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A character lets go of the JetPack he/she is wearing as a desperate or cunning attack against enemies. Given the combustible contents of the jetpack, it can become an effective explosive weapon if not a powerful projectile, or a distracting explosion. Alternatives include a detachable fuel tank of a vehicle.

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A character lets go of the JetPack he/she is they are wearing as a desperate or cunning attack against enemies. Given the combustible contents of the jetpack, it can become an effective explosive weapon if not a powerful projectile, or a distracting explosion. Alternatives include a detachable fuel tank of a vehicle.
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A character lets go of the {{Jetpack}} he/she is wearing as a desperate or cunning attack against enemies. Given the combustible contents of the jetpack, it can become an effective explosive weapon if not a powerful projectile, or a distracting explosion. Alternatives include a detachable fuel tank of a vehicle.

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A character lets go of the {{Jetpack}} JetPack he/she is wearing as a desperate or cunning attack against enemies. Given the combustible contents of the jetpack, it can become an effective explosive weapon if not a powerful projectile, or a distracting explosion. Alternatives include a detachable fuel tank of a vehicle.



* In ''WesternAnimation/{{Grossology}}'', in the episode "Fartzilla", Fartor is causing chaos in Fartzilla, a HumongousMecha dinosaur powered by farts. Ty realizes that farts are composed of combustible methane and launches his jetpack straight into the exhaust, causing the methane to set alight and sends the mecha blasting off into the atmosphere.

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* In ''WesternAnimation/{{Grossology}}'', in the ''WesternAnimation/{{Grossology}}'' episode "Fartzilla", Fartor is causing chaos in Fartzilla, a HumongousMecha dinosaur powered by farts. Ty realizes that farts are composed of combustible methane and launches his jetpack straight into the exhaust, causing the methane to set alight and sends sending the mecha blasting off into the atmosphere.
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%% This list of examples has been alphabetized. Please add your example in the proper place. Thanks!



%% This list of examples has been alphabetized. Please add your example in the proper place. Thanks!



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* Inverted in a particularly memorable cutscene in ''VideoGame/FrontMission4'', where the bad guys strap ''cruise missiles'' to the back of their MiniMecha as makeshift jetpacks and ride them - skimming barely meters above the ground - into a friendly base, dropping off at the last moment before impact.



* Inverted in a particularly memorable cutscene in ''VideoGame/FrontMission4'', where the bad guys strap ''cruise missiles'' to the back of their MiniMecha as makeshift jetpacks and ride them - skimming barely meters above the ground - into a friendly base, dropping off at the last moment before impact.

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* Inverted in ''VideoGame/{{Skullgirls}}'': Using a particularly memorable cutscene in ''VideoGame/FrontMission4'', where jetpack stolen from the bad guys strap ''cruise missiles'' to Black Egrets, Black Dahlia in the back beginning of their MiniMecha as makeshift jetpacks her story mode flies towards Skullgirl Marie and ride them - skimming barely meters above then lets go of the ground - into a friendly base, dropping off at jetpack to hit the last moment before impact.Skullgirl.
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Also see MadeOfExplodium, in case you were wondering why the jetpack explodes on contact instead of simply making a very large dent in whatever it hit, and SuicideAttack, if the character is killed while still wearing the jetpack in the attack. RidingTheBomb may be the inverse of this trope. See EmergencyCargoDump for when fuel tanks are discarded to prevent or delay a crash.

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Also see MadeOfExplodium, in case you were wondering why the jetpack explodes on contact instead of simply making a very large dent in whatever it hit, and SuicideAttack, if the character is killed while still wearing the jetpack in the attack. RidingTheBomb may be the inverse of this trope. See Compare with EmergencyCargoDump for when fuel tanks are discarded to prevent or delay a crash.
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Also see MadeOfExplodium, in case you were wondering why the jetpack explodes on contact instead of simply making a very large dent in whatever it hit, and SuicideAttack, if the character is killed while still wearing the jetpack in the attack. RidingTheBomb may be the inverse of this trope.

to:

Also see MadeOfExplodium, in case you were wondering why the jetpack explodes on contact instead of simply making a very large dent in whatever it hit, and SuicideAttack, if the character is killed while still wearing the jetpack in the attack. RidingTheBomb may be the inverse of this trope.
trope. See EmergencyCargoDump for when fuel tanks are discarded to prevent or delay a crash.

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* In the ''VideoGame/SuperSmashBros'' installments in which he appears, [[VideoGame/DonkeyKongCountry Diddy Kong's]] Rocketbarrels can unintentionally serve this purpose, as they only go flying off if Diddy is knocked off of them, and they fly somewhat randomly if they do. However, this has on several occasions resulted into them crashing into the opponent, even several seconds later.
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* Inverted in a particularly memorable cutscene in ''VideoGame/FrontMission'' 4, where the bad guys strap ''cruise missiles'' to the back of their MiniMecha as makeshift jetpacks and ride them - skimming barely meters above the ground - into a friendly base, dropping off at the last moment before impact.

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* Inverted in a particularly memorable cutscene in ''VideoGame/FrontMission'' 4, ''VideoGame/FrontMission4'', where the bad guys strap ''cruise missiles'' to the back of their MiniMecha as makeshift jetpacks and ride them - skimming barely meters above the ground - into a friendly base, dropping off at the last moment before impact.
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to:

* Inverted in a particularly memorable cutscene in ''VideoGame/FrontMission'' 4, where the bad guys strap ''cruise missiles'' to the back of their MiniMecha as makeshift jetpacks and ride them - skimming barely meters above the ground - into a friendly base, dropping off at the last moment before impact.

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* ''Anime/DarlingInTheFranxx'': The second Gutenberg-Class is defeated when Goro uses one of Delphinium's spare battery packs as an explosive and detonates it from the inside.



* ''Anime/DarlingInTheFranxx'': The second Gutenberg-Class is defeated when Goro uses one of Delphinium's spare battery packs as an explosive and detonates it from the inside.

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* ''Anime/DarlingInTheFranxx'': The second Gutenberg-Class is defeated when Goro uses one of Delphinium's spare battery packs as an explosive and detonates it from the inside.

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* The Fatum sub-lifter backpacks of ''Anime/MobileSuitGundamSEED''[='=]s Justice Gundam and ''Anime/MobileSuitGundamSEEDDestiny''[='=]s Infinite Justice Gundam blur the line between this trope and AttackDrone, being essentially a winged jetpack able to detach and fly under remote control for ramming attacks. The Infinite Justice's Fatum unit even has [[LaserBlade beam sabers]] mounted on the tip and wing leading edges. Eventually played straight in the final episode of ''SEED Destiny'', when Athrun first rams the Fatum through the Minerva's engines to cripple the ship, then flies into the Requiem and rams the sub-lifter into the cannon's firing chamber, destroying both.



* The Fatum sub-lifter backpacks of ''Anime/MobileSuitGundamSEED''[='=]s Justice Gundam and ''Anime/MobileSuitGundamSEEDDestiny''[='=]s Infinite Justice Gundam blur the line between this trope and AttackDrone, being essentially a winged jetpack able to detach and fly under remote control for ramming attacks. The Infinite Justice's Fatum unit even has [[LaserBlade beam sabers]] mounted on the tip and wing leading edges. Eventually played straight in the final episode of ''SEED Destiny'', when Athrun first rams the Fatum through the Minerva's engines to cripple the ship, then flies into the Requiem and rams the sub-lifter into the cannon's firing chamber, destroying both.
* ''Anime/DarlingInTheFranxx'': The second Gutenberg-Class is defeated when Goro uses one of Delphinium's spare battery pack as an explosive and detonates it from the inside.

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* The Fatum sub-lifter backpacks of ''Anime/MobileSuitGundamSEED''[='=]s Justice Gundam and ''Anime/MobileSuitGundamSEEDDestiny''[='=]s Infinite Justice Gundam blur the line between this trope and AttackDrone, being essentially a winged jetpack able to detach and fly under remote control for ramming attacks. The Infinite Justice's Fatum unit even has [[LaserBlade beam sabers]] mounted on the tip and wing leading edges. Eventually played straight in the final episode of ''SEED Destiny'', when Athrun first rams the Fatum through the Minerva's engines to cripple the ship, then flies into the Requiem and rams the sub-lifter into the cannon's firing chamber, destroying both.
* ''Anime/DarlingInTheFranxx'': The second Gutenberg-Class is defeated when Goro uses one of Delphinium's spare battery pack packs as an explosive and detonates it from the inside.
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* The Fatum sub-lifter backpacks of ''Anime/MobileSuitGundamSEED'''s Justice Gundam and ''Anime/MobileSuitGundamSEEDDestiny'''s Infinite Justice Gundam blur the line between this trope and AttackDrone, being essentially a winged jetpack able to detach and fly under remote control for ramming attacks. The Infinite Justice's Fatum unit even has [[LaserBlade beam sabers]] mounted on the tip and wing leading edges. Eventually played straight in the final episode of ''SEED Destiny'', when Athrun first rams the Fatum through the Minerva's engines to cripple the ship, then flies into the Requiem and rams the sub-lifter into the cannon's firing chamber, destroying both.

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* The Fatum sub-lifter backpacks of ''Anime/MobileSuitGundamSEED'''s ''Anime/MobileSuitGundamSEED''[='=]s Justice Gundam and ''Anime/MobileSuitGundamSEEDDestiny'''s ''Anime/MobileSuitGundamSEEDDestiny''[='=]s Infinite Justice Gundam blur the line between this trope and AttackDrone, being essentially a winged jetpack able to detach and fly under remote control for ramming attacks. The Infinite Justice's Fatum unit even has [[LaserBlade beam sabers]] mounted on the tip and wing leading edges. Eventually played straight in the final episode of ''SEED Destiny'', when Athrun first rams the Fatum through the Minerva's engines to cripple the ship, then flies into the Requiem and rams the sub-lifter into the cannon's firing chamber, destroying both.
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None

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* The Fatum sub-lifter backpacks of ''Anime/MobileSuitGundamSEED'''s Justice Gundam and ''Anime/MobileSuitGundamSEEDDestiny'''s Infinite Justice Gundam blur the line between this trope and AttackDrone, being essentially a winged jetpack able to detach and fly under remote control for ramming attacks. The Infinite Justice's Fatum unit even has [[LaserBlade beam sabers]] mounted on the tip and wing leading edges. Eventually played straight in the final episode of ''SEED Destiny'', when Athrun first rams the Fatum through the Minerva's engines to cripple the ship, then flies into the Requiem and rams the sub-lifter into the cannon's firing chamber, destroying both.
Is there an issue? Send a MessageReason:
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* ''Film/PacificRimUprising'': Jake repurposes one of Scrapper's two vital ion cells into an impromptu EMP grenade to fight off November Ajax. [[spoiler:It works ... for about ten seconds. Cue Ajax' OneHitKO against poor little Scrapper, on top of the latter running out of power from losing of the ion cells.]]

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* ''Film/PacificRimUprising'': Jake repurposes one of Scrapper's two vital ion cells into an impromptu EMP grenade to fight off November Ajax. [[spoiler:It works ... for about ten seconds. Cue Ajax' OneHitKO against poor little Scrapper, on top of the latter running out of power from losing one of the ion cells.]]
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Also see MadeOfExplodium, in case you were wondering why the jetpack explodes on contact instead of simply making a very large dent in whatever it hit, and SuicideAttack, if the character is killed while still wearing the jetpack in the attack. RidingTheRocket may be the inverse of this trope.

to:

Also see MadeOfExplodium, in case you were wondering why the jetpack explodes on contact instead of simply making a very large dent in whatever it hit, and SuicideAttack, if the character is killed while still wearing the jetpack in the attack. RidingTheRocket RidingTheBomb may be the inverse of this trope.
Is there an issue? Send a MessageReason:
None


Also see MadeOfExplodium, in case you were wondering why the jetpack explodes on contact instead of simply making a very large dent in whatever it hit, and SuicideAttack, if the character is killed while still wearing the jetpack in the attack.

to:

Also see MadeOfExplodium, in case you were wondering why the jetpack explodes on contact instead of simply making a very large dent in whatever it hit, and SuicideAttack, if the character is killed while still wearing the jetpack in the attack. RidingTheRocket may be the inverse of this trope.

Changed: 174

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to:

* ''Anime/DarlingInTheFranxx'': The second Gutenberg-Class is defeated when Goro uses one of Delphinium's spare battery pack as an explosive and detonates it from the inside.
Is there an issue? Send a MessageReason:
None


* ''Film/PacificRimUprising: Jake repurposes one of Scrapper's two ion cells into an impromptu EMP grenade to fight off November Ajax. [[spoiler:It works ... for about ten seconds. Cue Ajax' OneHitKO against poor little Scrapper.]]

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* ''Film/PacificRimUprising: ''Film/PacificRimUprising'': Jake repurposes one of Scrapper's two vital ion cells into an impromptu EMP grenade to fight off November Ajax. [[spoiler:It works ... for about ten seconds. Cue Ajax' OneHitKO against poor little Scrapper.Scrapper, on top of the latter running out of power from losing of the ion cells.]]

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to:

* ''Film/PacificRimUprising: Jake repurposes one of Scrapper's two ion cells into an impromptu EMP grenade to fight off November Ajax. [[spoiler:It works ... for about ten seconds. Cue Ajax' OneHitKO against poor little Scrapper.]]
Is there an issue? Send a MessageReason:
Created from YKTTW

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A character lets go of the {{Jetpack}} he/she is wearing as a desperate or cunning attack against enemies. Given the combustible contents of the jetpack, it can become an effective explosive weapon if not a powerful projectile, or a distracting explosion. Alternatives include a detachable fuel tank of a vehicle.

Compare with WeaponizedExhaust, which weaponizes the jetpack without losing it, RammingAlwaysWorks, which is about running a vehicle into a target (usually another vehicle) to damage or destroy it, and OutfitDecoy, which is about distracting enemies by taking off an article of clothing.

Also see MadeOfExplodium, in case you were wondering why the jetpack explodes on contact instead of simply making a very large dent in whatever it hit, and SuicideAttack, if the character is killed while still wearing the jetpack in the attack.
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!!Examples:
[[AC:{{Anime}} and {{Manga}}]]
* ''Manga/MobileSuitGundamThunderbolt'': In the anime, Io ejects one of the Full Armor Gundam's propellant tanks to create a fake explosion to initially fool The Living Dead Division into thinking it was destroyed. Later, Io lodges the other propellant tank on a Zaku to send it flying ahead of him, then launching a missile at the tank to cause a huge explosion.
* ''Anime/MobileSuitGundamUnicorn'': Banagher piloting the Full Armor Unicorn Gundam launches one of its giant propellant tanks at a Neo Zeon mobile suit to assist Conroy piloting the Jegan ECOAS.

[[AC:Film]]
* ''Film/GodzillaAgainstMechagodzilla'': When Mechagodzilla's jetpack gets its gun attachments blown off, it fires the rest of it off at Godzilla to knock him down. Something similar happens in [[Film/GodzillaTokyoSOS the sequel]] when Mechagodzilla fires his {{Shoulder Cannon}}s at Godzilla except they detonate this time.

[[AC:VideoGames]]
* In ''VideoGame/HogsOfWar'', the jetpack works like this - it can be jettisoned in mid-air, dropping it like a bomb below and allowing the pig who was using it to float to safety on a parachute.
* D.Va in ''VideoGame/{{Overwatch}}'' has her ultimate attack, in which she rigs her jet-propelled [[PoweredArmor mecha suit]] to self-destruct and "drops" it with all momentum being applied. It deals 1000 damage to anything in range when not blocked by a shield, and is often used to clear away points of interest, such as control points or payloads.

[[AC:WesternAnimation]]
* In ''WesternAnimation/{{Grossology}}'', in the episode "Fartzilla", Fartor is causing chaos in Fartzilla, a HumongousMecha dinosaur powered by farts. Ty realizes that farts are composed of combustible methane and launches his jetpack straight into the exhaust, causing the methane to set alight and sends the mecha blasting off into the atmosphere.
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