killed. However, in the spirit of their [[Franchise/CthulhuMythos source material]], this death is supposed to be temporary -- they all have varying abilities that allow them to eventually return. Unfortunately, as with the Tarrasque above, this immortality is an ability in their stat block, meaning the same ability-removing effects can render them permanently dead, ultimately confirming the Postulate.
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* ''VideoGame/{{Ultima}}'' :

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* ''VideoGame/{{Ultima}}'' :''VideoGame/{{Ultima}}'':
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* In ''[[Videogame/{{STALKER}} S.T.A.L.K.E.R: Shadow of Chernobyl]]'' you can kill Sidorovich in the final mission by throwing a grenade theough a portal that opens into his bunker.

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* In ''[[Videogame/{{STALKER}} S.T.A.L.K.E.R: Shadow of Chernobyl]]'' you can kill Sidorovich in the final mission by throwing a grenade theough through a portal that opens into his bunker.
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Spelling/grammar fix(es)


* In ''VideoGame/ThiefDeadlyShadows'', the BigBad Gamall is can't be harmed by any of your weapons; you're just supposed to sneak past her and put the {{Plot Device}}s into their proper places. However, if you create an OilSlick at the top of some stairs and get her to trip, it's entirely possible that she'll break her neck and remain stuck on the ground, unable to do anything except blink and fruitlessly turn invisible, which makes the stage a cakewalk. Similarly, if you place the OilSlick on the docks and get her to run over it, there's a chance she'll slip into the water, which renders her just as impotent.

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* In ''VideoGame/ThiefDeadlyShadows'', the BigBad Gamall is can't be harmed by any of your weapons; you're just supposed to sneak past her and put the {{Plot Device}}s into their proper places. However, if you create an OilSlick at the top of some stairs and get her to trip, it's entirely possible that she'll break her neck and remain stuck on the ground, unable to do anything except blink and fruitlessly turn invisible, which makes the stage a cakewalk. Similarly, if you place the OilSlick on the docks and get her to run over it, there's a chance she'll slip into the water, which renders her just as impotent.
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* In the novel ''Literature/{{You}}'', the GameBreakingBug that the plot revolves around sometimes results in supposedly invulnerable characters being killed. Trying to find and squash the bug drives the main character to distraction.

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* In the novel ''Literature/{{You}}'', ''Literature/You2013'', the GameBreakingBug that the plot revolves around sometimes results in supposedly invulnerable characters being killed. Trying to find and squash the bug drives the main character to distraction.
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Added example(s), Crosswicking

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* ''VideoGame/{{Minecraft}}'': Killing a Warden is an achievement in itself, considering they have more health than the Ender Dragon and the Wither ''combined'' and can kill players wearing ''full Netherite Armor in only two hits''. And yet for the longest time, players weren't really intended to do so — for most of their lifetime in the update snapshots, they flat out had no items for players to desire them for, only dropping a pithy 5 experience orbs and a Sculk Catalyst (Which can be more commonly found inside chests in the Ancient City).

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