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Added Prototype



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* ''Prototype'' has Alex Mercer just rip open the hatch (oddly, these tank hatches lock) jump in the tank himself, and absorb whoever's in there with a spray of blood out of the tank. This has the added advantage of the tank still being usable after you're done, so you can turn it on your other enemies. That said, it's still fairly risky, as the time spent prying open the hatch is often enough for another soldier or tank to rip you to shreds. If Alex has a solider's form, however, the hatch will be unlocked, making this much easier.
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Added All The Queens Men



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* Subverted in ''AllTheQueensMen'' - at the start of the film, a Nazi tank is pursuing a double agent that hijacked a second tank. The Nazi tank fires a few shells at the agent's tank, and it stops - the crewman then jumps out of his tank and runs over to the other tank, throws a grenade in, and fires a few bursts into the crew quarters with his submachine gun. He then enters the crew quarters and after a few seconds comes out with a confused look on his face - just in time to see the double agent ride off in the other tank.
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* Worth noting that a modern tank is much faster than it looks like it should be, some of them able to travel at or near highway speeds. On an open battlefield, good luck hopping on one of those. Of course, in an urban setting, the tank might have to slow down and would also have the risk of being blocked in somehow.

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* Worth noting that a modern tank is much faster than it looks like it should be, some of them able to travel at or near highway speeds.speeds (the British Challenger tank can travel up to 60 mph easily). On an open battlefield, good luck hopping on one of those. Of course, in an urban setting, the tank might have to slow down and would also have the risk of being blocked in somehow.
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---> '''Mei Ling''': Snake, you just ''blew up a tank!'' On ''foot!''\\
'''Snake''': ...and?
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* In keeping with the desperate circumstances at the time, the Japanese attempted to extrapolate their successful Kamikaze program onto the battlefield to combat American tanks. Specifically, having Japanese soldiers effectively suicide-bomb American vehicles. One famous example featured a Japanese soldier charge an American tank, who then suffered the humiliation of watching the tank drive away from him faster than he could run. The tank traversed its turret...
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* In the very fist episode of ''{{Madlax}}'', the titular Action Girl takes on a light tank, tricks the driver by "disappearing", then when he opens the hatch to look for her, kills him and tosses a grenade down the now-open hatch. And that's just one of the impossibly awesome things she does during that battle sequence.

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* In the very fist first episode of ''{{Madlax}}'', the titular Action Girl takes on a light tank, tricks the driver by "disappearing", then when he opens the hatch to look for her, kills him and tosses a grenade down the now-open hatch. And that's just one of the impossibly awesome things she does during that battle sequence.

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* Sometimes done in ''Delta Force'' movies, one of them is done using a MolotovCocktail.




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* The same thing was done in ''Defiance'', Zus arrived with TheCavalry, climbs up from behind the tank, guns down the German tank commander, and drops a grenade into the hatch.
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* Not quite a frag grenade, but in ''{{Prototype}}'', Alex Mercer jumps into the tank himself... followed by [[ImAHumanitarian gratuitous amounts of blood spraying out the hatch]]. None of this at all bothers him as he proceeds to drive the tank.

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* Not quite a frag grenade, but in ''{{Prototype}}'', Alex Mercer [[SuperStrength wrenches the hatch open with his bare hands]] and jumps into the tank himself... himself...followed by [[ImAHumanitarian gratuitous amounts of blood spraying out the hatch]]. None of this at all bothers him as he proceeds to drive the tank.
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** They also reveal they had a contingency plan in case the hatch was closed.
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* In the first ''MetalSlug'' game, the enemy Mooks would climb onto your Metal Slug, and if not shaken off in time, they would drop a grenade in. Fortunately, it only damaged your slug and not the player.
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* In ''NthMan'', White Ninja John Doe manages to InsertGrenadeHere by throwing a grenade down the gunbarrel of a tank that is about to shoot him, timing it exactly to match the tank's gunner opening the breach. He manages this feat by a combination of good hearing, good timing and channelling his memories of learning to play baseball with his adopted father.

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* In ''NthMan'', White Ninja John Doe manages to InsertGrenadeHere by throwing a grenade down the gunbarrel of a tank that is about to shoot him, timing it exactly to match the tank's gunner opening the breach. He manages this feat by a combination of good hearing, good timing timing, and channelling channeling his memories of learning to play zen concentration from playing baseball with his adopted father. father.
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* ''BrothersInArms'' used this as the second method of destroying tanks. The first being the far more intelligent "with other tanks".
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* ''SteelPanthersWorldAtWar'' has this as an option for dealing with tanks at close range. Sometimes it works. Sometimes you lose the entire infantry squad.

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* ''SteelPanthersWorldAtWar'' ''SteelPanthers: World At War'' has this as an option for dealing with tanks at close range. Sometimes it works. Sometimes you lose the entire infantry squad.
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SP:Wa W



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* ''SteelPanthersWorldAtWar'' has this as an option for dealing with tanks at close range. Sometimes it works. Sometimes you lose the entire infantry squad.
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** If you call your support team (other than Campbell that is), they will [[LampshadeHanging comment]] on how [[BeyondTheImpossible ridiculous that was.]]
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This is where a tank is on the battlefield and the main protagonists have either used up all their anti-tank weapons or never had any to begin with. Fact of the matter is that modern-day tanks can take repeated RPG hits and the crew inside will probably be fine- one Challenger 2 took as many as seventy in 2003 and the crew only suffered one broken wrist.

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This is where a tank is on the battlefield and the main protagonists have either used up all their anti-tank weapons or never had any to begin with. Fact of the matter is that modern-day tanks can take repeated RPG hits and the crew inside will probably be fine- one fine (one Challenger 2 took as many as seventy 70 hits in 2003 and the crew only suffered one broken wrist.
wrist).
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* After the German invasion of the Soviet Union failed to produce the intended immediate collapse of the Red Army, the Germans found themselves woefully short of infantry anti-tank weapons to counter the vast fleets of increasingly powerful Soviet armour. To solve this problem the Germans produced a number of training films that mostly consisted of ways individual soldiers could jump up on a tank and disable it with whatever materials and weapons they had at hand, including hand grenades.
** Don't forget the ''Geballte Ladung'', which was basically a standard stick grenade taken UpToEleven by the attachment of 6 additional grenade charges wired to the center one. It could destroy or disable light tanks through the force of its blast alone.

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This is where a tank is on the battlefield and the main protagonists have either used up all their anti-tank weapons or never had any to begin with. Fact of the matter is that modern-day tanks can take repeated RPG hits and the crew inside will probably be fine- one Challenger 2 faced exactly this in 2003 and the crew only suffered one broken wrist.

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This is where a tank is on the battlefield and the main protagonists have either used up all their anti-tank weapons or never had any to begin with. Fact of the matter is that modern-day tanks can take repeated RPG hits and the crew inside will probably be fine- one Challenger 2 faced exactly this took as many as seventy in 2003 and the crew only suffered one broken wrist.



** This is also why nearly every tank out there today carries a "coaxial" machine gun - a secondary antipersonnel weapon that lets the tank stay buttoned up and still engage infantry. It's fixed parallel along the gun, and is relatively limited in where you can shoot it, and doesn't have the best visibility - hence the upper guns as well.




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*** Designs for the M60A2 had such a cupola turret as well.

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Nahverteidigungswaffe



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*** The German JPz 38(t) 'Hetzer' had just such a remote MG turret in 1944. Many other German tanks mounted a Nahverteidigungswaffe grenade projector for close defense.
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* This was a favourite tactic of SergeantRock in the comics.

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* This was a favourite favorite tactic of SergeantRock in the comics.[[{{Comicbook/SgtRock}} Sgt. Rock]].
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* Sgt. NickFury did it, of course. [[http://farm4.static.flickr.com/3116/2887278820_98ae7e9c4f_b.jpg See here.]]
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all German WWII tanks had machineguns


As TruthInTelevision, during the Battle of Kursk in WorldWarTwo, considered to be the largest tank battle of all time, the Germans lost a great number of tanks to soviet infantry when they advanced at full speed without waiting for their supporting troops. Not having equipped all their tanks with machine guns turned out to be a serious design flaw, as it was pretty easy to sneak up to them and destroy them with explosives.

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As TruthInTelevision, during the Battle of Kursk in WorldWarTwo, considered to be the largest tank battle of all time, the Germans lost a great number of tanks to soviet infantry when they advanced at full speed without waiting for their supporting troops. Not having equipped all their tanks with machine guns turned out to be a serious design flaw, as it was pretty easy to sneak up to them and destroy them with explosives.
Is there an issue? Send a MessageReason:
None


As TruthInTelevision, during the Battle of Kursk in WorldWarTwo, considered to be the largest tank battle of all time, the Germans lost a great number of tanks to soviet infantry when they advanced at full speed without waiting for their supporting troops. Not having equiped all their tanks with machine guns turned out to be a serious design flaw as it was pretty easy to sneak up to them and destroy them with explosives.

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As TruthInTelevision, during the Battle of Kursk in WorldWarTwo, considered to be the largest tank battle of all time, the Germans lost a great number of tanks to soviet infantry when they advanced at full speed without waiting for their supporting troops. Not having equiped equipped all their tanks with machine guns turned out to be a serious design flaw flaw, as it was pretty easy to sneak up to them and destroy them with explosives.



* Snake's first battle against Vulcan Raven in ''MetalGearSolid'' was man against tank, so this trope was used to beat it, but without the jumping on the tank part. (one could soften the tank up first by careful Claymore and C4 placement, but that's not nearly as ''badass'').

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* Snake's first battle against Vulcan Raven in ''MetalGearSolid'' was man against tank, so this trope was used to beat it, but without the jumping on the tank part. (one (One could soften the tank up first by careful Claymore and C4 placement, but that's not nearly as ''badass'').



** Yoda did it as well, and though he had a light saber, it worked even better.

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** Yoda did it as well, and though he had a light saber, lightsabre, it worked even better.



[[spoiler:* kaboom* ]]

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[[spoiler:* kaboom* ]][[spoiler:*kaboom*]]

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*** Somehow, MadeOfIron just doesn't seem appropriate to describe the toughness here.




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* Worth noting that a modern tank is much faster than it looks like it should be, some of them able to travel at or near highway speeds. On an open battlefield, good luck hopping on one of those. Of course, in an urban setting, the tank might have to slow down and would also have the risk of being blocked in somehow.
** Also, they are currently developing remote-controlled gun turrets which the commander can use to defend the tank without opening the hatch, and that's before you consider that tanks can carry Canister Shells, basically really really big shotgun shells the tanks can use to "scratch each others' backs" if enemy infantry tries to swarm them. The tungsten balls fired by the shells can't do anything to the tanks' armor, but they'll do plenty to any squishy infantry trying to pry a tank hatch open.

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cleanup on SPR


* In ''SavingPrivateRyan'', the Airborne soldiers trying to hold a bridge don't have much in the way of anti-tank weapons, but are faced with an armored convoy, so they come up with "sticky bombs." These are pitch-covered explosives designed to be slung onto tank treads from close range to disable them and block the road. Suffice to say, the results of the sticky bombs are... mixed.
** Yeah, that one happened. The real-life results of sticky bombs were rather worse.
*** For the record, there aren't any instructions on making a sticky bomb out of socks and engine grease in any field manual. However, mass-produced Sticky Bombs were used by the British, mainly in the North Africa Theater. They looked like a baby rattle: A ball on a stick. The ball had a metal casing, but once removed, the inner ball (a very sticky resin-coated glass sphere containing Nitro-Glycerin) was revealed. You then slapped the bomb on a tank, hoping to blow off the treads and immobile the tank. The problem came when British troops got the bomb stuck to their shirts, or pants, or skin, or any of the other dozen or so pieces of their equipment strapped to their bodies. Not surprisingly, the Sticky Bombs were quickly replaced with more reliable Anti-Tank weapons, like the Projector, Infantry, Anti-Tank (PIAT) Spigot Mortar.

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* In ''SavingPrivateRyan'', the Airborne soldiers trying to hold a bridge don't have much in the way of anti-tank weapons, but are faced with an armored convoy, so convoy. To fight them, they come up with "sticky bombs." These are a StickyBomb: pitch-covered explosives socks filled with explosives, designed to be slung onto tank treads from close range to disable them and block the road. Suffice to say, the results of the sticky bombs are... mixed.
** Yeah, that one happened. The real-life results of sticky bombs were rather worse.
*** For
mixed. (This was TruthInTelevision, including the record, there aren't any instructions on making a sticky bomb out of socks and engine grease in any field manual. However, mass-produced Sticky Bombs were used by the British, mainly in the North Africa Theater. They looked like a baby rattle: A ball on a stick. The ball had a metal casing, but once removed, the inner ball (a very sticky resin-coated glass sphere containing Nitro-Glycerin) was revealed. You then slapped the bomb on a tank, hoping to blow off the treads and immobile the tank. The problem came when British troops got the bomb stuck to their shirts, or pants, or skin, or any of the other dozen or so pieces of their equipment strapped to their bodies. Not surprisingly, the Sticky Bombs were quickly replaced with more reliable Anti-Tank weapons, like the Projector, Infantry, Anti-Tank (PIAT) Spigot Mortar.fairly "mixed" results.)

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** Turns out Master Chief isn't the only one who can do this: [=ODSTs=] in the eponymous game can as well. They can't punch open tank covers, though, so they just pop them open and drop a grenade in. If you don't have any grenades? They ''[[CrowningMomentOfAwesome improvise]]''.
*** PleaseElaborate on that last one?

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** Turns out Master Chief isn't the only one who can do this: [=ODSTs=] in the eponymous game can as well. They can't punch open tank covers, though, so they just pop them open and drop a grenade in. If you don't have any grenades? They ''[[CrowningMomentOfAwesome improvise]]''.
*** PleaseElaborate on that last one?
''improvise''.
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* King Bradley in ''FullmetalAlchemist'' pulls this, but instead of pulling open the hatch he breaks a hole in the viewing window then shoves the grenade through there.



* In ''Nth Man'', White Ninja John Doe manages to InsertGrenadeHere by throwing a grenade down the gunbarrel of a tank that is about to shoot him, timing it exactly to match the tank's gunner opening the breach. He manages this feat by a combination of good hearing, good timing and channelling his memories of learning to play baseball with his adopted father.

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* In ''Nth Man'', ''NthMan'', White Ninja John Doe manages to InsertGrenadeHere by throwing a grenade down the gunbarrel of a tank that is about to shoot him, timing it exactly to match the tank's gunner opening the breach. He manages this feat by a combination of good hearing, good timing and channelling his memories of learning to play baseball with his adopted father.



* King Bradley in ''FullmetalAlchemist'' pulls this, but instead of pulling open the hatch he breaks a hole in the viewing window then shoves the grenade through there.

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* King Bradley in ''FullmetalAlchemist'' pulls this, but instead of pulling open the hatch he breaks a hole in the viewing window then shoves the grenade through there.



* In [[ResidentEvil Resident Evil 5]], while technically not a tank, Chris Redfield (or Sheva) after stunning the Bioweapon U-8, has the option of [[ForceFeeding shoving a frag down its throat]].

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* In [[ResidentEvil ''[[ResidentEvil Resident Evil 5]], 5]]'', while technically not a tank, Chris Redfield (or Sheva) after stunning the Bioweapon U-8, has the option of [[ForceFeeding shoving a frag down its throat]].



* In Bomberman 64, the Red Mountain boss is ''Hades the War Machine'', a giant robot you fight in the heart of a volcano. If you smack it in the head with a fully-pumped bomb, a panal on the front opens up for a few seconds and reveals the cockpit; tossing a bomb in there gives the player a Gold Card.

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* In Bomberman 64, ''{{Bomberman}} 64'', the Red Mountain boss is ''Hades the War Machine'', a giant robot you fight in the heart of a volcano. If you smack it in the head with a fully-pumped bomb, a panal on the front opens up for a few seconds and reveals the cockpit; tossing a bomb in there gives the player a Gold Card.
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**It helped that the people running the tank were amateurs at it and impatient; leading one guy to open the hatch, get killed and get the hatch blown off. Making the whole process that much easier.

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**It helped that the people running the tank were amateurs at it and impatient; leading one guy to open the hatch, get killed and get the hatch blown off. Making the whole process that much easier.
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**It helped that the people running the tank were amateurs at it and impatient; leading one guy to open the hatch, get killed and get the hatch blown off. Making the whole process that much easier.

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