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* The remake of ''LetTheRightOneIn'', ''Let Me In'' was criticized for being too similar to the original film. Especially since director Matt Reeves had actually hyped up his film as being an adaptation of the (very different) novel and instead just copied the Swedish adaptation verbatim, right down to concepts and scenes that were exclusive to the first film. It got positive reviews but the critics' general attitude was "It's good because the original was."
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* ''{{House}}'' is often criticised for its [[StrictlyFormula formulaic nature]], which includes ''never'' changing its protagonist's [[DrJerk unlikeable personality.]]

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* ''{{House}}'' ''Series/{{House}}'' is often criticised for its [[StrictlyFormula formulaic nature]], which includes ''never'' changing its protagonist's [[DrJerk unlikeable personality.]]
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** And then there's the fact that Game Freak really ''is'' starting to run out of genuinely new ideas for Pokémon, meaning thinly disguised [[{{Expy}} Expies]] are starting to crop up.

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* When other playwrights adapted AgathaChristie's murder mysteries for the stage, Christie herself felt that these adaptations were hampered by following the original books too closely. This prompted her to start adapting the stories herself, and she was ruthless in making changes that she felt were necessary.



* Franco-British avant-garde post-rock band Stereolab began their career in the early 1990s, performing dangerously modern Krautrock-influenced lounge pop songs with lilting, Marxist-themed lyrics. And that is how they ended their career, nineteen years later, by which time the critics had given up on them.

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* Franco-British avant-garde post-rock band Stereolab {{Stereolab}} began their career in the early 1990s, performing dangerously modern Krautrock-influenced lounge pop songs with lilting, Marxist-themed lyrics. And that is how they ended their career, nineteen years later, by which time the critics had given up on them.
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* Part of the reason X-Box's [[ConkersBadFurDay Conker: Live & Reloaded]] failed to reach the same hype and praise won as its former N64 self as Conker's Bad Fur Day was due to this. The other part was Microsoft's, replacement of mini-games featured in Bad Fur Day with copies or expansions of the war-based games, even heavier censorship to Live & Reloaded than that of Bad Fur Day, among others.

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* Part of the reason X-Box's [[ConkersBadFurDay [[VideoGame/ConkersBadFurDay Conker: Live & Reloaded]] failed to reach the same hype and praise won as its former N64 self as Conker's Bad Fur Day was due to this. The other part was Microsoft's, replacement of mini-games featured in Bad Fur Day with copies or expansions of the war-based games, even heavier censorship to Live & Reloaded than that of Bad Fur Day, among others.
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* ''FireEmblem: Shadow Dragon'' appears to be getting this from the general fandom. People say that this is a "step backward" because [[FireEmblemTellius the latest entries]] were in 3D, had a rescuing system, skills, and many, many more aspects that made the game more complex. IntelligentSystems said this was a remake and it looks more like a port.

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* ''FireEmblem: ''VideoGame/FireEmblem: Shadow Dragon'' appears to be getting this from the general fandom. People say that this is a "step backward" because [[FireEmblemTellius [[VideoGame/FireEmblemTellius the latest entries]] were in 3D, had a rescuing system, skills, and many, many more aspects that made the game more complex. IntelligentSystems said this was a remake and it looks more like a port.
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* ''{{Pokemon}}'' tends to get a lot of this, especially in regards to the core gameplay remaining as the monster count climbs. In general, Game Freak's strategy seems to be to keep the main titles to the formula while releasing periodic spinoffs - if you want a Pokémon action game, there's ''[[PokemonRanger Ranger]]'' or ''[[PokemonRumble Rumble]]''. If you want an RPG with a deeper plot, there are the ''PokemonColosseum'' and ''VideoGame/PokemonMysteryDungeon'' games. Some people just think these are "inferior" because they aren't part of the main series...and what are their complaints? "It's not VideoGame/PokemonRedAndBlue".

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* ''{{Pokemon}}'' ''Pokémon'' tends to get a lot of this, especially in regards to the core gameplay remaining as the monster count climbs. In general, Game Freak's strategy seems to be to keep the main titles to the formula while releasing periodic spinoffs - if you want a Pokémon action game, there's ''[[PokemonRanger ''[[VideoGame/PokemonRanger Ranger]]'' or ''[[PokemonRumble Rumble]]''. If you want an RPG with a deeper plot, there are the ''PokemonColosseum'' ''VideoGame/PokemonColosseum'' and ''VideoGame/PokemonMysteryDungeon'' games. Some people just think these are "inferior" because they aren't part of the main series...and what are their complaints? "It's not VideoGame/PokemonRedAndBlue".''VideoGame/PokemonRedAndBlue''".
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* The first [[NeonGenesisEvangelion ''Rebuild of Evangelion'' film]] 1.0: You Are Not Alone, was basically a film remake of the first six episodes of the original series with a few, subtle changes. When 2.0 came out, the UnpleasableFanbase had the [[TheyChangedItNowItSucks opposite direction.]]

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* The first [[NeonGenesisEvangelion ''Rebuild of Evangelion'' film]] ''RebuildOfEvangelion'' film, 1.0: You Are Not Alone, was basically a film remake of the first six episodes of the original series with a few, subtle changes. When 2.0 came out, the UnpleasableFanbase had the [[TheyChangedItNowItSucks opposite direction.]]
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* ''GoldenSunDarkDawn'' got some of this, with many people complaining that it felt like Camelot stapled the first two games together, without any of their original charm.
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**** *Gasp* and now (january 2012) they announced the 5th edition!
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** A smaller example is the Tepig family of ''[[VideoGame/PokemonBlackAndWhite Black and White]]''. Being the third Fire/Fighting family in a row will do that for you, especially since it looks like a Dark-type.

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** A smaller example is the Tepig family of ''[[VideoGame/PokemonBlackAndWhite Black and White]]''. Being the third Fire/Fighting starter family in a row will do that for you, especially since it looks like a Dark-type.
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* The {{Madden}} franchise has become a whipping boy for any gamer less than mainstream, with it's fans being decried as "mindless frat boys" and the franchise itself accused of only making incremental improvements. The reasons for this are noted at the top of the page.

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* The {{Madden}} [[JohnMaddenFootball Madden]] franchise has become a whipping boy for any gamer less than mainstream, with it's fans being decried as "mindless frat boys" and the franchise itself accused of only making incremental improvements. The reasons for this are noted at the top of the page.
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There\'s no point in having this as an example. It\'s They Changed It for sure.


* ''VideoGame/SuperSmashBros Brawl.'' Though YourMileageMayVary on whether it didn't change enough or it [[TheyChangedItNowItSucks changed too much]]. The casual players noticed a few [[NostalgiaLevel reappearing stages]] and the fact that the idea of the game is the same as the previous installments; the hardcore players see ''Brawl'' as a complete deviation from the technical gameplay they are used to.
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* The ''HomeAlone'' movies follow this formula. The second movie tried to [[RecycledInSpace change the setting]] to NewYork, the third had different characters (who still had striking similarities to the previous characters), and the fourth introduced a third robber but otherwise, they were almost identical movies.
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* The ''{{Gundam}}'' universe. Though, in their defense, {{Sunrise}} does have an unhealthy obsession with rehashing old character & mech designs. Not to mention when they decided to change the design in ''TurnAGundam'', [[UnpleasableFanbase it was met with heavy derision from the community]].

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* The ''{{Gundam}}'' universe. Though, in their defense, {{Sunrise}} does have an unhealthy obsession with rehashing old character & mech designs. Not to mention when they decided to change the design in ''TurnAGundam'', ''Anime/TurnAGundam'', [[UnpleasableFanbase it was met with heavy derision from the community]].
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** A lot of the Pokémon in ''[=HeartGold=]'' and ''[=SoulSilver=]'' haven't been leveled up much from [[PokemonGoldAndSilver Gold/Silver]]. Cue outrage once the games are leaked, never mind better move sets, new abilities and a smarter computer.
** A smaller example is the Tepig family of ''[[PokemonBlackAndWhite Black and White]]''. Being the third Fire/Fighting family in a row will do that for you, especially since it looks like a Dark-type.
* ''AnimalCrossing: City Folk'' has been receiving plenty of criticism for being too much like its predecessors.

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** A lot of the Pokémon in ''[=HeartGold=]'' and ''[=SoulSilver=]'' haven't been leveled up much from [[PokemonGoldAndSilver [[VideoGame/PokemonGoldAndSilver Gold/Silver]]. Cue outrage once the games are leaked, never mind better move sets, new abilities and a smarter computer.
** A smaller example is the Tepig family of ''[[PokemonBlackAndWhite ''[[VideoGame/PokemonBlackAndWhite Black and White]]''. Being the third Fire/Fighting family in a row will do that for you, especially since it looks like a Dark-type.
* ''AnimalCrossing: ''VideoGame/AnimalCrossing: City Folk'' has been receiving plenty of criticism for being too much like its predecessors.
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* One of the key points of criticism raised about ''{{Casino}}'' on it's release was that it treads a lot of the same ground as ''{{Goodfellas}}'', also made by MartinScorsese.

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* One of the key points of criticism raised about ''{{Casino}}'' on it's its release was that it treads a lot of the same ground as ''{{Goodfellas}}'', also made by MartinScorsese.
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* {{Evanescence}} fans tend to give this treatment to We Are The Fallen, made up of former {{Evanescence}} members Ben Moody, Rocky Gray and John LeCompt and singer Carly Smithson. Carly is often accused of sounding too much like Amy Lee, and the band of being an Evanescence ripoff.

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* {{Evanescence}} fans tend to give this treatment to We Are The Fallen, made up of former {{Evanescence}} members Ben Moody, Rocky Gray and John LeCompt [=LeCompt=] and singer Carly Smithson. Carly is often accused of sounding too much like Amy Lee, and the band of being an Evanescence ripoff.
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* [=JRPGs=] in general get this for consisting of the same basic gameplay. Not surprisingly, any game that ''does'' attempt to break from this trope is usually badged with TheyChangedItNowItSucks, even if it's a company like, say, Square Enix, that attempts to break the mold with something really gutsy like...their ''[[FinalFantasyXII flagship]] [[FinalFantasyXIII franchise]].''

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* [=JRPGs=] in general get this for consisting of the same basic gameplay. Not surprisingly, any game that ''does'' attempt to break from this trope is usually badged with TheyChangedItNowItSucks, even if it's a company like, say, Square Enix, that attempts to break the mold with something really gutsy like...their ''[[FinalFantasyXII ''[[VideoGame/FinalFantasyXII flagship]] [[FinalFantasyXIII [[VideoGame/FinalFantasyXIII franchise]].''



* Similar to the Zelda example above, ''FinalFantasy'' fans wanted a classic (1-6) style game with the technology of the PS1 era game. What they got was ''FinalFantasyIX'', which they complained about being too much like the classic games. Then they got ''FinalFantasyX'', which they complained was too much like the modern (7-8) games. Square completely ignored them for ''FinalFantasyXI''.

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* Similar to the Zelda example above, ''FinalFantasy'' fans wanted a classic (1-6) style game with the technology of the PS1 era game. What they got was ''FinalFantasyIX'', ''VideoGame/FinalFantasyIX'', which they complained about being too much like the classic games. Then they got ''FinalFantasyX'', ''VideoGame/FinalFantasyX'', which they complained was too much like the modern (7-8) games. Square completely ignored them for ''FinalFantasyXI''.''VideoGame/FinalFantasyXI''.
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* In E3 2010, when Nintendo showed off several titles, ranging from [[MarioSportsMix a several Mario sports game in one]], [[DonkeyKongCountryReturns a revival]] of ''DonkeyKongCountry'', ''TheLegendOfZeldaSkywardSword'', ''MetroidOtherM'', ''VideoGame/KirbysEpicYarn'', ''GoldenSunDarkDawn'', and [[Game/GoldenEyeWii a remake]] of ''[[VideoGame/GoldenEye1997 GoldenEye]]'', many people were naturally pleased but just as many others, such as the [[TheSpoonyExperiment SpoonyOne]], wrote all these games off as just being more of the same as they been playing for the past 15 years, ignoring the fact that most of the games [[CriticalResearchFailure clearly]] [[ComplainingAboutShowsYouDontWatch were not]].

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* In E3 2010, when Nintendo showed off several titles, ranging from [[MarioSportsMix a several Mario sports game in one]], [[DonkeyKongCountryReturns a revival]] of ''DonkeyKongCountry'', ''TheLegendOfZeldaSkywardSword'', ''MetroidOtherM'', ''VideoGame/KirbysEpicYarn'', ''GoldenSunDarkDawn'', and [[Game/GoldenEyeWii [[VideoGame/GoldenEyeWii a remake]] of ''[[VideoGame/GoldenEye1997 GoldenEye]]'', many people were naturally pleased but just as many others, such as the [[TheSpoonyExperiment SpoonyOne]], wrote all these games off as just being more of the same as they been playing for the past 15 years, ignoring the fact that most of the games [[CriticalResearchFailure clearly]] [[ComplainingAboutShowsYouDontWatch were not]].
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[[folder:Professional Wrestling]]
* Professional Wrestling fans express this sentiment by chanting Same Old Shit! Same Old Shit!
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* In E3 2010, when Nintendo showed off several titles, ranging from [[MarioSportsMix a several Mario sports game in one]], [[DonkeyKongCountryReturns a revival]] of ''DonkeyKongCountry'', ''TheLegendOfZeldaSkywardSword'', ''MetroidOtherM'', ''KirbysEpicYarn'', ''GoldenSunDarkDawn'', and [[Game/GoldenEyeWii a remake]] of ''[[VideoGame/GoldenEye1997 GoldenEye]]'', many people were naturally pleased but just as many others, such as the [[TheSpoonyExperiment SpoonyOne]], wrote all these games off as just being more of the same as they been playing for the past 15 years, ignoring the fact that most of the games [[CriticalResearchFailure clearly]] [[ComplainingAboutShowsYouDontWatch were not]].

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* In E3 2010, when Nintendo showed off several titles, ranging from [[MarioSportsMix a several Mario sports game in one]], [[DonkeyKongCountryReturns a revival]] of ''DonkeyKongCountry'', ''TheLegendOfZeldaSkywardSword'', ''MetroidOtherM'', ''KirbysEpicYarn'', ''VideoGame/KirbysEpicYarn'', ''GoldenSunDarkDawn'', and [[Game/GoldenEyeWii a remake]] of ''[[VideoGame/GoldenEye1997 GoldenEye]]'', many people were naturally pleased but just as many others, such as the [[TheSpoonyExperiment SpoonyOne]], wrote all these games off as just being more of the same as they been playing for the past 15 years, ignoring the fact that most of the games [[CriticalResearchFailure clearly]] [[ComplainingAboutShowsYouDontWatch were not]].
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*** Though [[ObviousBeta Not Testing their first outing with the character]] [[StrawmanHasAPoint couldn't have helped.]]
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** Possibly played straight in the sequel comic, ''The Promise'', which details Team Avatar's adventures a year after the end of the show. The major conflict seems to be Zuko's temptation to be like his father. [[HeelFaceRevolvingDoor Again.]]
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** And yet god help Konami should they [[TheyChangedItNowItSucks decide to do something]] [[CastlevaniaLamentOfInnocence different]] [[CastlevaniaCurseOfDarkness with]] [[CastlevaniaJudgement the]] [[CastlevaniaLordsOfShadow series]]...

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** And yet god help Konami should they [[TheyChangedItNowItSucks decide to do something]] [[CastlevaniaLamentOfInnocence different]] [[CastlevaniaCurseOfDarkness with]] [[CastlevaniaJudgement [[CastlevaniaJudgment the]] [[CastlevaniaLordsOfShadow series]]...

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** A lot of this overlaps with the NostalgiaFilter. The older Castlevania titles include ''several'' remakes of the first game.

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** A lot of this overlaps with the NostalgiaFilter. The older Castlevania titles include ''several'' remakes of the first game. game.
** And yet god help Konami should they [[TheyChangedItNowItSucks decide to do something]] [[CastlevaniaLamentOfInnocence different]] [[CastlevaniaCurseOfDarkness with]] [[CastlevaniaJudgement the]] [[CastlevaniaLordsOfShadow series]]...

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What, just the announcement OF such a game?


* When [[ModernWarfare Modern Warfare 3]] was announced, the general reaction was "CALL OF DUTY HAS BECOME THE NEW MADDEN!".



* "CrashBandicoot" falls here prior to Twinsanity. They just copied what Naughty Dog (the original Crash owners) with Warped, Cortex Strikes back, and Team Racing for every game. Crash of the Titans and Mind Over Mutant fall under TheyChangedItNowItSucks.
** Same thing happened to poor "SpyroTheDragon", where the new owners just copy what the original owners did.

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* "CrashBandicoot" ''CrashBandicoot'' falls here prior to Twinsanity. They just copied what Naughty Dog (the original Crash owners) with Warped, Cortex Strikes back, and Team Racing for every game. Crash ''Crash of the Titans Titans'' and Mind ''Mind Over Mutant Mutant'' fall under TheyChangedItNowItSucks.
** Same thing happened to poor "SpyroTheDragon", ''SpyroTheDragon'', where the new owners just copy what the original owners did.

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Why are there two Final Fantasy examples? Also, the second half of the Banjo Kazooie entry doesn\'t make any grammatical sense.


* FinalFantasy gets a surprising amount of criticism for this to the point where some people complain about there being too many games on the same franchise.



* Before it became a long-loved classic of 64-bit gaming, ''BanjoKazooie'' was accused of being a Mario clone simply because it was a 3D platforming game. Today its being a collector platform game with a hub but its still loved.

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* Before it became a long-loved classic of 64-bit gaming, ''BanjoKazooie'' was accused of being a Mario clone simply because it was a 3D platforming game. Today its being a collector platform game with a hub but its still loved.

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Moving from Ptitlezx89c5u5txaj


[[redirect:Ptitlezx89c5u5txaj]]

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[[redirect:Ptitlezx89c5u5txaj]][[quoteright:302:[[{{Psycho}} http://static.tvtropes.org/pmwiki/pub/images/Psycho_1960_vs_1998_8441.jpg]]]]
[[caption-width-right:302:"[[YuYuHakushoAbridged Couple [the lack of suspense] with the fact that almost every word of dialogue and every camera shot were ripped right from Hitchcock's cold, dead hands, and you have the worst remake of all time.]]"]]

Fans have a tendency to want to be surprised. They don't just want another rehash of the same things that they had last year, they want something new and different, yet the same basic characters/story/gameplay/etc. Often they [[TheyChangedItNowItSucks claim that they want a perfect, line by line recreation]] of their favorite comic book, but there are also [[PragmaticAdaptation the inherent problems with transferring any form of media into another.]] Obviously the balance between keeping things similar while still making it work is difficult to maintain, which often results in an UnpleasableFanbase.

More often this is a video game trope, due to the nature of the industry. Sports games in particular are targeted because they are based on a game that already exists with set rules; there are only so many ways to change the gameplay and user interface. The situation isn't very compatible with the companies' insistence on releasing new versions every year.

With video games, if it warrants a sequel obviously people enjoyed playing it in the first place. So you really do not want to mess around with the general set-up, but you can always tweak it around to give a new experience. But with [[UnpleasableFanbase fans being the way they are]], you'll usually get [[BrokenBase one side praising the changes with another side wanting the old game back]]. An UpdatedRerelease is sometimes unfairly judged according to this, but it is also justified.

VideoGame LongRunners will be all over the spectrum, with some games remaining faithful to the core design while others will use an entirely different style. Some gaming mainstays get this from fans claiming the formulas are growing stale. Of course, they'll then complain about attempts to change said formula just as vociferously as they complained about stagnation, to the point where it's obvious the games can't win. A game series typically gets this reputation when they release one too many a MissionPackSequel.

Just like TheyChangedItNowItSucks, sometimes the complaints of the fans are legitimate, in that trying to hold onto the past gameplay can become a fundamental flaw. It's also important to note that this ''will'' happen to people who are usually ''not'' fans of the work in the first place, yet [[HateDumb expect it to be radically different]] [[FanDumb sometimes to the point of when they lose the original fans]]. People who aren't fans of the work will typically pull this argument specifically because they do not notice the differences in between individual works and have a very minimalistic view of genres or series as a whole.

This trope must be distinguished from TheyCopiedItNowItSucks, where ''different material'' is considered to be too similar. With ItsTheSameNowItSucks, the problem is that different installments of the SAME THING (such as remakes, adaptations, parodies, sequels etc.) are considered to be too slavishly imitative of their original material.

See also {{Sequelitis}}, StatusQuoIsGod, CapcomSequelStagnation. On the opposite end of the spectrum is TheyChangedItNowItSucks. It is mostly impossible to balance ItsTheSameNowItSucks and TheyChangedItNowItSucks, due to a general trend of UnpleasableFanbase between the two.
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!!Video game examples:
[[folder:Video Games]]
* FinalFantasy gets a surprising amount of criticism for this to the point where some people complain about there being too many games on the same franchise.
* ''Dragon Quest'' has received this complaint at least in the US, which isn't surprising given the conservative nature of the series compared to ''Final Fantasy''. ''Dragon Quest VII'', the first post-Super Nintendo installment, was especially bashed for not really pushing forward with the gameplay or the graphics. Since Enix and Square merged, it seems they've been trying to expand the series with more online multiplayer options and with more immersing gameplay, but given the series' huge popularity in Japan it's unlikely they'll experiment with the fundamentals of the series that much.
* ''GearsOfWar'' 2 had a list of detractors who would frequently say things like "Everything looks the same. The chainsaw bayonet, the roadie-run, the torque bow... they're just remaking the first game." Apparently it was a big enough concern that X-Play's review deliberately said something to the effect of, "This is not Gears 1.5, it is a real sequel." Upon launch, no one has complained that it is just a rehash of the first game, it was much bigger and better.
** Instead, everyone cried TheyChangedItNowItSucks regarding the shotgun nerf.
*** Or, if you're a lancer guy, then you got the problem of a shotgun which seemed to be more overpowered than ever.
* ''TheLegendOfZelda'' falls all over the map. ''[[TheLegendOfZeldaTheWindWaker Wind Waker]]'' was TheyChangedItNowItSucks. ''[[TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' is this.
** Of course, ''TP'' did this on purpose, since Nintendo vowed that it would be "the last Zelda game as you know it" before the gameplay of ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' was retired. Similar to ''Ocarina'' changing ''Zelda'' to fit 3D and analog control or ''[[TheLegendOfZeldaPhantomHourglass Phantom Houtglass]]'' changing ''Zelda'' to properly fit the DS' stylus control, the series is set to receive a major overhaul to become a proper Wii game. ''Twilight Princess'' shipping for the Wii at all was something of a fluke, caused by [[DevelopmentHell excessive]] [[{{Vaporware}} delays]] during its GCN-only development.
** Some people accused ''[[TheLegendOfZeldaSpiritTracks Spirit Tracks]]'' of being this to ''Phantom Hourglass''. The [[AndTheFandomRejoices trailer and plot summary]] dispelled this, however, to the point of one article writer at Zelda Informer '''issuing a public apology to Nintendo for ever doubting them'''.
** Things went back to "normal" once ''TheLegendOfZeldaSkywardSword'' was shown at E3 2010 and people dubbed it, based on it's Impressionism-inspired art style, as "just" a combination of the realistic Twilight Princess and the cel-shaded Wind Waker. Yes, [[InsaneTrollLogic they're claiming it's "exactly" the same as the two]] ''most stylistically different games in the franchise''.
* ''[[VideoGame/NewSuperMarioBros New]] SuperMarioBros'' was the first Super Mario Bros. game in a while that played similar to the original ''SMB''. Guess what its biggest complaint was.
** New Super Mario Bros. Wii had this even worse, described as just New Super Mario Bros. for DS put on Wii. What about the better graphical rendering, new platforming obstacles not possible on DS or previous consoles, or the fact that the game had four player multiplayer in all its levels in addition to a fairly large VS mode?
*** There's also a lot of disagreement between whether every level is exactly the same, or every level has an over-powered gimmick that puts the game too far from its roots.
** ''[[SuperMarioBros Mario]]'' as a whole is often ridiculed for having too little changes from early titles in the series. The constant use of [[{{Recurring Riff}} remixes]] and the same SaveThePrincess ExcusePlot is especially blasted.
* Hanging around the GameFAQs message board for it, people complain that ''[[RaidouKuzunohaVsKingAbaddon Devil Summoner: Raidou Kuzunoha vs. Abaddon-Ou]]'' is too similar to ''Devil Summoner: RaidouKuzunohaVsTheSoullessArmy.'' Considering how many people complained that the first game was a great ''idea'' that needed more improvements, you'd be surprised anyone would make this complaint considering how Atlus did ''exactly'' what they asked for (i.e. same engine, better battles, more demons, deeper story, etc.). Then again, these are gamers and gamers...[[UnpleasableFanbase you know the drill.]]
** The issue was that the 3D-over-2D-backgrounds engine of the first game (which was badly-dated even when it was first published) was the main thing that needed improvement. Most of the complaints were that they reused it rather than coming up with something else, not that the gameplay was the same.
* ''VideoGame/SuperSmashBros Brawl.'' Though YourMileageMayVary on whether it didn't change enough or it [[TheyChangedItNowItSucks changed too much]]. The casual players noticed a few [[NostalgiaLevel reappearing stages]] and the fact that the idea of the game is the same as the previous installments; the hardcore players see ''Brawl'' as a complete deviation from the technical gameplay they are used to.
* ''{{Pokemon}}'' tends to get a lot of this, especially in regards to the core gameplay remaining as the monster count climbs. In general, Game Freak's strategy seems to be to keep the main titles to the formula while releasing periodic spinoffs - if you want a Pokémon action game, there's ''[[PokemonRanger Ranger]]'' or ''[[PokemonRumble Rumble]]''. If you want an RPG with a deeper plot, there are the ''PokemonColosseum'' and ''VideoGame/PokemonMysteryDungeon'' games. Some people just think these are "inferior" because they aren't part of the main series...and what are their complaints? "It's not VideoGame/PokemonRedAndBlue".
** Most of the complaints about Colosseum and XD (besides that awful title contraction) were that they were part of why it takes [[OneGameForThePriceOfTwo a total of about 6-7 games to get 100% completion in Gen. III.]]
** A lot of the Pokémon in ''[=HeartGold=]'' and ''[=SoulSilver=]'' haven't been leveled up much from [[PokemonGoldAndSilver Gold/Silver]]. Cue outrage once the games are leaked, never mind better move sets, new abilities and a smarter computer.
** A smaller example is the Tepig family of ''[[PokemonBlackAndWhite Black and White]]''. Being the third Fire/Fighting family in a row will do that for you, especially since it looks like a Dark-type.
* ''AnimalCrossing: City Folk'' has been receiving plenty of criticism for being too much like its predecessors.
* The reason why the ''DynastyWarriors'' series is hated by reviewers. Even if they make what most people would consider major changes to the combat scheme.. it will still get panned as more of the same.
** Same with the ''[[DotHack .hack]]'' video games. But then, the .hack series is [[OneGameForThePriceOfTwo two games for the price of seven]].
* Plot has always been a strength of the ''{{Avernum}}'' series, so when ''Avernum 4'' turned out to have the exact same plot as ''Avernum 3'', [[BrokenBase many fans of the earlier games were not at all happy]].
* The ''{{Castlevania}}'' series has been a victim of this trope this decade, with purists missing the days when ''Castlevania'' titles weren't all {{Metroidvania}}s--or, as they call them, ''Symphony of the Night'' with a new map and some sort of gimmick.
** Understandable, seeing as ''Symphony of the Night'' was a GenreShift, and a permanent one at that.
** A lot of this overlaps with the NostalgiaFilter. The older Castlevania titles include ''several'' remakes of the first game.
* [=GameSpot=]'s complaint with the second and third ''AceAttorney'' games on the DS? Same gameplay, different cases, with no DS-exclusive features, never mind that adding additional cases, unless rendered completely independent of the main story, would make the series' continuity go haywire. The only new case with DS-exclusive features was a bonus DS-only case for the first game.
** The thing about the Ace Attorney, though, is that the first three games were ports from GBA games released in Japan. They didn't make a DS original game until Apollo Justice.
* ''VideoGame/ArmoredCore'' gets this fairly frequently, as well, the biggest complaint being the antiquated control scheme (using the ''shoulder buttons'' to look up and down instead of the second analog stick which has that feature in almost ''every other game ever'' but wasn't used for anything in ''VideoGame/ArmoredCore'' for far too long).
* SonicTheHedgehog. The most interesting part is that each member of the UnpleasableFanbase has a different way to apply this trope to the series as a whole.
* ''ResidentEvil'' was infamous for [[StrictlyFormula sticking to its formula]] of pre-rendered, fixed camera zombie hunting, even when the series moved from the [=PS=] to the [=GameCube=] (only the made-for-Dreamcast ''Code: Veronica'', eschewed the pre-rendered backgrounds in favor of real-time ones). ''[=RE4=]'' underwent a massive genre shift to more action-oriented gameplay and was widely acclaimed. Then Resident Evil 5 came along and was called a rehashed [=RE4=].
* When ''{{Persona 4}}'' was announced to be on the [=PS2=], and using the exact same engine and practically the same system as ''{{Persona 3}}'', it met with much skepticism from fans that they were just cashing in on P3 (especially with P3:FES, a remake of P3, also being announced), instead of pushing the game forward into the next generation with a [=PS3=] or {{Xbox 360}} title. Of course, then [[NeverWatchedIt the game came out]].
* Any RhythmGame series has been around long enough will get this. The sameness is somewhat justified with games that use peripherals, since there's only so much you can change before making a sequel require new controllers to be playable.
** The longevity of ''DanceDanceRevolution'' makes it a prime target for complaints of staleness. When ''Dance Dance Revolution X'' introduced a new difficulty rating system and announcer, this trope once again rubbed shoulders with TheyChangedItNowItSucks. (It is an annoying announcer, but his disastrousness can get blown all out of proportion.)
* The ''{{Fallout}} 3'' {{hatedom}} is interestingly split between this trope and TheyChangedItNowItSucks: The former party accuses the game of being essentially "''[[ElderScrolls Oblivion]]'' [[RecycledInSpace with guns]]", while the latter considers it too great a deviation from Black Isle's original Fallout games.
** New Vegas seems to be running into this criticism, as well. It has been accused of being little more than a [[MissionPackSequel game mod to number three.]]
* Applies at some point to the first five TombRaider games, the point at which this happens for someone tends to be [[{{Hypocrite}} entirely based around the point they consider the game quality to drop]]
** ''TombRaider: Underworld''. Pretty much the same as ''Legend'', only DarkerAndEdgier, but still with the same problems (and a few new ones to boot). Considering that ''Anniversary'' fixed some of these flaws (in particular the length), ''Underworld'' feels like a step backward.
* ''TalesOfVesperia'' is one of the highest acclaimed games for the 360 and easily one of the best reviewed [=JRPGs=] of this generation. And yet, the biggest complaint? It plays exactly like the other ''Tales'' games. In fact, head to any major RPG site and you'd never know from the complaints about its lack of originality that it's such a popular game.
** This is a recurring complaint lobbed against the ''TalesSeries'' as a whole (mainly because so many games are released in such a small amount of time). Whether it's a genuine complaint or not is up to debate, but fans of the series don't tend to mind the similar-styled games.
* [=JRPGs=] in general get this for consisting of the same basic gameplay. Not surprisingly, any game that ''does'' attempt to break from this trope is usually badged with TheyChangedItNowItSucks, even if it's a company like, say, Square Enix, that attempts to break the mold with something really gutsy like...their ''[[FinalFantasyXII flagship]] [[FinalFantasyXIII franchise]].''
* Before it became a long-loved classic of 64-bit gaming, ''BanjoKazooie'' was accused of being a Mario clone simply because it was a 3D platforming game. Today its being a collector platform game with a hub but its still loved.
* The first ''MegaManStarForce'' game was given a low rating by IGN simply because it felt too much like Battle Network (and yet the fanbase feels it isn't enough like it...). The series in general tend to get flak for changing very few things from sequel to sequel (though ''MegaManX 7'' proved why that's a good thing).
** Well, later NES ''Game/MegaMan'' games were a victim of this too. Until ''9'' and ''10'' where everyone immediately begun to dry-hump them ''for'' being NES-like.
* ''FireEmblem: Shadow Dragon'' appears to be getting this from the general fandom. People say that this is a "step backward" because [[FireEmblemTellius the latest entries]] were in 3D, had a rescuing system, skills, and many, many more aspects that made the game more complex. IntelligentSystems said this was a remake and it looks more like a port.
** To note, this example isn't quite as jarring because not as many people play the original 3 Fire Emblems anymore (which play very similar to this), and the truly popular Fire Emblem games were beginning from the fourth one... which was extremely different in terms of mechanics than ''FireEmblem: Shadow Dragon''.
* ''VideoGame/WarioLand The Shake Dimension'' was criticised for being too similar to the previous game, ''Wario Land 4'' despite its core mechanic ''not even being possible before the Wii''.
* ''PunchOut Wii'' is being accused of this, people saying it's just a $50 NES remake that has nothing new or different from the original game. Fans have been dying for another Punch Out that remained true to its roots and [[UnpleasableFanbase now they complain it's too much of the same]].
** Even more fun is when you compare this to the complaints about ''[[TheyChangedItNowItSucks Super Punch-Out!!]]''
* The {{Madden}} franchise has become a whipping boy for any gamer less than mainstream, with it's fans being decried as "mindless frat boys" and the franchise itself accused of only making incremental improvements. The reasons for this are noted at the top of the page.
** Madden might be one of the best example of such a format, as you could probably think of it as there really only being one Madden game and every installment is an UpdatedRerelease.
* ''{{Left 4 Dead}} 2'' was bashed for this AND TheyChangedItNowItSucks ''before the game was even out''. People complained that the sequel was just the exact same game as the first with just different maps, weapons, and characters, [[UnpleasableFanbase but they also complain]] that including daytime and using totally different characters ruined the feel of the game.
* ''{{StarCraft}} 2'' is getting hit hard by this trope and TheyChangedItNowItSucks at the same time. It's not uncommon to see a forum thread complaining that the game is more like "Starcraft 1.5" rather than a true sequel, and then see a thread right below it complaining that the game ''changed too much'' and doesn't capture the essence of the original.
** Some have complained that it's simply {{Warcraft}} 3 [[RecycledInSpace IN SPACE]].
*** Incidentally, the original {{Starcraft}} was sometimes referred to as [[OurOrcsAreDifferent Orcs]] [[RecycledInSpace IN SPACE]].
*** Particularly ironic, given that "Warcraft [[RecycledInSpace IN SPACE]]" has always been the 'basic' premise of Starcraft. [[ExactlyWhatItSaysOnTheTin The clue's in the title, folks.]]
* Some people are bashing ''TeenageMutantNinjaTurtlesSmashUp'', because it has the Super Smash Bros. engine, panning it because they think it will be [[XMeetsY Super Smash Bros. with Turtles]], but the gameplay is showing that there are some differences, namely that there are health meters rather then stock damage, the enviroments change consistently, and guard breaks are different, and the people developing the game in question? The team who MADE Super Smash Bros., as well as [[{{Ninja Gaiden}} Team Ninja]], so they're really bashing themselves.
** And now the game is showing there are ''tag battles'' lets see how much of the fanbase will like it or hate it.
* While on the subject of Ninja Turtles, ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime Reshelled'' is a rather fascinating case study. We have a game that started as an arcade game, Then got ported to the SNES with some added content, and most recently, has been remade for the X-box. The primary complaint that [[http://www.youtube.com/watch?v=lDdxpeATKAQ critics site]] is that they removed the added content from the SNES port, making it the same as the original arcade game. Thus we have 'it's the same as the original, but that sucks because we wanted it to be the same as the SNES port'. Some critics [[IrateGamer don't even seem to be aware that there was an original arcade port]]
* Both applied to and averted by ''CommandAndConquer Command & Conquer 3''- it was released around the same time as ''SupremeCommander'', leading to something of a rivalry between the two fandoms. The [=SupCom=] fans bashed C&C for being nothing more than a shiny graphical overhaul of the early days of the RTS genre, with none of the innovations that have appeared since (like, say, in Supreme Commander). The C&C fans responded by pointing out that there are plenty of innovative RTS games around, and that all they really wanted from Command & Conquer 3 was... well, another Command & Conquer game, only prettier.
* Similar to the Zelda example above, ''FinalFantasy'' fans wanted a classic (1-6) style game with the technology of the PS1 era game. What they got was ''FinalFantasyIX'', which they complained about being too much like the classic games. Then they got ''FinalFantasyX'', which they complained was too much like the modern (7-8) games. Square completely ignored them for ''FinalFantasyXI''.
* People complained about all the WW2 games in the ''CallOfDuty'' series until ModernWarfare came along. Then they complained when the next game was a WW2 game. Then they complained when [=MW2=] was largely a refinement of the original. See the "CasinoRoyale" example above for something similar.
** As far as the WW2 complaints go, most of them are due to the sheer umber of WWII shooters there are, while WWI, Vietnam, Korea, etc. get ignored[[hottip:*:Ironically, CoD and the series it spun off from, MedalOfHonor, were largely responsible for popularizing the genre.]].
* The arcade ''DoubleDragon II'' is criticized for being [=DD1=] with new graphics and tweaked levels/backgrounds.
* The WWE SmackDown! series has recieved some criticism in recent years for having too little variation between each release, although considering that it is currently in its eleventh iteration, this is hardly surprising.
* Even ''ART'' gets this. You can chock this up to FanDumb and HateDumb. They seem to especially be cracking down on poor Tetsuya Nomura, who can't make ''any'' of his characters resemble another of his characters in the ''least bit'' or else he's supposedly re-using designs of Sephiroth and Cloud. He also is not allowed to have any characters wear black ''OR'' have white hair, because then they're a ripoff of Sephiroth, even if the only black are shoes or a black tee-shirt. HateDumb indeed. (To show how bad this was; there were people saying ''SAÏX'' was an expy of Sephiroth - Yes, the nobody in ''KingdomHearts'' with yellow eyes, ''[[YouGottaHaveBlueHair BLUE]]'' hair, and a big X-shaped scar on his face, is somehow an expy of a green-eyed white-haired soldier with no visible scars.)
** Let's also not forget the people who dislike Yoshitaka Amano also point out that he too has his own trends...which most (if not all) of Nomura's HateDumb/Amano's FanDumb are willfully blind to. Naturally, guess what? Amano draws a willowy pale-skinned man in spiky armour donning a cape (Replace spiky armour with Catsuit if the character is female), has frizzy gray-white hair, and is wearing blue lipstick and black eyeshadow...then ItsTheSameNowItSucks.
*** Amano's characters rarely make it verbatim to the actual game, while all characters Nomura has designed actually appear in game. Yes, Amano's concept art is similar, but the characters themselves don't look that much alike (or like Meg Ryan).
**** Except for the line of expies called the heroes. (And Kuja) Even the concept art for Bartz depicts him as someone who looks like Cecil with a haircut, Firion with no bandanna, Kuja's more masculine brother...And in the remake, this does not look like him at all.
* [[{{Half-Life}} Half-Life Source]]. Valve essentially imported the original meshes and graphics from the first game into their new engine, resulting in the only appreciable changes being the introduction of physics and improved water effects. It's gotten some pretty heavy flak from the fanbase.
* In E3 2010, when Nintendo showed off several titles, ranging from [[MarioSportsMix a several Mario sports game in one]], [[DonkeyKongCountryReturns a revival]] of ''DonkeyKongCountry'', ''TheLegendOfZeldaSkywardSword'', ''MetroidOtherM'', ''KirbysEpicYarn'', ''GoldenSunDarkDawn'', and [[Game/GoldenEyeWii a remake]] of ''[[VideoGame/GoldenEye1997 GoldenEye]]'', many people were naturally pleased but just as many others, such as the [[TheSpoonyExperiment SpoonyOne]], wrote all these games off as just being more of the same as they been playing for the past 15 years, ignoring the fact that most of the games [[CriticalResearchFailure clearly]] [[ComplainingAboutShowsYouDontWatch were not]].
* Part of the reason X-Box's [[ConkersBadFurDay Conker: Live & Reloaded]] failed to reach the same hype and praise won as its former N64 self as Conker's Bad Fur Day was due to this. The other part was Microsoft's, replacement of mini-games featured in Bad Fur Day with copies or expansions of the war-based games, even heavier censorship to Live & Reloaded than that of Bad Fur Day, among others.
* ''{{Crackdown}}'' 2 takes place in an identical environment to the original--they literally copy and pasted most of the city, and in many ways it lacks the charm of the original, even with the nightly ZombieApocalypse that occurs. Many were not pleased at how little was new.
* One of the ''in-game'' problems of ''HeavyWeapon''. After going through the first nine levels and defeating the first nine bosses, you are treated to a YourPrincessIsInAnotherCastle scene. After that, you have to go through the first nine levels with harder enemies and defeat the first nine bosses '''again''', except that most of them are just [[TheSameButMore rehashes with more health and faster speed]].
* ''TalesOfTheAbyss'' ''3D'' is likely going to get this reaction from western fans. It's basically the north american Playstation 2 version on the Nintendo 3DS. It's "new" to japanese players, as some of the second Mystic Artes did not get implented into the original japanese version.
** Anybody complaining about this will be ignored, as Namco had said that it was a ''port'' and not a ''remake''.
* When [[ModernWarfare Modern Warfare 3]] was announced, the general reaction was "CALL OF DUTY HAS BECOME THE NEW MADDEN!".
* One of {{The Angry Video Game Nerd}}'s criticisms of ''Rambo'' on NES was that the developers followed the plot of the film too closely story-wise.
* ''TheSims3'' suffered from this complaint. Granted, they did reuse a lot of object meshes and animations from the previous game.
* "CrashBandicoot" falls here prior to Twinsanity. They just copied what Naughty Dog (the original Crash owners) with Warped, Cortex Strikes back, and Team Racing for every game. Crash of the Titans and Mind Over Mutant fall under TheyChangedItNowItSucks.
** Same thing happened to poor "SpyroTheDragon", where the new owners just copy what the original owners did.
[[/folder]]

!!Other examples:

[[folder:Anime and Manga]]
* The first [[NeonGenesisEvangelion ''Rebuild of Evangelion'' film]] 1.0: You Are Not Alone, was basically a film remake of the first six episodes of the original series with a few, subtle changes. When 2.0 came out, the UnpleasableFanbase had the [[TheyChangedItNowItSucks opposite direction.]]
* The ''{{Gundam}}'' universe. Though, in their defense, {{Sunrise}} does have an unhealthy obsession with rehashing old character & mech designs. Not to mention when they decided to change the design in ''TurnAGundam'', [[UnpleasableFanbase it was met with heavy derision from the community]].
* Mainly the reason [[TheSlayers Slayers Revolution/Evolution-R]] didn't go over too well with the fans. But it's true that they did bring back a series 10+ years later just to retread the first season and bring back a villain who's already been killed twice, and not bother to advance the rating of the series but air it at night during the adult crowd...
* If you've only seen the first Anime/FullmetalAlchemist anime and haven't read the manga, you might feel this way about the remake [[FullMetalAlchemist Fullmetal Alchemist: Brotherhood]]. Sadly some who feel this way haven't watched past the first 13 episodes, which is when it gets to the part where the first anime started being different from the manga.
[[/folder]]

[[folder:Film]]
* The page image compares the 1960 and 1998 versions of the film ''{{Psycho}}''. GusVanSant basically made a shot-for-shot remake of AlfredHitchcock's film, only it was in colour and with stereo sound. The film was thrashed by critics and audiences for that reason.
* A common complaint in reviews about ''QuantumOfSolace''. After the mindblowing awesome of ''CasinoRoyale'' critics were admittedly disappointed with it by comparison to the first, since it was more of the same but with less of the bite that goes with being fresh.
** A similar complaint had been lodged over earlier installments of the series for "[[StrictlyFormula sticking too much to the]] JamesBond [[StrictlyFormula formula]]", especially towards the end of the Brosnan era. In fact, much of the praise for ''CasinoRoyale'' came from dodging this trope like the plague.
* Disney fandom and outside observers share this viewpoint from time to time. The formulaic princess stories, the wisecracking sidekicks, the musical numbers, and the happy endings embody both what we love about the DisneyAnimatedCanon, and what we roll our eyes at (and what rival studios have since learned to imitate). Expect all fairy tale animated movies to be met with this trope, with certain fans and non-fans agreeing that it's all too predictable, and by contrast, [[TheyChangedItNowItSucks Lord help Disney when they try to change things up]]. The fans go batty every time.
** Warner Bros.'s ''{{WesternAnimation/Animaniacs}}'' parodied this accurately with their skit on ''{{Pocahontas}}'', "Just The Same Old Heroine".
* One reason newer ''StarTrek'' and ''StarWars'' films/shows tend to have lukewarm reception by fans is that nowadays they're nothing but attempting to continue "what you loved" in the original - every Star Wars fiction has one droid who is or looks just like R2-D2, enemies that are or look just like storm troopers and Mandelorians, Jedi fighting evil as the underdogs, etc. The villains in most ''StarTrek'' movies will either be criticized for being crappy [[StarTrekIITheWrathOfKhan Khan]] rip-offs, [[BrokenBase or criticized]] [[FanDumb for not being]] [[TheyChangedItNowItSucks enough like Khan]].
** In the case of ''StarWars'', Lucas & others have occasionally said the use of repeating motifs is intentional, to evoke the feel of classic myths, tying into the whole HerosJourney archetypal thing they were going for.
* [[Film/{{Watchmen}} The movie version]] of ''Comicbook/{{Watchmen}}'' has been critiqued for following the comic too well.
* GuyRitchie falls victim this trope as well as its inversion. His first film ''LockStockAndTwoSmokingBarrels'' was an indie success and critical darling for its fresh, vibrant style. When ''{{Snatch}}'' came out, Ritchie got heat for rehashing his first film. So he did ''SweptAway'', in a completely different genre, and everyone hated it. When he returned to the crime thriller genre with ''Revolver'', he decided to add a XanatosGambit and an {{Anvilicious}} {{Aesop}}, causing everyone to hate it so much that it didn't even see wide release in America. Ritchie then released ''RockNRolla'', an obvious attempt to recapture the violent underworld hijinks of his first two films. By this point, people seemed to have lost interest in his original style and the film tanked. Whilst his adaptation of ''Film/SherlockHolmes'' has received mixed reviews, one of the points that criticism is that Ritchie's style isn't appropriate for the [[SherlockHolmes Great Detective]]... it seems the guy can't win either way.
* The LiveActionAdaptation of ''SpeedRacer'' was lambasted by critics because of this. Since it was directed by [[TheMatrix The Wachowski Bros.]], they went into a live-action film based off a well renowned anime and expected to see ''TheMatrix'' [[XMeetsY with cars]]. And were legitimately surprised that they got a live-action film based off a well renowned anime that fully captures the campyness of the original.
* ''TheOmen'' 2006 remake. Though to be fair the remake does make some differences so it's not a complete shot for shot remake ala Psycho but at the same time stays extremely faithful to the original. Still doesn't justify it's existence.
* One of the key points of criticism raised about ''{{Casino}}'' on it's release was that it treads a lot of the same ground as ''{{Goodfellas}}'', also made by MartinScorsese.
* Some of the most ridiculous HypeBacklash for ''{{Titanic}}'' will enumerate the characters and scenes that are too similar to previous Titanic movies without realizing that all of them are depicting [[FacePalm the same, real event]]. Like if there was not enough RomanticPlotTumor to bash...
* The first sequel to ''TheGodsMustBeCrazy'' is often accused of suffering from this.
* When ''TheGrudge 2'' came out, most critics admitted to liking the scenes set in Chicago; similarly, the plot of the three schoolgirls was seen as typical horror fare, but mostly avoiding any true detriment. The plot of Aubrey, however, came under fire for rehashing her sister Karen's investigation into the curse from the first film.
* ''TheHangover: Part II'' has been critiqued for falling prey to this. The wedding backdrop, the missing character, even [[spoiler:Alan being entirely responsible for]] the events of the previous night. Some full scenes are taken shot-for-shot from the original.
[[/folder]]

[[folder:Literature]]
* ''HarryPotter/HarryPotterAndTheChamberOfSecrets'' (both book and [[Film/HarryPotter film]]) have met criticism for following the structure of the first installment rather closely. The formula did decay rather quickly after that though.
* Terry Pratchett's ''Literature/{{Discworld}}'' series features a constantly rotating cast of familiar characters and, after a run of some twenty-plus books, unsurprisingly they started receiving criticism from some fans and critics for trotting out the same jokes, character observations and traits. Whether in response to such criticisms or not, the series picked up again by introducing a new wave of regular characters and gradually retiring some of the older ones.
[[/folder]]

[[folder:Live Action TV]]
* One of the biggest complaints directed at newer seasons of ''Series/{{Heroes}}'' is that they are either changing their characters or are completely failing to move them forward. Claire and Noah are still having the same argument every year; Peter is still aiming for IncorruptiblePurePureness and getting the IdiotBall; and Hiro and Ando are still having their WrongGenreSavvy hijinks.
* The first few episodes of ''TheOffice'' (US) suffered from this. In an arguable subversion, after they changed the show completely from the original English production, it actually got a lot better.
* ''{{House}}'' is often criticised for its [[StrictlyFormula formulaic nature]], which includes ''never'' changing its protagonist's [[DrJerk unlikeable personality.]]
** Another problem is that the show is quite predictable on most occasions. Patient comes in -> House thinks he's figured it out -> House is wrong -> Patient has another symptom -> House has a crazy theory after an epiphany from an argument with his staff -> Nobody believes him -> House is right -> Everyone is surprised! This happens [[OnceAnEpisode nearly every episode.]]
** Season Five has focused on [[CharacterDevelopment changing]] him through a series of harrowing personal experiences [[spoiler:before delivering a sadistic "[[WhamEpisode Gotcha!]]" to both the fans and the doctor]].
*** In Season 6, he actually ''has'' changed [[UnpleasableFanbase and we've got people bitching]] [[TheyChangedItNowItSucks about this as well.]]
* The American version of TopGear is suffering from this horribly. Fans were expecting a familiar setting with loads of new content. Instead they got a setting that only pays lip service to the original's style while completely ripping off the challenges almost shot for shot. The producers didn't seem to realize that anyone familiar with the original show wasn't going to bother turning in to see the exact same shows with much lower production values.
* {{MTV}}'s adaptation of the British show {{Skins}}, which originally aired on ChannelFour. MTV attempts to use the same aesthetic and similar scripting in their adaptation, but much of the show depended upon aspects of British culture that do not translate effectively to the US. The result is a show that is overly conscious of its being "indie".
* In the {{WWE}}, in the latter part of 2010, the continual swath of matches featuring RandyOrton vs. JohnCena week-in week-out became this trope to some fans. Example? To quote internet reviewer TheSpoonyOne (NoahAntwiler) on the subject of an early September episode of RAW:
--> '''Spoony''': Randy Orton versus John Cena in a tables match. Or as I like to call it '''''[[GoMadFromTheRevelation AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGH!!!!!]]'''''
* This seems to be the main issue had with ''TheMiddle''. It's pointed out that it's plot and characters are fairly similar to ''MalcolmInTheMiddle''. To be fair, the former is something of a SpiritualSuccessor, however, it's a little inaccurate to say that the two are exactly the same.
[[/folder]]

[[folder:Music]]
* {{Evanescence}} fans tend to give this treatment to We Are The Fallen, made up of former {{Evanescence}} members Ben Moody, Rocky Gray and John LeCompt and singer Carly Smithson. Carly is often accused of sounding too much like Amy Lee, and the band of being an Evanescence ripoff.
* Live recordings have a tendency to be subject to this. People who enjoy live recordings generally don't want the live versions to sound too much like the studio versions. On the flip side, though, other people don't like live recordings because they feel that it tends to [[TheyChangedItNowItSucks "ruin" the songs that they love so much]].
* Also expect this reaction whenever a band covers a song but remains very faithful to the original recording.
* Franco-British avant-garde post-rock band Stereolab began their career in the early 1990s, performing dangerously modern Krautrock-influenced lounge pop songs with lilting, Marxist-themed lyrics. And that is how they ended their career, nineteen years later, by which time the critics had given up on them.
* Averted by Australian hard rock legends [[Music/{{ACDC}} AC/DC]]. Reviewers are contractually obliged to point out that each of their new albums sound exactly like every single one of the band's previous releases of the last thirty years, and that this is a good thing.
** Though Angus Young has declared: "I'm sick to death of people saying we've made 11 albums that sound exactly the same. In fact, we've made 12 albums that sound exactly the same".
* When MichaelJackson released ''Bad'' in 1987, many reviewers complained that it was too much like ''Thriller''. The title songs were fairly similar, and other songs just barely avoided being analogues for others from the previous album. The 1991 followup, ''Dangerous'' didn't have quite the same problem... until after Jackson died, where polls and iTunes charts showed that certain songs from ''Bad'' seemed to be making a comeback and ''Dangerous'' seemed to signal the beginning of the end. Because Jackson clearly moved in a different direction with ''Dangerous'' and it's the first album of his adult solo career not to be produced by Quincy Jones, it could be a retroactive case of TheyChangedItNowItSucks.
** The funny thing is, Quincy Jones (and at least two generations of fans, apparently) seem to think that ''Bad'' is a superior album to ''Thriller'', since his remastered "Essentials" greatest hits album from several years back contains almost every track from ''Bad'' (almost every one of them chart-toppers) but only choice cuts from ''Thriller'' (which does contain a fair amount of {{Filler}}). And it's hard to say that ''Bad'' is just a retread of ''Thriller'', since it's clearly DarkerAndEdgier and has a more consistent sound throughout.
* Musicians that don't change their sound tend to get this as well. That's a reason for the huge {{Hatedom}} for {{Nickelback}}: their songs sound exactly the same.
[[/folder]]

[[folder:Newspaper Comics]]
* ''FoxTrot'' had a strip years ago that played with this trope. Jason was tired of waiting for the sequel to ''{{Myst}}'' to come out, so he created his own sequel. He showed his brother his game, "Here's the observatory and here's the library..." and Peter said, "Wait, these are all the same levels of the first game. What makes this different?" The computer then beeped and said, "Warning, [[EverythingsBetterWithDinosaurs velociraptor approaching]]." Jason replied, "You have to solve the puzzles a little faster now."
[[/folder]]

[[folder:Other]]
* OpenGL 3 got this ''and'' TheyChangedItNowItSucks; the original idea was to completely overhaul the API, making it more like what Direct3D 10 ended up being. This made it quite far into the process, before Kronos declared the standard needed a few tweaks, entered a media black out and released a glorified OpenGL 2.2; people following the standard were not amused.
[[/folder]]

[[folder:TableTopGames]]
* Pathfinder being a reimagining of 3.5 and [[TheyChangedItNowItSucks a completely new 4th edition]].
** YourMileageMayVary, yeah, let us leave it at that.
*** Let's not. D&D is one of the LongRunners out there, going on for about three decades by now. In it's time, it has developed considerably and changed hands several times, having once belonged to TSR, then Wizards of the Coast, and finally Hasbro (though they own WotC, not just the D&D property.) Its has had a BrokenBase which goes rabid every time there is a big change; there were players who reacted with TheyChangedItNowItSucks back when the game transitioned to ''Advanced'' D&D. With the advent of 4th Edition, the base breaking went supernova, with critics claiming the game lost a great deal of flavor because of it's MMO-like mechanics while fans claimed the easier playability, clear focus on balance, and streamlined form made the game much more fun. The previous edition, 3.5, had allowed many third party companies to publish and use much of the intellectual property, including the mechanics, of D&D freely. Paizo released Pathfinder, a re-tooled 3.5 which addressed a lot of the balance issues and improved the mechanics while not resembling 4th Edition. As the product line developed, it began to add many features not seen in 3.5 and develop its own setting into a fully-fledged fantasy world. Some players like it, some don't, and when arguments start expect plenty of flame wars and FanDumb. However, this is all OlderThanTheyThink; there are players still playing with books which were printed before the Reagen era.
[[/folder]]

[[folder:Web Original]]
* ''ZeroPunctuation'' is starting to come under fire for making "nothing but" poop and dick jokes.
* Some people complain this way about ''{{Survival Of The Fittest}}'' V1, V2, and V3, despite the fact that they all have radically different characters and storylines, just because they start from the same basic set up (a bunch of kids get put on an island and forced to kill each other).
[[/folder]]

[[folder:WesternAnimation]]
* ''SouthPark'' episode 201, DVD release. Same as the TV version, so the episode was preceded by an apology from Trey Parker and Matt Stone they issued to disgruntled fans following [[ScrewedByTheNetwork the censorship Comedy Central inflicted on the episode to make it nigh unwatchable]].
-->"In the 14 years we’ve been doing South Park we have never done a show that we couldn’t stand behind. We delivered our version of the show to Comedy Central and they made a determination to alter the episode. It wasn’t some meta-joke on our part. Comedy Central added the bleeps. In fact, [[ParanoiaFuel Kyle’s customary final speech was about intimidation and fear. It didn’t mention Muhammad at all but it got bleeped too.]]"
* The creators of ''WesternAnimation/AvatarTheLastAirbender'' are trying very hard to avoid this trope in their upcoming series TheLegendOfKorra, which takes place in the same universe as the show, 70 years in the future. To change things, it takes place in one city, instead of the characters travelling all over the world. The world has changed greatly, with a much more steampunk feel to it, based on 1920s China. The show will also feature discrimination against benders, a concept never explored in the first show. Only time will tell if all this works, as the show isn't out yet.
* There's an in-universe example in the "Mom and Pop Art" episode of ''WesternAnimation/TheSimpsons'', where Homer is recognized as an outsider artist after his disastrous attempt for a barbecue pit is misinterpreted as an artistic masterpiece, but this turns out to be just one of his FifteenMinutesOfFame when his follow-up works are deemed to be nothing but repetitive.
[[/folder]]
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