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* In ''VideoGame/{{Bomberman}} 64'', the Red Mountain boss is ''Hades the War Machine'', a giant robot you fight in the heart of a volcano. If you smack it in the head with a fully-pumped bomb, a panel on the front opens up for a few seconds and reveals the cockpit; tossing a bomb in there gives the player a Gold Card.

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* In ''VideoGame/{{Bomberman}} 64'', ''VideoGame/Bomberman64'', the Red Mountain boss is ''Hades the War Machine'', a giant robot you fight in the heart of a volcano. If you smack it in the head with a fully-pumped bomb, a panel on the front opens up for a few seconds and reveals the cockpit; tossing a bomb in there gives the player a Gold Card.



* The second installment of the ''HeavyGear'' mech-sim game has something like this as part of its opening. Tanks are treated as extremely dire threats to Gears as opposed to being CannonFodder as they usually are in HumongousMecha titles, and after seeing a teammate go down, one pilot jumps up onto the offending hovertank, [[ShootOutTheLock blows off the hatch]], and empties his Gear's main gun into the crew cabin until [[TakingYouWithMe both he and the tank explode]]. Ironically, Gears can carry grenades, so he could have just [[SenselessSacrifice dropped one into the open hatch and jumped off...]]

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* The second installment of the ''HeavyGear'' ''VideoGame/HeavyGear'' mech-sim game has something like this as part of its opening. Tanks are treated as extremely dire threats to Gears as opposed to being CannonFodder as they usually are in HumongousMecha titles, and after seeing a teammate go down, one pilot jumps up onto the offending hovertank, [[ShootOutTheLock blows off the hatch]], and empties his Gear's main gun into the crew cabin until [[TakingYouWithMe both he and the tank explode]]. Ironically, Gears can carry grenades, so he could have just [[SenselessSacrifice dropped one into the open hatch and jumped off...]]
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* MackBolan does this with a tank in Cambodia (#65: Cambodia Clash). The hatch is locked so he has to clamber up the main gun and drop the grenade down the barrel. The scene is depicted on the cover.
* Happens all the time in the WW2 Creator/SvenHassel and Leo Kessler books, as the German protagonists seldom have a panzerfaust or anti-tank gun when they need one. There are frequent references to tying bundles of hand grenades together for this purpose.

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* MackBolan In one of ''Literature/TheExecutioner'' novels (specifically #65: ''Cambodia Clash''), Mack Bolan does this with a tank in Cambodia (#65: Cambodia Clash). UsefulNotes/{{Cambodia}} The hatch is locked so he has to clamber up the main gun and drop the grenade down the barrel. The scene is depicted on the cover.
* Happens all the time in the WW2 UsefulNotes/WorldWarII Creator/SvenHassel and Leo Kessler books, as the German protagonists seldom have a panzerfaust or anti-tank gun when they need one. There are frequent references to tying bundles of hand grenades together for this purpose.



* In the Literature/GauntsGhosts novel ''Necropolis'' the scratch company fighters use [[ImprovisedWeapon static mining charges]] against enemy tanks. [[Awesome/GauntsGhosts They destroy twenty-four tanks in this way]].

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* In the Literature/GauntsGhosts ''Literature/GauntsGhosts'' novel ''Necropolis'' ''Necropolis'', the scratch company fighters use [[ImprovisedWeapon static mining charges]] against enemy tanks. [[Awesome/GauntsGhosts They destroy twenty-four tanks in this way]].
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* ''Tobruk'' (1967) cleverly put this together with FakeInTheHole for an ingenius German [[TankGoodness tank]] [[HeroStoleMyBike heist]]. {{Antihero}}ic Maj. Donald Craig and his British squadmates empty a hand grenade for use against an approaching Nazi Panzer. Then, they approach the vehicle, kill its machinegunner, popped the hatch open and tossed the dud grenade in. In panic, the rest of the Panzer's crew climbed out of the hatch, only to meet the waiting submachineguns of Craig and company.

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* ''Tobruk'' ''Film/{{Tobruk}}'' (1967) cleverly put this together with FakeInTheHole for an ingenius German [[TankGoodness tank]] [[HeroStoleMyBike heist]]. {{Antihero}}ic Maj. Donald Craig and his British squadmates empty a hand grenade for use against an approaching Nazi Panzer. Then, they approach the vehicle, kill its machinegunner, popped the hatch open and tossed the dud grenade in. In panic, the rest of the Panzer's crew climbed out of the hatch, only to meet the waiting submachineguns of Craig and company.
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** The Japanese standard became a simultaneous attack by ten men, most of whom would be killed in the attempt. The standard response was for tanks with [[MoreDakka coaxially-mounted machine guns]] to [[CombatPragmatist turn their turrets on each other]].[[note]]this is actually a valid conbat tactic known as "back scratching." While some sensitive equipment such as periscopes and sighting devices may be damaged by the gunfire, it is better than the alternative, namely having two or three grenades dropped into your hatch.[[/note]] It was used by British Centurion tanks being 'hugged' by Chinese soldiers with similarly non-existent ranged anti-tank weaponry during the Korean War, and occasionally in Vietnam (though the Vietcong usually did not resort to such desperate measures against US or Australian tanks).

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** The Japanese standard became a simultaneous attack by ten men, most of whom would be killed in the attempt. The standard response was for tanks with [[MoreDakka coaxially-mounted machine guns]] to [[CombatPragmatist turn their turrets on each other]].[[note]]this is actually a valid conbat combat tactic known as "back scratching." While some sensitive equipment such as periscopes and sighting devices may be damaged by the gunfire, it is better than the alternative, namely having two or three grenades dropped into your hatch.[[/note]] It was used by British Centurion tanks being 'hugged' by Chinese soldiers with similarly non-existent ranged anti-tank weaponry during the Korean War, and occasionally in Vietnam (though the Vietcong usually did not resort to such desperate measures against US or Australian tanks).
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** The Japanese standard became a simultaneous attack by ten men, most of whom would be killed in the attempt. The standard response was for tanks with [[MoreDakka coaxially-mounted machine guns]] to [[CombatPragmatist turn their turrets on each other]]. It was used by British Centurion tanks being 'hugged' by Chinese soldiers with similarly non-existent ranged anti-tank weaponry during the Korean War, and occasionally in Vietnam (though the Vietcong usually did not resort to such desperate measures against US or Australian tanks).

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** The Japanese standard became a simultaneous attack by ten men, most of whom would be killed in the attempt. The standard response was for tanks with [[MoreDakka coaxially-mounted machine guns]] to [[CombatPragmatist turn their turrets on each other]]. [[note]]this is actually a valid conbat tactic known as "back scratching." While some sensitive equipment such as periscopes and sighting devices may be damaged by the gunfire, it is better than the alternative, namely having two or three grenades dropped into your hatch.[[/note]] It was used by British Centurion tanks being 'hugged' by Chinese soldiers with similarly non-existent ranged anti-tank weaponry during the Korean War, and occasionally in Vietnam (though the Vietcong usually did not resort to such desperate measures against US or Australian tanks).
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necropolis

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*In the Literature/GauntsGhosts novel ''Necropolis'' the scratch company fighters use [[ImprovisedWeapon static mining charges]] against enemy tanks. [[Awesome/GauntsGhosts They destroy twenty-four tanks in this way]].
--> '''Bulwar''' How many men has it cost you?
--> '''Soric''' [[HeroicSacrifice Twenty-four, of course]].
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Don't link to current page.


* In ''ComicBook/NthManTheUltimateNinja'', John Doe manages to InsertGrenadeHere by throwing a grenade down the gunbarrel of a tank that is about to shoot him, timing it exactly to match the tank's gunner opening the breach. He manages this feat by a combination of good hearing, good timing, and channeling his memories of zen concentration from playing baseball with his adopted father.

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* In ''ComicBook/NthManTheUltimateNinja'', John Doe manages to InsertGrenadeHere by throwing throw a grenade down the gunbarrel gun barrel of a tank that is about to shoot him, timing it exactly to match at the exact moment the tank's gunner is opening the breach. He manages this feat by a combination of good hearing, good timing, and channeling his memories of zen concentration from playing baseball with his adopted father.
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* Part of the FinalBoss battle in ''[[{{Banjo-Kazooie}} Banjo-Tooie]]'' involves firing remote-controlled Clockwork Kazooies into the exhaust hatch of a DrillTank and detonating them over its gearboxes.

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* Part of the FinalBoss battle in ''[[{{Banjo-Kazooie}} Banjo-Tooie]]'' ''VideoGame/BanjoTooie'' involves firing remote-controlled Clockwork Kazooies into the exhaust hatch of a DrillTank and detonating them over its gearboxes.
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corrected german spelling


** TruthInTelevision. The bundles were known as ''Gebällte Ladung'' (bundle charge), and were designed to defeat armor and fortifications.

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** TruthInTelevision. The bundles were known as ''Gebällte ''Geballte Ladung'' (bundle charge), and were designed to defeat armor and fortifications.
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* Happens all the time in the WW2 SvenHassel and Leo Kessler books, as the German protagonists seldom have a panzerfaust or anti-tank gun when they need one. There are frequent references to tying bundles of hand grenades together for this purpose.

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* Happens all the time in the WW2 SvenHassel Creator/SvenHassel and Leo Kessler books, as the German protagonists seldom have a panzerfaust or anti-tank gun when they need one. There are frequent references to tying bundles of hand grenades together for this purpose.
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Removed redundant (and red-linked) Black Ops 2 example


* ''VideoGame/CallOfDutyBlackOpsTwo'' has Alex Mason climb aboard a Soviet tank, engage in a brief fistfight with the commander of the attack, and throw a [[UpToEleven mortar]] [[ThereIsNoKillLikeOverkill round]] into the tank. Boom.

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** Occurs earlier while the tank is refueling, and works considerably better.
*** That was more a case of [[SomebodySetUpUsTheBomb setting them up the bomb]].
* In ''Film/SavingPrivateRyan'', the Airborne soldiers trying to hold a bridge don't have much in the way of anti-tank weapons, but are faced with an armored convoy. To fight them, they come up with a StickyBomb: pitch-covered socks filled with explosives, designed to be slung onto tank treads from close range to disable them and block the road. Suffice to say, the results of the sticky bombs are... mixed. (This was TruthInTelevision, including the fairly "mixed" results.)

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** Occurs earlier while the tank is refueling, and works considerably better.
*** That was more a case of [[SomebodySetUpUsTheBomb setting them up the bomb]].
* In ''Film/SavingPrivateRyan'', the ''Film/SavingPrivateRyan'':
** The
Airborne soldiers trying to hold a bridge don't have much in the way of anti-tank weapons, but are faced with an armored convoy. To fight them, they come up with a StickyBomb: pitch-covered socks filled with explosives, designed to be slung onto tank treads from close range to disable them and block the road. Suffice to say, the results of the sticky bombs are... mixed. (This was TruthInTelevision, including the fairly "mixed" results.)



* In ''Franchise/StarWars'' Luke does this to an AT-AT by grappling up to the underside and cutting a hole in the bottom with a lightsabre.

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* In ''Franchise/StarWars'' ''Franchise/StarWars'':
**
Luke does this to an AT-AT by grappling up to the underside and cutting a hole in the bottom with a lightsabre.lightsaber.
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** Thermite Grenades are designed for this. Not actually used in combat, they allow for combat engineers to disable allied equipment they have to abandon, or to permanently disable enemy equipmentn. One of these stuck in an engine block can melt it almost completely.

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** Thermite Grenades are designed for this. Not actually used in combat, they allow for combat engineers to disable allied equipment they have to abandon, or to permanently disable enemy equipmentn.equipment. One of these stuck in an engine block can melt it almost completely.
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[[folder:Fan Works]]
* In ''Fanfic/TheWrongReflection'', Eleya makes a surface landing with the Klingon-Cardassian Alliance and runs into a Terran tank, which, after finding out they're short AntiArmor weapons, she destroys with a photon grenade down the access hatch.
-->'''''SCPO. Athezra Darrod:''' Showoff!
[[/folder]]
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** Followed up in the {{Prequel}} ''AppleseedAlpha'' where Iris jumps off a building onto of a tank that has Deunan pinned down; silently rolling in the only grenade they have and causing a big explosion in the process.
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[[caption-width-right:350:[[Franchise/TheLegendOfZelda It's dangerous to go alone! Take this!]]]]

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* In the first ''MetalSlug'' game, the enemy Mooks would climb onto your Metal Slug, and if not shaken off in time, they would drop a grenade in. Fortunately, it only damaged your slug and not the player. Sometimes they would also block the barrel of your 'Slug with their body, preventing you from firing your cannon properly with their lives.

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\n* In the first ''MetalSlug'' ''VideoGame/MetalSlug'' game, the enemy Mooks would climb onto your Metal Slug, and if not shaken off in time, they would drop a grenade in. Fortunately, it only damaged your slug and not the player. Sometimes they would also block the barrel of your 'Slug with their body, preventing you from firing your cannon properly with their lives.
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** Or he can [[{{DoWellButNotPerfect}} punch it enough to kill the pilot]], and then [[{{ExclusiveEnemyEquipment}} steal the vehicle for his own use.]]
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* A variant shows up in ''[[Series/BattlestarGalacticaReimagined Battlestar Galactica: The Plan]]'', where Anders' resistance team come up with a tactic to lob a small bomb through a hatch, into a Centurion refueling station. Since the group is made of Pyramid players, they do the lobbing bit very well. It's dealing with the Centurions already present that they suck at.

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* A variant shows up in ''[[Series/BattlestarGalacticaReimagined ''[[Series/BattlestarGalactica2003 Battlestar Galactica: The Plan]]'', where Anders' resistance team come up with a tactic to lob a small bomb through a hatch, into a Centurion refueling station. Since the group is made of Pyramid players, they do the lobbing bit very well. It's dealing with the Centurions already present that they suck at.
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** In 1941 Stalin approved the formation of Red Army versions of the German 'Strafbataillons' (Punishment batallion) for deserters and cowards, with their discipline being ensured by close oversight from the NKVD ([[StateSec the fire service, police, secret police, and border-guard organisation]]). These weren't used for the exploitation or even the breakthrough phases of combat, but for the ''assault''-phase alone - and to initiate it to boot. For uprooting the German defences they needed direct-fire artillery, provided by yet more Punishment Batallion troops crewing the requisite tanks and assault-guns. At least a few of the hatches on these (and the assault-phase air-support aircraft) were padlocked from the outside.

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** In 1941 Stalin approved the formation of Red Army versions of the German 'Strafbataillons' (Punishment batallion) for deserters and cowards, with their discipline being ensured by close oversight from the NKVD ([[StateSec the fire service, police, secret police, and border-guard organisation]]). These weren't used for the exploitation or even the breakthrough phases of combat, but for the ''assault''-phase alone - and to initiate it to boot. For uprooting the German defences they needed direct-fire artillery, provided by yet more Punishment Batallion troops crewing the requisite tanks and assault-guns. At least a few of the hatches on these (and these, and the assault-phase Punishment Batallion air-support aircraft) aircraft (also reserved for the assault-phase), were padlocked from the outside.
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** The "blocking detachments" of Stalin's Red Army secret police used this outer "combat lock" to good effect with tank crews convicted of cowardice - they were padlocked inside the tank, unable to escape unless they successfully completed their mission. Most units in combat keep the hatch unlocked to allow easy escape.

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** The "blocking detachments" In 1941 Stalin approved the formation of Stalin's Red Army versions of the German 'Strafbataillons' (Punishment batallion) for deserters and cowards, with their discipline being ensured by close oversight from the NKVD ([[StateSec the fire service, police, secret police police, and border-guard organisation]]). These weren't used this outer "combat lock" for the exploitation or even the breakthrough phases of combat, but for the ''assault''-phase alone - and to good effect with tank crews convicted of cowardice - initiate it to boot. For uprooting the German defences they needed direct-fire artillery, provided by yet more Punishment Batallion troops crewing the requisite tanks and assault-guns. At least a few of the hatches on these (and the assault-phase air-support aircraft) were padlocked inside from the tank, unable to escape unless they successfully completed their mission. Most units in combat keep the hatch unlocked to allow easy escape.outside.
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** The Japanese standard became a simultaneous attack by ten men, most of whom would be killed in the attempt. The standard response was for tanks with [[MoreDakka coaxially-mounted machine guns]] to [[CombatPragmatist turn their turrets on each other]]. It was used by British Centurion tanks being [[ZergRush swarmed]] by Chinese soldiers during the Korean War, and occasionally in Vietnam (though the Vietcong usually did not resort to such desperate measures against US or Australian tanks).

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** The Japanese standard became a simultaneous attack by ten men, most of whom would be killed in the attempt. The standard response was for tanks with [[MoreDakka coaxially-mounted machine guns]] to [[CombatPragmatist turn their turrets on each other]]. It was used by British Centurion tanks being [[ZergRush swarmed]] 'hugged' by Chinese soldiers with similarly non-existent ranged anti-tank weaponry during the Korean War, and occasionally in Vietnam (though the Vietcong usually did not resort to such desperate measures against US or Australian tanks).



* There is a story that the Russians trained dogs to associate the underside of tanks with food and then strapped mines to their backs, in an attempt to slow down the German advance. Unfortunately for them, due to not having genuine German tanks to train them with (they used their own tanks mocked up to look like German ones - most of the following confusion likely came from the real deal running on petrol engines rather than diesel that they would have become familiar with the scent of), most of the dogs, if they didn't just drop their charge right in front of their trench and run back in, would seek out their own tanks instead.

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* There is a story that During ''Barbarossa'' the Russians trained Soviets experimented with training dogs to associate the underside of tanks with food and food, then strapped strapping mines to their backs, in an attempt to slow down the backs and setting them loose when conducting counter-attacks against German advance. panzer forces. Unfortunately for them, due to not having genuine German tanks to train them with (they used their own tanks mocked up to look like German ones - most of the following confusion likely came from the real deal running on petrol engines rather than diesel that they would have become familiar with the scent of), most of the dogs, if they didn't just drop their charge right in front of their trench and run back in, would seek dogs sought out their own tanks instead.instead. The Germans caught on very quickly in any case, shooting all dogs on sight upon hearing of it.
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Fact of the matter is that second-generation (produced in the 1970-80s) 'main battle tanks' can't be damaged from the outside by anything other than dedicated anti-tank weaponry, and earlier medium- and heavy-tanks could only be disabled or damaged by them. Less heavily-armoured vehicles such as light tanks and armoured transports are, however, still vulnerable. For blowing up organic enemies in a similar fashion, see FeedItABomb.

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Fact of the matter is that second-generation (produced in the 1970-80s) 'main battle tanks' can't be damaged from the outside by anything other than dedicated anti-tank weaponry, and earlier medium- and heavy-tanks could only be disabled or damaged by them.improvised weapons. Less heavily-armoured vehicles such as light tanks and armoured transports are, however, still vulnerable. For blowing up organic enemies in a similar fashion, see FeedItABomb.

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Fact of the matter is that second-generation (produced in the 1970-80s) 'main battle tanks' are invulnerable to grenades not specifically designed to destroy them. These vehicles have been known to take dozens or even hundreds of hits from non-anti-tank grenades without suffering so much as a cracked periscope. Infantry anti-tank weapons, on the other hand, remain as effective as ever.

For blowing up organic enemies in a similar fashion, see FeedItABomb.

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Fact of the matter is that second-generation (produced in the 1970-80s) 'main battle tanks' are invulnerable to grenades not specifically designed to destroy them. These vehicles have been known to take dozens or even hundreds of hits can't be damaged from non-anti-tank grenades without suffering so much as a cracked periscope. Infantry the outside by anything other than dedicated anti-tank weapons, on the other hand, remain weaponry, and earlier medium- and heavy-tanks could only be disabled or damaged by them. Less heavily-armoured vehicles such as effective as ever.

light tanks and armoured transports are, however, still vulnerable. For blowing up organic enemies in a similar fashion, see FeedItABomb.
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Fact of the matter is that modern-day tanks can take repeated RPG hits and the crew inside will probably be fine (one Challenger 2 took as many as 70 hits in 2003 and the crew only suffered one broken wrist).

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Fact of the matter is that modern-day tanks can second-generation (produced in the 1970-80s) 'main battle tanks' are invulnerable to grenades not specifically designed to destroy them. These vehicles have been known to take repeated RPG dozens or even hundreds of hits and from non-anti-tank grenades without suffering so much as a cracked periscope. Infantry anti-tank weapons, on the crew inside will probably be fine (one Challenger 2 took other hand, remain as many effective as 70 hits in 2003 and the crew only suffered one broken wrist).
ever.
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* In the first ''MetalSlug'' game, the enemy Mooks would climb onto your Metal Slug, and if not shaken off in time, they would drop a grenade in. Fortunately, it only damaged your slug and not the player.

to:

* In the first ''MetalSlug'' game, the enemy Mooks would climb onto your Metal Slug, and if not shaken off in time, they would drop a grenade in. Fortunately, it only damaged your slug and not the player. Sometimes they would also block the barrel of your 'Slug with their body, preventing you from firing your cannon properly with their lives.
Is there an issue? Send a MessageReason:
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** Visibility from inside the tank was usually horrible, especially during World War II. Tank commanders (and sometimes drivers) usually preferred to operate "unbuttoned" to get a better sense of the battlefield. Unfortunately, this made them great targets and made it possible for infantry to toss in a grenade after shooting the exposed crewman.

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** Visibility from inside the tank was usually horrible, especially during World War II. Tank commanders (and sometimes drivers) usually preferred to operate "unbuttoned" to get a better sense view of the battlefield. Unfortunately, this battlefield, even when fighting the tank and under enemy fire. The only time when the hatch was always shut was under enemy artillery fire; otherwise it depended on the whims of the TC, but accurate sniper fire or a machine gun usually qualified as reasons to close up. This made them great targets the commander more vulnerable and risked a grenade, but overall made it possible for infantry to toss in a grenade after shooting the exposed crewman.tank much less vulnerable on balance; you can't protect yourself against things you can't see. Modern tanks, with commander's cupolas as standard and much better optics, rarely even get near combat unbuttoned unless the TC wants to use his external machine gun.
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slaying the typo beast


** The Japanese standard became a simultaneous attack by ten men, most of whom would be killed in the attempt. The standard response was for tanks with [[MoreDakka coaxially-mounted machine guns]] to [[CombatPragmatist turn their turrets on eath other]]. It was used by British Centurion tanks being [[ZergRush swarmed]] by Chinese soldiers during the Korean War, and occasionally in Vietnam (though the Vietcong usually did not resort to such desperate measures against US or Australian tanks).

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** The Japanese standard became a simultaneous attack by ten men, most of whom would be killed in the attempt. The standard response was for tanks with [[MoreDakka coaxially-mounted machine guns]] to [[CombatPragmatist turn their turrets on eath each other]]. It was used by British Centurion tanks being [[ZergRush swarmed]] by Chinese soldiers during the Korean War, and occasionally in Vietnam (though the Vietcong usually did not resort to such desperate measures against US or Australian tanks).
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* Sometimes done in ''Delta Force'' movies, one of them is done using a MolotovCocktail.

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* Sometimes done in ''Delta Force'' ''Film/TheDeltaForce'' movies, one of them is done using a MolotovCocktail.
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* In the ''GearsOfWar'' novel, Aspho Fields Helena Stroud does this to help out the air-support but gets snagged on the gun turret while jumping away and ends up getting blow apart.

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* In the ''GearsOfWar'' ''Literature/GearsOfWar'' novel, Aspho Fields Helena Stroud does this to help out the air-support but gets snagged on the gun turret while jumping away and ends up getting blow apart.



* ''TheTripods''. The protagonists are being hauled up into the alien Tripod by its CombatTentacles when one of them throws an AncientArtifact they found in an abandoned cache through the opening hatch. The damage causes the alien atmosphere to vent into the outside world. In the TV miniseries, the boys find themselves underneath the Tripod which is standing on loose slate. They use the grenade to cause a small avalanche that unbalances it, popping the hatch open so they can throw a second grenade inside.

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* ''TheTripods''.''Literature/TheTripods''. The protagonists are being hauled up into the alien Tripod by its CombatTentacles when one of them throws an AncientArtifact they found in an abandoned cache through the opening hatch. The damage causes the alien atmosphere to vent into the outside world. In the TV miniseries, the boys find themselves underneath the Tripod which is standing on loose slate. They use the grenade to cause a small avalanche that unbalances it, popping the hatch open so they can throw a second grenade inside.

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