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* ''ComicBook/DisneyKingdoms'': In the second ''Figment'' series, Figment, Capri, and Spark travel into Dreamfinder's mind to free him from the control of the Doubtfinder.
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[[folder:Asian Animation]]
* ''Animation/HappyHeroes'': In Season 2 episode 38, Careless S. has two extra [=CPUs=] installed in him that are meant to curb his [[ForgetfulJones forgetfulness]], but the [=CPUs=] reach a point where they make Careless S. always one step ahead of everything, annoying the Supermen. The Supermen then go into his mind to fight off the [=CPUs=], which are represented as {{Palette Swap}}s of Careless S.
[[/folder]]
* ''Animation/HappyHeroes'': In Season 2 episode 38, Careless S. has two extra [=CPUs=] installed in him that are meant to curb his [[ForgetfulJones forgetfulness]], but the [=CPUs=] reach a point where they make Careless S. always one step ahead of everything, annoying the Supermen. The Supermen then go into his mind to fight off the [=CPUs=], which are represented as {{Palette Swap}}s of Careless S.
[[/folder]]
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* The adult BaraGenre game ''Strange Flesh'' has you, The Bartender, travel into the mind of Joe in order to help him with his repressed issues.
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* The adult BaraGenre game ''Strange Flesh'' has you, The Bartender, travel into the mind of Joe in order to help him with his repressed issues.
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* ''VideoGame/AITheSomniumFiles'' revolves around ABIS, a secret division of the Japanese police that utilizes {{nanomachines}} and advanced neuroscience to invade the mind of a sleeping suspect and search their dreams/memories for clues. With the help of his RobotBuddy Aiba, [[PlayerCharacter Date]] has to traverse their "[[DreamLand Somnium]]" and gather evidence to make them confess or remember things in the real world.
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* Happens frequently with the ComicBook/MartianManhunter, thanks to his PsychicPowers. In Creator/SteveOrlando's 2019 miniseries, J'onn [[spoiler:and his human partner]] take a trip into ''his own'' mind, to help battle his inner demons.
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* The ''WesternAnimation/RickAndMorty'' episode "[[Recap/RickAndMortyS5E8RickternalFriendshineOfTheRicklessMort Rickternal Friendshine of the Rickless Mort]]" has Rick go on one of these to [[spoiler: revive Birdperson following his UnwillingRoboticisation]] and explore their shared past.
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* When ComicBook/{{Deadman}}'s buddy Tiny is shot, Deadman possesses him and delves deep into his mind to try and strengthen Tiny's will to live. The comic visualizes this with a series of psychedelic panels filled with yellow energy streams that rapidly change as Deadman tries to jumpstart Tiny's consciousness, inter-cut with doctors in shock that Tiny still hasn't died.
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* When ComicBook/{{Deadman}}'s buddy Tiny is shot, Deadman possesses him and delves deep into his mind to try and strengthen Tiny's will to live. The comic visualizes this with a series of psychedelic DeliberatelyMonochrome panels filled with yellow energy streams that rapidly change as Deadman tries to jumpstart Tiny's consciousness, shapeless ghosts and cerebral imagery, inter-cut with color panels of doctors in shock that Tiny Tiny's still hasn't died.hanging on.
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* When ComicBook/{{Deadman}}'s buddy Tiny is shot, Deadman possesses him and delves deep into his mind to try and strengthen Tiny's will to live. The comic visualizes this with a series of psychedelic panels filled with yellow energy streams that rapidly change as Deadman tries to jumpstart Tiny's consciousness, inter-cut with doctors in shock that Tiny still hasn't died.
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Per this ATT thread, I disambiguated all the Hitchhiker's Guide adaptation pages and am correcting the wicks to match.
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* Arthur Dent in ''Radio/TheHitchhikersGuideToTheGalaxy'' is taken aback to realise Marvin the Paranoid Android can read his mind.
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* Arthur Dent in ''Radio/TheHitchhikersGuideToTheGalaxy'' ''Radio/TheHitchhikersGuideToTheGalaxy1978'' is taken aback to realise Marvin the Paranoid Android can read his mind.
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* In ''VideoGame/TheHitchhikersGuideToTheGalaxy'', Arthur Dent travels inside his own mind. He's looking for his common sense. It's pretty tiny, so it takes a while to find.
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* In ''VideoGame/TheHitchhikersGuideToTheGalaxy'', ''VideoGame/TheHitchhikersGuideToTheGalaxy1984'', Arthur Dent travels inside his own mind. He's looking for his common sense. It's pretty tiny, so it takes a while to find.
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* In ''VideoGame/NEOTheWorldEndsWithYou'', Nagi is able to Dive into the minds of other people in order to read their deeper thoughts and erase Noise lurking within them.
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** In one issue [[spoiler: Franchise/{{Wolverine}}'s body has been taken over by demons, prompting Emma to lead several members of the X-Men into his mind in an attempt to drive them out. In addition to people representing aspects of his personality and memories of comrades, Wolvie has doors in his mind dealing with specific subjects]].
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** In one issue [[spoiler: Franchise/{{Wolverine}}'s ComicBook/{{Wolverine}}'s body has been taken over by demons, prompting Emma to lead several members of the X-Men into his mind in an attempt to drive them out. In addition to people representing aspects of his personality and memories of comrades, Wolvie has doors in his mind dealing with specific subjects]].
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* The ''WesternAnimation/{{Grojband}}'' "Dreamreaver" sees the titular band enter Trina's mind after they force a five-hour loop of their first music video into her brain, resulting in her falling into a coma. It's populated by dozens of [[ChickMagnet Nick Mallories]], evil versions of Grojband based on the aforementioned video, and [[CoolBigSis a much nicer part of Trina named Katrina]], who was apparently locked away a long time ago.
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* The ''WesternAnimation/{{Grojband}}'' episode "Dreamreaver" sees the titular band enter Trina's mind after they force a five-hour loop of their first music video into her brain, resulting in her falling into a coma. It's populated by dozens of [[ChickMagnet Nick Mallories]], evil versions of Grojband based on the aforementioned video, and [[CoolBigSis a much nicer part of Trina named Katrina]], who was apparently locked away a long time ago.
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* WesternAnimation/{{Grojband}} enters Trina's mind in the full half-hour episode "Dreamreaver" after they force a five-hour loop of their first music video into her brain, resulting in her falling into a coma. It's populated by an dozens of [[ChickMagnet Nick Mallories]], evil versions of Grojband based on the aforementioned video, and [[CoolBigSis a much nicer part of Trina named Katrina]], who was apparently locked away a long time ago.
to:
* WesternAnimation/{{Grojband}} enters Trina's mind in the full half-hour episode The ''WesternAnimation/{{Grojband}}'' "Dreamreaver" sees the titular band enter Trina's mind after they force a five-hour loop of their first music video into her brain, resulting in her falling into a coma. It's populated by an dozens of [[ChickMagnet Nick Mallories]], evil versions of Grojband based on the aforementioned video, and [[CoolBigSis a much nicer part of Trina named Katrina]], who was apparently locked away a long time ago.
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* In ''Roleplay/WeAreOurAvatars'', many went [[@Ozbourne Oz]]OriginalCharacter's mind , and later done with "[[VideoGame/Persona3 Ra]][[WesternAnimation/TeenTitans ven]]."
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* In Not actually played out in ''Roleplay/WeAreOurAvatars'', many went [[@Ozbourne Oz]]OriginalCharacter's mind , but Ozbourne has used astral projection on herself, and later done with "[[VideoGame/Persona3 Ra]][[WesternAnimation/TeenTitans ven]]."hinted that most people should not try this on her.
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* In the series finale of ''WesternAnimation/MightyOrbots,'' when the title robots mistakenly believe they are slated to be [[WhatMeasureIsANonHuman scrapped,]] they decide to prove their worth by making a likely suicidal frontal assault on the series BigBad, Umbra, a vast living computer in a DysonSphere called the Shadow Star. They physically penetrate Umbra's body, and find themselves literally ''inside his mind,'' doing battle with the physical manifestations of his thoughts. [[spoiler: Against all odds, they win and destroy Umbra. They go home, and discover they were never going to be scrapped after all. They had misheard Rob planning a party for their first birthday.
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* In the series finale of ''WesternAnimation/MightyOrbots,'' when the title robots mistakenly believe they are slated to be [[WhatMeasureIsANonHuman scrapped,]] they decide to prove their worth by making a likely suicidal frontal assault on the series BigBad, Umbra, a vast living computer in a DysonSphere called the Shadow Star. They physically penetrate Umbra's body, and find themselves literally ''inside his mind,'' doing battle with the physical manifestations of his thoughts. [[spoiler: Against all odds, they win and destroy Umbra. They go home, and discover they were never going to be scrapped after all. They had misheard Rob planning a party for their first birthday.]]
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* ''WesternAnimation/SpongeBobSquarePants'' did the dream version in the episode "Sleepy Time." Naturally, Spongebob managed to ruin the dreams of everyone in Bikini Bottom, and he awoke to find a group of annoyed friends and neighbors, insisting he stay out of their dreams because they get enough of him during the day.\
to:
* ''WesternAnimation/SpongeBobSquarePants'' did the dream version in the episode "Sleepy Time." Naturally, Spongebob managed to ruin the dreams of everyone in Bikini Bottom, and he awoke to find a group of annoyed friends and neighbors, insisting he stay out of their dreams because they get enough of him during the day.\
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* In the ''Series/{{Angel}}'' episode "[[Recap/AngelS04E15Orpheus Orpheus]]", the eponymous drug traps both Angelus and Faith inside his memories until his soul is restored.
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* In the ''Series/{{Angel}}'' episode "[[Recap/AngelS04E15Orpheus Orpheus]]", the eponymous drug [[FantasticDrug drug]] traps both Angelus and Faith inside his memories until his soul is restored.
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* One of the episodes of Disney Channel's ''Series/SoWeird'' had this as it's plot. Fi, Jack, and Clu end up going inside a young boy's dreams to find out why he's having nightmares. The nightmare-creature (represented by a huge mass of black mist) is constantly chasing them, and will only be defeated when the child stands up and faces his fears. What's he afraid of? [[spoiler:His parents are constantly fighting and he's afraid [[ParentalAbandonment that one of them will leave.]]]]
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* One of the episodes of Disney Channel's ''Series/SoWeird'' had this as it's plot. Fi, Jack, and Clu end up going inside a young boy's dreams to find out why he's having nightmares. The nightmare-creature (represented by a huge mass of black mist) is constantly chasing them, and will only be defeated when the child stands up and faces his fears. What's he afraid of? [[spoiler:His parents are constantly fighting and he's afraid [[ParentalAbandonment that one of them will leave.]]]]leave]].]]
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** In the episode "[[Recap/StarTrekTheNextGenerationS7E23Emergence Emergence]]", the Enterprise starts to gain an intelligence and the holodeck becomes the imagination of the ship. The crew enters the holodeck in order to figure out what the aims of the Enterprise are.
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** In the episode "[[Recap/StarTrekTheNextGenerationS7E23Emergence "[[Recap/StarTrekTheNextGenerationS7E22Emergence Emergence]]", the Enterprise starts to gain an intelligence and the holodeck becomes the imagination of the ship. The crew enters the holodeck in order to figure out what the aims of the Enterprise are.
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** Invoked again in the 8th season, when Castiel takes Sam inside the mind of Fred Jones, a {{reality warp|er}}ing psychic, to talk him into regaining control over his powers since the latter buried himself too deep within his own subconscious to engage him in a more conventional manor.
** And in the 9th season episode [[Recap/SupernaturalS09E10RoadTrip Road Trip]], where Sam needs a little help recognizing his situation and [[BattleInTheCenterOfTheMind fighting]] from the inside against possession [[spoiler: by an angel (Gadreel). With the help having to come from Crowley of all people.]]
* In an episode of ''WesternAnimation/STARStreet'', the band take a trip inside Ashley's head after he starts behaving oddly. They pry through some of his memories and emotions before finding the cause of the problem, and even go as far as performing a song to get rid of it.
* Played with in ''Series/{{Taken}}''. Several characters enter a crashed alien spacecraft, and see visions from their minds - a soldier sees his mother and her delicious cookies; one sees cockroaches, his greatest fear; one of the main characters sees her dead grandfather that she never met, who claims to be how she views him in her mind. In the end, [[spoiler: it turns out the resident child psychic has been pulling these images out of peoples minds and making them see them - there wasn't even an alien crash]].
** And in the 9th season episode [[Recap/SupernaturalS09E10RoadTrip Road Trip]], where Sam needs a little help recognizing his situation and [[BattleInTheCenterOfTheMind fighting]] from the inside against possession [[spoiler: by an angel (Gadreel). With the help having to come from Crowley of all people.]]
* In an episode of ''WesternAnimation/STARStreet'', the band take a trip inside Ashley's head after he starts behaving oddly. They pry through some of his memories and emotions before finding the cause of the problem, and even go as far as performing a song to get rid of it.
* Played with in ''Series/{{Taken}}''. Several characters enter a crashed alien spacecraft, and see visions from their minds - a soldier sees his mother and her delicious cookies; one sees cockroaches, his greatest fear; one of the main characters sees her dead grandfather that she never met, who claims to be how she views him in her mind. In the end, [[spoiler: it turns out the resident child psychic has been pulling these images out of peoples minds and making them see them - there wasn't even an alien crash]].
to:
** Invoked again in the 8th season, when Castiel takes Sam inside the mind of Fred Jones, a {{reality warp|er}}ing psychic, to talk him into regaining control over his powers since the latter buried himself too deep within his own subconscious to engage him in a more conventional manor.
manner.
** And in the 9th season episode[[Recap/SupernaturalS09E10RoadTrip "[[Recap/SupernaturalS09E10RoadTrip Road Trip]], Trip]]", where Sam needs a little help recognizing his situation and [[BattleInTheCenterOfTheMind fighting]] from the inside against possession [[spoiler: by an angel (Gadreel). With the help having to come from Crowley of all people.]]
* In an episode of ''WesternAnimation/STARStreet'', the band take a trip inside Ashley's head after he starts behaving oddly. They pry through some of his memories and emotions before finding the cause of the problem, and even go as far as performing a song to get rid of it.
* Played with in ''Series/{{Taken}}''. Several characters enter a crashed alien spacecraft, and see visions from their minds - -- a soldier sees his mother and her delicious cookies; one sees cockroaches, his greatest fear; one of the main characters sees her dead grandfather that she never met, who claims to be how she views him in her mind. In the end, [[spoiler: it turns out the resident child psychic has been pulling these images out of peoples minds and making them see them - -- there wasn't even an alien crash]].
** And in the 9th season episode
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* In the action-adventure ''VideoGame/{{Alundra}}'', in which we discover that people's dreams and subconscious minds contain a lot of {{block puzzle}}s.
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* In the action-adventure ''VideoGame/{{Alundra}}'', in which we discover that people's dreams and subconscious minds contain a lot of {{block puzzle}}s.
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*** And the [=PS2=] action-RPG ''VideoGame/DualHearts'', which sadly got lost in the shuffle of case of [[Franchise/KingdomHearts many games]] with [[VideoGame/ShadowHearts "Hearts" in the title]] coming out around the same time.
*** Dual Hearts and Alundra are created by the same development team. DH is practically a SpiritualSuccessor.
*** Dual Hearts and Alundra are created by the same development team. DH is practically a SpiritualSuccessor.
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* ''WesternAnimation/SpongeBobSquarePants'' did the dream version in the episode "Sleepy Time." Naturally, Spongebob managed to ruin the dreams of everyone in Bikini Bottom, and he awoke to find a group of annoyed friends and neighbors, insisting he stay out of their dreams because they get enough of him during the day.
to:
* ''WesternAnimation/SpongeBobSquarePants'' did the dream version in the episode "Sleepy Time." Naturally, Spongebob managed to ruin the dreams of everyone in Bikini Bottom, and he awoke to find a group of annoyed friends and neighbors, insisting he stay out of their dreams because they get enough of him during the day.\
* In an episode of ''WesternAnimation/STARStreet'', the band take a trip inside Ashley's head after he starts behaving oddly. They pry through some of his memories and emotions before finding the cause of the problem, and even go as far as performing a song to get rid of it.
* In an episode of ''WesternAnimation/STARStreet'', the band take a trip inside Ashley's head after he starts behaving oddly. They pry through some of his memories and emotions before finding the cause of the problem, and even go as far as performing a song to get rid of it.
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* ''Literature/InCryptid'': In ''Imaginary Numbers'', Sarah goes inside Artie's mind to find out why he's not waking up after [[spoiler:a car crash caused by another cuckoo. It turns out the other cuckoo left a mental trap in his mind]]. Later on Artie returns the favor when he enters Sarah's mind to [[spoiler:convince her not to go along with the hive's plot]].
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-->'''Fletcher:''' Why is the drawer so full?\\
[Rifles through cabinet]
-->'''Fletcher:''' OH, COME ON! I GOTTA BE IN HERE SOMEWHERE!
[Rifles through cabinet]
-->'''Fletcher:''' OH, COME ON! I GOTTA BE IN HERE SOMEWHERE!
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* In the ''Series/{{A.N.T.Farm}}'' episode "[=IdANTity=] Crisis", the A.N.T.s are forced to share in Chyna's mind when Skidmore steals their personalities. Violet rather enjoys herself messing with the controls, but Fletcher is rather disappointed to discover that he's not one of Chyna's crushes.
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* In the ''Series/{{A.N.T.Farm}}'' ''Series/ANTFarm'' episode "[=IdANTity=] Crisis", the A.N.T.s are forced to share in Chyna's mind when Skidmore steals their personalities. Violet rather enjoys herself messing with the controls, but Fletcher is rather disappointed to discover that he's not one of Chyna's crushes.
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* In the ''Series/A.N.T.Farm'' episode "[=IdANTity=] Crisis", the A.N.T.s are forced to share in Chyna's mind when Skidmore steals their personalities. Violet rather enjoys herself messing with the controls, but Fletcher is rather disappointed to discover that he's not one of Chyna's crushes.
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* In the ''Series/A.''Series/{{A.N.T.Farm'' Farm}}'' episode "[=IdANTity=] Crisis", the A.N.T.s are forced to share in Chyna's mind when Skidmore steals their personalities. Violet rather enjoys herself messing with the controls, but Fletcher is rather disappointed to discover that he's not one of Chyna's crushes.
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* In the ''Series/A.N.T.FARM'' episode "[=IdANTity=] Crisis", the A.N.T.s are forced to share in Chyna's mind when Skidmore steals their personalities. Violet rather enjoys herself messing with the controls, but Fletcher is rather disappointed to discover that he's not one of Chyna's crushes.
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* In the ''Series/A.N.T.FARM'' Farm'' episode "[=IdANTity=] Crisis", the A.N.T.s are forced to share in Chyna's mind when Skidmore steals their personalities. Violet rather enjoys herself messing with the controls, but Fletcher is rather disappointed to discover that he's not one of Chyna's crushes.
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* In the ''Series/A.N.T.FARM'' episode "[=IdANTity=] Crisis", the A.N.T.s are forced to share in Chyna's mind when Skidmore steals their personalities. Violet rather enjoys herself messing with the controls, but Fletcher is rather disappointed to discover that he's not one of Chyna's crushes.
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* Whenever it's done in ''Manga/MahouSenseiNegima'' (via magic, of course), it involves an OutOfClothesExperience.
* in ''Anime/{{Mewkledreamy}}'', whenever there's a sudden change of behavior caused by a black scheme, Yume and Mew must travel to their dreams and collect the dreamy stone to fix them.
* in ''Anime/{{Mewkledreamy}}'', whenever there's a sudden change of behavior caused by a black scheme, Yume and Mew must travel to their dreams and collect the dreamy stone to fix them.
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* Whenever it's done in ''Manga/MahouSenseiNegima'' (via magic, of course), it involves an OutOfClothesExperience.
* inIn ''Anime/{{Mewkledreamy}}'', whenever there's a sudden change of behavior caused by a black scheme, Yume and Mew must travel to their dreams and collect the dreamy stone to fix them.
* in
* Whenever it's done in ''Manga/NegimaMagisterNegiMagi'' (via magic, of course), it involves an OutOfClothesExperience.
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* In the ''Comicbook/{{Deadpool}}'' story arc about a S.H.I.E.L.D. agent trapped in Wade's mind, there are several scenes presenting this from her point of view, as well as Comicbook/DoctorStrange visiting to work on getting her out.
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* In the ''Comicbook/{{Deadpool}}'' ''ComicBook/{{Deadpool}}'' story arc about a S.H.I.E.L.D. agent trapped in Wade's mind, there are several scenes presenting this from her point of view, as well as Comicbook/DoctorStrange visiting to work on getting her out.
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* Done in Paul Jenkins' run on ''Comicbook/IncredibleHulk''. Bruce Banner travels into his own mind to try and strike a deal with his Hulk personalities, each of which represents a different aspect of Bruce. Due to the psychology-themed nature of the character, this trope has cropped up repeatedly over the years, but Jenkins's use of it stands out as the most notable. Other examples include the time the Hulk made physical contact with the Watcher's "Ultimate Machine," which sent him on a sort of vision quest to come to terms with ComicBook/{{Betty|Ross}}'s death; the depiction of his psychiatric session with Doc Samson that resulted in his personalities being merged; the appearance of his three childhood imaginary friends during the Crossroads Saga, who helped Banner find his way back from psychic oblivion; and various dream sequences over the years in which he has come into physical conflict with one or more of his Hulk personae.
to:
* Done in Paul Jenkins' run on ''Comicbook/IncredibleHulk''.''ComicBook/IncredibleHulk''. Bruce Banner travels into his own mind to try and strike a deal with his Hulk personalities, each of which represents a different aspect of Bruce. Due to the psychology-themed nature of the character, this trope has cropped up repeatedly over the years, but Jenkins's use of it stands out as the most notable. Other examples include the time the Hulk made physical contact with the Watcher's "Ultimate Machine," which sent him on a sort of vision quest to come to terms with ComicBook/{{Betty|Ross}}'s death; the depiction of his psychiatric session with Doc Samson that resulted in his personalities being merged; the appearance of his three childhood imaginary friends during the Crossroads Saga, who helped Banner find his way back from psychic oblivion; and various dream sequences over the years in which he has come into physical conflict with one or more of his Hulk personae.
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* In ''Comicbook/LegionOfSuperHeroes,'' when Shrinking Violet is possessed by the Emerald Eye of Ekron, Saturn Girl enters her mind to help her realize what has happened and encourage her to break free of its control.
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* In ''Comicbook/LegionOfSuperHeroes,'' ''ComicBook/LegionOfSuperHeroes,'' when Shrinking Violet is possessed by the Emerald Eye of Ekron, Saturn Girl enters her mind to help her realize what has happened and encourage her to break free of its control.
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* The final arc of ''Comicbook/SpiderGirl'' has the title heroine journeying into both her own mind and the mind of her father, the original Franchise/SpiderMan. The first version is a typical MindScrew, but the latter is much more serious, as May struggles to save her dad from being [[PeoplePuppets possessed by the Green Goblin]].
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* The final arc of ''Comicbook/SpiderGirl'' ''ComicBook/SpiderGirl'' has the title heroine journeying into both her own mind and the mind of her father, the original Franchise/SpiderMan. The first version is a typical MindScrew, but the latter is much more serious, as May struggles to save her dad from being [[PeoplePuppets possessed by the Green Goblin]].
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* ''Comicbook/XMen'':
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* ''Comicbook/XMen'':''ComicBook/XMen'':
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* During the first arc of the ''FanFic/PonyPOVSeries'', Twilight Sparkle does this to Trixie in order to save her from her [[MindRape Discording]] [[spoiler: and an EnemyWithin named Loneliness]].
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* During the first arc of the ''FanFic/PonyPOVSeries'', ''Fanfic/PonyPOVSeries'', Twilight Sparkle does this to Trixie in order to save her from her [[MindRape Discording]] [[spoiler: and an EnemyWithin named Loneliness]].
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* ''FanFic/QueenOfAllOni'': Uncle uses a spell powered by the Sheep talisman to send Tohru into Jade's mind in order to gather intel, only for Tohru to end up in Jade's MentalWorld and encounter the Aspects ({{Anthropomorphic Personification}}s of parts of Jade's mind) before being thrown out. This seems to have been for no other reason than to establish said MentalWorld and the Aspects as a recurring subplot.
* The Series/DoctorWho Fanfic After Life has the 9th Doctor going through this after his regeneration.
* The ''FanFic/TheWorldOfTheCreatures'' is a journey to the center of the author's mind. In this story, the world inside a person's head is made up of physical manifestations of the experiences and memories of that person's life. In the case of the author - who is obsessed with zoology, paleontology, and speculative biology - most of the world is mostly covered in dense, tropical jungle filled with every variety of creature from any variation of time, space, or imagination.
* The Series/DoctorWho Fanfic After Life has the 9th Doctor going through this after his regeneration.
* The ''FanFic/TheWorldOfTheCreatures'' is a journey to the center of the author's mind. In this story, the world inside a person's head is made up of physical manifestations of the experiences and memories of that person's life. In the case of the author - who is obsessed with zoology, paleontology, and speculative biology - most of the world is mostly covered in dense, tropical jungle filled with every variety of creature from any variation of time, space, or imagination.
to:
* ''FanFic/QueenOfAllOni'': ''Fanfic/QueenOfAllOni'': Uncle uses a spell powered by the Sheep talisman to send Tohru into Jade's mind in order to gather intel, only for Tohru to end up in Jade's MentalWorld and encounter the Aspects ({{Anthropomorphic Personification}}s of parts of Jade's mind) before being thrown out. This seems to have been for no other reason than to establish said MentalWorld and the Aspects as a recurring subplot.
* TheSeries/DoctorWho ''Series/DoctorWho'' Fanfic After Life ''After Life'' has the 9th Doctor going through this after his regeneration.
* The''FanFic/TheWorldOfTheCreatures'' ''Fanfic/TheWorldOfTheCreatures'' is a journey to the center of the author's mind. In this story, the world inside a person's head is made up of physical manifestations of the experiences and memories of that person's life. In the case of the author - who is obsessed with zoology, paleontology, and speculative biology - most of the world is mostly covered in dense, tropical jungle filled with every variety of creature from any variation of time, space, or imagination.
* The
* The
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* This is how many Tensei in FanFic/GoddessRebornChronicle [[TookALevelInBadass awaken their]] [[Franchise/{{Persona}} true selves]] and they can do it once they break through at will. It's not entirely safe and [[AndIMustScream they can get stuck there]]. Or worse, one of the [[MesACrowd parts of them, such as their shadows or previous incarnations]] [[HumanoidAbomination can take over]].
* In ''FanFic/BeingDeadAintEasy'', when bonded to the Red-Eyes Black Dragon card, touching it allows Joey or Kaiba to enter their Soul Room.
* In ''FanFic/BeingDeadAintEasy'', when bonded to the Red-Eyes Black Dragon card, touching it allows Joey or Kaiba to enter their Soul Room.
to:
* This is how many Tensei in FanFic/GoddessRebornChronicle ''Fanfic/GoddessRebornChronicle'' [[TookALevelInBadass awaken their]] [[Franchise/{{Persona}} true selves]] and they can do it once they break through at will. It's not entirely safe and [[AndIMustScream they can get stuck there]]. Or worse, one of the [[MesACrowd parts of them, such as their shadows or previous incarnations]] [[HumanoidAbomination can take over]].
* In''FanFic/BeingDeadAintEasy'', ''Fanfic/BeingDeadAintEasy'', when bonded to the Red-Eyes Black Dragon card, touching it allows Joey or Kaiba to enter their Soul Room.
* In
Changed line(s) 97 (click to see context) from:
* In ''FanFic/BringMeToLife'', Buffy and Darla spend several chapters magically entering Cordelia's mind in order to free her from Jasmine's possession.
to:
* In ''FanFic/BringMeToLife'', ''Fanfic/BringMeToLife'', Buffy and Darla spend several chapters magically entering Cordelia's mind in order to free her from Jasmine's possession.
Changed line(s) 219,220 (click to see context) from:
* The "Claptastic Voyage" DLC of ''Videogame/BorderlandsThePreSequel'' has the protagonists entering Claptrap's mind in order to find the "H-Source", a special code that unlocks all sorts of Hyperion secrets that was hidden inside him. Inside, they're forced to fight through various viruses/malware as well as Claptrap's memories of past events in the series.
** ''Videogame/Borderlands3'' revisits this trope with the "Psycho Krieg and the Fantastic Fustercluck" DLC, where the protagonists must enter the mind of Krieg in order to discover the source of Psycho madness as well as to navigate his memories colored by his severely twisted mind.
** ''Videogame/Borderlands3'' revisits this trope with the "Psycho Krieg and the Fantastic Fustercluck" DLC, where the protagonists must enter the mind of Krieg in order to discover the source of Psycho madness as well as to navigate his memories colored by his severely twisted mind.
to:
* The "Claptastic Voyage" DLC of ''Videogame/BorderlandsThePreSequel'' ''VideoGame/BorderlandsThePreSequel'' has the protagonists entering Claptrap's mind in order to find the "H-Source", a special code that unlocks all sorts of Hyperion secrets that was hidden inside him. Inside, they're forced to fight through various viruses/malware as well as Claptrap's memories of past events in the series.
**''Videogame/Borderlands3'' ''VideoGame/Borderlands3'' revisits this trope with the "Psycho Krieg and the Fantastic Fustercluck" DLC, where the protagonists must enter the mind of Krieg in order to discover the source of Psycho madness as well as to navigate his memories colored by his severely twisted mind.
**
Changed line(s) 227,228 (click to see context) from:
* In ''Videogame/DragonAgeInquisition'', selecting the Templars when [[spoiler: recruiting allies to close the Breach]] leads to this trope.
* Happens in ''VideoGame/{{Drakengard 2}}'', in which the protagonist, through [[HandWave sheer force of will]], enters Manah's mind to cleanse it of DemonicPossession, ending in a rather creepy BattleInTheCenterOfTheMind against lots of shadowy clones of Manah's younger self. [[TheFaceless But with only]] [[RedEyesTakeWarning red eyes]].
* Happens in ''VideoGame/{{Drakengard 2}}'', in which the protagonist, through [[HandWave sheer force of will]], enters Manah's mind to cleanse it of DemonicPossession, ending in a rather creepy BattleInTheCenterOfTheMind against lots of shadowy clones of Manah's younger self. [[TheFaceless But with only]] [[RedEyesTakeWarning red eyes]].
to:
* In ''Videogame/DragonAgeInquisition'', ''VideoGame/DragonAgeInquisition'', selecting the Templars when [[spoiler: recruiting allies to close the Breach]] leads to this trope.
* Happens in''VideoGame/{{Drakengard 2}}'', ''VideoGame/Drakengard2'', in which the protagonist, through [[HandWave sheer force of will]], enters Manah's mind to cleanse it of DemonicPossession, ending in a rather creepy BattleInTheCenterOfTheMind against lots of shadowy clones of Manah's younger self. [[TheFaceless But with only]] [[RedEyesTakeWarning red eyes]].
* Happens in
Changed line(s) 266 (click to see context) from:
* In ''Videogame/OfOrcsAndMen'', the protagonists are forced to perform what is described as "Mental Rape" on High Mage Arkence in order to save her from a trance she's trapped in. During this, they are forced to confront their darkest memories: [[TheBerserker Arkail]] is forced to deal with the manifestation of his rage while Styx is forced to deal with the fact that [[spoiler:he was an orc twisted by magic as well as being the progenitor of the goblin race]].
to:
* In ''Videogame/OfOrcsAndMen'', ''VideoGame/OfOrcsAndMen'', the protagonists are forced to perform what is described as "Mental Rape" on High Mage Arkence in order to save her from a trance she's trapped in. During this, they are forced to confront their darkest memories: [[TheBerserker Arkail]] is forced to deal with the manifestation of his rage while Styx is forced to deal with the fact that [[spoiler:he was an orc twisted by magic as well as being the progenitor of the goblin race]].
Changed line(s) 300 (click to see context) from:
* In ''WebComic/StrongFemaleProtagonist'', [[FlyingBrick Allison]] ventures into [[{{Telepath}} Patrick's]] mind in a bid to see what has been causing his recent breakdowns.
to:
* In ''WebComic/StrongFemaleProtagonist'', ''Webcomic/StrongFemaleProtagonist'', [[FlyingBrick Allison]] ventures into [[{{Telepath}} Patrick's]] mind in a bid to see what has been causing his recent breakdowns.
Is there an issue? Send a MessageReason:
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* There is a machine that allows people to do this in ''Manga/ChronoCrusade''. They call it ''Diving'', and the user undergoes an OutOfClothesExperience while visiting the patient's psyche.
* In ''Manhwa/CielTheLastAutumnStory'', one of the main characters falls into a coma after overusing her magic powers, and her closest friend and love interest have to pull one of these in order for them all to wake up safely.
* The ''Anime/Danganronpa3TheEndOfHopesPeakHighSchool'' OVA revolves around this trope. It employs a bit of MindScrew in that Nagito is shown living a mundane, though idealistic, life where he was born without his luck. However, a strange man soon begins killing his classmates and it is revealed that Nagito created a dreamworld to cope with his traumatic death in the game, and the man was an AI tasked with waking him up.
* The ending of ''Anime/DarkerThanBlack'' turns into a ''Anime/NeonGenesisEvangelion''-[[ShoutOut esque]] Journey to the Center of the Mind for [[spoiler:Hei, after Amber uses the Meteor Fragment on him to trigger the Tokyo Explosion using his quantum-manipulation abilities]].
** It isn't the first time something similar happened, either. This is the problem with being in an EldritchLocation with an AmplifierArtifact near someone who [[spoiler:[[RealityWarper can change the way the world is put together]]]] and doesn't know it; PsychoactivePowers tend to ensue.
* If Road from ''Manga/DGrayMan'' is not [[EyeScream stabbing your eyes out]] for the hell of it, she enters your mind so that she can start [[MindRape raping it]]. [[spoiler:Lavi]] did not enjoy the little tour of his own subconscious fears and insecurities.
* Happens frequently in ''Anime/ErgoProxy'', as this is the Proxies' preferred method of combat.
* In ''Anime/FullmetalAlchemistTheConquerorOfShamballa'', the mindreader Noah takes the liberty of looking into Edward's past while he's asleep. In doing this she learns about his home and his brother.
* In ''Manhwa/CielTheLastAutumnStory'', one of the main characters falls into a coma after overusing her magic powers, and her closest friend and love interest have to pull one of these in order for them all to wake up safely.
* The ''Anime/Danganronpa3TheEndOfHopesPeakHighSchool'' OVA revolves around this trope. It employs a bit of MindScrew in that Nagito is shown living a mundane, though idealistic, life where he was born without his luck. However, a strange man soon begins killing his classmates and it is revealed that Nagito created a dreamworld to cope with his traumatic death in the game, and the man was an AI tasked with waking him up.
* The ending of ''Anime/DarkerThanBlack'' turns into a ''Anime/NeonGenesisEvangelion''-[[ShoutOut esque]] Journey to the Center of the Mind for [[spoiler:Hei, after Amber uses the Meteor Fragment on him to trigger the Tokyo Explosion using his quantum-manipulation abilities]].
** It isn't the first time something similar happened, either. This is the problem with being in an EldritchLocation with an AmplifierArtifact near someone who [[spoiler:[[RealityWarper can change the way the world is put together]]]] and doesn't know it; PsychoactivePowers tend to ensue.
* If Road from ''Manga/DGrayMan'' is not [[EyeScream stabbing your eyes out]] for the hell of it, she enters your mind so that she can start [[MindRape raping it]]. [[spoiler:Lavi]] did not enjoy the little tour of his own subconscious fears and insecurities.
* Happens frequently in ''Anime/ErgoProxy'', as this is the Proxies' preferred method of combat.
* In ''Anime/FullmetalAlchemistTheConquerorOfShamballa'', the mindreader Noah takes the liberty of looking into Edward's past while he's asleep. In doing this she learns about his home and his brother.
* Happens throughout ''Anime/{{Kaiba}}'' with the help of a small machine. People's minds are all libraries of various kinds, with their memories as books.
* ''Anime/LittleWitchAcademia2017'': Akko travels through Sucy's mind in "[[Recap/LittleWitchAcademiaAkkosAdventureInSucyworld Akko's Adventure in Sucyworld]]".
* Whenever it's done in ''Manga/MahouSenseiNegima'' (via magic, of course), it involves an OutOfClothesExperience.
* in ''Anime/{{Mewkledreamy}}'', whenever there's a sudden change of behavior caused by a black scheme, Yume and Mew must travel to their dreams and collect the dreamy stone to fix them.
* An interrogation technique in ''Manga/{{Naruto}}'' takes the form of this. The interrogators project themselves into their victim's head, often needing to fight through layers of protective genjutsu, until they reach the core mind. From there they can access and view memories.
** The seal on the Kyuubi takes a form of this for Naruto. In the first part he needed to make a long trek through a maze of flooded corridors to communicate with the Kyuubi; by the second part the distance between their minds had been greatly reduced.
* ''Anime/LittleWitchAcademia2017'': Akko travels through Sucy's mind in "[[Recap/LittleWitchAcademiaAkkosAdventureInSucyworld Akko's Adventure in Sucyworld]]".
* Whenever it's done in ''Manga/MahouSenseiNegima'' (via magic, of course), it involves an OutOfClothesExperience.
* in ''Anime/{{Mewkledreamy}}'', whenever there's a sudden change of behavior caused by a black scheme, Yume and Mew must travel to their dreams and collect the dreamy stone to fix them.
* An interrogation technique in ''Manga/{{Naruto}}'' takes the form of this. The interrogators project themselves into their victim's head, often needing to fight through layers of protective genjutsu, until they reach the core mind. From there they can access and view memories.
** The seal on the Kyuubi takes a form of this for Naruto. In the first part he needed to make a long trek through a maze of flooded corridors to communicate with the Kyuubi; by the second part the distance between their minds had been greatly reduced.
Changed line(s) 34,35 (click to see context) from:
* ''Anime/YuGiOh'': Shadi goes into Yugi's mind to investigate why he has a Millennium Item. He's understandably surprised to find not one but ''[[SplitPersonality two]]'' minds there. In the manga he can also redecorate soul rooms to bend a person to his will.
* ''Anime/YuGiOhGX'': During Jim's duel with Judai while he's possessed by Haou, Jim uses his magic replacement eye to take a trip into Judai's mind to figure out what's going on with him. He finds the former [[TheAce Ace]] surrounded by images of his dead friends and listening to to a repetitive loop of [[TheReasonYouSuckSpeech the reasons he sucks]] from that season's villains, sinking deeper into despair and [[IKnowYouAreInThereSomewhereFight farther out of reach]].
* ''Anime/YuGiOhGX'': During Jim's duel with Judai while he's possessed by Haou, Jim uses his magic replacement eye to take a trip into Judai's mind to figure out what's going on with him. He finds the former [[TheAce Ace]] surrounded by images of his dead friends and listening to to a repetitive loop of [[TheReasonYouSuckSpeech the reasons he sucks]] from that season's villains, sinking deeper into despair and [[IKnowYouAreInThereSomewhereFight farther out of reach]].
to:
* ''Anime/YuGiOh'': Shadi goes into Yugi's mind to investigate why he has a Millennium Item. He's understandably surprised to find not one but ''[[SplitPersonality two]]'' minds there. In ''Anime/OccultAcademy'', the manga he can also redecorate soul rooms to bend school activities include a person to his will.
* ''Anime/YuGiOhGX'': During Jim's duel with Judai while he's possessed by Haou, Jim uses his magic replacement eye to take a trip into Judai's mind to figure out what's going on with him. He finds the former [[TheAce Ace]] surrounded by images of his dead friends and listening to to a repetitive loop of [[TheReasonYouSuckSpeech the reasons he sucks]] from that season's villains, sinking deeper into despair and [[IKnowYouAreInThereSomewhereFight farther out of reach]].FlatlinePlotline. The SpiritWorld is depicted as this trope.
* ''Anime/YuGiOhGX'': During Jim's duel with Judai while he's possessed by Haou, Jim uses his magic replacement eye to take a trip into Judai's mind to figure out what's going on with him. He finds the former [[TheAce Ace]] surrounded by images of his dead friends and listening to to a repetitive loop of [[TheReasonYouSuckSpeech the reasons he sucks]] from that season's villains, sinking deeper into despair and [[IKnowYouAreInThereSomewhereFight farther out of reach]].
* ''Manga/QQSweeper'' has a similar approach to ''Yu-Gi-Oh'', as Kyuutaro, Fumi, and other Sweepers access Mind Vaults to do their cleaning and save a person's mind.
* With the help of a stray Unown, the ''Anime/{{Pokemon}}'' anime's heroes go into the mind of the very shy Larvitar that Ash has been taking care of, to find out ''what'' exactly went wrong to make him so untrusting of humans... an incident involving poachers that left its Tyranitar mother injured and the two separated when it was still in its egg.
* In [[http://www.usagi.org/doi/smoon/episodes/smr075.html episode 75]] of ''Anime/SailorMoon'', the titular Moon and the other senshi enter Chibiusa's mind to help her after she falls into a dark energy induced coma. In the anime, it also marks the first time we clearly see Sailor Pluto, the one who sends the Senshi there in the first place.
* With the help of a stray Unown, the ''Anime/{{Pokemon}}'' anime's heroes go into the mind of the very shy Larvitar that Ash has been taking care of, to find out ''what'' exactly went wrong to make him so untrusting of humans... an incident involving poachers that left its Tyranitar mother injured and the two separated when it was still in its egg.
* In [[http://www.usagi.org/doi/smoon/episodes/smr075.html episode 75]] of ''Anime/SailorMoon'', the titular Moon and the other senshi enter Chibiusa's mind to help her after she falls into a dark energy induced coma. In the anime, it also marks the first time we clearly see Sailor Pluto, the one who sends the Senshi there in the first place.
Changed line(s) 38,56 (click to see context) from:
* The ending of ''Anime/DarkerThanBlack'' turns into a ''Anime/NeonGenesisEvangelion''-[[ShoutOut esque]] Journey to the Center of the Mind for [[spoiler:Hei, after Amber uses the Meteor Fragment on him to trigger the Tokyo Explosion using his quantum-manipulation abilities]].
** It isn't the first time something similar happened, either. This is the problem with being in an EldritchLocation with an AmplifierArtifact near someone who [[spoiler:[[RealityWarper can change the way the world is put together]]]] and doesn't know it; PsychoactivePowers tend to ensue.
* With the help of a stray Unown, the ''Anime/{{Pokemon}}'' anime's heroes go into the mind of the very shy Larvitar that Ash has been taking care of, to find out ''what'' exactly went wrong to make him so untrusting of humans... an incident involving poachers that left its Tyranitar mother injured and the two separated when it was still in its egg.
* There is a machine that allows people to do this in ''Manga/ChronoCrusade''. They call it ''Diving'', and the user undergoes an OutOfClothesExperience while visiting the patient's psyche.
* In ''Anime/FullmetalAlchemistTheConquerorOfShamballa'', the mindreader Noah takes the liberty of looking into Edward's past while he's asleep. In doing this she learns about his home and his brother.
* Happens throughout ''Anime/{{Kaiba}}'' with the help of a small machine. People's minds are all libraries of various kinds, with their memories as books.
* ''Anime/LittleWitchAcademia2017'': Akko travels through Sucy's mind in "[[Recap/LittleWitchAcademiaAkkosAdventureInSucyworld Akko's Adventure in Sucyworld]]".
* Happens frequently in ''Anime/ErgoProxy'', as this is the Proxies' preferred method of combat.
* If Road from ''Manga/DGrayMan'' is not [[EyeScream stabbing your eyes out]] for the hell of it, she enters your mind so that she can start [[MindRape raping it]]. [[spoiler:Lavi]] did not enjoy the little tour of his own subconscious fears and insecurities.
* In [[http://www.usagi.org/doi/smoon/episodes/smr075.html episode 75]] of ''Anime/SailorMoon'', the titular Moon and the other senshi enter Chibiusa's mind to help her after she falls into a dark energy induced coma. In the anime, it also marks the first time we clearly see Sailor Pluto, the one who sends the Senshi there in the first place.
* Whenever it's done in ''Manga/MahouSenseiNegima'' (via magic, of course), it involves an OutOfClothesExperience.
* In ''Anime/OccultAcademy'', the school activities include a FlatlinePlotline. The SpiritWorld is depicted as this trope.
* An interrogation technique in ''Manga/{{Naruto}}'' takes the form of this. The interrogators project themselves into their victim's head, often needing to fight through layers of protective genjutsu, until they reach the core mind. From there they can access and view memories.
** The seal on the Kyuubi takes a form of this for Naruto. In the first part he needed to make a long trek through a maze of flooded corridors to communicate with the Kyuubi; by the second part the distance between their minds had been greatly reduced.
* In ''Manhwa/CielTheLastAutumnStory'', one of the main characters falls into a coma after overusing her magic powers, and her closest friend and love interest have to pull one of these in order for them all to wake up safely.
* Tatsuya from ''Manga/HekikaiNoAiON'' went into the protagonist's mind to wake her up from a LotusEaterMachine. In order to do that, he must help her to realize that she's in a dream by making her face the truth of Simon's death.
* ''Manga/QQSweeper'' has a similar approach to ''Yu-Gi-Oh'', as Kyuutaro, Fumi, and other Sweepers access Mind Vaults to do their cleaning and save a person's mind.
* in ''Anime/{{Mewkledreamy}}'', whenever there's a sudden change of behavior caused by a black scheme, Yume and Mew must travel to their dreams and collect the dreamy stone to fix them.
* The ''Anime/Danganronpa3TheEndOfHopesPeakHighSchool'' OVA revolves around this trope. It employs a bit of MindScrew in that Nagito is shown living a mundane, though idealistic, life where he was born without his luck. However, a strange man soon begins killing his classmates and it is revealed that Nagito created a dreamworld to cope with his traumatic death in the game, and the man was an AI tasked with waking him up.
** It isn't the first time something similar happened, either. This is the problem with being in an EldritchLocation with an AmplifierArtifact near someone who [[spoiler:[[RealityWarper can change the way the world is put together]]]] and doesn't know it; PsychoactivePowers tend to ensue.
* With the help of a stray Unown, the ''Anime/{{Pokemon}}'' anime's heroes go into the mind of the very shy Larvitar that Ash has been taking care of, to find out ''what'' exactly went wrong to make him so untrusting of humans... an incident involving poachers that left its Tyranitar mother injured and the two separated when it was still in its egg.
* There is a machine that allows people to do this in ''Manga/ChronoCrusade''. They call it ''Diving'', and the user undergoes an OutOfClothesExperience while visiting the patient's psyche.
* In ''Anime/FullmetalAlchemistTheConquerorOfShamballa'', the mindreader Noah takes the liberty of looking into Edward's past while he's asleep. In doing this she learns about his home and his brother.
* Happens throughout ''Anime/{{Kaiba}}'' with the help of a small machine. People's minds are all libraries of various kinds, with their memories as books.
* ''Anime/LittleWitchAcademia2017'': Akko travels through Sucy's mind in "[[Recap/LittleWitchAcademiaAkkosAdventureInSucyworld Akko's Adventure in Sucyworld]]".
* Happens frequently in ''Anime/ErgoProxy'', as this is the Proxies' preferred method of combat.
* If Road from ''Manga/DGrayMan'' is not [[EyeScream stabbing your eyes out]] for the hell of it, she enters your mind so that she can start [[MindRape raping it]]. [[spoiler:Lavi]] did not enjoy the little tour of his own subconscious fears and insecurities.
* In [[http://www.usagi.org/doi/smoon/episodes/smr075.html episode 75]] of ''Anime/SailorMoon'', the titular Moon and the other senshi enter Chibiusa's mind to help her after she falls into a dark energy induced coma. In the anime, it also marks the first time we clearly see Sailor Pluto, the one who sends the Senshi there in the first place.
* Whenever it's done in ''Manga/MahouSenseiNegima'' (via magic, of course), it involves an OutOfClothesExperience.
* In ''Anime/OccultAcademy'', the school activities include a FlatlinePlotline. The SpiritWorld is depicted as this trope.
* An interrogation technique in ''Manga/{{Naruto}}'' takes the form of this. The interrogators project themselves into their victim's head, often needing to fight through layers of protective genjutsu, until they reach the core mind. From there they can access and view memories.
** The seal on the Kyuubi takes a form of this for Naruto. In the first part he needed to make a long trek through a maze of flooded corridors to communicate with the Kyuubi; by the second part the distance between their minds had been greatly reduced.
* In ''Manhwa/CielTheLastAutumnStory'', one of the main characters falls into a coma after overusing her magic powers, and her closest friend and love interest have to pull one of these in order for them all to wake up safely.
* Tatsuya from ''Manga/HekikaiNoAiON'' went into the protagonist's mind to wake her up from a LotusEaterMachine. In order to do that, he must help her to realize that she's in a dream by making her face the truth of Simon's death.
* ''Manga/QQSweeper'' has a similar approach to ''Yu-Gi-Oh'', as Kyuutaro, Fumi, and other Sweepers access Mind Vaults to do their cleaning and save a person's mind.
* in ''Anime/{{Mewkledreamy}}'', whenever there's a sudden change of behavior caused by a black scheme, Yume and Mew must travel to their dreams and collect the dreamy stone to fix them.
* The ''Anime/Danganronpa3TheEndOfHopesPeakHighSchool'' OVA revolves around this trope. It employs a bit of MindScrew in that Nagito is shown living a mundane, though idealistic, life where he was born without his luck. However, a strange man soon begins killing his classmates and it is revealed that Nagito created a dreamworld to cope with his traumatic death in the game, and the man was an AI tasked with waking him up.
to:
* The ending of ''Anime/DarkerThanBlack'' turns ''Anime/YuGiOh'': Shadi goes into a ''Anime/NeonGenesisEvangelion''-[[ShoutOut esque]] Journey to the Center of the Mind for [[spoiler:Hei, after Amber uses the Meteor Fragment on him to trigger the Tokyo Explosion using his quantum-manipulation abilities]].
** It isn't the first time something similar happened, either. This is the problem with being in an EldritchLocation with an AmplifierArtifact near someone who [[spoiler:[[RealityWarper can change the way the world is put together]]]] and doesn't know it; PsychoactivePowers tend to ensue.
* With the help of a stray Unown, the ''Anime/{{Pokemon}}'' anime's heroes go into theYugi's mind of the very shy Larvitar that Ash to investigate why he has been taking care of, a Millennium Item. He's understandably surprised to find out ''what'' exactly went wrong to make him so untrusting of humans... an incident involving poachers that left its Tyranitar mother injured and not one but ''[[SplitPersonality two]]'' minds there. In the two separated when it was still in its egg.
* There is a machine that allows peoplemanga he can also redecorate soul rooms to do this in ''Manga/ChronoCrusade''. They call it ''Diving'', and the user undergoes an OutOfClothesExperience while visiting the patient's psyche.
bend a person to his will.
*In ''Anime/FullmetalAlchemistTheConquerorOfShamballa'', the mindreader Noah takes the liberty of looking into Edward's past ''Anime/YuGiOhGX'': During Jim's duel with Judai while he's asleep. In doing this she learns about possessed by Haou, Jim uses his home and his brother.
* Happens throughout ''Anime/{{Kaiba}}'' with the help ofmagic replacement eye to take a small machine. People's minds are all libraries of various kinds, with their memories as books.
* ''Anime/LittleWitchAcademia2017'': Akko travels through Sucy's mind in "[[Recap/LittleWitchAcademiaAkkosAdventureInSucyworld Akko's Adventure in Sucyworld]]".
* Happens frequently in ''Anime/ErgoProxy'', as this is the Proxies' preferred method of combat.
* If Road from ''Manga/DGrayMan'' is not [[EyeScream stabbing your eyes out]] for the hell of it, she enters your mind so that she can start [[MindRape raping it]]. [[spoiler:Lavi]] did not enjoy the little tour of his own subconscious fears and insecurities.
* In [[http://www.usagi.org/doi/smoon/episodes/smr075.html episode 75]] of ''Anime/SailorMoon'', the titular Moon and the other senshi enter Chibiusa'strip into Judai's mind to help her after she falls figure out what's going on with him. He finds the former [[TheAce Ace]] surrounded by images of his dead friends and listening to to a repetitive loop of [[TheReasonYouSuckSpeech the reasons he sucks]] from that season's villains, sinking deeper into a dark energy induced coma. In the anime, it also marks the first time we clearly see Sailor Pluto, the one who sends the Senshi there in the first place.
* Whenever it's done in ''Manga/MahouSenseiNegima'' (via magic, of course), it involves an OutOfClothesExperience.
* In ''Anime/OccultAcademy'', the school activities include a FlatlinePlotline. The SpiritWorld is depicted as this trope.
* An interrogation technique in ''Manga/{{Naruto}}'' takes the form of this. The interrogators project themselves into their victim's head, often needing to fight through layers of protective genjutsu, until they reach the core mind. From there they can accessdespair and view memories.
** The seal on the Kyuubi takes a form[[IKnowYouAreInThereSomewhereFight farther out of this for Naruto. In the first part he needed to make a long trek through a maze of flooded corridors to communicate with the Kyuubi; by the second part the distance between their minds had been greatly reduced.
* In ''Manhwa/CielTheLastAutumnStory'', one of the main characters falls into a coma after overusing her magic powers, and her closest friend and love interest have to pull one of these in order for them all to wake up safely.
* Tatsuya from ''Manga/HekikaiNoAiON'' went into the protagonist's mind to wake her up from a LotusEaterMachine. In order to do that, he must help her to realize that she's in a dream by making her face the truth of Simon's death.
* ''Manga/QQSweeper'' has a similar approach to ''Yu-Gi-Oh'', as Kyuutaro, Fumi, and other Sweepers access Mind Vaults to do their cleaning and save a person's mind.
* in ''Anime/{{Mewkledreamy}}'', whenever there's a sudden change of behavior caused by a black scheme, Yume and Mew must travel to their dreams and collect the dreamy stone to fix them.
* The ''Anime/Danganronpa3TheEndOfHopesPeakHighSchool'' OVA revolves around this trope. It employs a bit of MindScrew in that Nagito is shown living a mundane, though idealistic, life where he was born without his luck. However, a strange man soon begins killing his classmates and it is revealed that Nagito created a dreamworld to cope with his traumatic death in the game, and the man was an AI tasked with waking him up.reach]].
** It isn't the first time something similar happened, either. This is the problem with being in an EldritchLocation with an AmplifierArtifact near someone who [[spoiler:[[RealityWarper can change the way the world is put together]]]] and doesn't know it; PsychoactivePowers tend to ensue.
* With the help of a stray Unown, the ''Anime/{{Pokemon}}'' anime's heroes go into the
* There is a machine that allows people
*
* Happens throughout ''Anime/{{Kaiba}}'' with the help of
* ''Anime/LittleWitchAcademia2017'': Akko travels through Sucy's mind in "[[Recap/LittleWitchAcademiaAkkosAdventureInSucyworld Akko's Adventure in Sucyworld]]".
* Happens frequently in ''Anime/ErgoProxy'', as this is the Proxies' preferred method of combat.
* If Road from ''Manga/DGrayMan'' is not [[EyeScream stabbing your eyes out]] for the hell of it, she enters your mind so that she can start [[MindRape raping it]]. [[spoiler:Lavi]] did not enjoy the little tour of his own subconscious fears and insecurities.
* In [[http://www.usagi.org/doi/smoon/episodes/smr075.html episode 75]] of ''Anime/SailorMoon'', the titular Moon and the other senshi enter Chibiusa's
* Whenever it's done in ''Manga/MahouSenseiNegima'' (via magic, of course), it involves an OutOfClothesExperience.
* In ''Anime/OccultAcademy'', the school activities include a FlatlinePlotline. The SpiritWorld is depicted as this trope.
* An interrogation technique in ''Manga/{{Naruto}}'' takes the form of this. The interrogators project themselves into their victim's head, often needing to fight through layers of protective genjutsu, until they reach the core mind. From there they can access
** The seal on the Kyuubi takes a form
* In ''Manhwa/CielTheLastAutumnStory'', one of the main characters falls into a coma after overusing her magic powers, and her closest friend and love interest have to pull one of these in order for them all to wake up safely.
* Tatsuya from ''Manga/HekikaiNoAiON'' went into the protagonist's mind to wake her up from a LotusEaterMachine. In order to do that, he must help her to realize that she's in a dream by making her face the truth of Simon's death.
* ''Manga/QQSweeper'' has a similar approach to ''Yu-Gi-Oh'', as Kyuutaro, Fumi, and other Sweepers access Mind Vaults to do their cleaning and save a person's mind.
* in ''Anime/{{Mewkledreamy}}'', whenever there's a sudden change of behavior caused by a black scheme, Yume and Mew must travel to their dreams and collect the dreamy stone to fix them.
* The ''Anime/Danganronpa3TheEndOfHopesPeakHighSchool'' OVA revolves around this trope. It employs a bit of MindScrew in that Nagito is shown living a mundane, though idealistic, life where he was born without his luck. However, a strange man soon begins killing his classmates and it is revealed that Nagito created a dreamworld to cope with his traumatic death in the game, and the man was an AI tasked with waking him up.
Changed line(s) 60,68 (click to see context) from:
* Nightmask of ComicBook/TheNewUniverse had the ability to enter anyone's dreams, which he used to assist in psychotherapy.
* In a villainous example, one story arc of the ''ComicBook/{{Sleepwalker}}'' comics had the Thought Police enter the mind of Sleepwalker's human host in an attempt to capture him.
* The final arc of ''Comicbook/SpiderGirl'' has the title heroine journeying into both her own mind and the mind of her father, the original Franchise/SpiderMan. The first version is a typical MindScrew, but the latter is much more serious, as May struggles to save her dad from being [[PeoplePuppets possessed by the Green Goblin]].
* The Creator/DonRosa [[ComicBook/DisneyDucksComicUniverse Scrooge McDuck]] story "The Dream of a Lifetime" has the Beagle Boys using an invention stolen from Gyro Gearloose to enter Scrooge's mind, where they end up reliving some of his many adventures. WesternAnimation/DonaldDuck ends up going in after them, to try and wake them up before Scrooge wakes up with disastrous consequences for him and the Beagle Boys.
* Done in Paul Jenkins' run on ''Comicbook/IncredibleHulk''. Bruce Banner travels into his own mind to try and strike a deal with his Hulk personalities, each of which represents a different aspect of Bruce. Due to the psychology-themed nature of the character, this trope has cropped up repeatedly over the years, but Jenkins's use of it stands out as the most notable. Other examples include the time the Hulk made physical contact with the Watcher's "Ultimate Machine," which sent him on a sort of vision quest to come to terms with ComicBook/{{Betty|Ross}}'s death; the depiction of his psychiatric session with Doc Samson that resulted in his personalities being merged; the appearance of his three childhood imaginary friends during the Crossroads Saga, who helped Banner find his way back from psychic oblivion; and various dream sequences over the years in which he has come into physical conflict with one or more of his Hulk personae.
* ''Comicbook/XMen'':
** Creator/GrantMorrison's run on ''ComicBook/NewXMen'' featured a trippy, one-issue-long sequence with no dialogue (save one line on the last page), in which telepaths ComicBook/JeanGrey and ComicBook/EmmaFrost travel into Cassandra Nova's mind in order to rescue Professor Xavier. In a later issue, when Jean discovers [[spoiler:Emma's been having an affair with her husband]], the confrontation takes place in Emma's mind.
** In one issue [[spoiler: Franchise/{{Wolverine}}'s body has been taken over by demons, prompting Emma to lead several members of the X-Men into his mind in an attempt to drive them out. In addition to people representing aspects of his personality and memories of comrades, Wolvie has doors in his mind dealing with specific subjects]].
** ''ComicBook/JonathanHickmansXMen'': "Jean Grey and Emma Frost" is an InternalHomage to ''New X-Men #121'' above, where Jean and Emma travel into the mind of an injured Storm. The issue features many similar panels.
* In a villainous example, one story arc of the ''ComicBook/{{Sleepwalker}}'' comics had the Thought Police enter the mind of Sleepwalker's human host in an attempt to capture him.
* The final arc of ''Comicbook/SpiderGirl'' has the title heroine journeying into both her own mind and the mind of her father, the original Franchise/SpiderMan. The first version is a typical MindScrew, but the latter is much more serious, as May struggles to save her dad from being [[PeoplePuppets possessed by the Green Goblin]].
* The Creator/DonRosa [[ComicBook/DisneyDucksComicUniverse Scrooge McDuck]] story "The Dream of a Lifetime" has the Beagle Boys using an invention stolen from Gyro Gearloose to enter Scrooge's mind, where they end up reliving some of his many adventures. WesternAnimation/DonaldDuck ends up going in after them, to try and wake them up before Scrooge wakes up with disastrous consequences for him and the Beagle Boys.
* Done in Paul Jenkins' run on ''Comicbook/IncredibleHulk''. Bruce Banner travels into his own mind to try and strike a deal with his Hulk personalities, each of which represents a different aspect of Bruce. Due to the psychology-themed nature of the character, this trope has cropped up repeatedly over the years, but Jenkins's use of it stands out as the most notable. Other examples include the time the Hulk made physical contact with the Watcher's "Ultimate Machine," which sent him on a sort of vision quest to come to terms with ComicBook/{{Betty|Ross}}'s death; the depiction of his psychiatric session with Doc Samson that resulted in his personalities being merged; the appearance of his three childhood imaginary friends during the Crossroads Saga, who helped Banner find his way back from psychic oblivion; and various dream sequences over the years in which he has come into physical conflict with one or more of his Hulk personae.
* ''Comicbook/XMen'':
** Creator/GrantMorrison's run on ''ComicBook/NewXMen'' featured a trippy, one-issue-long sequence with no dialogue (save one line on the last page), in which telepaths ComicBook/JeanGrey and ComicBook/EmmaFrost travel into Cassandra Nova's mind in order to rescue Professor Xavier. In a later issue, when Jean discovers [[spoiler:Emma's been having an affair with her husband]], the confrontation takes place in Emma's mind.
** In one issue [[spoiler: Franchise/{{Wolverine}}'s body has been taken over by demons, prompting Emma to lead several members of the X-Men into his mind in an attempt to drive them out. In addition to people representing aspects of his personality and memories of comrades, Wolvie has doors in his mind dealing with specific subjects]].
** ''ComicBook/JonathanHickmansXMen'': "Jean Grey and Emma Frost" is an InternalHomage to ''New X-Men #121'' above, where Jean and Emma travel into the mind of an injured Storm. The issue features many similar panels.
to:
* Nightmask of ComicBook/TheNewUniverse had ''ComicBook/AndersonPsiDivision'': Probably half the ability to enter anyone's dreams, which he used to assist in psychotherapy.
* In a villainous example, one story arc of the ''ComicBook/{{Sleepwalker}}'' comics had the Thought Police enter the mind of Sleepwalker's human host in an attempt to capture him.
* The final arc of ''Comicbook/SpiderGirl'' has the title heroine journeying into both her own mind and the mind of her father, the original Franchise/SpiderMan. The first version is a typical MindScrew, but the latter is much more serious, as May struggles to save her dad from being [[PeoplePuppets possessed by the Green Goblin]].
* The Creator/DonRosa [[ComicBook/DisneyDucksComicUniverse Scrooge McDuck]] story "The Dream of a Lifetime" has the Beagle Boys using an invention stolen from Gyro Gearloose to enter Scrooge's mind, where they end up reliving some of his many adventures. WesternAnimation/DonaldDuck ends up going in after them, to try and wake them up before Scrooge wakes up with disastrous consequences for him and the Beagle Boys.
* Done in Paul Jenkins' run on ''Comicbook/IncredibleHulk''. Bruce Banner travels into his own mind to try and strike a deal with his Hulk personalities, each of which represents a different aspect of Bruce. Due to the psychology-themed nature of the character, this trope has cropped up repeatedly over the years, but Jenkins's use of it stands out as the most notable. Other examples include the time the Hulk made physical contact with the Watcher's "Ultimate Machine," which sent him on a sort of vision quest to come to terms with ComicBook/{{Betty|Ross}}'s death; the depiction of his psychiatric session with Doc Samson that resulted in his personalities being merged; the appearance of his three childhood imaginary friends during the Crossroads Saga, who helped Banner find his way back from psychic oblivion; andstories involve Anderson fighting various dream sequences over the years villains in which he has come into physical conflict with one or more of his Hulk personae.
* ''Comicbook/XMen'':
** Creator/GrantMorrison's run on ''ComicBook/NewXMen'' featured a trippy, one-issue-long sequence with no dialogue (save one line on the last page), in which telepaths ComicBook/JeanGrey and ComicBook/EmmaFrost travel into Cassandra Nova's mind in order to rescue Professor Xavier. In a later issue, when Jean discovers [[spoiler:Emma's been having an affair with her husband]], the confrontation takes place in Emma's mind.
** In one issue [[spoiler: Franchise/{{Wolverine}}'s body has been taken over by demons, prompting Emma to lead several members of the X-Men into his mind in an attempt to drive them out. In addition to people representing aspects of his personality and memories of comrades, Wolvie has doors in his mind dealing with specific subjects]].
** ''ComicBook/JonathanHickmansXMen'': "Jean Grey and Emma Frost" is an InternalHomage to ''New X-Men #121'' above, where Jean and Emma travel into the mind of an injured Storm. The issue features many similar panels.mental dreamscapes.
* In a villainous example, one story arc of the ''ComicBook/{{Sleepwalker}}'' comics had the Thought Police enter the mind of Sleepwalker's human host in an attempt to capture him.
* The final arc of ''Comicbook/SpiderGirl'' has the title heroine journeying into both her own mind and the mind of her father, the original Franchise/SpiderMan. The first version is a typical MindScrew, but the latter is much more serious, as May struggles to save her dad from being [[PeoplePuppets possessed by the Green Goblin]].
* The Creator/DonRosa [[ComicBook/DisneyDucksComicUniverse Scrooge McDuck]] story "The Dream of a Lifetime" has the Beagle Boys using an invention stolen from Gyro Gearloose to enter Scrooge's mind, where they end up reliving some of his many adventures. WesternAnimation/DonaldDuck ends up going in after them, to try and wake them up before Scrooge wakes up with disastrous consequences for him and the Beagle Boys.
* Done in Paul Jenkins' run on ''Comicbook/IncredibleHulk''. Bruce Banner travels into his own mind to try and strike a deal with his Hulk personalities, each of which represents a different aspect of Bruce. Due to the psychology-themed nature of the character, this trope has cropped up repeatedly over the years, but Jenkins's use of it stands out as the most notable. Other examples include the time the Hulk made physical contact with the Watcher's "Ultimate Machine," which sent him on a sort of vision quest to come to terms with ComicBook/{{Betty|Ross}}'s death; the depiction of his psychiatric session with Doc Samson that resulted in his personalities being merged; the appearance of his three childhood imaginary friends during the Crossroads Saga, who helped Banner find his way back from psychic oblivion; and
* ''Comicbook/XMen'':
** Creator/GrantMorrison's run on ''ComicBook/NewXMen'' featured a trippy, one-issue-long sequence with no dialogue (save one line on the last page), in which telepaths ComicBook/JeanGrey and ComicBook/EmmaFrost travel into Cassandra Nova's mind in order to rescue Professor Xavier. In a later issue, when Jean discovers [[spoiler:Emma's been having an affair with her husband]], the confrontation takes place in Emma's mind.
** In one issue [[spoiler: Franchise/{{Wolverine}}'s body has been taken over by demons, prompting Emma to lead several members of the X-Men into his mind in an attempt to drive them out. In addition to people representing aspects of his personality and memories of comrades, Wolvie has doors in his mind dealing with specific subjects]].
** ''ComicBook/JonathanHickmansXMen'': "Jean Grey and Emma Frost" is an InternalHomage to ''New X-Men #121'' above, where Jean and Emma travel into the mind of an injured Storm. The issue features many similar panels.
* The titular room of ''ComicBook/CleanRoom'' allows the physical exploration of the mind and memories of a target, among other things.
* In the ''Comicbook/{{Deadpool}}'' story arc about a S.H.I.E.L.D. agent trapped in Wade's mind, there are several scenes presenting this from her point of view, as well as Comicbook/DoctorStrange visiting to work on getting her out.
* In the ''Comicbook/{{Deadpool}}'' story arc about a S.H.I.E.L.D. agent trapped in Wade's mind, there are several scenes presenting this from her point of view, as well as Comicbook/DoctorStrange visiting to work on getting her out.
* The fifth ''ComicBook/{{Druuna}}'' album "Mandrogora" is all about Druuna going inside the dreams of [[ManInTheMachine Lewis]], whose mind still exists buried deep within the ship's computer, to find the cure to TheVirus that he inadvertently brought with him. A lot of these are distorted re-enactments of scenes from her earlier adventures.
* Done in Paul Jenkins' run on ''Comicbook/IncredibleHulk''. Bruce Banner travels into his own mind to try and strike a deal with his Hulk personalities, each of which represents a different aspect of Bruce. Due to the psychology-themed nature of the character, this trope has cropped up repeatedly over the years, but Jenkins's use of it stands out as the most notable. Other examples include the time the Hulk made physical contact with the Watcher's "Ultimate Machine," which sent him on a sort of vision quest to come to terms with ComicBook/{{Betty|Ross}}'s death; the depiction of his psychiatric session with Doc Samson that resulted in his personalities being merged; the appearance of his three childhood imaginary friends during the Crossroads Saga, who helped Banner find his way back from psychic oblivion; and various dream sequences over the years in which he has come into physical conflict with one or more of his Hulk personae.
* In Issue #23 of ''ComicBook/InvaderZimOni'', Zim enters a virtual simulation of GIR's mind in order to free the robot from a virus that's causing him to try and kill Zim. Given that it's [[CloudCuckoolander GIR]], the entire landscape is nonsensical and nothing works right.
* Done in Paul Jenkins' run on ''Comicbook/IncredibleHulk''. Bruce Banner travels into his own mind to try and strike a deal with his Hulk personalities, each of which represents a different aspect of Bruce. Due to the psychology-themed nature of the character, this trope has cropped up repeatedly over the years, but Jenkins's use of it stands out as the most notable. Other examples include the time the Hulk made physical contact with the Watcher's "Ultimate Machine," which sent him on a sort of vision quest to come to terms with ComicBook/{{Betty|Ross}}'s death; the depiction of his psychiatric session with Doc Samson that resulted in his personalities being merged; the appearance of his three childhood imaginary friends during the Crossroads Saga, who helped Banner find his way back from psychic oblivion; and various dream sequences over the years in which he has come into physical conflict with one or more of his Hulk personae.
* In Issue #23 of ''ComicBook/InvaderZimOni'', Zim enters a virtual simulation of GIR's mind in order to free the robot from a virus that's causing him to try and kill Zim. Given that it's [[CloudCuckoolander GIR]], the entire landscape is nonsensical and nothing works right.
Changed line(s) 72 (click to see context) from:
* In the ''Comicbook/{{Deadpool}}'' story arc about a S.H.I.E.L.D. agent trapped in Wade's mind, there are several scenes presenting this from her point of view, as well as Comicbook/DoctorStrange visiting to work on getting her out.
to:
* In ''Comicbook/LegionOfSuperHeroes,'' when Shrinking Violet is possessed by the ''Comicbook/{{Deadpool}}'' story arc about a S.H.I.E.L.D. agent trapped in Wade's mind, there are several scenes presenting this from Emerald Eye of Ekron, Saturn Girl enters her point of view, as well as Comicbook/DoctorStrange visiting mind to work on getting help her out.realize what has happened and encourage her to break free of its control.
Changed line(s) 74,77 (click to see context) from:
* ''ComicBook/AndersonPsiDivision'': Probably half the stories involve Anderson fighting various villains in mental dreamscapes.
* In ''Comicbook/LegionOfSuperHeroes,'' when Shrinking Violet is possessed by the Emerald Eye of Ekron, Saturn Girl enters her mind to help her realize what has happened and encourage her to break free of its control.
* The titular room of ''ComicBook/CleanRoom'' allows the physical exploration of the mind and memories of a target, among other things.
* The fifth ''ComicBook/{{Druuna}}'' album "Mandrogora" is all about Druuna going inside the dreams of [[ManInTheMachine Lewis]], whose mind still exists buried deep within the ship's computer, to find the cure to TheVirus that he inadvertently brought with him. A lot of these are distorted re-enactments of scenes from her earlier adventures.
* In ''Comicbook/LegionOfSuperHeroes,'' when Shrinking Violet is possessed by the Emerald Eye of Ekron, Saturn Girl enters her mind to help her realize what has happened and encourage her to break free of its control.
* The titular room of ''ComicBook/CleanRoom'' allows the physical exploration of the mind and memories of a target, among other things.
* The fifth ''ComicBook/{{Druuna}}'' album "Mandrogora" is all about Druuna going inside the dreams of [[ManInTheMachine Lewis]], whose mind still exists buried deep within the ship's computer, to find the cure to TheVirus that he inadvertently brought with him. A lot of these are distorted re-enactments of scenes from her earlier adventures.
to:
* ''ComicBook/AndersonPsiDivision'': Probably half Nightmask of ComicBook/TheNewUniverse had the stories involve Anderson fighting various villains ability to enter anyone's dreams, which he used to assist in mental dreamscapes.
psychotherapy.
* The Creator/DonRosa [[ComicBook/DisneyDucksComicUniverse Scrooge McDuck]] story "The Dream of a Lifetime" has the Beagle Boys using an invention stolen from Gyro Gearloose to enter Scrooge's mind, where they end up reliving some of his many adventures. WesternAnimation/DonaldDuck ends up going in after them, to try and wake them up before Scrooge wakes up with disastrous consequences for him and the Beagle Boys.
* In''Comicbook/LegionOfSuperHeroes,'' when Shrinking Violet a villainous example, one story arc of the ''ComicBook/{{Sleepwalker}}'' comics had the Thought Police enter the mind of Sleepwalker's human host in an attempt to capture him.
* The final arc of ''Comicbook/SpiderGirl'' has the title heroine journeying into both her own mind and the mind of her father, the original Franchise/SpiderMan. The first version is a typical MindScrew, but the latter is much more serious, as May struggles to save her dad from being [[PeoplePuppets possessed by theEmerald Eye of Ekron, Saturn Girl enters her mind to help her realize what has happened and encourage her to break free of its control.
* The titular room of ''ComicBook/CleanRoom'' allows the physical exploration of the mind and memories of a target, among other things.
* The fifth ''ComicBook/{{Druuna}}'' album "Mandrogora" is all about Druuna going inside the dreams of [[ManInTheMachine Lewis]], whose mind still exists buried deep within the ship's computer, to find the cure to TheVirus that he inadvertently brought with him. A lot of these are distorted re-enactments of scenes from her earlier adventures.Green Goblin]].
* The Creator/DonRosa [[ComicBook/DisneyDucksComicUniverse Scrooge McDuck]] story "The Dream of a Lifetime" has the Beagle Boys using an invention stolen from Gyro Gearloose to enter Scrooge's mind, where they end up reliving some of his many adventures. WesternAnimation/DonaldDuck ends up going in after them, to try and wake them up before Scrooge wakes up with disastrous consequences for him and the Beagle Boys.
* In
* The final arc of ''Comicbook/SpiderGirl'' has the title heroine journeying into both her own mind and the mind of her father, the original Franchise/SpiderMan. The first version is a typical MindScrew, but the latter is much more serious, as May struggles to save her dad from being [[PeoplePuppets possessed by the
* The titular room of ''ComicBook/CleanRoom'' allows the physical exploration of the mind and memories of a target, among other things.
* The fifth ''ComicBook/{{Druuna}}'' album "Mandrogora" is all about Druuna going inside the dreams of [[ManInTheMachine Lewis]], whose mind still exists buried deep within the ship's computer, to find the cure to TheVirus that he inadvertently brought with him. A lot of these are distorted re-enactments of scenes from her earlier adventures.
Changed line(s) 79 (click to see context) from:
* In Issue #23 of ''ComicBook/InvaderZimOni'', Zim enters a virtual simulation of GIR's mind in order to free the robot from a virus that's causing him to try and kill Zim. Given that it's [[CloudCuckoolander GIR]], the entire landscape is nonsensical and nothing works right.
to:
* In Issue #23 of ''ComicBook/InvaderZimOni'', Zim enters ''Comicbook/XMen'':
** Creator/GrantMorrison's run on ''ComicBook/NewXMen'' featured avirtual simulation of GIR's trippy, one-issue-long sequence with no dialogue (save one line on the last page), in which telepaths ComicBook/JeanGrey and ComicBook/EmmaFrost travel into Cassandra Nova's mind in order to free rescue Professor Xavier. In a later issue, when Jean discovers [[spoiler:Emma's been having an affair with her husband]], the robot from a virus that's causing him confrontation takes place in Emma's mind.
** In one issue [[spoiler: Franchise/{{Wolverine}}'s body has been taken over by demons, prompting Emma totry lead several members of the X-Men into his mind in an attempt to drive them out. In addition to people representing aspects of his personality and kill Zim. Given that it's [[CloudCuckoolander GIR]], memories of comrades, Wolvie has doors in his mind dealing with specific subjects]].
** ''ComicBook/JonathanHickmansXMen'': "Jean Grey and Emma Frost" is an InternalHomage to ''New X-Men #121'' above, where Jean and Emma travel into theentire landscape is nonsensical and nothing works right.mind of an injured Storm. The issue features many similar panels.
** Creator/GrantMorrison's run on ''ComicBook/NewXMen'' featured a
** In one issue [[spoiler: Franchise/{{Wolverine}}'s body has been taken over by demons, prompting Emma to
** ''ComicBook/JonathanHickmansXMen'': "Jean Grey and Emma Frost" is an InternalHomage to ''New X-Men #121'' above, where Jean and Emma travel into the
* Similarly, in ''Fanfic/TheElementsOfHarmonyAndTheSaviorOfWorlds'', Twilight helps Megan and Morning Glory's family enter Morning Glory's mind in order to save her from the near-comatose state Discord left her in centuries ago.
Deleted line(s) 89 (click to see context) :
* Similarly, in ''Fanfic/TheElementsOfHarmonyAndTheSaviorOfWorlds'', Twilight helps Megan and Morning Glory's family enter Morning Glory's mind in order to save her from the near-comatose state Discord left her in centuries ago.
* ''Film/{{Dreamscape}}'' revolves around government agents entering people's dreams for various purposes.
* Near the end of ''Film/FreddysDeadTheFinalNightmare'', Maggie travels into Freddy Krueger's mind, and sees his memories.
* All the occurrences happening to the hero in ''Film/{{Gozu}}'' can be seen as this.
* ''Film/{{Harry Potter and the Order of the Phoenix}}'': Snape introduces Harry to the magical ability of Legilimency, the ability to enter another's mind. We see Snape use it to peruse Harry's memories and we also learn that You-Know-Who used to use this skill to enter people's mind and implant visions so horrible they would be begging for death. Later we see a short, but trippy look inside Harry's mind as he and... well, You-Know-Who, battle for control of Harry's body.
* All the occurrences happening to the hero in ''Film/{{Gozu}}'' can be seen as this.
* ''Film/{{Harry Potter and the Order of the Phoenix}}'': Snape introduces Harry to the magical ability of Legilimency, the ability to enter another's mind. We see Snape use it to peruse Harry's memories and we also learn that You-Know-Who used to use this skill to enter people's mind and implant visions so horrible they would be begging for death. Later we see a short, but trippy look inside Harry's mind as he and... well, You-Know-Who, battle for control of Harry's body.
* ''Film/TheImaginariumOfDoctorParnassus'' has it happen again and again; the Imaginarium is kinda-sorta its title character's mind combined with the explorers' imagination(s).
Deleted line(s) 113,117 (click to see context) :
* ''Film/TheImaginariumOfDoctorParnassus'' has it happen again and again; the Imaginarium is kinda-sorta its title character's mind combined with the explorers' imagination(s).
* ''Film/{{Dreamscape}}'' revolves around government agents entering people's dreams for various purposes.
* ''Film/{{Harry Potter and the Order of the Phoenix}}'': Snape introduces Harry to the magical ability of Legilimency, the ability to enter another's mind. We see Snape use it to peruse Harry's memories and we also learn that You-Know-Who used to use this skill to enter people's mind and implant visions so horrible they would be begging for death. Later we see a short, but trippy look inside Harry's mind as he and... well, You-Know-Who, battle for control of Harry's body.
* Near the end of ''Film/FreddysDeadTheFinalNightmare'', Maggie travels into Freddy Krueger's mind, and sees his memories.
* All the occurrences happening to the hero in ''Film/{{Gozu}}'' can be seen as this.
* ''Film/{{Dreamscape}}'' revolves around government agents entering people's dreams for various purposes.
* ''Film/{{Harry Potter and the Order of the Phoenix}}'': Snape introduces Harry to the magical ability of Legilimency, the ability to enter another's mind. We see Snape use it to peruse Harry's memories and we also learn that You-Know-Who used to use this skill to enter people's mind and implant visions so horrible they would be begging for death. Later we see a short, but trippy look inside Harry's mind as he and... well, You-Know-Who, battle for control of Harry's body.
* Near the end of ''Film/FreddysDeadTheFinalNightmare'', Maggie travels into Freddy Krueger's mind, and sees his memories.
* All the occurrences happening to the hero in ''Film/{{Gozu}}'' can be seen as this.
* The protagonists of James Morrow's ''Blameless in Abaddon'' enter the mind of God Himself, where they converse with Biblical characters and dinosaurs playing Scrabble. They discover that God is a Platonist, and hence everything they encounter is the Idea/Essence of that thing. They also learn some counter-arguments to the best theodicies[[note]]A theodicy is an explanation/defense for why evil exists if God is good[[/note]]; they intend to use them in the prosecution of an upcoming trial against... God Himself.
* This trope is a typical day at work for a soulscaper in ''Literature/BuryingTheShadow''. They heal injuries and illnesses of the mind from the inside.
* In the ''Literature/DreambloodDuology'', Sharers enter the minds of those they are healing and rummage around to find the cause of their ailment as well as working their healing from within the patient's mind.
Deleted line(s) 122,123 (click to see context) :
* The Japanese novel ''Literature/{{Paprika}}'' (and the 2006 anime movie based on the novel) revolves around a device that lets the user enter another person's dreams, and what happens when said device falls into the wrong hands.
* The sixth novel in the ''Literature/YoungWizards'' series, ''A Wizard Alone'', has Nita and Kit travel into the mind of an autistic wizard.
* The sixth novel in the ''Literature/YoungWizards'' series, ''A Wizard Alone'', has Nita and Kit travel into the mind of an autistic wizard.
Deleted line(s) 129 (click to see context) :
* In Simon Spurrier's TabletopGame/{{Warhammer 40000}} Literature/NightLords novel ''Lord of the Night'', the Eldar trap Sahaal in his own mind. The psyker Mita is caught with him and at first thinks it's a daemon world. She explains the situation, he persuades her, and she frees him.
Deleted line(s) 132,137 (click to see context) :
* The protagonists of James Morrow's ''Blameless in Abaddon'' enter the mind of God Himself, where they converse with Biblical characters and dinosaurs playing Scrabble. They discover that God is a Platonist, and hence everything they encounter is the Idea/Essence of that thing. They also learn some counter-arguments to the best theodicies[[note]]A theodicy is an explanation/defense for why evil exists if God is good[[/note]]; they intend to use them in the prosecution of an upcoming trial against... God Himself.
* This trope is a typical day at work for a soulscaper in ''Literature/BuryingTheShadow''. They heal injuries and illnesses of the mind from the inside.
* There's a [[http://en.wikipedia.org/wiki/Yumegari light novel]] written by Creator/{{CLAMP}} named ''LightNovel/YumeGari'' (''Dream Hunter''), where the main character Tatsumi Honjou is a ''yumegari'' warrior who investigates the dreams of others and, if needed, dives into them. Every ''yumegari'' must be partnered with a ''yumemori'' who has to watch over the ''yumegari'' and their own dreams; Tatsumi's ''yumemori'' is a man named Kyousuke Kaga, and after [[BattleCouple her parents and predecessors]] die in the line of duty, Tatsumi goes to live with Kyousuke...
* In ''Literature/ThoseThatWake'''s sequel, ''What We Become'', Remak and Rose enter Mal's mind.
* In the ''Literature/DreambloodDuology'', Sharers enter the minds of those they are healing and rummage around to find the cause of their ailment as well as working their healing from within the patient's mind.
* In the first ''Literature/ThePaperMagician'' book, Ceony travels into the mind of [[spoiler:Emery Thane, which is apparently located in his heart rather than his brain]]. The journey has four stages. In each stage, Ceony encounters a different set of his thoughts or memories, and converses with a different facet of his personality. The first stage encompasses his happy memories, the second his dreams and hopes for the future, the third his unhappy memories, and the fourth his doubts and regrets.
* This trope is a typical day at work for a soulscaper in ''Literature/BuryingTheShadow''. They heal injuries and illnesses of the mind from the inside.
* There's a [[http://en.wikipedia.org/wiki/Yumegari light novel]] written by Creator/{{CLAMP}} named ''LightNovel/YumeGari'' (''Dream Hunter''), where the main character Tatsumi Honjou is a ''yumegari'' warrior who investigates the dreams of others and, if needed, dives into them. Every ''yumegari'' must be partnered with a ''yumemori'' who has to watch over the ''yumegari'' and their own dreams; Tatsumi's ''yumemori'' is a man named Kyousuke Kaga, and after [[BattleCouple her parents and predecessors]] die in the line of duty, Tatsumi goes to live with Kyousuke...
* In ''Literature/ThoseThatWake'''s sequel, ''What We Become'', Remak and Rose enter Mal's mind.
* In the ''Literature/DreambloodDuology'', Sharers enter the minds of those they are healing and rummage around to find the cause of their ailment as well as working their healing from within the patient's mind.
* In the first ''Literature/ThePaperMagician'' book, Ceony travels into the mind of [[spoiler:Emery Thane, which is apparently located in his heart rather than his brain]]. The journey has four stages. In each stage, Ceony encounters a different set of his thoughts or memories, and converses with a different facet of his personality. The first stage encompasses his happy memories, the second his dreams and hopes for the future, the third his unhappy memories, and the fourth his doubts and regrets.
* In Simon Spurrier's TabletopGame/{{Warhammer 40000}} Literature/NightLords novel ''Lord of the Night'', the Eldar trap Sahaal in his own mind. The psyker Mita is caught with him and at first thinks it's a daemon world. She explains the situation, he persuades her, and she frees him.
* In the first ''Literature/ThePaperMagician'' book, Ceony travels into the mind of [[spoiler:Emery Thane, which is apparently located in his heart rather than his brain]]. The journey has four stages. In each stage, Ceony encounters a different set of his thoughts or memories, and converses with a different facet of his personality. The first stage encompasses his happy memories, the second his dreams and hopes for the future, the third his unhappy memories, and the fourth his doubts and regrets.
* The Japanese novel ''Literature/{{Paprika}}'' (and the 2006 anime movie based on the novel) revolves around a device that lets the user enter another person's dreams, and what happens when said device falls into the wrong hands.
* In ''Literature/ThoseThatWake'''s sequel, ''What We Become'', Remak and Rose enter Mal's mind.
* In the first ''Literature/ThePaperMagician'' book, Ceony travels into the mind of [[spoiler:Emery Thane, which is apparently located in his heart rather than his brain]]. The journey has four stages. In each stage, Ceony encounters a different set of his thoughts or memories, and converses with a different facet of his personality. The first stage encompasses his happy memories, the second his dreams and hopes for the future, the third his unhappy memories, and the fourth his doubts and regrets.
* The Japanese novel ''Literature/{{Paprika}}'' (and the 2006 anime movie based on the novel) revolves around a device that lets the user enter another person's dreams, and what happens when said device falls into the wrong hands.
* In ''Literature/ThoseThatWake'''s sequel, ''What We Become'', Remak and Rose enter Mal's mind.
* The sixth novel in the ''Literature/YoungWizards'' series, ''A Wizard Alone'', has Nita and Kit travel into the mind of an autistic wizard.
* There's a [[http://en.wikipedia.org/wiki/Yumegari light novel]] written by Creator/{{CLAMP}} named ''LightNovel/YumeGari'' (''Dream Hunter''), where the main character Tatsumi Honjou is a ''yumegari'' warrior who investigates the dreams of others and, if needed, dives into them. Every ''yumegari'' must be partnered with a ''yumemori'' who has to watch over the ''yumegari'' and their own dreams; Tatsumi's ''yumemori'' is a man named Kyousuke Kaga, and after [[BattleCouple her parents and predecessors]] die in the line of duty, Tatsumi goes to live with Kyousuke...
* There's a [[http://en.wikipedia.org/wiki/Yumegari light novel]] written by Creator/{{CLAMP}} named ''LightNovel/YumeGari'' (''Dream Hunter''), where the main character Tatsumi Honjou is a ''yumegari'' warrior who investigates the dreams of others and, if needed, dives into them. Every ''yumegari'' must be partnered with a ''yumemori'' who has to watch over the ''yumegari'' and their own dreams; Tatsumi's ''yumemori'' is a man named Kyousuke Kaga, and after [[BattleCouple her parents and predecessors]] die in the line of duty, Tatsumi goes to live with Kyousuke...
Changed line(s) 197,198 (click to see context) from:
* In the TabletopGame/{{Ravenloft}} adventure ''The Forgotten Terror'', the deceased [=PCs=]' souls are trapped in a realm contained in the gemstone of an cursed dagger. In addition to areas that look like they are made of ruby, there are areas based various memories and aspects of the villain's personality. In the center of the realm is the villain himself, who is all-powerful within this realm. It's like a fantasy RPG version of ''Film/TheCell''.
* In the French roleplaying game ''La Méthode du Docteur Chestel'', the [=PCs=] are sent into the mind of a psychiatric patient in order to investigate his inner world and try to solve his mental problems. Gamemasters are encouraged to be creative with the (unfortunate) consequences of the therapy.
* In the French roleplaying game ''La Méthode du Docteur Chestel'', the [=PCs=] are sent into the mind of a psychiatric patient in order to investigate his inner world and try to solve his mental problems. Gamemasters are encouraged to be creative with the (unfortunate) consequences of the therapy.
to:
*
* In the French roleplaying game ''La Méthode du Docteur Chestel'', the [=PCs=] are sent into
Changed line(s) 203 (click to see context) from:
* ''TabletopGame/{{Champions}}'' Organization Book ''The Circle and M.E.T.E.''. In the adventure "To Sleep, Perchance to Dream", the {{PC}}s must enter the mind of a comatose superhero and convince him that he's dreaming and needs to wake up.
to:
* ''TabletopGame/{{Champions}}'' Organization Book In the French roleplaying game ''La Méthode du Docteur Chestel'', the [=PCs=] are sent into the mind of a psychiatric patient in order to investigate his inner world and try to solve his mental problems. Gamemasters are encouraged to be creative with the (unfortunate) consequences of the therapy.
* In the TabletopGame/{{Ravenloft}} adventure ''TheCircle Forgotten Terror'', the deceased [=PCs=]' souls are trapped in a realm contained in the gemstone of an cursed dagger. In addition to areas that look like they are made of ruby, there are areas based various memories and M.E.T.E.''. aspects of the villain's personality. In the adventure "To Sleep, Perchance to Dream", center of the {{PC}}s must enter realm is the mind villain himself, who is all-powerful within this realm. It's like a fantasy RPG version of a comatose superhero and convince him that he's dreaming and needs to wake up.''Film/TheCell''.
* In the TabletopGame/{{Ravenloft}} adventure ''The
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* The plot of ''WesternAnimation/InsideOut'' revolves around this concept, although the ones who do the journey are two anthropomorphic emotions.
Deleted line(s) 104 (click to see context) :
* The plot of ''WesternAnimation/InsideOut'' revolves around this concept, although the ones who do the journey are two anthropomorphic emotions.
Changed line(s) 143,149 (click to see context) from:
* In a ''Series/StarTrekTheNextGeneration'' episode, Counselor Troi enlists the aid of a powerful alien telepath to enter the mind of her comatose mother.
** In another, Picard and company attach Data's brain to the holodeck to enter his dreams so they can learn what he doesn't know that he knows.
** In the episode "[[Recap/StarTrekTheNextGenerationS7E23Emergence Emergence]]", the Enterprise starts to gain an intelligence and the holodeck becomes the imagination of the ship. The crew enters the holodeck in order to figure out what the aims of the Enterprise are.
** In ''[[Series/StarTrekDeepSpaceNine Deep Space Nine]]'', O'Brien and Bashir interrogate a special agent this way. He turns the tables on them by [[spoiler: creating a part of his mind that looks like the room they started from and trying to trap them there]].
* ''Series/RedDwarf'':
** In "[[Recap/RedDwarfSeasonVTerrorform Terrorform]]", the gang has to rescue Rimmer from his personal demons as manifested on a moon that has transformed itself into a manifestation of his psyche.
** In "[[Recap/RedDwarfSeasonVIGunmenOfTheApocalypse Gunmen of the Apocalypse]]", the crew link a virtual reality machine up to Kryten's brain and enter his subconscious to help him fight off a computer virus that he had contracted in order to come up with an antidote.
** In another, Picard and company attach Data's brain to the holodeck to enter his dreams so they can learn what he doesn't know that he knows.
** In the episode "[[Recap/StarTrekTheNextGenerationS7E23Emergence Emergence]]", the Enterprise starts to gain an intelligence and the holodeck becomes the imagination of the ship. The crew enters the holodeck in order to figure out what the aims of the Enterprise are.
** In ''[[Series/StarTrekDeepSpaceNine Deep Space Nine]]'', O'Brien and Bashir interrogate a special agent this way. He turns the tables on them by [[spoiler: creating a part of his mind that looks like the room they started from and trying to trap them there]].
* ''Series/RedDwarf'':
** In "[[Recap/RedDwarfSeasonVTerrorform Terrorform]]", the gang has to rescue Rimmer from his personal demons as manifested on a moon that has transformed itself into a manifestation of his psyche.
** In "[[Recap/RedDwarfSeasonVIGunmenOfTheApocalypse Gunmen of the Apocalypse]]", the crew link a virtual reality machine up to Kryten's brain and enter his subconscious to help him fight off a computer virus that he had contracted in order to come up with an antidote.
to:
* In a ''Series/StarTrekTheNextGeneration'' episode, Counselor Troi enlists the aid of a powerful alien telepath to enter the mind of her comatose mother.
** In another, Picard and company attach Data's brain to the holodeck to enter his dreams so they can learn what he doesn't know that he knows.
**In the ''Series/{{Angel}}'' episode "[[Recap/StarTrekTheNextGenerationS7E23Emergence Emergence]]", "[[Recap/AngelS04E15Orpheus Orpheus]]", the Enterprise starts to gain an intelligence eponymous drug traps both Angelus and Faith inside his memories until his soul is restored.
* ''Series/BabylonFive'':
** In one episode Lyta, theholodeck becomes the imagination resident telepath, enters a SerialKiller's mind... and it's not pretty.
** In "The Very Long Night of Londo Mollari", Londo is in critical condition after suffering a heart attack. In his mind, he has visions of theship. The crew enters the holodeck in order to figure out what the aims rest of the Enterprise are.
** In ''[[Series/StarTrekDeepSpaceNine Deep Space Nine]]'', O'Brien and Bashir interrogate a special agent this way. He turns the tables on them by [[spoiler: creating a part of his mindcast, who convince him that looks like the room they started from and trying to trap them there]].
* ''Series/RedDwarf'':
** In "[[Recap/RedDwarfSeasonVTerrorform Terrorform]]", the gang[[TheAtoner he has to rescue Rimmer from confront his personal demons as manifested on a moon that has transformed itself into a manifestation of his psyche.
** In "[[Recap/RedDwarfSeasonVIGunmenOfTheApocalypse Gunmen of the Apocalypse]]", the crew link a virtual reality machine upguilty conscience if he wants to Kryten's brain and enter his subconscious to help him fight off a computer virus that he had contracted in order to come up with an antidote.live]].
** In another, Picard and company attach Data's brain to the holodeck to enter his dreams so they can learn what he doesn't know that he knows.
**
* ''Series/BabylonFive'':
** In one episode Lyta, the
** In "The Very Long Night of Londo Mollari", Londo is in critical condition after suffering a heart attack. In his mind, he has visions of the
** In ''[[Series/StarTrekDeepSpaceNine Deep Space Nine]]'', O'Brien and Bashir interrogate a special agent this way. He turns the tables on them by [[spoiler: creating a part of his mind
* ''Series/RedDwarf'':
** In "[[Recap/RedDwarfSeasonVTerrorform Terrorform]]", the gang
** In "[[Recap/RedDwarfSeasonVIGunmenOfTheApocalypse Gunmen of the Apocalypse]]", the crew link a virtual reality machine up
Changed line(s) 151,157 (click to see context) from:
* Likewise in the ''Series/{{Angel}}'' episode "[[Recap/AngelS04E15Orpheus Orpheus]]", the eponymous drug traps both Angelus and Faith inside his memories until his soul is restored.
* ''Series/{{Supernatural}}'':
** In a dream episode, Bobby was trying to get killed by his dead wife (who he killed), Dean fought and killed a doppelganger personifying his massive ball of self-loathing and Sam was tied down in a Christ-pose and used his psychic powers(?) to kill the BigBad of the episode by bringing back his [[AbusiveParents Abusive Dad]].
** In the 6th season's finale, [[spoiler:Castiel breaks down Sam's wall and he has to find his way back to Dean and Bobby by finding and killing Robo!Sam and Hell!Sam, which the wall was making sure he never remembered]].
** And again in the 7th season mid-season finale, when [[spoiler:Bobby is dying of brain trauma, and has to navigate his own mind to escape a reaper coming after him and to find a way out]].
** Invoked again in the 8th season, when Castiel takes Sam inside the mind of Fred Jones, a {{reality warp|er}}ing psychic, to talk him into regaining control over his powers since the latter buried himself too deep within his own subconscious to engage him in a more conventional manor.
** And in the 9th season episode [[Recap/SupernaturalS09E10RoadTrip Road Trip]], where Sam needs a little help recognizing his situation and [[BattleInTheCenterOfTheMind fighting]] from the inside against possession [[spoiler: by an angel (Gadreel). With the help having to come from Crowley of all people.]]
* ''Series/{{Supernatural}}'':
** In a dream episode, Bobby was trying to get killed by his dead wife (who he killed), Dean fought and killed a doppelganger personifying his massive ball of self-loathing and Sam was tied down in a Christ-pose and used his psychic powers(?) to kill the BigBad of the episode by bringing back his [[AbusiveParents Abusive Dad]].
** In the 6th season's finale, [[spoiler:Castiel breaks down Sam's wall and he has to find his way back to Dean and Bobby by finding and killing Robo!Sam and Hell!Sam, which the wall was making sure he never remembered]].
** And again in the 7th season mid-season finale, when [[spoiler:Bobby is dying of brain trauma, and has to navigate his own mind to escape a reaper coming after him and to find a way out]].
** Invoked again in the 8th season, when Castiel takes Sam inside the mind of Fred Jones, a {{reality warp|er}}ing psychic, to talk him into regaining control over his powers since the latter buried himself too deep within his own subconscious to engage him in a more conventional manor.
** And in the 9th season episode [[Recap/SupernaturalS09E10RoadTrip Road Trip]], where Sam needs a little help recognizing his situation and [[BattleInTheCenterOfTheMind fighting]] from the inside against possession [[spoiler: by an angel (Gadreel). With the help having to come from Crowley of all people.]]
to:
* Likewise Spoofed in the ''Series/{{Angel}}'' Hartnell-era ''Series/DoctorWho'' serial "The Chase", in which the crew land in a HauntedHouse containing screaming, bats, ghosts, Count Dracula, etcetera. The Doctor and Ian remark that everything is [[ClicheStorm too familiar]], causing the Doctor to postulate that the TARDIS has taken them into 'the darkest depths of the human mind'. Ian, quietly applying OccamsRazor, seems to realise they're actually in a theme park attraction, but keeps quiet so as not to upset the Doctor.
* In the ''Series/FraggleRock'' episode"[[Recap/AngelS04E15Orpheus Orpheus]]", "Boober's Dream," Boober goes on a Journey to the Center of the Mind to confront his [[{{Keet}} fun-loving and irresponsible]] [[GollumMadeMeDoIt alter-ego Sidebottom]], who has gotten out of control. When this fails, he enlists the rest of the FiveManBand to [[DreamLand journey with him]] and put a stop to Sidebottom's antics.
* The series finale of ''Series/HermansHead'' has the eponymousdrug traps both Angelus and Faith inside Herman visiting the characters in his memories until his soul is restored.
mind.
*''Series/{{Supernatural}}'':
**In a dream episode, Bobby was trying to get killed by his dead wife (who he killed), Dean fought and killed a doppelganger personifying his massive ball of self-loathing and Sam was tied down in a Christ-pose and used his psychic powers(?) to kill the BigBad of the ''Series/{{Fringe}}'' episode by bringing back his [[AbusiveParents Abusive Dad]].
** In the 6th season's finale, [[spoiler:Castiel breaks down Sam's wall"Lysergic Acid Diethylamide", Peter and he has to find his way back to Dean and Bobby by finding and killing Robo!Sam and Hell!Sam, which the wall was making sure he never remembered]].
** And again in the 7th season mid-season finale, when [[spoiler:Bobby is dying of brain trauma, and has to navigate his own[[MadScientist Walter]] enter Olivia's mind in order to escape a reaper coming retrieve her consciousness after him and to find a way out]].
** Invoked again in the 8th season, when Castiel takes Sam inside the mind of Fred Jones, a {{reality warp|er}}ing psychic, to talk him into regaining control over his powers since the latter buried himself too deep within his own subconscious to engage him in a more conventional manor.
** And in the 9th season episode [[Recap/SupernaturalS09E10RoadTrip Road Trip]], where Sam needs a little help recognizing his situation and [[BattleInTheCenterOfTheMind fighting]] from the inside against possession [[spoiler:she is possessed by an angel (Gadreel). With the help having to come from Crowley of all people.]][[spoiler:William Bell]].
* In the ''Series/FraggleRock'' episode
* The series finale of ''Series/HermansHead'' has the eponymous
*
**
** In the 6th season's finale, [[spoiler:Castiel breaks down Sam's wall
** And again in the 7th season mid-season finale, when [[spoiler:Bobby is dying of brain trauma, and has to navigate his own
** Invoked again in the 8th season, when Castiel takes Sam inside the mind of Fred Jones, a {{reality warp|er}}ing psychic, to talk him into regaining control over his powers since the latter buried himself too deep within his own subconscious to engage him in a more conventional manor.
** And in the 9th season episode [[Recap/SupernaturalS09E10RoadTrip Road Trip]], where Sam needs a little help recognizing his situation and [[BattleInTheCenterOfTheMind fighting]] from the inside against possession [[spoiler:
* Occurs somewhat often on ''Series/KamenRiderWizard'', where there are Gates, humans with magical potential granted by an "inner demon" called a Phantom; if such a person crosses the DespairEventHorizon, their Phantom breaks free into the real world, killing them in the process. Wizard and Beast fight to keep existing Phantoms from creating more, usually by protecting Gates from falling into despair; if that fails, they can use magic to enter the Gate's mind and destroy their Phantom before it can manifest. The Underworld is usually depicted as a [[TimeStandsStill time-stopped]] version of the Gate's strongest memory, which becomes fragmented as they fall into despair and is repaired when the Phantom is destroyed. It doesn't happen very often, mainly due to the amount of expensive CGI it requires.
* The episode "Numbskulls of the Beast" from ''Series/TheLegendOfDickAndDom'' sees the heroes use magic to get inside the head of the BigBad, to find where he has hidden the MacGuffin; They aren't particularly interested in why his wrath is represented as [[SurrealHumor giant red teddy bears]], or what's with his mind having security guards (who are flying Brooklyn-accented [[EverythingsBetterWithPenguins penguins]]) and cable cars.
* ''Series/TheOuterLimits1995'': In "Mindreacher", Dr. Candace Maguire and her lover Dr. Kenneth Vaughn have developed a technique known as Psionically Synchronized Reality (PSR) or "mindreaching" which allows someone to enter the mind of a mentally ill person and help them fight their demons. It is their hope that it will revolutionize the treatment of mental health disorders.
* ''Series/RedDwarf'':
** In "[[Recap/RedDwarfSeasonVTerrorform Terrorform]]", the gang has to rescue Rimmer from his personal demons as manifested on a moon that has transformed itself into a manifestation of his psyche.
** In "[[Recap/RedDwarfSeasonVIGunmenOfTheApocalypse Gunmen of the Apocalypse]]", the crew link a virtual reality machine up to Kryten's brain and enter his subconscious to help him fight off a computer virus that he had contracted in order to come up with an antidote.
* The episode "Numbskulls of the Beast" from ''Series/TheLegendOfDickAndDom'' sees the heroes use magic to get inside the head of the BigBad, to find where he has hidden the MacGuffin; They aren't particularly interested in why his wrath is represented as [[SurrealHumor giant red teddy bears]], or what's with his mind having security guards (who are flying Brooklyn-accented [[EverythingsBetterWithPenguins penguins]]) and cable cars.
* ''Series/TheOuterLimits1995'': In "Mindreacher", Dr. Candace Maguire and her lover Dr. Kenneth Vaughn have developed a technique known as Psionically Synchronized Reality (PSR) or "mindreaching" which allows someone to enter the mind of a mentally ill person and help them fight their demons. It is their hope that it will revolutionize the treatment of mental health disorders.
* ''Series/RedDwarf'':
** In "[[Recap/RedDwarfSeasonVTerrorform Terrorform]]", the gang has to rescue Rimmer from his personal demons as manifested on a moon that has transformed itself into a manifestation of his psyche.
** In "[[Recap/RedDwarfSeasonVIGunmenOfTheApocalypse Gunmen of the Apocalypse]]", the crew link a virtual reality machine up to Kryten's brain and enter his subconscious to help him fight off a computer virus that he had contracted in order to come up with an antidote.
Deleted line(s) 164,165 (click to see context) :
* In the ''Series/FraggleRock'' episode "Boober's Dream," Boober goes on a Journey to the Center of the Mind to confront his [[{{Keet}} fun-loving and irresponsible]] [[GollumMadeMeDoIt alter-ego Sidebottom]], who has gotten out of control. When this fails, he enlists the rest of the FiveManBand to [[DreamLand journey with him]] and put a stop to Sidebottom's antics.
* Played with in ''Series/{{Taken}}''. Several characters enter a crashed alien spacecraft, and see visions from their minds - a soldier sees his mother and her delicious cookies; one sees cockroaches, his greatest fear; one of the main characters sees her dead grandfather that she never met, who claims to be how she views him in her mind. In the end, [[spoiler: it turns out the resident child psychic has been pulling these images out of peoples minds and making them see them - there wasn't even an alien crash]].
* Played with in ''Series/{{Taken}}''. Several characters enter a crashed alien spacecraft, and see visions from their minds - a soldier sees his mother and her delicious cookies; one sees cockroaches, his greatest fear; one of the main characters sees her dead grandfather that she never met, who claims to be how she views him in her mind. In the end, [[spoiler: it turns out the resident child psychic has been pulling these images out of peoples minds and making them see them - there wasn't even an alien crash]].
Changed line(s) 167,169 (click to see context) from:
* The episode "Numbskulls of the Beast" from ''Series/TheLegendOfDickAndDom'' sees the heroes use magic to get inside the head of the BigBad, to find where he has hidden the MacGuffin; They aren't particularly interested in why his wrath is represented as [[SurrealHumor giant red teddy bears]], or what's with his mind having security guards (who are flying Brooklyn-accented [[EverythingsBetterWithPenguins penguins]]) and cable cars.
* In the ''Series/{{Fringe}}'' episode "Lysergic Acid Diethylamide", Peter and [[MadScientist Walter]] enter Olivia's mind in order to retrieve her consciousness after she is possessed by [[spoiler:William Bell]].
* Occurs somewhat often on ''Series/KamenRiderWizard'', where there are Gates, humans with magical potential granted by an "inner demon" called a Phantom; if such a person crosses the DespairEventHorizon, their Phantom breaks free into the real world, killing them in the process. Wizard and Beast fight to keep existing Phantoms from creating more, usually by protecting Gates from falling into despair; if that fails, they can use magic to enter the Gate's mind and destroy their Phantom before it can manifest. The Underworld is usually depicted as a [[TimeStandsStill time-stopped]] version of the Gate's strongest memory, which becomes fragmented as they fall into despair and is repaired when the Phantom is destroyed. It doesn't happen very often, mainly due to the amount of expensive CGI it requires.
* In the ''Series/{{Fringe}}'' episode "Lysergic Acid Diethylamide", Peter and [[MadScientist Walter]] enter Olivia's mind in order to retrieve her consciousness after she is possessed by [[spoiler:William Bell]].
* Occurs somewhat often on ''Series/KamenRiderWizard'', where there are Gates, humans with magical potential granted by an "inner demon" called a Phantom; if such a person crosses the DespairEventHorizon, their Phantom breaks free into the real world, killing them in the process. Wizard and Beast fight to keep existing Phantoms from creating more, usually by protecting Gates from falling into despair; if that fails, they can use magic to enter the Gate's mind and destroy their Phantom before it can manifest. The Underworld is usually depicted as a [[TimeStandsStill time-stopped]] version of the Gate's strongest memory, which becomes fragmented as they fall into despair and is repaired when the Phantom is destroyed. It doesn't happen very often, mainly due to the amount of expensive CGI it requires.
to:
* Occurs somewhat often on ''Series/KamenRiderWizard'', where there are Gates, humans with magical potential granted by an "inner demon" called
** In another, Picard and
** In the
** In ''[[Series/StarTrekDeepSpaceNine Deep Space Nine]]'', O'Brien and Bashir interrogate a special agent this way. He turns the tables on them by [[spoiler: creating a part of his mind that looks like the room they started from and trying to trap them there]].
* ''Series/{{Supernatural}}'':
** In a dream episode, Bobby was trying to get killed by his dead wife (who he killed), Dean fought and killed a doppelganger personifying his massive ball of self-loathing and Sam was tied down in a Christ-pose and used his psychic powers(?) to kill the BigBad of the episode by bringing back his [[AbusiveParents Abusive Dad]].
** In the 6th season's finale, [[spoiler:Castiel breaks down Sam's wall and he has to find his way back to Dean and Bobby by finding and killing Robo!Sam and Hell!Sam, which the wall was making sure he never remembered]].
** And again in the 7th season mid-season finale, when [[spoiler:Bobby is dying of brain trauma, and has to navigate his own mind to escape a reaper coming after him and to find a way out]].
** Invoked again in the 8th season, when Castiel takes Sam inside the mind of Fred Jones, a {{reality warp|er}}ing psychic, to talk him into regaining control over his powers since the latter buried himself too deep within his own subconscious to engage him in a more conventional manor.
** And in the 9th season episode [[Recap/SupernaturalS09E10RoadTrip Road Trip]], where Sam needs a little help recognizing his situation and [[BattleInTheCenterOfTheMind fighting]] from the inside against possession [[spoiler: by an angel (Gadreel). With the help having to come from Crowley of all people.]]
Changed line(s) 171 (click to see context) from:
* Spoofed in the Hartnell-era ''Series/DoctorWho'' serial "The Chase", in which the crew land in a HauntedHouse containing screaming, bats, ghosts, Count Dracula, etcetera. The Doctor and Ian remark that everything is [[ClicheStorm too familiar]], causing the Doctor to postulate that the TARDIS has taken them into 'the darkest depths of the human mind'. Ian, quietly applying OccamsRazor, seems to realise they're actually in a theme park attraction, but keeps quiet so as not to upset the Doctor.
to:
* Spoofed Played with in the Hartnell-era ''Series/DoctorWho'' serial "The Chase", in which the crew land in ''Series/{{Taken}}''. Several characters enter a HauntedHouse containing screaming, bats, ghosts, Count Dracula, etcetera. The Doctor crashed alien spacecraft, and Ian remark that everything is [[ClicheStorm too familiar]], causing the Doctor to postulate that the TARDIS has taken them into 'the darkest depths see visions from their minds - a soldier sees his mother and her delicious cookies; one sees cockroaches, his greatest fear; one of the human mind'. Ian, quietly applying OccamsRazor, seems main characters sees her dead grandfather that she never met, who claims to realise they're actually be how she views him in a theme park attraction, but keeps quiet so as not to upset her mind. In the Doctor.end, [[spoiler: it turns out the resident child psychic has been pulling these images out of peoples minds and making them see them - there wasn't even an alien crash]].
Deleted line(s) 173,177 (click to see context) :
* ''Series/BabylonFive'':
** In one episode Lyta, the resident telepath, enters a SerialKiller's mind... and it's not pretty.
** In "The Very Long Night of Londo Mollari", Londo is in critical condition after suffering a heart attack. In his mind, he has visions of the rest of the cast, who convince him that [[TheAtoner he has to confront his guilty conscience if he wants to live]].
* The series finale of ''Series/HermansHead'' has the eponymous Herman visiting the characters in his mind.
* ''Series/TheOuterLimits1995'': In "Mindreacher", Dr. Candace Maguire and her lover Dr. Kenneth Vaughn have developed a technique known as Psionically Synchronized Reality (PSR) or "mindreaching" which allows someone to enter the mind of a mentally ill person and help them fight their demons. It is their hope that it will revolutionize the treatment of mental health disorders.
** In one episode Lyta, the resident telepath, enters a SerialKiller's mind... and it's not pretty.
** In "The Very Long Night of Londo Mollari", Londo is in critical condition after suffering a heart attack. In his mind, he has visions of the rest of the cast, who convince him that [[TheAtoner he has to confront his guilty conscience if he wants to live]].
* The series finale of ''Series/HermansHead'' has the eponymous Herman visiting the characters in his mind.
* ''Series/TheOuterLimits1995'': In "Mindreacher", Dr. Candace Maguire and her lover Dr. Kenneth Vaughn have developed a technique known as Psionically Synchronized Reality (PSR) or "mindreaching" which allows someone to enter the mind of a mentally ill person and help them fight their demons. It is their hope that it will revolutionize the treatment of mental health disorders.
Changed line(s) 219 (click to see context) from:
* ''Videogame/Borderlands3'' revisits this trope with the "Psycho Krieg and the Fantastic Fustercluck" DLC, where the protagonists must enter the mind of Krieg in order to discover the source of Psycho madness as well as to navigate his memories colored by his severely twisted mind.
to:
* In ''VideoGame/EarthboundBeginnings'', [[spoiler:the entire area of Magicant is revealed to be within Queen Mary's mind, making the party's trips there one of these]].
** Ness goes on such a journey in his own version of Magicant in ''VideoGame/EarthBound''.
** Because of its use in the main series, this tends to be a common subject of fanworks. ''VideoGame/CognitiveDissonance'' ends with one taking place in [[spoiler:Giegue's]] mind.
** When the player presses the B Button during the important decision in ''VideoGame/TheHalloweenHack'', [[spoiler:Varik enters Dr. Andonuts's mind and discovers the reasoning behind his insanity]].
** Ness goes on such a journey in his own version of Magicant in ''VideoGame/EarthBound''.
** Because of its use in the main series, this tends to be a common subject of fanworks. ''VideoGame/CognitiveDissonance'' ends with one taking place in [[spoiler:Giegue's]] mind.
** When the player presses the B Button during the important decision in ''VideoGame/TheHalloweenHack'', [[spoiler:Varik enters Dr. Andonuts's mind and discovers the reasoning behind his insanity]].
* ''Franchise/TheElderScrolls'':
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' includes a sidequest where you help a comatose man wake up by retrieving parts of his sanity in a surreal dreamworld and reason to make him realize that it is AllJustADream.
** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', Sheogorath (the [[OurGodsAreDifferent Daedric Prince]] of [[MadGod Madness]]) is found taking a vacation in the mind of the late Emperor Pelagius Septim III, aka "[[TheCaligula Pelagius the Mad]]". To get Shegorath to leave and return to his Daedric realm, you have to treat Pelagius' mental illness using Sheogorath's Daedric artifact.
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' includes a sidequest where you help a comatose man wake up by retrieving parts of his sanity in a surreal dreamworld and reason to make him realize that it is AllJustADream.
** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', Sheogorath (the [[OurGodsAreDifferent Daedric Prince]] of [[MadGod Madness]]) is found taking a vacation in the mind of the late Emperor Pelagius Septim III, aka "[[TheCaligula Pelagius the Mad]]". To get Shegorath to leave and return to his Daedric realm, you have to treat Pelagius' mental illness using Sheogorath's Daedric artifact.
Deleted line(s) 231 (click to see context) :
* ''VideoGame/GodOfWarIII'': At the very end of the game, Kratos is trapped in his own mind after Zeus {{Mind Rape}}s him. With help from the spirit of Pandora, Kratos traverses his psyche and manages to finally forgive himself of his past sins, allowing him to unlock the power of Hope and defeat Zeus once and for all.
* ''VideoGame/GodOfWarIII'': At the very end of the game, Kratos is trapped in his own mind after Zeus {{Mind Rape}}s him. With help from the spirit of Pandora, Kratos traverses his psyche and manages to finally forgive himself of his past sins, allowing him to unlock the power of Hope and defeat Zeus once and for all.
Deleted line(s) 245,251 (click to see context) :
* In ''VideoGame/EarthboundBeginnings'', [[spoiler:the entire area of Magicant is revealed to be within Queen Mary's mind, making the party's trips there one of these]].
** Ness goes on such a journey in his own version of Magicant in ''VideoGame/EarthBound''.
** Because of its use in the main series, this tends to be a common subject of fanworks. ''VideoGame/CognitiveDissonance'' ends with one taking place in [[spoiler:Giegue's]] mind.
** When the player presses the B Button during the important decision in ''VideoGame/TheHalloweenHack'', [[spoiler:Varik enters Dr. Andonuts's mind and discovers the reasoning behind his insanity]].
* ''Franchise/TheElderScrolls'':
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' includes a sidequest where you help a comatose man wake up by retrieving parts of his sanity in a surreal dreamworld and reason to make him realize that it is AllJustADream.
** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', Sheogorath (the [[OurGodsAreDifferent Daedric Prince]] of [[MadGod Madness]]) is found taking a vacation in the mind of the late Emperor Pelagius Septim III, aka "[[TheCaligula Pelagius the Mad]]". To get Shegorath to leave and return to his Daedric realm, you have to treat Pelagius' mental illness using Sheogorath's Daedric artifact.
** Ness goes on such a journey in his own version of Magicant in ''VideoGame/EarthBound''.
** Because of its use in the main series, this tends to be a common subject of fanworks. ''VideoGame/CognitiveDissonance'' ends with one taking place in [[spoiler:Giegue's]] mind.
** When the player presses the B Button during the important decision in ''VideoGame/TheHalloweenHack'', [[spoiler:Varik enters Dr. Andonuts's mind and discovers the reasoning behind his insanity]].
* ''Franchise/TheElderScrolls'':
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' includes a sidequest where you help a comatose man wake up by retrieving parts of his sanity in a surreal dreamworld and reason to make him realize that it is AllJustADream.
** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', Sheogorath (the [[OurGodsAreDifferent Daedric Prince]] of [[MadGod Madness]]) is found taking a vacation in the mind of the late Emperor Pelagius Septim III, aka "[[TheCaligula Pelagius the Mad]]". To get Shegorath to leave and return to his Daedric realm, you have to treat Pelagius' mental illness using Sheogorath's Daedric artifact.
Changed line(s) 312,318 (click to see context) from:
* In ''WesternAnimation/TheTick'' episode "The Tick vs. Proto-Clown," The Tick gets literally knocked into orbit by the titular monster and goes on a journey through his own mind while the rest of the heroes have to deal with Proto-Clown.
* In the ''WesternAnimation/JimmyNeutron'' episode "I Dream of Jimmy," Jimmy travels into Carl's highly-illogical dreamscape to deal with his friend's recurring nightmare.
* In an episode of ''WesternAnimation/TeenTitans'', Cyborg and Beast Boy accidentally go into the depths of Raven's mind, where they meet embodiments of all the facets of her personality, including some she generally hides.
* ''WesternAnimation/{{Duckman}}'' enters his own mind via hypnosis. Inside, he finds a monster made from his guilt that sabotages his ability to love women because he feels responsible for his wife's death.
* ''WesternAnimation/SpongeBobSquarePants'' did the dream version in the episode "Sleepy Time." Naturally, Spongebob managed to ruin the dreams of everyone in Bikini Bottom, and he awoke to find a group of annoyed friends and neighbors, insisting he stay out of their dreams because they get enough of him during the day.
* ''WesternAnimation/TheSpectacularSpiderMan'' has [[spoiler:the symbiote forcing Peter to go through one after he attempts to remove it]].
* The first episode of the Aardman Animations series ''WesternAnimation/RexTheRunt'' had the cast entering the mind of CloudCuckoolander Vince in a shrunken submarine in order to cure his Random Pavarotti Disease. Instead, they re-tune him to BBC Radio 4.
* In the ''WesternAnimation/JimmyNeutron'' episode "I Dream of Jimmy," Jimmy travels into Carl's highly-illogical dreamscape to deal with his friend's recurring nightmare.
* In an episode of ''WesternAnimation/TeenTitans'', Cyborg and Beast Boy accidentally go into the depths of Raven's mind, where they meet embodiments of all the facets of her personality, including some she generally hides.
* ''WesternAnimation/{{Duckman}}'' enters his own mind via hypnosis. Inside, he finds a monster made from his guilt that sabotages his ability to love women because he feels responsible for his wife's death.
* ''WesternAnimation/SpongeBobSquarePants'' did the dream version in the episode "Sleepy Time." Naturally, Spongebob managed to ruin the dreams of everyone in Bikini Bottom, and he awoke to find a group of annoyed friends and neighbors, insisting he stay out of their dreams because they get enough of him during the day.
* ''WesternAnimation/TheSpectacularSpiderMan'' has [[spoiler:the symbiote forcing Peter to go through one after he attempts to remove it]].
* The first episode of the Aardman Animations series ''WesternAnimation/RexTheRunt'' had the cast entering the mind of CloudCuckoolander Vince in a shrunken submarine in order to cure his Random Pavarotti Disease. Instead, they re-tune him to BBC Radio 4.
to:
* In ''WesternAnimation/TheTick'' "Memory of a Memory" of ''WesternAnimation/AdventureTime'', the main duo Finn and Jake have to retrieve a spell from their friend Marceline's memory so that she can awaken from her slumber. [[spoiler:Turns out that they were OutGambitted by [[{{Jerkass}} Ash]] (Marceline's ex-boyfriend) to retrive the memory of a break up so Marceline would think that they never broke up at all.]]
* In ''WesternAnimation/AmericanDad'' episode"The Tick vs. Proto-Clown," The Tick gets literally knocked "Brains, Brains and Automobiles", Stan and Francine go inside Roger's unconscious mind to bring him back to consciousness after throwing himself into orbit by a coma.
* An opening of ''WesternAnimation/{{Arthur}}'' had the titularmonster and goes on a journey through his own mind while the rest of the heroes have to deal with Proto-Clown.
* In the ''WesternAnimation/JimmyNeutron'' episode "I Dream of Jimmy," Jimmy travels into Carl's highly-illogical dreamscape to deal with his friend's recurring nightmare.
* In an episode of ''WesternAnimation/TeenTitans'', Cyborg and Beast Boy accidentally go into the depths of Raven's mind, where they meet embodiments of all the facets of her personality, including some she generally hides.
* ''WesternAnimation/{{Duckman}}'' enters his own mind via hypnosis. Inside, he finds a monster made from his guilt that sabotages his ability to love women because he feels responsible for his wife's death.
* ''WesternAnimation/SpongeBobSquarePants'' did the dream version in the episode "Sleepy Time." Naturally, Spongebob managed to ruin the dreams of everyone in Bikini Bottom, and he awoke to find a group of annoyed friends and neighbors, insisting he stay out of their dreams because they get enough of him during the day.
* ''WesternAnimation/TheSpectacularSpiderMan'' has [[spoiler:the symbiote forcing Peter to go through one after he attempts to remove it]].
* The first episode of the Aardman Animations series ''WesternAnimation/RexTheRunt'' had the cast enteringcharacter enter the mind of CloudCuckoolander Vince in a shrunken submarine in order to cure his Random Pavarotti Disease. Instead, they re-tune him teacher and the mind of a classmate (later revealed to BBC Radio 4.have dyslexia). The first mind was a giant homework factory, the second was a giant picture slideshow.
* In ''WesternAnimation/AmericanDad'' episode
* An opening of ''WesternAnimation/{{Arthur}}'' had the titular
* In the ''WesternAnimation/JimmyNeutron'' episode "I Dream of Jimmy," Jimmy travels into Carl's highly-illogical dreamscape to deal with his friend's recurring nightmare.
* In an episode of ''WesternAnimation/TeenTitans'', Cyborg and Beast Boy accidentally go into the depths of Raven's mind, where they meet embodiments of all the facets of her personality, including some she generally hides.
* ''WesternAnimation/{{Duckman}}'' enters his own mind via hypnosis. Inside, he finds a monster made from his guilt that sabotages his ability to love women because he feels responsible for his wife's death.
* ''WesternAnimation/SpongeBobSquarePants'' did the dream version in the episode "Sleepy Time." Naturally, Spongebob managed to ruin the dreams of everyone in Bikini Bottom, and he awoke to find a group of annoyed friends and neighbors, insisting he stay out of their dreams because they get enough of him during the day.
* ''WesternAnimation/TheSpectacularSpiderMan'' has [[spoiler:the symbiote forcing Peter to go through one after he attempts to remove it]].
* The first episode of the Aardman Animations series ''WesternAnimation/RexTheRunt'' had the cast entering
* In ''WesternAnimation/BatmanTheBraveAndTheBold'''s adaptation of ''ComicBook/EmperorJoker'', when Joker gains RealityWarper powers Batman tricks him into entering his mind to drive him insane. The Joker is pulled into a world without Batman, meaning he has no reason to exist and is sane. In horror at this, the Joker gives up his powers to escape.
* This once happened to WesternAnimation/{{Beetlejuice}} when Lydia became trapped in his mind. She ended up helping his pathetic, wimpy "will power" defeat "Prankenstein," the part of Beetlejuice's personality that goads him into playing tricks on people.
* This once happened to WesternAnimation/{{Beetlejuice}} when Lydia became trapped in his mind. She ended up helping his pathetic, wimpy "will power" defeat "Prankenstein," the part of Beetlejuice's personality that goads him into playing tricks on people.
Deleted line(s) 321,328 (click to see context) :
* An opening of ''WesternAnimation/{{Arthur}}'' had the titular character enter the mind of his teacher and the mind of a classmate (later revealed to have dyslexia). The first mind was a giant homework factory, the second was a giant picture slideshow.
* In the series finale of ''WesternAnimation/MightyOrbots,'' when the title robots mistakenly believe they are slated to be [[WhatMeasureIsANonHuman scrapped,]] they decide to prove their worth by making a likely suicidal frontal assault on the series BigBad, Umbra, a vast living computer in a DysonSphere called the Shadow Star. They physically penetrate Umbra's body, and find themselves literally ''inside his mind,'' doing battle with the physical manifestations of his thoughts. [[spoiler: Against all odds, they win and destroy Umbra. They go home, and discover they were never going to be scrapped after all. They had misheard Rob planning a party for their first birthday.
* This once happened to WesternAnimation/{{Beetlejuice}} when Lydia became trapped in his mind. She ended up helping his pathetic, wimpy "will power" defeat "Prankenstein," the part of Beetlejuice's personality that goads him into playing tricks on people.
* ''WesternAnimation/TheVentureBrothers'':
** In the episode "Assisted Suicide" the Monarch uses a mind-control machine to go inside Dr. Venture's brain to try and kill him from the inside out; Dr. Orpheus goes in after him to save Doc from the "possessing spirit." However, it turns out that Dr. Venture's mind isn't such a pleasant place to be, and a combination of traumatic memories and Freuidan archetypes send the Monarch running away screaming.
** Doctor Henry Killinger does this to Doctor Venture as well in the episode "The Doctor is Sin."
* In "Memory of a Memory" of ''WesternAnimation/AdventureTime'', the main duo Finn and Jake have to retrieve a spell from their friend Marceline's memory so that she can awaken from her slumber. [[spoiler:Turns out that they were OutGambitted by [[{{Jerkass}} Ash]] (Marceline's ex-boyfriend) to retrive the memory of a break up so Marceline would think that they never broke up at all.]]
* In the HalloweenEpisode of ''WesternAnimation/InvaderZim'', Zim and Dib gets trapped in a world filled with twisted amalgamations of characters from the CrapsackWorld the show takes place in, evidently inside Dib's mind. Of course, when they try to escape into the real world, they find it too horrifying to bear and return back to their own (apparently less) hellish dimension.
* In the series finale of ''WesternAnimation/MightyOrbots,'' when the title robots mistakenly believe they are slated to be [[WhatMeasureIsANonHuman scrapped,]] they decide to prove their worth by making a likely suicidal frontal assault on the series BigBad, Umbra, a vast living computer in a DysonSphere called the Shadow Star. They physically penetrate Umbra's body, and find themselves literally ''inside his mind,'' doing battle with the physical manifestations of his thoughts. [[spoiler: Against all odds, they win and destroy Umbra. They go home, and discover they were never going to be scrapped after all. They had misheard Rob planning a party for their first birthday.
* This once happened to WesternAnimation/{{Beetlejuice}} when Lydia became trapped in his mind. She ended up helping his pathetic, wimpy "will power" defeat "Prankenstein," the part of Beetlejuice's personality that goads him into playing tricks on people.
* ''WesternAnimation/TheVentureBrothers'':
** In the episode "Assisted Suicide" the Monarch uses a mind-control machine to go inside Dr. Venture's brain to try and kill him from the inside out; Dr. Orpheus goes in after him to save Doc from the "possessing spirit." However, it turns out that Dr. Venture's mind isn't such a pleasant place to be, and a combination of traumatic memories and Freuidan archetypes send the Monarch running away screaming.
** Doctor Henry Killinger does this to Doctor Venture as well in the episode "The Doctor is Sin."
* In "Memory of a Memory" of ''WesternAnimation/AdventureTime'', the main duo Finn and Jake have to retrieve a spell from their friend Marceline's memory so that she can awaken from her slumber. [[spoiler:Turns out that they were OutGambitted by [[{{Jerkass}} Ash]] (Marceline's ex-boyfriend) to retrive the memory of a break up so Marceline would think that they never broke up at all.]]
* In the HalloweenEpisode of ''WesternAnimation/InvaderZim'', Zim and Dib gets trapped in a world filled with twisted amalgamations of characters from the CrapsackWorld the show takes place in, evidently inside Dib's mind. Of course, when they try to escape into the real world, they find it too horrifying to bear and return back to their own (apparently less) hellish dimension.
Changed line(s) 330,332 (click to see context) from:
* In the ''WesternAnimation/PhineasAndFerb'' episode "Monster from the ID", Candace's mind is entered by Phineas, Ferb, Baljeet, and Candace herself, with the goal of finding Candace's memory of an item she lost so she can remember what it looked like (and hopefully recreate it).
* In ''WesternAnimation/YoungJustice'' Miss Martian breaks Kaldur's mind not knowing that he's TheMole. She is forced by Black Manta to heal him, so she and Artemis (disguised as Tigress) enter Kaldur's mind which is shown to be shattered by her attack.
* In ''WesternAnimation/BatmanTheBraveAndTheBold'''s adaptation of ''ComicBook/EmperorJoker'', when Joker gains RealityWarper powers Batman tricks him into entering his mind to drive him insane. The Joker is pulled into a world without Batman, meaning he has no reason to exist and is sane. In horror at this, the Joker gives up his powers to escape.
* In ''WesternAnimation/YoungJustice'' Miss Martian breaks Kaldur's mind not knowing that he's TheMole. She is forced by Black Manta to heal him, so she and Artemis (disguised as Tigress) enter Kaldur's mind which is shown to be shattered by her attack.
* In ''WesternAnimation/BatmanTheBraveAndTheBold'''s adaptation of ''ComicBook/EmperorJoker'', when Joker gains RealityWarper powers Batman tricks him into entering his mind to drive him insane. The Joker is pulled into a world without Batman, meaning he has no reason to exist and is sane. In horror at this, the Joker gives up his powers to escape.
to:
* In the ''WesternAnimation/PhineasAndFerb'' episode "Monster ''WesternAnimation/{{Duckman}}'' enters his own mind via hypnosis. Inside, he finds a monster made from the ID", Candace's mind is entered by Phineas, Ferb, Baljeet, and Candace herself, with the goal of finding Candace's memory of an item she lost so she can remember what it looked like (and hopefully recreate it).
* In ''WesternAnimation/YoungJustice'' Miss Martian breaks Kaldur's mind not knowinghis guilt that he's TheMole. She sabotages his ability to love women because he feels responsible for his wife's death.
* ''WesternAnimation/FinalSpace'': In Episode 8, the Galaxy One travels to Inner Space to contact the titan Bolo. The only way to do so isforced by Black Manta to heal him, so she and Artemis (disguised as Tigress) enter Kaldur's mind which is shown to be shattered by her attack.
* In ''WesternAnimation/BatmanTheBraveAndTheBold'''s adaptation of ''ComicBook/EmperorJoker'', when Joker gains RealityWarper powers Batman tricks him intoentering his mind to drive him insane. The Joker is pulled into a world without Batman, meaning he has no reason to exist mind, which consists of many different chambers, all of them bizarre and is sane. In horror at this, the Joker gives up his powers to escape.alien looking.
* In ''WesternAnimation/YoungJustice'' Miss Martian breaks Kaldur's mind not knowing
* ''WesternAnimation/FinalSpace'': In Episode 8, the Galaxy One travels to Inner Space to contact the titan Bolo. The only way to do so is
* In ''WesternAnimation/BatmanTheBraveAndTheBold'''s adaptation of ''ComicBook/EmperorJoker'', when Joker gains RealityWarper powers Batman tricks him into
Deleted line(s) 334,335 (click to see context) :
* In ''WesternAnimation/AmericanDad'' episode "Brains, Brains and Automobiles", Stan and Francine go inside Roger's unconscious mind to bring him back to consciousness after throwing himself into a coma.
* ''WesternAnimation/TheRealGhostbusters'''s Episode "Mean Green Teen Machine" has three ghosts messing with the Ghostbusters' minds during their sleep whilst a special machine allows Slimer to see not only what's inside the different Ghostbusters' dreams but also when they mix together.
* ''WesternAnimation/TheRealGhostbusters'''s Episode "Mean Green Teen Machine" has three ghosts messing with the Ghostbusters' minds during their sleep whilst a special machine allows Slimer to see not only what's inside the different Ghostbusters' dreams but also when they mix together.
* In the ''WesternAnimation/JimmyNeutron'' episode "I Dream of Jimmy," Jimmy travels into Carl's highly-illogical dreamscape to deal with his friend's recurring nightmare.
* In the HalloweenEpisode of ''WesternAnimation/InvaderZim'', Zim and Dib gets trapped in a world filled with twisted amalgamations of characters from the CrapsackWorld the show takes place in, evidently inside Dib's mind. Of course, when they try to escape into the real world, they find it too horrifying to bear and return back to their own (apparently less) hellish dimension.
* In the series finale of ''WesternAnimation/MightyOrbots,'' when the title robots mistakenly believe they are slated to be [[WhatMeasureIsANonHuman scrapped,]] they decide to prove their worth by making a likely suicidal frontal assault on the series BigBad, Umbra, a vast living computer in a DysonSphere called the Shadow Star. They physically penetrate Umbra's body, and find themselves literally ''inside his mind,'' doing battle with the physical manifestations of his thoughts. [[spoiler: Against all odds, they win and destroy Umbra. They go home, and discover they were never going to be scrapped after all. They had misheard Rob planning a party for their first birthday.
* In the ''WesternAnimation/PhineasAndFerb'' episode "Monster from the ID", Candace's mind is entered by Phineas, Ferb, Baljeet, and Candace herself, with the goal of finding Candace's memory of an item she lost so she can remember what it looked like (and hopefully recreate it).
* ''WesternAnimation/TheRealGhostbusters'''s Episode "Mean Green Teen Machine" has three ghosts messing with the Ghostbusters' minds during their sleep whilst a special machine allows Slimer to see not only what's inside the different Ghostbusters' dreams but also when they mix together.
* The first episode of the Aardman Animations series ''WesternAnimation/RexTheRunt'' had the cast entering the mind of CloudCuckoolander Vince in a shrunken submarine in order to cure his Random Pavarotti Disease. Instead, they re-tune him to BBC Radio 4.
* ''WesternAnimation/TheSpectacularSpiderMan'' has [[spoiler:the symbiote forcing Peter to go through one after he attempts to remove it]].
* ''WesternAnimation/SpongeBobSquarePants'' did the dream version in the episode "Sleepy Time." Naturally, Spongebob managed to ruin the dreams of everyone in Bikini Bottom, and he awoke to find a group of annoyed friends and neighbors, insisting he stay out of their dreams because they get enough of him during the day.
* In the HalloweenEpisode of ''WesternAnimation/InvaderZim'', Zim and Dib gets trapped in a world filled with twisted amalgamations of characters from the CrapsackWorld the show takes place in, evidently inside Dib's mind. Of course, when they try to escape into the real world, they find it too horrifying to bear and return back to their own (apparently less) hellish dimension.
* In the series finale of ''WesternAnimation/MightyOrbots,'' when the title robots mistakenly believe they are slated to be [[WhatMeasureIsANonHuman scrapped,]] they decide to prove their worth by making a likely suicidal frontal assault on the series BigBad, Umbra, a vast living computer in a DysonSphere called the Shadow Star. They physically penetrate Umbra's body, and find themselves literally ''inside his mind,'' doing battle with the physical manifestations of his thoughts. [[spoiler: Against all odds, they win and destroy Umbra. They go home, and discover they were never going to be scrapped after all. They had misheard Rob planning a party for their first birthday.
* In the ''WesternAnimation/PhineasAndFerb'' episode "Monster from the ID", Candace's mind is entered by Phineas, Ferb, Baljeet, and Candace herself, with the goal of finding Candace's memory of an item she lost so she can remember what it looked like (and hopefully recreate it).
* ''WesternAnimation/TheRealGhostbusters'''s Episode "Mean Green Teen Machine" has three ghosts messing with the Ghostbusters' minds during their sleep whilst a special machine allows Slimer to see not only what's inside the different Ghostbusters' dreams but also when they mix together.
* The first episode of the Aardman Animations series ''WesternAnimation/RexTheRunt'' had the cast entering the mind of CloudCuckoolander Vince in a shrunken submarine in order to cure his Random Pavarotti Disease. Instead, they re-tune him to BBC Radio 4.
* ''WesternAnimation/TheSpectacularSpiderMan'' has [[spoiler:the symbiote forcing Peter to go through one after he attempts to remove it]].
* ''WesternAnimation/SpongeBobSquarePants'' did the dream version in the episode "Sleepy Time." Naturally, Spongebob managed to ruin the dreams of everyone in Bikini Bottom, and he awoke to find a group of annoyed friends and neighbors, insisting he stay out of their dreams because they get enough of him during the day.
Changed line(s) 339 (click to see context) from:
* ''WesternAnimation/FinalSpace'': In Episode 8, the Galaxy One travels to Inner Space to contact the titan Bolo. The only way to do so is by entering his mind, which consists of many different chambers, all of them bizarre and alien looking.
to:
* ''WesternAnimation/FinalSpace'': In Episode 8, an episode of ''WesternAnimation/TeenTitans'', Cyborg and Beast Boy accidentally go into the Galaxy One travels to Inner Space to contact the titan Bolo. The only way to do so is by entering his depths of Raven's mind, which consists where they meet embodiments of many different chambers, all the facets of them bizarre her personality, including some she generally hides.
* In ''WesternAnimation/TheTick'' episode "The Tick vs. Proto-Clown," The Tick gets literally knocked into orbit by the titular monster andalien looking. goes on a journey through his own mind while the rest of the heroes have to deal with Proto-Clown.
* ''WesternAnimation/TheVentureBrothers'':
** In the episode "Assisted Suicide" the Monarch uses a mind-control machine to go inside Dr. Venture's brain to try and kill him from the inside out; Dr. Orpheus goes in after him to save Doc from the "possessing spirit." However, it turns out that Dr. Venture's mind isn't such a pleasant place to be, and a combination of traumatic memories and Freuidan archetypes send the Monarch running away screaming.
** Doctor Henry Killinger does this to Doctor Venture as well in the episode "The Doctor is Sin."
* In ''WesternAnimation/TheTick'' episode "The Tick vs. Proto-Clown," The Tick gets literally knocked into orbit by the titular monster and
* ''WesternAnimation/TheVentureBrothers'':
** In the episode "Assisted Suicide" the Monarch uses a mind-control machine to go inside Dr. Venture's brain to try and kill him from the inside out; Dr. Orpheus goes in after him to save Doc from the "possessing spirit." However, it turns out that Dr. Venture's mind isn't such a pleasant place to be, and a combination of traumatic memories and Freuidan archetypes send the Monarch running away screaming.
** Doctor Henry Killinger does this to Doctor Venture as well in the episode "The Doctor is Sin."
Added DiffLines:
* In ''WesternAnimation/YoungJustice'' Miss Martian breaks Kaldur's mind not knowing that he's TheMole. She is forced by Black Manta to heal him, so she and Artemis (disguised as Tigress) enter Kaldur's mind which is shown to be shattered by her attack.
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Putting Video Games in alphabetical order
Changed line(s) 211,212 (click to see context) from:
* This is the central premise of Tim Schafer's ''VideoGame/{{Psychonauts}}''-- travelling into the minds of others and sorting out their emotional baggage (literally) and psychological problems.
** Likewise, the action-adventure ''VideoGame/{{Alundra}}'', in which we discover that people's dreams and subconscious minds contain a lot of {{block puzzle}}s.
** Likewise, the action-adventure ''VideoGame/{{Alundra}}'', in which we discover that people's dreams and subconscious minds contain a lot of {{block puzzle}}s.
to:
* This is the central premise of Tim Schafer's ''VideoGame/{{Psychonauts}}''-- travelling into the minds of others and sorting out their emotional baggage (literally) and psychological problems.
** Likewise,In the action-adventure ''VideoGame/{{Alundra}}'', in which we discover that people's dreams and subconscious minds contain a lot of {{block puzzle}}s.puzzle}}s.
* ''VideoGame/AmericanMcGeesAlice'' assumes the theory that Creator/LewisCarroll's Wonderland was all a representation of Alice's subconscious mind, and in the game Alice retreats to Wonderland after her parents die in a fire, only to find Wonderland twisted beyond recognition by her own guilt and trauma, and takes it upon herself to defeat her inner demons and set Wonderland right once again.
* In ''Videogame/ArcRiseFantasia'', the party goes into Ryfia's consciousness in order to bring her back, after she's injured by an attack meant for L'Arc.
* In the dating sim/RPG ''VideoGame/ArTonelicoMelodyOfElemia'', there exist machines called 'dive machines' that allow someone to travel to a Reyvateil's soulspace. The point is for the diver to deepen their relationship with the Reyvateil in order to generate new spells (and costumes). 'Diving' as a intensely intimate act and so a Reyvateil will only allow someone they like and/or trust to do so.
** In ''[[VideoGame/ArTonelicoMelodyOfElemia Ar tonelico]]'' and [[VideoGame/ArTonelicoIIMelodyOfMetafalica the sequel]] the main character can 'dive' into the 'cosmosphere' of the Reyvatails in your party, which is directly similar into exploring a person's inner mind and consciousness. It is a major game play mechanic as not only does it give you an intriguing look at their inner-selves, but is a requirement to unlock more powerful [[MagicMusic song magic]] for the Reyvatail you are diving into.
* ''VideoGame/BaldursGateII'' has several dream sequences where the PlayerCharacter wanders around a recreation of their childhood home floating in a void, while [[BigBad Irenicus]], Imoen and their SuperpoweredEvilSide spout cryptic foreshadowing at them.
* This happens multiple times in ''VideoGame/BatmanArkhamAsylum'', thanks to [[MadScientist The Scarecrow's]] fear toxins. They typically involve a lot of MindScrew, some FissionMailed, and oh yeah, a {{Kaiju}}-sized Scarecrow trying to drive you permanently insane.
* The "Claptastic Voyage" DLC of ''Videogame/BorderlandsThePreSequel'' has the protagonists entering Claptrap's mind in order to find the "H-Source", a special code that unlocks all sorts of Hyperion secrets that was hidden inside him. Inside, they're forced to fight through various viruses/malware as well as Claptrap's memories of past events in the series.
* ''Videogame/Borderlands3'' revisits this trope with the "Psycho Krieg and the Fantastic Fustercluck" DLC, where the protagonists must enter the mind of Krieg in order to discover the source of Psycho madness as well as to navigate his memories colored by his severely twisted mind.
* ''Franchise/BreathOfFire'' uses this quite a bit. Every game in the series had a mental dungeon or two.
** Likewise,
* ''VideoGame/AmericanMcGeesAlice'' assumes the theory that Creator/LewisCarroll's Wonderland was all a representation of Alice's subconscious mind, and in the game Alice retreats to Wonderland after her parents die in a fire, only to find Wonderland twisted beyond recognition by her own guilt and trauma, and takes it upon herself to defeat her inner demons and set Wonderland right once again.
* In ''Videogame/ArcRiseFantasia'', the party goes into Ryfia's consciousness in order to bring her back, after she's injured by an attack meant for L'Arc.
* In the dating sim/RPG ''VideoGame/ArTonelicoMelodyOfElemia'', there exist machines called 'dive machines' that allow someone to travel to a Reyvateil's soulspace. The point is for the diver to deepen their relationship with the Reyvateil in order to generate new spells (and costumes). 'Diving' as a intensely intimate act and so a Reyvateil will only allow someone they like and/or trust to do so.
** In ''[[VideoGame/ArTonelicoMelodyOfElemia Ar tonelico]]'' and [[VideoGame/ArTonelicoIIMelodyOfMetafalica the sequel]] the main character can 'dive' into the 'cosmosphere' of the Reyvatails in your party, which is directly similar into exploring a person's inner mind and consciousness. It is a major game play mechanic as not only does it give you an intriguing look at their inner-selves, but is a requirement to unlock more powerful [[MagicMusic song magic]] for the Reyvatail you are diving into.
* ''VideoGame/BaldursGateII'' has several dream sequences where the PlayerCharacter wanders around a recreation of their childhood home floating in a void, while [[BigBad Irenicus]], Imoen and their SuperpoweredEvilSide spout cryptic foreshadowing at them.
* This happens multiple times in ''VideoGame/BatmanArkhamAsylum'', thanks to [[MadScientist The Scarecrow's]] fear toxins. They typically involve a lot of MindScrew, some FissionMailed, and oh yeah, a {{Kaiju}}-sized Scarecrow trying to drive you permanently insane.
* The "Claptastic Voyage" DLC of ''Videogame/BorderlandsThePreSequel'' has the protagonists entering Claptrap's mind in order to find the "H-Source", a special code that unlocks all sorts of Hyperion secrets that was hidden inside him. Inside, they're forced to fight through various viruses/malware as well as Claptrap's memories of past events in the series.
* ''Videogame/Borderlands3'' revisits this trope with the "Psycho Krieg and the Fantastic Fustercluck" DLC, where the protagonists must enter the mind of Krieg in order to discover the source of Psycho madness as well as to navigate his memories colored by his severely twisted mind.
* ''Franchise/BreathOfFire'' uses this quite a bit. Every game in the series had a mental dungeon or two.
Deleted line(s) 215,232 (click to see context) :
* The "Dive To The Heart" segments from several ''Franchise/KingdomHearts'' games. They generally take place early on and represent the player character's Keyblade powers awakening[=/=]resurfacing.
* In ''VideoGame/QuestForGloryIV'' it's possible to see into the mind of a powerful enchantress in your dreams, by sleeping at certain places that have been touched by her magic. The dreams tell the hero what happened to her, foreshadow the climax of the game, and can vary slightly from character class to character class (characters who play as Paladins receive more information about what to do, while characters who have some magical ability have some dreams with [[LoveBeforeFirstSight a more romantic bent.]])
* In ''VideoGame/TheHitchhikersGuideToTheGalaxy'', Arthur Dent travels inside his own mind. He's looking for his common sense. It's pretty tiny, so it takes a while to find.
* ''VideoGame/MaxPayne'' featured several labyrinthine dream sequences including one in which you are injected with about three lethal doses of a psychotic drug, and get a phone call from your dead wife who screams "''[[BreakingTheFourthWall WAKE UP MAX, YOU'RE IN A COMPUTER GAME!!]]''"
* ''Franchise/BreathOfFire'' uses this quite a bit. Every game in the series had a mental dungeon or two.
* ''Franchise/TheElderScrolls'':
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' includes a sidequest where you help a comatose man wake up by retrieving parts of his sanity in a surreal dreamworld and reason to make him realize that it is AllJustADream.
** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', Sheogorath (the [[OurGodsAreDifferent Daedric Prince]] of [[MadGod Madness]]) is found taking a vacation in the mind of the late Emperor Pelagius Septim III, aka "[[TheCaligula Pelagius the Mad]]". To get Shegorath to leave and return to his Daedric realm, you have to treat Pelagius' mental illness using Sheogorath's Daedric artifact.
* One of the scenarios in ''VideoGame/OsuTatakaeOuendan2'' involves the Ouendan entering the dreams of a six-year-old boy to help him with his bed-wetting problem.
* In the dating sim/RPG ''VideoGame/ArTonelicoMelodyOfElemia'', there exist machines called 'dive machines' that allow someone to travel to a Reyvateil's soulspace. The point is for the diver to deepen their relationship with the Reyvateil in order to generate new spells (and costumes). 'Diving' as a intensely intimate act and so a Reyvateil will only allow someone they like and/or trust to do so.
* ''Franchise/FinalFantasy'':
** ''VideoGame/FinalFantasyVI'' does this. There's a side quest where you can go into Cyan's mind and help him overcome his (justified) angst.
** ''VideoGame/FinalFantasyVII'': After Cloud is subjected to a ''cruel'' MindScrew [[spoiler: that leads him to believe he's a mere clone of Sephiroth created by MadScientist Hojo]] and then falls into TheLifestream, he becomes mentally-quadriplegic and sits ''almost'' silently in a wheelchair, unable to do anything. In the meantime his best friend and prospect girlfriend, [[ActionGirl Tifa]], takes a brief stint as the team leader but then stays for a while by his side, and ultimately pulls this to bring him back to his senses [[spoiler: after they ''both'' fall to the Lifestream and begin picking up the pieces of ''both'' Tifa's and Cloud's memories, leading them to see that there really ''is'' a guy named Cloud and that he is ''not'' a Sephiroth clone]].
** Chapter 5 of ''VideoGame/FinalFantasyXIII2'' features this, unveiling the true feelings and wishes of both Serah and Noel.
* ''VideoGame/Sly3HonorAmongThieves'' sees Sly entering the mind of a trance-bound Panda King with a little help from the Guru. Once inside, he finds the Panda King locked in their BossBattle from [[VideoGame/SlyCooperAndTheThieviusRaccoonus the first game]], continuously reliving the moment of his ultimate failure.
* Happens in ''VideoGame/{{Drakengard 2}}'', in which the protagonist, through [[HandWave sheer force of will]], enters Manah's mind to cleanse it of DemonicPossession, ending in a rather creepy BattleInTheCenterOfTheMind against lots of shadowy clones of Manah's younger self. [[TheFaceless But with only]] [[RedEyesTakeWarning red eyes]].
* In ''VideoGame/ShinMegamiTenseiI'', you have to enter the mind of the heroine to eradicate a demon that is devouring her from the inside.
* One of the Quests in ''VideoGame/RomancingSaGa3'' had you go into a character's mind and save her from the being conjured by the poison she drank. [[spoiler:Turns out that the entity causing her nightmares was also making her unable to walk; she becomes recruitable after said mission.]]
* In ''VideoGame/QuestForGloryIV'' it's possible to see into the mind of a powerful enchantress in your dreams, by sleeping at certain places that have been touched by her magic. The dreams tell the hero what happened to her, foreshadow the climax of the game, and can vary slightly from character class to character class (characters who play as Paladins receive more information about what to do, while characters who have some magical ability have some dreams with [[LoveBeforeFirstSight a more romantic bent.]])
* In ''VideoGame/TheHitchhikersGuideToTheGalaxy'', Arthur Dent travels inside his own mind. He's looking for his common sense. It's pretty tiny, so it takes a while to find.
* ''VideoGame/MaxPayne'' featured several labyrinthine dream sequences including one in which you are injected with about three lethal doses of a psychotic drug, and get a phone call from your dead wife who screams "''[[BreakingTheFourthWall WAKE UP MAX, YOU'RE IN A COMPUTER GAME!!]]''"
* ''Franchise/BreathOfFire'' uses this quite a bit. Every game in the series had a mental dungeon or two.
* ''Franchise/TheElderScrolls'':
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' includes a sidequest where you help a comatose man wake up by retrieving parts of his sanity in a surreal dreamworld and reason to make him realize that it is AllJustADream.
** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', Sheogorath (the [[OurGodsAreDifferent Daedric Prince]] of [[MadGod Madness]]) is found taking a vacation in the mind of the late Emperor Pelagius Septim III, aka "[[TheCaligula Pelagius the Mad]]". To get Shegorath to leave and return to his Daedric realm, you have to treat Pelagius' mental illness using Sheogorath's Daedric artifact.
* One of the scenarios in ''VideoGame/OsuTatakaeOuendan2'' involves the Ouendan entering the dreams of a six-year-old boy to help him with his bed-wetting problem.
* In the dating sim/RPG ''VideoGame/ArTonelicoMelodyOfElemia'', there exist machines called 'dive machines' that allow someone to travel to a Reyvateil's soulspace. The point is for the diver to deepen their relationship with the Reyvateil in order to generate new spells (and costumes). 'Diving' as a intensely intimate act and so a Reyvateil will only allow someone they like and/or trust to do so.
* ''Franchise/FinalFantasy'':
** ''VideoGame/FinalFantasyVI'' does this. There's a side quest where you can go into Cyan's mind and help him overcome his (justified) angst.
** ''VideoGame/FinalFantasyVII'': After Cloud is subjected to a ''cruel'' MindScrew [[spoiler: that leads him to believe he's a mere clone of Sephiroth created by MadScientist Hojo]] and then falls into TheLifestream, he becomes mentally-quadriplegic and sits ''almost'' silently in a wheelchair, unable to do anything. In the meantime his best friend and prospect girlfriend, [[ActionGirl Tifa]], takes a brief stint as the team leader but then stays for a while by his side, and ultimately pulls this to bring him back to his senses [[spoiler: after they ''both'' fall to the Lifestream and begin picking up the pieces of ''both'' Tifa's and Cloud's memories, leading them to see that there really ''is'' a guy named Cloud and that he is ''not'' a Sephiroth clone]].
** Chapter 5 of ''VideoGame/FinalFantasyXIII2'' features this, unveiling the true feelings and wishes of both Serah and Noel.
* ''VideoGame/Sly3HonorAmongThieves'' sees Sly entering the mind of a trance-bound Panda King with a little help from the Guru. Once inside, he finds the Panda King locked in their BossBattle from [[VideoGame/SlyCooperAndTheThieviusRaccoonus the first game]], continuously reliving the moment of his ultimate failure.
* Happens in ''VideoGame/{{Drakengard 2}}'', in which the protagonist, through [[HandWave sheer force of will]], enters Manah's mind to cleanse it of DemonicPossession, ending in a rather creepy BattleInTheCenterOfTheMind against lots of shadowy clones of Manah's younger self. [[TheFaceless But with only]] [[RedEyesTakeWarning red eyes]].
* In ''VideoGame/ShinMegamiTenseiI'', you have to enter the mind of the heroine to eradicate a demon that is devouring her from the inside.
* One of the Quests in ''VideoGame/RomancingSaGa3'' had you go into a character's mind and save her from the being conjured by the poison she drank. [[spoiler:Turns out that the entity causing her nightmares was also making her unable to walk; she becomes recruitable after said mission.]]
Deleted line(s) 234,235 (click to see context) :
* ''VideoGame/NeverwinterNights2: Mask of the Betrayer'' features sequences where you enter your own and other people's dreams (and fight inside them, and YourMindMakesItReal if you die...), and the game ends with an extended where you enter your soul and have to prevent the EnemyWithin from literally devouring your memories, and then banish him.
** Gann can also wander around in your dream sequences, as can Kaelyn, Safiya, and Okku if you have enough influence with them at the end. Though only your romance option can enter the final sequence.
** Gann can also wander around in your dream sequences, as can Kaelyn, Safiya, and Okku if you have enough influence with them at the end. Though only your romance option can enter the final sequence.
Changed line(s) 238 (click to see context) from:
* ''VideoGame/AmericanMcGeesAlice'' assumes the theory that Creator/LewisCarroll's Wonderland was all a representation of Alice's subconscious mind, and in the game Alice retreats to Wonderland after her parents die in a fire, only to find Wonderland twisted beyond recognition by her own guilt and trauma, and takes it upon herself to defeat her inner demons and set Wonderland right once again.
to:
* ''VideoGame/AmericanMcGeesAlice'' assumes In ''Videogame/DragonAgeInquisition'', selecting the theory that Creator/LewisCarroll's Wonderland was all a representation Templars when [[spoiler: recruiting allies to close the Breach]] leads to this trope.
* Happens in ''VideoGame/{{Drakengard 2}}'', in which the protagonist, through [[HandWave sheer force ofAlice's subconscious mind, and will]], enters Manah's mind to cleanse it of DemonicPossession, ending in a rather creepy BattleInTheCenterOfTheMind against lots of shadowy clones of Manah's younger self. [[TheFaceless But with only]] [[RedEyesTakeWarning red eyes]].
* This is the premise of the gameAlice retreats to Wonderland ''VideoGame/EarthwormJim 3D''; after her parents die being flattened by a cow, Jim ends up in a fire, only coma. In order to find Wonderland twisted beyond recognition wake up, Jim (personified by her own guilt his ego) must navigate stages that represent different parts of his mind, ultimately doing battle with his feminine side; Earthworm Kim!
* ''VideoGame/EtherOne'' (at least on the surface) is about an agent of a futuristic corporation that heals dementia patients by entering their memories andtrauma, and removing temporal abnormalities.
* ''VideoGame/TheFairlyOddparentsShadowShowdown'' has "Dad's Dream", a level that takesit upon herself place in... [[ExactlyWhatItSaysOnTheTin Timmy's dad's dream.]]
* ''VideoGame/GodOfWarIII'': At the very end of the game, Kratos is trapped in his own mind after Zeus {{Mind Rape}}s him. With help from the spirit of Pandora, Kratos traverses his psyche and manages to finally forgive himself of his past sins, allowing him to unlock the power of Hope and defeather inner demons and set Wonderland right Zeus once again.and for all.
* ''Franchise/FinalFantasy'':
** ''VideoGame/FinalFantasyVI'' does this. There's a side quest where you can go into Cyan's mind and help him overcome his (justified) angst.
** ''VideoGame/FinalFantasyVII'': After Cloud is subjected to a ''cruel'' MindScrew [[spoiler: that leads him to believe he's a mere clone of Sephiroth created by MadScientist Hojo]] and then falls into TheLifestream, he becomes mentally-quadriplegic and sits ''almost'' silently in a wheelchair, unable to do anything. In the meantime his best friend and prospect girlfriend, [[ActionGirl Tifa]], takes a brief stint as the team leader but then stays for a while by his side, and ultimately pulls this to bring him back to his senses [[spoiler: after they ''both'' fall to the Lifestream and begin picking up the pieces of ''both'' Tifa's and Cloud's memories, leading them to see that there really ''is'' a guy named Cloud and that he is ''not'' a Sephiroth clone]].
** Chapter 5 of ''VideoGame/FinalFantasyXIII2'' features this, unveiling the true feelings and wishes of both Serah and Noel.
* ''VideoGame/FurFighters'' has this as a set of levels. After leaving The Bad Place, the heroes end up in a room with a series of doors, each leading to a special nightmare for each character. The whole segment is quite {{Mind Screw}}y and hard to interpret, but:
** Tweek starts as a walking egg, and his siblings are all in eggs in a huge nest out of reach. You must reach the other eggs by jumping up some treacherous platforms to leave. Presumably, Tweek fears being separated or rejected by his brothers and sisters.
** Bungalow starts in a swamp, filled with tokens and swarming with enemies. This is the only nightmare with tokens, and Bungalow must find them all to escape. Bungalow is aware that he is not as intelligent as the rest of his comrades and feels intellectually inadequate, and he fears any intellectual burden because he feels he can't do it.
** Chang starts in a white room, and he's white as well. He's in a room with invisible walls set up like a maze. Enemies are present and visible through the walls, but they can't see him through the walls themselves. Chang possibly fears being ignored or forgotten due to his height.
** Rico is trapped in New Quack City, [[NotWearingPantsDream and he isn't wearing any pants]]. He's being pursued by tanks and police {{Mooks}}.
** Juliette is trapped in a dining hall, wearing a black formal outfit. People can be heard mocking her attire. Dingo enemies wearing masks of the other squad members attack her. Presumably, Juliette worries about what other people think of her, and worse, she fears her friends talk about her behind her back. The pictures on the wall of her and [[BigBad Viggo]] elude to something worse: she maybe feels that her comrades trust her so poorly that they feel she could betray them at the slightest coercion, or she fears betraying their trust.
** Roofus is wearing old army gear, and is stuck in an urban war zone. [[ShellShockedVeteran He fears going back to war]]. The tanks have Viggo's face painted on the side of them; this can be interpreted that, by not killing Viggo in the past, he is responsible for his comrades' current predicament.
* Happens in ''VideoGame/{{Drakengard 2}}'', in which the protagonist, through [[HandWave sheer force of
* This is the premise of the game
* ''VideoGame/EtherOne'' (at least on the surface) is about an agent of a futuristic corporation that heals dementia patients by entering their memories and
* ''VideoGame/TheFairlyOddparentsShadowShowdown'' has "Dad's Dream", a level that takes
* ''VideoGame/GodOfWarIII'': At the very end of the game, Kratos is trapped in his own mind after Zeus {{Mind Rape}}s him. With help from the spirit of Pandora, Kratos traverses his psyche and manages to finally forgive himself of his past sins, allowing him to unlock the power of Hope and defeat
* ''Franchise/FinalFantasy'':
** ''VideoGame/FinalFantasyVI'' does this. There's a side quest where you can go into Cyan's mind and help him overcome his (justified) angst.
** ''VideoGame/FinalFantasyVII'': After Cloud is subjected to a ''cruel'' MindScrew [[spoiler: that leads him to believe he's a mere clone of Sephiroth created by MadScientist Hojo]] and then falls into TheLifestream, he becomes mentally-quadriplegic and sits ''almost'' silently in a wheelchair, unable to do anything. In the meantime his best friend and prospect girlfriend, [[ActionGirl Tifa]], takes a brief stint as the team leader but then stays for a while by his side, and ultimately pulls this to bring him back to his senses [[spoiler: after they ''both'' fall to the Lifestream and begin picking up the pieces of ''both'' Tifa's and Cloud's memories, leading them to see that there really ''is'' a guy named Cloud and that he is ''not'' a Sephiroth clone]].
** Chapter 5 of ''VideoGame/FinalFantasyXIII2'' features this, unveiling the true feelings and wishes of both Serah and Noel.
* ''VideoGame/FurFighters'' has this as a set of levels. After leaving The Bad Place, the heroes end up in a room with a series of doors, each leading to a special nightmare for each character. The whole segment is quite {{Mind Screw}}y and hard to interpret, but:
** Tweek starts as a walking egg, and his siblings are all in eggs in a huge nest out of reach. You must reach the other eggs by jumping up some treacherous platforms to leave. Presumably, Tweek fears being separated or rejected by his brothers and sisters.
** Bungalow starts in a swamp, filled with tokens and swarming with enemies. This is the only nightmare with tokens, and Bungalow must find them all to escape. Bungalow is aware that he is not as intelligent as the rest of his comrades and feels intellectually inadequate, and he fears any intellectual burden because he feels he can't do it.
** Chang starts in a white room, and he's white as well. He's in a room with invisible walls set up like a maze. Enemies are present and visible through the walls, but they can't see him through the walls themselves. Chang possibly fears being ignored or forgotten due to his height.
** Rico is trapped in New Quack City, [[NotWearingPantsDream and he isn't wearing any pants]]. He's being pursued by tanks and police {{Mooks}}.
** Juliette is trapped in a dining hall, wearing a black formal outfit. People can be heard mocking her attire. Dingo enemies wearing masks of the other squad members attack her. Presumably, Juliette worries about what other people think of her, and worse, she fears her friends talk about her behind her back. The pictures on the wall of her and [[BigBad Viggo]] elude to something worse: she maybe feels that her comrades trust her so poorly that they feel she could betray them at the slightest coercion, or she fears betraying their trust.
** Roofus is wearing old army gear, and is stuck in an urban war zone. [[ShellShockedVeteran He fears going back to war]]. The tanks have Viggo's face painted on the side of them; this can be interpreted that, by not killing Viggo in the past, he is responsible for his comrades' current predicament.
Changed line(s) 240,241 (click to see context) from:
* In ''VideoGame/PokemonMysteryDungeonExplorers'', the player and partner are sent into Azurill's nightmare to find out why he won't wake up.
* In the ''VideoGame/{{Xenosaga}}'' series, there is a machine called the Encephalon which does this. In the entire trilogy, there have been three of these uses - once when retrieving KOS-MOS's memory banks from a black box in Episode I ([[spoiler:shown as Miltia before and after the Gnosis incident began]]), and in Episode II, the crew has to dive into MOMO's head ([[spoiler:shown as the subconscious of the girl MOMO was based off of, combined with a little of Jr.]]'s) to figure out what the hell Albedo did to her back during the MindRape of the previous game. The third incident is in Episode III, where the crew dives into Shion's subconscious ([[spoiler:shown as Miltia before the whole thing with the Gnosis started]]) without even knowing they had done so. All three of them were pretty much {{Mind Screw}}s, ''especially'' the KOS-MOS one (where it doesn't even ''use'' KOS-MOS's memories, instead an amalgamation of Shion and Jr.'s).
* In the ''VideoGame/{{Xenosaga}}'' series, there is a machine called the Encephalon which does this. In the entire trilogy, there have been three of these uses - once when retrieving KOS-MOS's memory banks from a black box in Episode I ([[spoiler:shown as Miltia before and after the Gnosis incident began]]), and in Episode II, the crew has to dive into MOMO's head ([[spoiler:shown as the subconscious of the girl MOMO was based off of, combined with a little of Jr.]]'s) to figure out what the hell Albedo did to her back during the MindRape of the previous game. The third incident is in Episode III, where the crew dives into Shion's subconscious ([[spoiler:shown as Miltia before the whole thing with the Gnosis started]]) without even knowing they had done so. All three of them were pretty much {{Mind Screw}}s, ''especially'' the KOS-MOS one (where it doesn't even ''use'' KOS-MOS's memories, instead an amalgamation of Shion and Jr.'s).
to:
* In ''VideoGame/PokemonMysteryDungeonExplorers'', ''VideoGame/TheHitchhikersGuideToTheGalaxy'', Arthur Dent travels inside his own mind. He's looking for his common sense. It's pretty tiny, so it takes a while to find.
* In ''VideoGame/EarthboundBeginnings'', [[spoiler:the entire area of Magicant is revealed to be within Queen Mary's mind, making the party's trips there one of these]].
** Ness goes on such a journey in his own version of Magicant in ''VideoGame/EarthBound''.
** Because of its use in the main series, this tends to be a common subject of fanworks. ''VideoGame/CognitiveDissonance'' ends with one taking place in [[spoiler:Giegue's]] mind.
** When the player presses the B Button during the important decision in ''VideoGame/TheHalloweenHack'', [[spoiler:Varik enters Dr. Andonuts's mind andpartner are sent into Azurill's nightmare to find out why he won't discovers the reasoning behind his insanity]].
* ''Franchise/TheElderScrolls'':
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' includes a sidequest where you help a comatose man wakeup.
* In the ''VideoGame/{{Xenosaga}}'' series, there is a machine called the Encephalon which does this. In the entire trilogy, there have been three of these uses - once whenup by retrieving KOS-MOS's memory banks from a black box parts of his sanity in Episode I ([[spoiler:shown as Miltia before a surreal dreamworld and after reason to make him realize that it is AllJustADream.
** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', Sheogorath (the [[OurGodsAreDifferent Daedric Prince]] of [[MadGod Madness]]) is found taking a vacation in theGnosis incident began]]), and in Episode II, the crew has to dive into MOMO's head ([[spoiler:shown as the subconscious mind of the girl MOMO was based off of, combined with a little of Jr.]]'s) to figure out what the hell Albedo did to her back during the MindRape of the previous game. The third incident is in Episode late Emperor Pelagius Septim III, where aka "[[TheCaligula Pelagius the crew dives Mad]]". To get Shegorath to leave and return to his Daedric realm, you have to treat Pelagius' mental illness using Sheogorath's Daedric artifact.
* There's an EdutainmentGame called ''[[ExactlyWhatItSaysOnTheTin Journey intoShion's subconscious ([[spoiler:shown as Miltia before the whole thing with Brain]]''.
* The "Dive To The Heart" segments from several ''Franchise/KingdomHearts'' games. They generally take place early on and represent theGnosis started]]) without even knowing they had done so. All three of them were pretty much {{Mind Screw}}s, ''especially'' player character's Keyblade powers awakening[=/=]resurfacing.
* This is shaping up to be a major plot element in theKOS-MOS one (where it doesn't even ''use'' KOS-MOS's memories, instead an amalgamation of Shion and Jr.'s).''VideoGame/KingsQuest'' FanSequel ''VideoGame/TheSilverLining''.
* In ''VideoGame/EarthboundBeginnings'', [[spoiler:the entire area of Magicant is revealed to be within Queen Mary's mind, making the party's trips there one of these]].
** Ness goes on such a journey in his own version of Magicant in ''VideoGame/EarthBound''.
** Because of its use in the main series, this tends to be a common subject of fanworks. ''VideoGame/CognitiveDissonance'' ends with one taking place in [[spoiler:Giegue's]] mind.
** When the player presses the B Button during the important decision in ''VideoGame/TheHalloweenHack'', [[spoiler:Varik enters Dr. Andonuts's mind and
* ''Franchise/TheElderScrolls'':
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' includes a sidequest where you help a comatose man wake
* In the ''VideoGame/{{Xenosaga}}'' series, there is a machine called the Encephalon which does this. In the entire trilogy, there have been three of these uses - once when
** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', Sheogorath (the [[OurGodsAreDifferent Daedric Prince]] of [[MadGod Madness]]) is found taking a vacation in the
* There's an EdutainmentGame called ''[[ExactlyWhatItSaysOnTheTin Journey into
* The "Dive To The Heart" segments from several ''Franchise/KingdomHearts'' games. They generally take place early on and represent the
* This is shaping up to be a major plot element in the
Changed line(s) 243,248 (click to see context) from:
* ''VideoGame/BaldursGateII'' has several dream sequences where the PlayerCharacter wanders around a recreation of their childhood home floating in a void, while [[BigBad Irenicus]], Imoen and their SuperpoweredEvilSide spout cryptic foreshadowing at them.
* In ''[[VideoGame/ArTonelicoMelodyOfElemia Ar tonelico]]'' and [[VideoGame/ArTonelicoIIMelodyOfMetafalica the sequel]] the main character can 'dive' into the 'cosmosphere' of the Reyvatails in your party, which is directly similar into exploring a person's inner mind and consciousness. It is a major game play mechanic as not only does it give you an intriguing look at their inner-selves, but is a requirement to unlock more powerful [[MagicMusic song magic]] for the Reyvatail you are diving into.
* Franchise/SilentHill can be seen as this, with each game an examination of a particular character's psyche. ''VideoGame/SilentHill2'' being the most obvious.
* This happens multiple times in ''VideoGame/BatmanArkhamAsylum'', thanks to [[MadScientist The Scarecrow's]] fear toxins. They typically involve a lot of MindScrew, some FissionMailed, and oh yeah, a {{Kaiju}}-sized Scarecrow trying to drive you permanently insane.
* In ''VideoGame/WorldofWarcraft'', the [[EldritchAbomination Old God]] Yogg-Saron will forcibly bring the players into his mind. There, they will bear witness of some acts that took place in the lore (or are currently taking place) in the form of illusions that they must shatter to access the brain, which must be damaged enough to remove Yogg-Saron's invulnerability. However, if they remain inside the Mind's Eye for too long, their ''SanityMeter'' will instantly drop to zero, thus falling into the Old God's control
** In the Wailing Caverns dungeon, the player is literally fighting creatures summoned by a sleeping druid. The final boss is essentially his mental jailer--when you kill it, he wakes up.
* In ''[[VideoGame/ArTonelicoMelodyOfElemia Ar tonelico]]'' and [[VideoGame/ArTonelicoIIMelodyOfMetafalica the sequel]] the main character can 'dive' into the 'cosmosphere' of the Reyvatails in your party, which is directly similar into exploring a person's inner mind and consciousness. It is a major game play mechanic as not only does it give you an intriguing look at their inner-selves, but is a requirement to unlock more powerful [[MagicMusic song magic]] for the Reyvatail you are diving into.
* Franchise/SilentHill can be seen as this, with each game an examination of a particular character's psyche. ''VideoGame/SilentHill2'' being the most obvious.
* This happens multiple times in ''VideoGame/BatmanArkhamAsylum'', thanks to [[MadScientist The Scarecrow's]] fear toxins. They typically involve a lot of MindScrew, some FissionMailed, and oh yeah, a {{Kaiju}}-sized Scarecrow trying to drive you permanently insane.
* In ''VideoGame/WorldofWarcraft'', the [[EldritchAbomination Old God]] Yogg-Saron will forcibly bring the players into his mind. There, they will bear witness of some acts that took place in the lore (or are currently taking place) in the form of illusions that they must shatter to access the brain, which must be damaged enough to remove Yogg-Saron's invulnerability. However, if they remain inside the Mind's Eye for too long, their ''SanityMeter'' will instantly drop to zero, thus falling into the Old God's control
** In the Wailing Caverns dungeon, the player is literally fighting creatures summoned by a sleeping druid. The final boss is essentially his mental jailer--when you kill it, he wakes up.
to:
* ''VideoGame/BaldursGateII'' has In ''VisualNovel/MarcoAndTheGalaxyDragon'', [[spoiler:Marco retreats into the depths of her subconscious mind after getting her arm ripped off by Astaroth. Kurosaki then enters Marco’s mind, somehow, and brings her up to speed on what’s been happening since she went under and what she needs to do to stay alive.]]
* One of the scenarios in ''VideoGame/OsuTatakaeOuendan2'' involves the Ouendan entering the dreams of a six-year-old boy to help him with his bed-wetting problem.
* ''VideoGame/MaxPayne'' featured several labyrinthine dream sequenceswhere the PlayerCharacter wanders around a recreation of their childhood home floating including one in a void, while [[BigBad Irenicus]], Imoen and their SuperpoweredEvilSide spout cryptic foreshadowing at them.
* In ''[[VideoGame/ArTonelicoMelodyOfElemia Ar tonelico]]'' and [[VideoGame/ArTonelicoIIMelodyOfMetafalica the sequel]] the main character can 'dive' into the 'cosmosphere' of the Reyvatails in your party,which is directly similar into exploring a person's inner mind and consciousness. It is a major game play mechanic as not only does it give you an intriguing look at their inner-selves, but is a requirement to unlock more powerful [[MagicMusic song magic]] for the Reyvatail you are diving into.
* Franchise/SilentHill can be seen as this,injected with each game an examination about three lethal doses of a particular character's psyche. ''VideoGame/SilentHill2'' being psychotic drug, and get a phone call from your dead wife who screams "''[[BreakingTheFourthWall WAKE UP MAX, YOU'RE IN A COMPUTER GAME!!]]''"
* ''MIND: Path To Thalamus'' is a puzzle adventure played from themost obvious.
* This happens multiple times in ''VideoGame/BatmanArkhamAsylum'', thanks to [[MadScientist The Scarecrow's]] fear toxins. They typically involve a lotperspective of MindScrew, some FissionMailed, a comatose father working through his self-loathing and oh yeah, a {{Kaiju}}-sized Scarecrow trying to drive guilt over the death of his daughter, and other family issues. As it turns out, [[spoiler: she's not even dead]].
* ''VideoGame/NeverwinterNights2: Mask of the Betrayer'' features sequences where youpermanently insane.
* In ''VideoGame/WorldofWarcraft'', the [[EldritchAbomination Old God]] Yogg-Saron will forcibly bring the players into his mind. There, they will bear witness of some acts that took place in the lore (or are currently taking place) in the form of illusions that they must shatter to access the brain, which must be damaged enough to remove Yogg-Saron's invulnerability. However, if they remainenter your own and other people's dreams (and fight inside them, and YourMindMakesItReal if you die...), and the Mind's Eye for too long, their ''SanityMeter'' will instantly drop game ends with an extended where you enter your soul and have to zero, thus falling into prevent the Old God's control
** In the Wailing Caverns dungeon, the player isEnemyWithin from literally fighting creatures summoned by a sleeping druid. The devouring your memories, and then banish him.
** Gann can also wander around in your dream sequences, as can Kaelyn, Safiya, and Okku if you have enough influence with them at the end. Though only your romance option can enter the finalboss is essentially his mental jailer--when you kill it, he wakes up.sequence.
* One of the scenarios in ''VideoGame/OsuTatakaeOuendan2'' involves the Ouendan entering the dreams of a six-year-old boy to help him with his bed-wetting problem.
* ''VideoGame/MaxPayne'' featured several labyrinthine dream sequences
* In ''[[VideoGame/ArTonelicoMelodyOfElemia Ar tonelico]]'' and [[VideoGame/ArTonelicoIIMelodyOfMetafalica the sequel]] the main character can 'dive' into the 'cosmosphere' of the Reyvatails in your party,
* Franchise/SilentHill can be seen as this,
* ''MIND: Path To Thalamus'' is a puzzle adventure played from the
* This happens multiple times in ''VideoGame/BatmanArkhamAsylum'', thanks to [[MadScientist The Scarecrow's]] fear toxins. They typically involve a lot
* ''VideoGame/NeverwinterNights2: Mask of the Betrayer'' features sequences where you
* In ''VideoGame/WorldofWarcraft'', the [[EldritchAbomination Old God]] Yogg-Saron will forcibly bring the players into his mind. There, they will bear witness of some acts that took place in the lore (or are currently taking place) in the form of illusions that they must shatter to access the brain, which must be damaged enough to remove Yogg-Saron's invulnerability. However, if they remain
** In the Wailing Caverns dungeon, the player is
** Gann can also wander around in your dream sequences, as can Kaelyn, Safiya, and Okku if you have enough influence with them at the end. Though only your romance option can enter the final
Changed line(s) 250,256 (click to see context) from:
* It's strongly implied that this is what the Dream World represents in ''VideoGame/YumeNikki'', but... [[MindScrew then again...]]
* This is shaping up to be a major plot element in the ''VideoGame/KingsQuest'' FanSequel ''VideoGame/TheSilverLining''.
* Classic RPG ''VideoGame/{{Wasteland}}'' contains a boss fight where a character has to fight his/her way though the mind of an insane robot.
* There's an EdutainmentGame called ''[[ExactlyWhatItSaysOnTheTin Journey into the Brain]]''.
* Red from ''VideoGame/{{Solatorobo}}'' takes one after the game's midpoint thanks to a VirtualTrainingSimulation. He winds up having to [[FaceYourFears face his greatest fear]], which is [[spoiler:losing control and killing everyone he loves.]]
* In ''Videogame/ArcRiseFantasia'', the party goes into Ryfia's consciousness in order to bring her back, after she's injured by an attack meant for L'Arc.
* This is the premise of the game ''VideoGame/EarthwormJim 3D''; after being flattened by a cow, Jim ends up in a coma. In order to wake up, Jim (personified by his ego) must navigate stages that represent different parts of his mind, ultimately doing battle with his feminine side; Earthworm Kim!
* This is shaping up to be a major plot element in the ''VideoGame/KingsQuest'' FanSequel ''VideoGame/TheSilverLining''.
* Classic RPG ''VideoGame/{{Wasteland}}'' contains a boss fight where a character has to fight his/her way though the mind of an insane robot.
* There's an EdutainmentGame called ''[[ExactlyWhatItSaysOnTheTin Journey into the Brain]]''.
* Red from ''VideoGame/{{Solatorobo}}'' takes one after the game's midpoint thanks to a VirtualTrainingSimulation. He winds up having to [[FaceYourFears face his greatest fear]], which is [[spoiler:losing control and killing everyone he loves.]]
* In ''Videogame/ArcRiseFantasia'', the party goes into Ryfia's consciousness in order to bring her back, after she's injured by an attack meant for L'Arc.
* This is the premise of the game ''VideoGame/EarthwormJim 3D''; after being flattened by a cow, Jim ends up in a coma. In order to wake up, Jim (personified by his ego) must navigate stages that represent different parts of his mind, ultimately doing battle with his feminine side; Earthworm Kim!
to:
* This is shaping up to be a major plot element in the ''VideoGame/KingsQuest'' FanSequel ''VideoGame/TheSilverLining''.
* Classic RPG ''VideoGame/{{Wasteland}}'' contains a boss fight where a character has to fight his/her way though the mind of an insane robot.
* There's an EdutainmentGame called ''[[ExactlyWhatItSaysOnTheTin Journey into the Brain]]''.
* Red from ''VideoGame/{{Solatorobo}}'' takes one after the game's midpoint thanks to a VirtualTrainingSimulation. He winds up having to [[FaceYourFears face his greatest fear]], which is [[spoiler:losing control and killing everyone he loves.]]
* In ''Videogame/ArcRiseFantasia'', the party goes into Ryfia's consciousness in order to bring her back, after she's injured by an attack meant for L'Arc.
Deleted line(s) 258,270 (click to see context) :
* In ''VideoGame/EarthboundBeginnings'', [[spoiler:the entire area of Magicant is revealed to be within Queen Mary's mind, making the party's trips there one of these]].
** Ness goes on such a journey in his own version of Magicant in ''VideoGame/EarthBound''.
** Because of its use in the main series, this tends to be a common subject of fanworks. ''VideoGame/CognitiveDissonance'' ends with one taking place in [[spoiler:Giegue's]] mind.
** When the player presses the B Button during the important decision in ''VideoGame/TheHalloweenHack'', [[spoiler:Varik enters Dr. Andonuts's mind and discovers the reasoning behind his insanity]].
* This is the main feature of ''VideoGame/MarioAndLuigiDreamTeam''; Mario can [[DreamWalker travel through Luigi's dreams]], and, with a little help from [[ExpositionFairy Starlow]], influence the dreamscape by changing Luigi's condition in the real world (such as managing Luigi's temperature to freeze water and melt ice within the dream).
* ''VideoGame/FurFighters'' has this as a set of levels. After leaving The Bad Place, the heroes end up in a room with a series of doors, each leading to a special nightmare for each character. The whole segment is quite {{Mind Screw}}y and hard to interpret, but:
** Tweek starts as a walking egg, and his siblings are all in eggs in a huge nest out of reach. You must reach the other eggs by jumping up some treacherous platforms to leave. Presumably, Tweek fears being separated or rejected by his brothers and sisters.
** Bungalow starts in a swamp, filled with tokens and swarming with enemies. This is the only nightmare with tokens, and Bungalow must find them all to escape. Bungalow is aware that he is not as intelligent as the rest of his comrades and feels intellectually inadequate, and he fears any intellectual burden because he feels he can't do it.
** Chang starts in a white room, and he's white as well. He's in a room with invisible walls set up like a maze. Enemies are present and visible through the walls, but they can't see him through the walls themselves. Chang possibly fears being ignored or forgotten due to his height.
** Rico is trapped in New Quack City, [[NotWearingPantsDream and he isn't wearing any pants]]. He's being pursued by tanks and police {{Mooks}}.
** Juliette is trapped in a dining hall, wearing a black formal outfit. People can be heard mocking her attire. Dingo enemies wearing masks of the other squad members attack her. Presumably, Juliette worries about what other people think of her, and worse, she fears her friends talk about her behind her back. The pictures on the wall of her and [[BigBad Viggo]] elude to something worse: she maybe feels that her comrades trust her so poorly that they feel she could betray them at the slightest coercion, or she fears betraying their trust.
** Roofus is wearing old army gear, and is stuck in an urban war zone. [[ShellShockedVeteran He fears going back to war]]. The tanks have Viggo's face painted on the side of them; this can be interpreted that, by not killing Viggo in the past, he is responsible for his comrades' current predicament.
* This happens very often in ''VideoGame/TalesOfHearts'', with the weapons known as Soma having invented specifically for the purpose of allowing their wielders to enter the hearts and emotions of others (Referred to as Spiria) in order to rid them of the parasitic [[TheHeartless Zerom]].
** Ness goes on such a journey in his own version of Magicant in ''VideoGame/EarthBound''.
** Because of its use in the main series, this tends to be a common subject of fanworks. ''VideoGame/CognitiveDissonance'' ends with one taking place in [[spoiler:Giegue's]] mind.
** When the player presses the B Button during the important decision in ''VideoGame/TheHalloweenHack'', [[spoiler:Varik enters Dr. Andonuts's mind and discovers the reasoning behind his insanity]].
* This is the main feature of ''VideoGame/MarioAndLuigiDreamTeam''; Mario can [[DreamWalker travel through Luigi's dreams]], and, with a little help from [[ExpositionFairy Starlow]], influence the dreamscape by changing Luigi's condition in the real world (such as managing Luigi's temperature to freeze water and melt ice within the dream).
* ''VideoGame/FurFighters'' has this as a set of levels. After leaving The Bad Place, the heroes end up in a room with a series of doors, each leading to a special nightmare for each character. The whole segment is quite {{Mind Screw}}y and hard to interpret, but:
** Tweek starts as a walking egg, and his siblings are all in eggs in a huge nest out of reach. You must reach the other eggs by jumping up some treacherous platforms to leave. Presumably, Tweek fears being separated or rejected by his brothers and sisters.
** Bungalow starts in a swamp, filled with tokens and swarming with enemies. This is the only nightmare with tokens, and Bungalow must find them all to escape. Bungalow is aware that he is not as intelligent as the rest of his comrades and feels intellectually inadequate, and he fears any intellectual burden because he feels he can't do it.
** Chang starts in a white room, and he's white as well. He's in a room with invisible walls set up like a maze. Enemies are present and visible through the walls, but they can't see him through the walls themselves. Chang possibly fears being ignored or forgotten due to his height.
** Rico is trapped in New Quack City, [[NotWearingPantsDream and he isn't wearing any pants]]. He's being pursued by tanks and police {{Mooks}}.
** Juliette is trapped in a dining hall, wearing a black formal outfit. People can be heard mocking her attire. Dingo enemies wearing masks of the other squad members attack her. Presumably, Juliette worries about what other people think of her, and worse, she fears her friends talk about her behind her back. The pictures on the wall of her and [[BigBad Viggo]] elude to something worse: she maybe feels that her comrades trust her so poorly that they feel she could betray them at the slightest coercion, or she fears betraying their trust.
** Roofus is wearing old army gear, and is stuck in an urban war zone. [[ShellShockedVeteran He fears going back to war]]. The tanks have Viggo's face painted on the side of them; this can be interpreted that, by not killing Viggo in the past, he is responsible for his comrades' current predicament.
* This happens very often in ''VideoGame/TalesOfHearts'', with the weapons known as Soma having invented specifically for the purpose of allowing their wielders to enter the hearts and emotions of others (Referred to as Spiria) in order to rid them of the parasitic [[TheHeartless Zerom]].
Changed line(s) 272,279 (click to see context) from:
* ''VideoGame/EtherOne'' (at least on the surface) is about an agent of a futuristic corporation that heals dementia patients by entering their memories and removing temporal abnormalities.
* MIND: Path To Thalamus is a puzzle adventure played from the perspective of a comatose father working through his self-loathing and guilt over the death of his daughter, and other family issues. As it turns out, [[spoiler: she's not even dead]].
* The "Claptastic Voyage" DLC of ''Videogame/BorderlandsThePreSequel'' has the protagonists entering Claptrap's mind in order to find the "H-Source", a special code that unlocks all sorts of Hyperion secrets that was hidden inside him. Inside, they're forced to fight through various viruses/malware as well as Claptrap's memories of past events in the series.
* ''Videogame/Borderlands3'' revisits this trope with the "Psycho Krieg and the Fantastic Fustercluck" DLC, where the protagonists must enter the mind of Krieg in order to discover the source of Psycho madness as well as to navigate his memories colored by his severely twisted mind.
* ''VideoGame/TheFairlyOddparentsShadowShowdown'' has "Dad's Dream", a level that takes place in... [[ExactlyWhatItSaysOnTheTin Timmy's dad's dream.]]
* ''VideoGame/GodOfWarIII'': At the very end of the game, Kratos is trapped in his own mind after Zeus {{Mind Rape}}s him. With help from the spirit of Pandora, Kratos traverses his psyche and manages to finally forgive himself of his past sins, allowing him to unlock the power of Hope and defeat Zeus once and for all.
* In ''VideoGame/StellaGlow'', this is what Tuning a Witch does. It allows Alto and his allies to enter into the heart of a Witch--typically to resolve mental or emotional issues--and is described as being a very intimate experience.
* In ''Videogame/DragonAgeInquisition'', selecting the Templars when [[spoiler: recruiting allies to close the Breach]] leads to this trope.
* MIND: Path To Thalamus is a puzzle adventure played from the perspective of a comatose father working through his self-loathing and guilt over the death of his daughter, and other family issues. As it turns out, [[spoiler: she's not even dead]].
* The "Claptastic Voyage" DLC of ''Videogame/BorderlandsThePreSequel'' has the protagonists entering Claptrap's mind in order to find the "H-Source", a special code that unlocks all sorts of Hyperion secrets that was hidden inside him. Inside, they're forced to fight through various viruses/malware as well as Claptrap's memories of past events in the series.
* ''Videogame/Borderlands3'' revisits this trope with the "Psycho Krieg and the Fantastic Fustercluck" DLC, where the protagonists must enter the mind of Krieg in order to discover the source of Psycho madness as well as to navigate his memories colored by his severely twisted mind.
* ''VideoGame/TheFairlyOddparentsShadowShowdown'' has "Dad's Dream", a level that takes place in... [[ExactlyWhatItSaysOnTheTin Timmy's dad's dream.]]
* ''VideoGame/GodOfWarIII'': At the very end of the game, Kratos is trapped in his own mind after Zeus {{Mind Rape}}s him. With help from the spirit of Pandora, Kratos traverses his psyche and manages to finally forgive himself of his past sins, allowing him to unlock the power of Hope and defeat Zeus once and for all.
* In ''VideoGame/StellaGlow'', this is what Tuning a Witch does. It allows Alto and his allies to enter into the heart of a Witch--typically to resolve mental or emotional issues--and is described as being a very intimate experience.
* In ''Videogame/DragonAgeInquisition'', selecting the Templars when [[spoiler: recruiting allies to close the Breach]] leads to this trope.
to:
* ''VideoGame/EtherOne'' (at least on This is the surface) is about an agent central premise of a futuristic corporation that heals dementia patients by entering Tim Schafer's ''VideoGame/{{Psychonauts}}''-- travelling into the minds of others and sorting out their memories emotional baggage (literally) and removing temporal abnormalities.
psychological problems.
*MIND: Path To Thalamus is a puzzle adventure played from In ''VideoGame/PokemonMysteryDungeonExplorers'', the perspective of a comatose father working through his self-loathing player and guilt over the death of his daughter, and other family issues. As it turns out, [[spoiler: she's not even dead]].
* The "Claptastic Voyage" DLC of ''Videogame/BorderlandsThePreSequel'' has the protagonists entering Claptrap's mind in orderpartner are sent into Azurill's nightmare to find the "H-Source", a special code that unlocks all sorts of Hyperion secrets that was hidden inside him. Inside, they're forced out why he won't wake up.
* In ''VideoGame/QuestForGloryIV'' it's possible tofight through various viruses/malware as well as Claptrap's memories of past events in the series.
* ''Videogame/Borderlands3'' revisits this trope with the "Psycho Krieg and the Fantastic Fustercluck" DLC, where the protagonists must entersee into the mind of Krieg a powerful enchantress in order to discover the source of Psycho madness as well as to navigate his memories colored your dreams, by his severely twisted mind.
* ''VideoGame/TheFairlyOddparentsShadowShowdown'' has "Dad's Dream", a levelsleeping at certain places that takes place in... [[ExactlyWhatItSaysOnTheTin Timmy's dad's dream.]]
* ''VideoGame/GodOfWarIII'': Athave been touched by her magic. The dreams tell the very end hero what happened to her, foreshadow the climax of the game, Kratos is trapped and can vary slightly from character class to character class (characters who play as Paladins receive more information about what to do, while characters who have some magical ability have some dreams with [[LoveBeforeFirstSight a more romantic bent.]])
* One of the Quests inhis own ''VideoGame/RomancingSaGa3'' had you go into a character's mind after Zeus {{Mind Rape}}s him. With help and save her from the spirit of Pandora, Kratos traverses his psyche and manages to finally forgive himself of his past sins, allowing him to unlock the power of Hope and defeat Zeus once and for all.
* In ''VideoGame/StellaGlow'', this is what Tuning a Witch does. It allows Alto and his allies to enter into the heart of a Witch--typically to resolve mental or emotional issues--and is described asbeing a very intimate experience.
* In ''Videogame/DragonAgeInquisition'', selectingconjured by the Templars when [[spoiler: recruiting allies to close poison she drank. [[spoiler:Turns out that the Breach]] leads entity causing her nightmares was also making her unable to this trope.walk; she becomes recruitable after said mission.]]
*
* The "Claptastic Voyage" DLC of ''Videogame/BorderlandsThePreSequel'' has the protagonists entering Claptrap's mind in order
* In ''VideoGame/QuestForGloryIV'' it's possible to
* ''Videogame/Borderlands3'' revisits this trope with the "Psycho Krieg and the Fantastic Fustercluck" DLC, where the protagonists must enter
* ''VideoGame/TheFairlyOddparentsShadowShowdown'' has "Dad's Dream", a level
* ''VideoGame/GodOfWarIII'': At
* One of the Quests in
* In ''VideoGame/StellaGlow'', this is what Tuning a Witch does. It allows Alto and his allies to enter into the heart of a Witch--typically to resolve mental or emotional issues--and is described as
* In ''Videogame/DragonAgeInquisition'', selecting
Deleted line(s) 284 (click to see context) :
* In ''VisualNovel/MarcoAndTheGalaxyDragon'', [[spoiler:Marco retreats into the depths of her subconscious mind after getting her arm ripped off by Astaroth. Kurosaki then enters Marco’s mind, somehow, and brings her up to speed on what’s been happening since she went under and what she needs to do to stay alive.]]
Added DiffLines:
* In ''VideoGame/ShinMegamiTenseiI'', you have to enter the mind of the heroine to eradicate a demon that is devouring her from the inside.
* Franchise/SilentHill can be seen as this, with each game an examination of a particular character's psyche. ''VideoGame/SilentHill2'' being the most obvious.
* ''VideoGame/Sly3HonorAmongThieves'' sees Sly entering the mind of a trance-bound Panda King with a little help from the Guru. Once inside, he finds the Panda King locked in their BossBattle from [[VideoGame/SlyCooperAndTheThieviusRaccoonus the first game]], continuously reliving the moment of his ultimate failure.
* Red from ''VideoGame/{{Solatorobo}}'' takes one after the game's midpoint thanks to a VirtualTrainingSimulation. He winds up having to [[FaceYourFears face his greatest fear]], which is [[spoiler:losing control and killing everyone he loves.]]
* In ''VideoGame/StellaGlow'', this is what Tuning a Witch does. It allows Alto and his allies to enter into the heart of a Witch--typically to resolve mental or emotional issues--and is described as being a very intimate experience.
* Franchise/SilentHill can be seen as this, with each game an examination of a particular character's psyche. ''VideoGame/SilentHill2'' being the most obvious.
* ''VideoGame/Sly3HonorAmongThieves'' sees Sly entering the mind of a trance-bound Panda King with a little help from the Guru. Once inside, he finds the Panda King locked in their BossBattle from [[VideoGame/SlyCooperAndTheThieviusRaccoonus the first game]], continuously reliving the moment of his ultimate failure.
* Red from ''VideoGame/{{Solatorobo}}'' takes one after the game's midpoint thanks to a VirtualTrainingSimulation. He winds up having to [[FaceYourFears face his greatest fear]], which is [[spoiler:losing control and killing everyone he loves.]]
* In ''VideoGame/StellaGlow'', this is what Tuning a Witch does. It allows Alto and his allies to enter into the heart of a Witch--typically to resolve mental or emotional issues--and is described as being a very intimate experience.
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* This happens very often in ''VideoGame/TalesOfHearts'', with the weapons known as Soma having invented specifically for the purpose of allowing their wielders to enter the hearts and emotions of others (Referred to as Spiria) in order to rid them of the parasitic [[TheHeartless Zerom]].
* Classic RPG ''VideoGame/{{Wasteland}}'' contains a boss fight where a character has to fight his/her way though the mind of an insane robot.
* In ''VideoGame/WorldofWarcraft'', the [[EldritchAbomination Old God]] Yogg-Saron will forcibly bring the players into his mind. There, they will bear witness of some acts that took place in the lore (or are currently taking place) in the form of illusions that they must shatter to access the brain, which must be damaged enough to remove Yogg-Saron's invulnerability. However, if they remain inside the Mind's Eye for too long, their ''SanityMeter'' will instantly drop to zero, thus falling into the Old God's control
** In the Wailing Caverns dungeon, the player is literally fighting creatures summoned by a sleeping druid. The final boss is essentially his mental jailer--when you kill it, he wakes up.
* In the ''VideoGame/{{Xenosaga}}'' series, there is a machine called the Encephalon which does this. In the entire trilogy, there have been three of these uses - once when retrieving KOS-MOS's memory banks from a black box in Episode I ([[spoiler:shown as Miltia before and after the Gnosis incident began]]), and in Episode II, the crew has to dive into MOMO's head ([[spoiler:shown as the subconscious of the girl MOMO was based off of, combined with a little of Jr.]]'s) to figure out what the hell Albedo did to her back during the MindRape of the previous game. The third incident is in Episode III, where the crew dives into Shion's subconscious ([[spoiler:shown as Miltia before the whole thing with the Gnosis started]]) without even knowing they had done so. All three of them were pretty much {{Mind Screw}}s, ''especially'' the KOS-MOS one (where it doesn't even ''use'' KOS-MOS's memories, instead an amalgamation of Shion and Jr.'s).
* It's strongly implied that this is what the Dream World represents in ''VideoGame/YumeNikki'', but... [[MindScrew then again...]]
* Classic RPG ''VideoGame/{{Wasteland}}'' contains a boss fight where a character has to fight his/her way though the mind of an insane robot.
* In ''VideoGame/WorldofWarcraft'', the [[EldritchAbomination Old God]] Yogg-Saron will forcibly bring the players into his mind. There, they will bear witness of some acts that took place in the lore (or are currently taking place) in the form of illusions that they must shatter to access the brain, which must be damaged enough to remove Yogg-Saron's invulnerability. However, if they remain inside the Mind's Eye for too long, their ''SanityMeter'' will instantly drop to zero, thus falling into the Old God's control
** In the Wailing Caverns dungeon, the player is literally fighting creatures summoned by a sleeping druid. The final boss is essentially his mental jailer--when you kill it, he wakes up.
* In the ''VideoGame/{{Xenosaga}}'' series, there is a machine called the Encephalon which does this. In the entire trilogy, there have been three of these uses - once when retrieving KOS-MOS's memory banks from a black box in Episode I ([[spoiler:shown as Miltia before and after the Gnosis incident began]]), and in Episode II, the crew has to dive into MOMO's head ([[spoiler:shown as the subconscious of the girl MOMO was based off of, combined with a little of Jr.]]'s) to figure out what the hell Albedo did to her back during the MindRape of the previous game. The third incident is in Episode III, where the crew dives into Shion's subconscious ([[spoiler:shown as Miltia before the whole thing with the Gnosis started]]) without even knowing they had done so. All three of them were pretty much {{Mind Screw}}s, ''especially'' the KOS-MOS one (where it doesn't even ''use'' KOS-MOS's memories, instead an amalgamation of Shion and Jr.'s).
* It's strongly implied that this is what the Dream World represents in ''VideoGame/YumeNikki'', but... [[MindScrew then again...]]
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* ''VideoGame/{{Superliminal}}'' takes place entirely within the protagonist's dream world.
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* In ''VideoGame/{{Self-Checkout Unlimited}}'', it turns out that this is actually what you've been doing as you explore the abandoned mall you woke up in. It culminates in your [[spoiler: reprogramming your own mind and optionally ascending to a higher state of consciousness.]]
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* In ''VideoGame/{{Self-Checkout Unlimited}}'', ''VideoGame/SelfCheckoutUnlimited'', it turns out that this is actually what you've been doing as you explore the abandoned mall you woke up in. It culminates in your [[spoiler: reprogramming your own mind and optionally ascending to a higher state of consciousness.]]
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[[caption-width-right:235:[[VideoGame/MetalGear Revolver Ocelot's]] mind. [[note]]What else could the mind of a DoubleReverseQuadrupleAgent with ChronicBackstabbingDisorder possibly look like?[[/note]]]]
[[caption-width-right:235:[[VideoGame/MetalGear Revolver Ocelot's]] mind. [[note]]What else could the mind of a DoubleReverseQuadrupleAgent with ChronicBackstabbingDisorder possibly look like?[[/note]]]]
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* ''Fanfic/TheRigelBlackChronicles'' depicts Occlumency in terms of mindscapes. Harriett spends a fair bit of time organising and defending her mind-mountain, but then has to find her way into other people's minds [[spoiler: to fight off the sleeping plague]], which can take the form of whirlpools, forests, volcanoes, even lightning storms.
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* Tatsuya from ''Manga/HekikaiNoAiON'' went intro the protagonist's mind to wake her up from a LotusEaterMachine, to do that he must help her to realize that she's in a dream making her face the truth of Simon's death.
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* Tatsuya from ''Manga/HekikaiNoAiON'' went intro into the protagonist's mind to wake her up from a LotusEaterMachine, LotusEaterMachine. In order to do that that, he must help her to realize that she's in a dream by making her face the truth of Simon's death.